[MIRROR] Improves the RPG loot wizard event. [MDB IGNORE] (#22800)

* Improves the RPG loot wizard event. (#77218)

## About The Pull Request
As the title says. Adds a bunch more stat changes to various different
items and a somewhat simple way of modifying them whilst minimizing
side-effects as much as possible.
Added a new negative curse of polymorph suffix that can randomly
polymorph you once you pick up the item.
Curse of hunger items won't start on items that are not on a turf.
Curse of polymorph will only activate when equipped.

Bodyparts, two-handed melees, bags, guns and grenades, to name a few,
have a bunch of type-specific stat changes depending on their quality.

Some items won't gain fantasy suffixes during the RPG loot event, like
stacks, chairs and paper, to make gamifying the stats a bit harder.
I'm sure there'll still be other ways to game the event, but it's not
that big of a deal since these are the easiest ways to game it.
High level items also have a cool unusual effect aura

## Why It's Good For The Game
Makes the RPG item event cooler. Right now, it's a bit lame since
everything only gains force value and wound bonus on attack. This makes
the statistic increases more type-based and make it interesting to use

It's okay for some items to be powerful since this is a wizard event and
a very impactful one too. By making the curse of hunger items not spawn
on people, it'll also make it a less painful event too.

## Changelog
🆑
add: Expanded the RPG loot wizard event by giving various different
items their own statistic boost.
/🆑

---------

Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>

* Improves the RPG loot wizard event.

---------

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com>
This commit is contained in:
SkyratBot
2023-08-01 02:02:03 +02:00
committed by GitHub
parent 62ab5e77f4
commit 72b1a979ff
53 changed files with 681 additions and 54 deletions
@@ -38,6 +38,18 @@
/// The icon file to take fill icon appearances from
var/fill_icon = 'icons/obj/medical/reagent_fillings.dmi'
/obj/item/reagent_containers/apply_fantasy_bonuses(bonus)
. = ..()
if(reagents)
reagents.maximum_volume = modify_fantasy_variable("maximum_volume", reagents.maximum_volume, bonus * 10, minimum = 5)
volume = modify_fantasy_variable("maximum_volume_beaker", volume, bonus * 10, minimum = 5)
/obj/item/reagent_containers/remove_fantasy_bonuses(bonus)
if(reagents)
reagents.maximum_volume = reset_fantasy_variable("maximum_volume", reagents.maximum_volume)
volume = reset_fantasy_variable("maximum_volume_beaker", volume)
return ..()
/obj/item/reagent_containers/Initialize(mapload, vol)
. = ..()
if(isnum(vol) && vol > 0)