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Hides no longer clang like metal (#86004)
## About The Pull Request Fixes https://github.com/NovaSector/NovaSector/issues/4241 Just simply reuses the sound effects for dropping leather goods that was added here: https://github.com/tgstation/tgstation/pull/85254 ## Why It's Good For The Game Muh immersion ## Changelog 🆑 fix: wet hides and hairless hides no longer make metal clanging noises when picked up/dropped /🆑
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@@ -348,6 +348,8 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
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icon_state = "sheet-hairlesshide"
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inhand_icon_state = null
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merge_type = /obj/item/stack/sheet/hairlesshide
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pickup_sound = 'sound/items/skin_pick_up.ogg'
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drop_sound = 'sound/items/skin_drop.ogg'
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/obj/item/stack/sheet/hairlesshide/examine(mob/user)
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. = ..()
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@@ -361,6 +363,8 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
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icon_state = "sheet-wetleather"
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inhand_icon_state = null
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merge_type = /obj/item/stack/sheet/wethide
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pickup_sound = 'sound/items/skin_pick_up.ogg'
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drop_sound = 'sound/items/skin_drop.ogg'
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/// Reduced when exposed to high temperatures
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var/wetness = 30
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/// Kelvin to start drying
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