[SEMI-MODULAR] [READY] Space Hotel Rework (#3409)

* a

* :hhh:

* reworks hotel

* iron repath eee

* modularize

* arcade

* cables

* fills unused areas

* does this fix it 🤔

* pipe

* plants and office touchup

* bruh

* manager role

* adds a little carpet

* door access reqs

* original hotel revert

* gitkraken hates me

* swaps out flooring, adds some more lights

* plating

* modularisation

Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
This commit is contained in:
Tom
2021-03-03 05:00:11 +00:00
committed by GitHub
parent 00763bb6e5
commit 7340f8c3db
3 changed files with 11932 additions and 1 deletions
@@ -406,6 +406,23 @@
back = /obj/item/storage/backpack
implants = list(/obj/item/implant/mindshield, /obj/item/implant/exile/noteleport)
// SKYRAT EDIT ADD - BEGIN
/obj/effect/mob_spawn/human/hotel_staff/manager
name = "staff manager sleeper"
mob_name = "hotel staff manager"
outfit = /datum/outfit/hotelstaff/manager
short_desc = "You are the manager of a top-of-the-line space hotel!"
flavour_text = "You are the manager of a top-of-the-line space hotel! Make sure the guests are looked after, the hotel is advertised, and your employees aren't slacking off!"
/datum/outfit/hotelstaff/manager
name = "Hotel Staff Manager"
uniform = /obj/item/clothing/under/suit/red
shoes = /obj/item/clothing/shoes/laceup
r_pocket = /obj/item/radio/off
back = /obj/item/storage/backpack
implants = list(/obj/item/implant/mindshield, /obj/item/implant/exile/noteleport)
// SKYRAT EDIT ADD - END
/obj/effect/mob_spawn/human/hotel_staff/security
name = "hotel security sleeper"
mob_name = "hotel security member"
@@ -424,6 +441,7 @@
head = /obj/item/clothing/head/helmet/blueshirt
back = /obj/item/storage/backpack/security
belt = /obj/item/storage/belt/security/full
r_hand = /obj/item/gun/energy/laser/scatter/shotty // SKYRAT EDIT CHANGE - SPAWNS IN HAND INSTEAD OF ON MAP
/obj/effect/mob_spawn/human/hotel_staff/Destroy()
new/obj/structure/fluff/empty_sleeper/syndicate(get_turf(src))