diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index 02e215380b8..4fdb1eea92e 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -409,10 +409,11 @@
if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM)
if(src.remove_fuel(1))
playsound(loc, usesound, 50, 1)
- user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].")
- if(!do_mob(user, H, 50))
- return
- item_heal_robotic(H, user, 5, 0)
+ if(user == H)
+ user.visible_message("[user] starts to fix some of the dents on [H]'s [affecting.name].", "You start fixing some of the dents on [H]'s [affecting.name].")
+ if(!do_mob(user, H, 50))
+ return
+ item_heal_robotic(H, user, 15, 0)
else
return ..()
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 9335cd9e37b..6a8f9cf24a0 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -500,10 +500,11 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list ( \
var/obj/item/bodypart/affecting = H.get_bodypart(check_zone(user.zone_selected))
if(affecting && affecting.status == BODYPART_ROBOTIC)
- user.visible_message("[user] starts to fix some of the wires in [H]'s [affecting.name].", "You start fixing some of the wires in [H]'s [affecting.name].")
- if(!do_mob(user, H, 50))
- return
- if(item_heal_robotic(H, user, 0, 5))
+ if(user == H)
+ user.visible_message("[user] starts to fix some of the wires in [H]'s [affecting.name].", "You start fixing some of the wires in [H]'s [affecting.name].")
+ if(!do_mob(user, H, 50))
+ return
+ if(item_heal_robotic(H, user, 0, 15))
use(1)
return
else