From 81a0e4f69e74a38b05de30b9cb93fd6b37c4a29e Mon Sep 17 00:00:00 2001 From: Jack Edge Date: Sun, 7 May 2017 11:28:06 +0100 Subject: [PATCH] Makes initial adamantine golem shells non-anchored and non-dense This brings them in line with other shells that golems can create. --- code/game/objects/structures/ghost_role_spawners.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm index d087b143905..bb55084dd9f 100644 --- a/code/game/objects/structures/ghost_role_spawners.dm +++ b/code/game/objects/structures/ghost_role_spawners.dm @@ -155,8 +155,6 @@ name = "dust-caked golem shell" desc = "A humanoid shape, empty, lifeless, and full of potential." mob_name = "a free golem" - anchored = 1 - density = 1 can_transfer = FALSE mob_species = /datum/species/golem/adamantine