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fixes blackpowder bombcap shit
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@@ -164,11 +164,5 @@ proc/goonchem_vortex(var/turf/simulated/T, var/setting_type, var/range, var/pull
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var/ex_heavy = round(created_volume / 8)
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var/ex_light = round(created_volume / 6)
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var/ex_flash = round(created_volume / 4)
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if(ex_severe > 3)
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ex_severe = 3
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if(ex_heavy > 7)
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ex_heavy = 7
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if(ex_light > 14)
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ex_light = 14
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explosion(T,ex_severe,ex_heavy,ex_light,ex_flash, 1, 1)
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explosion(T,ex_severe,ex_heavy,ex_light,ex_flash, 1)
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return
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