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[MIRROR] Jellypeople and stargazers use the correct eyes sprite. [MDB IGNORE] (#18305)
* Jellypeople and stargazers use the correct eyes sprite. (#72175) ## About The Pull Request Jellypeople and stargazers both have three eye sockets on their sprites, but due to the way eyes work, they use the incorrect eyes on their sprite. This leads to both of these species looking fairly ugly, with the wrong arrangement of eyes. This PR adds a unique eyes organ, "jelly eyes", to these two species. This organ has no special properties, but makes them properly display three eyes.  _The current jellyperson eyes appearance vs. the new one, in obnoxious pink for visibility._  _The new "jelly eyes"._ Incidentally, jelly eyes _can_ be implanted into other species to give them three eyes. This can look somewhat odd depending on how a particular species's eye sockets are drawn, but this is also an extremely niche interaction - so most _likely_ not a problem. ## Why It's Good For The Game The jelly eyes _already_ have existing on-mob sprites, so I can only assume they stopped working due to a refactor in how eyes worked. These species look better with the correct eyes sprites restored. ## Changelog 🆑 fix: Implemented "jelly eyes" to make jellypeople and stargazers use the proper eyes sprite. /🆑 * Jellypeople and stargazers use the correct eyes sprite. * screenshot Co-authored-by: lizardqueenlexi <105025397+lizardqueenlexi@users.noreply.github.com> Co-authored-by: John Doe <gamingskeleton3@gmail.com>
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@@ -536,6 +536,12 @@
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icon_state = "snail_eyeballs"
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eyes_layer = ABOVE_BODY_FRONT_HEAD_LAYER //SKYRAT EDIT - Roundstart Snails
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/obj/item/organ/internal/eyes/jelly
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name = "jelly eyes"
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desc = "These eyes are made of a soft jelly. Unlike all other eyes, though, there are three of them."
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eye_icon_state = "jelleyes"
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icon_state = "eyeballs-jelly"
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/obj/item/organ/internal/eyes/night_vision/maintenance_adapted
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name = "adapted eyes"
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desc = "These red eyes look like two foggy marbles. They give off a particularly worrying glow in the dark."
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