From 712f599ccf614e29bd6ede73b17a1902300dfdb8 Mon Sep 17 00:00:00 2001 From: phil235 Date: Tue, 24 Feb 2015 14:32:31 +0100 Subject: [PATCH] Fixes restrained message spam by giving it a cooldown. --- code/modules/mob/mob_movement.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index 82ce068f34a..754753b239e 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -135,17 +135,18 @@ if(isturf(mob.loc)) + move_delay = world.time//set move delay + if(mob.restrained()) //Why being pulled while cuffed prevents you from moving for(var/mob/M in range(mob, 1)) if(M.pulling == mob) if(!M.incapacitated() && mob.Adjacent(M)) src << "You're restrained! You can't move!" + move_delay += 10 return 0 else M.stop_pulling() - move_delay = world.time//set move delay - switch(mob.m_intent) if("run") if(mob.drowsyness > 0)