diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index a84843b0b24..fde0fabd20e 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -8,13 +8,6 @@ /obj/effect/spawner/lootdrop/Initialize(mapload) ..() - if(mapload) - // the delay gives holidays chance to modify maint loot - SSticker.OnRoundstart(CALLBACK(src, .proc/lootdrop)) - else - lootdrop() - -/obj/effect/spawner/lootdrop/proc/lootdrop() if(loot && loot.len) var/turf/T = get_turf(src) while(lootcount && loot.len) @@ -65,7 +58,7 @@ name = "maintenance loot spawner" // see code/_globalvars/lists/maintenance_loot.dm for loot table -/obj/effect/spawner/lootdrop/maintenance/lootdrop() +/obj/effect/spawner/lootdrop/maintenance/Initialize(mapload) loot = GLOB.maintenance_loot ..()