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Makes data huds passive.
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@@ -27,6 +27,9 @@
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/obj/item/weapon/implant/proc/implanted(var/mob/source)
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if(activated)
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action_button_name = "Activate [src.name]"
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if(istype(source, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = source
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H.sec_hud_set_implants()
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return 1
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@@ -205,4 +208,4 @@
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/obj/item/weapon/implant/emp/activate()
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if (src.uses < 1) return 0
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src.uses--
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empulse(imp_in, 3, 5)
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empulse(imp_in, 3, 5)
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