mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-22 05:25:15 +01:00
[MIRROR] Improves the RPG loot wizard event. [MDB IGNORE] (#22800)
* Improves the RPG loot wizard event. (#77218) ## About The Pull Request As the title says. Adds a bunch more stat changes to various different items and a somewhat simple way of modifying them whilst minimizing side-effects as much as possible. Added a new negative curse of polymorph suffix that can randomly polymorph you once you pick up the item. Curse of hunger items won't start on items that are not on a turf. Curse of polymorph will only activate when equipped. Bodyparts, two-handed melees, bags, guns and grenades, to name a few, have a bunch of type-specific stat changes depending on their quality. Some items won't gain fantasy suffixes during the RPG loot event, like stacks, chairs and paper, to make gamifying the stats a bit harder. I'm sure there'll still be other ways to game the event, but it's not that big of a deal since these are the easiest ways to game it. High level items also have a cool unusual effect aura ## Why It's Good For The Game Makes the RPG item event cooler. Right now, it's a bit lame since everything only gains force value and wound bonus on attack. This makes the statistic increases more type-based and make it interesting to use It's okay for some items to be powerful since this is a wizard event and a very impactful one too. By making the curse of hunger items not spawn on people, it'll also make it a less painful event too. ## Changelog 🆑 add: Expanded the RPG loot wizard event by giving various different items their own statistic boost. /🆑 --------- Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com> * Improves the RPG loot wizard event. --------- Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com> Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
This commit is contained in:
@@ -38,6 +38,18 @@
|
||||
/// The icon file to take fill icon appearances from
|
||||
var/fill_icon = 'icons/obj/medical/reagent_fillings.dmi'
|
||||
|
||||
/obj/item/reagent_containers/apply_fantasy_bonuses(bonus)
|
||||
. = ..()
|
||||
if(reagents)
|
||||
reagents.maximum_volume = modify_fantasy_variable("maximum_volume", reagents.maximum_volume, bonus * 10, minimum = 5)
|
||||
volume = modify_fantasy_variable("maximum_volume_beaker", volume, bonus * 10, minimum = 5)
|
||||
|
||||
/obj/item/reagent_containers/remove_fantasy_bonuses(bonus)
|
||||
if(reagents)
|
||||
reagents.maximum_volume = reset_fantasy_variable("maximum_volume", reagents.maximum_volume)
|
||||
volume = reset_fantasy_variable("maximum_volume_beaker", volume)
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/Initialize(mapload, vol)
|
||||
. = ..()
|
||||
if(isnum(vol) && vol > 0)
|
||||
|
||||
Reference in New Issue
Block a user