diff --git a/code/datums/brain_damage/creepy_trauma.dm b/code/datums/brain_damage/creepy_trauma.dm index 742f1fe57e9..d908dfc0e61 100644 --- a/code/datums/brain_damage/creepy_trauma.dm +++ b/code/datums/brain_damage/creepy_trauma.dm @@ -66,7 +66,8 @@ /datum/brain_trauma/special/obsessed/on_lose() ..() - owner.mind.remove_antag_datum(/datum/antagonist/obsessed) + if (owner.mind.remove_antag_datum(/datum/antagonist/obsessed)) + owner.mind.add_antag_datum(/datum/antagonist/former_obsessed) owner.clear_mood_event("creeping") if(obsession) log_game("[key_name(owner)] is no longer obsessed with [key_name(obsession)].") diff --git a/code/modules/antagonists/obsessed/obsessed.dm b/code/modules/antagonists/obsessed/obsessed.dm index 7316102e2ce..7f9d9614fb1 100644 --- a/code/modules/antagonists/obsessed/obsessed.dm +++ b/code/modules/antagonists/obsessed/obsessed.dm @@ -1,3 +1,9 @@ +#define OBSESSED_OBJECTIVE_SPEND_TIME "spend_time" +#define OBSESSED_OBJECTIVE_POLAROID "polaroid" +#define OBSESSED_OBJECTIVE_HUG "hug" +#define OBSESSED_OBJECTIVE_HEIRLOOM "heirloom" +#define OBSESSED_OBJECTIVE_JEALOUS "jealous" + /datum/antagonist/obsessed name = "Obsessed" show_in_antagpanel = TRUE @@ -13,8 +19,23 @@ preview_outfit = /datum/outfit/obsessed hardcore_random_bonus = TRUE stinger_sound = 'sound/ambience/antag/creepalert.ogg' + /// How many objectives should be generated + var/objectives_to_generate = 3 + /// Brain trauma that causes the obsession var/datum/brain_trauma/special/obsessed/trauma +/// Dummy antag datum that will show the cured obsessed to admins +/datum/antagonist/former_obsessed + name = "Former Obsessed" + show_in_antagpanel = FALSE + show_name_in_check_antagonists = TRUE + antagpanel_category = ANTAG_GROUP_CREW + show_in_roundend = FALSE + count_against_dynamic_roll_chance = FALSE + silent = TRUE + can_elimination_hijack = ELIMINATION_PREVENT + antag_flags = FLAG_FAKE_ANTAG + /datum/antagonist/obsessed/admin_add(datum/mind/new_owner,mob/admin) var/mob/living/carbon/C = new_owner.current if(!istype(C)) @@ -72,7 +93,7 @@ H.regenerate_icons() /datum/antagonist/obsessed/forge_objectives(datum/mind/obsessionmind) - var/list/objectives_left = list("spendtime", "polaroid", "hug") + var/list/objectives_left = list(OBSESSED_OBJECTIVE_SPEND_TIME, OBSESSED_OBJECTIVE_POLAROID, OBSESSED_OBJECTIVE_HUG) var/datum/objective/assassinate/obsessed/kill = new kill.owner = owner kill.target = obsessionmind @@ -84,44 +105,44 @@ family_heirloom = heirloom_quirk.heirloom?.resolve() break if(family_heirloom) - objectives_left += "heirloom" + objectives_left += OBSESSED_OBJECTIVE_HEIRLOOM // If they have no coworkers, jealousy will pick someone else on the station. This will never be a free objective. if(!is_captain_job(obsessionmind.assigned_role)) - objectives_left += "jealous" + objectives_left += OBSESSED_OBJECTIVE_JEALOUS - for(var/i in 1 to 3) - var/chosen_objective = pick(objectives_left) - objectives_left.Remove(chosen_objective) + for(var/i in 1 to objectives_to_generate) + var/chosen_objective = pick_n_take(objectives_left) switch(chosen_objective) - if("spendtime") + if(OBSESSED_OBJECTIVE_SPEND_TIME) var/datum/objective/spendtime/spendtime = new spendtime.owner = owner spendtime.target = obsessionmind objectives += spendtime - if("polaroid") + if(OBSESSED_OBJECTIVE_POLAROID) var/datum/objective/polaroid/polaroid = new polaroid.owner = owner polaroid.target = obsessionmind objectives += polaroid - if("hug") + if(OBSESSED_OBJECTIVE_HUG) var/datum/objective/hug/hug = new hug.owner = owner hug.target = obsessionmind objectives += hug - if("heirloom") + if(OBSESSED_OBJECTIVE_HEIRLOOM) var/datum/objective/steal/heirloom_thief/heirloom_thief = new heirloom_thief.owner = owner heirloom_thief.target = obsessionmind//while you usually wouldn't need this for stealing, we need the name of the obsession heirloom_thief.steal_target = family_heirloom objectives += heirloom_thief - if("jealous") + if(OBSESSED_OBJECTIVE_JEALOUS) var/datum/objective/assassinate/jealous/jealous = new jealous.owner = owner jealous.target = obsessionmind//will reroll into a coworker on the objective itself objectives += jealous objectives += kill//finally add the assassinate last, because you'd have to complete it last to greentext. + for(var/datum/objective/O in objectives) O.update_explanation_text() @@ -278,3 +299,9 @@ explanation_text = "Steal [target.name]'s family heirloom, [steal_target] they cherish." else explanation_text = "Free Objective" + +#undef OBSESSED_OBJECTIVE_SPEND_TIME +#undef OBSESSED_OBJECTIVE_POLAROID +#undef OBSESSED_OBJECTIVE_HUG +#undef OBSESSED_OBJECTIVE_HEIRLOOM +#undef OBSESSED_OBJECTIVE_JEALOUS