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Changes relatives paths into absolute paths and makes some if()'s better
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@@ -61,8 +61,10 @@ It is possible to destroy the net by the occupant or someone else.
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health = INFINITY//Make the net invincible so that an explosion/something else won't kill it while, spawn() is running.
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for(var/obj/item/W in M)
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if(istype(M,/mob/living/carbon/human))
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if(W==M:w_uniform) continue//So all they're left with are shoes and uniform.
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if(W==M:shoes) continue
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if(W==M:w_uniform)
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continue//So all they're left with are shoes and uniform.
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if(W==M:shoes)
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continue
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M.unEquip(W)
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spawn(0)
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