mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 08:37:43 +01:00
hey that should be everything except making it compile.
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@@ -171,7 +171,7 @@
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name = "glowing resin"
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desc = "Blue bioluminescence shines from beneath the surface."
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icon_state = "weednode"
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luminosity = 1
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light_range = 1
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var/node_range = NODERANGE
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/obj/structure/alien/weeds/node/New()
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@@ -284,7 +284,7 @@
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/obj/structure/alien/egg/Moved(oldloc)
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remove_from_proximity_list(oldloc, 1)
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if(status == GROWN)
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add_to_proximity_list(src, 1)
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add_to_proximity_list(src, 1)
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return ..()
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/obj/structure/alien/egg/deconstruct()
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@@ -53,7 +53,7 @@
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sleep(5)
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if(!qdeleted(src))
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density = 0
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SetOpacity(0)
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set_opacity(0)
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update_icon()
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else
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var/srcturf = get_turf(src)
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@@ -64,7 +64,7 @@
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density = 1
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sleep(5)
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if(!qdeleted(src))
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SetOpacity(1)
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set_opacity(1)
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update_icon()
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air_update_turf(1)
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opening = 0
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@@ -88,20 +88,20 @@
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/obj/structure/fireplace/proc/adjust_light()
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if(!lit)
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SetLuminosity(0)
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set_light(0)
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return
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switch(burn_time_remaining())
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if(0 to 500)
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SetLuminosity(1)
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set_light(1)
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if(500 to 1000)
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SetLuminosity(2)
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set_light(2)
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if(1000 to 1500)
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SetLuminosity(3)
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set_light(3)
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if(1500 to 2000)
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SetLuminosity(4)
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set_light(4)
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if(2000 to MAXIMUM_BURN_TIMER)
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SetLuminosity(6)
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set_light(6)
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/obj/structure/fireplace/process()
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if(!lit)
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@@ -165,7 +165,7 @@
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sheetType = /obj/item/stack/sheet/mineral/uranium
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obj_integrity = 300
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max_integrity = 300
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luminosity = 2
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light_range = 2
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/obj/structure/mineral_door/sandstone
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name = "sandstone door"
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@@ -97,7 +97,7 @@
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/obj/structure/statue/uranium
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obj_integrity = 300
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luminosity = 2
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light_range = 2
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material_drop_type = /obj/item/stack/sheet/mineral/uranium
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var/last_event = 0
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var/active = null
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