diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm index 666b9a7d390..e5eb23a0938 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm @@ -10,7 +10,7 @@ . = ..() recursive_organ_check(src) -/obj/structure/closet/secure_closet/freezer/open(mob/living/user, force = TRUE) +/obj/structure/closet/secure_closet/freezer/open(mob/living/user, force = FALSE) if(opened || !can_open(user, force)) //dupe check just so we don't let the organs decay when someone fails to open the locker return FALSE recursive_organ_check(src) @@ -64,7 +64,7 @@ new /obj/item/food/meat/slab/monkey(src) /obj/structure/closet/secure_closet/freezer/meat/open - req_access = null + req_access = list() locked = FALSE /obj/structure/closet/secure_closet/freezer/gulag_fridge