diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index ab354044d90..0c8e04e9c89 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -16,6 +16,7 @@ attack_sound = 'sound/weapons/punch1.ogg' atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 + maxbodytemp = INFINITY healable = 0 faction = list("cult") flying = 1 diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index 5faa40dbe20..b9a2a102043 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -16,10 +16,10 @@ attack_sound = 'sound/weapons/punch1.ogg' atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 - maxbodytemp = 10000000 + maxbodytemp = INFINITY attacktext = "punches" - maxHealth = 100000 //The spirit itself is invincible - health = 100000 + maxHealth = INFINITY //The spirit itself is invincible + health = INFINITY environment_smash = 0 melee_damage_lower = 15 melee_damage_upper = 15 diff --git a/code/modules/mob/living/simple_animal/shade.dm b/code/modules/mob/living/simple_animal/shade.dm index 3914c74e65c..955ccacb23d 100644 --- a/code/modules/mob/living/simple_animal/shade.dm +++ b/code/modules/mob/living/simple_animal/shade.dm @@ -18,7 +18,7 @@ melee_damage_upper = 15 attacktext = "metaphysically strikes" minbodytemp = 0 - maxbodytemp = 4000 + maxbodytemp = INFINITY atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) speed = -1 stop_automated_movement = 1 diff --git a/code/modules/mob/living/simple_animal/slaughter/slaughter.dm b/code/modules/mob/living/simple_animal/slaughter/slaughter.dm index e616aa4fb42..bf12a5b8592 100644 --- a/code/modules/mob/living/simple_animal/slaughter/slaughter.dm +++ b/code/modules/mob/living/simple_animal/slaughter/slaughter.dm @@ -19,6 +19,7 @@ attack_sound = 'sound/magic/demon_attack1.ogg' atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) minbodytemp = 0 + maxbodytemp = INFINITY faction = list("slaughter") attacktext = "wildly tears into" maxHealth = 200