From 700219207916f22c84b8a8b99f9f4bb7928f50dc Mon Sep 17 00:00:00 2001 From: nikothedude <59709059+nikothedude@users.noreply.github.com> Date: Fri, 15 Aug 2025 17:35:41 -0400 Subject: [PATCH] ERTs now spawn with ion jetpacks (#4461) ## About The Pull Request ERTs get the ion jetpack module now. Waow ## Why It's Good For The Game I've heard complaining that ERTs are weak. Im not super sure about that myself, but something that continuously confused me is their lack of space maneuverability. They're an all-rounder team being sent to a SPACE STATION. Why don't they get jetpacks? From what I've observed, ERTs just get jetpacks from robotics anyways. So why not just give it to them? ## Proof Of Testing
Screenshots/Videos
## Changelog :cl: add: ERTs now spawn with jetpacks /:cl: --------- Co-authored-by: LT3 <83487515+lessthnthree@users.noreply.github.com> --- code/modules/mod/mod_types.dm | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/code/modules/mod/mod_types.dm b/code/modules/mod/mod_types.dm index 03cd746045c..8fe4a473d05 100644 --- a/code/modules/mod/mod_types.dm +++ b/code/modules/mod/mod_types.dm @@ -465,7 +465,13 @@ /obj/item/mod/module/magnetic_harness, /obj/item/mod/module/flashlight, /obj/item/mod/module/quick_cuff, + /obj/item/mod/module/jetpack // BUBBER EDIT ADDITION ) + // BUBBER EDIT ADDITION START - jetpack + default_pins = list( + /obj/item/mod/module/jetpack + ) + // BUBBER EDIT ADDITION END /// The insignia type, insignias show what sort of member of the ERT you're dealing with. var/insignia_type = /obj/item/mod/module/insignia /// Additional module (or modules if list) we add, as a treat.