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Add more examine tags and fix ones not appearing (#93110)
## About The Pull Request This fixes custom materials not appearing for things like structures. It also adds a bunch of new tags: - bomb-proof - flammable - holograhic - ~~unpaintable~~ - ~~supermatter proof~~ - ~~recolorable~~ - crush-proof - conductive Also use hyphens for multi-word examine tags. ## Why It's Good For The Game Better UX ## Changelog 🆑 qol: Add several new examine categories for objects descs that include: bomb-proof, flammable, holograhic, crush-proof, and conductive. Also use hyphens for multi-word examine tags. fix: Fixes custom materials not appearing for things like structures when examined. /🆑
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@@ -458,19 +458,6 @@
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else if (siemens_coefficient <= 0.5)
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.["partially insulated"] = "It is made from a poor insulator that will dampen (but not fully block) electric shocks passing through it."
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if(resistance_flags & INDESTRUCTIBLE)
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.["indestructible"] = "It is extremely robust! It'll probably withstand anything that could happen to it!"
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return
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if(resistance_flags & LAVA_PROOF)
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.["lavaproof"] = "It is made of an extremely heat-resistant material, it'd probably be able to withstand lava!"
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if(resistance_flags & (ACID_PROOF | UNACIDABLE))
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.["acidproof"] = "It looks pretty robust! It'd probably be able to withstand acid!"
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if(resistance_flags & FREEZE_PROOF)
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.["freezeproof"] = "It is made of cold-resistant materials."
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if(resistance_flags & FIRE_PROOF)
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.["fireproof"] = "It is made of fire-retardant materials."
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/obj/item/examine_descriptor(mob/user)
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return "item"
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