diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index fda8d99a709..6ecd327815e 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -492,11 +492,12 @@ var/list/teleport_runes = list() return //BEGIN THE SUMMONING used = 1 - color = rgb(255, 0, 0) ..() world << 'sound/effects/dimensional_rend.ogg' //There used to be a message for this but every time it was changed it got edgier so I removed it var/turf/T = get_turf(src) sleep(40) + if(src) + color = rgb(255, 0, 0) new /obj/singularity/narsie/large(T) //Causes Nar-Sie to spawn even if the rune has been removed cult_mode.eldergod = 0 else