mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 21:18:37 +01:00
Improved Cabin Away Mission (#45618)
* The map itself I hope it won't PR on /tg/station immediately. * ok lavaland monster dmi thank you "bruh you added two sprites oh shit im about to m-m-m-malfuncti-" *BOOM* * cabin building stuff Still need to merge master. * Ninja's uniform PR got merged. Good thing I used, like, only one jumpsuit for the entire map. I hope this merges before someone changes winter coats though. * lmao * MrDoomBringer forgot a few things obj/iced_abductor. that's an ayy lmao moment. Besides that, the block should work. Just don't destroy it before the round begins otherwise you see this: https://i.imgur.com/K3GGnqy.png Proof that this works: https://i.imgur.com/MxVO0Og.png * no more claustrophobic medbay It doesn't look as good as I want it to. It also feels way too fucking cramped.
This commit is contained in:
committed by
Rob Bailey
parent
ff75a1977e
commit
71277af9d3
@@ -1,20 +1,39 @@
|
||||
|
||||
/*Cabin areas*/
|
||||
/area/awaymission/snowforest
|
||||
name = "Snow Forest"
|
||||
icon_state = "away"
|
||||
requires_power = FALSE
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/cabin
|
||||
name = "Cabin"
|
||||
icon_state = "away2"
|
||||
requires_power = TRUE
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowforest/lumbermill
|
||||
/area/awaymission/cabin/snowforest
|
||||
name = "Snow Forest"
|
||||
icon_state = "away"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
|
||||
/area/awaymission/cabin/snowforest/sovietsurface
|
||||
name = "Snow Forest"
|
||||
icon_state = "awaycontent29"
|
||||
requires_power = FALSE
|
||||
|
||||
/area/awaymission/cabin/lumbermill
|
||||
name = "Lumbermill"
|
||||
icon_state = "away3"
|
||||
requires_power = FALSE
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
|
||||
/area/awaymission/cabin/caves/sovietcave
|
||||
name = "Soviet Bunker"
|
||||
icon_state = "awaycontent4"
|
||||
|
||||
/area/awaymission/cabin/caves
|
||||
name = "North Snowdin Caves"
|
||||
icon_state = "awaycontent15"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
|
||||
/area/awaymission/cabin/caves/mountain
|
||||
name = "North Snowdin Mountains"
|
||||
icon_state = "awaycontent24"
|
||||
|
||||
/obj/structure/firepit
|
||||
name = "firepit"
|
||||
@@ -92,7 +111,7 @@
|
||||
egg_type = null
|
||||
speak = list()
|
||||
|
||||
/*Cabin's forest*/
|
||||
/*Cabin's forest. Removed in the new cabin map since it was buggy and I prefer manual placement.*/
|
||||
/datum/mapGenerator/snowy
|
||||
modules = list(/datum/mapGeneratorModule/bottomlayer/snow, \
|
||||
/datum/mapGeneratorModule/snow/pineTrees, \
|
||||
|
||||
Reference in New Issue
Block a user