From 6fddcb4e61e31b9cb9e9bd6315fc0ac952f18119 Mon Sep 17 00:00:00 2001 From: KazeEspada Date: Thu, 30 May 2013 10:20:22 -0700 Subject: [PATCH] gives temperature guns a high capacity cell. fixes #265 removes a duplicated line in power_cells.dm --- code/game/objects/items/weapons/power_cells.dm | 1 - code/modules/projectiles/guns/energy/temperature.dm | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/power_cells.dm b/code/game/objects/items/weapons/power_cells.dm index 472e28852f3..a6f58984b41 100644 --- a/code/game/objects/items/weapons/power_cells.dm +++ b/code/game/objects/items/weapons/power_cells.dm @@ -109,6 +109,5 @@ icon = 'icons/mob/slimes.dmi' //'icons/obj/harvest.dmi' icon_state = "yellow slime extract" //"potato_battery" maxcharge = 10000 - maxcharge = 10000 m_amt = 0 g_amt = 0 \ No newline at end of file diff --git a/code/modules/projectiles/guns/energy/temperature.dm b/code/modules/projectiles/guns/energy/temperature.dm index 1e61590f21f..685319fdd53 100644 --- a/code/modules/projectiles/guns/energy/temperature.dm +++ b/code/modules/projectiles/guns/energy/temperature.dm @@ -9,7 +9,7 @@ origin_tech = "combat=3;materials=4;powerstorage=3;magnets=2" projectile_type = "/obj/item/projectile/temp" - cell_type = "/obj/item/weapon/cell/crap" + cell_type = "/obj/item/weapon/cell/high" New()