Fixes random stuff spilling into ooc tab (#88221)

## About The Pull Request

`boldannounce` is NOT for use ICly it's only for OOC stuff. `bolddanger`
is identical it just doesn't carry the same baggage

## Changelog

🆑 Melbert
fix: Stuff like the SM exploding will no longer output to your OOC tab
/🆑
This commit is contained in:
MrMelbert
2024-11-27 17:41:52 +01:00
committed by GitHub
parent ea945dbfab
commit 75696ab873
60 changed files with 96 additions and 98 deletions
@@ -94,7 +94,7 @@
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/structure/necropolis_gate/attack_hand(mob/user, list/modifiers)
if(locked)
to_chat(user, span_boldannounce("It's [open ? "stuck open":"locked"]."))
to_chat(user, span_bolddanger("It's [open ? "stuck open":"locked"]."))
return
toggle_the_gate(user)
return ..()
@@ -163,7 +163,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
var/safety = tgui_alert(user, "You think this might be a bad idea...", "Knock on the door?", list("Proceed", "Abort"))
if(safety == "Abort" || !in_range(src, user) || !src || open || changing_openness || user.incapacitated)
return
user.visible_message(span_warning("[user] knocks on [src]..."), span_boldannounce("You tentatively knock on [src]..."))
user.visible_message(span_warning("[user] knocks on [src]..."), span_bolddanger("You tentatively knock on [src]..."))
playsound(user.loc, 'sound/effects/shieldbash.ogg', 100, TRUE)
sleep(5 SECONDS)
return ..()
@@ -49,4 +49,4 @@
user.updateappearance(mutcolor_update=1)
user.domutcheck()
user.visible_message(span_warning("[user]'s appearance shifts into [H]'s!"), \
span_boldannounce("[H.p_They()] think[H.p_s()] [H.p_theyre()] <i>sooo</i> much better than you. Not anymore, [H.p_they()] won't."))
span_bolddanger("[H.p_They()] think[H.p_s()] [H.p_theyre()] <i>sooo</i> much better than you. Not anymore, [H.p_they()] won't."))