From 73badeba55a947538eb7aef0229b61570aba5481 Mon Sep 17 00:00:00 2001 From: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Date: Sun, 1 Jan 2023 17:44:09 -0600 Subject: [PATCH] Fixes summon guns / magic from the secrets menu (#72294) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ## About The Pull Request The proc takes a mob, not a client. `holder`'s a client. This is fine if it ends up being `null` for some reason It's also completely viable to just not pass a mob and keep it `null`, so that's option B ## Why It's Good For The Game I could've sworn this worked when I tested it last but 🤷 ## Changelog :cl: Melbert fix: Secrets menu Summon Guns / Summon Magic work again. /:cl: Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com> --- code/modules/admin/verbs/secrets.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/admin/verbs/secrets.dm b/code/modules/admin/verbs/secrets.dm index 5c6a702e84a..428ba61bd7c 100644 --- a/code/modules/admin/verbs/secrets.dm +++ b/code/modules/admin/verbs/secrets.dm @@ -277,7 +277,7 @@ GLOBAL_DATUM(everyone_a_traitor, /datum/everyone_is_a_traitor_controller) if("All Antags!") survivor_probability = 100 - summon_guns(holder, survivor_probability) + summon_guns(holder.mob, survivor_probability) if("magic") if(!is_funmin) @@ -290,7 +290,7 @@ GLOBAL_DATUM(everyone_a_traitor, /datum/everyone_is_a_traitor_controller) if("All Antags!") survivor_probability = 100 - summon_magic(holder, survivor_probability) + summon_magic(holder.mob, survivor_probability) if("towerOfBabel") if(!is_funmin)