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Fixes random stuff spilling into ooc tab (#88221)
## About The Pull Request `boldannounce` is NOT for use ICly it's only for OOC stuff. `bolddanger` is identical it just doesn't carry the same baggage ## Changelog 🆑 Melbert fix: Stuff like the SM exploding will no longer output to your OOC tab /🆑
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@@ -94,7 +94,7 @@
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/structure/necropolis_gate/attack_hand(mob/user, list/modifiers)
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if(locked)
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to_chat(user, span_boldannounce("It's [open ? "stuck open":"locked"]."))
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to_chat(user, span_bolddanger("It's [open ? "stuck open":"locked"]."))
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return
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toggle_the_gate(user)
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return ..()
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@@ -163,7 +163,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
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var/safety = tgui_alert(user, "You think this might be a bad idea...", "Knock on the door?", list("Proceed", "Abort"))
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if(safety == "Abort" || !in_range(src, user) || !src || open || changing_openness || user.incapacitated)
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return
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user.visible_message(span_warning("[user] knocks on [src]..."), span_boldannounce("You tentatively knock on [src]..."))
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user.visible_message(span_warning("[user] knocks on [src]..."), span_bolddanger("You tentatively knock on [src]..."))
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playsound(user.loc, 'sound/effects/shieldbash.ogg', 100, TRUE)
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sleep(5 SECONDS)
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return ..()
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@@ -49,4 +49,4 @@
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user.updateappearance(mutcolor_update=1)
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user.domutcheck()
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user.visible_message(span_warning("[user]'s appearance shifts into [H]'s!"), \
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span_boldannounce("[H.p_They()] think[H.p_s()] [H.p_theyre()] <i>sooo</i> much better than you. Not anymore, [H.p_they()] won't."))
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span_bolddanger("[H.p_They()] think[H.p_s()] [H.p_theyre()] <i>sooo</i> much better than you. Not anymore, [H.p_they()] won't."))
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