From 7053ee18cafb37bdb604f2f53dc18d1a7e0b98d9 Mon Sep 17 00:00:00 2001 From: 4DPlanner <3combined@gmail.com> Date: Fri, 5 May 2017 21:57:48 +0100 Subject: [PATCH] More feedback --- code/game/gamemodes/traitor/double_agents.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/gamemodes/traitor/double_agents.dm b/code/game/gamemodes/traitor/double_agents.dm index 80c9c69a059..6bb2da7e067 100644 --- a/code/game/gamemodes/traitor/double_agents.dm +++ b/code/game/gamemodes/traitor/double_agents.dm @@ -109,6 +109,7 @@ if(!owner.current||owner.current.stat==DEAD) //Should already be guaranteed if this is only called from steal_targets_timer_func, but better to be safe code than sorry code return var/already_traitored = traitored + to_chat(owner.current, " Target eliminated: [victim.name]") for(var/objective_ in victim.objectives) if(istype(objective_, /datum/objective/assassinate/internal)) var/datum/objective/assassinate/internal/objective = objective_