diff --git a/code/game/gamemodes/abduction/abduction.dm b/code/game/gamemodes/abduction/abduction.dm index 790ee290f47..cd462b1fd87 100644 --- a/code/game/gamemodes/abduction/abduction.dm +++ b/code/game/gamemodes/abduction/abduction.dm @@ -139,7 +139,6 @@ agent_landmarks.len = max_teams scientist_landmarks.len = max_teams for(var/obj/effect/landmark/abductor/A in landmarks_list) - world << "Found this [A]" if(istype(A,/obj/effect/landmark/abductor/agent)) agent_landmarks[text2num(A.team)] = A else if(istype(A,/obj/effect/landmark/abductor/scientist))