diff --git a/code/modules/food_and_drinks/food/snacks/meat.dm b/code/modules/food_and_drinks/food/snacks/meat.dm
index f054511565b..26b159d0c67 100644
--- a/code/modules/food_and_drinks/food/snacks/meat.dm
+++ b/code/modules/food_and_drinks/food/snacks/meat.dm
@@ -150,6 +150,11 @@
name = "monkey meat"
foodtype = RAW | MEAT
+/obj/item/reagent_containers/food/snacks/meat/slab/mouse
+ name = "mouse meat"
+ desc = "A slab of mouse meat. Best not eat it raw."
+ foodtype = RAW | MEAT | GROSS
+
/obj/item/reagent_containers/food/snacks/meat/slab/corgi
name = "corgi meat"
desc = "Tastes like... well you know..."
diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm
index 8c6300fab54..2ccaa9fc641 100644
--- a/code/modules/mob/living/simple_animal/friendly/mouse.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm
@@ -13,7 +13,7 @@
see_in_dark = 6
maxHealth = 5
health = 5
- butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1)
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/mouse = 1)
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "splats"
@@ -113,5 +113,16 @@
foodtype = GROSS | MEAT | RAW
grind_results = list("blood" = 20, "liquidgibs" = 5)
+/obj/item/reagent_containers/food/snacks/deadmouse/attackby(obj/item/I, mob/user, params)
+ if(I.is_sharp() && user.a_intent == INTENT_HARM)
+ if(isturf(loc))
+ new /obj/item/reagent_containers/food/snacks/meat/slab/mouse(loc)
+ to_chat(user, "You butcher [src].")
+ qdel(src)
+ else
+ to_chat(user, "You need to put [src] on a surface to butcher it!")
+ else
+ return ..()
+
/obj/item/reagent_containers/food/snacks/deadmouse/on_grind()
reagents.clear_reagents()
diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm
index 137a87d1e76..f77c0dabee5 100644
--- a/code/modules/paperwork/clipboard.dm
+++ b/code/modules/paperwork/clipboard.dm
@@ -27,12 +27,14 @@
/obj/item/clipboard/update_icon()
cut_overlays()
+ var/list/dat = list()
if(toppaper)
- add_overlay(toppaper.icon_state)
- copy_overlays(toppaper)
+ dat += toppaper.icon_state
+ dat += toppaper.overlays.Copy()
if(haspen)
- add_overlay("clipboard_pen")
- add_overlay("clipboard_over")
+ dat += "clipboard_pen"
+ dat += "clipboard_over"
+ add_overlay(dat)
/obj/item/clipboard/attackby(obj/item/W, mob/user, params)