diff --git a/.gitattributes b/.gitattributes
index 6126f5aac22..5aea6a69309 100644
--- a/.gitattributes
+++ b/.gitattributes
@@ -2,5 +2,9 @@
# needs additional setup, see tools/mapmerge/install.txt
*.dmm merge=merge-dmm
+# dmi icon merger hook
+# needs additional setup, see tools/dmitool/merging.txt
+*.dmi merge=merge-dmi
+
# force changelog merging to use union
html/changelog.html merge=union
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md
index ba97650547b..a62085819ea 100644
--- a/CONTRIBUTING.md
+++ b/CONTRIBUTING.md
@@ -42,29 +42,76 @@ Maintainers can revert your changes if they feel they are not worth maintaining
As mentioned before, you are expected to follow these specifications in order to make everyone's lives easier, it will also save you and us time, with having to make the changes and us having to tell you what to change. Thank you for reading this section.
-* As BYOND's Dream Maker is an object oriented language, code must be object oriented when possible in order to be more flexible when adding content to it. If you are unfamiliar with this concept, it is highly recommended you look it up.
+###Object Oriented code
+As BYOND's Dream Maker is an object oriented language, code must be object oriented when possible in order to be more flexible when adding content to it. If you are unfamiliar with this concept, it is highly recommended you look it up.
-* You must write BYOND code with absolute pathing, like so:
+###All Byond paths must contain the full path.
+(ie: absolute pathing)
-```C++
-
-/obj/item/weapon/baseball_bat
- name = "baseball bat"
- desc = "A baseball bat."
- var/wooden = 1
-
-/obj/item/weapon/baseball_bat/examine()
- if(wooden)
- desc = "A wooden baseball bat."
- else
- desc = "A metal baseball bat."
- ..()
+Byond will allow you nest almost any type keyword into a block, such as:
+```c++
+datum
+ datum1
+ var
+ varname1 = 1
+ varname2
+ static
+ varname3
+ varname4
+ proc
+ proc1()
+ code
+ proc2()
+ code
+
+ datum2
+ varname1 = 0
+ proc
+ proc3()
+ code
+ proc2()
+ ..()
+ code
```
-* You must not use colons to override safety checks on an object's variable/function, instead of using proper type casting.
+The use of this is not allowed in this project as it makes finding definitions via full text searching next to impossible. The only exception is the variables of an object may be nested to the object, but must not nest further.
-* It is rarely allowed to put type paths in a text format, as they is no compile errors if the type path no longer exists. Here is an example:
+The previous code made compliant:
+
+```c++
+/datum/datum1
+ var/varname1
+ var/varname2
+ var/static/varname3
+ var/static/varname4
+
+/datum/datum1/proc/proc1()
+ code
+/datum/datum1/proc/proc2()
+ code
+/datum/datum1/datum2
+ varname1 = 0
+/datum/datum1/datum2/proc/proc3()
+ code
+/datum/datum1/datum2/proc2()
+ ..()
+ code
+```
+
+###No overriding type safety checks.
+The use of the : operator to override type safety checks is strongly discouraged. You must cast the variable to the proper type.
+
+Exceptions are only made when used in loops that require the performance boost from being called ***extremely*** often. (Rule of thumb: If you aren't messing with the master controller or it's subsystems, this exception probably doesn't apply)
+
+###Type paths must began with a /
+eg: `/datum/thing` not `datum/thing`
+
+###Datum type paths must began with "datum"
+In byond this is optional, but omitting it makes finding definitions harder.
+
+###Do not use text/string based type paths
+It is rarely allowed to put type paths in a text format, as there are no compile errors if the type path no longer exists. Here is an example:
```C++
//Good
@@ -74,18 +121,91 @@ var/path_type = /obj/item/weapon/baseball_bat
var/path_type = "/obj/item/weapon/baseball_bat"
```
-* You must use tabs to indent your code, NOT SPACES.
+###Tabs not spaces
+You must use tabs to indent your code, NOT SPACES.
-* Hacky code, such as adding specific checks, is highly discouraged and only allowed when there is no other option. You can avoid hacky code by using object oriented methodologies, such as overriding a function (called procs in DM) or sectioning code into functions and then overriding them as required.
+(You may use spaces to align something, but you should tab to the block level first, then add the remaining spaces)
-* Duplicated code is 99% of the time never allowed. Copying code from one place to another maybe suitable for small short time projects but /tg/station focuses on the long term and thus discourages this. Instead you can use object orientation, or simply placing repeated code in a function, to obey this specification easily.
+###No Hacky code
+Hacky code, such as adding specific checks, is highly discouraged and only allowed when there is ***no*** other option. (Protip: 'I couldn't immediately think of a proper way so thus there must be no other option' is not gonna cut it here )
+You can avoid hacky code by using object oriented methodologies, such as overriding a function (called procs in DM) or sectioning code into functions and then overriding them as required.
+
+###No duplicated code.
+Copying code from one place to another maybe suitable for small short time projects but /tg/station focuses on the long term and thus discourages this.
+
+Instead you can use object orientation, or simply placing repeated code in a function, to obey this specification easily.
+
+###No magic numbers or strings
+Make these #defines with a name that more clearly states what it's for.
+
+###Control statements:
+(if,while,for,etc)
+
+* All control statements must not contain code on the same line as the statement (`if (blah) return`)
+* All control statements comparing a variable to a number should use the formula of `thing` `operator` `number`, not the reverse (eg: `if (count <= 10)` not `if (10 >= count)`)
+
+###Use early return.
+Do not enclose a proc in an if block when returning on a condition is more feasible
+This is bad:
+````
+/datum/datum1/proc/proc1()
+ if (thing1)
+ if (!thing2)
+ if (thing3 == 30)
+ do stuff
+````
+This is good:
+````
+/datum/datum1/proc/proc1()
+ if (!thing1)
+ return
+ if (thing2)
+ return
+ if (thing3 != 30)
+ return
+ do stuff
+````
+This prevents nesting levels from getting deeper then they need to be.
+
+###Develop Secure Code
+
+* Player input must always be escaped safely, we recommend you use stripped_input in all cases where you would use input. Essentially, just always treat input from players as inherently malicious and design with that use case in mind
+
+* Calls to the database must be escaped properly - use sanitizeSQL to escape text based database entries from players or admins, and isnum() for number based database entries from players or admins.
+
+* All calls to topics must be checked for correctness, topic href calls can be easily faked by clients, so you should ensure that the call is valid for the state the item is in. Do not rely on the UI code to provide only valid topic calls
+
+* Information that players could use to metagame (that is to identify the round type and or the antags via information that would not be available to them in character) should be kept as administrator only
+
+* It is recommended as well you do not expose information about the players - even something as simple as the number of people who have readied up at the start of the round can and has been used to try to identify the round type
+
+* Where you have code that can cause large scale modification and *FUN* make sure you start it out locked behind one of the default admin roles - use common sense to determine which role fits the level of damage a function could do
+
+###Other Notes
* Code should be modular where possible, if you are working on a new class then it is best if you put it in a new file.
* Bloated code may be necessary to add a certain feature, which means there has to be a judgement over whether the feature is worth having or not. You can help make this decision easier by making sure your code is modular.
* You are expected to help maintain the code that you add, meaning if there is a problem then you are likely to be approached in order to fix any issues, runtimes or bugs.
+* Do not divide when you can easily convert it to a multiplication. (ie `4/2` should be done as `4*0.5`)
+
+####Operators and spaces:
+(this is not strictly enforced, but more a guideline for readability's sake)
+
+* Operators that should be separated by spaces
+ * Boolean and logic operators like &&, || <, >, ==, etc (but not !)
+ * Argument separator operators like , (and ; when used in a forloop)
+ * Assignment operators like = or += or the like
+* Operators that should not be separated by spaces
+ * Bitwise operators like & or |
+ * Access operators like . and :
+ * Parentheses ()
+ * logical not !
+
+Math operators like +, -, /, *, etc are up in the air, just choose which version looks more readable.
+
##Pull Request Process
There is no strict process when it comes to merging pull requests, pull requests will sometimes take a while before they are looked at by a maintainer, the bigger the change the more time it will take before they are accepted into the code. Every team member is a volunteer who is giving up their own time to help maintain and contribute, so please be nice. Here are some helpful ways to make it easier for you and for the maintainer when making a pull request.
@@ -99,18 +219,3 @@ There is no strict process when it comes to merging pull requests, pull requests
* If you are proposing multiple changes, which change many different aspects of the code, you are expected to section them off into different pull requests in order to make it easier to review them and to deny/accept the changes that are deemed acceptable.
* If your pull request is accepted, the code you add is no longer exclusively yours but everyones, everyone is free to work on it but you are also free to object to any changes being made, which will be noted by a Project Lead or Project Manager. It is a shame this has to be explicitly told but there have been cases where this would've saved some trouble.
-
-##Developing Secure Code
-
-* Player input must always be escaped safely, we recommend you use stripped_input in all cases where you would use input. Essentially, just always treat input from players as inherently malicious and design with that use case in mind
-
-* Calls to the database must be escaped properly - use sanitizeSQL to escape database entries from players or admins
-
-* All calls to topics must be checked for correctness, topic href calls can be generated maliciously, so you should ensure that the call is valid for the state the item is in. Do not rely on the UI code to provide only valid topic calls
-
-* Information that players could use to metagame (that is to identify the round type and or the antags via information that would not be available to them in character) should be kept as administrator only
-
-* It is recommended as well you do not expose information about the players - even something as simple as the number of people who have readied up at the start of the round can and has been used to try to identify the round type
-
-* Where you have code that can cause large scale modification and *FUN* make sure you start it out locked behind one of the default admin roles - use common sense to determine which role fits the level of damage a function could do
-
diff --git a/README.md b/README.md
index 8f2d270db37..d7e17e395b8 100644
--- a/README.md
+++ b/README.md
@@ -70,7 +70,8 @@ where the admin rank must be properly capitalised.
Finally, to start the server, run Dream Daemon and enter the path to your
compiled tgstation.dmb file. Make sure to set the port to the one you
specified in the config.txt, and set the Security box to 'Safe'. Then press GO
-and the server should start up and be ready to join.
+and the server should start up and be ready to join. It is also recommended that
+you set up the SQL backend (see below).
###HOSTING ON LINUX
We use BYGEX for some of our text replacement related code. Unfortunately, we
@@ -112,9 +113,7 @@ To enable an away mission open fileList.txt in the _maps/RandomZLevels directory
##SQL SETUP
-The SQL backend for the library and stats tracking requires a
-MySQL server. Your server details go in /config/dbconfig.txt, and the SQL
-schema is in /SQL/tgstation_schema.sql and /SQL/tgstation_schema_prefix.sql depending on if you want table prefixes. More detailed setup instructions are located here: http://www.tgstation13.org/wiki/Downloading_the_source_code#Setting_up_the_database
+The SQL backend requires a MySQL server. SQL is required for the library, stats tracking, admin notes, and job-only bans, among other features, mostly related to server administration. Your server details go in /config/dbconfig.txt, and the SQL schema is in /SQL/tgstation_schema.sql and /SQL/tgstation_schema_prefix.sql depending on if you want table prefixes. More detailed setup instructions are located here: http://www.tgstation13.org/wiki/Downloading_the_source_code#Setting_up_the_database
##IRC BOT SETUP
diff --git a/_maps/RandomZLevels/Academy.dmm b/_maps/RandomZLevels/Academy.dmm
index e4cda266055..1e09ac82c84 100644
--- a/_maps/RandomZLevels/Academy.dmm
+++ b/_maps/RandomZLevels/Academy.dmm
@@ -1,13 +1,13 @@
"aa" = (/turf/space,/area/space)
"ab" = (/turf/simulated/wall/r_wall,/area/awaymission/academy/headmaster)
-"ac" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/awaymission/academy/headmaster)
+"ac" = (/mob/living/simple_animal/hostile/carp/ranged{faction = list("wizard")},/turf/space,/area/space)
"ad" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ae" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"af" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/red,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ag" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/blue,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ah" = (/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ai" = (/obj/structure/bed/chair/office/light{dir = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
-"aj" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; environ = 0; equipment = 3; locked = 0; pixel_y = 32; req_access = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
+"aj" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; environ = 3; equipment = 3; locked = 0; pixel_y = 32; req_access = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ak" = (/obj/structure/table/reinforced,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"al" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"am" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/light/small,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
@@ -17,12 +17,12 @@
"aq" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/coffee,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ar" = (/obj/structure/table/reinforced,/obj/item/weapon/paper{info = "We're upgrading to the latest mainframes for our consoles, the shipment should be in before spring break is over!"; name = "Console Maintenance"},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"as" = (/turf/simulated/wall,/area/awaymission/academy/headmaster)
-"at" = (/obj/structure/mineral_door/wood,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
+"at" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/wood{name = "Headmaster Room"},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"au" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"av" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"aw" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"ax" = (/obj/structure/bed/stool,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
-"ay" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
+"ay" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/mirror/magic/lesser{pixel_y = 32},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
"az" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/stack/sheet/animalhide/monkey,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
"aA" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
"aB" = (/obj/structure/bed,/obj/item/weapon/bedsheet/purple,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
@@ -30,12 +30,12 @@
"aD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"aE" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
"aF" = (/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
-"aG" = (/obj/structure/safe/floor,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
+"aG" = (/turf/indestructible/rock,/area/space)
"aH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"aI" = (/obj/structure/table/reinforced,/obj/item/device/laser_pointer/upgraded,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
-"aJ" = (/obj/structure/cult/tome,/obj/item/weapon/staff,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
-"aK" = (/obj/structure/bed/chair/wood/wings{dir = 8},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
-"aL" = (/obj/item/clothing/suit/space/hardsuit/wizard,/obj/structure/table/wood,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
+"aJ" = (/obj/structure/cult/tome,/obj/item/weapon/dice/d20/fate,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
+"aK" = (/mob/living/simple_animal/hostile/morph{faction = list("skeleton")},/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"aL" = (/turf/simulated/wall/mineral/wood,/area/awaymission/academy/academycellar)
"aM" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/briefcase,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"aN" = (/obj/structure/table/reinforced,/obj/item/weapon/coin/plasma,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"aO" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
@@ -94,7 +94,7 @@
"bP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/academy/headmaster)
"bQ" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/academy/headmaster)
"bR" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/awaymission/academy/headmaster)
-"bS" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/academy/headmaster)
+"bS" = (/obj/structure/academy_wizard_spawner,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
"bT" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/academy/headmaster)
"bU" = (/obj/machinery/autolathe,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"bV" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/awaymission/academy/classrooms)
@@ -136,7 +136,7 @@
"cF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/door/airlock/plasma,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"cG" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/academy/headmaster)
"cH" = (/obj/structure/sign/nosmoking_1,/turf/simulated/wall,/area/awaymission/academy/headmaster)
-"cI" = (/obj/structure/table,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
+"cI" = (/obj/structure/divine/trap/damage,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"cJ" = (/obj/item/stack/sheet/metal,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
"cK" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/academy/classrooms)
"cL" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/awaymission/academy/headmaster)
@@ -178,7 +178,7 @@
"dv" = (/obj/item/seeds/eggyseed,/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"dw" = (/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"dx" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/awaymission/academy/classrooms)
-"dy" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/landmark{name = "awaystart"},/obj/item/weapon/weldingtool,/turf/simulated/floor/greengrid,/area/awaymission/academy/classrooms)
+"dy" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel,/area/awaymission/academy/headmaster)
"dz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/greengrid,/area/awaymission/academy/classrooms)
"dA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/greengrid,/area/awaymission/academy/classrooms)
"dB" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
@@ -190,7 +190,7 @@
"dH" = (/obj/machinery/mech_bay_recharge_port,/obj/structure/cable,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
"dI" = (/obj/machinery/computer/mech_bay_power_console,/obj/structure/cable,/turf/simulated/floor/greengrid,/area/awaymission/academy/classrooms)
"dJ" = (/obj/machinery/hydroponics/constructable,/obj/item/seeds/replicapod,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
-"dK" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
+"dK" = (/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
"dL" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"dM" = (/obj/machinery/hydroponics/constructable,/obj/item/seeds/bluespacetomatoseed,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"dN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
@@ -301,21 +301,21 @@
"fO" = (/obj/structure/closet/crate/trashcart,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/academyaft)
"fP" = (/turf/simulated/floor/plasteel{icon_state = "vault"},/area/awaymission/academy/classrooms)
"fQ" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plasteel{icon_state = "vault"},/area/awaymission/academy/classrooms)
-"fR" = (/obj/structure/bed/chair,/turf/simulated/floor/plasteel{icon_state = "vault"},/area/awaymission/academy/classrooms)
+"fR" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/academy/classrooms)
"fS" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaymission/academy/classrooms)
"fT" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/academy/classrooms)
"fU" = (/obj/item/target,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"fV" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"fW" = (/obj/structure/target_stake,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"fX" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
-"fY" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
+"fY" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{icon_state = "red"},/area/awaymission/academy/classrooms)
"fZ" = (/obj/structure/grille,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
"ga" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/academy/classrooms)
"gb" = (/obj/structure/table,/obj/item/weapon/pen/red,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
"gc" = (/obj/structure/table,/obj/item/weapon/lazarus_injector,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 4},/area/awaymission/academy/classrooms)
"gd" = (/obj/structure/bed/chair/wood/normal,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
-"ge" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/wiki/engineering_hacking,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
-"gf" = (/obj/structure/bookcase,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
+"ge" = (/obj/item/candle/infinite,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"gf" = (/obj/structure/holohoop,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
"gg" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
"gh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/academyaft)
"gi" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft)
@@ -333,7 +333,7 @@
"gu" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
"gv" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 4},/area/awaymission/academy/classrooms)
"gw" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
-"gx" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/medical_cloning,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
+"gx" = (/obj/structure/closet/athletic_mixed,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
"gy" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/academyaft)
"gz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/academy/classrooms)
"gA" = (/obj/machinery/door/window{dir = 4},/obj/item/ammo_casing,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/academy/classrooms)
@@ -348,8 +348,8 @@
"gJ" = (/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/academy/classrooms)
"gK" = (/obj/structure/window/reinforced,/obj/item/ammo_casing,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/awaymission/academy/classrooms)
"gL" = (/mob/living/simple_animal/hostile/bear,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
-"gM" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/hydroponics_pod_people,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
-"gN" = (/obj/structure/bookcase,/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/wood,/area/awaymission/academy/classrooms)
+"gM" = (/obj/item/toy/beach_ball/holoball,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"gN" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
"gO" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/awaymission/academy/classrooms)
"gP" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/academy/classrooms)
"gQ" = (/obj/machinery/light/small{dir = 8},/mob/living/simple_animal/hostile/bear,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
@@ -399,7 +399,7 @@
"hI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft)
"hJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft)
"hK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/item/weapon/caution,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/awaymission/academy/academyaft)
-"hL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft)
+"hL" = (/obj/structure/mecha_wreckage/durand,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
"hM" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft)
"hN" = (/obj/machinery/constructable_frame/machine_frame,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft)
"hO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/awaymission/academy/academyaft)
@@ -442,7 +442,7 @@
"iz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft)
"iA" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft)
"iB" = (/obj/structure/rack,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/subspace/filter,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft)
-"iC" = (/obj/structure/toilet{dir = 8},/obj/machinery/light/small{dir = 1},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft)
+"iC" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster)
"iD" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft)
"iE" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/rack,/obj/item/stack/sheet/metal,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft)
"iF" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft)
@@ -481,7 +481,7 @@
"jm" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft)
"jn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel/airless{icon_state = "white"; dir = 4},/area/awaymission/academy/academyaft)
"jo" = (/obj/structure/table,/obj/item/organ/internal/brain{name = "The preserved brain of Harry Houdini"},/turf/simulated/floor/plasteel/airless{icon_state = "whitered"; dir = 4},/area/awaymission/academy/academyaft)
-"jp" = (/obj/effect/landmark{name = "awaystart"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/awaymission/academy/academyaft)
+"jp" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/item/weapon/weldingtool,/turf/simulated/floor/greengrid,/area/awaymission/academy/classrooms)
"jq" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/awaymission/academy/academyaft)
"jr" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/awaymission/academy/academyaft)
"js" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel/airless{icon_state = "white"; dir = 4},/area/awaymission/academy/academyaft)
@@ -534,140 +534,284 @@
"kn" = (/obj/machinery/gateway{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
"ko" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
"kp" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
-"kq" = (/obj/structure/cable,/obj/machinery/gateway/centeraway{calibrated = 0},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
+"kq" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/awaymission/academy/classrooms)
"kr" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
"ks" = (/obj/machinery/gateway{dir = 10},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
"kt" = (/obj/machinery/gateway,/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
"ku" = (/obj/machinery/gateway{dir = 6},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
"kv" = (/obj/machinery/light,/turf/simulated/floor/carpet,/area/awaymission/academy/academygate)
-"kw" = (/obj/machinery/button/door{id = "AcademyGate"; pixel_y = -24},/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/awaymission/academy/academygate)
+"kw" = (/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 8},/area/awaymission/academy/headmaster)
"kx" = (/turf/simulated/floor/carpet{icon_state = "carpetsymbol"},/area/awaymission/academy/academygate)
"ky" = (/obj/machinery/door/poddoor/shutters{id = "AcademyGate"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/awaymission/academy/academygate)
+"kz" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/carpet,/area/awaymission/academy/classrooms)
+"kA" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 6},/area/awaymission/academy/classrooms)
+"kB" = (/obj/structure/bed/chair,/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{icon_state = "vault"},/area/awaymission/academy/classrooms)
+"kC" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/carpet,/area/awaymission/academy/academyaft)
+"kD" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel,/area/awaymission/academy/academyaft)
+"kE" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{icon_state = "hydrofloor"},/area/awaymission/academy/academyaft)
+"kF" = (/turf/indestructible/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/awaymission/academy/headmaster)
+"kG" = (/mob/living/simple_animal/hostile/wizard,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/awaymission/academy/academyaft)
+"kH" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/awaymission/academy/academyaft)
+"kI" = (/obj/structure/cable,/obj/machinery/gateway/centeraway{calibrated = 1},/turf/simulated/floor/plating,/area/awaymission/academy/academygate)
+"kJ" = (/obj/structure/mecha_wreckage/honker,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
+"kK" = (/obj/structure/table,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/item/weapon/book/manual/ripley_build_and_repair,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms)
+"kL" = (/obj/item/weapon/bikehorn,/turf/simulated/floor/plating,/area/awaymission/academy/classrooms)
+"kM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/divine/trap/chill,/turf/simulated/floor/plating,/area/awaymission/academy/academyaft)
+"kN" = (/obj/structure/divine/trap/fire,/turf/simulated/floor/engine,/area/awaymission/academy/academyaft)
+"kO" = (/mob/living/simple_animal/hostile/retaliate/clown,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kP" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kQ" = (/mob/living/simple_animal/hostile/syndicate,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kR" = (/obj/effect/rune/malformed,/mob/living/simple_animal/hostile/skeleton,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kS" = (/obj/structure/table/wood,/obj/item/candle/infinite,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kT" = (/obj/structure/table/wood,/obj/item/weapon/kitchen/knife/ritual,/obj/item/candle/infinite,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kU" = (/obj/effect/decal/remains/human,/obj/effect/rune/malformed,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kV" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kW" = (/obj/structure/ladder/unbreakable/rune{id = "academy_cellar"},/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kX" = (/obj/structure/bookcase/random,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kY" = (/obj/effect/decal/cleanable/xenoblood,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"kZ" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/blood/old,/obj/effect/decal/remains/human,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"la" = (/obj/structure/divine/trap/damage,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"lb" = (/mob/living/simple_animal/hostile/retaliate/bat,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"lc" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/mineral/uranium,/area/awaymission/academy/academycellar)
+"ld" = (/turf/simulated/floor/mineral/uranium,/area/awaymission/academy/academycellar)
+"le" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"lf" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"lg" = (/obj/structure/table/wood,/obj/item/weapon/guardiancreator/choose,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"lh" = (/obj/structure/falsewall/wood,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"li" = (/mob/living/simple_animal/hostile/retaliate/bat,/turf/simulated/floor/mineral/uranium,/area/awaymission/academy/academycellar)
+"lj" = (/mob/living/simple_animal/hostile/poison/giant_spider/hunter,/turf/simulated/floor/engine/cult,/area/awaymission/academy/academycellar)
+"lk" = (/obj/structure/safe/floor,/obj/item/voodoo,/obj/item/weapon/gun/magic/wand/fireball,/obj/item/clothing/suit/space/hardsuit/wizard,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
+"ll" = (/turf/indestructible/riveted,/area/awaymission/academy/academyengine)
+"lm" = (/obj/structure/table/wood,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster)
+"ln" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/vault,/area/awaymission/academy/academyengine)
+"lo" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/vault,/area/awaymission/academy/academyengine)
+"lp" = (/obj/machinery/power/apc{dir = 1; pixel_y = 32},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/vault,/area/awaymission/academy/academyengine)
+"lq" = (/turf/simulated/wall/rust,/area/awaymission/academy/academyengine)
+"lr" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable,/turf/simulated/floor/vault,/area/awaymission/academy/academyengine)
+"ls" = (/obj/machinery/power/smes/magical,/obj/structure/cable,/turf/simulated/floor/vault,/area/awaymission/academy/academyengine)
+"lt" = (/turf/simulated/floor/vault,/area/awaymission/academy/academyengine)
+"lu" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/awaymission/academy/academyengine)
+"lv" = (/turf/simulated/floor/plating,/area/awaymission/academy/academyengine)
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diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/caves.dmm
new file mode 100644
index 00000000000..f37bf4e7019
--- /dev/null
+++ b/_maps/RandomZLevels/caves.dmm
@@ -0,0 +1,618 @@
+"aa" = (/turf/indestructible/rock,/area/space)
+"ab" = (/turf/space,/area/space)
+"ac" = (/turf/simulated/mineral,/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"ad" = (/turf/simulated/floor/plating/lava/smooth{baseturf = /turf/simulated/floor/plating/lava/smooth; desc = "Looks hot."; luminosity = 5; name = "lava"; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"ae" = (/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"af" = (/obj/item/weapon/greentext,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"ag" = (/obj/structure/barricade/wooden,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"ah" = (/turf/simulated/floor/plating/lava/smooth{baseturf = /turf/simulated/floor/plating/lava/smooth; desc = "Looks hot."; luminosity = 5; name = "lava"; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
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+"aj" = (/obj/structure/flora/rock,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"ak" = (/turf/simulated/mineral/random/high_chance,/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"al" = (/obj/effect/forcefield/cult,/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"am" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
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+"at" = (/mob/living/simple_animal/hostile/spawner/skeleton,/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
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+"ay" = (/obj/structure/cult/tome,/obj/item/weapon/tome,/obj/item/stack/sheet/runed_metal{amount = 25},/obj/item/weapon/coin/antagtoken,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
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+"aL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"aM" = (/obj/structure/ladder/unbreakable{anchored = 1; height = 1; id = "minedeep"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"aN" = (/obj/effect/mine/explosive{desc = "Rusted mines planted out by the miners before, probably to keep the cave monsters at bay."; name = "rusted mine"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"aO" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
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+"aT" = (/obj/structure/ore_box,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"aU" = (/obj/machinery/light/small/built{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/obj/structure/sign/pods{desc = "A warning sign which warns of potential mech traffic to and from different levels of the mine."; name = "\improper MECH TUNNEL PASSAGE B1 TO A2"; pixel_x = 32},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
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+"aX" = (/obj/effect/bump_teleporter{id = "minedeepdown"; id_target = "minedeepup"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"aY" = (/obj/structure/divine/trap/fire{desc = "An old rune inscribed on the floor, giving off an intense amount of heat."; name = "flame rune"},/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"aZ" = (/obj/structure/divine/trap/fire{desc = "An old rune inscribed on the floor, giving off an intense amount of heat."; name = "flame rune"},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"ba" = (/obj/structure/cult/talisman,/obj/item/weapon/plasma_fist_scroll,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bb" = (/mob/living/simple_animal/hostile/poison/giant_spider/hunter,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bc" = (/obj/effect/spider/stickyweb,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bd" = (/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/turf/simulated/wall/cult{baseturf = /turf/simulated/floor/plating/lava/smooth},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"be" = (/mob/living/simple_animal/hostile/spawner/mining/goliath,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bf" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bg" = (/mob/living/simple_animal/hostile/poison/giant_spider/nurse,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bh" = (/mob/living/simple_animal/hostile/skeleton,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bi" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bj" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bk" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bl" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bm" = (/obj/machinery/gateway/centeraway{calibrated = 0},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bn" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bo" = (/obj/structure/flora/rock,/obj/item/device/soulstone/anybody,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bp" = (/obj/machinery/gateway{dir = 10},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bq" = (/obj/machinery/gateway,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"br" = (/obj/machinery/gateway{dir = 6},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bs" = (/obj/structure/divine/trap/stun{desc = "A rune inscribed in the floor, the air feeling electrified around it."; name = "shock rune"},/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bt" = (/obj/effect/spider/stickyweb,/mob/living/simple_animal/hostile/poison/giant_spider/hunter,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bu" = (/obj/effect/spider/cocoon,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bv" = (/obj/structure/cult/pylon,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bw" = (/obj/effect/decal/cleanable/blood,/mob/living/simple_animal/hostile/spawner/skeleton,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bx" = (/obj/item/organ/internal/brain/alien,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"by" = (/obj/item/weapon/twohanded/mjollnir,/mob/living/simple_animal/hostile/poison/giant_spider/nurse,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bz" = (/obj/effect/decal/remains/human,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bA" = (/obj/structure/cult/tome,/obj/item/device/necromantic_stone,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bB" = (/obj/item/clothing/head/collectable/wizard,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bC" = (/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bD" = (/mob/living/simple_animal/hostile/skeleton,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bE" = (/obj/structure/cult/pylon,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bF" = (/obj/structure/ladder/unbreakable{anchored = 1; height = 2; id = "dungeon"; name = "rusty ladder"},/turf/simulated/floor/engine/cult{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 3"})
+"bG" = (/obj/item/weapon/gun/projectile/automatic/pistol/deagle/gold,/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bH" = (/obj/effect/decal/remains/human,/obj/item/clothing/under/patriotsuit,/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bI" = (/obj/item/weapon/bedsheet/patriot,/turf/simulated/floor/plating/asteroid/basalt/lava{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 4"})
+"bJ" = (/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bK" = (/turf/simulated/mineral,/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bL" = (/turf/simulated/mineral,/area/awaymission/BMPship)
+"bM" = (/turf/simulated/floor/plating/lava/smooth{baseturf = /turf/simulated/floor/plating/lava/smooth; desc = "Looks hot."; luminosity = 5; name = "lava"; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"bN" = (/turf/simulated/mineral/random/high_chance,/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bO" = (/turf/simulated/floor/plating/lava/smooth{baseturf = /turf/simulated/floor/plating/lava/smooth; desc = "Looks hot."; luminosity = 5; name = "lava"; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bP" = (/obj/structure/sign/pods{desc = "A warning sign which warns of potential mech traffic to and from different levels of the mine."; name = "\improper MECH TUNNEL PASSAGE A2 TO B1"; pixel_x = 32},/obj/machinery/light/small/built{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bQ" = (/turf/simulated/wall/rust{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bR" = (/turf/simulated/wall{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bS" = (/obj/structure/barricade/wooden,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bT" = (/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bU" = (/obj/effect/bump_teleporter{id = "minedeepdown"; id_target = "minedeepup"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bV" = (/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"bW" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bX" = (/obj/structure/table,/obj/item/weapon/paper/crumpled{info = "
WARNING Majority of this area is consitered 'unsafe' past this point. Theres an outpost directly south of here where you can get your bearing and travel further down if needed. Traveling in groups is HIGHLY advised, the shit out there can be extremely deadly if you're alone. "},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bY" = (/mob/living/simple_animal/hostile/skeleton,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"bZ" = (/mob/living/simple_animal/hostile/retaliate/bat{desc = "A rare breed of bat which roosts deep in caves."; name = "Cave Bat"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"ca" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"cb" = (/obj/structure/closet/crate/miningcar{name = "Mining cart"},/obj/item/weapon/pickaxe{attack_verb = list("ineffectively hit"); desc = "A pickaxe thats been left to rust."; force = 1; name = "rusty pickaxe"; pixel_x = 5; throwforce = 1},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cc" = (/obj/structure/ore_box,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cd" = (/obj/effect/mine/explosive{desc = "Rusted mines planted out by the miners before, probably to keep the cave monsters at bay."; name = "rusted mine"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"ce" = (/obj/structure/ladder/unbreakable{anchored = 1; height = 1; id = "mineintro"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cf" = (/turf/simulated/floor/plasteel/black{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cg" = (/turf/simulated/wall{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/research)
+"ch" = (/turf/simulated/wall/rust{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/research)
+"ci" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"cj" = (/obj/structure/flora/rock,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"ck" = (/obj/structure/sign/xeno_warning_mining{pixel_y = -32},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cl" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cm" = (/turf/simulated/mineral/random/low_chance,/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cn" = (/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"co" = (/obj/machinery/light{dir = 1},/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Testing Notes Subject appears unresponsive to most interactions, refusing to move away from the corners or face any scientists. Subject appears to move between the two back corners every observation. A strange humming can be heard from inside the cell, appears to be originating from the subject itself, further testing is necessary to confirm or deny this. "; name = "Subject Omega Notes"},/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cp" = (/obj/structure/table,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cq" = (/obj/structure/flora/rock,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cr" = (/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cs" = (/obj/item/weapon/shard,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"ct" = (/obj/item/weapon/shard,/obj/item/stack/rods,/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cu" = (/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cv" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cw" = (/obj/item/stack/rods,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cx" = (/turf/simulated/floor/plasteel/black{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"cy" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"cz" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"cA" = (/obj/effect/decal/remains/xeno,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cB" = (/obj/structure/window/reinforced{dir = 4},/obj/effect/decal/cleanable/xenoblood,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cC" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs/cable,/obj/item/weapon/restraints/handcuffs/cable,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cD" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cE" = (/obj/structure/sign/vacuum{name = "\improper LOW AIR AREA"; pixel_x = 32; pixel_y = 0},/obj/item/stack/rods,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cF" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"cH" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cI" = (/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cJ" = (/mob/living/simple_animal/hostile/zombie,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HOLY SHIT NIGGA WHAT ARE YOU DOING'."; name = "\improper HOLY SHIT NIGGA WHAT ARE YOU DOING"},/turf/simulated/wall{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cL" = (/mob/living/simple_animal/hostile/spawner/mining/basilisk,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cM" = (/obj/machinery/light{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cN" = (/obj/machinery/door/window/eastleft,/obj/effect/decal/cleanable/xenoblood/xgibs,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cO" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/eastleft,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cP" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cQ" = (/obj/item/weapon/pickaxe{attack_verb = list("ineffectively hit"); desc = "A pickaxe thats been left to rust."; force = 1; name = "rusty pickaxe"; pixel_x = 5; throwforce = 1},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cR" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cS" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cT" = (/obj/structure/window/reinforced,/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cU" = (/mob/living/simple_animal/hostile/retaliate/bat{desc = "A rare breed of bat which roosts deep in caves."; name = "Cave Bat"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"cV" = (/obj/effect/decal/cleanable/xenoblood/xgibs,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
+"cW" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/research)
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+"fa" = (/obj/structure/noticeboard{pixel_y = 32},/obj/item/weapon/paper{info = "We were suppose to get a shipment of these special laser rifles and a couple 'nades to help combat the wildlife down here, but its been weeks since we last heard from the caravan carrying the shit down here. At this point we can only assume they fell victim to one of the monster nests or the dumbasses managed to trip into the lava. So much for that shipment, I guess. "; name = "shipment notice"},/obj/item/weapon/paper{info = "Some of the miners have gone to laying some mine traps among the lower levels of the mine to keep the monsters at bay. This probably isn't the smartest idea in a cavern like this but the boys seem to get a chuckle out of every distant blast they hear go off, so I guess it works "; name = "safety notice"},/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/listeningpost)
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+"fc" = (/obj/structure/closet/crate,/obj/item/weapon/paper{info = "CARAVAN SERVICES Quality service since 2205 SHIPMENT CONTENTS: 4 scattershot rifles 6 grenades 1 laser rifle 1 blowup doll"; name = "Shipment Receipt"},/obj/item/weapon/gun/energy/laser/captain/scattershot,/obj/item/weapon/gun/energy/laser/captain/scattershot,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/grenade/syndieminibomb/concussion,/obj/item/weapon/grenade/syndieminibomb/concussion,/obj/item/weapon/grenade/syndieminibomb/concussion,/obj/item/slimepotion/fireproof,/obj/item/slimepotion/fireproof,/obj/item/clothing/glasses/thermal,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"fd" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"fe" = (/obj/effect/decal/cleanable/blood/gibs/old,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"ff" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
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+"fl" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"fm" = (/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/listeningpost)
+"fn" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/weapon/paper{info = "CARAVAN SERVICES Quality service since 2205 SHIPMENT CONTENTS: 4 scattershot rifles 6 grenades 1 laser rifle 1 blowup doll"; name = "Shipment Receipt"},/obj/item/organ/internal/cyberimp/eyes/thermals,/obj/item/weapon/gun/energy/laser/captain/scattershot,/obj/item/slimepotion/fireproof,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"fo" = (/mob/living/simple_animal/hostile/asteroid/fugu,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"fp" = (/obj/structure/sign/pods{desc = "A warning sign which warns of potential mech traffic to and from different levels of the mine."; name = "\improper MECH TUNNEL PASSAGE A1 TO A2"; pixel_x = -32},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
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+"fX" = (/obj/structure/closet/crate/miningcar{name = "Mining cart"},/obj/item/weapon/pickaxe{attack_verb = list("ineffectively hit"); desc = "A pickaxe thats been left to rust."; force = 1; name = "rusty pickaxe"; pixel_x = 5; throwforce = 1},/obj/item/stack/sheet/mineral/adamantine{amount = 15},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"fY" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship)
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+"gb" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship)
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+"ge" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
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+"gg" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/lava/smooth; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
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+"gk" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship{name = "\improper BMP Asteroid Level 2"})
+"gl" = (/obj/item/trash/plate,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship)
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+"gz" = (/obj/machinery/door/airlock/external{name = "Mess Hall"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship)
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+"gB" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"gC" = (/obj/mecha/working/ripley/mining,/turf/simulated/floor/plasteel/recharge_floor,/area/awaymission/BMPship)
+"gD" = (/mob/living/simple_animal/hostile/spawner/mining/hivelord,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
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+"gG" = (/obj/structure/mecha_wreckage/durand,/turf/simulated/floor/plasteel/recharge_floor,/area/awaymission/BMPship)
+"gH" = (/obj/structure/table,/obj/item/mecha_parts/mecha_equipment/drill/diamonddrill,/obj/item/weapon/paper{info = "NOTICE!! Although you may seem indestructible in a mech, remember, THIS SHIT ISN'T LAVA PROOF!! The boys have already had to deal with loosing the last two to salvage because the dumbass thought he could just wade through the lower lakes like it was nothing. The fact he even managed to get back without being fused with what was left of the mech is a miracle in itself. They're built to be resistant against extreme heat, not heat PROOF! Robotics Team "; name = "NOTICE!! paper"},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship)
+"gI" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
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+"gP" = (/obj/item/toy/beach_ball/holoball,/turf/simulated/floor/plasteel/black{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"gQ" = (/mob/living/simple_animal/hostile/spawner/mining/basilisk,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"gR" = (/obj/structure/closet/crate/miningcar{name = "Mining cart"},/obj/item/stack/sheet/mineral/mythril{amount = 12},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"gS" = (/obj/structure/girder,/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"gT" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating{baseturf = /turf/simulated/floor/plating/asteroid/basalt},/area/awaymission/BMPship)
+"gU" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/plasteel/black{baseturf = /turf/simulated/floor/plating/asteroid/basalt; nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+"gV" = (/obj/effect/mine/explosive{desc = "Rusted mines planted out by the miners before, probably to keep the cave monsters at bay."; name = "rusted mine"},/turf/simulated/floor/plating/asteroid/basalt{nitrogen = 23; oxygen = 14},/area/awaymission/BMPship)
+
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+"}
diff --git a/_maps/RandomZLevels/example.dmm b/_maps/RandomZLevels/example.dmm
deleted file mode 100644
index bc0438236aa..00000000000
--- a/_maps/RandomZLevels/example.dmm
+++ /dev/null
@@ -1,386 +0,0 @@
-"aa" = (/turf/space,/area/space)
-"ab" = (/turf/simulated/wall,/area/awaymission/example)
-"ac" = (/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ad" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ae" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"af" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ag" = (/obj/machinery/power/apc{dir = 1; name = "area power controller"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ah" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ai" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aj" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ak" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"al" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"am" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"an" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ao" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/gateway/centeraway,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ap" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ar" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"as" = (/obj/machinery/gateway{dir = 10},/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"at" = (/obj/machinery/gateway,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"au" = (/obj/machinery/gateway{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"av" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaymission/example)
-"aw" = (/turf/simulated/floor/plating,/area/awaymission/example)
-"ax" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/example)
-"ay" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/awaymission/example)
-"az" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aB" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aC" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aD" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aE" = (/obj/structure/table,/obj/item/device/flashlight,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aF" = (/obj/structure/table,/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aG" = (/obj/effect/decal/cleanable/vomit,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aH" = (/obj/structure/ladder{height = 1; id = "example"},/turf/simulated/floor/plating,/area/awaymission/example)
-"aI" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aJ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/awaymission/example)
-"aK" = (/obj/machinery/door/airlock/command,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"aM" = (/obj/machinery/door/airlock/maintenance_hatch,/turf/simulated/floor/plating,/area/awaymission/example)
-"aN" = (/turf/simulated/floor/plasteel{icon_state = "yellowcorner"},/area/awaymission/example)
-"aO" = (/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/awaymission/example)
-"aP" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellowcorner"},/area/awaymission/example)
-"aQ" = (/turf/simulated/floor/plasteel{icon_state = "yellowfull"; dir = 8},/area/awaymission/example)
-"aR" = (/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 2},/area/awaymission/example)
-"aS" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"aT" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"aU" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"aV" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"aW" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"aX" = (/obj/machinery/door/airlock/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"aY" = (/turf/indestructible,/area/awaymission/example)
-"aZ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/machinery/door/poddoor/shutters/preopen{id = "example"; layer = 2.9; name = "Privacy Shutters"},/turf/simulated/floor/plating,/area/awaymission/example)
-"ba" = (/obj/machinery/button/door{id = "example"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bb" = (/obj/structure/table,/obj/item/device/healthanalyzer,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bc" = (/obj/structure/bed,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bd" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"be" = (/obj/structure/table,/obj/item/device/mass_spectrometer/adv,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bf" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bg" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/pen/red,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bh" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bi" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/reagent_containers/syringe/antiviral,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/example)
-"bj" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bk" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/awaymission/example)
-"bl" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/awaymission/example)
-"bm" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/awaymission/example)
-"bn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/example)
-"bo" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/door/poddoor/shutters/preopen{id = "example"; layer = 2.9; name = "Privacy Shutters"},/turf/simulated/floor/plating,/area/awaymission/example)
-"bp" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/example)
-"bq" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/example)
-"br" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/awaymission/example)
-"bs" = (/obj/structure/toilet{pixel_y = 12},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/example)
-"bt" = (/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bu" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bw" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/example)
-"bx" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/example)
-"by" = (/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bz" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bA" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bB" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bC" = (/obj/structure/bed/chair/wood/normal,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bD" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/example)
-"bE" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/example)
-"bF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/example)
-"bG" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bH" = (/obj/machinery/vending/boozeomat{density = 0; pixel_x = -32},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bI" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/sodawater,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bJ" = (/obj/structure/bookcase{density = 0; pixel_y = 32},/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/book/manual/chef_recipes,/obj/item/weapon/book/manual/ripley_build_and_repair,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bK" = (/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bL" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bM" = (/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bN" = (/obj/structure/bookcase{density = 0; pixel_y = 32},/obj/item/weapon/book/manual/wiki/security_space_law,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bO" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bP" = (/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bQ" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bR" = (/obj/structure/table,/obj/machinery/light/small,/obj/item/weapon/paper{info = "X X O X O X O X"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bS" = (/obj/structure/piano,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bT" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bU" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/snacks/salad/validsalad,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/awaymission/example)
-"bV" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bW" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bX" = (/obj/structure/table,/obj/item/weapon/rack_parts,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bY" = (/obj/structure/table,/obj/item/device/toner,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"bZ" = (/obj/structure/table,/obj/item/weapon/wirecutters,/obj/item/stack/cable_coil/yellow,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ca" = (/obj/structure/table,/obj/item/weapon/wrench,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cb" = (/obj/machinery/vending/assist,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cc" = (/obj/structure/ladder{id = "example"},/turf/simulated/floor/plating,/area/awaymission/example)
-"cd" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Todo: write up a lawsuit for Ted, fuck what the pamphlets say, nothing good is gonna come out of that gate. Ted'll thank me later, I'll bet."; name = "documents"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ce" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cf" = (/obj/machinery/photocopier,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cg" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/item/weapon/hand_labeler,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ch" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ci" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cj" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ck" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/awaymission/example)
-"cl" = (/obj/item/weapon/paper{info = "Hey Ted, remind me to take Angeline out some time before I ship out. You know how bad my memory is, so don't get all high and mighty with me. READ THIS."; name = "note"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cm" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cn" = (/obj/structure/noticeboard{pixel_y = 32},/obj/item/weapon/paper{info = "Remember, friday is David Bowie night! You guys had better fucking be there! "; name = "friday night"},/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel{icon_state = "yellowcorner"},/area/awaymission/example)
-"co" = (/obj/item/trash/pistachios,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cp" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cq" = (/obj/effect/landmark{name = "awaystart"},/obj/item/device/assembly/mousetrap/armed,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cs" = (/obj/effect/landmark{name = "awaystart"},/obj/machinery/light_construct/small{icon_state = "bulb-construct-stage1"; dir = 8},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"ct" = (/obj/effect/landmark{name = "awaystart"},/obj/item/weapon/mop,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cu" = (/obj/structure/closet,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cv" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/high,/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cw" = (/obj/structure/bed/stool,/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel,/area/awaymission/example)
-"cx" = (/obj/structure/mopbucket,/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/example)
-
-(1,1,1) = {"
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-"}
-
diff --git a/_maps/RandomZLevels/listeningpost.dmm b/_maps/RandomZLevels/listeningpost.dmm
deleted file mode 100644
index 91b93b21277..00000000000
--- a/_maps/RandomZLevels/listeningpost.dmm
+++ /dev/null
@@ -1,306 +0,0 @@
-"a" = (/turf/space,/area/space)
-"b" = (/turf/simulated/mineral,/area/mine/unexplored)
-"c" = (/turf/simulated/wall/r_wall,/area/awaymission/listeningpost)
-"d" = (/turf/simulated/floor/plating,/area/awaymission/listeningpost)
-"e" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor/plating,/area/awaymission/listeningpost)
-"f" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"g" = (/turf/simulated/wall,/area/awaymission/listeningpost)
-"h" = (/obj/structure/table,/obj/item/weapon/paper/monitorkey,/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/item/clothing/glasses/regular,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"i" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"j" = (/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"k" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/listeningpost)
-"l" = (/turf/simulated/floor/plating/asteroid/airless,/area/mine/explored)
-"m" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"n" = (/obj/structure/bed/chair{dir = 4},/mob/living/simple_animal/hostile/syndicate{desc = "A weary looking syndicate operative."; faction = "syndicate"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"o" = (/obj/structure/table,/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "november report"},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"p" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"q" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/syndicate,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"r" = (/obj/machinery/door/airlock,/obj/structure/safe/floor,/obj/item/weapon/paper{info = "I wonder how much longer they will accept my empty reports. They will cancel the case soon without results. When the pickup comes, I will tell them I have lost faith in our cause, and beg them to consider a diplomatic solution. How many nuclear teams have been dispatched with those nukes? I must try and prevent more from ever being sent. If they will not listen to reason, I will detonate the warehouse myself. Maybe some day in the immediate future, space will be peaceful, though I don't intend to live to see it. And that is why I write this down- it is my sacrifice that stabilised your worlds, traveller. Spare a thought for me, and please attempt to prevent nuclear proliferation, should it ever rear it's ugly head again. -Donk Co. Operative #451"; name = "odd report"},/obj/item/weapon/gun/projectile/automatic/pistol,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"s" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/mineral,/area/mine/unexplored)
-"t" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/mineral,/area/mine/unexplored)
-"u" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating/airless,/area/space)
-"v" = (/obj/structure/bed,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"w" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"x" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"y" = (/obj/structure/disposalpipe/segment,/turf/simulated/mineral,/area/mine/unexplored)
-"z" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"A" = (/obj/structure/closet,/obj/item/clothing/gloves/boxing,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"B" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base. This is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it."; name = "april report"},/obj/item/weapon/paper{info = "Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment."; name = "may report"},/obj/item/weapon/paper{info = "Nanotrasen communications have been noticably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it."; name = "june report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "july report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "august report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "september report"},/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "october report"},/obj/item/weapon/paper{info = "1 x Stechtkin pistol - $600 1 x silencer - $200 shipping charge - $4360 total - $5160"; name = "receipt"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"C" = (/obj/structure/table,/obj/item/weapon/paper{info = "Mission Details : You have been assigned to a newly constructed listening post constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations. Accurate intel is crucial to the success of our operatives onboard, do not fail us."; name = "mission briefing"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"D" = (/obj/machinery/disposal/bin,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"E" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/awaymission/listeningpost)
-"F" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/mineral,/area/mine/unexplored)
-"G" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
-"H" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost)
-"I" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost)
-"J" = (/obj/structure/toilet{icon_state = "toilet00"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost)
-"K" = (/turf/simulated/mineral/clown,/area/mine/unexplored)
-"L" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/mine/explored)
-"M" = (/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"N" = (/obj/machinery/gateway{icon_state = "off"; dir = 9},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"O" = (/obj/machinery/gateway{icon_state = "off"; dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"P" = (/obj/machinery/gateway{icon_state = "off"; dir = 5},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"Q" = (/obj/machinery/gateway{icon_state = "off"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"R" = (/obj/machinery/gateway/centeraway,/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"S" = (/obj/machinery/gateway{icon_state = "off"; dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"T" = (/obj/machinery/gateway{icon_state = "off"; dir = 10},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"U" = (/obj/machinery/gateway,/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-"V" = (/obj/machinery/gateway{icon_state = "off"; dir = 6},/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
-
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-"}
diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm
index cbe68a8d14b..e9bbeb2fd12 100644
--- a/_maps/RandomZLevels/moonoutpost19.dmm
+++ b/_maps/RandomZLevels/moonoutpost19.dmm
@@ -1,5 +1,5 @@
"aa" = (/turf/space,/area/space)
-"ab" = (/turf/indestructible{icon_state = "rock"; name = "rock"},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"ab" = (/turf/indestructible/riveted,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ac" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ad" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ae" = (/obj/structure/alien/weeds,/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
@@ -92,7 +92,7 @@
"bN" = (/obj/structure/closet/l3closet,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"bO" = (/obj/machinery/door/airlock/glass{name = "Break Room"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"bP" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "Gateway"; req_access_txt = "150"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/highsecurity{icon_state = "closed"; locked = 1; name = "Gateway"; req_access_txt = "150"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"bR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/multitool,/turf/simulated/floor/plating{dir = 9; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"bS" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor,/turf/simulated/floor/plating{dir = 5; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"bT" = (/obj/machinery/power/smes{charge = 0; input_level = 10000; inputting = 0; output_level = 15000; outputting = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -119,7 +119,7 @@
"co" = (/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cp" = (/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cq" = (/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cr" = (/obj/machinery/door/airlock/glass{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Dormitories"},/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cr" = (/obj/machinery/door/airlock/glass{density = 0; emagged = 1; icon_state = "open"; locked = 1; name = "Dormitories"},/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cs" = (/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"ct" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -147,7 +147,7 @@
"cQ" = (/obj/machinery/conveyor_switch/oneway{id = "awaysyndie"; layer = 3.1; name = "mining conveyor"},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cR" = (/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged4"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cS" = (/obj/machinery/alarm{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/obj/machinery/light{active_power_usage = 0; dir = 4; icon_state = "tube-broken"; status = 2},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cT" = (/obj/machinery/door/airlock{density = 0; emagged = 1; icon_state = "door_open"; id_tag = "awaydorm4"; locked = 1; name = "Dorm 1"; opacity = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cT" = (/obj/machinery/door/airlock{density = 0; emagged = 1; icon_state = "open"; id_tag = "awaydorm4"; locked = 1; name = "Dorm 1"; opacity = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cU" = (/obj/machinery/door/airlock{id_tag = "awaydorm5"; name = "Dorm 2"},/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cV" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cW" = (/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged2"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -171,10 +171,10 @@
"do" = (/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dp" = (/obj/structure/closet/crate,/obj/item/weapon/storage/bag/ore,/obj/structure/alien/weeds,/obj/item/device/mining_scanner,/obj/item/weapon/shovel,/obj/item/weapon/pickaxe,/turf/simulated/floor/plating{broken = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "platingdmg3"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dq" = (/obj/structure/table/wood,/obj/structure/sign/poster{icon_state = "poster24"; pixel_x = 0; pixel_y = -32; serial_number = 24},/obj/item/weapon/pen,/obj/item/weapon/paper{info = "Log 1: While mining today I noticed the NT station was finished with its renovations. They placed some huge reinforced tumor on the station, looks so ugly. I wouldn't be surprised if those pigs decided to turn that little astronomy outpost into a prison with that thing, it'd be pretty typical of them. Log 2: Really dumb of me but I just waved at an engineer in the outpost, and he waved back. I hope to god he was too dumb or drunk to recognize the suit, because if he isn't then we might have to pull out before they come looking for us. Log 3: That huge reinforced tumor in their science section has been making a lot of noise lately. I've been hearing some banging and scratching from the other side and I'm kind of glad now that they reinforced this thing so much. I'll be sleeping with my gun under my pillow from now on."; name = "Personal Log"},/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dr" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective_locked"; locked = 1; name = "personal closet"; req_access_txt = "150"},/obj/item/ammo_box/magazine/m10mm,/obj/item/ammo_box/magazine/m10mm,/obj/item/weapon/suppressor,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dr" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 1; name = "personal closet"; req_access_txt = "150"},/obj/item/ammo_box/magazine/m10mm{icon_state = "9x19p-8"},/obj/item/ammo_box/magazine/m10mm{icon_state = "9x19p-8"},/obj/item/weapon/suppressor,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"ds" = (/obj/structure/bed,/obj/item/weapon/bedsheet/syndie,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dt" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "150"},/obj/item/stack/spacecash/c50,/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"du" = (/obj/machinery/door/airlock/external{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; opacity = 0; req_access_txt = "150"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dt" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "150"},/obj/item/stack/spacecash/c50,/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"du" = (/obj/machinery/door/airlock/external{density = 0; emagged = 1; icon_state = "open"; locked = 1; opacity = 0; req_access_txt = "150"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dv" = (/obj/item/weapon/ore/iron,/obj/item/weapon/ore/iron{pixel_x = -7; pixel_y = -4},/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"dw" = (/obj/structure/dispenser/oxygen{oxygentanks = 9},/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 9; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dx" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -188,7 +188,7 @@
"dF" = (/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_2"},/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"dG" = (/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/obj/item/device/mining_scanner,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"dH" = (/obj/item/device/flashlight/lantern{icon_state = "lantern-on"; on = 1},/obj/effect/decal/cleanable/blood/splatter,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"dI" = (/obj/machinery/door/airlock/external{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; opacity = 0; req_access_txt = "150"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_plating = "asteroidplating"; icon_state = "asteroidplating"; nitrogen = 13.2; oxygen = 32.45; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dI" = (/obj/machinery/door/airlock/external{density = 0; emagged = 1; icon_state = "open"; locked = 1; opacity = 0; req_access_txt = "150"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_plating = "asteroidplating"; icon_state = "asteroidplating"; nitrogen = 13.2; oxygen = 32.45; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dJ" = (/obj/item/weapon/storage/bag/ore,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"dK" = (/obj/item/weapon/pickaxe/drill,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"dL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_plating = "asteroidplating"; icon_state = "asteroidplating"; nitrogen = 13.2; oxygen = 32.45; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -281,7 +281,7 @@
"fu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fv" = (/obj/structure/extinguisher_cabinet{pixel_x = -26},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; icon_state = "ltrails_2"},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/alien/weeds,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Xenobiology Lab"; opacity = 0; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"fx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{density = 0; emagged = 1; icon_state = "open"; locked = 1; name = "Xenobiology Lab"; opacity = 0; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
@@ -303,7 +303,7 @@
"fQ" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fS" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Entry One - 27/05/2554: I just arrived, and already I hate my job. I'm stuck on this shithole of an outpost, trying to avoid these damn eggheads running all over the place preparing for god knows what. There's no crimes to stop, no syndies to kill, and I'm not even allowed to beat the fuckin' assistant senseless! They said I was transferred from Space Station 13 for 'good behavior', but this feels more like a punishment than a reward. All I know is that if I don't get some action soon, I'm going to go insane. Entry Two - 03/06/2554: Okay, so get this: we got a fuckin' deathsquad coming in today! I thought the day I saw one of them would be the day my employment was 'terminated', if you get my drift. They're escorting some sort of weird alien creature for the eggheads to study. I heard one of the docs telling the chef that this thing killed a whole security force before it was captured. I sure as hell hope that I don't have to fight it. Entry Three - 08/06/2554: My first real bit of 'action' today, if you could call it that. Crazy Ivan got in a fight with Kuester today about his Booze-O-Mat. Apparently one of the crewmembers had stolen a couple bottles of booze from the machine after Ivan disabled the ID lock. Tell you the truth, I don't blame the thief. Everyone is going a little stir-crazy in here, and the bartender is being damn stingy with the alcohol. Either way, once they started to pick a fight, I had to take them down. It's a damn shame that we don't have a brig, though. I had to lock Ivan in a fuckin' freezer, for god's sake. Let's hope that we can keep our sanity together, at least for a while. Entry Four - 10/06/2554: Jesus fucking Christ riding on a motorbike. These things the scientists are studying are terrifying! Fucking great huge purple bug things as tall as the ceiling, with blades for arms and drooling at the mouth. I don't think my taser will do jack shit against these damn things, but the eggheads say that they're safely contained. If they do, I have a feeling that it's only a matter of time before we're all screwed. These bastards look like walking death. Entry Five - 18/06/2554: Finally caught who stole the booze from Kuester. It was that fuckin' loser assistant Steve! He was in the dorms, chugging his worries away. I took one of the bottles back to the barkeep, but no one has to know about this second one. I think I'm gonna enjoy this while watching tomorrow's Thunderdome match. Entry Six - 19/06/2554: Oh, great. The chef is still sleeping, so we get Ivan's gruel for breakfast today. I overheard Sano and Douglas saying something about the aliens being restless, so we might get some action today. As long as it happens after the big game, I'm fine with it. I still got one beer to drink before I'm ready to die."; name = "Personal Log - Kenneth Cunningham"},/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fT" = (/obj/structure/closet/secure_closet{icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/item/clothing/suit/armor/vest,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/storage/belt/security,/obj/item/weapon/reagent_containers/food/drinks/beer{pixel_x = -3; pixel_y = -2},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"fT" = (/obj/structure/closet/secure_closet{icon_state = "sec"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/item/clothing/suit/armor/vest,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/grenade/flashbang,/obj/item/weapon/storage/belt/security,/obj/item/weapon/reagent_containers/food/drinks/beer{pixel_x = -3; pixel_y = -2},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fU" = (/obj/structure/sign/poster{icon_state = "poster21_legit"; pixel_y = 32; serial_number = 21},/obj/item/device/radio/off,/obj/item/weapon/screwdriver{pixel_y = 10},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fV" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"fW" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
@@ -372,13 +372,13 @@
"hh" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hi" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hj" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"hk" = (/obj/structure/closet/secure_closet{icon_state = "secureres"; locked = 0; name = "scientist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/toggle/labcoat,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"hl" = (/obj/structure/window/reinforced,/obj/structure/closet/secure_closet{icon_state = "secureres1"; locked = 1; name = "scientist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/toggle/labcoat,/obj/item/weapon/tank/internals/air,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"hk" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/egg,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"hl" = (/obj/structure/alien/weeds,/obj/structure/alien/egg,/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"hm" = (/obj/machinery/vending/medical{req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hn" = (/obj/structure/closet/crate/bin,/obj/item/clothing/gloves/color/latex,/obj/item/trash/chips,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ho" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"hq" = (/obj/structure/closet/secure_closet{icon_state = "rdsecure1"; locked = 1; name = "research director's locker"; req_access_txt = "201"},/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"hq" = (/obj/structure/closet/secure_closet{icon_state = "rd"; locked = 1; name = "research director's locker"; req_access_txt = "201"},/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hr" = (/obj/structure/table,/obj/item/weapon/cartridge/signal/toxins,/obj/item/weapon/cartridge/signal/toxins{pixel_x = -4; pixel_y = 2},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hs" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/item/weapon/paper{info = "Personal Log for Research Director Gerald Rosswell Entry One - 17/05/2554: You know, I can't believe I took this position so suddenly. I saw that corporate needed a research director for one of it's outposts and thought it would be a cakewalk, there isn't going to be a lot of research to be done on a tiny outpost. Mainly just running scans on the gas giant we are orbiting or some basic RnD. However, they conveniently forgot to tell me that me and my science staff would have to pull double duty as medical staff and that there is no one higher up on the chain of command here, so I get to pull triple duty as acting captain as well! This shit is probably allowed in some 3 point fine print buried underneath the literally thousands of pages of contracts. Well, at least the research will be easy work. Entry Two - 25/05/2554: Well, we all expected it at the outpost, CentComm has decided to completely change what research we are doing. They've decided that we should be research the species known as 'xenomporphs'. They announced this change 4 days ago and along with it, sadly, the termination of our current science staff barring me. Not to mention the constant noise made by the construction detail they sent to staple on an xenobiology lab ensuring no one has been able to sleep decently ever since they announced the shift. To make matters worse our current security guard actually died of a heart attack today. Just goes to show that 75 year old men shouldn't be security guards. Still can't believe that they decided to do this major change less than a month after the outpost was established. Entry Three - 27/05/2554: The new security guard arrived today. Apparently transferred here from the research station that also is orbiting the gas giant. He seems to be rather angry about his transfer. Considering the rumors I've heard about the research station he's probably caught off guard by the fact that Steve hasn't tried to force an IED down his throat. Entry Four - 06/06/2554: My requests for additional security and containment measures for the 'xenomorph' has been denied. Does Central Command not notice how dangerous these creatures are? The only thing keeping them in is a force field, a minor problem with the power grid and the entire hive is loose. What would stop them then, the lone security guard with a dinky little taser? Kenneth can barely handle a short-tempered engineer. We are under equipped and under staffed, we are inevitably going to be destroyed unless we get the equipment and staff we need. Entry Five - 10/06/2554: Cunningham got a good look at the xenomorph in containment. He was frightened for the rest of the day, rather amusing if it wasn't for the fact that we are all trapped on this scrap heap with naught but a force field keeping those xenomorphs in. Entry Six - 17/06/2554: The reactions from the specimens today has shown that they possess strange mental properties. Mark hypothesizes that they possibly have a sort of hive mind, while nothing is certain this would explain how xenomorphs seem to have vastly increased intellect when a 'queen' is present. Of course, to test this hypothesis would require many complicated procedures which we will not be able to undertake. But we do not know the full extend of the xenomorph mind, it may or may not be able to find a way to circumvent our containment system. I will resend my request for additional security measures along with this new found information."; name = "Personal Log - Gerald Rosswell"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ht" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
@@ -391,7 +391,7 @@
"hA" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 0; pixel_y = 0},/obj/machinery/firealarm{dir = 4; pixel_x = 28},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hB" = (/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hC" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"hD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{density = 0; emagged = 1; icon_state = "door_open"; locked = 1; name = "Research Director's Office"; opacity = 0; req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"hD" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{density = 0; emagged = 1; icon_state = "open"; locked = 1; name = "Research Director's Office"; opacity = 0; req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hE" = (/obj/structure/noticeboard{dir = 1; pixel_y = -32},/obj/machinery/light/small{active_power_usage = 0; dir = 2; icon_state = "bulb-broken"; status = 2},/obj/item/weapon/paper{info = "In The Event of Xenobiology Breach: Evacuate staff, Lock down Xenobiology, Notify on-site superiors and/or Central Command immediatly. Current Xenobiology Containment Level:Secure RUN "; name = "Evacuation Procedure"},/obj/machinery/camera{c_tag = "Research Division"; dir = 1; network = list("MO19","MO19R")},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hF" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"hG" = (/obj/machinery/door/airlock/glass_research{name = "Research Storage"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
@@ -519,7 +519,7 @@
"jY" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"jZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"ka" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "purplecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kb" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{burnt = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"ke" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -527,7 +527,7 @@
"kg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{burnt = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched1"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating{broken = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "platingdmg1"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"ki" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged3"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 0},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kk" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"km" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -544,14 +544,14 @@
"kx" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = -32; serial_number = 2},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "arrival"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"ky" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "whitecorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kz" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kA" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kA" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kB" = (/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged2"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kC" = (/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kD" = (/obj/effect/decal/cleanable/generic,/obj/effect/decal/remains/human{desc = "They look like human remains. The skeleton is curled up in fetal position with the hands placed near the throat."},/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged4"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kE" = (/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kF" = (/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged5"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kG" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kH" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kH" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kI" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kJ" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kK" = (/obj/effect/decal/cleanable/xenoblood,/obj/effect/decal/cleanable/xenoblood/xgibs,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -561,10 +561,10 @@
"kO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kP" = (/obj/item/stack/rods,/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kQ" = (/obj/structure/grille{density = 0; destroyed = 1; icon_state = "brokengrille"},/obj/item/stack/rods,/turf/simulated/floor/plating{broken = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "platingdmg3"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kR" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kS" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 1},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kR" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 0},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kS" = (/obj/machinery/door/firedoor{density = 1; icon_state = "door_closed"; opacity = 0},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kT" = (/obj/machinery/button/door{id = "awaydorm1"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = -25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"kU" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/navy,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"kU" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/navy,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kV" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kW" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"kX" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 0; heat_capacity = 1e+006; icon_state = "blue"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -635,8 +635,8 @@
"mk" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"ml" = (/obj/structure/table,/obj/item/weapon/storage/backpack/satchel/withwallet,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"mm" = (/obj/structure/closet/secure_closet{icon_state = "secure"; locked = 0; name = "kitchen Cabinet"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/sugar,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"mn" = (/obj/structure/closet/secure_closet{icon_state = "fridge"; locked = 0; name = "meat fridge"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"mo" = (/obj/structure/closet/secure_closet{icon_state = "fridge"; locked = 0; name = "refrigerator"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/storage/fancy/egg_box,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"mn" = (/obj/structure/closet/secure_closet{icon_state = "freezer"; locked = 0; name = "meat fridge"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"mo" = (/obj/structure/closet/secure_closet{icon_state = "freezer"; locked = 0; name = "refrigerator"; req_access_txt = "201"},/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/storage/fancy/egg_box,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"mp" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor/plasteel/shuttle,/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"mq" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"mr" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -675,7 +675,7 @@
"mY" = (/obj/machinery/light/small{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"mZ" = (/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; icon_state = "ltrails_1"},/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"na" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"nb" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/assistantformal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"nb" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/assistantformal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nc" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/generic,/obj/structure/window,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nd" = (/turf/simulated/floor/plating/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/turf/simulated/wall/shuttle{icon_state = "swall_f5"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"ne" = (/turf/simulated/floor/plasteel/shuttle,/turf/simulated/wall/shuttle{icon_state = "swall_f10"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -714,12 +714,12 @@
"nL" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nM" = (/obj/structure/bed/chair/comfy/black{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nN" = (/turf/simulated/floor/plasteel{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "neutral"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"nO" = (/obj/machinery/door/airlock{icon_state = "door_locked"; id_tag = "awaydorm3"; locked = 1; name = "Dorm 3"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"nO" = (/obj/machinery/door/airlock{icon_state = "closed"; id_tag = "awaydorm3"; locked = 1; name = "Dorm 3"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nP" = (/obj/item/weapon/pen,/obj/item/weapon/storage/pill_bottle{pixel_y = 6},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nQ" = (/obj/machinery/disposal/bin,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nR" = (/obj/structure/closet,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nS" = (/obj/structure/table,/obj/item/toy/cards/deck,/turf/simulated/floor/plasteel{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
-"nT" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/burgundy,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
+"nT" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/burgundy,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nU" = (/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nV" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
"nW" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_plating = "asteroidplating"; icon_state = "asteroidplating"; nitrogen = 13.2; oxygen = 32.45; temperature = 251},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
@@ -771,6 +771,8 @@
"oQ" = (/turf/simulated/floor/plating{broken = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "platingdmg2"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"oR" = (/turf/simulated/floor/plating{broken = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "platingdmg3"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"oS" = (/turf/simulated/floor/plating{burnt = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "panelscorched"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"oT" = (/obj/structure/closet/secure_closet{icon_state = "science"; locked = 0; name = "scientist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/toggle/labcoat,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"oU" = (/obj/structure/window/reinforced,/obj/structure/closet/secure_closet{icon_state = "science"; locked = 1; name = "scientist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/toggle/labcoat,/obj/item/weapon/tank/internals/air,/obj/item/clothing/mask/gas,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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@@ -919,7 +921,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/_maps/RandomZLevels/stationCollision.dmm b/_maps/RandomZLevels/stationCollision.dmm
deleted file mode 100644
index 6c18eb2f5e0..00000000000
--- a/_maps/RandomZLevels/stationCollision.dmm
+++ /dev/null
@@ -1,891 +0,0 @@
-"aa" = (/turf/space,/area/space)
-"ab" = (/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/awaymission/northblock)
-"ac" = (/obj/machinery/power/tracker,/turf/simulated/floor/plating,/area/awaymission/northblock)
-"ad" = (/obj/machinery/power/solar/fake,/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/awaymission/northblock)
-"ae" = (/obj/structure/lattice,/turf/space,/area/awaymission/northblock)
-"af" = (/turf/space,/area/awaymission/northblock)
-"ag" = (/turf/simulated/floor/plating/airless,/area/awaymission/northblock)
-"ah" = (/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/awaymission/northblock)
-"ai" = (/obj/machinery/power/solar/fake,/turf/space,/area/awaymission/northblock)
-"aj" = (/turf/simulated/wall,/area/awaymission/northblock)
-"ak" = (/obj/structure/lattice,/turf/space,/area/space)
-"al" = (/obj/machinery/door/window/westright,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"am" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/awaymission/northblock)
-"an" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/awaymission/northblock)
-"ao" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/awaymission/northblock)
-"ap" = (/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"aq" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/awaymission/northblock)
-"ar" = (/obj/machinery/door/window/eastleft{name = "Windoor"},/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"as" = (/obj/machinery/power/solar_control{stat = 1},/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"at" = (/obj/machinery/power/solar_control,/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"au" = (/obj/structure/computerframe{anchored = 1},/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"av" = (/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass,/obj/item/stack/sheet/plasteel,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"aw" = (/obj/structure/window/reinforced/tinted,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"ax" = (/obj/structure/window/reinforced/tinted,/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"ay" = (/obj/structure/window/reinforced/tinted,/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"az" = (/obj/structure/window/reinforced/tinted,/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"aA" = (/obj/structure/window/reinforced/tinted,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"aB" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/awaymission/northblock)
-"aC" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/awaymission/syndishuttle)
-"aD" = (/turf/space,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle)
-"aE" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/plating/airless,/area/awaymission/northblock)
-"aF" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaymission/northblock)
-"aG" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/awaymission/northblock)
-"aH" = (/obj/effect/decal/remains/robot,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/awaymission/northblock)
-"aI" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/space,/area/awaymission/syndishuttle)
-"aJ" = (/turf/simulated/floor/plating/airless,/area/awaymission/syndishuttle)
-"aK" = (/turf/space,/area/awaymission/syndishuttle)
-"aL" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"aM" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"aN" = (/obj/machinery/robotic_fabricator,/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"aO" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/awaymission/syndishuttle)
-"aP" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/floor/plating/airless,/area/awaymission/syndishuttle)
-"aQ" = (/turf/simulated/floor/plating/airless,/turf/simulated/wall/shuttle{icon_state = "diagonalWall3"},/area/awaymission/syndishuttle)
-"aR" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/awaymission/northblock)
-"aS" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"aT" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/machinery/light,/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"aU" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"aV" = (/obj/structure/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/northblock)
-"aW" = (/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/awaymission/northblock)
-"aX" = (/obj/machinery/portable_atmospherics/canister/toxins{destroyed = 1},/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"aY" = (/turf/simulated/floor/plating,/turf/simulated/wall/shuttle{icon_state = "diagonalWall3"},/area/awaymission/syndishuttle)
-"aZ" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/space)
-"ba" = (/turf/simulated/wall,/area/space)
-"bb" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/plasteel/airless,/area/awaymission/northblock)
-"bc" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaymission/northblock)
-"bd" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 4},/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/awaymission/syndishuttle)
-"be" = (/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"bf" = (/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"bg" = (/obj/machinery/sleeper,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bh" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bi" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bj" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bk" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bl" = (/obj/structure/closet/syndicate,/obj/item/clothing/suit/space/hardsuit/syndi,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bm" = (/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bn" = (/obj/structure/closet/syndicate,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bo" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/awaymission/syndishuttle)
-"bp" = (/obj/structure/shuttle/engine/router,/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"bq" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"br" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"bs" = (/obj/structure/lattice,/turf/space,/area/awaymission/syndishuttle)
-"bt" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bu" = (/turf/simulated/floor/plasteel/airless{dir = 10; icon_state = "shuttlefloor4"},/area/awaymission/syndishuttle)
-"bv" = (/obj/machinery/door/airlock/centcom,/turf/simulated/floor/plasteel/airless{dir = 10; icon_state = "shuttlefloor4"},/area/awaymission/syndishuttle)
-"bw" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/awaymission/research)
-"bx" = (/obj/structure/girder/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/awaymission/research)
-"by" = (/turf/simulated/wall/r_wall,/area/awaymission/research)
-"bz" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"bA" = (/obj/machinery/bot/medbot/mysterious{desc = "A dark little medical robot. She looks somewhat underwhelmed."; name = "Nightingale"},/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bB" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bC" = (/obj/structure/table,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bD" = (/obj/structure/table,/obj/item/weapon/paper/sc_safehint_paper_shuttle,/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bE" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bF" = (/turf/space,/turf/simulated/wall/shuttle{dir = 4; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle)
-"bG" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaymission/research)
-"bH" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/awaymission/research)
-"bI" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/research)
-"bJ" = (/obj/item/weapon/shard,/mob/living/carbon/alien/larva{bruteloss = 25; fireloss = 175; stat = 2},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/awaymission/research)
-"bK" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"bL" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"bM" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/awaymission/research)
-"bN" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/awaymission/research)
-"bO" = (/obj/machinery/door/window/westright,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/awaymission/research)
-"bP" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/awaymission/research)
-"bQ" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"bR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/eastleft,/obj/machinery/door/window/westright,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"bS" = (/mob/living/simple_animal/lizard,/turf/simulated/floor/grass,/area/awaymission/research)
-"bT" = (/turf/simulated/floor/grass,/area/awaymission/research)
-"bU" = (/mob/living/carbon/monkey,/turf/simulated/floor/grass,/area/awaymission/research)
-"bV" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 4},/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/awaymission/syndishuttle)
-"bW" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating,/area/awaymission/syndishuttle)
-"bX" = (/turf/simulated/floor/plating,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle)
-"bY" = (/obj/machinery/sleeper{dir = 1},/turf/simulated/floor/plasteel/shuttle/red/syndicate,/area/awaymission/syndishuttle)
-"bZ" = (/obj/structure/girder/reinforced,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaymission/research)
-"ca" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/research)
-"cb" = (/turf/simulated/floor/plasteel,/area/awaymission/research)
-"cc" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/awaymission/research)
-"cd" = (/mob/living/carbon/alien/humanoid/sentinel{fireloss = 200; stat = 2},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"ce" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/awaymission/research)
-"cf" = (/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/simulated/floor/plasteel,/area/awaymission/research)
-"cg" = (/obj/machinery/dna_scannernew,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"ch" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grass,/area/awaymission/research)
-"ci" = (/obj/machinery/power/emitter{anchored = 1; state = 2},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/research)
-"cj" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/awaymission/northblock)
-"ck" = (/obj/machinery/door/window/southleft,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/awaymission/research)
-"cl" = (/obj/item/weapon/shard{icon_state = "small"},/mob/living/carbon/alien/larva{bruteloss = 50; fireloss = 150; stat = 2},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/awaymission/research)
-"cm" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/item/weapon/shard{icon_state = "small"},/obj/structure/alien/weeds/node,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/awaymission/research)
-"cn" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper,/obj/item/weapon/paper,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research)
-"co" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/mob/living/simple_animal/hostile/hivebot,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/awaymission/research)
-"cp" = (/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/awaymission/research)
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-"}
-
diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm
index 47b4b38178b..2568eadec4b 100644
--- a/_maps/RandomZLevels/undergroundoutpost45.dmm
+++ b/_maps/RandomZLevels/undergroundoutpost45.dmm
@@ -1,31 +1,31 @@
"aa" = (/turf/space,/area/space)
-"ab" = (/turf/indestructible{icon_state = "rock"; name = "rock"},/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"ac" = (/turf/indestructible{icon_state = "rock"; name = "rock"},/area/space)
+"ab" = (/turf/indestructible/riveted,/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"ac" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ad" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ae" = (/turf/simulated/wall/r_wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"af" = (/turf/simulated/wall/shuttle{icon_state = "swallc2"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ag" = (/turf/simulated/wall/shuttle{icon_state = "swall12"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ah" = (/turf/simulated/wall/shuttle{icon_state = "swallc1"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ai" = (/turf/simulated/wall/shuttle{icon_state = "swall3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aj" = (/obj/effect/decal/cleanable/dirt,/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ak" = (/obj/effect/decal/cleanable/dirt,/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ak" = (/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"al" = (/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"am" = (/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"an" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ao" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ap" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aq" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ar" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"as" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"at" = (/obj/effect/decal/cleanable/dirt,/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"au" = (/obj/effect/landmark{name = "awaystart"},/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged4"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ap" = (/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{burnt = 1; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aq" = (/obj/machinery/button/door{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = 6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/button/door{desc = "A remote control-switch to call the elevator to your level."; id = "UO45_useless"; name = "B1"; pixel_x = -6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/button/door{desc = "A remote control-switch to call the elevator to your level."; id = "UO45_useless"; name = "B2"; pixel_x = -6; pixel_y = -34; req_access_txt = "0"},/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged4"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ar" = (/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"as" = (/obj/machinery/door/poddoor{id = "UO45_Elevator"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "delivery"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"at" = (/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"au" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"av" = (/turf/simulated/wall/shuttle{icon_state = "swallc3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aw" = (/turf/simulated/wall/shuttle{icon_state = "swall8"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ax" = (/obj/effect/landmark{name = "awaystart"},/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ay" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"az" = (/obj/machinery/door/poddoor,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ax" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ay" = (/obj/structure/bed/chair/comfy/beige{icon_state = "comfychair"; dir = 4},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"az" = (/obj/structure/sign/vacuum{desc = "A beacon used by a teleporter."; icon = 'icons/obj/radio.dmi'; icon_state = "beacon"; name = "tracking beacon"},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aA" = (/turf/simulated/wall/shuttle{icon_state = "swall4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aB" = (/obj/machinery/door/poddoor/preopen,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aB" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aC" = (/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aD" = (/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aE" = (/turf/simulated/wall/shuttle{icon_state = "swallc4"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -43,19 +43,19 @@
"aQ" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aR" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aS" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aT" = (/obj/structure/bed/chair/comfy/beige{icon_state = "comfychair"; dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aU" = (/obj/structure/sign/vacuum{desc = "A beacon used by a teleporter."; icon = 'icons/obj/radio.dmi'; icon_state = "beacon"; name = "tracking beacon"},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aT" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/pj/blue,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aV" = (/obj/structure/table/wood,/obj/item/weapon/newspaper,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aW" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aX" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"aY" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aZ" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aZ" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/female,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ba" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"bb" = (/obj/structure/table/wood,/obj/item/weapon/book/manual/ripley_build_and_repair,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"bc" = (/obj/structure/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"bd" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/space,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"be" = (/obj/item/weapon/storage/belt/security,/obj/item/device/assembly/flash/handheld,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/secure_closet/security,/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bf" = (/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"be" = (/obj/structure/closet/secure_closet{icon_state = "hydro"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/weapon/storage/bag/plants/portaseeder,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/mask/bandana,/obj/item/weapon/hatchet,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"bf" = (/obj/item/weapon/storage/belt/security,/obj/item/device/assembly/flash/handheld,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/secure_closet{icon_state = "sec"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"bg" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"bh" = (/obj/machinery/atmospherics/components/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"bi" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -126,8 +126,8 @@
"cv" = (/obj/structure/closet,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cw" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/table/wood,/obj/machinery/newscaster{pixel_x = -30; pixel_y = 0},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cx" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"cy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/pj/blue,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"cz" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/female,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"cy" = (/obj/structure/closet/secure_closet{icon_state = "hydro"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/apron,/obj/item/weapon/storage/bag/plants/portaseeder,/obj/item/clothing/mask/bandana,/obj/item/weapon/cultivator,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"cz" = (/obj/machinery/alarm{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/filingcabinet,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cA" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 4},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table/wood,/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -192,9 +192,9 @@
"dJ" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dK" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dL" = (/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"dM" = (/obj/structure/closet/secure_closet{icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/weapon/storage/bag/plants/portaseeder,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/mask/bandana,/obj/item/weapon/hatchet,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"dM" = (/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/structure/closet/secure_closet{icon_state = "freezer"; locked = 0; name = "meat fridge"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "showroomfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"dN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"dO" = (/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/storage/fancy/egg_box,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"dO" = (/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/reagent_containers/food/condiment/milk,/obj/item/weapon/storage/fancy/egg_box,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/secure_closet{icon_state = "freezer"; locked = 0; name = "refrigerator"; req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"dP" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/bed/chair,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dQ" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dR" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -209,7 +209,7 @@
"ea" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"eb" = (/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ec" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ed" = (/obj/structure/closet/secure_closet{icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/apron,/obj/item/weapon/storage/bag/plants/portaseeder,/obj/item/clothing/mask/bandana,/obj/item/weapon/cultivator,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ed" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/command{icon_state = "closed"; lockdownbyai = 0; locked = 0; name = "Gateway Chamber"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"ee" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ef" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Security Checkpoint Maintenance"; req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"eg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -227,7 +227,7 @@
"es" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"et" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"eu" = (/turf/simulated/floor/plating{carbon_dioxide = 173.4; heat_capacity = 1e+006; icon_plating = "asteroidplating"; icon_state = "asteroidplating"; nitrogen = 135.1; oxygen = 0; temperature = 363.9; toxins = 229.8},/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"ev" = (/obj/machinery/alarm{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/filingcabinet,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ev" = (/obj/item/clothing/under/pj/red,/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"ew" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ex" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Security Checkpoint"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ey" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -521,7 +521,7 @@
"ka" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"kb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"kc" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"kd" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/command{icon_state = "door_closed"; lockdownbyai = 0; locked = 0; name = "Gateway Chamber"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
+"kd" = (/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/suit/toggle/labcoat/science,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/secure_closet{icon_state = "rd"; locked = 1; name = "research director's locker"; req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"ke" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"kf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"kg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
@@ -529,8 +529,8 @@
"ki" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "whitepurplecorner"; dir = 4; heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"kj" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "whitepurple"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"kk" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"kl" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/glass_command,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
-"km" = (/obj/item/clothing/under/pj/red,/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"kl" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/command{icon_state = "closed"; lockdownbyai = 0; locked = 0; name = "Gateway EVA"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
+"km" = (/obj/item/clothing/under/suit_jacket/navy,/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"kn" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"ko" = (/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"kp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
@@ -590,7 +590,7 @@
"lr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/camera{c_tag = "Gateway Ready Room"; dir = 2; network = list("UO45","UO45R")},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"ls" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"lt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
-"lu" = (/obj/item/weapon/storage/backpack/satchel_tox,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/suit/toggle/labcoat/science,/obj/effect/decal/cleanable/dirt,/obj/structure/closet/secure_closet/RD,/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
+"lu" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/flash/handheld,/obj/item/weapon/reagent_containers/spray/pepper,/obj/structure/closet/secure_closet{icon_state = "sec"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"lv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"lw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"lx" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
@@ -644,7 +644,7 @@
"mt" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"mu" = (/obj/structure/table/wood,/obj/machinery/newscaster{pixel_x = -30; pixel_y = 0},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"mv" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/structure/bed/chair/wood/normal{dir = 8},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
-"mw" = (/obj/item/clothing/under/suit_jacket/navy,/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"mw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/backpack/satchel_eng,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/structure/closet/secure_closet{icon_state = "eng_secure"; locked = 0; name = "engineer's locker"; req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"mx" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"my" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"mz" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -659,7 +659,7 @@
"mI" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/asteroid{carbon_dioxide = 173.4; heat_capacity = 1e+006; name = "Cave Floor"; nitrogen = 135.1; oxygen = 0; temperature = 363.9; toxins = 229.8},/area/awaycontent/a6{has_gravity = 1; name = "UO45 Gateway"})
"mJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"mK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "201"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"mL" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/flash/handheld,/obj/item/weapon/reagent_containers/spray/pepper,/obj/structure/closet/secure_closet/security,/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
+"mL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"mM" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"mN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"mO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
@@ -673,7 +673,7 @@
"mW" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass{name = "Dormitories"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"mX" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/button/door{id = "awaydorm5"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 1},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"mY" = (/obj/machinery/atmospherics/components/unary/vent_pump{on = 1},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
-"mZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/storage/backpack/satchel_eng,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/structure/closet/secure_closet/engineering_personal{req_access = list(201)},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"mZ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/components/binary/pump{dir = 8; name = "Air to Distro"; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"na" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"nb" = (/obj/machinery/button/door{id = "awaydorm7"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"nc" = (/obj/machinery/vending/cola,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
@@ -787,7 +787,7 @@
"pg" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = -27},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "cafeteria"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"ph" = (/obj/structure/filingcabinet,/turf/simulated/floor/plasteel{dir = 10; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"pi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/button/door{desc = "A remote control-switch whichs locks the research division down in the event of a biohazard leak or contamination."; id = "UO45_biohazard"; name = "Biohazard Door Control"; pixel_x = 0; pixel_y = -24; req_access_txt = "201"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"pj" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/button/door{desc = "A remote control-switch for the engineering security doors."; id = "UO45_Engineering"; name = "Engineering Lockdown"; pixel_x = 24; pixel_y = 6; req_access_txt = "201"},/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet,/obj/structure/closet/secure_closet/security,/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"pj" = (/obj/machinery/atmospherics/pipe/simple/supply/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"pk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"pl" = (/obj/structure/flora/kirbyplants{layer = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 10; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"pm" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
@@ -863,7 +863,7 @@
"qE" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor{name = "primary power monitoring console"},/obj/structure/sign/nosmoking_2{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"qF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"qG" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 5},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"qH" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
+"qH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/supply/visible{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"qI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/window/reinforced{dir = 4; layer = 2.9},/obj/structure/closet/secure_closet/engineering_personal{req_access = list(201)},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"qJ" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{icon_state = "intact"; dir = 10},/obj/machinery/camera{c_tag = "Atmospherics"; dir = 2; network = list("UO45")},/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/machinery/firealarm{dir = 2; pixel_x = 0; pixel_y = 24},/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 1; heat_capacity = 1e+006; icon_state = "yellowcorner"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"qK" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "UO45_air_in"; name = "Mixed Air Supply Control"; output_tag = "UO45_air_out"; pressure_setting = 2000; sensors = list("UO45_air_sensor" = "Tank")},/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "arrival"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -898,9 +898,9 @@
"rn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/table,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"ro" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"rp" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{cell_type = 15000; dir = 8; locked = 1; name = "UO45 Engineering APC"; pixel_x = -25; pixel_y = 0; req_access = list(201); start_charge = 100},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"rq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/visible{icon_state = "intact"; dir = 6},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"rr" = (/obj/machinery/atmospherics/components/binary/pump{dir = 8; name = "Air to Distro"; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"rs" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"rq" = (/obj/machinery/atmospherics/pipe/manifold4w/supply/visible,/obj/machinery/meter{frequency = 1443; id = "UO45_dloop_atm_meter"; name = "Distribution Loop"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"rr" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/button/door{desc = "A remote control-switch for the engineering security doors."; id = "UO45_Engineering"; name = "Engineering Lockdown"; pixel_x = 24; pixel_y = 6; req_access_txt = "201"},/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet,/obj/structure/closet/secure_closet{icon_state = "sec"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/turf/simulated/floor/plasteel{dir = 6; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"rs" = (/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/pj/red,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"rt" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"ru" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/atmospherics/components/binary/pump{dir = 1; name = "Mix to Exterior"; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"rv" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 9},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -942,8 +942,8 @@
"sf" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sg" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor/preopen{id = "UO45_Engineering"; layer = 2.9; name = "engineering security door"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sh" = (/obj/machinery/atmospherics/pipe/simple/supply/visible{icon_state = "intact"; dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"si" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/supply/visible{dir = 2},/obj/machinery/meter{frequency = 1443; id = "UO45_dloop_atm_meter"; name = "Distribution Loop"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sj" = (/obj/machinery/atmospherics/pipe/manifold/supply/visible{dir = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"si" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_state = "cabinet"; locked = 0; name = "personal closet"; req_access_txt = "201"},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
+"sj" = (/obj/structure/cable,/obj/machinery/power/apc{cell_type = 15000; dir = 2; locked = 0; name = "UO45 Mining APC"; pixel_x = 0; pixel_y = -25; req_access = null; start_charge = 100},/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/closet/secure_closet/engineering_personal{icon_state = "mining"; locked = 0; name = "miner's equipment"; req_access = list(201)},/obj/item/weapon/storage/backpack/satchel_eng,/obj/item/clothing/gloves/fingerless,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "browncorner"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"sk" = (/obj/machinery/atmospherics/components/binary/pump{dir = 8; name = "Mix to Distro"; on = 0},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sl" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible{dir = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sm" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -1045,7 +1045,6 @@
"ue" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/engineering{name = "Engineering Foyer"; req_access_txt = "201"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"uf" = (/obj/structure/filingcabinet,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 10; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"ug" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"uh" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"ui" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "bot"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"uj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/components/binary/pump{dir = 1; name = "External to Filter"; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"uk" = (/obj/machinery/atmospherics/components/binary/pump{dir = 0; name = "Air to External"; on = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -1190,7 +1189,6 @@
"wU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/alarm{dir = 8; frequency = 1439; locked = 0; pixel_x = 23; pixel_y = 0; req_access = null},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "neutralfull"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"wV" = (/obj/machinery/light/small,/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"wX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/obj/structure/closet/secure_closet/miner{req_access = list(201)},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
-"wY" = (/obj/structure/cable,/obj/machinery/power/apc{cell_type = 15000; dir = 2; locked = 0; name = "UO45 Mining APC"; pixel_x = 0; pixel_y = -25; req_access = null; start_charge = 100},/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/closet/secure_closet/engineering_personal{icon_state = "miningsec"; locked = 0; name = "miner's equipment"; req_access = list(201)},/obj/item/weapon/storage/backpack/satchel_eng,/obj/item/clothing/gloves/fingerless,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "browncorner"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"wZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "brown"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"xa" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "brown"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
"xb" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/cigarettes{pixel_x = -2},/obj/item/weapon/lighter{pixel_x = 4},/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "neutralfull"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -1371,10 +1369,10 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadgfeJeJeJadadvJxqxrxsxoxtwwxuxuxvvIeJeJeJeJadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadadabababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/_maps/RandomZLevels/wildwest.dmm b/_maps/RandomZLevels/wildwest.dmm
index 17328f082fc..85f239d04b8 100644
--- a/_maps/RandomZLevels/wildwest.dmm
+++ b/_maps/RandomZLevels/wildwest.dmm
@@ -163,7 +163,7 @@
"dg" = (/obj/structure/window/reinforced{icon_state = "fwindow"; dir = 4},/obj/structure/window/reinforced{icon_state = "fwindow"; dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{icon_state = "fwindow"; dir = 1},/turf/simulated/floor/plating/ironsand{icon_state = "ironsand1"},/area/awaymission/wwgov)
"dh" = (/obj/effect/landmark/corpse/syndicatecommando{mobname = "Syndicate Commando"},/turf/simulated/floor/carpet,/area/awaymission/wwgov)
"di" = (/obj/machinery/mineral/mint,/turf/simulated/floor/plating,/area/awaymission/wwrefine)
-"dj" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/wood,/area/awaymission/wwmines)
+"dj" = (/obj/effect/spawner/structure/window,/turf/simulated/floor/wood,/area/awaymission/wwmines)
"dk" = (/obj/structure/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/carpet,/area/awaymission/wwmines)
"dl" = (/obj/structure/sign/maltesefalcon/right,/turf/simulated/wall/mineral/sandstone,/area/awaymission/wwmines)
"dm" = (/obj/structure/mineral_door/wood{icon_state = "wood"},/turf/simulated/floor/plating/ironsand{icon_state = "ironsand1"},/area/awaymission/wwmines)
@@ -219,6 +219,7 @@
"ek" = (/obj/effect/mine/gas/plasma,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaymission/wwmines)
"el" = (/obj/effect/decal/cleanable/blood,/obj/machinery/washing_machine,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/awaymission/wwmines)
"em" = (/turf/simulated/floor/engine/cult,/turf/indestructible{desc = "The patterns engraved on the wall seem to shift as you try to focus on them. You feel sick."; icon = 'icons/turf/walls/cult_wall.dmi'; icon_state = "cult"},/area/awaymission/wwvault)
+"en" = (/obj/effect/spawner/structure/window,/turf/simulated/floor/plating/ironsand{icon_state = "ironsand1"},/area/awaymission/wwmines)
"eo" = (/obj/structure/table/wood,/turf/simulated/floor/carpet,/area/awaymission/wwmines)
"eq" = (/obj/item/weapon/gun/projectile/shotgun,/turf/simulated/floor/wood,/area/awaymission/wwmines)
"er" = (/obj/structure/window/reinforced{icon_state = "fwindow"; dir = 8},/turf/simulated/floor/plating/ironsand{icon_state = "ironsand12"},/area/awaymission/wwgov)
@@ -535,7 +536,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aHaHaHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfUfLfVfVfVfVfVfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfLfWbTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafAeueueueueueueueueueueueuetaGaNaNaLaLaTaTaTaTaTaLaLaLgpaTaTaTaTaTaTaTaTaTaLaLaTaTbubjbjbjbjbjbjbjbjdPbjbjbuaTbubjbjbjbjbjbjbjbjbjbjbjfsaTaZaTaTaTbubjbjbjbjbjcAcibjbjbjbjdPbjbjbjbjbjbjgkcAbjbjbjbjbueXeXeXbuaNaNaNaGaGaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/_maps/map_files/AsteroidStation/AsteroidStation.dmm b/_maps/map_files/AsteroidStation/AsteroidStation.dmm
index 7d436e60ea5..8ee5af9e9d6 100644
--- a/_maps/map_files/AsteroidStation/AsteroidStation.dmm
+++ b/_maps/map_files/AsteroidStation/AsteroidStation.dmm
@@ -653,10 +653,10 @@
"amC" = (/obj/machinery/button/door{id = "QMLoaddoor"; name = "Loading Doors"; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/quartermaster/office)
"amD" = (/turf/simulated/floor/plasteel,/area/quartermaster/office)
"amE" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/quartermaster/office)
-"amF" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/machinery/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
-"amG" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/obj/machinery/bot/mulebot{home_destination = "QM #2"; suffix = "#2"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
-"amH" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/obj/machinery/bot/mulebot{beacon_freq = 1450},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
-"amI" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/obj/machinery/bot/mulebot{beacon_freq = 1455},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
+"amF" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/mob/living/simple_animal/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
+"amG" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/mob/living/simple_animal/bot/mulebot{home_destination = "QM #2"; suffix = "#2"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
+"amH" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/mob/living/simple_animal/bot/mulebot{beacon_freq = 1450},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
+"amI" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/mob/living/simple_animal/bot/mulebot{beacon_freq = 1455},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/office)
"amJ" = (/obj/structure/closet/wardrobe/black,/obj/structure/cable/blue{icon_state = "0-2"},/obj/machinery/power/apc{dir = 8; name = "Telecommunications Maintenance APC"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/apmaint)
"amK" = (/obj/machinery/telecomms/relay/preset/station,/turf/simulated/floor/bluegrid{nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server)
"amL" = (/obj/machinery/telecomms/hub/preset,/turf/simulated/floor/bluegrid{nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server)
@@ -2765,7 +2765,7 @@
"bbi" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "Security Blast Door"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig)
"bbj" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/brig)
"bbk" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/hallway/primary/port{name = "Port Hallway"})
-"bbl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/bot/secbot/beepsky,/turf/simulated/floor/plasteel,/area/hallway/primary/port{name = "Port Hallway"})
+"bbl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/mob/living/simple_animal/bot/secbot/beepsky,/turf/simulated/floor/plasteel,/area/hallway/primary/port{name = "Port Hallway"})
"bbm" = (/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"},/area/hallway/primary/port{name = "Port Hallway"})
"bbn" = (/obj/structure/transit_tube{icon_state = "NE-SW"},/turf/simulated/floor/plating/airless,/area/space/nearstation)
"bbo" = (/obj/machinery/camera/emp_proof{c_tag = "Singularity Port"; dir = 4; network = list("SS13","Singularity")},/turf/simulated/floor/plating/airless,/area/engine/engineering)
@@ -3072,8 +3072,8 @@
"bhd" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/starboard{name = "Starboard Hallway"})
"bhe" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/wine,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bhf" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 5; pixel_y = 3},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -6; pixel_y = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
-"bhg" = (/obj/structure/bed/chair/wood/normal{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
-"bhh" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
+"bhg" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
+"bhh" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bhi" = (/obj/structure/bed/chair/wood/normal{dir = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bhj" = (/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bhk" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
@@ -6468,10 +6468,10 @@
"cut" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/cautery{pixel_x = 4},/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape)
"cuu" = (/obj/structure/table/optable,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape)
"cuv" = (/turf/simulated/wall/shuttle,/area/shuttle/escape)
-"cuw" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"cuw" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"cux" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cuy" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
-"cuz" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"cuz" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"cuA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuB" = (/obj/machinery/computer/shuttle/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuC" = (/obj/structure/table,/obj/machinery/button/door{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -6491,7 +6491,7 @@
"cuQ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuR" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuS" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"cuT" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cuT" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cuU" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 9},/turf/simulated/floor/plasteel,/area/atmos)
"cuV" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuW" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -6714,6 +6714,8 @@
"czf" = (/obj/machinery/camera{c_tag = "Atmospherics South"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos)
"czg" = (/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/atmos)
"czh" = (/obj/machinery/camera{c_tag = "Escape Hallway East"; dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/hallway/secondary/exit)
+"czi" = (/obj/structure/flora/tree/festivus,/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor)
+"czj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main)
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@@ -6875,7 +6877,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/_maps/map_files/BirdStation/BirdStation.dmm b/_maps/map_files/BirdStation/BirdStation.dmm
index e07b32a71ad..ad6c9f9370d 100644
--- a/_maps/map_files/BirdStation/BirdStation.dmm
+++ b/_maps/map_files/BirdStation/BirdStation.dmm
@@ -1,9 +1,9 @@
"aaa" = (/turf/space,/area/space)
"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
-"aac" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aac" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aad" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aae" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
-"aaf" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aaf" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aag" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aah" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aai" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -24,7 +24,7 @@
"aax" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aay" = (/obj/structure/lattice,/turf/space,/area/space)
"aaz" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"aaA" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"aaA" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aaB" = (/obj/structure/lattice/catwalk,/turf/space,/area/space)
"aaC" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aaD" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -1058,7 +1058,7 @@
"aur" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "cargo"; name = "shuttle conveyor switch"},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"aus" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"aut" = (/obj/effect/landmark/start{name = "Cargo Technician"},/turf/simulated/floor/plasteel/yellow/side{icon_state = "yellow"; dir = 4},/area/quartermaster/storage)
-"auu" = (/obj/machinery/navbeacon{codes = ""; codes_txt = "delivery;dir=4"; freq = 1400; location = "Cargo #1"; name = "navigation beacon"},/obj/machinery/bot/mulebot{beacon_freq = 1400; home_destination = "Cargo #1"; suffix = "#1"},/turf/simulated/floor/plasteel/delivery,/area/quartermaster/storage)
+"auu" = (/obj/machinery/navbeacon{codes = ""; codes_txt = "delivery;dir=4"; freq = 1400; location = "Cargo #1"; name = "navigation beacon"},/mob/living/simple_animal/bot/mulebot{beacon_freq = 1400; home_destination = "Cargo #1"; suffix = "#1"},/turf/simulated/floor/plasteel/delivery,/area/quartermaster/storage)
"auv" = (/turf/simulated/floor/plasteel/bot,/area/quartermaster/storage)
"auw" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"aux" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/folder/yellow,/obj/item/weapon/hand_labeler,/obj/machinery/status_display{name = "cargo status display"; pixel_x = 0; pixel_y = 32; supply_display = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
@@ -1067,7 +1067,7 @@
"auA" = (/turf/simulated/floor/plasteel{icon_state = "loadingarea"},/area/hallway/primary/central)
"auB" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "loadingarea"},/area/hallway/primary/central)
"auC" = (/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plasteel/neutral,/area/maintenance/fsmaint)
-"auD" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/obj/structure/cable/cyan{icon_state = "2-8"},/obj/structure/cable/cyan{icon_state = "1-8"},/obj/machinery/bot/ed209{name = "Officer Pingsky II"; radio_frequency = 1447},/obj/machinery/hologram/holopad,/turf/simulated/floor/bluegrid,/area/turret_protected/aisat_interior{name = "\improper AI Core Lobby"})
+"auD" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/obj/structure/cable/cyan{icon_state = "2-8"},/obj/structure/cable/cyan{icon_state = "1-8"},/obj/machinery/hologram/holopad,/mob/living/simple_animal/bot/ed209{name = "Officer Pingsky II"; radio_channel = "AI Private"},/turf/simulated/floor/bluegrid,/area/turret_protected/aisat_interior{name = "\improper AI Core Lobby"})
"auE" = (/obj/machinery/vending/autodrobe{req_access_txt = ""},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/sleep)
"auF" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep)
"auG" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j1"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep)
@@ -1399,7 +1399,7 @@
"aAU" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/maintenance/disposal)
"aAV" = (/obj/structure/cable/cyan{icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/maintenance/disposal)
"aAW" = (/obj/structure/cable/cyan{icon_state = "1-2"},/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"},/turf/simulated/floor/plasteel,/area/maintenance/disposal)
-"aAX" = (/obj/machinery/mineral/stacking_unit_console{machinedir = 10; pixel_y = -32},/obj/machinery/bot/cleanbot{on = 0},/turf/simulated/floor/plasteel,/area/maintenance/disposal)
+"aAX" = (/obj/machinery/mineral/stacking_unit_console{machinedir = 10; pixel_y = -32},/mob/living/simple_animal/bot/cleanbot{on = 0},/turf/simulated/floor/plasteel,/area/maintenance/disposal)
"aAY" = (/obj/structure/table/wood,/obj/machinery/light/small{dir = 4},/obj/item/weapon/storage/backpack/satchel_norm,/obj/item/weapon/storage/backpack/satchel_norm,/turf/simulated/floor/wood,/area/crew_quarters/sleep)
"aAZ" = (/obj/structure/cable/cyan{icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"aBa" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/cyan/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -1784,7 +1784,7 @@
"aIp" = (/obj/machinery/camera/autoname,/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"aIq" = (/obj/machinery/door/poddoor/shutters/preopen{id = "hallway shutter"; name = "hallway shutter"},/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"aIr" = (/obj/machinery/power/apc{dir = 1; name = "Central Primary Hallway APC"; pixel_y = 24},/obj/structure/cable/cyan{icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
-"aIs" = (/obj/machinery/bot/secbot/beepsky{desc = "It's Officer Beepsky! Powered by a potato and a shot of whiskey, and with a sturdier reinforced chassis, too. "; health = 45; maxhealth = 45; name = "Officer Beepsky"},/obj/structure/cable/cyan{icon_state = "1-2"},/obj/structure/cable/cyan{icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
+"aIs" = (/obj/structure/cable/cyan{icon_state = "1-2"},/obj/structure/cable/cyan{icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/mob/living/simple_animal/bot/secbot/beepsky{desc = "It's Officer Beepsky! Powered by a potato and a shot of whiskey, and with a sturdier reinforced chassis, too. "; health = 45; maxHealth = 45; name = "Officer Beepsky"},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"aIt" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/structure/lattice/catwalk,/turf/space,/area/space/nearstation)
"aIu" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness)
"aIv" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/cyan/hidden{icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/fitness)
@@ -1870,9 +1870,8 @@
"aJX" = (/obj/effect/spawner/structure/window/reinforced,/obj/machinery/door/poddoor/preopen{id = "security lockdown"; name = "brig blast door"},/obj/structure/cable/cyan{icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig)
"aJY" = (/obj/machinery/door/airlock/glass_security{name = "security airlock"; req_access_txt = "63"},/obj/structure/cable/cyan{icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/security/brig)
"aJZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/flora/kirbyplants{icon_state = "plant-02"; layer = 4.1},/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
-"aKa" = (/obj/structure/bed/chair/comfy/teal{icon_state = "comfychair"; dir = 4},/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
-"aKb" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
-"aKc" = (/obj/structure/bed/chair/comfy/teal{icon_state = "comfychair"; dir = 8},/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
+"aKa" = (/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
+"aKb" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
"aKd" = (/obj/structure/flora/kirbyplants{icon_state = "plant-02"; layer = 4.1},/turf/simulated/floor/plasteel/black,/area/hallway/primary/central)
"aKe" = (/turf/simulated/wall/r_wall,/area/medical/genetics_cloning)
"aKf" = (/turf/simulated/wall,/area/medical/genetics_cloning)
@@ -1933,7 +1932,7 @@
"aLi" = (/obj/machinery/chem_heater,/turf/simulated/floor/plasteel/white,/area/maintenance/asmaint2)
"aLj" = (/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel/white,/area/toxins/xenobiology)
"aLk" = (/obj/machinery/chem_master,/turf/simulated/floor/plasteel/white,/area/maintenance/asmaint2)
-"aLl" = (/obj/machinery/bot/medbot/derelict{name = "\improper Dangerous Old Medibot"; radio_frequency = null; remote_disabled = 1; req_access_txt = "150"; req_one_access = null; treatment_brute = "itching_powder"; treatment_fire = "formaldehyde"; treatment_oxy = "itching_powder"; treatment_tox = "formaldehyde"},/turf/simulated/floor/plasteel/white,/area/maintenance/asmaint2)
+"aLl" = (/mob/living/simple_animal/bot/medbot/derelict{name = "\improper Dangerous Old Medibot"; radio_channel = null; remote_disabled = 1; treatment_brute = "itching_powder"; treatment_fire = "formaldehyde"; treatment_oxy = "itching_powder"; treatment_tox = "formaldehyde"},/turf/simulated/floor/plasteel/white,/area/maintenance/asmaint2)
"aLm" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{name = "acidproof air injector"; unacidable = 1},/turf/simulated/floor/engine,/area/toxins/xenobiology)
"aLn" = (/obj/structure/disposaloutlet{dir = 1},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/engine,/area/toxins/xenobiology)
"aLo" = (/obj/machinery/door/airlock/research{name = "xenobiology door"; req_access_txt = "55"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/toxins/xenobiology)
@@ -2318,7 +2317,7 @@
"aSD" = (/obj/machinery/sleeper{dir = 4; icon_state = "sleeper-open"},/obj/machinery/atmospherics/pipe/simple/cyan/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/medbay)
"aSE" = (/turf/simulated/floor/plasteel/warnwhite{icon_state = "warnwhite"; dir = 8},/area/medical/medbay)
"aSF" = (/obj/machinery/door/airlock/glass{name = "glass door"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
-"aSG" = (/obj/structure/cable/cyan{icon_state = "1-2"},/obj/machinery/bot/medbot{auto_patrol = 1; name = "Medibird"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "\improper South Hallway"})
+"aSG" = (/obj/structure/cable/cyan{icon_state = "1-2"},/mob/living/simple_animal/bot/medbot{auto_patrol = 1; name = "Medibird"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "\improper South Hallway"})
"aSH" = (/turf/simulated/floor/plasteel/purple/side{icon_state = "purple"; dir = 8},/area/hallway/primary/aft{name = "\improper South Hallway"})
"aSI" = (/obj/structure/bookcase/random/reference,/turf/simulated/floor/wood,/area/library)
"aSJ" = (/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "\improper South Hallway"})
@@ -3096,7 +3095,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaHfaDZbahaEaaDoaDoaDYaDZaHgaDZaEaaDoaEQaHhaHhaHiaHjaDYaFLaFLaFLaFLaFLaElaHkaFOaFPaEiaEmaBqaElaElaHlaBqaAJaAJaHmaAJaDyaDyaDyaAJaxhawwaFeaGEaGEaHnaEraHoaHpaHqaHraHsaAlaAMaAlaHtatSaGKaGLatSaHtawAayIawwaEFaHuaHvaHwaHxaHyaGRaHzaHAaHBaHCaHDaHEaHFazLaAxaHGaCyaFuaFuaHaaHIaHJaHKaHLaHMaHNaHNaHNaHOaFxaHNaJFaHNaHNaHNaHNaAxazLaHQaHRaAxazLaFxaFxaFxaFxaFxaFxaFxaFxaAxazLaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDZaHSaHTaHUaHVaHWaHTaHSaHTaHTaHTaHTaHTaHTaHTaHXaHTaHXaHYaHZaIaaElaIbaIcaIdaIeaIfaIgaIgaIgaIgaIgaIgaIgaIgaIgaIhaIgaIgaIiaIgaIjbaxbavavJavJavJavJaImavJaInavUaIoazkaIpavJaIqavJavJavJavJavJavJaIraIsbayaGWaGWaIuaIvaIwaIxaIyaIzaIAaEDaAlaAlaAlaAlaAlaAlaIBaCyaZQaGlaHaaICaIDaIEaIFaIGaIHaIHaIIaIIaJGaIIaJHaHNaHNaJIaHNaAxazLaILaAxaAxazLaFxaFuaFuaIMaFyaFuaFuaFxaAxazLaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDZaINaHTaHUaHVaIOaHTaHTaHTaHTaHTaHTaHTaHTaHTaHXaHTaIPaHYaHZaIaaElaIbaIQbazaISaITaIUaIVaIWaIXaIYaIXaIZaIXaIXaJaaJbaJcaJdaJeaJfaJgaJhaJhaJiaJhaJhaJjaJhaJhaJkaJlaJmaJnaJhaJoaJhaJhaJlaJhaJhaJhaJhbbbbaXaJqaJraHvaJsaJtaJtaJuaJvbbcaJwaAlaEBaJxaFoaFoaAlaHGaCyaFtaFuaHaaJzaJAaJBaJBaJCaHNaHNaHNaHNaFxaKxaKyaHNaLgaKYaJyazMazLaLhaBhaLiazLaFxaFuaJJaFuaJKaJJaFuaFxaAxazLaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDZaINaHTaHWaJLaHWaHTaHTaJMaJMaJMaJMaJNaHhaHhaGvaDpaDYaFLaFLaFLaFLaFLaIQaFOaJOaJPaJQaJRaJSaJTaJUaJVaJWaJXaJXaJXaJWaJYaJXaJYaJWaJXaJXaJXaJWaJZaKaaKbaKbaKcaKdaKeaKeaKeaKeaKeaKeaKeaKfaKgaKhaKiaKjaKkaKlaEFaKmaJqaKnaKnaKnaJqaKoaKpaKqaDKaBzaBAaBzaBzaKraHGaCyaJyaJyaJybbdbdEbdDaJyaHaaHaaHaaHaaHaaFxaLjaKyaJyaJyaJyaJyaAxaBhaBhaLlaLkazLaFxaFuaFuaJJaFuaFuaFuaFxaAxazLaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDZaINaHTaHWaJLaHWaHTaHTaJMaJMaJMaJMaJNaHhaHhaGvaDpaDYaFLaFLaFLaFLaFLaIQaFOaJOaJPaJQaJRaJSaJTaJUaJVaJWaJXaJXaJXaJWaJYaJXaJYaJWaJXaJXaJXaJWaJZaKaaKbaKaaKaaKdaKeaKeaKeaKeaKeaKeaKeaKfaKgaKhaKiaKjaKkaKlaEFaKmaJqaKnaKnaKnaJqaKoaKpaKqaDKaBzaBAaBzaBzaKraHGaCyaJyaJyaJybbdbdEbdDaJyaHaaHaaHaaHaaHaaFxaLjaKyaJyaJyaJyaJyaAxaBhaBhaLlaLkazLaFxaFuaFuaJJaFuaFuaFuaFxaAxazLaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDZaINaHTaHTaHTaHTaHTaHTaKzaKzaKzaKzaEUaKAaEeaHiaGwaDqaaaaayaaaaaaaFLaIQaFOaKBaKCaJQaJRaKDaKEaJUaKFaJWaKGaKHaKIaKJaKKaKLaKMaKJaKNaKOaKPaJWatSatSatSatSatSatSaKeaKQaKRaKSaKTaKUaKVaKfaKWaKXaLZaKiaKkaKZaEFaGMaHuaHuaLaaHuaHuaHuaLbaGMaAlaFnaFnaLcaLcaAlaQVbdFbdHbdGbdJbdIaLeaLfaJyaFuaFuaHaaFuaFuaFxaMNaNQaMOaOLaNRaJyaAxaONaOMaBhaOOaCyaFxaLmaLnaFuaFuaLnaLmaFxaLoaJyaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaDZaHSaHTaHTaHTaHTaHTaHTaHTaHTaHTaHTaHhaEeaEeaLpaEfaEgaaaaayaayaayaFLaIQaFOaLqaLraLsaLtaLuaJVaLvaJVaJWaLwaKHaLxaKJaLyaLzaLAaKJaLBaKOaLCaJWaLDaLEaLDaLFaLGaLDaKeaLHaLIaLJaLKbdKaLMaLNaLOaKXaKXaLPaKkaKZaEFaEFaEFaEFaEFaEFaEFaEFaEFaEFaLQaAlaAlaAlaAlaAlaHGaCybdMbdLbdObdNaLeaLVaJyaLWbdPaHabdPaLWaFxaHNaKyaOPaHNaNRaJyaFxaNUaFxaFxaFxaFxaMaaMbaHcaMcaMdaHcaMbaMaaMeaFxaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaMfaMgaMhaMhaMhaMhaHTaHTaHTaHTaHTaHTaDZaEeaEeaMiaEfaEXaaaaayaaaaaaaFLaIQaMjaAIaAIaAIaJWaMkaJWaJWaJWaJWaMlaMmaMlaKJaJYaMlaJYaKJaMlaMnaMlaJWatSatSatSatSatSatSaKeaMoaMpaMqaMraMsaMtaLNaMuaMvaMwaKiaKkaKZaMxaMyaMzaMAaMBaMCaMDaMEaMEaMFaMGaMHaMIaMJaMKazLaMLaCyaCyaFxaFxaFxaMMaFxaFxaFxaFxaFxaFxaFxaFxaHNaOVaMPaMPaMPaMPaOWaMPaMQaMRaMSaMTaMUaMVaMWaMXaMYaMZaNaaNbaJCaFxaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/_maps/map_files/DiscStation/DiscStation.dmm b/_maps/map_files/DiscStation/DiscStation.dmm
index 6bd8d1d4f51..f0bea79e35b 100644
--- a/_maps/map_files/DiscStation/DiscStation.dmm
+++ b/_maps/map_files/DiscStation/DiscStation.dmm
@@ -1,8 +1,8 @@
"aaa" = (/turf/space,/area/space)
-"aab" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aab" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aac" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aad" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
-"aae" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aae" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aaf" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aag" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aah" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -23,7 +23,7 @@
"aaw" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aax" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aay" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"aaz" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"aaz" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aaA" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aaB" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aaC" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -99,8 +99,8 @@
"abU" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "AI Chamber APC"; pixel_y = 24},/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai)
"abV" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai)
"abW" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple"; icon_state = "darkpurple"},/obj/machinery/power/terminal{dir = 8},/obj/machinery/camera/motion{c_tag = "AI Core"},/turf/simulated/floor/plasteel{tag = "icon-warningline"; icon_state = "warningline"},/area/turret_protected/ai)
-"abX" = (/turf/simulated/floor/plating/airless{dir = 9; icon_state = "warnplate"},/area/space)
-"abY" = (/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/space)
+"abX" = (/turf/simulated/floor/plating/airless{dir = 9; icon_state = "warnplate"},/area/space/nearstation)
+"abY" = (/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/space/nearstation)
"abZ" = (/obj/structure/cable/yellow{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxport)
"aca" = (/obj/structure/lattice/catwalk,/obj/structure/cable/yellow,/turf/space,/area/solar/auxport)
"acb" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurplecorners"; icon_state = "darkpurplecorners"},/obj/machinery/porta_turret{ai = 1; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-warninglinecorners"; icon_state = "warninglinecorners"},/area/turret_protected/ai)
@@ -110,6945 +110,7045 @@
"acf" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
"acg" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHWEST)"; icon_state = "darkpurple"; dir = 10},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHWEST)"; icon_state = "warningline"; dir = 10},/area/turret_protected/ai)
"ach" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurplecorners (WEST)"; icon_state = "darkpurplecorners"; dir = 8},/obj/machinery/porta_turret{ai = 1; dir = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-warninglinecorners (NORTH)"; icon_state = "warninglinecorners"; dir = 1},/area/turret_protected/ai)
-"aci" = (/turf/simulated/floor/plating/airless{dir = 1; icon_state = "warnplate"},/area/space/nearstation)
-"acj" = (/turf/simulated/floor/plating/airless,/area/space)
+"aci" = (/turf/simulated/floor/plating/airless{tag = "icon-warnplatecorner (EAST)"; icon_state = "warnplatecorner"; dir = 4},/area/space/nearstation)
+"acj" = (/turf/simulated/floor/plating/airless,/area/space/nearstation)
"ack" = (/turf/simulated/wall,/area/solar/auxstarboard)
"acl" = (/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"acm" = (/obj/machinery/camera{c_tag = "Fore Starboard Solars"; dir = 1},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"acn" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"aco" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"acp" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"acq" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"acr" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"acs" = (/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"act" = (/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"acu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"acv" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxport)
-"acw" = (/turf/simulated/floor/plasteel{tag = "icon-darkpurple (SOUTHEAST)"; icon_state = "darkpurple"; dir = 6},/turf/simulated/floor/plasteel{tag = "icon-warningline (SOUTHEAST)"; icon_state = "warningline"; dir = 6},/area/turret_protected/ai)
-"acx" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"acy" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"acz" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f6"},/area/shuttle/pod_1)
-"acA" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
-"acB" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f10"},/area/shuttle/pod_1)
-"acC" = (/turf/simulated/wall/r_wall,/area/gateway)
-"acD" = (/turf/simulated/wall/r_wall,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"acE" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"acF" = (/turf/simulated/wall,/area/maintenance/auxsolarstarboard)
-"acG" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"acH" = (/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"acI" = (/turf/simulated/wall,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"acJ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxport)
-"acK" = (/turf/simulated/wall,/area/ai_monitored/storage/satellite)
-"acL" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/satellite)
-"acM" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"acN" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1; pixel_y = 1},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"},/area/turret_protected/ai)
-"acO" = (/obj/machinery/door/window{dir = 1; name = "AI Core Door"; req_access_txt = "16"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai)
-"acP" = (/obj/structure/window/reinforced{dir = 1; pixel_y = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/turretid{name = "AI Chamber turret control"; pixel_x = 5; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai)
-"acQ" = (/turf/simulated/wall/shuttle{icon_state = "swall3"},/area/shuttle/pod_1)
-"acR" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{pixel_x = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
-"acS" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/plasteel{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/gateway)
-"acT" = (/obj/machinery/gateway{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/gateway)
-"acU" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/plasteel{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/gateway)
-"acV" = (/turf/simulated/floor/plasteel/black,/area/gateway)
-"acW" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/head/hardhat/orange{name = "protective hat"},/obj/item/clothing/head/hardhat/orange{name = "protective hat"},/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"acX" = (/obj/structure/closet/secure_closet/medical1{pixel_x = 0},/obj/machinery/alarm{dir = 2; icon_state = "alarm0"; pixel_x = 0; pixel_y = 22},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"acY" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"acZ" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"ada" = (/obj/structure/rack,/obj/item/weapon/hatchet,/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"adb" = (/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"adc" = (/obj/effect/decal/cleanable/blood/old,/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"add" = (/obj/machinery/power/solar_control{id = "biodome"; name = "Biodome Solar Control"; track = 0},/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"ade" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"adf" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable/orange{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adg" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable/orange{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adh" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 28},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adi" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adj" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = -5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = -27},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 27; pixel_y = -5},/obj/effect/landmark/start{name = "AI"},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = 32; pixel_y = -32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = -32},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"adk" = (/obj/machinery/atmospherics/components/unary/vent_scrubber,/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adl" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 28},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adm" = (/obj/machinery/atmospherics/components/unary/tank/air,/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adn" = (/obj/machinery/atmospherics/components/unary/tank,/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"ado" = (/turf/simulated/floor/plating/airless{dir = 8; icon_state = "warnplate"},/area/space)
-"adp" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
-"adq" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/gateway)
-"adr" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway)
-"ads" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/gateway)
-"adt" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/reagent_containers/syringe/charcoal,/obj/item/weapon/reagent_containers/syringe/epinephrine{pixel_x = -1; pixel_y = 2},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"adu" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"adv" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; layer = 2.1; on = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"adw" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/gateway)
-"adx" = (/turf/simulated/floor/plating{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"ady" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"adz" = (/obj/machinery/power/terminal,/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -29},/obj/structure/cable/yellow{icon_state = "0-4"; d2 = 4},/obj/machinery/camera{c_tag = "Fore Starboard Solar Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"adA" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard)
-"adB" = (/obj/structure/rack,/obj/item/weapon/weldingtool,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"adC" = (/obj/structure/rack,/turf/simulated/floor/plating,/area/maintenance/fsmaint{name = "Fore Starboard Maintenance"})
-"adD" = (/obj/machinery/light/small{dir = 8},/obj/machinery/recharge_station,/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adE" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adF" = (/obj/structure/cable/orange{tag = "icon-1-4"; icon_state = "1-4"},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adG" = (/obj/machinery/power/port_gen/pacman,/obj/structure/cable/orange{tag = "icon-0-8"; icon_state = "0-8"},/obj/machinery/camera{c_tag = "MiniSat Electrical"},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adI" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/bluegrid{name = "Mainframe Base"},/area/turret_protected/ai)
-"adL" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/machinery/camera{c_tag = "MiniSat Atmospherics"; dir = 2; network = list("SS13","RD")},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adM" = (/obj/machinery/atmospherics/components/binary/pump{dir = 0; name = "Air Out"; on = 1},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
-"adN" = (/obj/machinery/atmospherics/components/binary/pump/on{tag = "icon-pump_map (NORTH)"; icon_state = "pump_map"; dir = 1},/turf/simulated/floor/plasteel/black,/area/ai_monitored/storage/satellite)
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-"ckd" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/storage/tech)
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-"cki" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/storage/tech)
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-"ckL" = (/obj/machinery/door/window/eastright{base_state = "left"; icon_state = "left"; name = "Fitness Ring"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/fitness)
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-"clB" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/storage/tech)
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-"clE" = (/turf/simulated/floor/wood,/area/crew_quarters/locker)
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-"clP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/crew_quarters/locker)
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-"clS" = (/turf/simulated/floor/plasteel/black,/area/crew_quarters/locker)
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-"clU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel,/area/crew_quarters/fitness)
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-"clW" = (/turf/simulated/floor/plasteel{tag = "icon-redblue (NORTH)"; icon_state = "redblue"; dir = 1},/area/crew_quarters/fitness)
-"clX" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint{name = "Aft Starboard Maintenance"})
-"clY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/maintenance/asmaint{name = "Aft Starboard Maintenance"})
-"clZ" = (/obj/structure/closet/crate/hydroponics,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint{name = "Aft Starboard Maintenance"})
-"cma" = (/obj/structure/rack,/obj/effect/landmark/costume,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint{name = "Aft Starboard Maintenance"})
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diff --git a/_maps/map_files/DreamStation/dreamstation04.dmm b/_maps/map_files/DreamStation/dreamstation04.dmm
index 6419d230a78..e38ded0dd87 100644
--- a/_maps/map_files/DreamStation/dreamstation04.dmm
+++ b/_maps/map_files/DreamStation/dreamstation04.dmm
@@ -1,7 +1,7 @@
"aaa" = (/turf/space,/area/space)
"aab" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space)
-"aac" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space)
-"aad" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
+"aac" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
+"aad" = (/obj/structure/lattice,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area/space)
"aae" = (/obj/structure/lattice,/turf/space,/area/space)
"aaf" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on,/turf/simulated/floor/plating/airless,/area/storage/secure)
"aag" = (/turf/simulated/wall,/area/storage/secure)
@@ -12,7534 +12,7623 @@
"aal" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plasteel/black,/area/storage/secure)
"aam" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{amount = 30},/turf/simulated/floor/plasteel/black,/area/storage/secure)
"aan" = (/obj/machinery/computer/monitor,/obj/structure/cable/blue{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aao" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable/blue{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/power/apc{aidisabled = 0; auto_name = 1; cell_type = 2500; dir = 4; name = "Autoname APC East"; pixel_x = 24; pixel_y = 0},/obj/machinery/bot/floorbot{on = 0},/obj/machinery/camera{c_tag = "AI Satellite Storage"; network = list("Sat"); start_active = 1},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aap" = (/obj/structure/cable/blue{tag = "icon-2-4"; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/aisat)
-"aaq" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/aisat)
-"aar" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/secure)
-"aas" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aat" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; frequency = 1439; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aau" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/cable/blue{tag = "icon-2-4"; icon_state = "2-4"},/obj/structure/cable/blue{tag = "icon-1-8"; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/bot/secbot/pingsky,/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aav" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aaw" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aax" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/secure)
-"aay" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/aisat)
-"aaz" = (/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/aisat)
-"aaA" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "AI Satellite Northwest"; dir = 8; network = list("Sat"); pixel_x = 0; pixel_y = 0; start_active = 1},/turf/simulated/floor/plating,/area/aisat)
-"aaB" = (/obj/structure/cable/yellow{icon_state = "1-4"; d1 = 1; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/light_switch{pixel_x = -24; tag = "w"},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aaC" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel/darkwarning/corner,/area/storage/secure)
-"aaD" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel/darkwarning,/area/storage/secure)
-"aaE" = (/turf/simulated/floor/plasteel/darkwarning/corner{tag = "icon-warndarkcorners (NORTH)"; icon_state = "warndarkcorners"; dir = 1},/area/storage/secure)
-"aaF" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0; tag = "e"},/turf/simulated/floor/plasteel/black,/area/storage/secure)
-"aaG" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "AI Satellite Northeast"; dir = 4; network = list("Sat"); start_active = 1},/turf/simulated/floor/plating,/area/aisat)
-"aaH" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/aisat)
-"aaI" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel/darkwarning,/area/storage/secure)
-"aaJ" = (/obj/structure/cable/yellow,/obj/machinery/power/terminal{dir = 4},/obj/machinery/status_display{layer = 3; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel/darkwarning{tag = "icon-warndark (SOUTHEAST)"; icon_state = "warndark"; dir = 6},/area/storage/secure)
-"aaK" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable/blue,/obj/structure/cable/white{tag = "icon-0-4"; icon_state = "0-4"},/obj/machinery/light,/turf/simulated/floor/plating,/area/storage/secure)
-"aaL" = (/obj/machinery/shieldgen,/obj/structure/cable/white{tag = "icon-0-8"; icon_state = "0-8"},/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel/darkwarning{tag = "icon-warndark (SOUTHWEST)"; icon_state = "warndark"; dir = 10},/area/storage/secure)
-"aaM" = (/obj/machinery/shieldgen,/obj/structure/cable/white{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plasteel/darkwarning,/area/storage/secure)
-"aaN" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/aisat)
-"aaO" = (/turf/simulated/wall,/area/turret_protected/ai)
-"aaP" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai)
-"aaQ" = (/obj/structure/cable/white{tag = "icon-1-10"; icon_state = "1-10"},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
-"aaR" = (/obj/structure/cable/white{tag = "icon-5-10"; icon_state = "5-10"},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
-"aaS" = (/obj/machinery/porta_turret_construct,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/turret_protected/ai)
-"aaT" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"aaU" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"aaV" = (/obj/machinery/flasher{id = "AI"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/white{tag = "icon-2-5"; icon_state = "2-5"},/obj/machinery/camera{c_tag = "AI Chamber North"; network = list("Sat"); start_active = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"aaW" = (/obj/machinery/porta_turret_construct,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/turret_protected/ai)
-"aaX" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"aaY" = (/obj/structure/cable/white{tag = "icon-2-4"; icon_state = "2-4"},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; frequency = 1439; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{tag = "icon-darkbluecorners (NORTH)"; icon_state = "darkbluecorners"; dir = 1},/area/turret_protected/ai)
-"aaZ" = (/obj/structure/cable/white{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel/black,/area/turret_protected/ai)
-"aba" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/obj/structure/cable/white{tag = "icon-1-4"; icon_state = "1-4"},/obj/structure/cable/white{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai)
-"abb" = (/obj/structure/cable/white{tag = "icon-2-8"; icon_state = "2-8"},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{tag = "icon-darkbluecorners (EAST)"; icon_state = "darkbluecorners"; dir = 4},/area/turret_protected/ai)
-"abc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abd" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abe" = (/obj/structure/cable/white{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/black,/area/turret_protected/ai)
-"abf" = (/obj/machinery/porta_turret{ai = 1; dir = 4},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/turret_protected/ai)
-"abg" = (/obj/structure/window/reinforced,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abh" = (/obj/structure/cable/white{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "16"},/obj/machinery/hologram/holopad,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abi" = (/obj/machinery/porta_turret{ai = 1; dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/turret_protected/ai)
-"abj" = (/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abk" = (/turf/simulated/wall/r_wall,/area/aisat)
-"abl" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abm" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abn" = (/obj/effect/landmark/start{name = "AI"},/obj/structure/cable/white,/obj/machinery/power/apc{auto_name = 1; cell_type = 5000; dir = 2; name = "AI Chamber APC"; pixel_y = -24},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = -27; pixel_y = -9},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 29; pixel_y = 0},/obj/machinery/button/flasher{id = "AI"; pixel_x = 26; pixel_y = -24},/obj/machinery/turretid{name = "AI Chamber turret control"; pixel_x = -22; pixel_y = -25},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abo" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abp" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abq" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating,/area/aisat)
-"abr" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/cable/blue{tag = "icon-2-4"; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{dir = 4},/obj/machinery/camera{c_tag = "AI Satellite West 1"; dir = 8; network = list("Sat"); pixel_x = 0; pixel_y = 0; start_active = 1},/turf/simulated/floor/plating,/area/aisat)
-"abs" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/wall/r_wall,/area/aisat)
-"abt" = (/turf/space,/obj/item/weapon/dice/d8{desc = "A die with eight sides. It feels.... incredibly lucky. The six is slightly darker than the other numbers."; tag = "six"},/obj/item/weapon/paper/crumpled{info = "Or were they somewhere else, hmm..."},/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"},/obj/item/clothing/under/chameleon,/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"},/area/turret_protected/ai)
-"abu" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = -2},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -28},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 23},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abv" = (/obj/machinery/door/window{dir = 8; name = "AI Core Door"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abw" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/obj/structure/cable/white{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai)
-"abx" = (/obj/machinery/flasher{id = "AI"; pixel_x = 24; pixel_y = 0},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"aby" = (/obj/machinery/flasher{id = "AI"; pixel_x = -24; pixel_y = 0},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abz" = (/obj/machinery/door/window{dir = 4; name = "AI Core Door"; req_access_txt = "16"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abA" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 28; pixel_y = -2},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 23},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -27},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abB" = (/turf/space,/obj/item/weapon/dice/d8{desc = "A die with eight sides. It feels.... incredibly lucky. The five is slightly darker than the other numbers."; tag = "five"},/obj/item/weapon/paper/crumpled{info = "The seventh is locked safe away..."},/obj/item/device/batterer{max_uses = 1; origin_tech = "magnets=3;combat=3"},/obj/structure/cable/blue{tag = "icon-0-4"; icon_state = "0-4"},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg2"},/area/turret_protected/ai)
-"abC" = (/obj/structure/cable/blue{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/camera{c_tag = "AI Satellite East 1"; dir = 4; network = list("Sat"); start_active = 1},/turf/simulated/floor/plating,/area/aisat)
-"abD" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable/white{tag = "icon-0-10"; icon_state = "0-10"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
-"abE" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
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-"abG" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/newscaster/security_unit{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/white{tag = "icon-2-5"; icon_state = "2-5"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
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-"btP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit)
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-"bOK" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
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-"bOO" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/hallway/primary/central)
-"bOP" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central)
-"bOQ" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel/vault{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bOR" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel/vault{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bOS" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel/vault{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"bOU" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel/vault{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bOV" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel/vault{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bOW" = (/turf/simulated/floor/plasteel/vault{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bOX" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bOY" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bOZ" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bPa" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; layer = 2.4; on = 1},/turf/simulated/floor/plasteel/black,/area/security/main)
-"bPb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/obj/machinery/camera{c_tag = "Escape Pod 3"; dir = 4; network = list("SS13","Brig")},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/security/prison)
-"bPc" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/toxins/mixing)
-"bPd" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{dir = 4; id = "pod3"; name = "escape pod 3"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
-"bPe" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
-"bPf" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
-"bPg" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/shuttle/pod_3)
-"bPh" = (/obj/structure/table/glass,/obj/item/weapon/reagent_containers/food/snacks/grown/poppy,/obj/item/weapon/reagent_containers/food/snacks/grown/poppy,/obj/item/weapon/reagent_containers/food/snacks/grown/harebell,/turf/simulated/floor/plasteel{tag = "icon-chapel (NORTHWEST)"; icon_state = "chapel"; dir = 9},/area/chapel/main)
-"bPi" = (/obj/structure/bed/chair{dir = 8},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-chapel (NORTHEAST)"; icon_state = "chapel"; dir = 5},/area/chapel/main)
-"bPj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/hallway/primary/starboard{name = "Aft Starboard Hallway"})
-"bPk" = (/obj/machinery/door/airlock/glass_engineering{name = "Server Room"; req_access_txt = "61"},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/general/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel/darkyellow,/area/tcommsat/computer)
-"bPl" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPm" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"bPp" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel/neutral/corner{tag = "icon-neutralcorner (EAST)"; icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPq" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{layer = 2.4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
-"bPr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPs" = (/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/neutral/corner{tag = "icon-neutralcorner (NORTH)"; icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPu" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"bPw" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/camera{c_tag = "Aft Port Hallway West 2"; network = list("SS13")},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"bPy" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/warning/corner{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/hallway/primary/aft{name = "Aft Port Hallway"})
-"bPz" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"bPD" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{layer = 2.4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/storage/tools)
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-"bPK" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "L1"},/area/hallway/primary/central)
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-"bPS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel/neutral/side{tag = "icon-neutral (NORTH)"; icon_state = "neutral"; dir = 1},/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"bQj" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/security/prison)
-"bQk" = (/turf/space,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/wall/shuttle{icon_state = "swall_f5"; dir = 2},/area/shuttle/pod_3)
-"bQl" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f9"; dir = 2},/area/shuttle/pod_3)
-"bQm" = (/obj/structure/table/glass,/obj/item/weapon/reagent_containers/food/snacks/grown/poppy,/turf/simulated/floor/plasteel{tag = "icon-chapel (SOUTHWEST)"; icon_state = "chapel"; dir = 10},/area/chapel/main)
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-"cLq" = (/obj/structure/cable/orange{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/wall{desc = "A huge chunk of metal used to separate rooms. There is a small hook etched on it."},/area/quartermaster/storage)
-"cLr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Unisex Showers"; req_access_txt = "0"},/turf/simulated/floor/plasteel/freezer,/area/crew_quarters/toilet)
-"cLs" = (/obj/structure/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel/brown,/area/quartermaster/miningdock)
-"cLt" = (/obj/machinery/requests_console{department = "Mining"; departmentType = 0; name = "Mining RC"; pixel_x = 0; pixel_y = -30},/obj/machinery/light,/turf/simulated/floor/plasteel/brown,/area/quartermaster/miningdock)
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-"cLv" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel/brown,/area/quartermaster/miningdock)
-"cLw" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; on = 1},/obj/machinery/camera{c_tag = "Mining Office"; dir = 1; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = -25; tag = "SOUTH"},/turf/simulated/floor/plasteel/purple/side,/area/quartermaster/miningdock)
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-"cLy" = (/obj/structure/closet/body_bag,/obj/item/weapon/tank/internals/plasmaman/belt/full{name = "plasma tank"},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"},/area/hallway/primary/aft{name = "Aft Port Hallway"})
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-"cLP" = (/turf/simulated/floor/plasteel/purple/side{tag = "icon-purple (NORTH)"; icon_state = "purple"; dir = 1},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel/warningline{tag = "icon-warningline (NORTH)"; icon_state = "warningline"; dir = 1},/area/toxins/mixing)
-"cLQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/toxins/mixing)
-"cLR" = (/obj/machinery/camera{c_tag = "Toxins Launch Room"; network = list("SS13","Sci")},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20; tag = "NORTH"},/turf/simulated/floor/plasteel,/area/toxins/mixing)
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-"cLT" = (/turf/simulated/floor/plasteel/warning{dir = 4},/area/toxins/mixing)
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-"cMe" = (/obj/structure/bed/chair,/turf/simulated/floor/plasteel/purple/side,/area/toxins/mixing)
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-"cMs" = (/obj/structure/bed,/obj/structure/cable/green{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "Autoname APC North"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"},/area/crew_quarters/sleep)
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-"cMD" = (/obj/machinery/recycler,/obj/machinery/conveyor{dir = 8; id = "garbage"},/turf/simulated/floor/plating{burnt = 1; icon_state = "panelscorched"},/area/maintenance/disposal)
-"cME" = (/obj/machinery/mineral/stacking_machine{input_dir = 8; output_dir = 2},/turf/simulated/floor/plating{broken = 1; icon_state = "platingdmg3"},/area/maintenance/disposal)
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-"cMG" = (/obj/machinery/atmospherics/pipe/simple/supply/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/apmaint)
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diff --git a/_maps/map_files/MetaStation/MetaStation.v41I.dmm b/_maps/map_files/MetaStation/MetaStation.v41I.dmm
index 8c44223d832..93f14a01a9b 100644
--- a/_maps/map_files/MetaStation/MetaStation.v41I.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.v41I.dmm
@@ -1,7 +1,7 @@
"aaa" = (/turf/space,/area/space)
"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
"aac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space)
-"aad" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aad" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aae" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
"aaf" = (/obj/structure/lattice,/turf/space,/area/space)
"aag" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
@@ -316,7 +316,7 @@
"agd" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/storage/secure/safe{name = "armory safe B"; pixel_x = 6; pixel_y = 28},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/security/armory)
"age" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/security/armory)
"agf" = (/obj/machinery/flasher/portable,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/ai_monitored/security/armory)
-"agg" = (/obj/machinery/bot/secbot{health = 35; name = "Securitron #359"; on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ai_monitored/security/armory)
+"agg" = (/mob/living/simple_animal/bot/secbot{health = 35; name = "Securitron #359"; on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ai_monitored/security/armory)
"agh" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun/advtaser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/gun/advtaser,/obj/item/weapon/gun/energy/gun/advtaser{pixel_x = 3; pixel_y = -3},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/ai_monitored/security/armory)
"agi" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/security/armory)
"agj" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/ai_monitored/security/armory)
@@ -1163,7 +1163,7 @@
"aws" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"},/turf/simulated/floor/plasteel,/area/security/brig)
"awt" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig)
"awu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig)
-"awv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/bot/secbot/beepsky{desc = "It's Officer Beepsky! Powered by a potato and a shot of whiskey, and with a sturdier reinforced chassis, too. "; health = 45; maxhealth = 45; name = "Officer Beepsky"},/turf/simulated/floor/plasteel,/area/security/brig)
+"awv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/mob/living/simple_animal/bot/secbot/beepsky{desc = "It's Officer Beepsky! Powered by a potato and a shot of whiskey, and with a sturdier reinforced chassis, too. "; health = 45; maxHealth = 45; name = "Officer Beepsky"},/turf/simulated/floor/plasteel,/area/security/brig)
"aww" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/brig)
"awx" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig)
"awy" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; on = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig)
@@ -1893,7 +1893,7 @@
"aKu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"aKv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8; initialize_directions = 11},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/quartermaster/storage)
"aKw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/window/reinforced{dir = 1; pixel_y = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "loadingarea"},/area/quartermaster/storage)
-"aKx" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/machinery/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window/northleft,/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/storage)
+"aKx" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window/northleft,/obj/machinery/light{dir = 4},/mob/living/simple_animal/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/storage)
"aKy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63;48;50"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"})
"aKz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63;48;50"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"})
"aKA" = (/turf/simulated/wall,/area/storage/primary)
@@ -2045,7 +2045,7 @@
"aNq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"aNr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Cargo Technician"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"aNs" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "loadingarea"},/area/quartermaster/storage)
-"aNt" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/bot/mulebot{home_destination = "QM #3"; suffix = "#3"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/storage)
+"aNt" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/bot/mulebot{home_destination = "QM #3"; suffix = "#3"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/storage)
"aNu" = (/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/storage/primary)
"aNv" = (/turf/simulated/floor/plasteel,/area/storage/primary)
"aNw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/storage/primary)
@@ -2814,7 +2814,7 @@
"bcf" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"bcg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
"bch" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
-"bci" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 2; initialize_directions = 11},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/bot/cleanbot{auto_patrol = 1; icon_state = "cleanbot1"; mode = 0; name = "Mopficcer Sweepsky"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
+"bci" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 2; initialize_directions = 11},/obj/structure/disposalpipe/segment{dir = 4},/mob/living/simple_animal/bot/cleanbot{auto_patrol = 1; icon_state = "cleanbot1"; mode = 0; name = "Mopficcer Sweepsky"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
"bcj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
"bck" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1; initialize_directions = 11},/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
"bcl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
@@ -3625,7 +3625,7 @@
"brK" = (/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch{icon_state = "door_closed"; name = "MiniSat Antechamber"; req_one_access_txt = "32;19"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"brL" = (/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"brM" = (/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"brN" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/bot/secbot/pingsky,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"brN" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/mob/living/simple_animal/bot/secbot/pingsky,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"brO" = (/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"brP" = (/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/structure/cable/yellow{icon_state = "1-4"; d1 = 1; d2 = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"brQ" = (/obj/structure/cable/yellow{icon_state = "4-8"; d1 = 4; d2 = 8},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance_hatch{name = "MiniSat Maintenance"; req_access_txt = "32"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
@@ -3744,7 +3744,7 @@
"btZ" = (/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = 32},/obj/machinery/porta_turret{ai = 1; dir = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; dir = 4; name = "Research Monitor"; network = list("RD"); pixel_x = -28; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/turret_protected/aisat_interior)
"bua" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/apc{aidisabled = 0; cell_type = 5000; dir = 2; name = "MiniSat Foyer APC"; pixel_x = 0; pixel_y = -29},/obj/structure/cable/yellow,/obj/machinery/camera/motion{c_tag = "MiniSat Foyer"; dir = 8; network = list("MiniSat")},/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"; dir = 8},/area/turret_protected/tcomfoyer{name = "\improper MiniSat Foyer"})
"bub" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/aisat_interior)
-"buc" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/bot/floorbot,/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"; dir = 8},/area/turret_protected/aisat_interior)
+"buc" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/mob/living/simple_animal/bot/floorbot,/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"; dir = 8},/area/turret_protected/aisat_interior)
"bud" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"; dir = 8},/area/turret_protected/aisat_interior)
"bue" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"buf" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior)
@@ -4096,7 +4096,7 @@
"bAN" = (/obj/structure/bed/chair/wood/wings{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/theatre)
"bAO" = (/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "Engineering"; name = "Engineering Security Doors"; opacity = 0},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/break_room)
"bAP" = (/obj/machinery/power/apc{dir = 1; name = "Theatre APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/table/wood,/obj/item/clothing/glasses/monocle,/turf/simulated/floor/wood,/area/crew_quarters/theatre)
-"bAQ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/bot/cleanbot,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior)
+"bAQ" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/mob/living/simple_animal/bot/cleanbot,/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior)
"bAR" = (/turf/simulated/wall,/area/crew_quarters/theatre)
"bAS" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/machinery/power/apc{dir = 2; name = "MiniSat Maint APC"; pixel_x = 0; pixel_y = -26},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow,/obj/item/stack/sheet/mineral/plasma{amount = 35; layer = 3.1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/ai_monitored/storage/secure{name = "MiniSat Maintenance"})
"bAT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel{dir = 8; icon_state = "caution"},/area/hallway/primary/starboard)
@@ -4534,7 +4534,7 @@
"bJj" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bJk" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/bed/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bJl" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
-"bJm" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 2},/turf/simulated/floor/wood,/area/crew_quarters/bar)
+"bJm" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 2},/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bJn" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/theatre)
"bJo" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/carpet,/area/crew_quarters/theatre)
"bJp" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/carpet,/area/crew_quarters/theatre)
@@ -4601,7 +4601,7 @@
"bKy" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/maintcentral{name = "Central Maintenance"})
"bKz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
"bKA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central)
-"bKB" = (/obj/structure/table,/obj/item/clothing/head/cakehat,/obj/machinery/newscaster{pixel_x = -30; pixel_y = 0},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
+"bKB" = (/obj/structure/table,/obj/item/clothing/head/hardhat/cakehat,/obj/machinery/newscaster{pixel_x = -30; pixel_y = 0},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bKC" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bKD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/bed/stool{pixel_y = 8},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"bKE" = (/obj/machinery/light,/obj/machinery/camera{c_tag = "Kitchen Hatch"; dir = 1; network = list("SS13")},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
@@ -4977,7 +4977,7 @@
"bRK" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
"bRL" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
"bRM" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/hallway/secondary/entry{name = "Arrivals"})
-"bRN" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"bRN" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"bRO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint2{name = "Port Maintenance"})
"bRP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating{icon_state = "platingdmg2"},/area/maintenance/fpmaint2{name = "Port Maintenance"})
"bRQ" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/poster/legit,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"})
@@ -5705,7 +5705,7 @@
"cfK" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/shower{dir = 4; icon_state = "shower"; name = "emergency shower"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
"cfL" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8; initialize_directions = 11},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
"cfM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
-"cfN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/bot/medbot{auto_patrol = 1; desc = "A little medical robot, officially part of the NanoTrasen medical inspectorate. He looks somewhat underwhelmed."; name = "Inspector Johnson"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
+"cfN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/mob/living/simple_animal/bot/medbot{auto_patrol = 1; desc = "A little medical robot, officially part of the NanoTrasen medical inspectorate. He looks somewhat underwhelmed."; name = "Inspector Johnson"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
"cfO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
"cfP" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
"cfQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"})
@@ -5821,7 +5821,7 @@
"chW" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "vault"},/area/medical/sleeper{name = "Sleepers"})
"chX" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = -3},/obj/item/weapon/storage/firstaid/brute{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/brute,/obj/item/weapon/storage/firstaid/brute{pixel_x = -3; pixel_y = -3},/obj/machinery/power/apc{dir = 2; name = "Medbay Storage APC"; pixel_y = -24},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/light_switch{pixel_x = -26; pixel_y = 0},/obj/machinery/light/small,/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 10; icon_state = "whiteblue"},/area/medical/medbay2{name = "Medbay Storage"})
"chY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay2{name = "Medbay Storage"})
-"chZ" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/bot/cleanbot{name = "Scrubs, MD"; on = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay2{name = "Medbay Storage"})
+"chZ" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/bot/cleanbot{name = "Scrubs, MD"; on = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay2{name = "Medbay Storage"})
"cia" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay2{name = "Medbay Storage"})
"cib" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = -3},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/o2{pixel_x = -3; pixel_y = -3},/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 6; icon_state = "whiteblue"},/area/medical/medbay2{name = "Medbay Storage"})
"cic" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 10; icon_state = "whiteblue"},/area/medical/medbay{name = "Medbay Central"})
@@ -6514,7 +6514,7 @@
"cvn" = (/obj/machinery/computer/aifixer,/obj/structure/window/reinforced{dir = 4},/obj/machinery/requests_console{announcementConsole = 1; department = "Research Director's Desk"; departmentType = 5; name = "Research Director RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor)
"cvo" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/crew_quarters/hor)
"cvp" = (/obj/structure/displaycase/labcage,/obj/machinery/light/small{dir = 1},/obj/structure/sign/biohazard{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor)
-"cvq" = (/obj/item/weapon/storage/secure/safe{pixel_x = 32; pixel_y = 0},/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/crew_quarters/hor)
+"cvq" = (/obj/item/weapon/storage/secure/safe{pixel_x = 32; pixel_y = 0},/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/flora/tree/festivus,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/crew_quarters/hor)
"cvr" = (/obj/machinery/portable_atmospherics/scrubber/huge,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
"cvs" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/toxins/storage)
"cvt" = (/obj/machinery/computer/area_atmos,/obj/machinery/light/small{dir = 1},/obj/structure/sign/nosmoking_2{pixel_y = 32},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/toxins/storage)
@@ -7615,7 +7615,7 @@
"cQw" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "Chapel APC"; pixel_x = -25},/turf/simulated/floor/carpet,/area/chapel/main)
"cQx" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/carpet,/area/chapel/main)
"cQy" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8; initialize_directions = 11},/turf/simulated/floor/carpet,/area/chapel/main)
-"cQz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/carpet,/area/chapel/main)
+"cQz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/carpet,/area/chapel/main)
"cQA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/carpet,/area/chapel/main)
"cQB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/centcom{name = "Chapel"; opacity = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main)
"cQC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/hallway/secondary/exit{name = "\improper Departure Lounge"})
@@ -7994,7 +7994,7 @@
"cXL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXM" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXN" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"cXO" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cXO" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cXP" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXQ" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXR" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -8258,7 +8258,7 @@
"dcP" = (/turf/simulated/floor/plating{icon_state = "floorgrime"},/area/shuttle/escape)
"dcQ" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating{icon_state = "bot"},/area/shuttle/escape)
"dcR" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape)
-"dcS" = (/obj/machinery/bot/medbot{name = "\improper emergency medibot"; pixel_x = -3; pixel_y = 2},/obj/structure/closet/crate/medical{name = "medical crate"},/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -4; pixel_y = 3},/obj/item/device/healthanalyzer{pixel_x = 3; pixel_y = 3},/obj/item/weapon/lazarus_injector,/turf/simulated/floor/plating{icon_state = "bot"},/area/shuttle/escape)
+"dcS" = (/obj/structure/closet/crate/medical{name = "medical crate"},/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -4; pixel_y = 3},/obj/item/device/healthanalyzer{pixel_x = 3; pixel_y = 3},/obj/item/weapon/lazarus_injector,/mob/living/simple_animal/bot/medbot{name = "\improper emergency medibot"; pixel_x = -3; pixel_y = 2},/turf/simulated/floor/plating{icon_state = "bot"},/area/shuttle/escape)
"dcT" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating{icon_state = "floorgrime"},/area/shuttle/escape)
"dcU" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape)
"dcV" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape)
diff --git a/_maps/map_files/MiniStation/MiniStation.dmm b/_maps/map_files/MiniStation/MiniStation.dmm
index aade6a1bc4e..b0c992fce46 100644
--- a/_maps/map_files/MiniStation/MiniStation.dmm
+++ b/_maps/map_files/MiniStation/MiniStation.dmm
@@ -226,7 +226,7 @@
"er" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/alarm{frequency = 1442; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"})
"es" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"})
"et" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/brig)
-"eu" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"eu" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"ev" = (/obj/machinery/suit_storage_unit/mining,/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/storage)
"ew" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"ex" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
@@ -1229,7 +1229,7 @@
"xG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
"xH" = (/obj/structure/closet/l3closet,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
"xI" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival)
-"xJ" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"xJ" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"xK" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"xL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/hallway/primary/central)
"xM" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/meter{use_power = 0},/turf/space,/area/space)
@@ -1542,7 +1542,7 @@
"DH" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"DI" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"DJ" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"DK" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"DK" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"DL" = (/obj/machinery/atmospherics/pipe/heat_exchanging/simple{dir = 9},/obj/structure/lattice,/turf/space,/area/engine/engineering)
"DM" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"DN" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -1802,6 +1802,7 @@
"IH" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/transport)
"II" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport)
"IJ" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; frequency = 1441; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
+"IK" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@@ -1955,7 +1956,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIkHJHJHJHJHJIqaaaaaafWtyfWlklKlKtAfWtyfWkftBqMqLtEtFtGtHtItJtKtLtMtNtNtOkssBkhtdtQtRtStTtdtUtWtVsetYsugafXfXfXyLbxaanPuaubucpaudrLrnoXugnPnPnPnPnPnPnPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafWlJfWujukulumfWlJfWkfkfsrunuounupuqurusutsruubxuvfXfXfXkhtdtTuxtdtTtdtUtWuyuzuAsugauBuCuDeLfwaanPuEpfsdpauFhxsxpaszsDtpuKuLtDuMhxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaofuOoffWfWfWfWofuOofamamsruSuountuununtXuWsruubxuXfXfXfXkhtdtTuYtdtTtdtUtWuZuzvasuyNvbvbvbzbbxaanPvdpfpfvevftftevivjkLuJpfvlpfpfhxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajcvmjdvmvmsPsPvmvmvqvpvramsrsrvtsrsrvuvvsrsqsruubxbxfXfXfXkhtdvxtRtStTtdvyvAvzvBvCvDgauBuCuDzQfwaanPuUtisNvIvJqotgoVtnnPvNvOvPvQvRnPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajcvmjdvmvmsPsPvmvmvqvpvramsrsrvtsrsrvuvvsrsqsruubxbxfXfXfXkhtdvxtRtStTIKvyvAvzvBvCvDgauBuCuDzQfwaanPuUtisNvIvJqotgoVtnnPvNvOvPvQvRnPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajcvpvmvsvSvSvUvTvWvVvXvUvSvYvZambxbNbSwbwcsrsrsrbGwduubNbxfXfXfXsuwewfwgtjwiwjwktWuVvCvCwnAlvbvbvbAubxamnPhxhxhxhxnPnPoGtsoOnPnPnPnPnPnPnPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaavYwawvwuvSwwvSwwvSwwvSwwvSwxvZambxbNbSbNbxwAAvwCwDwEwFlPbxfXfXfXsusuwGsususuttwIsusuvGtCsuAxwLwMwNwObxaaaaaaaaamamnPwPwQwRwSvknPamamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaphvSvSvqvSwwvSwwwzwwvSwwvSwxvZambxbNbSbNbxbNwWwXwYwZnDbObxfXfXiUsuxaxbueufxeuGxgvHxixjuHsuidbxbxbxbxbxaaaaaaaaaaamhxxmvFpfIJxphxamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
index 90f5abacd8f..be8dde257e9 100644
--- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm
+++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
@@ -274,8 +274,8 @@
"afn" = (/turf/simulated/floor/plating,/area/security/main)
"afo" = (/obj/machinery/door/airlock/external{name = "Escape Pod Three"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/security/main)
"afp" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{dir = 4; id = "pod3"; name = "escape pod 3"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
-"afq" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
-"afr" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
+"afq" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 0; pixel_y = 32},/obj/machinery/computer/shuttle/pod{pixel_y = -32; possible_destinations = "pod_asteroid3"; shuttleId = "pod3"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
+"afr" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/obj/item/weapon/storage/pod{pixel_x = 6; pixel_y = -32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_3)
"afs" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/shuttle/pod_3)
"aft" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/security/transfer)
"afu" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/transfer)
@@ -662,7 +662,7 @@
"amL" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/processing)
"amM" = (/obj/machinery/door/airlock/glass_security{name = "Prisoner Processing"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/processing)
"amN" = (/obj/structure/table,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden)
-"amO" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"amO" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"amP" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
"amQ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/cable,/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "brig shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig)
"amR" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "brig shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig)
@@ -718,7 +718,7 @@
"anP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{id_tag = "laborexit"; name = "Labor Shuttle"; req_access = null; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/processing)
"anQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/fore)
"anR" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/fore)
-"anS" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/hallway/primary/fore)
+"anS" = (/obj/machinery/hologram/holopad,/mob/living/simple_animal/bot/secbot/beepsky{name = "Officer Beepsky"},/turf/simulated/floor/plasteel,/area/hallway/primary/fore)
"anT" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/fore)
"anU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Courtroom"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/courtroom)
"anV" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/courtroom)
@@ -823,7 +823,7 @@
"apQ" = (/obj/structure/lattice,/turf/space,/area/space/nearstation)
"apR" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/plating,/area/security/processing)
"apS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/security/processing)
-"apT" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"apT" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"apU" = (/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/detectives_office)
"apV" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/detectives_office)
"apW" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
@@ -862,9 +862,9 @@
"aqD" = (/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/coin/gold,/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
"aqE" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
"aqF" = (/turf/simulated/wall/shuttle{icon_state = "swall3"; dir = 2},/area/shuttle/pod_1)
-"aqG" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
+"aqG" = (/obj/docking_port/stationary/random{dir = 4; id = "pod_asteroid3"; name = "asteroid"},/turf/space,/area/space)
"aqH" = (/turf/simulated/wall/shuttle{icon_state = "swall3"; dir = 2},/area/shuttle/pod_2)
-"aqI" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2)
+"aqI" = (/obj/docking_port/stationary/random{id = "pod_asteroid1"; name = "asteroid"},/turf/space,/area/space)
"aqJ" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
"aqK" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/fpmaint2)
"aqL" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
@@ -910,8 +910,8 @@
"arz" = (/obj/item/weapon/coin/gold,/obj/item/weapon/coin/iron,/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
"arA" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
"arB" = (/turf/simulated/wall/r_wall,/area/hallway/secondary/entry)
-"arC" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
-"arD" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2)
+"arC" = (/obj/docking_port/stationary/random{id = "pod_asteroid2"; name = "asteroid"},/turf/space,/area/space)
+"arD" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 32; pixel_y = 0},/obj/machinery/computer/shuttle/pod{pixel_x = -32; possible_destinations = "pod_asteroid1"; shuttleId = "pod1"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
"arE" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
"arF" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 5},/turf/simulated/wall,/area/maintenance/fpmaint2)
"arG" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/fpmaint2)
@@ -2181,7 +2181,7 @@
"aPW" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/status_display{density = 0; layer = 4},/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating,/area/bridge)
"aPX" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating,/area/bridge)
"aPY" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
-"aPZ" = (/obj/structure/table,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -31},/obj/item/clothing/head/cakehat,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
+"aPZ" = (/obj/structure/table,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -31},/obj/item/clothing/head/hardhat/cakehat,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"aQa" = (/obj/structure/table,/obj/item/weapon/kitchen/fork,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"aQb" = (/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
"aQc" = (/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
@@ -3065,7 +3065,7 @@
"bgW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bgX" = (/obj/structure/table/wood,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/item/device/camera,/obj/item/weapon/storage/photo_album{pixel_y = -10},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bgY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel,/area/hallway/primary/central)
-"bgZ" = (/obj/machinery/power/apc{dir = 1; name = "Chemistry APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/bot/cleanbot{name = "C.L.E.A.N."},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/chemistry)
+"bgZ" = (/obj/machinery/power/apc{dir = 1; name = "Chemistry APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/mob/living/simple_animal/bot/cleanbot{name = "C.L.E.A.N."},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/chemistry)
"bha" = (/obj/structure/closet/secure_closet/chemical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/chemistry)
"bhb" = (/obj/machinery/chem_dispenser,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/medical/chemistry)
"bhc" = (/obj/machinery/camera{c_tag = "Chemistry"; dir = 2; network = list("SS13")},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/chem_heater,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/chemistry)
@@ -3624,7 +3624,7 @@
"brJ" = (/obj/machinery/door/airlock/external{name = "Supply Dock Airlock"; req_access_txt = "31"},/turf/simulated/floor/plating,/area/quartermaster/storage)
"brK" = (/turf/simulated/floor/plating,/area/quartermaster/storage)
"brL" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/quartermaster/storage)
-"brM" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/obj/machinery/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage)
+"brM" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #1"},/mob/living/simple_animal/bot/mulebot{beacon_freq = 1400; home_destination = "QM #1"; suffix = "#1"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage)
"brN" = (/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/quartermaster/storage)
"brO" = (/obj/structure/table,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/item/device/multitool,/obj/machinery/camera{c_tag = "Cargo Office"; dir = 4; network = list("SS13")},/turf/simulated/floor/plasteel,/area/quartermaster/office)
"brP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/explab)
@@ -3708,7 +3708,7 @@
"btp" = (/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"btq" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"btr" = (/obj/machinery/camera{c_tag = "Cargo Recieving Dock"; dir = 4},/obj/machinery/button/door{id = "QMLoaddoor"; layer = 4; name = "Loading Doors"; pixel_x = -24; pixel_y = -8},/obj/machinery/button/door{dir = 2; id = "QMLoaddoor2"; layer = 4; name = "Loading Doors"; pixel_x = -24; pixel_y = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/quartermaster/storage)
-"bts" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/obj/machinery/bot/mulebot{home_destination = "QM #2"; suffix = "#2"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage)
+"bts" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #2"},/mob/living/simple_animal/bot/mulebot{home_destination = "QM #2"; suffix = "#2"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage)
"btt" = (/obj/structure/table,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/folder/yellow,/turf/simulated/floor/plasteel,/area/quartermaster/office)
"btu" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/quartermaster/office)
"btv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/office)
@@ -3910,7 +3910,7 @@
"bxj" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("RD"); pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor)
"bxk" = (/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/crew_quarters/hor)
"bxl" = (/obj/structure/rack,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/crew_quarters/hor)
-"bxm" = (/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 5},/area/crew_quarters/hor)
+"bxm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main)
"bxn" = (/turf/simulated/wall,/area/toxins/explab)
"bxo" = (/obj/machinery/disposal/bin,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/explab)
"bxp" = (/obj/machinery/computer/rdconsole/experiment,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/toxins/explab)
@@ -5551,7 +5551,7 @@
"ccM" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"ccN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"ccO" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"ccP" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"ccP" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
"ccQ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology)
"ccR" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/toxins/misc_lab)
"ccS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab)
@@ -5603,7 +5603,7 @@
"cdM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cdN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cdO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cdP" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Kill Chamber"; req_access_txt = "55"},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"cdP" = (/obj/structure/rack,/obj/item/clothing/head/winterhood,/obj/item/clothing/shoes/winterboots,/obj/item/clothing/suit/hooded/wintercoat,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
"cdQ" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cdR" = (/obj/machinery/atmospherics/components/unary/tank/air,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cdS" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/toxins/misc_lab)
@@ -5683,7 +5683,7 @@
"cfo" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/obj/item/roller,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cfp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/c_tube,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cfq" = (/obj/structure/mopbucket,/obj/item/weapon/caution,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cfr" = (/turf/simulated/floor/engine/vacuum{tag = "icon-bcircuit"; icon_state = "bcircuit"},/area/toxins/xenobiology)
+"cfr" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; external_pressure_bound = 140; on = 1; pressure_checks = 0},/obj/machinery/camera{c_tag = "Xenobiology Kill Room"; dir = 4; network = list("SS13","RD")},/turf/simulated/floor/bluegrid{name = "Killroom Floor"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/xenobiology)
"cfs" = (/obj/machinery/door/airlock/maintenance{name = "Air Supply Maintenance"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cft" = (/obj/machinery/door/airlock/maintenance{name = "Testing Lab Maintenance"; req_access_txt = "47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/toxins/misc_lab)
"cfu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/toxins/misc_lab)
@@ -5726,12 +5726,12 @@
"cgf" = (/obj/structure/disposalpipe/segment,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cgg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cgh" = (/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cgi" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cgi" = (/turf/simulated/floor/bluegrid{name = "Killroom Floor"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/xenobiology)
"cgj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/barricade/wooden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cgk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cgl" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cgk" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/sign/biohazard,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"cgl" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 2; external_pressure_bound = 120; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/bluegrid{name = "Killroom Floor"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/xenobiology)
"cgm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cgn" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cgn" = (/obj/machinery/atmospherics/components/unary/cold_sink/freezer{current_temperature = 80; dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
"cgo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cgp" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cgq" = (/obj/machinery/space_heater,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -5784,13 +5784,13 @@
"chl" = (/obj/machinery/atmospherics/components/binary/pump{dir = 4; name = "Mix to Incinerator"; on = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator)
"chm" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{desc = "This particular atmos control unit appears to have no access restrictions."; dir = 8; icon_state = "alarm0"; locked = 0; name = "all-access air alarm"; pixel_x = 24; req_access = "0"; req_one_access = "0"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator)
"chn" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"cho" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cho" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 5},/turf/simulated/floor/bluegrid{name = "Killroom Floor"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/xenobiology)
"chp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall,/area/maintenance/asmaint)
-"chq" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"chr" = (/obj/structure/bed/chair,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"chs" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cht" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint2)
-"chu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2)
+"chq" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/bluegrid{name = "Killroom Floor"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/xenobiology)
+"chr" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Kill Chamber"; req_access_txt = "55"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"chs" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/manifold/general/visible,/turf/simulated/floor/bluegrid{name = "Killroom Floor"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/xenobiology)
+"cht" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
+"chu" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
"chv" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"chw" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"chx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -5901,7 +5901,7 @@
"cjy" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cjz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/asmaint)
"cjA" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/cigbutt/roach,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cjB" = (/obj/structure/closet,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cjB" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology)
"cjC" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cjD" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar)
"cjE" = (/obj/structure/rack,/obj/effect/decal/cleanable/cobweb2,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -5939,7 +5939,7 @@
"ckk" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/components/binary/valve{dir = 4; name = "Incinerator to Space"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator)
"ckl" = (/obj/machinery/portable_atmospherics/canister,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"ckm" = (/obj/machinery/door/airlock/maintenance{name = "Biohazard Disposals"; req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"ckn" = (/obj/structure/lattice/catwalk,/turf/space,/area/maintenance/aft)
+"ckn" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/toxins/xenobiology)
"cko" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/asmaint2)
"ckp" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"ckq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
@@ -6074,7 +6074,7 @@
"cmP" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"cmQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering)
"cmR" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering)
-"cmS" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cmS" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cmT" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cmU" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
"cmV" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
@@ -6115,7 +6115,7 @@
"cnE" = (/obj/structure/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cnF" = (/obj/machinery/atmospherics/components/binary/pump{dir = 2; name = "Waste Out"; on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cnG" = (/obj/structure/closet/emcloset,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cnH" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asmaint2)
+"cnH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cnI" = (/obj/structure/table,/obj/item/weapon/weldingtool,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cnJ" = (/obj/structure/disposalpipe/segment,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cnK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/starboardsolar)
@@ -6149,7 +6149,7 @@
"com" = (/obj/structure/table,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"con" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"coo" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/high{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stock_parts/cell/high,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
-"cop" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"cop" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "inc_in"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"coq" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 1; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 0; pressure_checks = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cor" = (/obj/machinery/igniter{icon_state = "igniter0"; id = "Incinerator"; luminosity = 2; on = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cos" = (/obj/machinery/door/poddoor{id = "auxincineratorvent"; name = "Auxiliary Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
@@ -6222,8 +6222,8 @@
"cpH" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/syndicate)
"cpI" = (/obj/machinery/door/airlock/external{name = "Escape Pod Four"; req_access = null; req_access_txt = "0"},/turf/simulated/floor/plating,/area/engine/engineering)
"cpJ" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{dir = 4; id = "pod4"; name = "escape pod 4"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_4)
-"cpK" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_4)
-"cpL" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_4)
+"cpK" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 32; pixel_y = 0},/obj/machinery/computer/shuttle/pod{pixel_x = -32; possible_destinations = "pod_asteroid2"; shuttleId = "pod2"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2)
+"cpL" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/obj/item/weapon/storage/pod{pixel_x = -26},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_1)
"cpM" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/shuttle/pod_4)
"cpN" = (/obj/machinery/power/turbine{luminosity = 2},/obj/structure/cable/yellow,/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"cpO" = (/obj/structure/lattice,/obj/machinery/atmospherics/components/binary/pump{dir = 2; name = "Incinerator Output Pump"; on = 1},/turf/space,/area/maintenance/incinerator)
@@ -6482,7 +6482,7 @@
"cuH" = (/obj/structure/window/reinforced,/obj/machinery/door/window{dir = 1; name = "MiniSat Walkway Access"; req_access_txt = "13;65"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/aisat)
"cuI" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/aisat)
"cuJ" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior)
-"cuK" = (/obj/machinery/bot/secbot/pingsky,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cuK" = (/mob/living/simple_animal/bot/secbot/pingsky,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
"cuL" = (/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"; dir = 8},/area/turret_protected/aisat_interior)
"cuM" = (/turf/simulated/floor/plasteel{icon_state = "darkbluecorners"},/area/turret_protected/aisat_interior)
"cuN" = (/obj/machinery/power/apc{aidisabled = 0; cell_type = 2500; dir = 4; name = "MiniSat Antechamber APC"; pixel_x = 29; pixel_y = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior)
@@ -6492,10 +6492,10 @@
"cuR" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "MiniSat Exterior North West"; dir = 8; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/aisat)
"cuS" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/lattice,/turf/space,/area/space)
"cuT" = (/obj/machinery/porta_turret{ai = 1; dir = 1},/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cuU" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/bot/floorbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior)
+"cuU" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/mob/living/simple_animal/bot/floorbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior)
"cuV" = (/turf/simulated/floor/plasteel{icon_state = "darkblue"},/area/turret_protected/aisat_interior)
"cuW" = (/obj/machinery/camera/motion{c_tag = "MiniSat Antechamber"; dir = 1; network = list("MiniSat")},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; listening = 0; name = "Station Intercom (AI Private)"; pixel_y = -29},/turf/simulated/floor/plasteel{icon_state = "darkblue"},/area/turret_protected/aisat_interior)
-"cuX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/bot/cleanbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior)
+"cuX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/mob/living/simple_animal/bot/cleanbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior)
"cuY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "MiniSat Exterior North East"; dir = 4; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/aisat)
"cuZ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/lattice,/turf/space,/area/space)
"cva" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai)
@@ -6738,10 +6738,33 @@
"czD" = (/turf/simulated/floor/plating/airless{dir = 6; icon_state = "warnplate"},/area/space/nearstation)
"czE" = (/obj/structure/lattice,/obj/item/clothing/head/hardhat,/turf/space,/area/space/nearstation)
"czF" = (/obj/item/weapon/screwdriver,/obj/structure/lattice,/turf/space,/area/space/nearstation)
-"czG" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/engine/vacuum{tag = "icon-bcircuit"; icon_state = "bcircuit"},/area/toxins/xenobiology)
-"czH" = (/obj/machinery/light,/turf/simulated/floor/engine/vacuum{tag = "icon-bcircuit"; icon_state = "bcircuit"},/area/toxins/xenobiology)
+"czG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"czH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"czI" = (/obj/item/weapon/wrench,/obj/structure/lattice/catwalk,/turf/space,/area/space/nearstation)
"czJ" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/maintenance/incinerator)
+"czK" = (/obj/structure/bed/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = 25},/obj/item/weapon/storage/pod{pixel_x = -26},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_2)
+"czL" = (/obj/structure/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 3; pixel_x = 0; pixel_y = 32},/obj/machinery/computer/shuttle/pod{pixel_y = -32; possible_destinations = "pod_asteroid4"; shuttleId = "pod4"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_4)
+"czM" = (/obj/structure/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/obj/item/weapon/storage/pod{pixel_x = 6; pixel_y = -32},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_4)
+"czN" = (/obj/docking_port/stationary/random{dir = 4; id = "pod_asteroid4"; name = "asteroid"},/turf/space,/area/space)
+"czO" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar)
+"czP" = (/obj/structure/flora/tree/festivus,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 5},/area/crew_quarters/hor)
+"czQ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"czR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"czS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating{icon_state = "platingdmg3"},/area/maintenance/asmaint2)
+"czT" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"czU" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"czV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"czW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"czX" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"czY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"czZ" = (/obj/structure/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"cAa" = (/obj/structure/bed/chair,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"cAb" = (/obj/structure/closet,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cAc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/aft)
+"cAd" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"cAe" = (/obj/structure/disposalpipe/segment,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"cAf" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/aft)
+"cAg" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/aft)
(1,1,1) = {"
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@@ -6821,7 +6844,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/_maps/map_files/generic/z2.dmm b/_maps/map_files/generic/z2.dmm
index cd30e04891b..b621acee5fa 100644
--- a/_maps/map_files/generic/z2.dmm
+++ b/_maps/map_files/generic/z2.dmm
@@ -4,17 +4,17 @@
"ad" = (/turf/indestructible/riveted,/area/space)
"ae" = (/obj/structure/window/reinforced,/turf/indestructible/riveted,/area/space)
"af" = (/obj/structure/window/reinforced{dir = 4},/turf/indestructible/riveted,/area/space)
-"ag" = (/obj/structure/foamedmetal,/obj/structure/window/holo{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"ag" = (/obj/structure/foamedmetal,/obj/structure/window{icon_state = "rwindow"; dir = 4},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
"ah" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/indestructible/riveted,/area/space)
-"ai" = (/obj/structure/foamedmetal,/obj/structure/window/holo/opaque{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"ai" = (/obj/structure/foamedmetal,/obj/structure/window/reinforced/tinted{icon_state = "rwindow"; dir = 4},/obj/structure/window{icon_state = "rwindow"; dir = 8},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
"aj" = (/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
-"ak" = (/obj/structure/table/holo,/obj/item/stack/medical/ointment{heal_burn = 10},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
-"al" = (/obj/structure/bed/chair/wood/normal{tag = "icon-wooden_chair (EAST)"; icon_state = "wooden_chair"; dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"ak" = (/obj/structure/table,/obj/item/stack/medical/ointment{heal_burn = 10},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"al" = (/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 4},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"am" = (/obj/structure/window/reinforced{dir = 8},/turf/indestructible/riveted,/area/space)
"an" = (/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
-"ao" = (/obj/structure/table/holo/poker,/obj/item/clothing/mask/cigarette/pipe,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
-"ap" = (/obj/structure/table/holo/poker,/obj/effect/holodeck_effect/cards,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
-"aq" = (/obj/structure/bed/chair/wood/normal{tag = "icon-wooden_chair (WEST)"; icon_state = "wooden_chair"; dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"ao" = (/obj/structure/table/wood/poker,/obj/item/clothing/mask/cigarette/pipe,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"ap" = (/obj/structure/table/wood/poker,/obj/effect/holodeck_effect/cards,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"aq" = (/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 8},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"ar" = (/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/wildlife)
"as" = (/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/offline)
"at" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/rec_center/burn)
@@ -23,50 +23,50 @@
"aw" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod3_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space)
"ax" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/rec_center/court)
"ay" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/rec_center/court)
-"az" = (/obj/structure/foamedmetal,/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"az" = (/obj/structure/foamedmetal,/obj/structure/window{icon_state = "rwindow"; dir = 8},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
"aA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/indestructible/riveted,/area/space)
-"aB" = (/obj/structure/table/holo,/obj/machinery/recharger,/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
-"aC" = (/obj/structure/bed/chair/wood/normal{tag = "icon-wooden_chair (NORTH)"; icon_state = "wooden_chair"; dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"aB" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"aC" = (/obj/structure/bed/chair/wood/normal{icon_state = "wooden_chair"; dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"aD" = (/obj/effect/holodeck_effect/mobspawner,/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/wildlife)
"aE" = (/obj/effect/holodeck_effect/sparks,/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/rec_center/burn)
"aF" = (/turf/simulated/floor/holofloor,/area/holodeck/rec_center/court)
"aG" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/rec_center/court)
"aH" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/rec_center/court)
-"aI" = (/obj/structure/table/holo,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
-"aJ" = (/obj/structure/window/holo/opaque{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/holofloor{tag = "icon-wood (NORTHWEST)"; icon_state = "wood"; dir = 9},/area/holodeck/rec_center/lounge)
-"aK" = (/obj/item/device/instrument/violin,/obj/structure/table/holo/wood,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"aI" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"aJ" = (/obj/structure/window/reinforced/tinted{icon_state = "rwindow"; dir = 4},/turf/simulated/floor/holofloor{icon_state = "wood"; dir = 9},/area/holodeck/rec_center/lounge)
+"aK" = (/obj/item/device/instrument/violin,/obj/structure/table/wood,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"aL" = (/obj/structure/bed/chair/comfy/brown{buildstackamount = 0},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"aM" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/rec_center/court)
"aN" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/rec_center/court)
-"aO" = (/obj/structure/table/holo/wood,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"aO" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"aP" = (/obj/structure/bed/chair/comfy/brown{buildstackamount = 0; dir = 1},/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"aQ" = (/obj/structure/bed/chair/wood/normal,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
-"aR" = (/obj/structure/table/holo,/obj/item/stack/medical/bruise_pack{heal_brute = 10},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
-"aS" = (/obj/structure/table/holo/poker,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
+"aR" = (/obj/structure/table,/obj/item/stack/medical/bruise_pack{heal_brute = 10},/turf/simulated/floor/holofloor/plating,/area/holodeck/rec_center/bunker)
+"aS" = (/obj/structure/table/wood/poker,/turf/simulated/floor/holofloor/carpet,/area/holodeck/rec_center/lounge)
"aT" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/rec_center/court)
"aU" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/rec_center/court)
"aV" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/rec_center/court)
"aW" = (/turf/simulated/floor/holofloor/grass,/area/holodeck/rec_center/pet_lounge)
"aX" = (/obj/effect/holodeck_effect/mobspawner/pet,/turf/simulated/floor/holofloor/grass,/area/holodeck/rec_center/pet_lounge)
"aY" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod4_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space)
-"aZ" = (/obj/structure/table/holo/glass,/obj/item/weapon/hemostat,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/holodeck/rec_center/medical)
-"ba" = (/obj/structure/table/holo/glass,/obj/item/weapon/surgicaldrill,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHWEST)"; icon_state = "warnwhite"; dir = 9},/area/holodeck/rec_center/medical)
-"bb" = (/obj/structure/table/holo/glass,/obj/item/weapon/retractor,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/holodeck/rec_center/medical)
-"bc" = (/obj/structure/table/holo/glass,/obj/item/weapon/scalpel{pixel_y = 10},/obj/item/weapon/circular_saw,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/holodeck/rec_center/medical)
-"bd" = (/obj/structure/table/holo/glass,/obj/item/weapon/cautery,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
+"aZ" = (/obj/structure/table/glass,/obj/item/weapon/hemostat,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 1},/area/holodeck/rec_center/medical)
+"ba" = (/obj/structure/table/glass,/obj/item/weapon/surgicaldrill,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 9},/area/holodeck/rec_center/medical)
+"bb" = (/obj/structure/table/glass,/obj/item/weapon/retractor,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 1},/area/holodeck/rec_center/medical)
+"bc" = (/obj/structure/table/glass,/obj/item/weapon/scalpel{pixel_y = 10},/obj/item/weapon/circular_saw,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 1},/area/holodeck/rec_center/medical)
+"bd" = (/obj/structure/table/glass,/obj/item/weapon/cautery,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
"be" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/rec_center/basketball)
"bf" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/rec_center/basketball)
"bg" = (/obj/structure/holohoop,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/rec_center/basketball)
"bh" = (/turf/simulated/floor/holofloor/beach,/area/holodeck/rec_center/beach)
-"bi" = (/obj/structure/table/holo,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
-"bj" = (/obj/structure/table/holo,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
-"bk" = (/obj/structure/table/holo,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
+"bi" = (/obj/structure/table,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
+"bj" = (/obj/structure/table,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
+"bk" = (/obj/structure/table,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
"bl" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
"bm" = (/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
"bn" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
-"bo" = (/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
-"bp" = (/obj/structure/table/holo/glass,/obj/item/weapon/surgical_drapes,/obj/item/weapon/razor,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (WEST)"; icon_state = "warnwhite"; dir = 8},/area/holodeck/rec_center/medical)
-"bq" = (/turf/simulated/floor/holofloor{tag = "icon-warnwhite (EAST)"; icon_state = "warnwhite"; dir = 4},/area/holodeck/rec_center/medical)
+"bo" = (/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
+"bp" = (/obj/structure/table/glass,/obj/item/weapon/surgical_drapes,/obj/item/weapon/razor,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 8},/area/holodeck/rec_center/medical)
+"bq" = (/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 4},/area/holodeck/rec_center/medical)
"br" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/rec_center/basketball)
"bs" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/rec_center/basketball)
"bt" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 9; height = 11; id = "emergency_transit"; width = 22},/turf/space/transit,/area/space)
@@ -79,17 +79,17 @@
"bA" = (/turf/simulated/floor/holofloor,/area/holodeck/rec_center/dodgeball)
"bB" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
"bC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
-"bD" = (/turf/simulated/floor/holofloor{tag = "icon-warnwhite"; icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
-"bE" = (/turf/simulated/floor/holofloor{tag = "icon-warnwhite (SOUTHWEST)"; icon_state = "warnwhite"; dir = 10},/area/holodeck/rec_center/medical)
-"bF" = (/obj/machinery/computer/operating,/turf/simulated/floor/holofloor{tag = "icon-warnwhite"; icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
-"bG" = (/obj/structure/table/optable,/turf/simulated/floor/holofloor{tag = "icon-warnwhite"; icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
-"bH" = (/obj/structure/table/holo/glass,/obj/item/clothing/gloves/color/latex/nitrile,/obj/item/clothing/suit/apron/surgical,/obj/item/clothing/mask/surgical,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (SOUTHEAST)"; icon_state = "warnwhite"; dir = 6},/area/holodeck/rec_center/medical)
+"bD" = (/turf/simulated/floor/holofloor{icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
+"bE" = (/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 10},/area/holodeck/rec_center/medical)
+"bF" = (/obj/machinery/computer/operating,/turf/simulated/floor/holofloor{icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
+"bG" = (/obj/structure/table/optable,/turf/simulated/floor/holofloor{icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
+"bH" = (/obj/structure/table/glass,/obj/item/clothing/gloves/color/latex/nitrile,/obj/item/clothing/suit/apron/surgical,/obj/item/clothing/mask/surgical,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 6},/area/holodeck/rec_center/medical)
"bI" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/rec_center/basketball)
"bJ" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
-"bK" = (/obj/structure/window/holo{dir = 1},/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
-"bL" = (/turf/simulated/floor/holofloor{tag = "icon-warnwhite (WEST)"; icon_state = "warnwhite"; dir = 8},/area/holodeck/rec_center/medical)
-"bM" = (/obj/structure/table/holo/glass,/obj/machinery/reagentgrinder,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHWEST)"; icon_state = "warnwhite"; dir = 9},/area/holodeck/rec_center/medical)
-"bN" = (/obj/structure/table/holo/glass,/obj/item/weapon/storage/box/beakers,/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
+"bK" = (/obj/structure/window{dir = 1},/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
+"bL" = (/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 8},/area/holodeck/rec_center/medical)
+"bM" = (/obj/structure/table/glass,/obj/machinery/reagentgrinder,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 9},/area/holodeck/rec_center/medical)
+"bN" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/beakers,/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
"bO" = (/obj/structure/window/reinforced{dir = 1},/turf/indestructible/riveted,/area/space)
"bP" = (/turf/indestructible/riveted,/area/tdome/arena_source)
"bQ" = (/turf/simulated/floor/plasteel,/area/tdome/arena_source)
@@ -228,7 +228,7 @@
"et" = (/obj/structure/table/wood,/obj/item/weapon/paper_bin,/turf/simulated/floor/carpet,/area/centcom/ferry)
"eu" = (/turf/simulated/floor/carpet,/area/centcom/ferry)
"ev" = (/obj/structure/table/wood,/obj/item/weapon/pen,/turf/simulated/floor/carpet,/area/centcom/ferry)
-"ew" = (/obj/machinery/washing_machine,/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
+"ew" = (/obj/machinery/washing_machine,/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
"ex" = (/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 1},/area/centcom/ferry)
"ey" = (/obj/machinery/button/door{id = "adminshut"; name = "Administrative Shutter-Control"; pixel_y = 26},/turf/simulated/floor/carpet,/area/centcom/ferry)
"ez" = (/obj/machinery/door/poddoor/shutters/preopen{id = "adminshut"; name = "Administrative Shutters"},/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 1},/area/centcom/ferry)
@@ -237,44 +237,44 @@
"eC" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/rec_center/basketball)
"eD" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/rec_center/basketball)
"eE" = (/obj/item/clothing/under/color/rainbow,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/holofloor/beach,/area/holodeck/rec_center/beach)
-"eF" = (/obj/structure/window/holo,/turf/simulated/floor/holofloor,/area/holodeck/rec_center/thunderdome)
+"eF" = (/obj/structure/window,/turf/simulated/floor/holofloor,/area/holodeck/rec_center/thunderdome)
"eG" = (/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 9},/area/centcom/ferry)
"eH" = (/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 6},/area/centcom/ferry)
"eI" = (/obj/structure/showcase/fakesec,/turf/simulated/floor/carpet,/area/centcom/ferry)
"eJ" = (/obj/machinery/door/poddoor/shutters/preopen{id = "adminshut"; name = "Administrative Shutters"},/turf/indestructible/fakeglass,/area/centcom/ferry)
"eK" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/carpet,/area/centcom/ferry)
"eL" = (/obj/structure/filingcabinet,/turf/simulated/floor/carpet,/area/centcom/ferry)
-"eM" = (/obj/structure/window/holo,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
-"eN" = (/obj/structure/window/holo,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
-"eO" = (/obj/structure/window/holo{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
-"eP" = (/obj/structure/window/holo{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
+"eM" = (/obj/structure/window,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
+"eN" = (/obj/structure/window,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/rec_center/thunderdome)
+"eO" = (/obj/structure/window{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
+"eP" = (/obj/structure/window{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
"eQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 8},/area/centcom/ferry)
"eR" = (/obj/machinery/computer/shuttle/ferry,/turf/simulated/floor/plasteel/darkwarning{dir = 8},/area/centcom/ferry)
-"eS" = (/obj/structure/window/holo{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
-"eT" = (/obj/machinery/chem_master,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (SOUTHWEST)"; icon_state = "warnwhite"; dir = 10},/area/holodeck/rec_center/medical)
-"eU" = (/obj/structure/table/holo/glass,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
+"eS" = (/obj/structure/window{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/rec_center/dodgeball)
+"eT" = (/obj/machinery/chem_master,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 10},/area/holodeck/rec_center/medical)
+"eU" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
"eV" = (/turf/simulated/floor/plasteel/delivery,/area/centcom/ferry)
"eW" = (/obj/machinery/door/airlock/external{name = "Ferry Airlock"; req_access_txt = "0"},/turf/simulated/floor/plasteel/delivery,/area/centcom/ferry)
"eX" = (/turf/simulated/floor/plasteel/darkwarning{dir = 8},/area/centcom/ferry)
"eY" = (/turf/simulated/floor/plasteel/darkgreen/corner{dir = 4},/area/centcom/ferry)
"eZ" = (/obj/structure/mirror{pixel_y = 32},/obj/structure/dresser,/turf/simulated/floor/wood,/area/centcom/ferry)
"fa" = (/obj/machinery/vending/autodrobe,/turf/simulated/floor/wood,/area/centcom/ferry)
-"fb" = (/obj/structure/closet/wardrobe/white,/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
+"fb" = (/obj/structure/closet/wardrobe/white,/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
"fc" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/rec_center/basketball)
"fd" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/rec_center/basketball)
"fe" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/rec_center/basketball)
"ff" = (/obj/item/toy/beach_ball,/turf/simulated/floor/holofloor/beach,/area/holodeck/rec_center/beach)
-"fg" = (/obj/structure/window/holo{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/rec_center/thunderdome)
-"fh" = (/obj/structure/window/holo{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
+"fg" = (/obj/structure/window{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/rec_center/thunderdome)
+"fh" = (/obj/structure/window{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
"fi" = (/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 5},/area/centcom/ferry)
"fj" = (/obj/machinery/door/airlock/centcom{name = "Dressing Room"; opacity = 1; req_access_txt = "0"},/turf/simulated/floor/wood,/area/centcom/ferry)
"fk" = (/obj/machinery/vending/clothing,/turf/simulated/floor/wood,/area/centcom/ferry)
"fl" = (/turf/indestructible/riveted,/area/centcom/evac)
-"fm" = (/obj/structure/window/holo{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
-"fn" = (/obj/structure/window/holo,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
-"fo" = (/obj/structure/window/holo,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
-"fp" = (/obj/structure/window/holo,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
-"fq" = (/obj/structure/window/holo,/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
+"fm" = (/obj/structure/window{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
+"fn" = (/obj/structure/window,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
+"fo" = (/obj/structure/window,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
+"fp" = (/obj/structure/window,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
+"fq" = (/obj/structure/window,/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
"fr" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/rec_center/basketball)
"fs" = (/obj/item/toy/beach_ball/holoball,/turf/simulated/floor/holofloor,/area/holodeck/rec_center/basketball)
"ft" = (/turf/indestructible/fakeglass{icon_state = "fakewindows"; dir = 10},/area/centcom/ferry)
@@ -288,26 +288,26 @@
"fB" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
"fC" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
"fD" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
-"fE" = (/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
+"fE" = (/obj/structure/window{icon_state = "rwindow"; dir = 8},/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
"fF" = (/turf/indestructible/fakeglass,/area/centcom/ferry)
"fG" = (/obj/structure/table/wood,/turf/simulated/floor/wood,/area/centcom/ferry)
"fH" = (/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/wood,/area/centcom/ferry)
"fI" = (/turf/indestructible/fakedoor{name = "Centcom Security"},/area/centcom/evac)
"fJ" = (/turf/simulated/floor/plasteel/black,/area/centcom/evac)
-"fK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHWEST)"; icon_state = "warnwhite"; dir = 9},/area/holodeck/rec_center/medical)
-"fL" = (/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/obj/structure/window/holo,/obj/machinery/computer/pandemic,/turf/simulated/floor/holofloor{icon_state = "white"; tag = "icon-bluespace"},/area/holodeck/rec_center/medical)
+"fK" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 9},/area/holodeck/rec_center/medical)
+"fL" = (/obj/structure/window{icon_state = "rwindow"; dir = 8},/obj/structure/window,/obj/machinery/computer/pandemic,/turf/simulated/floor/holofloor{icon_state = "white"},/area/holodeck/rec_center/medical)
"fM" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/rec_center/basketball)
"fN" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
-"fO" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/holofloor{tag = "icon-warnwhitecorner (WEST)"; icon_state = "warnwhitecorner"; dir = 8},/area/holodeck/rec_center/medical)
+"fO" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/holofloor{icon_state = "warnwhitecorner"; dir = 8},/area/holodeck/rec_center/medical)
"fP" = (/obj/machinery/door/airlock/centcom{name = "Transport Shuttle"; opacity = 1; req_access_txt = "101"},/turf/simulated/floor/plasteel/darkgreen/side{dir = 2},/area/centcom/ferry)
"fQ" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/turf/simulated/floor/plasteel/darkred/side{dir = 8},/area/centcom/evac)
"fR" = (/obj/structure/showcase/fakesec,/turf/simulated/floor/plasteel/black,/area/centcom/evac)
"fS" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor/plasteel/black,/area/centcom/evac)
-"fT" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (SOUTHEAST)"; icon_state = "warnwhite"; dir = 6},/area/holodeck/rec_center/medical)
-"fU" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
-"fV" = (/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/turf/simulated/floor/holofloor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
+"fT" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 6},/area/holodeck/rec_center/medical)
+"fU" = (/obj/machinery/door/window/westleft,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
+"fV" = (/obj/structure/window{icon_state = "rwindow"; dir = 8},/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 5},/area/holodeck/rec_center/medical)
"fW" = (/turf/simulated/floor/holofloor/beach/coast,/area/holodeck/rec_center/beach)
-"fX" = (/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{tag = "icon-warnwhite"; icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
+"fX" = (/obj/structure/window{icon_state = "rwindow"; dir = 8},/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
"fY" = (/turf/indestructible/riveted,/area/centcom/control)
"fZ" = (/obj/structure/flora/ausbushes/palebush,/turf/simulated/floor/grass,/area/centcom/control)
"ga" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/centcom/control)
@@ -317,9 +317,9 @@
"ge" = (/obj/machinery/door/window/northleft{dir = 2; name = "Centcom Security"; req_access_txt = "101"},/turf/simulated/floor/plasteel/black,/area/centcom/evac)
"gf" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/floor/plasteel/darkred/side{dir = 2},/area/centcom/evac)
"gg" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/simulated/floor/plasteel/darkred/side{dir = 2},/area/centcom/evac)
-"gh" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{tag = "icon-warnwhite (SOUTHWEST)"; icon_state = "warnwhite"; dir = 10},/area/holodeck/rec_center/medical)
-"gi" = (/obj/structure/window/holo{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/obj/machinery/sleeper{tag = "icon-sleeper-open (NORTH)"; icon_state = "sleeper-open"; dir = 1},/turf/simulated/floor/holofloor{tag = "icon-warnwhite"; icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
-"gj" = (/obj/machinery/sleeper{tag = "icon-sleeper-open (NORTH)"; icon_state = "sleeper-open"; dir = 1},/turf/simulated/floor/holofloor{tag = "icon-warnwhite (SOUTHEAST)"; icon_state = "warnwhite"; dir = 6},/area/holodeck/rec_center/medical)
+"gh" = (/obj/structure/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 10},/area/holodeck/rec_center/medical)
+"gi" = (/obj/structure/window{icon_state = "rwindow"; dir = 8},/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 1},/turf/simulated/floor/holofloor{icon_state = "warnwhite"},/area/holodeck/rec_center/medical)
+"gj" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 1},/turf/simulated/floor/holofloor{icon_state = "warnwhite"; dir = 6},/area/holodeck/rec_center/medical)
"gk" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/rec_center/basketball)
"gl" = (/obj/docking_port/stationary{dir = 8; dwidth = 2; height = 12; id = "ferry_away"; name = "unknown"; width = 5},/turf/space,/area/space)
"gm" = (/turf/indestructible/fakeglass,/area/centcom/control)
@@ -349,9 +349,9 @@
"gK" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/rec_center/basketball)
"gL" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/rec_center/basketball)
"gM" = (/turf/simulated/floor/holofloor/beach/water,/area/holodeck/rec_center/beach)
-"gN" = (/obj/structure/table/holo,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
-"gO" = (/obj/structure/table/holo,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
-"gP" = (/obj/structure/table/holo,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
+"gN" = (/obj/structure/table,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
+"gO" = (/obj/structure/table,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
+"gP" = (/obj/structure/table,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/rec_center/thunderdome)
"gQ" = (/turf/simulated/floor/grass,/area/centcom/control)
"gR" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/green/side{dir = 8},/area/centcom/control)
"gS" = (/obj/machinery/door/airlock/centcom{name = "Centcom Customs"; opacity = 1; req_access_txt = "109"},/turf/simulated/floor/plasteel/black,/area/centcom/control)
@@ -363,6 +363,7 @@
"gY" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
"gZ" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
"ha" = (/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/rec_center/dodgeball)
+"hb" = (/obj/structure/flora/tree/pine/xmas,/turf/simulated/floor/plasteel,/area/centcom/evac)
"hc" = (/turf/indestructible/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/centcom/control)
"hd" = (/turf/simulated/floor/plasteel/green/corner,/area/centcom/control)
"he" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/plasteel/black,/area/centcom/control)
@@ -370,6 +371,7 @@
"hg" = (/obj/structure/bed/chair/office/dark,/turf/simulated/floor/plasteel,/area/centcom/evac)
"hh" = (/turf/simulated/floor/plasteel/yellowsiding{dir = 8},/area/centcom/evac)
"hi" = (/turf/simulated/floor/plasteel/warning{dir = 4},/area/centcom/evac)
+"hj" = (/obj/structure/cult/talisman{desc = "A altar dedicated to the Wizard's Federation"},/obj/item/weapon/kitchen/knife/ritual,/obj/item/clothing/suit/wizrobe/santa,/obj/item/clothing/head/wizard/santa,/turf/simulated/floor/plasteel/cult,/area/wizard_station)
"hm" = (/turf/indestructible/riveted,/area/syndicate_mothership)
"hn" = (/obj/structure/closet/wardrobe/cargotech,/turf/simulated/floor/plasteel/loadingarea,/area/centcom/supply)
"ho" = (/obj/structure/closet,/turf/simulated/floor/plasteel/warning/corner{dir = 1},/area/centcom/supply)
@@ -626,7 +628,6 @@
"nN" = (/obj/structure/bookcase,/turf/simulated/floor/plasteel/cult,/area/wizard_station)
"nO" = (/turf/indestructible/fakeglass{color = "#008000"; dir = 1; icon_state = "fakewindows2"},/area/wizard_station)
"nP" = (/obj/structure/grille{color = "#008000"; density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/wizard_station)
-"nQ" = (/obj/structure/cult/talisman{desc = "A altar dedicated to the Wizard's Federation"},/obj/item/weapon/kitchen/knife/ritual,/turf/simulated/floor/plasteel/cult,/area/wizard_station)
"nR" = (/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/simulated/floor/plasteel/cult,/area/wizard_station)
"nS" = (/obj/machinery/door/poddoor/preopen,/obj/effect/decal/cleanable/blood/splatter,/obj/effect/decal/cleanable/blood/gibs/body,/turf/simulated/floor/plating/airless,/area/wizard_station)
"nT" = (/obj/effect/decal/cleanable/blood/splatter,/mob/living/simple_animal/hostile/creature{name = "Experiment 35b"},/turf/simulated/floor/plasteel/cult/airless,/area/wizard_station)
@@ -954,7 +955,7 @@ acacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacgBgBgBgBgBgBgBgQhcgRgngngnhdfYgCfYfYgUheflgEgDgDgDgDhOhOhOhPgDgDhigygzacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacgBhohnhphnhqgBgQgmgRgngngnhrgCgQfYhthshuflhvgDgDgDgDgDgDgDgDgDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhChChChChChChChChChDhChChChEhFhChChChEhChChChChChChEhChChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacachGhJhIhIhIhIgBgCfYhKgngngnhLfYgCfYgChMgCflhNgDgDgDgDgDgDgDgDgDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
-acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhChChChChDhChChChChChChChChChChChEhChChChChChEhChChChChChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacachQhJhIhIhIhIhShTgngngngngngngngThUgUgUgUhVhWgDgDgDgDgDgDgDgDgDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
+acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhChChChChDhChChChChChChChChChChChEhChChChChChEhChChChChChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacachQhJhIhIhIhIhShTgngngngngngngngThUgUgUgUhVhWgDgDgDgDgDhbgDgDgDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhChChChChChChChYhChChChChChDhChChFhEhChChEhChChEhFhChEhChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacachGiahIhIhIhIgBgCfYibgngngnhdfYgCfYfYfYfYflicgDgDgDgDgDgDgDgDgDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhChChChChChChChChChChChChChChChChChChDhChChEhFhChChEhChFhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacgAhQhJhIhIhIhIgBgQgbgRgngngniggbgQfYacacacflihgDgDgDgDgDgDgDgDgDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacachmhChChChChChChChChChChChChChChChDhChChChChChFhChEhFhChEhChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacilhJhIhIhIhIgBgQhcgRgngngnighcgQfYacacacflingDgDgDgDidididiegDgDhigyacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
@@ -975,7 +976,7 @@ acacacacacacacacacacaaaaaaaaaaaaaaaaaalMknaaaaknmDmFmEmGmElMknknaaaaaaaaaaaaaaaa
acacacacacacacacacacaaaaaaaaaaaaaajRjRmQjRjRjRjRjRjRmRjRjRjRjRjRjRaaknaaaaaaaaaaacacacacacachmhCgGacacacacacacacacacacacacacacacgGmTmTmTmUlShmmLmLmLmLmLmLhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVmVmVmVmVmVmVmVmVmWmXmXmXmXmXmXmXmXmXmXmXmXmXmWmVmVmVmVmVmVmVmVmVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaajRmYlxlxmYjRnamZlxlxlxnbncjRnendngnfknknaaaaaaacacacacacachmhCacacacacacacacacacacacacacacacacachChDhChChFkcmLmLmLmLmLnqhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnsnsnsnsnvnumXmXmXmXmXmXmXmXmXmXmXmXmXnwnvnxnxnxnxnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaanAnzlxlxnznAnBnBlxlxlxlxnCnAnEnDmsmsnFaaaaaaaaacacacacacachmhCacacacacacacacacacacacacacacacacachChYhEhDhYhmnJnJnJnJnJnKhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnLnsnLnsnvnumXmXmXmXmXmXmXmXmXmXmXmXmXnwnvnxnMnxnMnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
-acacacacacacacacacacaaaaaaaaaaaaaanOnNlxmhlxnPmumhlxnQlxlxnRnOnTnSnVnUnXnWaaaaaaacacacacacachmhCacacacacacacacacacacacacacacacacachChChChEjChmhmhmhmhmhmhmhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnsobnsnsnvnumXmXmXmXmXocodocmXmXmXmXmXnwnvnxnxoenxnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
+acacacacacacacacacacaaaaaaaaaaaaaanOnNlxmhlxnPmumhlxhjlxlxnRnOnTnSnVnUnXnWaaaaaaacacacacacachmhCacacacacacacacacacacacacacacacacachChChChEjChmhmhmhmhmhmhmhmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnsobnsnsnvnumXmXmXmXmXocodocmXmXmXmXmXnwnvnxnxoenxnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaaofnzlxmEmuogmElxlxohlxlxlxofojoinFoklHaaaaaaaaacacacacacachmhCacacacacacacacacacacacacacacacacachChEhChYjChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnsnsnsnsnvnumXmXmXmXmXocorocmXmXmXmXmXnwnvnxnxnxnxnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaajRoslxlxosjRotlxmhmElxlxotjRovouoxowaaaaaaaaaaacacacacacachmhCacacacacacacacacacacacacacacacacachChChDhCjChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnLnsnLnsnvnumXmXmXmXmXmXmXmXmXmXmXmXmXnwnvnxnMnxnMnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
acacacacacacacacacacaaaaaaaaaaaaaajRjRoBjRjRjRjRjRlnoClnjRjRjRjRjRknknknaaaaaaaaacacacacacachmhCacacacacachCacacacacachCacacacacachChChChCjChmacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacmVnrntnsnsnsnsnsnvnumXmXmXmXmXmXmXmXmXmXmXmXmXnwnvnxnxnxnxnxntnymVacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
diff --git a/_maps/map_files/generic/z5.dmm b/_maps/map_files/generic/z5.dmm
index 3f299efa272..db7e8ff2fff 100644
--- a/_maps/map_files/generic/z5.dmm
+++ b/_maps/map_files/generic/z5.dmm
@@ -212,7 +212,7 @@
"ed" = (/obj/machinery/light/small{dir = 4},/obj/structure/bed/roller,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/mine/laborcamp)
"ee" = (/obj/machinery/alarm{pixel_y = 28},/obj/structure/closet/crate,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/mine/production)
"ef" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/mine/laborcamp)
-"eg" = (/obj/machinery/bot/secbot/beepsky{desc = "Powered by tears and swet of laborer."; name = "Prison Ofitser"},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=2-NMine"; location = "1-Storage"},/turf/simulated/floor/plasteel{icon_state = "asteroidfloor"},/area/mine/laborcamp)
+"eg" = (/mob/living/simple_animal/bot/secbot/beepsky{desc = "Powered by tears and swet of laborer."; name = "Prison Ofitser"},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=2-NMine"; location = "1-Storage"},/turf/simulated/floor/plasteel{icon_state = "asteroidfloor"},/area/mine/laborcamp)
"eh" = (/obj/structure/plasticflaps/mining,/turf/simulated/floor/plasteel{icon_state = "asteroidfloor"},/area/mine/laborcamp)
"ei" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=3-SMine"; location = "2-NMine"},/turf/simulated/floor/plasteel{icon_state = "asteroidfloor"},/area/mine/laborcamp)
"ej" = (/turf/simulated/floor/plating{icon_plating = "asteroidplating"; icon_state = "asteroidplating"},/area/mine/explored)
@@ -711,7 +711,7 @@
"nJ" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/brute{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/mine/living_quarters)
"nK" = (/obj/machinery/atmospherics/pipe/simple,/obj/item/weapon/storage/box/lights,/turf/simulated/floor/plating,/area/mine/living_quarters)
"nL" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/mine/living_quarters)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/_maps/map_files/generic/z6.dmm b/_maps/map_files/generic/z6.dmm
index 25a83f2dc95..6fe463b1ec0 100644
--- a/_maps/map_files/generic/z6.dmm
+++ b/_maps/map_files/generic/z6.dmm
@@ -1,5 +1,43 @@
"a" = (/turf/space,/area/space)
-
+"b" = (/turf/simulated/mineral,/area/mine/unexplored)
+"c" = (/turf/simulated/wall/r_wall,/area/awaymission/listeningpost)
+"d" = (/turf/simulated/floor/plating,/area/awaymission/listeningpost)
+"e" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."; name = "power storage unit"},/turf/simulated/floor/plating,/area/awaymission/listeningpost)
+"f" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"g" = (/turf/simulated/wall,/area/awaymission/listeningpost)
+"h" = (/obj/structure/table,/obj/item/weapon/paper/monitorkey,/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/obj/item/clothing/glasses/regular,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"i" = (/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"j" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"k" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/listeningpost)
+"l" = (/turf/simulated/floor/plating/asteroid/airless,/area/mine/explored)
+"m" = (/obj/structure/bed/chair{dir = 4},/mob/living/simple_animal/hostile/syndicate{desc = "A weary looking syndicate operative."; faction = "syndicate"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"n" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"o" = (/obj/structure/table,/obj/item/weapon/paper{info = "Nothing of interest to report."; name = "november report"},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"p" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
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+"B" = (/obj/structure/closet,/obj/item/clothing/gloves/boxing,/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"C" = (/obj/structure/table,/obj/item/weapon/paper{info = "Mission Details : You have been assigned to a newly constructed listening post constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations. Accurate intel is crucial to the success of our operatives onboard, do not fail us."; name = "mission briefing"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"D" = (/obj/machinery/disposal/bin,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"E" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/awaymission/listeningpost)
+"F" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/mineral,/area/mine/unexplored)
+"G" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor/plasteel,/area/awaymission/listeningpost)
+"H" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost)
+"I" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost)
+"J" = (/obj/structure/toilet{icon_state = "toilet00"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/awaymission/listeningpost)
+"K" = (/turf/simulated/mineral/clown,/area/mine/unexplored)
+"L" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/mine/explored)
+"M" = (/turf/simulated/floor/plasteel/airless{icon_state = "gcircuit"},/area/mine/explored)
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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbllbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbalbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbaalbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbaaabbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@@ -257,3 +295,4 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
"}
+
diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm
index 4b6d445a3db..debea492b0a 100644
--- a/code/ATMOSPHERICS/atmospherics.dm
+++ b/code/ATMOSPHERICS/atmospherics.dm
@@ -140,38 +140,40 @@ Pipelines + Other Objects -> Pipe network
user << "As you begin unwrenching \the [src] a gush of air blows in your face... maybe you should reconsider? "
unsafe_wrenching = TRUE //Oh dear oh dear
- if (do_after(user, 20, target = src) && !gc_destroyed)
+ if (do_after(user, 20/W.toolspeed, target = src) && !gc_destroyed)
user.visible_message( \
"[user] unfastens \the [src].", \
"You unfasten \the [src]. ", \
"You hear ratchet. ")
investigate_log("was REMOVED by [key_name(usr)]", "atmos")
- //You unwrenched a pipe full of pressure? let's splat you into the wall silly.
+ //You unwrenched a pipe full of pressure? Let's splat you into the wall, silly.
if(unsafe_wrenching)
- unsafe_pressure_release(user,internal_pressure)
+ unsafe_pressure_release(user, internal_pressure)
Deconstruct()
else
return ..()
-//Called when an atmospherics object is unwrenched while having a large pressure difference
-//with it's locs air contents.
-/obj/machinery/atmospherics/proc/unsafe_pressure_release(mob/user,pressures)
+// Throws the user when they unwrench a pipe with a major difference between the internal and environmental pressure.
+/obj/machinery/atmospherics/proc/unsafe_pressure_release(mob/user, pressures = null)
if(!user)
return
-
if(!pressures)
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air()
- pressures = int_air.return_pressure()-env_air.return_pressure()
+ pressures = int_air.return_pressure() - env_air.return_pressure()
+
+ var/fuck_you_dir = get_dir(src, user) // Because fuck you...
+ if(!fuck_you_dir)
+ fuck_you_dir = pick(cardinal)
+ var/turf/target = get_edge_target_turf(user, fuck_you_dir)
+ var/range = pressures/250
+ var/speed = range/5
- var/fuck_you_dir = get_dir(src,user)
- var/turf/general_direction = get_edge_target_turf(user,fuck_you_dir)
user.visible_message("[user] is sent flying by pressure! ","The pressure sends you flying! ")
- //Values based on 2*ONE_ATMOS (the unsafe pressure), resulting in 20 range and 4 speed
- user.throw_at(general_direction,pressures/10,pressures/50)
+ user.throw_at(target, range, speed)
/obj/machinery/atmospherics/Deconstruct()
if(can_unwrench)
diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
index 7ec41e04ea2..f82323920df 100644
--- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
@@ -33,8 +33,8 @@ Acts like a normal vent, but has an input AND output.
//OUTPUT_MAX: Do not pass output_pressure_max
/obj/machinery/atmospherics/components/binary/dp_vent_pump/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
+ if(SSradio)
+ SSradio.remove_object(src, frequency)
return ..()
/obj/machinery/atmospherics/components/binary/dp_vent_pump/high_volume
@@ -117,10 +117,10 @@ Acts like a normal vent, but has an input AND output.
//Radio remote control
/obj/machinery/atmospherics/components/binary/dp_vent_pump/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/dp_vent_pump/proc/broadcast_status()
if(!radio_connection)
diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
index a2ece69dfcd..c43e9c33b72 100644
--- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
@@ -23,8 +23,8 @@ Passive gate is similar to the regular pump except:
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/components/binary/passive_gate/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/machinery/atmospherics/components/binary/passive_gate/update_icon_nopipes()
@@ -68,10 +68,10 @@ Passive gate is similar to the regular pump except:
//Radio remote control
/obj/machinery/atmospherics/components/binary/passive_gate/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/passive_gate/proc/broadcast_status()
if(!radio_connection)
@@ -93,17 +93,21 @@ Passive gate is similar to the regular pump except:
return 1
-/obj/machinery/atmospherics/components/binary/passive_gate/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
- if(stat & (BROKEN|NOPOWER))
- return
+/obj/machinery/atmospherics/components/binary/passive_gate/interact(mob/user)
+ if(stat & (BROKEN|NOPOWER)) return
+ ui_interact(user)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "atmos_gas_pump.tmpl", name, 400, 120, 0)
+/obj/machinery/atmospherics/components/binary/passive_gate/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "atmos_pump.tmpl", name, 400, 100)
+ ui.open()
/obj/machinery/atmospherics/components/binary/passive_gate/get_ui_data()
var/data = list()
data["on"] = on
- data["pressure_set"] = round(target_pressure*100) //Nano UI can't handle rounded non-integers, apparently.
- data["max_pressure"] = MAX_OUTPUT_PRESSURE
+ data["set_pressure"] = round(target_pressure)
+ data["max_pressure"] = round(MAX_OUTPUT_PRESSURE)
return data
/obj/machinery/atmospherics/components/binary/passive_gate/atmosinit()
@@ -142,18 +146,14 @@ Passive gate is similar to the regular pump except:
/obj/machinery/atmospherics/components/binary/passive_gate/attack_hand(mob/user)
+ if(..() || !user)
+ return
+ add_fingerprint(usr)
+ interact(user)
+
+/obj/machinery/atmospherics/components/binary/passive_gate/Topic(href, href_list)
if(..())
return
- src.add_fingerprint(usr)
- if(!src.allowed(user))
- user << "Access denied. "
- return
- usr.set_machine(src)
- ui_interact(user)
- return
-
-/obj/machinery/atmospherics/components/binary/passive_gate/Topic(href,href_list)
- if(..()) return
if(href_list["power"])
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
@@ -164,17 +164,13 @@ Passive gate is similar to the regular pump except:
if ("set")
target_pressure = max(0, min(MAX_OUTPUT_PRESSURE, safe_input("Pressure control", "Enter new output pressure (0-[MAX_OUTPUT_PRESSURE] kPa)", target_pressure)))
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", "atmos")
- usr.set_machine(src)
- src.update_icon()
- src.updateUsrDialog()
- return
+
+ update_icon()
/obj/machinery/atmospherics/components/binary/passive_gate/power_change()
..()
update_icon()
-
-
/obj/machinery/atmospherics/components/binary/passive_gate/attackby(obj/item/weapon/W, mob/user, params)
if (!istype(W, /obj/item/weapon/wrench))
return ..()
diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm
index bddcbc76f1b..5062bd6dcf3 100644
--- a/code/ATMOSPHERICS/components/binary_devices/pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm
@@ -27,8 +27,8 @@ Thus, the two variables affect pump operation are set in New():
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/components/binary/pump/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
if(radio_connection)
radio_connection = null
return ..()
@@ -73,10 +73,10 @@ Thus, the two variables affect pump operation are set in New():
//Radio remote control
/obj/machinery/atmospherics/components/binary/pump/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/pump/proc/broadcast_status()
if(!radio_connection)
@@ -98,17 +98,24 @@ Thus, the two variables affect pump operation are set in New():
return 1
-/obj/machinery/atmospherics/components/binary/pump/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
- if(stat & (BROKEN|NOPOWER))
+/obj/machinery/atmospherics/components/binary/pump/interact(mob/user)
+ if(stat & (BROKEN|NOPOWER)) return
+ if(!src.allowed(usr))
+ usr << "Access denied. "
return
+ ui_interact(user)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "atmos_gas_pump.tmpl", name, 400, 120, 0)
+/obj/machinery/atmospherics/components/binary/pump/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "atmos_pump.tmpl", name, 400, 100)
+ ui.open()
/obj/machinery/atmospherics/components/binary/pump/get_ui_data()
var/data = list()
data["on"] = on
- data["pressure_set"] = round(target_pressure*100) //Nano UI can't handle rounded non-integers, apparently.
- data["max_pressure"] = MAX_OUTPUT_PRESSURE
+ data["set_pressure"] = round(target_pressure)
+ data["max_pressure"] = round(MAX_OUTPUT_PRESSURE)
return data
/obj/machinery/atmospherics/components/binary/pump/atmosinit()
@@ -146,18 +153,13 @@ Thus, the two variables affect pump operation are set in New():
/obj/machinery/atmospherics/components/binary/pump/attack_hand(mob/user)
- if(..())
+ if(..() | !user)
return
- src.add_fingerprint(usr)
- if(!src.allowed(user))
- user << "Access denied. "
- return
- usr.set_machine(src)
- ui_interact(user)
- return
+ interact(user)
/obj/machinery/atmospherics/components/binary/pump/Topic(href,href_list)
- if(..()) return
+ if(..())
+ return
if(href_list["power"])
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
@@ -168,10 +170,9 @@ Thus, the two variables affect pump operation are set in New():
if ("set")
target_pressure = max(0, min(MAX_OUTPUT_PRESSURE, safe_input("Pressure control", "Enter new output pressure (0-[MAX_OUTPUT_PRESSURE] kPa)", target_pressure)))
investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", "atmos")
- usr.set_machine(src)
- src.update_icon()
- src.updateUsrDialog()
- return
+
+ add_fingerprint(usr)
+ update_icon()
/obj/machinery/atmospherics/components/binary/pump/power_change()
..()
diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
index cbd0236669b..ead30d5e6d9 100644
--- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
@@ -27,8 +27,8 @@ Thus, the two variables affect pump operation are set in New():
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/components/binary/volume_pump/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/machinery/atmospherics/components/binary/volume_pump/on
@@ -70,10 +70,10 @@ Thus, the two variables affect pump operation are set in New():
return 1
/obj/machinery/atmospherics/components/binary/volume_pump/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency)
+ radio_connection = SSradio.add_object(src, frequency)
/obj/machinery/atmospherics/components/binary/volume_pump/proc/broadcast_status()
if(!radio_connection)
@@ -94,17 +94,25 @@ Thus, the two variables affect pump operation are set in New():
return 1
-/obj/machinery/atmospherics/components/binary/volume_pump/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
+/obj/machinery/atmospherics/components/binary/volume_pump/interact(mob/user)
if(stat & (BROKEN|NOPOWER))
return
+ if(!src.allowed(usr))
+ usr << "Access denied. "
+ return
+ ui_interact(user)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "atmos_gas_pump.tmpl", name, 400, 120, 0)
+/obj/machinery/atmospherics/components/binary/volume_pump/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "atmos_pump.tmpl", name, 400, 100)
+ ui.open()
/obj/machinery/atmospherics/components/binary/volume_pump/get_ui_data()
var/data = list()
data["on"] = on
- data["transfer_rate"] = round(transfer_rate*100) //Nano UI can't handle rounded non-integers, apparently.
- data["max_rate"] = MAX_TRANSFER_RATE
+ data["transfer_rate"] = round(transfer_rate)
+ data["max_rate"] = round(MAX_TRANSFER_RATE)
return data
/obj/machinery/atmospherics/components/binary/volume_pump/atmosinit()
@@ -142,18 +150,13 @@ Thus, the two variables affect pump operation are set in New():
/obj/machinery/atmospherics/components/binary/volume_pump/attack_hand(mob/user)
- if(..())
+ if(..() | !user)
return
- src.add_fingerprint(usr)
- if(!src.allowed(user))
- user << "Access denied. "
- return
- usr.set_machine(src)
- ui_interact(user)
- return
+ interact(user)
/obj/machinery/atmospherics/components/binary/volume_pump/Topic(href,href_list)
- if(..()) return
+ if(..())
+ return
if(href_list["power"])
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
@@ -164,17 +167,14 @@ Thus, the two variables affect pump operation are set in New():
if ("set")
transfer_rate = max(0, min(MAX_TRANSFER_RATE, safe_input("Pressure control", "Enter new transfer rate (0-[MAX_TRANSFER_RATE] L/s)", transfer_rate)))
investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", "atmos")
- usr.set_machine(src)
- src.update_icon()
- src.updateUsrDialog()
- return
+
+ add_fingerprint(usr)
+ update_icon()
/obj/machinery/atmospherics/components/binary/volume_pump/power_change()
..()
update_icon()
-
-
/obj/machinery/atmospherics/components/binary/volume_pump/attackby(obj/item/weapon/W, mob/user, params)
if (!istype(W, /obj/item/weapon/wrench))
return ..()
diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm
index b2464c2a129..11b47197251 100644
--- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm
+++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm
@@ -39,14 +39,14 @@ Filter types:
flipped = 1
/obj/machinery/atmospherics/components/trinary/filter/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/trinary/filter/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/machinery/atmospherics/components/trinary/filter/update_icon()
@@ -157,34 +157,35 @@ Filter types:
return ..()
/obj/machinery/atmospherics/components/trinary/filter/attack_hand(mob/user)
- if(..())
+ if(..() | !user)
return
+ interact(user)
- if(!src.allowed(user))
- user << "Access denied. "
- return
-
- ui_interact(user)
-
-/obj/machinery/atmospherics/components/trinary/filter/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
+/obj/machinery/atmospherics/components/trinary/filter/interact(mob/user)
if(stat & (BROKEN|NOPOWER))
return
+ if(!src.allowed(usr))
+ usr << "Access denied. "
+ return
+ ui_interact(user)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "atmos_filter.tmpl", name, 400, 320, 0)
+/obj/machinery/atmospherics/components/trinary/filter/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "atmos_filter.tmpl", name, 400, 120)
+ ui.open()
/obj/machinery/atmospherics/components/trinary/filter/get_ui_data()
var/data = list()
data["on"] = on
- data["pressure_set"] = round(target_pressure*100) //Nano UI can't handle rounded non-integers, apparently.
- data["max_pressure"] = MAX_OUTPUT_PRESSURE
+ data["set_pressure"] = round(target_pressure)
+ data["max_pressure"] = round(MAX_OUTPUT_PRESSURE)
data["filter_type"] = filter_type
return data
/obj/machinery/atmospherics/components/trinary/filter/Topic(href, href_list)
if(..())
return
- usr.set_machine(src)
- src.add_fingerprint(usr)
if(href_list["filterset"])
src.filter_type = text2num(href_list["filterset"])
var/filtering_name = "nothing"
@@ -212,11 +213,6 @@ Filter types:
if(href_list["power"])
on=!on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
- src.update_icon()
- src.updateUsrDialog()
-/*
- for(var/mob/M in viewers(1, src))
- if ((M.client && M.machine == src))
- src.attack_hand(M)
-*/
- return
+
+ add_fingerprint(usr)
+ update_icon()
diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm
index 14c3c47adf7..9e39a0b40f3 100644
--- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm
+++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm
@@ -120,32 +120,36 @@
return 1
/obj/machinery/atmospherics/components/trinary/mixer/attack_hand(mob/user)
- if(..())
+ if(..() | !user)
return
+ interact(user)
- if(!src.allowed(user))
- user << "Access denied. "
- return
-
- ui_interact(user)
-
-/obj/machinery/atmospherics/components/trinary/mixer/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
+/obj/machinery/atmospherics/components/trinary/mixer/interact(mob/user)
if(stat & (BROKEN|NOPOWER))
return
+ if(!src.allowed(usr))
+ usr << "Access denied. "
+ return
+ ui_interact(user)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "atmos_mixer.tmpl", name, 400, 320, 0)
+/obj/machinery/atmospherics/components/trinary/mixer/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "atmos_mixer.tmpl", name, 400, 145)
+ ui.open()
/obj/machinery/atmospherics/components/trinary/mixer/get_ui_data()
var/data = list()
data["on"] = on
- data["pressure_set"] = round(target_pressure*100) //Nano UI can't handle rounded non-integers, apparently.
- data["max_pressure"] = MAX_OUTPUT_PRESSURE
+ data["set_pressure"] = round(target_pressure)
+ data["max_pressure"] = round(MAX_OUTPUT_PRESSURE)
data["node1_concentration"] = round(node1_concentration*100)
data["node2_concentration"] = round(node2_concentration*100)
return data
/obj/machinery/atmospherics/components/trinary/mixer/Topic(href,href_list)
- if(..()) return
+ if(..())
+ return
if(href_list["power"])
on = !on
investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos")
@@ -166,6 +170,6 @@
src.node2_concentration = max(0, min(1, src.node2_concentration + value))
src.node1_concentration = max(0, min(1, src.node1_concentration - value))
investigate_log("was set to [node2_concentration] % on node 2 by [key_name(usr)]", "atmos")
- src.update_icon()
- src.updateUsrDialog()
- return
+
+ add_fingerprint(usr)
+ update_icon()
diff --git a/code/ATMOSPHERICS/components/unary_devices/cryo.dm b/code/ATMOSPHERICS/components/unary_devices/cryo.dm
index 5edaa823b99..88fb4e5bc03 100644
--- a/code/ATMOSPHERICS/components/unary_devices/cryo.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/cryo.dm
@@ -8,11 +8,12 @@
var/on = 0
var/temperature_archived
- var/obj/item/weapon/reagent_containers/beaker = null
+ var/obj/item/weapon/reagent_containers/glass/beaker = null
var/next_trans = 0
var/current_heat_capacity = 50
state_open = 0
- var/efficiency
+ var/efficiency = 1
+ var/autoEject = 0
/obj/machinery/atmospherics/components/unary/cryo_cell/New()
..()
@@ -42,9 +43,10 @@
T.contents += contents
if(beaker)
- beaker.loc = get_step(loc, SOUTH) //Beaker is carefully ejected from the wreckage of the cryotube
+ beaker.loc = get_step(loc, SOUTH) // Beaker is carefully ejected from the wreckage of the cryotube.
beaker = null
return ..()
+
/obj/machinery/atmospherics/components/unary/cryo_cell/process_atmos()
..()
var/datum/gas_mixture/air_contents = AIR1
@@ -57,24 +59,19 @@
/obj/machinery/atmospherics/components/unary/cryo_cell/process()
..()
- if(occupant)
- if(occupant.health >= 100)
- on = 0
+ if(occupant && occupant.health >= 100)
+ on = 0
+ playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ if(autoEject)
open_machine()
- playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+
if(!NODE1 || !is_operational())
return
-
- if(!on)
- updateDialog()
- return
-
if(AIR1)
- if (occupant)
+ if(on && occupant)
process_occupant()
expel_gas()
- updateDialog()
return 1
/obj/machinery/atmospherics/components/unary/cryo_cell/MouseDrop_T(mob/target, mob/user)
@@ -82,31 +79,15 @@
return
close_machine(target)
-/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user) open_machine()
-
-/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist()
- open_machine()
+/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
return
-/obj/machinery/atmospherics/components/unary/cryo_cell/verb/move_eject()
- set name = "Eject Cryo Cell"
- set desc = "Begin the release sequence inside the cryo tube."
- set category = "Object"
- set src in oview(1)
- if(usr == occupant || contents.Find(usr)) //If the user is inside the tube...
- if(usr.stat == DEAD) //and he's not dead....
- return
- usr << "Release sequence activated. This will take about a minute. "
- sleep(600)
- if(!src || !usr || (!occupant && !contents.Find(usr))) //Check if someone's released/replaced/bombed him already
- return
- open_machine()
- add_fingerprint(usr)
- else
- if(!istype(usr, /mob/living) || usr.stat)
- usr << "You can't do that! "
- return
- open_machine()
+/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist()
+ usr << "You struggle inside the cryotube, kicking the release with your foot. "
+ sleep(150)
+ if(!src || !usr || (!occupant && !contents.Find(usr))) // Make sure they didn't disappear.
+ return
+ open_machine()
/obj/machinery/atmospherics/components/unary/cryo_cell/examine(mob/user)
..()
@@ -120,28 +101,20 @@
user << "Seems empty."
/obj/machinery/atmospherics/components/unary/cryo_cell/attack_hand(mob/user)
- if(..())
+ if(..() | !user)
return
+ interact(user)
+/obj/machinery/atmospherics/components/unary/cryo_cell/interact(mob/user)
+ if(panel_open)
+ return
ui_interact(user)
-
- /**
- * The ui_interact proc is used to open and update Nano UIs
- * If ui_interact is not used then the UI will not update correctly
- * ui_interact is currently defined for /atom/movable
- *
- * @param user /mob The mob who is interacting with this ui
- * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main")
- *
- * @return nothing
- */
-/obj/machinery/atmospherics/components/unary/cryo_cell/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
- if(user == occupant || user.stat || panel_open)
- return
-
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "cryo.tmpl", "Cryo Cell Control System", 520, 410, 1)
- //user.set_machine(src)
+/obj/machinery/atmospherics/components/unary/cryo_cell/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "cryo.tmpl", name, 520, 560, state = notcontained_state)
+ ui.open()
/obj/machinery/atmospherics/components/unary/cryo_cell/get_ui_data()
// this is the data which will be sent to the ui
@@ -150,6 +123,7 @@
var/data = list()
data["isOperating"] = on
data["hasOccupant"] = occupant ? 1 : 0
+ data["autoEject"] = autoEject
var/occupantData = list()
if (!occupant)
@@ -186,42 +160,39 @@
data["isBeakerLoaded"] = beaker ? 1 : 0
var beakerContents[0]
- if(beaker && beaker:reagents && beaker:reagents.reagent_list.len)
- for(var/datum/reagent/R in beaker:reagents.reagent_list)
+ if(beaker && beaker.reagents && beaker.reagents.reagent_list.len)
+ for(var/datum/reagent/R in beaker.reagents.reagent_list)
beakerContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list...
data["beakerContents"] = beakerContents
return data
/obj/machinery/atmospherics/components/unary/cryo_cell/Topic(href, href_list)
- if(usr == occupant || panel_open)
- return 0 // don't update UIs attached to this object
-
if(..())
- return 0 // don't update UIs attached to this object
+ return
if(href_list["switchOn"])
if(!state_open)
on = 1
- if(href_list["open"])
- open_machine()
-
- if(href_list["close"])
- if(close_machine() == usr)
- var/datum/nanoui/ui = SSnano.get_open_ui(usr, src, "main")
- ui.close()
- on = 1
if(href_list["switchOff"])
on = 0
+ if(href_list["autoEject"])
+ autoEject = !autoEject
+
+ if(href_list["openCell"])
+ open_machine()
+
+ if(href_list["closeCell"])
+ close_machine()
+
if(href_list["ejectBeaker"])
if(beaker)
- var/obj/item/weapon/reagent_containers/glass/B = beaker
- B.loc = get_step(loc, SOUTH)
+ beaker.loc = get_step(loc, SOUTH)
beaker = null
- update_icon()
+
add_fingerprint(usr)
- return 1 // update UIs attached to this object
+ update_icon()
/obj/machinery/atmospherics/components/unary/cryo_cell/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/reagent_containers/glass))
@@ -290,6 +261,8 @@
/obj/machinery/atmospherics/components/unary/cryo_cell/proc/process_occupant()
var/datum/gas_mixture/air_contents = AIR1
+ if(!on)
+ return
if(air_contents.total_moles() < 10)
return
if(occupant)
@@ -299,19 +272,19 @@
occupant.bodytemperature += 2*(air_contents.temperature - occupant.bodytemperature) * current_heat_capacity / (current_heat_capacity + air_contents.heat_capacity())
occupant.bodytemperature = max(occupant.bodytemperature, air_contents.temperature) // this is so ugly i'm sorry for doing it i'll fix it later i promise //TODO: fix someone else's broken promise - duncathan
if(occupant.bodytemperature < T0C)
-// occupant.sleeping = max(5/efficiency, (1 / occupant.bodytemperature)*2000/efficiency)
-// occupant.Paralyse(max(5/efficiency, (1 / occupant.bodytemperature)*3000/efficiency))
+ occupant.sleeping = max(5 / efficiency, (1 / occupant.bodytemperature) * 2000 / efficiency)
+ occupant.Paralyse(max(5 / efficiency, (1 / occupant.bodytemperature) * 3000 / efficiency))
if(air_contents.oxygen > 2)
if(occupant.getOxyLoss()) occupant.adjustOxyLoss(-1)
else
occupant.adjustOxyLoss(-1)
- //severe damage should heal waaay slower without proper chemicals
+ // Severe damage should heal waaay slower without proper chemicals...
if(occupant.bodytemperature < 225)
if(occupant.getToxLoss())
occupant.adjustToxLoss(max(-efficiency, (-20*(efficiency ** 2)) / occupant.getToxLoss()))
var/heal_brute = occupant.getBruteLoss() ? min(efficiency, 20*(efficiency**2) / occupant.getBruteLoss()) : 0
var/heal_fire = occupant.getFireLoss() ? min(efficiency, 20*(efficiency**2) / occupant.getFireLoss()) : 0
- occupant.heal_organ_damage(heal_brute,heal_fire)
+ occupant.heal_organ_damage(heal_brute, heal_fire)
if(beaker && next_trans == 0)
beaker.reagents.trans_to(occupant, 1, 10)
beaker.reagents.reaction(occupant, VAPOR)
diff --git a/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm b/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm
index df9af8f6cfc..14d15192db1 100644
--- a/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/outlet_injector.dm
@@ -17,8 +17,8 @@
level = 1
/obj/machinery/atmospherics/components/unary/outlet_injector/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/machinery/atmospherics/components/unary/outlet_injector/on
@@ -79,10 +79,10 @@
flick("inje_inject", src)
/obj/machinery/atmospherics/components/unary/outlet_injector/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency)
+ radio_connection = SSradio.add_object(src, frequency)
/obj/machinery/atmospherics/components/unary/outlet_injector/proc/broadcast_status()
if(!radio_connection)
diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm
index 8af67d3555a..fd6fef1583a 100644
--- a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm
@@ -60,8 +60,8 @@
id_tag = num2text(uid)
/obj/machinery/atmospherics/components/unary/vent_pump/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
radio_connection = null
if(initial_loc)
initial_loc.air_vent_info -= id_tag
@@ -154,10 +154,10 @@
//Radio remote control
/obj/machinery/atmospherics/components/unary/vent_pump/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
- radio_connection = radio_controller.add_object(src, frequency,radio_filter_in)
+ radio_connection = SSradio.add_object(src, frequency,radio_filter_in)
/obj/machinery/atmospherics/components/unary/vent_pump/proc/broadcast_status()
if(!radio_connection)
@@ -266,7 +266,7 @@
if (WT.remove_fuel(0,user))
playsound(loc, 'sound/items/Welder.ogg', 40, 1)
user << "You begin welding the vent... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/W.toolspeed, target = src))
if(!src || !WT.isOn()) return
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
if(!welded)
diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm
index ac52a1d1178..1e4e34f5b3a 100644
--- a/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm
@@ -49,8 +49,8 @@
id_tag = num2text(uid)
/obj/machinery/atmospherics/components/unary/vent_scrubber/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
radio_connection = null
if(initial_loc)
initial_loc.air_scrub_info -= id_tag
@@ -103,9 +103,9 @@
icon_state = "scrub_purge"
/obj/machinery/atmospherics/components/unary/vent_scrubber/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, radio_filter_in)
+ radio_connection = SSradio.add_object(src, frequency, radio_filter_in)
/obj/machinery/atmospherics/components/unary/vent_scrubber/proc/broadcast_status()
if(!radio_connection)
@@ -297,7 +297,7 @@
if(WT.remove_fuel(0,user))
playsound(loc, 'sound/items/Welder.ogg', 40, 1)
user << "Now welding the scrubber. "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/W.toolspeed, target = src))
if(!src || !WT.isOn())
return
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
diff --git a/code/__DEFINES/atmospherics.dm b/code/__DEFINES/atmospherics.dm
index c09cb0de0f6..75d1ab0b28c 100644
--- a/code/__DEFINES/atmospherics.dm
+++ b/code/__DEFINES/atmospherics.dm
@@ -53,6 +53,8 @@
#define CARBON_LIFEFORM_FIRE_RESISTANCE 200+T0C //Resistance to fire damage
#define CARBON_LIFEFORM_FIRE_DAMAGE 4 //Fire damage
//Plasma fire properties
+#define OXYGEN_BURN_RATE_BASE 1.4
+#define PLASMA_BURN_RATE_DELTA 8
#define PLASMA_MINIMUM_BURN_TEMPERATURE 100+T0C
#define PLASMA_UPPER_TEMPERATURE 1370+T0C
#define PLASMA_MINIMUM_OXYGEN_NEEDED 2
diff --git a/code/__DEFINES/bots.dm b/code/__DEFINES/bots.dm
new file mode 100644
index 00000000000..d6da76b02e4
--- /dev/null
+++ b/code/__DEFINES/bots.dm
@@ -0,0 +1,25 @@
+//Bot defines, placed here so they can be read by other things!
+
+#define BOT_STEP_DELAY 4 //Delay between movemements
+
+#define DEFAULT_SCAN_RANGE 7 //default view range for finding targets.
+
+//Mode defines
+#define BOT_IDLE 0 // idle
+#define BOT_HUNT 1 // found target, hunting
+#define BOT_PREP_ARREST 2 // at target, preparing to arrest
+#define BOT_ARREST 3 // arresting target
+#define BOT_START_PATROL 4 // start patrol
+#define BOT_PATROL 5 // patrolling
+#define BOT_SUMMON 6 // summoned by PDA
+#define BOT_CLEANING 7 // cleaning (cleanbots)
+#define BOT_REPAIRING 8 // repairing hull breaches (floorbots)
+#define BOT_MOVING 9 // for clean/floor/med bots, when moving.
+#define BOT_HEALING 10 // healing people (medbots)
+#define BOT_RESPONDING 11 // responding to a call from the AI
+#define BOT_DELIVER 12 // moving to deliver
+#define BOT_GO_HOME 13 // returning to home
+#define BOT_BLOCKED 14 // blocked
+#define BOT_NAV 15 // computing navigation
+#define BOT_WAIT_FOR_NAV 16 // waiting for nav computation
+#define BOT_NO_ROUTE 17 // no destination beacon found (or no route)
\ No newline at end of file
diff --git a/code/__DEFINES/clothing.dm b/code/__DEFINES/clothing.dm
index 672a58facdd..8f6e457c2c5 100644
--- a/code/__DEFINES/clothing.dm
+++ b/code/__DEFINES/clothing.dm
@@ -44,6 +44,7 @@
#define slot_s_store 17
#define slot_in_backpack 18
#define slot_legcuffed 19
+#define slot_drone_storage 20
//Cant seem to find a mob bitflags area other than the powers one
diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm
index 814a4fd966b..e8d68aad8c0 100644
--- a/code/__DEFINES/flags.dm
+++ b/code/__DEFINES/flags.dm
@@ -15,6 +15,7 @@
#define NOSHIELD 32 // weapon not affected by shield
#define CONDUCT 64 // conducts electricity (metal etc.)
#define ABSTRACT 128 // for all things that are technically items but used for various different stuff, made it 128 because it could conflict with other flags other way
+#define NODECONSTRUCT 128 // For machines and structures that should not break into parts, eg, holodeck stuff
#define FPRINT 256 // takes a fingerprint
#define ON_BORDER 512 // item has priority to check when entering or leaving
diff --git a/code/__DEFINES/hud.dm b/code/__DEFINES/hud.dm
index c10e56598de..0ac66f3092d 100644
--- a/code/__DEFINES/hud.dm
+++ b/code/__DEFINES/hud.dm
@@ -13,6 +13,7 @@
#define DIAG_HUD "9" // Silicon health bar
#define DIAG_BATT_HUD "10"// Borg/Mech power meter
#define DIAG_MECH_HUD "11"// Mech health bar
+#define DIAG_BOT_HUD "12"// Bot HUDs
//for antag huds. these are used at the /mob level
#define ANTAG_HUD "12"
diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm
index a1639cdaf3e..bb94fccc547 100644
--- a/code/__DEFINES/is_helpers.dm
+++ b/code/__DEFINES/is_helpers.dm
@@ -62,6 +62,8 @@
#define islimb(A) (istype(A, /obj/item/organ/limb))
+#define isbot(A) (istype(A, /mob/living/simple_animal/bot))
+
// ASSEMBLY HELPERS
#define isassembly(O) (istype(O, /obj/item/device/assembly))
diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index c28c6670985..9db9065e4c4 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -290,4 +290,16 @@ var/list/bloody_footprints_cache = list()
#define IS_DYNAMIC_LIGHTING(A) ( A.lighting_use_dynamic == DYNAMIC_LIGHTING_IFSTARLIGHT ? config.starlight : A.lighting_use_dynamic )
//subtypesof(), typesof() without the parent path
-#define subtypesof(typepath) ( typesof(typepath) - typepath )
\ No newline at end of file
+#define subtypesof(typepath) ( typesof(typepath) - typepath )
+
+//Bot types
+#define SEC_BOT 1 // Secutritrons (Beepsky) and ED-209s
+#define MULE_BOT 2 // MULEbots
+#define FLOOR_BOT 4 // Floorbots
+#define CLEAN_BOT 8 // Cleanbots
+#define MED_BOT 16 // Medibots
+
+//Sentience types
+#define SENTIENCE_ORGANIC 1
+#define SENTIENCE_ARTIFICIAL 2
+#define SENTIENCE_OTHER 3
\ No newline at end of file
diff --git a/code/__DEFINES/nano.dm b/code/__DEFINES/nano.dm
new file mode 100644
index 00000000000..96bc05691a6
--- /dev/null
+++ b/code/__DEFINES/nano.dm
@@ -0,0 +1,15 @@
+ /**
+ * NanoUI Defines
+ *
+ * Contains all NanoUI state definitions.
+ *
+ * /tg/station user interface library
+ * thanks to baystation12
+ *
+ * modified by neersighted
+ **/
+
+#define NANO_INTERACTIVE 2 // Green/Interactive
+#define NANO_UPDATE 1 // Orange/Updates Only
+#define NANO_DISABLED 0 // Red/Disabled
+#define NANO_CLOSE -1 // Closed
\ No newline at end of file
diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm
new file mode 100644
index 00000000000..3e81a67b1b2
--- /dev/null
+++ b/code/__DEFINES/reagents.dm
@@ -0,0 +1,3 @@
+#define SOLID 1
+#define LIQUID 2
+#define GAS 3
\ No newline at end of file
diff --git a/code/__DEFINES/say.dm b/code/__DEFINES/say.dm
index 8eae01b4869..472f85a6a1b 100644
--- a/code/__DEFINES/say.dm
+++ b/code/__DEFINES/say.dm
@@ -11,7 +11,6 @@
#define MODE_INTERCOM "intercom"
#define MODE_BINARY "binary"
#define MODE_WHISPER "whisper"
-#define MODE_SECURE_HEADSET "secure headset"
#define MODE_DEPARTMENT "department"
#define MODE_ALIEN "alientalk"
#define MODE_HOLOPAD "holopad"
diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm
index a4a8869637a..725742eaf04 100644
--- a/code/__HELPERS/cmp.dm
+++ b/code/__HELPERS/cmp.dm
@@ -31,3 +31,8 @@ var/cmp_field = "name"
/proc/cmp_subsystem_priority(datum/subsystem/a, datum/subsystem/b)
return b.priority - a.priority
+
+/proc/cmp_subsystem_display(datum/subsystem/a, datum/subsystem/b)
+ if(a.display == b.display)
+ return sorttext(b.name, a.name)
+ return a.display - b.display
\ No newline at end of file
diff --git a/code/__HELPERS/icon_smoothing.dm b/code/__HELPERS/icon_smoothing.dm
index 09c6c4e1973..6fe6880b967 100644
--- a/code/__HELPERS/icon_smoothing.dm
+++ b/code/__HELPERS/icon_smoothing.dm
@@ -60,7 +60,7 @@
/proc/smooth_icon(atom/A)
if(qdeleted(A))
return
- spawn(0) //don't remove this, otherwise smoothing breaks
+ spawn(1) //don't remove this, otherwise smoothing breaks
if(A && A.smooth)
var/adjacencies = calculate_adjacencies(A)
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 7e4bb267ea4..72ab4f9bdf3 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -130,11 +130,13 @@ Proc for attack log creation, because really why not
/proc/add_logs(mob/user, mob/target, what_done, object=null, addition=null)
var/newhealthtxt = ""
+ var/turf/attack_location = get_turf(target)
+ var/coordinates = "([attack_location.x],[attack_location.y],[attack_location.z])"
if (target && isliving(target))
var/mob/living/L = target
newhealthtxt = " (NEWHP: [L.health])"
if(user && ismob(user))
- user.attack_log += text("\[[time_stamp()]\] Has [what_done] [target ? "[target.name][(ismob(target) && target.ckey) ? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][newhealthtxt] ")
+ user.attack_log += text("\[[time_stamp()]\] Has [what_done] [target ? "[target.name][(ismob(target) && target.ckey) ? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][newhealthtxt][coordinates] ")
if(target && ismob(target))
- target.attack_log += text("\[[time_stamp()]\] Has been [what_done] by [user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][newhealthtxt] ")
- log_attack("[user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"] [what_done] [target ? "[target.name][(ismob(target) && target.ckey)? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][newhealthtxt]")
+ target.attack_log += text("\[[time_stamp()]\] Has been [what_done] by [user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][newhealthtxt][coordinates] ")
+ log_attack("[user ? "[user.name][(ismob(user) && user.ckey) ? "([user.ckey])" : ""]" : "NON-EXISTANT SUBJECT"] [what_done] [target ? "[target.name][(ismob(target) && target.ckey)? "([target.ckey])" : ""]" : "NON-EXISTANT SUBJECT"][object ? " with [object]" : " "][addition][newhealthtxt][coordinates]")
\ No newline at end of file
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 7df72ae73e0..70a48136e1e 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -374,7 +374,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
var/list/names = list()
var/list/pois = list()
var/list/namecounts = list()
-
+
for(var/mob/M in mobs)
var/name = M.name
if (name in names)
@@ -915,6 +915,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
var/rough_y = 0
var/final_x = 0
var/final_y = 0
+ var/final_z = 0
//Assume standards
var/i_width = world.icon_size
@@ -938,11 +939,18 @@ Turf and target are seperate in case you want to teleport some distance from a t
rough_y = round(AM.pixel_y/n_height)
//Find coordinates
- final_x = AM.x + rough_x
- final_y = AM.y + rough_y
+ if(!isturf(AM.loc))
+ var/turf/T = get_turf(AM)
+ final_x = T.x + rough_x
+ final_y = T.y + rough_y
+ final_z = T.z
+ else
+ final_x = AM.x + rough_x
+ final_y = AM.y + rough_y
+ final_z = AM.z
if(final_x || final_y)
- return locate(final_x, final_y, AM.z)
+ return locate(final_x, final_y, final_z)
//Finds the distance between two atoms, in pixels
//centered = 0 counts from turf edge to edge
@@ -1342,4 +1350,12 @@ B --><-- A
L += T.contents
c_dist++
- return L
\ No newline at end of file
+ return L
+
+/atom/proc/contains(var/atom/location)
+ if(!location)
+ return 0
+ for(location, location && location != src, location=location.loc); //semicolon is for the empty statement
+ if(location == src)
+ return 1
+ return 0
\ No newline at end of file
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 929bf722474..74d90a37576 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -224,9 +224,10 @@
/atom/proc/CtrlClick(mob/user)
return
-/atom/movable/CtrlClick(mob/user)
- if(Adjacent(user))
- user.start_pulling(src)
+/atom/movable/CtrlClick(mob/living/user)
+ var/mob/living/ML = user
+ if(istype(ML))
+ ML.pulled(src)
/*
Alt click
diff --git a/code/_onclick/hud/drones.dm b/code/_onclick/hud/drones.dm
index 0b00b430506..a07958db7aa 100644
--- a/code/_onclick/hud/drones.dm
+++ b/code/_onclick/hud/drones.dm
@@ -44,7 +44,7 @@
inv_box.icon = ui_style
inv_box.icon_state = "suit_storage"
inv_box.screen_loc = ui_drone_storage
- inv_box.slot_id = "drone_storage_slot"
+ inv_box.slot_id = slot_drone_storage
inv_box.layer = 19
adding += inv_box
diff --git a/code/_onclick/observer.dm b/code/_onclick/observer.dm
index d452c21be90..be6c30b5471 100644
--- a/code/_onclick/observer.dm
+++ b/code/_onclick/observer.dm
@@ -20,7 +20,7 @@
return // seems legit.
// Things you might plausibly want to follow
- if((ismob(A) && A != src) || istype(A,/obj/machinery/bot) || istype(A,/obj/singularity))
+ if((ismob(A) && A != src) || istype(A,/obj/singularity))
ManualFollow(A)
// Otherwise jump
@@ -54,8 +54,11 @@
// Oh by the way this didn't work with old click code which is why clicking shit didn't spam you
/atom/proc/attack_ghost(mob/dead/observer/user)
- if(user.client && user.client.inquisitive_ghost)
- user.examinate(src)
+ if(user.client)
+ if(check_rights(R_ADMIN, 0))
+ attack_ai(user)
+ if(user.client.inquisitive_ghost)
+ user.examinate(src)
return
// ---------------------------------------
diff --git a/code/controllers/admin.dm b/code/controllers/admin.dm
new file mode 100644
index 00000000000..8e947f69a4f
--- /dev/null
+++ b/code/controllers/admin.dm
@@ -0,0 +1,50 @@
+// Clickable stat() button.
+/obj/effect/statclick
+ var/target
+
+/obj/effect/statclick/New(text, target)
+ name = text
+ src.target = target
+
+/obj/effect/statclick/proc/update(text)
+ name = text
+ return src
+
+/obj/effect/statclick/debug
+ var/class
+
+/obj/effect/statclick/debug/Click()
+ if(!usr.client.holder)
+ return
+ if(!class)
+ if(istype(target, /datum/subsystem))
+ class = "subsystem"
+ else if(istype(target, /datum/controller))
+ class = "controller"
+ else if(istype(target, /datum))
+ class = "datum"
+ else
+ class = "unknown"
+
+ usr.client.debug_variables(target)
+ message_admins("Admin [key_name_admin(usr)] is debugging the [target] [class].")
+
+
+// Debug verbs.
+/client/proc/restart_controller(controller in list("Master", "Failsafe"))
+ set category = "Debug"
+ set name = "Restart Controller"
+ set desc = "Restart one of the various periodic loop controllers for the game (be careful!)"
+
+ if(!holder)
+ return
+ switch(controller)
+ if("Master")
+ new/datum/controller/master()
+ Master.process()
+ feedback_add_details("admin_verb","RMC")
+ if("Failsafe")
+ new /datum/controller/failsafe()
+ feedback_add_details("admin_verb","RFailsafe")
+
+ message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm
index 9d891ac4864..b68ec62bd32 100644
--- a/code/controllers/configuration.dm
+++ b/code/controllers/configuration.dm
@@ -11,6 +11,8 @@
var/autoadmin_rank = "Game Admin"
/datum/configuration
+ var/name = "Configuration" // datum name
+
var/server_name = null // server name (the name of the game window)
var/station_name = null // station name (the name of the station in-game)
var/server_suffix = 0 // generate numeric suffix based on server port
@@ -183,6 +185,8 @@
var/maprotation = 1
var/maprotatechancedelta = 0.75
+ // The object used for the clickable stat() button.
+ var/obj/effect/statclick/statclick
/datum/configuration/New()
@@ -699,3 +703,9 @@
if(M.required_players <= crew)
runnable_modes[M] = probabilities[M.config_tag]
return runnable_modes
+
+/datum/configuration/proc/stat_entry()
+ if(!statclick)
+ statclick = new/obj/effect/statclick/debug("Edit", src)
+
+ stat("[name]:", statclick)
\ No newline at end of file
diff --git a/code/controllers/controller.dm b/code/controllers/controller.dm
new file mode 100644
index 00000000000..7c87599e699
--- /dev/null
+++ b/code/controllers/controller.dm
@@ -0,0 +1,4 @@
+/datum/controller
+ var/name
+ // The object used for the clickable stat() button.
+ var/obj/effect/statclick/statclick
\ No newline at end of file
diff --git a/code/controllers/failsafe.dm b/code/controllers/failsafe.dm
index 86aef1dc056..4ee338cc365 100644
--- a/code/controllers/failsafe.dm
+++ b/code/controllers/failsafe.dm
@@ -1,43 +1,68 @@
+ /**
+ * Failsafe
+ *
+ * Pretty much pokes the MC to make sure it's still alive.
+ **/
+
var/datum/controller/failsafe/Failsafe
/datum/controller/failsafe // This thing pretty much just keeps poking the master controller
- var/processing_interval = 100 //poke the MC every 10 seconds - set to 0 to disable
+ name = "Failsafe"
- var/MC_iteration = 0
- var/MC_defcon = 0 //alert level. For every poke that fails this is raised by 1. When it reaches 5 the MC is replaced with a new one. (effectively killing any master_controller.process() and starting a new one)
+ // The length of time to check on the MC (in deciseconds).
+ // Set to 0 to disable.
+ var/processing_interval = 100
+ // The alert level. For every failed poke, we drop a DEFCON level. Once we hit DEFCON 1, restart the MC.
+ var/defcon = 0
+
+ // Track the MC iteration to make sure its still on track.
+ var/master_iteration = 0
/datum/controller/failsafe/New()
- //There can be only one failsafe. Out with the old in with the new (that way we can restart the Failsafe by spawning a new one)
+ // Highlander-style: there can only be one! Kill off the old and replace it with the new.
if(Failsafe != src)
if(istype(Failsafe))
qdel(Failsafe)
Failsafe = src
Failsafe.process()
-
/datum/controller/failsafe/process()
spawn(0)
- while(1) //more efficient than recursivly calling ourself over and over. background = 1 ensures we do not trigger an infinite loop
- if(!master_controller) new /datum/controller/game_controller() //replace the missing master_controller! This should never happen.
-
+ while(1) // More efficient than recursion, 1 to avoid an infinite loop.
+ if(!Master)
+ // Replace the missing Master! This should never, ever happen.
+ new /datum/controller/master()
+ // Only poke it if overrides are not in effect.
if(processing_interval > 0)
- if(master_controller.processing_interval > 0) //only poke if these overrides aren't in effect
- if(MC_iteration == master_controller.iteration) //master_controller hasn't finished processing in the defined interval
- switch(MC_defcon)
- if(0 to 3)
- ++MC_defcon
+ if(Master.processing_interval > 0)
+ // Check if processing is done yet.
+ if(Master.iteration == master_iteration)
+ switch(defcon)
+ if(1 to 2)
+ ++defcon
+ if(3)
+ admins << "Warning: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [defcon * processing_interval] ticks. Automatic restart in [processing_interval] ticks. "
+ defcon = 4
if(4)
- admins << "Warning. The Master Controller has not fired in the last [MC_defcon*processing_interval] ticks. Automatic restart in [processing_interval] ticks. "
- MC_defcon = 5
- if(5)
- admins << "Warning. The Master Controller has still not fired within the last [MC_defcon*processing_interval] ticks. Killing and restarting... "
- new /datum/controller/game_controller() //replace the old master_controller (hence killing the old one's process)
- master_controller.process() //Start it rolling again
- MC_defcon = 0
+ admins << "Warning: DEFCON [defcon_pretty()]. The Master Controller has still not fired within the last [defcon * processing_interval] ticks. Killing and restarting... "
+ // Replace the old master controller by creating a new one.
+ new/datum/controller/master()
+ // Get it rolling again.
+ Master.process()
+ defcon = 0
else
- MC_defcon = 0
- MC_iteration = master_controller.iteration
+ defcon = 0
+ master_iteration = Master.iteration
sleep(processing_interval)
else
- MC_defcon = 0
- sleep(100)
\ No newline at end of file
+ defcon = 0
+ sleep(initial(processing_interval))
+
+/datum/controller/failsafe/proc/defcon_pretty()
+ return 5 - Failsafe.defcon
+
+/datum/controller/failsafe/proc/stat_entry()
+ if(!statclick)
+ statclick = new/obj/effect/statclick/debug("Initializing...", src)
+
+ stat("Failsafe Controller:", statclick.update("Defcon: [Failsafe.defcon_pretty()] (Interval: [Failsafe.processing_interval] | Iteration: [Failsafe.master_iteration])"))
diff --git a/code/controllers/master.dm b/code/controllers/master.dm
new file mode 100644
index 00000000000..7b711c76125
--- /dev/null
+++ b/code/controllers/master.dm
@@ -0,0 +1,198 @@
+ /**
+ * CarnMC
+ *
+ * Simplified MC; designed to fail fast and respawn.
+ * This ensures Master.process() never doubles up.
+ * It will kill itself and any sleeping procs if needed.
+ *
+ * All core systems are subsystems.
+ * They are process()'d by this Master Controller.
+ **/
+
+var/global/datum/controller/master/Master = new()
+
+/datum/controller/master
+ name = "Master"
+
+ // The minimum length of time between MC ticks (in deciseconds).
+ // The highest this can be without affecting schedules is the GCD of all subsystem waits.
+ // Set to 0 to disable all processing.
+ var/processing_interval = 1
+ // The iteration of the MC.
+ var/iteration = 0
+ // The cost (in deciseconds) of the MC loop.
+ var/cost = 0
+
+ // A list of subsystems to process().
+ var/list/subsystems = list()
+ // The cost of running the subsystems (in deciseconds).
+ var/subsystem_cost = 0
+ // The type of the last subsystem to be process()'d.
+ var/last_type_processed
+
+/datum/controller/master/New()
+ // Highlander-style: there can only be one! Kill off the old and replace it with the new.
+ if(Master != src)
+ if(istype(Master))
+ Recover()
+ qdel(Master)
+ else
+ init_subtypes(/datum/subsystem, subsystems)
+ Master = src
+ processing_interval = calculate_gcd()
+
+/datum/controller/master/Destroy()
+ ..()
+ // Tell qdel() to Del() this object.
+ return QDEL_HINT_HARDDEL_NOW
+
+/datum/controller/master/proc/Recover()
+ var/msg = "## DEBUG: [time2text(world.timeofday)] MC restarted. Reports:\n"
+ for(var/varname in Master.vars)
+ switch(varname)
+ if("name", "tag", "bestF", "type", "parent_type", "vars", "statclick") // Built-in junk.
+ continue
+ else
+ var/varval = Master.vars[varname]
+ if(istype(varval, /datum)) // Check if it has a type var.
+ var/datum/D = varval
+ msg += "\t [varname] = [D.type]\n"
+ else
+ msg += "\t [varname] = [varval]\n"
+ world.log << msg
+
+ subsystems = Master.subsystems
+
+/datum/controller/master/proc/Setup(zlevel)
+ // Per-Z-level subsystems.
+ if (zlevel && zlevel > 0 && zlevel <= world.maxz)
+ for(var/datum/subsystem/SS in subsystems)
+ SS.Initialize(world.timeofday, zlevel)
+ sleep(-1)
+ return
+ world << "Initializing subsystems... "
+
+ // Pick a random away mission.
+ createRandomZlevel()
+ // Generate asteroid.
+ make_mining_asteroid_secrets()
+ // Set up Z-level transistions.
+ setup_map_transitions()
+
+ // Sort subsystems by priority, so they initialize in the correct order.
+ sortTim(subsystems, /proc/cmp_subsystem_priority)
+
+ // Initialize subsystems.
+ for(var/datum/subsystem/SS in subsystems)
+ SS.Initialize(world.timeofday, zlevel)
+ sleep(-1)
+
+ world << "Initializations complete! "
+
+ // Sort subsystems by display setting for easy access.
+ sortTim(subsystems, /proc/cmp_subsystem_display)
+
+ // Set world options.
+ world.sleep_offline = 1
+ world.fps = config.fps
+
+ sleep(-1)
+
+ // Loop.
+ Master.process()
+
+// Notify the MC that the round has started.
+/datum/controller/master/proc/RoundStart()
+ for(var/datum/subsystem/SS in subsystems)
+ SS.can_fire = 1
+ SS.next_fire = world.time + rand(0, SS.wait) // Stagger subsystems.
+
+// Used to smooth out costs to try and avoid oscillation.
+#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
+/datum/controller/master/process()
+ if(!Failsafe)
+ new/datum/controller/failsafe() // (re)Start the failsafe.
+ spawn(0)
+ // Schedule the first run of the Subsystems.
+ var/timer = world.time
+ for(var/datum/subsystem/SS in subsystems)
+ timer += processing_interval
+ SS.next_fire = timer
+
+ var/start_time
+ while(1) // More efficient than recursion, 1 to avoid an infinite loop.
+ if(processing_interval > 0)
+ ++iteration
+ var/startingtick = world.time // Store when we started this iteration.
+ start_time = world.timeofday
+
+ var/ran_subsystems = 0
+ for(var/datum/subsystem/SS in subsystems)
+ if(SS.can_fire > 0)
+ if(SS.next_fire <= world.time && SS.last_fire + (SS.wait * 0.5) <= world.time) // Check if it's time.
+ ran_subsystems = 1
+ timer = world.timeofday
+ last_type_processed = SS.type
+ SS.last_fire = world.time
+ SS.fire() // Fire the subsystem and record the cost.
+ SS.cost = MC_AVERAGE(SS.cost, world.timeofday - timer)
+ if(SS.dynamic_wait) // Adjust wait depending on lag.
+ var/oldwait = SS.wait
+ var/global_delta = (subsystem_cost - (SS.cost / (SS.wait / 10))) - 1
+ var/newwait = (SS.cost - SS.dwait_buffer + global_delta) * SS.dwait_delta
+ newwait = newwait * (world.cpu / 100 + 1)
+ newwait = MC_AVERAGE(oldwait, newwait)
+ SS.wait = Clamp(newwait, SS.dwait_lower, SS.dwait_upper)
+ if(oldwait != SS.wait)
+ processing_interval = calculate_gcd()
+ SS.next_fire += SS.wait
+ ++SS.times_fired
+ // If we caused BYOND to miss a tick, stop processing for a bit...
+ if(startingtick < world.time || start_time + 1 < world.timeofday)
+ break
+ sleep(-1)
+
+ cost = MC_AVERAGE(cost, world.timeofday - start_time)
+ if(ran_subsystems)
+ var/oldcost = subsystem_cost
+ var/newcost = 0
+ for(var/datum/subsystem/SS in subsystems)
+ if (!SS.can_fire)
+ continue
+ newcost += SS.cost / (SS.wait / 10)
+ subsystem_cost = MC_AVERAGE(oldcost, newcost)
+
+ var/extrasleep = 0
+ // If we caused BYOND to miss a tick, sleep a bit extra...
+ if(startingtick < world.time || start_time + 1 < world.timeofday)
+ extrasleep += world.tick_lag * 2
+ // If we are loading the server too much, sleep a bit extra...
+ if(world.cpu > 80)
+ extrasleep += extrasleep + processing_interval
+ sleep(processing_interval + extrasleep)
+ else
+ sleep(50)
+#undef MC_AVERAGE
+
+// Determine the GCD of subsystem waits: the longest the MC can wait while still staying on schedule.
+/datum/controller/master/proc/calculate_gcd()
+ var/GCD
+ // The shortest possible fire rate is the lowest of two ticks or 1 decisecond.
+ var/minimumInterval = min(world.tick_lag * 2, 1)
+
+ // Loop over each subsystem and determine the GCD based on its wait value.
+ for(var/datum/subsystem/SS in subsystems)
+ if(SS.wait)
+ GCD = Gcd(round(SS.wait * 10), GCD)
+ GCD = round(GCD)
+ // If the GCD is less than the minimum, just use the minimum.
+ if(GCD < minimumInterval * 10)
+ GCD = minimumInterval * 10
+ // Return GCD.
+ return GCD / 10
+
+/datum/controller/master/proc/stat_entry()
+ if(!statclick)
+ statclick = new/obj/effect/statclick/debug("Initializing...", src)
+
+ stat("Master Controller:", statclick.update("[round(Master.cost, 0.001)]ds (Interval: [Master.processing_interval] | Iteration:[Master.iteration])"))
diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm
deleted file mode 100644
index dc1d0fdcdf0..00000000000
--- a/code/controllers/master_controller.dm
+++ /dev/null
@@ -1,156 +0,0 @@
-//simplified MC that is designed to fail when procs 'break'. When it fails it's just replaced with a new one.
-//It ensures master_controller.process() is never doubled up by killing the MC (hence terminating any of its sleeping procs)
-
-//Update: all core-systems are now placed inside subsystem datums. This makes them highly configurable and easy to work with.
-
-var/global/datum/controller/game_controller/master_controller = new()
-
-/datum/controller/game_controller
- var/processing_interval = 1 //The minimum length of time between MC ticks (in deciseconds). The highest this can be without affecting schedules, is the GCD of all subsystem var/wait. Set to 0 to disable all processing.
- var/iteration = 0
- var/cost = 0
- var/SSCostPerSecond = 0
- var/last_thing_processed
-
- var/list/subsystems = list()
-
-/datum/controller/game_controller/New()
- //There can be only one master_controller. Out with the old and in with the new.
- if(master_controller != src)
- if(istype(master_controller))
- Recover()
- qdel(master_controller)
- else
- init_subtypes(/datum/subsystem, subsystems)
-
- master_controller = src
- calculateGCD()
-
-/datum/controller/game_controller/Destroy()
- ..()
- return QDEL_HINT_HARDDEL_NOW
-
-
-/*
-calculate the longest number of ticks the MC can wait between each cycle without causing subsystems to not fire on schedule
-*/
-/datum/controller/game_controller/proc/calculateGCD()
- var/GCD
- for(var/datum/subsystem/SS in subsystems)
- if(SS.wait)
- GCD = Gcd(round(SS.wait*10), GCD)
- GCD = round(GCD)
- if(GCD < world.tick_lag*10)
- GCD = world.tick_lag*10
- processing_interval = GCD/10
-
-/datum/controller/game_controller/proc/setup(zlevel)
- if (zlevel && zlevel > 0 && zlevel <= world.maxz)
- for(var/datum/subsystem/S in subsystems)
- S.Initialize(world.timeofday, zlevel)
- sleep(-1)
- return
- world << "Initializing Subsystems... "
-
-
- //sort subsystems by priority, so they initialize in the correct order
- sortTim(subsystems, /proc/cmp_subsystem_priority)
-
- createRandomZlevel() //gate system
- setup_map_transitions()
- for(var/i=0, iInitializations complete"
-
- world.sleep_offline = 1
- world.fps = config.fps
-
- sleep(-1)
-
- process()
-
-//used for smoothing out the cost values so they don't fluctuate wildly
-#define MC_AVERAGE(average, current) (0.8*(average) + 0.2*(current))
-
-/datum/controller/game_controller/process()
- if(!Failsafe) new /datum/controller/failsafe()
- spawn(0)
- var/timer = world.time
- for(var/datum/subsystem/SS in subsystems)
- timer += processing_interval
- SS.next_fire = timer
-
- var/start_time
-
- while(1) //far more efficient than recursively calling ourself
- if(processing_interval > 0)
- ++iteration
-
- start_time = world.timeofday
- var/SubSystemRan = 0
- for(var/datum/subsystem/SS in subsystems)
- if(SS.can_fire > 0)
- if(SS.next_fire <= world.time)
- SubSystemRan = 1
- timer = world.timeofday
- last_thing_processed = SS.type
- SS.last_fire = world.time
- SS.fire()
- SS.cost = MC_AVERAGE(SS.cost, world.timeofday - timer)
- if (SS.dynamic_wait)
- var/oldwait = SS.wait
- var/GlobalCostDelta = (SSCostPerSecond-(SS.cost/(SS.wait/10)))-1
- var/NewWait = MC_AVERAGE(oldwait,(SS.cost-SS.dwait_buffer+GlobalCostDelta)*SS.dwait_delta)
- SS.wait = Clamp(NewWait,SS.dwait_lower,SS.dwait_upper)
- if (oldwait != SS.wait)
- calculateGCD()
- SS.next_fire += SS.wait
- ++SS.times_fired
-
- sleep(-1)
-
- cost = MC_AVERAGE(cost, world.timeofday - start_time)
- if (SubSystemRan)
- calculateSScost()
- sleep(processing_interval)
- else
- sleep(50)
-
-/datum/controller/game_controller/proc/calculateSScost()
- var/newcost = 0
- for(var/datum/subsystem/SS in subsystems)
- if (!SS.can_fire)
- continue
- newcost += SS.cost/(SS.wait/10)
- SSCostPerSecond = MC_AVERAGE(SSCostPerSecond,newcost)
-
-#undef MC_AVERAGE
-
-/datum/controller/game_controller/proc/roundHasStarted()
- for(var/datum/subsystem/SS in subsystems)
- SS.can_fire = 1
- SS.next_fire = world.time + rand(0,SS.wait)
-
-/datum/controller/game_controller/proc/Recover()
- var/msg = "## DEBUG: [time2text(world.timeofday)] MC restarted. Reports:\n"
- for(var/varname in master_controller.vars)
- switch(varname)
- if("tag","bestF","type","parent_type","vars") continue
- else
- var/varval = master_controller.vars[varname]
- if(istype(varval,/datum))
- var/datum/D = varval
- msg += "\t [varname] = [D.type]\n"
- else
- msg += "\t [varname] = [varval]\n"
- world.log << msg
-
- subsystems = master_controller.subsystems
diff --git a/code/controllers/subsystems.dm b/code/controllers/subsystem.dm
similarity index 68%
rename from code/controllers/subsystems.dm
rename to code/controllers/subsystem.dm
index 9ea5bc0c7c3..590fed5d8a4 100644
--- a/code/controllers/subsystems.dm
+++ b/code/controllers/subsystem.dm
@@ -1,30 +1,35 @@
#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;}
/datum/subsystem
- //things you will want to define
+ // Metadata; you should define these.
var/name //name of the subsystem
var/priority = 0 //priority affects order of initialization. Higher priorities are initialized first, lower priorities later. Can be decimal and negative values.
var/wait = 20 //time to wait (in deciseconds) between each call to fire(). Must be a positive integer.
+ var/display = 100 //display affects order the subsystem is displayed in the MC tab
- //Dynamic Wait - A system for scaling a subsystem's fire rate based on lag
- //The algorithm is: (cost-dwait_buffer+AvgCostOfAllOtherSSPerSecond)*dwait_delta
- //defaults are pretty sane for most use cases.
- //you can change how quickly it starts scaling back with dwait_buffer,
- //and you can change how much it scales back with dwait_delta
+ // Dynamic Wait
+ // A system for scaling a subsystem's fire rate based on lag.
+ // The algorithm is: (cost - dwait_buffer + subsystem_cost) * dwait_delta
+ // Defaults are pretty sane for most use cases.
+ // You can change how quickly it starts scaling back with dwait_buffer,
+ // and you can change how much it scales back with dwait_delta.
var/dynamic_wait = 0 //changes the wait based on the amount of time it took to process
var/dwait_upper = 20 //longest wait can be under dynamic_wait
var/dwait_lower = 5 //shortest wait can be under dynamic_wait
var/dwait_delta = 7 //How much should processing time effect dwait. or basically: wait = cost*dwait_delta
var/dwait_buffer = 0.7 //This number is subtracted from the processing time before calculating its new wait
- //things you will probably want to leave alone
+ // Bookkeeping variables; probably shouldn't mess with these.
var/can_fire = 0 //prevent fire() calls
var/last_fire = 0 //last world.time we called fire()
var/next_fire = 0 //scheduled world.time for next fire()
var/cost = 0 //average time to execute
var/times_fired = 0 //number of times we have called fire()
-//used to initialize the subsystem BEFORE the map has loaded
+ // The object used for the clickable stat() button.
+ var/obj/effect/statclick/statclick
+
+// Used to initialize the subsystem BEFORE the map has loaded
/datum/subsystem/New()
//previously, this would have been named 'process()' but that name is used everywhere for different things!
@@ -37,19 +42,28 @@
//used to initialize the subsystem AFTER the map has loaded
/datum/subsystem/proc/Initialize(start_timeofday, zlevel)
var/time = (world.timeofday - start_timeofday) / 10
- var/msg = "Initialized [name] SubSystem within [time] seconds"
- if (zlevel)
+ var/msg = "Initialized [name] subsystem within [time] seconds!"
+ if(zlevel) // If only initialized for one Z-level.
testing(msg)
- return
+ return time
world << "[msg] "
+ return time
//hook for printing stats to the "MC" statuspanel for admins to see performance and related stats etc.
/datum/subsystem/proc/stat_entry(msg)
+ if(!statclick)
+ statclick = new/obj/effect/statclick/debug("Initializing...", src)
+
var/dwait = ""
- if (dynamic_wait)
+ if(dynamic_wait)
dwait = "DWait:[round(wait,0.1)]ds "
- stat(name, "[round(cost,0.001)]ds\t[dwait][msg]")
+ if(can_fire)
+ msg = "[round(cost,0.001)]ds\t[dwait][msg]"
+ else
+ msg = "OFFLINE"
+
+ stat(name, statclick.update(msg))
//could be used to postpone a costly subsystem for (default one) var/cycles, cycles
//for instance, during cpu intensive operations like explosions
@@ -59,4 +73,4 @@
//usually called via datum/subsystem/New() when replacing a subsystem (i.e. due to a recurring crash)
//should attempt to salvage what it can from the old instance of subsystem
-/datum/subsystem/proc/Recover()
+/datum/subsystem/proc/Recover()
\ No newline at end of file
diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm
index 6c45cc35ae7..99d2037462b 100644
--- a/code/controllers/subsystem/air.dm
+++ b/code/controllers/subsystem/air.dm
@@ -6,6 +6,7 @@ var/datum/subsystem/air/SSair
wait = 5
dynamic_wait = 1
dwait_upper = 50
+ display = 1
var/cost_turfs = 0
var/cost_groups = 0
diff --git a/code/controllers/subsystem/assets.dm b/code/controllers/subsystem/assets.dm
new file mode 100644
index 00000000000..953af709699
--- /dev/null
+++ b/code/controllers/subsystem/assets.dm
@@ -0,0 +1,23 @@
+var/datum/subsystem/assets/SSasset
+
+/datum/subsystem/assets
+ name = "Assets"
+ priority = -3
+
+ var/list/cache = list()
+
+/datum/subsystem/assets/New()
+ NEW_SS_GLOBAL(SSasset)
+
+/datum/subsystem/assets/Initialize(timeofday, zlevel)
+ if (zlevel)
+ return ..()
+ for(var/type in typesof(/datum/asset) - list(/datum/asset, /datum/asset/simple))
+ var/datum/asset/A = new type()
+ A.register()
+
+ for(var/client/C in clients)
+ // Doing this to a client too soon after they've connected can cause issues, also the proc we call sleeps.
+ spawn(10)
+ getFilesSlow(C, cache, FALSE)
+ ..()
diff --git a/code/controllers/subsystem/bots.dm b/code/controllers/subsystem/bots.dm
deleted file mode 100644
index 6f71bb62d9b..00000000000
--- a/code/controllers/subsystem/bots.dm
+++ /dev/null
@@ -1,22 +0,0 @@
-var/datum/subsystem/bots/SSbot
-
-/datum/subsystem/bots
- name = "Bots"
- priority = 8
-
- var/list/processing = list()
-
-/datum/subsystem/bots/New()
- NEW_SS_GLOBAL(SSbot)
-
-/datum/subsystem/bots/stat_entry(msg)
- ..("P:[processing.len]")
-
-/datum/subsystem/bots/fire()
- var/seconds = wait * 0.1
- for(var/thing in processing)
- if(thing && !thing:gc_destroyed)
- spawn(-1)
- thing:bot_process(seconds)
- continue
- processing.Remove(thing)
\ No newline at end of file
diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm
index dc7a82ac4ae..0791d5c563f 100644
--- a/code/controllers/subsystem/events.dm
+++ b/code/controllers/subsystem/events.dm
@@ -8,8 +8,8 @@ var/datum/subsystem/events/SSevent
var/list/running = list() //list of all existing /datum/round_event
var/scheduled = 0 //The next world.time that a naturally occuring random event can be selected.
- var/frequency_lower = 3000 //5 minutes lower bound.
- var/frequency_upper = 9000 //15 minutes upper bound. Basically an event will happen every 5 to 15 minutes.
+ var/frequency_lower = 1800 //3 minutes lower bound.
+ var/frequency_upper = 6000 //10 minutes upper bound. Basically an event will happen every 3 to 10 minutes.
var/list/holidays //List of all holidays occuring today or null if no holidays
var/wizardmode = 0
diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm
index 3f93766c026..524d76be193 100644
--- a/code/controllers/subsystem/garbage.dm
+++ b/code/controllers/subsystem/garbage.dm
@@ -2,13 +2,15 @@ var/datum/subsystem/garbage_collector/SSgarbage
/datum/subsystem/garbage_collector
name = "Garbage"
- can_fire = 1
- wait = 5
priority = -1
+ wait = 5
dynamic_wait = 1
dwait_upper = 50
dwait_delta = 10
dwait_buffer = 0
+ display = 2
+
+ can_fire = 1 // This needs to fire before round start.
var/collection_timeout = 300// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
var/max_run_time = 1 // how long, in deciseconds, can we run before waiting for the next tick
diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm
index 6fa5b6e5379..9203115b4bf 100644
--- a/code/controllers/subsystem/lighting.dm
+++ b/code/controllers/subsystem/lighting.dm
@@ -4,10 +4,11 @@ var/datum/subsystem/lighting/SSlighting
/datum/subsystem/lighting
name = "Lighting"
- wait = 5
priority = 1
+ wait = 5
dynamic_wait = 1
dwait_delta = 3
+ display = 5
var/list/changed_lights = list() //list of all datum/light_source that need updating
var/changed_lights_workload = 0 //stats on the largest number of lights (max changed_lights.len)
diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm
index a5d4d432ea3..0756fc45eaa 100644
--- a/code/controllers/subsystem/machines.dm
+++ b/code/controllers/subsystem/machines.dm
@@ -3,6 +3,7 @@ var/datum/subsystem/machines/SSmachine
/datum/subsystem/machines
name = "Machines"
priority = 9
+ display = 3
var/list/processing = list()
var/list/powernets = list()
diff --git a/code/controllers/subsystem/minimap.dm b/code/controllers/subsystem/minimap.dm
new file mode 100644
index 00000000000..eb087f9d63f
--- /dev/null
+++ b/code/controllers/subsystem/minimap.dm
@@ -0,0 +1,181 @@
+// Activate this to debug tile mismatches in the minimap.
+// This will store the full information on each tile and compare it the next time you run the minimap.
+// It can be used to find out what's changed since the last iteration.
+// Only activate this when you need it - this should never be active on a live server!
+// #define MINIMAP_DEBUG
+
+var/datum/subsystem/minimap/SSminimap
+
+/datum/subsystem/minimap
+ name = "Minimap"
+ priority = -2
+
+ var/const/MAX_ICON_DIMENSION = 1024
+ var/const/ICON_SIZE = 4
+
+/datum/subsystem/minimap/New()
+ NEW_SS_GLOBAL(SSminimap)
+
+/datum/subsystem/minimap/Initialize(timeofday, zlevel)
+ if (zlevel)
+ return ..()
+ for(var/z = 1 to world.maxz)
+ generate(z)
+ for (var/z = 1 to world.maxz)
+ register_asset("minimap_[z].png", file("[getMinimapFile(z)].png"))
+ ..()
+
+/datum/subsystem/minimap/proc/generate(z, x1 = 1, y1 = 1, x2 = world.maxx, y2 = world.maxy)
+ var/result_path = "[src.getMinimapFile(z)].png"
+ var/hash_path = "[src.getMinimapFile(z)].md5"
+ var/list/tiles = block(locate(x1, y1, z), locate(x2, y2, z))
+ var/hash = ""
+ var/temp
+ var/obj/obj
+
+ #ifdef MINIMAP_DEBUG
+ var/tiledata_path = "data/minimaps/debug_tiledata_[z].sav"
+ var/savefile/F = new/savefile(tiledata_path)
+ #endif
+
+ // Note for future developer: If you have tiles on the map with random or dynamic icons this hash check will fail
+ // every time. You'll have to modify this code to generate a unique hash for your object.
+ // Don't forget to modify the minimap generation code to use a default icon (or skip generation altogether).
+ for (var/turf/tile in tiles)
+ if (istype(tile.loc, /area/asteroid) || istype(tile.loc, /area/mine/unexplored) || istype(tile, /turf/simulated/mineral) || (istype(tile.loc, /area/space) && istype(tile, /turf/simulated/floor/plating/asteroid)))
+ temp = "/area/asteroid"
+ else if (istype(tile.loc, /area/mine) && istype(tile, /turf/simulated/floor/plating/asteroid))
+ temp = "/area/mine/explored"
+ else if (tile.loc.type == /area/start || (tile.type == /turf/space && !(locate(/obj/structure/lattice) in tile)) || istype(tile, /turf/space/transit))
+ temp = "/turf/space"
+ if (locate(/obj/structure/lattice/catwalk) in tile)
+
+ else
+ else if (tile.type == /turf/space)
+ if (locate(/obj/structure/lattice/catwalk) in tile)
+ temp = "/obj/structure/lattice/catwalk"
+ else
+ temp = "/obj/structure/lattice"
+ else if (tile.type == /turf/simulated/floor/plating/abductor)
+ temp = "/turf/simulated/floor/plating/abductor"
+ else if (tile.type == /turf/simulated/floor/plating && (locate(/obj/structure/window/shuttle) in tile))
+ temp = "/obj/structure/window/shuttle"
+ else
+ temp = "[tile.icon][tile.icon_state][tile.dir]"
+
+ obj = locate(/obj/structure/transit_tube) in tile
+
+ if (obj) temp = "[temp]/obj/structure/transit_tube[obj.icon_state][obj.dir]"
+
+ #ifdef MINIMAP_DEBUG
+ if (F["/[tile.y]/[tile.x]"] && F["/[tile.y]/[tile.x]"] != temp)
+ CRASH("Mismatch: [tile.type] at [tile.x],[tile.y],[tile.z] ([tile.icon], [tile.icon_state], [tile.dir])")
+ else
+ F["/[tile.y]/[tile.x]"] << temp
+ #endif
+
+ hash = md5("[hash][temp]")
+
+ if (fexists(result_path))
+ if (!fexists(hash_path) || trim(file2text(hash_path)) != hash)
+ fdel(result_path)
+ fdel(hash_path)
+
+ if (!fexists(result_path))
+ ASSERT(x1 > 0)
+ ASSERT(y1 > 0)
+ ASSERT(x2 <= world.maxx)
+ ASSERT(y2 <= world.maxy)
+
+ var/icon/map_icon = new/icon('html/mapbase1024.png')
+
+ // map_icon is fine and contains only 1 direction at this point.
+
+ ASSERT(map_icon.Width() == MAX_ICON_DIMENSION && map_icon.Height() == MAX_ICON_DIMENSION)
+
+
+ var/i = 0
+ var/icon/turf_icon
+ var/icon/obj_icon
+ var/old_icon
+ var/old_icon_state
+ var/old_dir
+ var/new_icon
+ var/new_icon_state
+ var/new_dir
+
+ for (var/turf/tile in tiles)
+ if (tile.loc.type != /area/start && (tile.type != /turf/space || (locate(/obj/structure/lattice) in tile) || (locate(/obj/structure/transit_tube) in tile)) && !istype(tile, /turf/space/transit))
+ if (istype(tile.loc, /area/asteroid) || istype(tile.loc, /area/mine/unexplored) || istype(tile, /turf/simulated/mineral) || (istype(tile.loc, /area/space) && istype(tile, /turf/simulated/floor/plating/asteroid)))
+ new_icon = 'icons/turf/mining.dmi'
+ new_icon_state = "rock"
+ new_dir = 2
+ else if (istype(tile.loc, /area/mine) && istype(tile, /turf/simulated/floor/plating/asteroid))
+ new_icon = 'icons/turf/floors.dmi'
+ new_icon_state = "asteroid"
+ new_dir = 2
+ else if (tile.type == /turf/simulated/floor/plating/abductor)
+ new_icon = 'icons/turf/floors.dmi'
+ new_icon_state = "alienpod1"
+ new_dir = 2
+ else if (tile.type == /turf/space)
+ obj = locate(/obj/structure/lattice) in tile
+
+ if (!obj) obj = locate(/obj/structure/transit_tube) in tile
+
+ ASSERT(obj != null)
+
+ if (obj)
+ new_icon = obj.icon
+ new_dir = obj.dir
+ new_icon_state = obj.icon_state
+ else if (tile.type == /turf/simulated/floor/plating && (locate(/obj/structure/window/shuttle) in tile))
+ new_icon = 'icons/obj/structures.dmi'
+ new_dir = 2
+ new_icon_state = "swindow"
+ else
+ new_icon = tile.icon
+ new_icon_state = tile.icon_state
+ new_dir = tile.dir
+
+ if (new_icon != old_icon || new_icon_state != old_icon_state || new_dir != old_dir)
+ old_icon = new_icon
+ old_icon_state = new_icon_state
+ old_dir = new_dir
+
+ turf_icon = new/icon(new_icon, new_icon_state, new_dir, 1, 0)
+ turf_icon.Scale(ICON_SIZE, ICON_SIZE)
+
+ if (tile.type != /turf/space || (locate(/obj/structure/lattice) in tile))
+ obj = locate(/obj/structure/transit_tube) in tile
+
+ if (obj)
+ obj_icon = new/icon(obj.icon, obj.icon_state, obj.dir, 1, 0)
+ obj_icon.Scale(ICON_SIZE, ICON_SIZE)
+ turf_icon.Blend(obj_icon, ICON_OVERLAY)
+
+ map_icon.Blend(turf_icon, ICON_OVERLAY, ((tile.x - 1) * ICON_SIZE), ((tile.y - 1) * ICON_SIZE))
+
+ if ((++i) % 512 == 0) sleep(1) // deliberate delay to avoid lag spikes
+
+ else
+ sleep(-1) // avoid sleeping if possible: prioritize pending procs
+
+ // BYOND BUG: map_icon now contains 4 directions? Create a new icon with only a single state.
+ var/icon/result_icon = new/icon()
+
+ result_icon.Insert(map_icon, "", SOUTH, 1, 0)
+
+ fcopy(result_icon, result_path)
+ text2file(hash, hash_path)
+
+/datum/subsystem/minimap/proc/getMinimapFile(zlevel)
+ return "data/minimaps/map_[zlevel]"
+
+/datum/subsystem/minimap/proc/sendMinimaps(client/client)
+ for (var/z = 1 to world.maxz)
+ send_asset(client, "minimap_[z].png")
+
+#ifdef MINIMAP_DEBUG
+#undef MINIMAP_DEBUG
+#endif
\ No newline at end of file
diff --git a/code/controllers/subsystem/mobs.dm b/code/controllers/subsystem/mobs.dm
index 9bae03b30a4..24297bde8c9 100644
--- a/code/controllers/subsystem/mobs.dm
+++ b/code/controllers/subsystem/mobs.dm
@@ -3,6 +3,7 @@ var/datum/subsystem/mobs/SSmob
/datum/subsystem/mobs
name = "Mobs"
priority = 4
+ display = 4
/datum/subsystem/mobs/New()
diff --git a/code/controllers/subsystem/nano.dm b/code/controllers/subsystem/nano.dm
new file mode 100644
index 00000000000..30434484c5f
--- /dev/null
+++ b/code/controllers/subsystem/nano.dm
@@ -0,0 +1,27 @@
+var/datum/subsystem/nano/SSnano
+
+/datum/subsystem/nano
+ name = "NanoUI"
+ wait = 10
+ priority = 16
+ display = 6
+
+ can_fire = 1 // This needs to fire before round start.
+
+ var/list/open_uis = list() // A list of open NanoUIs, grouped by src_object and ui_key.
+ var/list/processing_uis = list() // A list of processing NanoUIs, not grouped.
+
+
+/datum/subsystem/nano/New()
+ NEW_SS_GLOBAL(SSnano)
+
+/datum/subsystem/nano/stat_entry()
+ ..("O:[open_uis.len]|P:[processing_uis.len]") // Show how many interfaces we have open/are processing.
+
+/datum/subsystem/nano/fire() // Process UIs.
+ for(var/thing in processing_uis)
+ var/datum/nanoui/ui = thing
+ if(ui && ui.src_object && ui.user)
+ ui.process()
+ continue
+ processing_uis.Remove(ui)
diff --git a/code/controllers/subsystem/nanoUI.dm b/code/controllers/subsystem/nanoUI.dm
deleted file mode 100644
index 5ec4344fee7..00000000000
--- a/code/controllers/subsystem/nanoUI.dm
+++ /dev/null
@@ -1,47 +0,0 @@
-var/datum/subsystem/nano/SSnano
-
-/datum/subsystem/nano
- name = "NanoUI"
- can_fire = 1
- wait = 10
- priority = 16
-
- var/list/open_uis = list() //a list of current open /nanoui UIs, grouped by src_object and ui_key
- var/list/processing_uis = list() //a list of current open /nanoui UIs, not grouped, for use in processing
-
- //List of asset filenames to be sent to the client on user login
- var/list/asset_files = list()
-
-
-/datum/subsystem/nano/New()
- NEW_SS_GLOBAL(SSnano)
-
- //Generate list of files to send to client for nano UI's
- var/list/nano_asset_dirs = list(\
- "nano/css/",\
- "nano/images/",\
- "nano/js/",\
- "nano/templates/"\
- )
- var/list/filenames = null
- for (var/path in nano_asset_dirs)
- filenames = flist(path)
- for(var/filename in filenames)
- //Ignore directories
- if(copytext(filename, length(filename)) != "/")
- if(fexists(path + filename))
- asset_files.Add(fcopy_rsc(path + filename))
-
-
-/datum/subsystem/nano/stat_entry()
- ..("P:[processing_uis.len]")
-
-
-/datum/subsystem/nano/fire()
- for(var/thing in SSnano.processing_uis)
- if(thing)
- var/datum/nanoui/ui = thing
- if(ui.src_object && ui.user)
- ui.process()
- continue
- processing_uis.Remove(thing)
diff --git a/code/controllers/subsystem/npcpool.dm b/code/controllers/subsystem/npcpool.dm
index 580464eca10..f23a644dbfe 100644
--- a/code/controllers/subsystem/npcpool.dm
+++ b/code/controllers/subsystem/npcpool.dm
@@ -1,8 +1,9 @@
-var/datum/subsystem/npcpool/SSbp
+var/datum/subsystem/npcpool/SSnpc
/datum/subsystem/npcpool
- name = "NPCPool"
- priority = 100
+ name = "NPC Pool"
+ priority = 17
+ display = 6
var/list/canBeUsed = list()
var/list/canBeUsed_non = list()
@@ -17,7 +18,7 @@ var/datum/subsystem/npcpool/SSbp
botPool_l |= toInsert
/datum/subsystem/npcpool/New()
- NEW_SS_GLOBAL(SSbp)
+ NEW_SS_GLOBAL(SSnpc)
/datum/subsystem/npcpool/stat_entry()
..("T:[botPool_l.len + botPool_l_non.len]|D:[needsDelegate.len]|A:[needsAssistant.len + needsHelp_non.len]|U:[canBeUsed.len + canBeUsed_non.len]")
diff --git a/code/controllers/subsystem/objects.dm b/code/controllers/subsystem/objects.dm
index 24e206139b7..376290a001d 100644
--- a/code/controllers/subsystem/objects.dm
+++ b/code/controllers/subsystem/objects.dm
@@ -1,6 +1,7 @@
var/datum/subsystem/objects/SSobj
/datum/proc/process()
+ set waitfor = 0
SSobj.processing.Remove(src)
return 0
@@ -42,4 +43,4 @@ var/datum/subsystem/objects/SSobj
if(burningobj.burn_world_time < world.time)
burningobj.burn()
else
- SSobj.burning.Remove(burningobj)
\ No newline at end of file
+ SSobj.burning.Remove(burningobj)
diff --git a/code/controllers/subsystem/pai.dm b/code/controllers/subsystem/pai.dm
index af09a53846a..3549b64f1e5 100644
--- a/code/controllers/subsystem/pai.dm
+++ b/code/controllers/subsystem/pai.dm
@@ -2,7 +2,7 @@ var/datum/subsystem/pai/SSpai
/datum/subsystem/pai
name = "pAI"
- wait = 20
+ priority = 20
var/askDelay = 600
diff --git a/code/controllers/subsystem/procqueue.dm b/code/controllers/subsystem/procqueue.dm
deleted file mode 100644
index be9323e5638..00000000000
--- a/code/controllers/subsystem/procqueue.dm
+++ /dev/null
@@ -1,61 +0,0 @@
-var/datum/subsystem/procqueue/procqueue
-
-/datum/subsystem/procqueue
- var/list/queue = list()
-
-/datum/subsystem/procqueue/New()
- NEW_SS_GLOBAL(procqueue)
-
-/datum/subsystem/procqueue/fire()
- if (queue.len)
- var/list/L = list()
-
- for (var/datum/procqueue_item/item in queue)
- if (!item.runafter || item.runafter-- <= 0)
- if (!(item.id in L))
- if (item.args) call(item.ref, item.procname)(arglist(item.args))
- else call(item.ref, item.procname)()
-
- L.Add(item.id)
-
- queue.Remove(item)
-
-/datum/subsystem/procqueue/proc/queue(ref, procname, ...)
- var/list/L = args.Copy()
-
- L.Insert(1, 0)
-
- src.schedule(arglist(L))
-
-/datum/subsystem/procqueue/proc/schedule(time, ref, procname, ...)
- var/datum/procqueue_item/item = new/datum/procqueue_item
- item.ref = ref
- item.procname = procname
-
- if (args.len > 3)
- item.args = args.Copy(4)
-
- if (time > 0) item.runafter = time / 10
-
- item.id = "[item.ref]_[item.procname]"
-
- if (item.args)
- item.id += "("
- var/first = 1
- for (var/a in item.args)
- if (!first) item.id += ","
- item.id += "[a]"
- first = 0
- item.id += ")"
-
- for (var/datum/procqueue_item/candidate in queue)
- if (candidate.id == item.id)
- return
-
- src.queue.Insert(1, item)
-
-/datum/procqueue_item/var/id
-/datum/procqueue_item/var/runafter
-/datum/procqueue_item/var/ref
-/datum/procqueue_item/var/procname
-/datum/procqueue_item/var/list/args
diff --git a/code/controllers/subsystem/radio.dm b/code/controllers/subsystem/radio.dm
index 110f48d8f42..932118812c8 100644
--- a/code/controllers/subsystem/radio.dm
+++ b/code/controllers/subsystem/radio.dm
@@ -1,4 +1,4 @@
-var/datum/subsystem/radio/radio_controller
+var/datum/subsystem/radio/SSradio
/datum/subsystem/radio
name = "Radio"
@@ -7,7 +7,7 @@ var/datum/subsystem/radio/radio_controller
var/list/datum/radio_frequency/frequencies = list()
/datum/subsystem/radio/New()
- NEW_SS_GLOBAL(radio_controller)
+ NEW_SS_GLOBAL(SSradio)
/datum/subsystem/radio/proc/add_object(obj/device, new_frequency as num, filter = null as text|null)
var/f_text = num2text(new_frequency)
diff --git a/code/controllers/subsystem/server_maintenance.dm b/code/controllers/subsystem/server_maintenance.dm
index 1aa7ef7d1cc..1799052df99 100644
--- a/code/controllers/subsystem/server_maintenance.dm
+++ b/code/controllers/subsystem/server_maintenance.dm
@@ -1,8 +1,13 @@
+var/datum/subsystem/server_maint/SSserver
+
/datum/subsystem/server_maint
name = "Server Tasks"
wait = 6000
priority = 19
+/datum/subsystem/server_maint/New()
+ NEW_SS_GLOBAL(SSserver)
+
/datum/subsystem/server_maint/fire()
//handle kicking inactive players
if(config.kick_inactive > 0)
diff --git a/code/controllers/subsystem/shuttles/emergency.dm b/code/controllers/subsystem/shuttles/emergency.dm
index 911850ba52b..7c1971cbe2c 100644
--- a/code/controllers/subsystem/shuttles/emergency.dm
+++ b/code/controllers/subsystem/shuttles/emergency.dm
@@ -145,11 +145,14 @@
/obj/docking_port/mobile/pod
name = "escape pod"
id = "pod"
-
dwidth = 1
width = 3
height = 4
+/obj/docking_port/mobile/pod/request()
+ if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA && z == ZLEVEL_STATION)
+ return ..()
+
/obj/docking_port/mobile/pod/New()
if(id == "pod")
WARNING("[type] id has not been changed from the default. Use the id convention \"pod1\" \"pod2\" etc.")
@@ -158,13 +161,6 @@
/obj/docking_port/mobile/pod/cancel()
return
-/*
- findTransitDock()
- . = SSshuttle.getDock("[id]_transit")
- if(.) return .
- return ..()
-*/
-
/obj/machinery/computer/shuttle/pod
name = "pod control computer"
admin_controlled = 1
@@ -177,14 +173,67 @@
/obj/machinery/computer/shuttle/pod/update_icon()
return
-/obj/machinery/computer/shuttle/pod/emag_act(mob/user as mob)
- user << " Access requirements overridden. The pod may now be launched manually at any time. "
- admin_controlled = 0
- icon_state = "dorm_emag"
+/obj/docking_port/stationary/random
+ name = "escape pod"
+ id = "pod"
+ dwidth = 1
+ width = 3
+ height = 4
+ var/target_area = /area/mine/unexplored
/obj/docking_port/stationary/random/initialize()
..()
- var/target_area = /area/mine/unexplored
- var/turfs = get_area_turfs(target_area)
- var/T=pick(turfs)
+ var/list/turfs = get_area_turfs(target_area)
+ var/turf/T = pick(turfs)
src.loc = T
+
+//Pod suits/pickaxes
+
+
+/obj/item/clothing/head/helmet/space/orange
+ name = "emergency space helmet"
+ icon_state = "syndicate-helm-orange"
+ item_state = "syndicate-helm-orange"
+
+/obj/item/clothing/suit/space/orange
+ name = "emergency space suit"
+ icon_state = "syndicate-orange"
+ item_state = "syndicate-orange"
+ slowdown = 3
+
+/obj/item/weapon/pickaxe/emergency
+ name = "emergency disembarkation tool"
+ desc = "For extracting yourself from rough landings."
+
+/obj/item/weapon/storage/pod
+ name = "emergency space suits"
+ desc = "A wall mounted safe containing space suits. Will only open in emergencies."
+ anchored = 1
+ density = 0
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "safe"
+
+/obj/item/weapon/storage/pod/New()
+ ..()
+ new /obj/item/clothing/head/helmet/space/orange(src)
+ new /obj/item/clothing/head/helmet/space/orange(src)
+ new /obj/item/clothing/suit/space/orange(src)
+ new /obj/item/clothing/suit/space/orange(src)
+ new /obj/item/clothing/mask/gas(src)
+ new /obj/item/clothing/mask/gas(src)
+ new /obj/item/weapon/tank/internals/air(src)
+ new /obj/item/weapon/tank/internals/air(src)
+ new /obj/item/weapon/pickaxe/emergency(src)
+ new /obj/item/weapon/pickaxe/emergency(src)
+
+/obj/item/weapon/storage/pod/attackby(obj/item/weapon/W, mob/user, params)
+ return
+
+/obj/item/weapon/storage/pod/MouseDrop(over_object, src_location, over_location)
+ if(security_level == SEC_LEVEL_RED || security_level == SEC_LEVEL_DELTA)
+ return ..()
+ else
+ usr << "The storage unit will only unlock during a Red or Delta security alert."
+
+/obj/item/weapon/storage/pod/attack_hand(mob/user)
+ return
diff --git a/code/controllers/subsystem/shuttles/supply.dm b/code/controllers/subsystem/shuttles/supply.dm
index 05aeb4b9dec..8c76c882de6 100644
--- a/code/controllers/subsystem/shuttles/supply.dm
+++ b/code/controllers/subsystem/shuttles/supply.dm
@@ -547,7 +547,7 @@
/obj/machinery/computer/supplycomp/proc/post_signal(command)
- var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
+ var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
if(!frequency) return
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index cc39f2d6e6a..6951d554dec 100644
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -4,9 +4,10 @@ var/datum/subsystem/ticker/ticker
/datum/subsystem/ticker
name = "Ticker"
- can_fire = 1
priority = 0
+ can_fire = 1 // This needs to fire before round start.
+
var/current_state = GAME_STATE_STARTUP //state of current round (used by process()) Use the defines GAME_STATE_* !
var/force_ending = 0 //Round was ended by admin intervention
@@ -20,7 +21,7 @@ var/datum/subsystem/ticker/ticker
var/list/datum/mind/minds = list() //The characters in the game. Used for objective tracking.
- //These bible variables should be a preference
+ //These bible variables should be a preference
var/Bible_icon_state //icon_state the chaplain has chosen for his bible
var/Bible_item_state //item_state the chaplain has chosen for his bible
var/Bible_name //name of the bible
@@ -67,7 +68,7 @@ var/datum/subsystem/ticker/ticker
switch(current_state)
if(GAME_STATE_STARTUP)
timeLeft = config.lobby_countdown * 10
- world << "Welcome to the pre-game lobby! "
+ world << "Welcome to the pre-game lobby! "
world << "Please, setup your character and select ready. Game will start in [config.lobby_countdown] seconds"
current_state = GAME_STATE_PREGAME
@@ -178,8 +179,7 @@ var/datum/subsystem/ticker/ticker
equip_characters()
data_core.manifest()
- master_controller.roundHasStarted()
-
+ Master.RoundStart()
world << "Welcome to [station_name()], enjoy your stay! "
world << sound('sound/AI/welcome.ogg')
@@ -205,7 +205,7 @@ var/datum/subsystem/ticker/ticker
return 1
- //Plus it provides an easy way to make cinematics for other events. Just use this as a template
+//Plus it provides an easy way to make cinematics for other events. Just use this as a template
/datum/subsystem/ticker/proc/station_explosion_cinematic(station_missed=0, override = null)
if( cinematic ) return //already a cinematic in progress!
@@ -261,8 +261,6 @@ var/datum/subsystem/ticker/ticker
if(2) //nuke was nowhere nearby //TODO: a really distant explosion animation
sleep(50)
world << sound('sound/effects/explosionfar.ogg')
-
-
else //station was destroyed
if( mode && !override )
override = mode.name
diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm
index 67c5abe8b5c..15c92b07b88 100644
--- a/code/controllers/subsystem/timer.dm
+++ b/code/controllers/subsystem/timer.dm
@@ -6,11 +6,13 @@ var/datum/subsystem/timer/SStimer
priority = 1
var/list/datum/timedevent/processing
+ var/list/hashes
/datum/subsystem/timer/New()
NEW_SS_GLOBAL(SStimer)
processing = list()
+ hashes = list()
/datum/subsystem/timer/stat_entry(msg)
@@ -21,12 +23,11 @@ var/datum/subsystem/timer/SStimer
can_fire = 0 //nothing to do, lets stop firing.
return
for (var/datum/timedevent/event in processing)
- // hacky i know, but its the only way to ensure this works with clients
if (!event.thingToCall || qdeleted(event.thingToCall))
qdel(event)
if (event.timeToRun <= world.time)
spawn(-1)
- call(event.thingToCall,event.procToCall)(arglist(event.argList))
+ call(event.thingToCall, event.procToCall)(arglist(event.argList))
qdel(event)
/datum/timedevent
@@ -35,6 +36,7 @@ var/datum/subsystem/timer/SStimer
var/timeToRun
var/argList
var/id
+ var/hash
var/static/nextid = 1
/datum/timedevent/New()
@@ -43,9 +45,10 @@ var/datum/subsystem/timer/SStimer
/datum/timedevent/Destroy()
SStimer.processing -= src
+ SStimer.hashes -= src.hash
return ..()
-/proc/addtimer(thingToCall, procToCall, wait, argList = list())
+/proc/addtimer(thingToCall, procToCall, wait, unique = FALSE, ...)
if (!SStimer) //can't run timers before the mc has been created
return
if (!thingToCall || !procToCall || wait <= 0)
@@ -58,10 +61,17 @@ var/datum/subsystem/timer/SStimer
event.thingToCall = thingToCall
event.procToCall = procToCall
event.timeToRun = world.time + wait
- event.argList = argList
+ event.hash = list2text(args)
+ if (args.len > 4)
+ event.argList = args.Copy(5)
+ // Check for dupes if unique = 1.
+ if(unique)
+ if(event.hash in SStimer.hashes)
+ return
+ // If we are unique (or we're not checking that), add the timer and return the id.
SStimer.processing += event
-
+ SStimer.hashes += event.hash
return event.id
/proc/deltimer(id)
diff --git a/code/controllers/verbs.dm b/code/controllers/verbs.dm
deleted file mode 100644
index 923eff76e7f..00000000000
--- a/code/controllers/verbs.dm
+++ /dev/null
@@ -1,54 +0,0 @@
-//TODO: rewrite and standardise all controller datums to the datum/controller type
-//TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done
-
-/client/proc/restart_controller(controller in list("Master","Failsafe"))
- set category = "Debug"
- set name = "Restart Controller"
- set desc = "Restart one of the various periodic loop controllers for the game (be careful!)"
-
- if(!holder) return
- usr = null
- src = null
- switch(controller)
- if("Master")
- new /datum/controller/game_controller()
- master_controller.process()
- feedback_add_details("admin_verb","RMC")
- if("Failsafe")
- new /datum/controller/failsafe()
- feedback_add_details("admin_verb","RFailsafe")
-
- message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
- return
-
-
-/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Jobs","Radio","Configuration", "Cameras"))
- set category = "Debug"
- set name = "Debug Controller"
- set desc = "Debug the various periodic loop controllers for the game (be careful!)"
-
- if(!holder) return
- switch(controller)
- if("Master")
- debug_variables(master_controller)
-
- if("Failsafe")
- debug_variables(Failsafe)
-
- if("Ticker")
- debug_variables(ticker)
-
- if("Jobs")
- debug_variables(SSjob)
-
- if("Radio")
- debug_variables(radio_controller)
-
- if("Configuration")
- debug_variables(config)
-
- if("Cameras")
- debug_variables(cameranet)
-
- message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.")
- return
diff --git a/code/datums/beam.dm b/code/datums/beam.dm
index ec24df59354..042882c0b22 100644
--- a/code/datums/beam.dm
+++ b/code/datums/beam.dm
@@ -5,7 +5,7 @@
var/list/elements = list()
var/icon/base_icon = null
var/icon
- var/icon_state
+ var/icon_state = "" //icon state of the main segments of the beam
var/max_distance = 0
var/endtime = 0
var/sleep_time = 3
@@ -15,6 +15,7 @@
var/static_beam = 0
var/beam_type = /obj/effect/ebeam //must be subtype
+
/datum/beam/New(beam_origin,beam_target,beam_icon='icons/effects/beam.dmi',beam_icon_state="b_beam",time=50,maxdistance=10,btype = /obj/effect/ebeam)
endtime = world.time+time
origin = beam_origin
@@ -33,53 +34,76 @@
icon_state = beam_icon_state
beam_type = btype
+
/datum/beam/proc/Start()
Draw()
- while(!finished && target && world.timelength)
- var/icon/II=new(icon,icon_state)
+ var/icon/II = new(icon, icon_state)
II.DrawBox(null,1,(length-N),32,32)
- X.icon=II
- else X.icon=base_icon
+ X.icon = II
+ else
+ X.icon = base_icon
X.transform = rot_matrix
- var/Pixel_x=round(sin(Angle)+32*sin(Angle)*(N+16)/32)
- var/Pixel_y=round(cos(Angle)+32*cos(Angle)*(N+16)/32)
- if(DX==0) Pixel_x=0
- if(DY==0) Pixel_y=0
+
+ //Calculate pixel offsets (If necessary)
+ var/Pixel_x
+ var/Pixel_y
+ if(DX == 0)
+ Pixel_x = 0
+ else
+ Pixel_x = round(sin(Angle)+32*sin(Angle)*(N+16)/32)
+ if(DY == 0)
+ Pixel_y = 0
+ else
+ Pixel_y = round(cos(Angle)+32*cos(Angle)*(N+16)/32)
+
+ //Position the effect so the beam is one continous line
var/a
if(abs(Pixel_x)>32)
a = Pixel_x > 0 ? round(Pixel_x/32) : Ceiling(Pixel_x/32)
@@ -90,12 +114,24 @@
X.y += a
Pixel_y %= 32
- X.pixel_x=Pixel_x
- X.pixel_y=Pixel_y
+ X.pixel_x = Pixel_x
+ X.pixel_y = Pixel_y
+
/obj/effect/ebeam
+ mouse_opacity = 0
+ anchored = 1
var/datum/beam/owner
+
/obj/effect/ebeam/Destroy()
owner = null
- return ..()
\ No newline at end of file
+ return ..()
+
+
+/atom/proc/Beam(atom/BeamTarget,icon_state="b_beam",icon='icons/effects/beam.dmi',time=50, maxdistance=10,beam_type=/obj/effect/ebeam)
+ var/datum/beam/newbeam = new(src,BeamTarget,icon,icon_state,time,maxdistance,beam_type)
+ spawn(0)
+ newbeam.Start()
+ return newbeam
+
diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm
index cd4363d9dff..5161a875976 100644
--- a/code/datums/datumvars.dm
+++ b/code/datums/datumvars.dm
@@ -1,5 +1,8 @@
// reference: /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
+datum/proc/on_varedit(modified_var) //called whenever a var is edited
+ return
+
/client/proc/debug_variables(datum/D in world)
set category = "Debug"
set name = "View Variables"
@@ -411,7 +414,7 @@ body
else if(href_list["datumrefresh"])
var/datum/DAT = locate(href_list["datumrefresh"])
- if(!istype(DAT, /datum))
+ if(!DAT) //can't be an istype() because /client etc aren't datums
return
src.debug_variables(DAT)
@@ -837,7 +840,10 @@ body
if(result)
var/newtype = species_list[result]
+ var/datum/species/old_species = H.dna.species
H.set_species(newtype)
+ H.dna.species.admin_set_species(H,old_species)
+
else if(href_list["purrbation"])
if(!check_rights(R_SPAWN)) return
@@ -854,14 +860,14 @@ body
if(H.dna.species.id == "human")
if(H.dna.features["tail_human"] == "None" || H.dna.features["ears"] == "None")
usr << "Put [H] on purrbation."
- H << "You suddenly feel valid."
+ H << "Something is nya~t right."
log_admin("[key_name(usr)] has put [key_name(H)] on purrbation.")
message_admins("[key_name(usr)] has put [key_name(H)] on purrbation. ")
H.dna.features["tail_human"] = "Cat"
H.dna.features["ears"] = "Cat"
else
usr << "Removed [H] from purrbation."
- H << "You suddenly don't feel valid anymore."
+ H << "You are no longer a cat."
log_admin("[key_name(usr)] has removed [key_name(H)] from purrbation.")
message_admins("[key_name(usr)] has removed [key_name(H)] from purrbation. ")
H.dna.features["tail_human"] = "None"
diff --git a/code/datums/gas_mixture.dm b/code/datums/gas_mixture.dm
index ff91a69b1d6..de566dec464 100644
--- a/code/datums/gas_mixture.dm
+++ b/code/datums/gas_mixture.dm
@@ -163,11 +163,11 @@ What are the archived variables for?
else
temperature_scale = (temperature-PLASMA_MINIMUM_BURN_TEMPERATURE)/(PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE)
if(temperature_scale > 0)
- oxygen_burn_rate = 1.4 - temperature_scale
+ oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale
if(oxygen > toxins*PLASMA_OXYGEN_FULLBURN)
- plasma_burn_rate = (toxins*temperature_scale)/4
+ plasma_burn_rate = (toxins*temperature_scale)/PLASMA_BURN_RATE_DELTA
else
- plasma_burn_rate = (temperature_scale*(oxygen/PLASMA_OXYGEN_FULLBURN))/4
+ plasma_burn_rate = (temperature_scale*(oxygen/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA
if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY)
toxins -= plasma_burn_rate
oxygen -= plasma_burn_rate*oxygen_burn_rate
@@ -192,11 +192,6 @@ What are the archived variables for?
//Merges all air from giver into self. Deletes giver.
//Returns: 1 on success (no failure cases yet)
-/datum/gas_mixture/proc/check_then_merge(datum/gas_mixture/giver)
- //Similar to merge(...) but first checks to see if the amount of air assumed is small enough
- // that group processing is still accurate for source (aborts if not)
- //Returns: 1 on successful merge, 0 if the check failed
-
/datum/gas_mixture/proc/remove(amount)
//Proportionally removes amount of gas from the gas_mixture
//Returns: gas_mixture with the gases removed
@@ -205,62 +200,25 @@ What are the archived variables for?
//Proportionally removes amount of gas from the gas_mixture
//Returns: gas_mixture with the gases removed
-/datum/gas_mixture/proc/subtract(datum/gas_mixture/right_side)
- //Subtracts right_side from air_mixture. Used to help turfs mingle
-
-/datum/gas_mixture/proc/check_then_remove(amount)
- //Similar to remove(...) but first checks to see if the amount of air removed is small enough
- // that group processing is still accurate for source (aborts if not)
- //Returns: gas_mixture with the gases removed or null
-
/datum/gas_mixture/proc/copy_from(datum/gas_mixture/sample)
//Copies variables from sample
/datum/gas_mixture/proc/share(datum/gas_mixture/sharer)
//Performs air sharing calculations between two gas_mixtures assuming only 1 boundary length
//Return: amount of gas exchanged (+ if sharer received)
-
/datum/gas_mixture/proc/mimic(turf/model)
//Similar to share(...), except the model is not modified
//Return: amount of gas exchanged
-/datum/gas_mixture/proc/check_gas_mixture(datum/gas_mixture/sharer)
- //Returns: 0 if the self-check failed then -1 if sharer-check failed then 1 if both checks pass
-
/datum/gas_mixture/proc/check_turf(turf/model)
//Returns: 0 if self-check failed or 1 if check passes
-// check_me_then_share(datum/gas_mixture/sharer)
- //Similar to share(...) but first checks to see if amount of air moved is small enough
- // that group processing is still accurate for source (aborts if not)
- //Returns: 1 on successful share, 0 if the check failed
-
-// check_me_then_mimic(turf/model)
- //Similar to mimic(...) but first checks to see if amount of air moved is small enough
- // that group processing is still accurate (aborts if not)
- //Returns: 1 on successful mimic, 0 if the check failed
-
-// check_both_then_share(datum/gas_mixture/sharer)
- //Similar to check_me_then_share(...) but also checks to see if amount of air moved is small enough
- // that group processing is still accurate for the sharer (aborts if not)
- //Returns: 0 if the self-check failed then -1 if sharer-check failed then 1 if successful share
-
-
/datum/gas_mixture/proc/temperature_mimic(turf/model, conduction_coefficient)
/datum/gas_mixture/proc/temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
/datum/gas_mixture/proc/temperature_turf_share(turf/simulated/sharer, conduction_coefficient)
-
-/datum/gas_mixture/proc/check_me_then_temperature_mimic(turf/model, conduction_coefficient)
-
-/datum/gas_mixture/proc/check_me_then_temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
-
-/datum/gas_mixture/proc/check_both_then_temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
-
-/datum/gas_mixture/proc/check_me_then_temperature_turf_share(turf/simulated/sharer, conduction_coefficient)
-
/datum/gas_mixture/proc/compare(datum/gas_mixture/sample)
//Compares sample to self to see if within acceptable ranges that group processing may be enabled
@@ -278,25 +236,6 @@ What are the archived variables for?
return 1
-/datum/gas_mixture/check_then_merge(datum/gas_mixture/giver)
- if(!giver)
- return 0
- if(((giver.oxygen > MINIMUM_AIR_TO_SUSPEND) && (giver.oxygen >= oxygen*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((giver.carbon_dioxide > MINIMUM_AIR_TO_SUSPEND) && (giver.carbon_dioxide >= carbon_dioxide*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((giver.nitrogen > MINIMUM_AIR_TO_SUSPEND) && (giver.nitrogen >= nitrogen*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((giver.toxins > MINIMUM_AIR_TO_SUSPEND) && (giver.toxins >= toxins*MINIMUM_AIR_RATIO_TO_SUSPEND)))
- return 0
- if(abs(giver.temperature - temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND)
- return 0
-
- if(giver.trace_gases.len)
- for(var/datum/gas/trace_gas in giver.trace_gases)
- var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
- if((trace_gas.moles > MINIMUM_AIR_TO_SUSPEND) && (!corresponding || (trace_gas.moles >= corresponding.moles*MINIMUM_AIR_RATIO_TO_SUSPEND)))
- return 0
-
- return merge(giver)
-
/datum/gas_mixture/merge(datum/gas_mixture/giver)
if(!giver)
return 0
@@ -387,17 +326,6 @@ What are the archived variables for?
return removed
-/datum/gas_mixture/check_then_remove(amount)
-
- //Since it is all proportional, the check may be done on the gas as a whole
- var/sum = total_moles()
- amount = min(amount,sum) //Can not take more air than tile has!
-
- if((amount > MINIMUM_AIR_RATIO_TO_SUSPEND) && (amount > sum*MINIMUM_AIR_RATIO_TO_SUSPEND))
- return 0
-
- return remove(amount)
-
/datum/gas_mixture/copy_from(datum/gas_mixture/sample)
oxygen = sample.oxygen
carbon_dioxide = sample.carbon_dioxide
@@ -416,75 +344,6 @@ What are the archived variables for?
return 1
-/datum/gas_mixture/subtract(datum/gas_mixture/right_side)
- oxygen -= right_side.oxygen
- carbon_dioxide -= right_side.carbon_dioxide
- nitrogen -= right_side.nitrogen
- toxins -= right_side.toxins
-
- if((trace_gases.len > 0)||(right_side.trace_gases.len > 0))
- for(var/datum/gas/trace_gas in right_side.trace_gases)
- var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
- if(!corresponding)
- corresponding = new trace_gas.type()
- trace_gases += corresponding
-
- corresponding.moles -= trace_gas.moles
-
- return 1
-
-/datum/gas_mixture/check_gas_mixture(datum/gas_mixture/sharer)
- if(!sharer) return 0
- var/delta_oxygen = (oxygen_archived - sharer.oxygen_archived)/5
- var/delta_carbon_dioxide = (carbon_dioxide_archived - sharer.carbon_dioxide_archived)/5
- var/delta_nitrogen = (nitrogen_archived - sharer.nitrogen_archived)/5
- var/delta_toxins = (toxins_archived - sharer.toxins_archived)/5
-
- var/delta_temperature = (temperature_archived - sharer.temperature_archived)
-
- if(((abs(delta_oxygen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_oxygen) >= oxygen_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_carbon_dioxide) >= carbon_dioxide_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_nitrogen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_nitrogen) >= nitrogen_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_toxins) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_toxins) >= toxins_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)))
- return 0
-
- if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND)
- return 0
-
- if(sharer.trace_gases.len)
- for(var/datum/gas/trace_gas in sharer.trace_gases)
- if(trace_gas.moles_archived > MINIMUM_AIR_TO_SUSPEND*4)
- var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
- if(corresponding)
- if(trace_gas.moles_archived >= corresponding.moles_archived*MINIMUM_AIR_RATIO_TO_SUSPEND*4)
- return 0
- else
- return 0
-
- if(trace_gases.len)
- for(var/datum/gas/trace_gas in trace_gases)
- if(trace_gas.moles_archived > MINIMUM_AIR_TO_SUSPEND*4)
- if(!locate(trace_gas.type) in sharer.trace_gases)
- return 0
-
- if(((abs(delta_oxygen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_oxygen) >= sharer.oxygen_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_carbon_dioxide) >= sharer.carbon_dioxide_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_nitrogen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_nitrogen) >= sharer.nitrogen_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_toxins) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_toxins) >= sharer.toxins_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)))
- return -1
-
- if(trace_gases.len)
- for(var/datum/gas/trace_gas in trace_gases)
- if(trace_gas.moles_archived > MINIMUM_AIR_TO_SUSPEND*4)
- var/datum/gas/corresponding = locate(trace_gas.type) in sharer.trace_gases
- if(corresponding)
- if(trace_gas.moles_archived >= corresponding.moles_archived*MINIMUM_AIR_RATIO_TO_SUSPEND*4)
- return -1
- else
- return -1
-
- return 1
-
/datum/gas_mixture/check_turf(turf/model, atmos_adjacent_turfs = 4)
var/delta_oxygen = (oxygen_archived - model.oxygen)/(atmos_adjacent_turfs+1)
var/delta_carbon_dioxide = (carbon_dioxide_archived - model.carbon_dioxide)/(atmos_adjacent_turfs+1)
@@ -739,116 +598,6 @@ What are the archived variables for?
else
return 0
-/datum/gas_mixture/check_both_then_temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
- var/delta_temperature = (temperature_archived - sharer.temperature_archived)
-
- var/self_heat_capacity = heat_capacity_archived()
- var/sharer_heat_capacity = sharer.heat_capacity_archived()
-
- var/self_temperature_delta = 0
- var/sharer_temperature_delta = 0
-
- if((sharer_heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*sharer_heat_capacity/(self_heat_capacity+sharer_heat_capacity))
-
- self_temperature_delta = -heat/(self_heat_capacity)
- sharer_temperature_delta = heat/(sharer_heat_capacity)
- else
- return 1
-
- if((abs(self_temperature_delta) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) \
- && (abs(self_temperature_delta) > MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND*temperature_archived))
- return 0
-
- if((abs(sharer_temperature_delta) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) \
- && (abs(sharer_temperature_delta) > MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND*sharer.temperature_archived))
- return -1
-
- temperature += self_temperature_delta
- sharer.temperature += sharer_temperature_delta
-
- return 1
- //Logic integrated from: temperature_share(sharer, conduction_coefficient) for efficiency
-
-/datum/gas_mixture/check_me_then_temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
- var/delta_temperature = (temperature_archived - sharer.temperature_archived)
-
- var/self_heat_capacity = heat_capacity_archived()
- var/sharer_heat_capacity = sharer.heat_capacity_archived()
-
- var/self_temperature_delta = 0
- var/sharer_temperature_delta = 0
-
- if((sharer_heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*sharer_heat_capacity/(self_heat_capacity+sharer_heat_capacity))
-
- self_temperature_delta = -heat/self_heat_capacity
- sharer_temperature_delta = heat/sharer_heat_capacity
- else
- return 1
-
- if((abs(self_temperature_delta) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) \
- && (abs(self_temperature_delta) > MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND*temperature_archived))
- return 0
-
- temperature += self_temperature_delta
- sharer.temperature += sharer_temperature_delta
-
- return 1
- //Logic integrated from: temperature_share(sharer, conduction_coefficient) for efficiency
-
-/datum/gas_mixture/check_me_then_temperature_turf_share(turf/simulated/sharer, conduction_coefficient)
- var/delta_temperature = (temperature_archived - sharer.temperature)
-
- var/self_temperature_delta = 0
- var/sharer_temperature_delta = 0
-
- if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
- var/self_heat_capacity = heat_capacity_archived()
-
- if((sharer.heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*sharer.heat_capacity/(self_heat_capacity+sharer.heat_capacity))
-
- self_temperature_delta = -heat/self_heat_capacity
- sharer_temperature_delta = heat/sharer.heat_capacity
- else
- return 1
-
- if((abs(self_temperature_delta) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) \
- && (abs(self_temperature_delta) > MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND*temperature_archived))
- return 0
-
- temperature += self_temperature_delta
- sharer.temperature += sharer_temperature_delta
-
- return 1
- //Logic integrated from: temperature_turf_share(sharer, conduction_coefficient) for efficiency
-
-/datum/gas_mixture/check_me_then_temperature_mimic(turf/model, conduction_coefficient)
- var/delta_temperature = (temperature_archived - model.temperature)
- var/self_temperature_delta = 0
-
- if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
- var/self_heat_capacity = heat_capacity_archived()
-
- if((model.heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*model.heat_capacity/(self_heat_capacity+model.heat_capacity))
-
- self_temperature_delta = -heat/self_heat_capacity
-
- if((abs(self_temperature_delta) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) \
- && (abs(self_temperature_delta) > MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND*temperature_archived))
- return 0
-
- temperature += self_temperature_delta
-
- return 1
- //Logic integrated from: temperature_mimic(model, conduction_coefficient) for efficiency
-
/datum/gas_mixture/temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
var/delta_temperature = (temperature_archived - sharer.temperature_archived)
diff --git a/code/datums/martial.dm b/code/datums/martial.dm
index 32cff9c168c..71dca89f54f 100644
--- a/code/datums/martial.dm
+++ b/code/datums/martial.dm
@@ -482,6 +482,7 @@
attack_verb = list("smashed", "slammed", "whacked", "thwacked")
icon = 'icons/obj/weapons.dmi'
icon_state = "bostaff0"
+ block_chance = 50
/obj/item/weapon/twohanded/bostaff/update_icon()
icon_state = "bostaff[wielded]"
@@ -539,8 +540,7 @@
return ..()
return ..()
-/obj/item/weapon/twohanded/bostaff/IsShield()
+/obj/item/weapon/twohanded/bostaff/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
if(wielded)
- return 1
- else
- return 0
+ return ..()
+ return 0
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index 297576372ed..8d61b841478 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -1694,6 +1694,12 @@
mind_initialize() //updates the mind (or creates and initializes one if one doesn't exist)
mind.active = 1 //indicates that the mind is currently synced with a client
+/mob/new_player/sync_mind()
+ return
+
+/mob/dead/observer/sync_mind()
+ return
+
//Initialisation procs
/mob/proc/mind_initialize()
if(mind)
@@ -1791,7 +1797,7 @@
mind.assigned_role = "Shade"
mind.special_role = "Shade"
-/mob/living/simple_animal/construct/mind_initialize()
+/mob/living/simple_animal/hostile/construct/mind_initialize()
..()
mind.assigned_role = "[initial(name)]"
mind.special_role = "Cultist"
diff --git a/code/datums/outfit.dm b/code/datums/outfit.dm
index 80da62ee49e..96b0a27e834 100644
--- a/code/datums/outfit.dm
+++ b/code/datums/outfit.dm
@@ -19,16 +19,16 @@
var/l_hand = null
var/list/backpack_contents = list() // In the list(path=count,otherpath=count) format
-/datum/outfit/proc/pre_equip(mob/living/carbon/human/H)
+/datum/outfit/proc/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
//to be overriden for customization depending on client prefs,species etc
return
-/datum/outfit/proc/post_equip(mob/living/carbon/human/H)
+/datum/outfit/proc/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
//to be overriden for toggling internals, id binding, access etc
return
-/datum/outfit/proc/equip(mob/living/carbon/human/H)
- pre_equip(H)
+/datum/outfit/proc/equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ pre_equip(H, visualsOnly)
//Start with uniform,suit,backpack for additional slots
if(uniform)
@@ -70,6 +70,6 @@
for(var/i=0,iYou shouldn't have this spell! Something's wrong."
- return 0
+ if(player_lock)
+ if(!user.mind || !(src in user.mind.spell_list) && !(src in user.mob_spell_list))
+ user << "You shouldn't have this spell! Something's wrong. "
+ return 0
+ else
+ if(!(src in user.mob_spell_list))
+ return 0
if(user.z == ZLEVEL_CENTCOM && !centcom_cancast) //Certain spells are not allowed on the centcom zlevel
return 0
@@ -170,8 +175,9 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
/obj/effect/proc_holder/spell/proc/perform(list/targets, recharge = 1, mob/user = usr) //if recharge is started is important for the trigger spells
before_cast(targets)
- invocation()
- user.attack_log += text("\[[time_stamp()]\] [user.real_name] ([user.ckey]) cast the spell [name]. ")
+ invocation(user)
+ if(user.ckey)
+ user.attack_log += text("\[[time_stamp()]\] [user.real_name] ([user.ckey]) cast the spell [name]. ")
spawn(0)
if(charge_type == "recharge" && recharge)
start_recharge()
@@ -180,7 +186,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
if(prob(critfailchance))
critfail(targets)
else
- cast(targets)
+ cast(targets,user=user)
after_cast(targets)
/obj/effect/proc_holder/spell/proc/before_cast(list/targets)
@@ -227,7 +233,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
smoke.start()
-/obj/effect/proc_holder/spell/proc/cast(list/targets)
+/obj/effect/proc_holder/spell/proc/cast(list/targets,mob/user = usr)
return
/obj/effect/proc_holder/spell/proc/critfail(list/targets)
@@ -334,7 +340,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
revert_cast(user)
return
- perform(targets)
+ perform(targets,user=user)
return
@@ -349,7 +355,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
revert_cast()
return
- perform(targets)
+ perform(targets,user=user)
return
@@ -418,7 +424,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
if(!user)
revert_cast()
return
- perform(user)
+ perform(null,user=user)
/obj/effect/proc_holder/spell/self/basic_heal //This spell exists mainly for debugging purposes, and also to show how casting works
name = "Lesser Heal"
diff --git a/code/datums/spells/area_teleport.dm b/code/datums/spells/area_teleport.dm
index 49f19c3a23f..798a801dcee 100644
--- a/code/datums/spells/area_teleport.dm
+++ b/code/datums/spells/area_teleport.dm
@@ -8,16 +8,16 @@
var/sound1 = "sound/weapons/ZapBang.ogg"
var/sound2 = "sound/weapons/ZapBang.ogg"
-/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1)
+/obj/effect/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1,mob/living/user = usr)
var/thearea = before_cast(targets)
if(!thearea || !cast_check(1))
revert_cast()
return
- invocation(thearea)
+ invocation(thearea,user)
spawn(0)
if(charge_type == "recharge" && recharge)
start_recharge()
- cast(targets,thearea)
+ cast(targets,thearea,user)
after_cast(targets)
/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
@@ -32,8 +32,8 @@
return thearea
-/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea)
- playsound(get_turf(usr), sound1, 50,1)
+/obj/effect/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea,mob/user = usr)
+ playsound(get_turf(user), sound1, 50,1)
for(var/mob/living/target in targets)
var/list/L = list()
for(var/turf/T in get_area_turfs(thearea.type))
@@ -67,22 +67,22 @@
if(!success)
target.loc = pick(L)
- playsound(get_turf(usr), sound2, 50,1)
+ playsound(get_turf(user), sound2, 50,1)
return
-/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null)
+/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null,mob/user = usr)
if(!invocation_area || !chosenarea)
..()
else
switch(invocation_type)
if("shout")
- usr.say("[invocation] [uppertext(chosenarea.name)]")
- if(usr.gender==MALE)
- playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
+ user.say("[invocation] [uppertext(chosenarea.name)]")
+ if(user.gender==MALE)
+ playsound(user.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
else
- playsound(usr.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
+ playsound(user.loc, pick('sound/misc/null.ogg','sound/misc/null.ogg'), 100, 1)
if("whisper")
- usr.whisper("[invocation] [uppertext(chosenarea.name)]")
+ user.whisper("[invocation] [uppertext(chosenarea.name)]")
return
diff --git a/code/datums/spells/charge.dm b/code/datums/spells/charge.dm
index 0c7c2800b2b..0b7ba942075 100644
--- a/code/datums/spells/charge.dm
+++ b/code/datums/spells/charge.dm
@@ -12,9 +12,9 @@
include_user = 1
-/obj/effect/proc_holder/spell/targeted/charge/cast(list/targets)
- for(var/mob/living/user in targets)
- var/list/hand_items = list(user.get_active_hand(),user.get_inactive_hand())
+/obj/effect/proc_holder/spell/targeted/charge/cast(list/targets,mob/user = usr)
+ for(var/mob/living/L in targets)
+ var/list/hand_items = list(L.get_active_hand(),L.get_inactive_hand())
var/charged_item = null
var/burnt_out = 0
for(var/obj/item in hand_items)
@@ -38,15 +38,15 @@
if(istype(item, /obj/item/weapon/spellbook/oneuse))
var/obj/item/weapon/spellbook/oneuse/I = item
if(prob(80))
- user.visible_message("[I] catches fire! ")
+ L.visible_message("[I] catches fire! ")
qdel(I)
else
I.used = 0
charged_item = I
break
else
- user << "Glowing red letters appear on the front cover... "
- user << "[pick("NICE TRY BUT NO!","CLEVER BUT NOT CLEVER ENOUGH!", "SUCH FLAGRANT CHEESING IS WHY WE ACCEPTED YOUR APPLICATION!", "CUTE!", "YOU DIDN'T THINK IT'D BE THAT EASY, DID YOU?")] "
+ L << "Glowing red letters appear on the front cover... "
+ L << "[pick("NICE TRY BUT NO!","CLEVER BUT NOT CLEVER ENOUGH!", "SUCH FLAGRANT CHEESING IS WHY WE ACCEPTED YOUR APPLICATION!", "CUTE!", "YOU DIDN'T THINK IT'D BE THAT EASY, DID YOU?")] "
burnt_out = 1
else if(istype(item, /obj/item/weapon/gun/magic))
var/obj/item/weapon/gun/magic/I = item
@@ -86,9 +86,9 @@
charged_item = item
break
if(!charged_item)
- user << "you feel magical power surging to your hands, but the feeling rapidly fades... "
+ L << "you feel magical power surging to your hands, but the feeling rapidly fades... "
else if(burnt_out)
- user << "[charged_item] doesn't seem to be reacting to the spell... "
+ L << "[charged_item] doesn't seem to be reacting to the spell... "
else
- playsound(get_turf(usr), "sound/magic/Charge.ogg", 50, 1)
- user << "[charged_item] suddenly feels very warm! "
+ playsound(get_turf(L), "sound/magic/Charge.ogg", 50, 1)
+ L << "[charged_item] suddenly feels very warm! "
diff --git a/code/datums/spells/conjure.dm b/code/datums/spells/conjure.dm
index 042243045a6..c6d5f24bf8f 100644
--- a/code/datums/spells/conjure.dm
+++ b/code/datums/spells/conjure.dm
@@ -3,7 +3,7 @@
desc = "This spell conjures objs of the specified types in range."
var/list/summon_type = list() //determines what exactly will be summoned
- //should be text, like list("/obj/machinery/bot/ed209")
+ //should be text, like list("/mob/living/simple_animal/bot/ed209")
var/summon_lifespan = 0 // 0=permanent, any other time in deciseconds
var/summon_amt = 1 //amount of objects summoned
@@ -15,8 +15,8 @@
var/cast_sound = 'sound/items/welder.ogg'
-/obj/effect/proc_holder/spell/aoe_turf/conjure/cast(list/targets)
- playsound(get_turf(usr), cast_sound, 50,1)
+/obj/effect/proc_holder/spell/aoe_turf/conjure/cast(list/targets,mob/user = usr)
+ playsound(get_turf(user), cast_sound, 50,1)
for(var/turf/T in targets)
if(T.density && !summon_ignore_density)
targets -= T
@@ -50,7 +50,7 @@
name = "Dispense Wizard Justice"
desc = "This spell dispenses wizard justice."
- summon_type = list(/obj/machinery/bot/ed209)
+ summon_type = list(/mob/living/simple_animal/bot/ed209)
summon_amt = 10
range = 3
newVars = list("emagged" = 2, "remote_disabled" = 1,"shoot_sound" = 'sound/weapons/laser.ogg',"projectile" = /obj/item/projectile/beam, "declare_arrests" = 0,"name" = "Wizard's Justicebot")
\ No newline at end of file
diff --git a/code/datums/spells/dumbfire.dm b/code/datums/spells/dumbfire.dm
index 66b0dfbe183..38a42ccb037 100644
--- a/code/datums/spells/dumbfire.dm
+++ b/code/datums/spells/dumbfire.dm
@@ -22,13 +22,13 @@
/obj/effect/proc_holder/spell/dumbfire/choose_targets(mob/user = usr)
- var/turf/T = get_turf(usr)
+ var/turf/T = get_turf(user)
for(var/i = 1; i < range; i++)
- var/turf/new_turf = get_step(T, usr.dir)
+ var/turf/new_turf = get_step(T, user.dir)
if(new_turf.density)
break
T = new_turf
- perform(list(T))
+ perform(list(T),user = user)
/obj/effect/proc_holder/spell/dumbfire/cast(list/targets, mob/user = usr)
playMagSound()
@@ -46,7 +46,7 @@
projectile.dir = get_dir(projectile, target)
projectile.name = proj_name
- var/current_loc = usr.loc
+ var/current_loc = user.loc
projectile.loc = current_loc
@@ -60,12 +60,12 @@
step(projectile, projectile.dir)
if(projectile.loc == current_loc || i == proj_lifespan)
- projectile.cast(current_loc)
+ projectile.cast(current_loc,user=user)
break
- var/mob/living/L = locate(/mob/living) in range(projectile, proj_trigger_range) - usr
+ var/mob/living/L = locate(/mob/living) in range(projectile, proj_trigger_range) - user
if(L && L.stat != DEAD)
- projectile.cast(L.loc)
+ projectile.cast(L.loc,user=user)
break
if(proj_trail && projectile)
diff --git a/code/datums/spells/emplosion.dm b/code/datums/spells/emplosion.dm
index ce92204f70b..4004237e7fd 100644
--- a/code/datums/spells/emplosion.dm
+++ b/code/datums/spells/emplosion.dm
@@ -8,8 +8,8 @@
action_icon_state = "emp"
sound = "sound/weapons/ZapBang.ogg"
-/obj/effect/proc_holder/spell/targeted/emplosion/cast(list/targets)
- playsound(get_turf(usr), sound, 50,1)
+/obj/effect/proc_holder/spell/targeted/emplosion/cast(list/targets,mob/user = usr)
+ playsound(get_turf(user), sound, 50,1)
for(var/mob/living/target in targets)
empulse(target.loc, emp_heavy, emp_light)
diff --git a/code/datums/spells/ethereal_jaunt.dm b/code/datums/spells/ethereal_jaunt.dm
index 3fd6266d19c..bb0a0d7b8c6 100644
--- a/code/datums/spells/ethereal_jaunt.dm
+++ b/code/datums/spells/ethereal_jaunt.dm
@@ -15,8 +15,8 @@
var/jaunt_duration = 50 //in deciseconds
action_icon_state = "jaunt"
-/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/cast(list/targets) //magnets, so mostly hardcoded
- playsound(get_turf(usr), 'sound/magic/Ethereal_Enter.ogg', 50, 1, -1)
+/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/cast(list/targets,mob/user = usr) //magnets, so mostly hardcoded
+ playsound(get_turf(user), 'sound/magic/Ethereal_Enter.ogg', 50, 1, -1)
for(var/mob/living/target in targets)
target.notransform = 1 //protects the mob from being transformed (replaced) midjaunt and getting stuck in bluespace
spawn(0)
@@ -50,7 +50,7 @@
jaunt_steam(mobloc)
target.canmove = 0
holder.reappearing = 1
- playsound(get_turf(usr), 'sound/magic/Ethereal_Exit.ogg', 50, 1, -1)
+ playsound(get_turf(user), 'sound/magic/Ethereal_Exit.ogg', 50, 1, -1)
sleep(20)
jaunt_reappear(animation, target)
sleep(5)
diff --git a/code/datums/spells/explosion.dm b/code/datums/spells/explosion.dm
index 7bb7195c2dd..def7db816f2 100644
--- a/code/datums/spells/explosion.dm
+++ b/code/datums/spells/explosion.dm
@@ -7,7 +7,7 @@
var/ex_light = 3
var/ex_flash = 4
-/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/explosion/cast(list/targets,mob/user = usr)
for(var/mob/living/target in targets)
explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash)
diff --git a/code/datums/spells/genetic.dm b/code/datums/spells/genetic.dm
index 969372b1203..575ab6767ae 100644
--- a/code/datums/spells/genetic.dm
+++ b/code/datums/spells/genetic.dm
@@ -15,7 +15,7 @@
6th bit - ?
*/
-/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets,mob/user = usr)
playMagSound()
for(var/mob/living/carbon/target in targets)
if(!target.dna)
diff --git a/code/datums/spells/inflict_handler.dm b/code/datums/spells/inflict_handler.dm
index e82d3ce2003..0f7230ef277 100644
--- a/code/datums/spells/inflict_handler.dm
+++ b/code/datums/spells/inflict_handler.dm
@@ -19,7 +19,7 @@
var/summon_type = null //this will put an obj at the target's location
-/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/inflict_handler/cast(list/targets,mob/user = usr)
for(var/mob/living/target in targets)
playsound(target,sound, 50,1)
@@ -40,21 +40,11 @@
if(!target)
continue
- //damage
- if(amt_dam_brute > 0)
- if(amt_dam_fire >= 0)
- target.take_overall_damage(amt_dam_brute,amt_dam_fire)
- else if (amt_dam_fire < 0)
- target.take_overall_damage(amt_dam_brute,0)
- target.heal_overall_damage(0,amt_dam_fire)
- else if(amt_dam_brute < 0)
- if(amt_dam_fire > 0)
- target.take_overall_damage(0,amt_dam_fire)
- target.heal_overall_damage(amt_dam_brute,0)
- else if (amt_dam_fire <= 0)
- target.heal_overall_damage(amt_dam_brute,amt_dam_fire)
+ //damage/healing
+ target.adjustBruteLoss(amt_dam_brute)
+ target.adjustFireLoss(amt_dam_fire)
target.adjustToxLoss(amt_dam_tox)
- target.oxyloss += amt_dam_oxy
+ target.adjustOxyLoss(amt_dam_oxy)
//disabling
target.Weaken(amt_weakened)
target.Paralyse(amt_paralysis)
diff --git a/code/datums/spells/knock.dm b/code/datums/spells/knock.dm
index 6b772162c7b..647c6a5d7f7 100644
--- a/code/datums/spells/knock.dm
+++ b/code/datums/spells/knock.dm
@@ -12,8 +12,8 @@
action_icon_state = "knock"
-/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets)
- usr << sound("sound/magic/Knock.ogg")
+/obj/effect/proc_holder/spell/aoe_turf/knock/cast(list/targets,mob/user = usr)
+ user << sound("sound/magic/Knock.ogg")
for(var/turf/T in targets)
for(var/obj/machinery/door/door in T.contents)
spawn(1)
diff --git a/code/datums/spells/lichdom.dm b/code/datums/spells/lichdom.dm
index ca80db2b644..0e1042a8d1e 100644
--- a/code/datums/spells/lichdom.dm
+++ b/code/datums/spells/lichdom.dm
@@ -34,35 +34,35 @@
ticker.mode.round_ends_with_antag_death = 1
..()
-/obj/effect/proc_holder/spell/targeted/lichdom/cast(list/targets)
- for(var/mob/user in targets)
+/obj/effect/proc_holder/spell/targeted/lichdom/cast(list/targets,mob/user = usr)
+ for(var/mob/M in targets)
var/list/hand_items = list()
- if(iscarbon(user))
- hand_items = list(user.get_active_hand(),user.get_inactive_hand())
+ if(iscarbon(M))
+ hand_items = list(M.get_active_hand(),M.get_inactive_hand())
if(marked_item && !stat_allowed) //sanity, shouldn't happen without badminry
marked_item = null
return
if(stat_allowed) //Death is not my end!
- if(user.stat == CONSCIOUS && iscarbon(user))
- user << "You aren't dead enough to revive! " //Usually a good problem to have
+ if(M.stat == CONSCIOUS && iscarbon(M))
+ M << "You aren't dead enough to revive! " //Usually a good problem to have
charge_counter = charge_max
return
if(!marked_item || qdeleted(marked_item)) //Wait nevermind
- user << "Your phylactery is gone! "
+ M << "Your phylactery is gone! "
return
- var/turf/user_turf = get_turf(user)
+ var/turf/user_turf = get_turf(M)
var/turf/item_turf = get_turf(marked_item)
if(user_turf.z != item_turf.z)
- user << "Your phylactery is out of range! "
+ M << "Your phylactery is out of range! "
return
- if(isobserver(user))
- var/mob/dead/observer/O = user
+ if(isobserver(M))
+ var/mob/dead/observer/O = M
O.reenter_corpse()
var/mob/living/carbon/human/lich = new /mob/living/carbon/human(item_turf)
@@ -72,8 +72,8 @@
lich.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe/black(lich), slot_wear_suit)
lich.equip_to_slot_or_del(new /obj/item/clothing/head/wizard/black(lich), slot_head)
- lich.real_name = user.mind.name
- user.mind.transfer_to(lich)
+ lich.real_name = M.mind.name
+ M.mind.transfer_to(lich)
lich.hardset_dna(null,null,lich.real_name,null,/datum/species/skeleton)
lich << "Your bones clatter and shutter as they're pulled back into this world! "
charge_max += 600
@@ -99,15 +99,15 @@
if(ABSTRACT in item.flags || NODROP in item.flags)
continue
marked_item = item
- user << "You begin to focus your very being into the [item.name]... "
+ M << "You begin to focus your very being into the [item.name]... "
break
if(!marked_item)
- user << "You must hold an item you wish to make your phylactery... "
+ M << "You must hold an item you wish to make your phylactery... "
spawn(50)
- if(marked_item.loc != user) //I changed my mind I don't want to put my soul in a cheeseburger!
- user << "Your soul snaps back to your body as you drop the [marked_item.name]! "
+ if(marked_item.loc != M) //I changed my mind I don't want to put my soul in a cheeseburger!
+ M << "Your soul snaps back to your body as you drop the [marked_item.name]! "
marked_item = null
return
name = "RISE!"
@@ -118,11 +118,11 @@
marked_item.name = "Ensouled [marked_item.name]"
marked_item.desc = "A terrible aura surrounds this item, its very existence is offensive to life itself..."
marked_item.color = "#003300"
- user << "With a hideous feeling of emptiness you watch in horrified fascination as skin sloughs off bone! Blood boils, nerves disintegrate, eyes boil in their sockets! As your organs crumble to dust in your fleshless chest you come to terms with your choice. You're a lich! "
- user.set_species(/datum/species/skeleton)
- current_body = user.mind.current
- if(ishuman(user))
- var/mob/living/carbon/human/H = user
+ M << "With a hideous feeling of emptiness you watch in horrified fascination as skin sloughs off bone! Blood boils, nerves disintegrate, eyes boil in their sockets! As your organs crumble to dust in your fleshless chest you come to terms with your choice. You're a lich! "
+ M.set_species(/datum/species/skeleton)
+ current_body = M.mind.current
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
H.unEquip(H.wear_suit)
H.unEquip(H.head)
H.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe/black(H), slot_wear_suit)
diff --git a/code/datums/spells/lightning.dm b/code/datums/spells/lightning.dm
index 3fbefee6c16..7dc5189f21c 100644
--- a/code/datums/spells/lightning.dm
+++ b/code/datums/spells/lightning.dm
@@ -1,6 +1,6 @@
/obj/effect/proc_holder/spell/targeted/lightning
name = "Lightning Bolt"
- desc = "Throws a lightning bolt at the nearby enemy. Classic."
+ desc = "Charges up and throws a lightning bolt at nearby enemies. Classic."
charge_type = "recharge"
charge_max = 300
clothes_req = 1
@@ -10,7 +10,6 @@
cooldown_min = 30
selection_type = "view"
random_target = 1
- var/start_time = 0
var/ready = 0
var/image/halo = null
var/sound/Snd // so far only way i can think of to stop a sound, thank MSO for the idea.
@@ -18,12 +17,8 @@
action_icon_state = "lightning"
/obj/effect/proc_holder/spell/targeted/lightning/Click()
- if(!ready && start_time==0)
- if(cast_check())
- StartChargeup()
- else
- if(ready && cast_check(skipcharge=1))
- choose_targets()
+ if(!ready && cast_check())
+ StartChargeup()
return 1
/obj/effect/proc_holder/spell/targeted/lightning/proc/StartChargeup(mob/user = usr)
@@ -32,15 +27,15 @@
Snd = new/sound('sound/magic/lightning_chargeup.ogg',channel = 7)
halo = image("icon"='icons/effects/effects.dmi',"icon_state" ="electricity","layer" = EFFECTS_LAYER)
user.overlays.Add(halo)
- playsound(get_turf(usr), Snd, 50, 0)
- start_time = world.time
+ playsound(get_turf(user), Snd, 50, 0)
if(do_mob(user,user,100,uninterruptible=1))
- if(ready)
- Discharge()
+ if(ready && cast_check(skipcharge=1))
+ choose_targets()
+ else
+ Reset(user)
/obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
ready = 0
- start_time = 0
if(halo)
user.overlays.Remove(halo)
@@ -49,29 +44,20 @@
Reset(user)
..()
-/obj/effect/proc_holder/spell/targeted/lightning/proc/Discharge(mob/user = usr)
- var/mob/living/M = user
- //M.electrocute_act(25,"Lightning Bolt")
- M << "You lose control over the spell. "
- Reset(user)
- start_recharge()
-
-
/obj/effect/proc_holder/spell/targeted/lightning/cast(list/targets, mob/user = usr)
ready = 0
var/mob/living/carbon/target = targets[1]
Snd=sound(null, repeat = 0, wait = 1, channel = Snd.channel) //byond, why you suck?
- playsound(get_turf(usr),Snd,50,0)// Sorry MrPerson, but the other ways just didn't do it the way i needed to work, this is the only way.
+ playsound(get_turf(user),Snd,50,0)// Sorry MrPerson, but the other ways just didn't do it the way i needed to work, this is the only way.
if(get_dist(user,target)>range)
user << "They are too far away! "
Reset(user)
return
- playsound(get_turf(usr), 'sound/magic/lightningbolt.ogg', 50, 1)
+ playsound(get_turf(user), 'sound/magic/lightningbolt.ogg', 50, 1)
user.Beam(target,icon_state="lightning",icon='icons/effects/effects.dmi',time=5)
- var/energy = min(world.time - start_time,100)
- Bolt(user,target,max(15,energy/2),5,user) //5 bounces for energy/2 burn
+ Bolt(user,target,30,5,user)
Reset(user)
/obj/effect/proc_holder/spell/targeted/lightning/proc/Bolt(mob/origin,mob/target,bolt_energy,bounces,mob/user = usr)
@@ -92,4 +78,4 @@
return
var/mob/living/next = pick(possible_targets)
if(next)
- Bolt(current,next,bolt_energy,bounces-1,user)
\ No newline at end of file
+ Bolt(current,next,max((bolt_energy-5),5),bounces-1,user)
\ No newline at end of file
diff --git a/code/datums/spells/mime.dm b/code/datums/spells/mime.dm
index 6ad4f4243a3..cae1181058e 100644
--- a/code/datums/spells/mime.dm
+++ b/code/datums/spells/mime.dm
@@ -53,7 +53,7 @@
still_recharging_msg = "You'll have to wait before you can give your vow of silence again! "
..()
-/obj/effect/proc_holder/spell/targeted/mime/speak/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/mime/speak/cast(list/targets,mob/user = usr)
for(var/mob/living/carbon/human/H in targets)
H.mind.miming=!H.mind.miming
if(H.mind.miming)
diff --git a/code/datums/spells/projectile.dm b/code/datums/spells/projectile.dm
index 5439486b935..e12ccde655e 100644
--- a/code/datums/spells/projectile.dm
+++ b/code/datums/spells/projectile.dm
@@ -38,7 +38,7 @@
projectile.dir = get_dir(target,projectile)
projectile.name = proj_name
- var/current_loc = usr.loc
+ var/current_loc = user.loc
projectile.loc = current_loc
@@ -76,7 +76,7 @@
qdel(trail)
if(projectile.loc in range(target.loc,proj_trigger_range))
- projectile.perform(list(target))
+ projectile.perform(list(target),user=user)
break
current_loc = projectile.loc
diff --git a/code/datums/spells/shapeshift.dm b/code/datums/spells/shapeshift.dm
index 52a6c24785f..68e3a07825a 100644
--- a/code/datums/spells/shapeshift.dm
+++ b/code/datums/spells/shapeshift.dm
@@ -15,7 +15,7 @@
var/list/current_shapes = list()
var/list/current_casters = list()
-/obj/effect/proc_holder/spell/targeted/shapeshift/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/shapeshift/cast(list/targets,mob/user = usr)
for(var/mob/living/M in targets)
if(M in current_shapes)
Restore(M)
@@ -31,7 +31,7 @@
var/mob/living/shape = new shapeshift_type(caster.loc)
caster.loc = shape
caster.status_flags |= GODMODE
-
+
current_shapes |= shape
current_casters |= caster
clothes_req = 0
@@ -54,7 +54,7 @@
human_req = initial(human_req)
current_casters.Remove(caster)
current_shapes.Remove(shape)
-
+
shape.mind.transfer_to(caster)
qdel(shape) //Gib it maybe ?
@@ -65,7 +65,7 @@
var/list/possible_shapes = list(/mob/living/simple_animal/pet/dog/corgi,\
/mob/living/simple_animal/hostile/poison/giant_spider/hunter,\
/mob/living/simple_animal/hostile/carp/megacarp,\
- /mob/living/simple_animal/construct/armored)
+ /mob/living/simple_animal/hostile/construct/armored)
/obj/effect/proc_holder/spell/targeted/shapeshift/wild/New()
..()
diff --git a/code/datums/spells/summonitem.dm b/code/datums/spells/summonitem.dm
index 2f8116ffe6b..9de9508525a 100644
--- a/code/datums/spells/summonitem.dm
+++ b/code/datums/spells/summonitem.dm
@@ -15,9 +15,9 @@
action_icon_state = "summons"
-/obj/effect/proc_holder/spell/targeted/summonitem/cast(list/targets)
- for(var/mob/living/user in targets)
- var/list/hand_items = list(user.get_active_hand(),user.get_inactive_hand())
+/obj/effect/proc_holder/spell/targeted/summonitem/cast(list/targets,mob/user = usr)
+ for(var/mob/living/L in targets)
+ var/list/hand_items = list(L.get_active_hand(),L.get_inactive_hand())
var/butterfingers = 0
var/message
@@ -58,7 +58,7 @@
var/obj/item/organ/internal/organ = item_to_retrive
if(organ.owner)
// If this code ever runs I will be happy
- add_logs(user, organ.owner, "magically removed [organ.name] from", addition="INTENT: [uppertext(user.a_intent)]")
+ add_logs(L, organ.owner, "magically removed [organ.name] from", addition="INTENT: [uppertext(L.a_intent)]")
organ.Remove(organ.owner)
else
while(!isturf(item_to_retrive.loc) && infinite_recursion < 10) //if it's in something you get the whole thing.
@@ -67,7 +67,7 @@
if(issilicon(M)) //Items in silicons warp the whole silicon
M.loc.visible_message("[M] suddenly disappears! ")
- M.loc = user.loc
+ M.loc = L.loc
M.loc.visible_message("[M] suddenly appears! ")
item_to_retrive = null
break
@@ -95,22 +95,22 @@
item_to_retrive.loc.visible_message("The [item_to_retrive.name] suddenly disappears! ")
- if(user.hand) //left active hand
- if(!user.equip_to_slot_if_possible(item_to_retrive, slot_l_hand, 0, 1, 1))
- if(!user.equip_to_slot_if_possible(item_to_retrive, slot_r_hand, 0, 1, 1))
+ if(L.hand) //left active hand
+ if(!L.equip_to_slot_if_possible(item_to_retrive, slot_l_hand, 0, 1, 1))
+ if(!L.equip_to_slot_if_possible(item_to_retrive, slot_r_hand, 0, 1, 1))
butterfingers = 1
else //right active hand
- if(!user.equip_to_slot_if_possible(item_to_retrive, slot_r_hand, 0, 1, 1))
- if(!user.equip_to_slot_if_possible(item_to_retrive, slot_l_hand, 0, 1, 1))
+ if(!L.equip_to_slot_if_possible(item_to_retrive, slot_r_hand, 0, 1, 1))
+ if(!L.equip_to_slot_if_possible(item_to_retrive, slot_l_hand, 0, 1, 1))
butterfingers = 1
if(butterfingers)
- item_to_retrive.loc = user.loc
+ item_to_retrive.loc = L.loc
item_to_retrive.loc.visible_message("The [item_to_retrive.name] suddenly appears! ")
- playsound(get_turf(user),"sound/magic/SummonItems_generic.ogg",50,1)
+ playsound(get_turf(L),"sound/magic/SummonItems_generic.ogg",50,1)
else
- item_to_retrive.loc.visible_message("The [item_to_retrive.name] suddenly appears in [user]'s hand! ")
- playsound(get_turf(user),"sound/magic/SummonItems_generic.ogg",50,1)
+ item_to_retrive.loc.visible_message("The [item_to_retrive.name] suddenly appears in [L]'s hand! ")
+ playsound(get_turf(L),"sound/magic/SummonItems_generic.ogg",50,1)
if(message)
- user << message
+ L << message
diff --git a/code/datums/spells/touch_attacks.dm b/code/datums/spells/touch_attacks.dm
index cd83738c1f7..51fa79bccc7 100644
--- a/code/datums/spells/touch_attacks.dm
+++ b/code/datums/spells/touch_attacks.dm
@@ -14,10 +14,10 @@
return 0
..()
-/obj/effect/proc_holder/spell/targeted/touch/cast(list/targets)
- for(var/mob/living/carbon/user in targets)
+/obj/effect/proc_holder/spell/targeted/touch/cast(list/targets,mob/user = usr)
+ for(var/mob/living/carbon/C in targets)
if(!attached_hand)
- if(!ChargeHand(user))
+ if(!ChargeHand(C))
return 0
while(attached_hand) //hibernate untill the spell is actually used
charge_counter = 0
diff --git a/code/datums/spells/trigger.dm b/code/datums/spells/trigger.dm
index 3988f3bae16..9c6dc7490f3 100644
--- a/code/datums/spells/trigger.dm
+++ b/code/datums/spells/trigger.dm
@@ -19,7 +19,7 @@
starting_spells = null
return ..()
-/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/trigger/cast(list/targets,mob/user = usr)
playMagSound()
for(var/mob/living/target in targets)
for(var/obj/effect/proc_holder/spell/spell in contents)
diff --git a/code/datums/spells/turf_teleport.dm b/code/datums/spells/turf_teleport.dm
index 1d2b47f11c0..7010b9bf705 100644
--- a/code/datums/spells/turf_teleport.dm
+++ b/code/datums/spells/turf_teleport.dm
@@ -11,8 +11,8 @@
var/sound1 = "sound/weapons/ZapBang.ogg"
var/sound2 = "sound/weapons/ZapBang.ogg"
-/obj/effect/proc_holder/spell/targeted/turf_teleport/cast(list/targets)
- playsound(get_turf(usr), sound1, 50,1)
+/obj/effect/proc_holder/spell/targeted/turf_teleport/cast(list/targets,mob/user = usr)
+ playsound(get_turf(user), sound1, 50,1)
for(var/mob/living/target in targets)
var/list/turfs = new/list()
for(var/turf/T in range(target,outer_tele_radius))
@@ -41,4 +41,4 @@
if(target.buckled_mob)
target.unbuckle_mob(force=1)
target.loc = picked
- playsound(get_turf(usr), sound2, 50,1)
+ playsound(get_turf(user), sound2, 50,1)
diff --git a/code/datums/spells/wizard.dm b/code/datums/spells/wizard.dm
index d4771ac0ff8..49e5d968f96 100644
--- a/code/datums/spells/wizard.dm
+++ b/code/datums/spells/wizard.dm
@@ -3,12 +3,12 @@
desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
school = "evocation"
- charge_max = 150
+ charge_max = 200
clothes_req = 1
invocation = "FORTI GY AMA"
invocation_type = "shout"
range = 7
- cooldown_min = 90 //15 deciseconds reduction per rank
+ cooldown_min = 60 //35 deciseconds reduction per rank
max_targets = 0
@@ -29,7 +29,6 @@
/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile
amt_weakened = 3
- amt_dam_fire = 10
sound = "sound/magic/MM_Hit.ogg"
/obj/effect/proc_holder/spell/targeted/genetic/mutate
@@ -159,12 +158,12 @@
/obj/effect/proc_holder/spell/aoe_turf/conjure/timestop
name = "Stop Time"
desc = "This spell stops time for everyone except for you, allowing you to move freely while your enemies and even projectiles are frozen."
- charge_max = 400
+ charge_max = 500
clothes_req = 1
invocation = "TOKI WO TOMARE"
invocation_type = "shout"
range = 0
- cooldown_min = 90
+ cooldown_min = 100
summon_amt = 1
action_icon_state = "time"
@@ -273,7 +272,7 @@
action_icon_state = "fireball"
sound = "sound/magic/Fireball.ogg"
-/obj/effect/proc_holder/spell/turf/fireball/cast(turf/T)
+/obj/effect/proc_holder/spell/turf/fireball/cast(turf/T,mob/user = usr)
explosion(T, -1, 0, 2, 3, 0, flame_range = 2)
@@ -303,8 +302,7 @@
action_icon_state = "repulse"
-/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets)
- var/mob/user = usr
+/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets,mob/user = usr)
var/list/thrownatoms = list()
var/atom/throwtarget
var/distfromcaster
@@ -335,7 +333,7 @@
var/mob/living/M = AM
M.Weaken(2)
M << "You're thrown back by [user]! "
- spawn(0) AM.throw_at(throwtarget, ((Clamp((maxthrow - (Clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
+ AM.throw_at_fast(throwtarget, ((Clamp((maxthrow - (Clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno //i fixed conflicts only to find out that this is in the WIZARD file instead of the xeno file?!
@@ -351,9 +349,9 @@
action_icon_state = "tailsweep"
action_background_icon_state = "bg_alien"
-/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno/cast(list/targets)
- if(istype(usr, /mob/living/carbon))
- var/mob/living/carbon/C = usr
+/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno/cast(list/targets,mob/user = usr)
+ if(istype(user, /mob/living/carbon))
+ var/mob/living/carbon/C = user
playsound(C.loc, 'sound/voice/hiss5.ogg', 80, 1, 1)
C.spin(6,1)
..()
diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm
index 070261597e1..372262aeb30 100644
--- a/code/datums/supplypacks.dm
+++ b/code/datums/supplypacks.dm
@@ -73,10 +73,10 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/datum/supply_packs/emergency/evac
name = "Emergency equipment"
- contains = list(/obj/machinery/bot/floorbot,
- /obj/machinery/bot/floorbot,
- /obj/machinery/bot/medbot,
- /obj/machinery/bot/medbot,
+ contains = list(/mob/living/simple_animal/bot/floorbot,
+ /mob/living/simple_animal/bot/floorbot,
+ /mob/living/simple_animal/bot/medbot,
+ /mob/living/simple_animal/bot/medbot,
/obj/item/weapon/tank/internals/air,
/obj/item/weapon/tank/internals/air,
/obj/item/weapon/tank/internals/air,
@@ -286,12 +286,12 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
containername = "tactical armor crate"
/datum/supply_packs/security/armory/laserarmor
- name = "Ablative Armor Crate"
+ name = "Reflector Vest Crate"
contains = list(/obj/item/clothing/suit/armor/laserproof,
/obj/item/clothing/suit/armor/laserproof) // Only two vests to keep costs down for balance
cost = 20
containertype = /obj/structure/closet/crate/secure/plasma
- containername = "ablative armor crate"
+ containername = "reflector vest crate"
/////// Weapons: Specialist
@@ -1026,7 +1026,7 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/datum/supply_packs/misc/mule
name = "MULEbot Crate"
- contains = list(/obj/machinery/bot/mulebot)
+ contains = list(/mob/living/simple_animal/bot/mulebot)
cost = 20
containertype = /obj/structure/largecrate/mule
containername = "\improper MULEbot Crate"
@@ -1184,8 +1184,8 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/obj/item/clothing/under/plasmaman,
/obj/item/weapon/tank/internals/plasmaman/belt/full,
/obj/item/weapon/tank/internals/plasmaman/belt/full,
- /obj/item/clothing/head/helmet/plasmaman,
- /obj/item/clothing/head/helmet/plasmaman)
+ /obj/item/clothing/head/helmet/space/plasmaman,
+ /obj/item/clothing/head/helmet/space/plasmaman)
cost = 20
containername = "plasma-man supply kit"
diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index 60dc9db40be..561a583bc7c 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -373,7 +373,6 @@ var/list/uplink_items = list()
desc = "A box of shurikens from ancient Earth martial arts. They are highly effective throwing weapons, and will embed into limbs when possible."
item = /obj/item/weapon/storage/box/throwing_stars
cost = 6
- excludefrom = list(/datum/game_mode/nuclear)
/datum/uplink_item/stealthy_weapons/edagger
name = "Energy Dagger"
@@ -583,6 +582,16 @@ var/list/uplink_items = list()
cost = 8
excludefrom = list(/datum/game_mode/gang)
+/datum/uplink_item/device_tools/hardsuit
+ name = "Elite Syndicate Hardsuit"
+ desc = "The elite Syndicate hardsuit is worn by only the best nuclear agents. Features much better armoring and complete fireproofing, as well as a built in jetpack. \
+ When the built in helmet is deployed your identity will be protected, even in death, as the suit cannot be removed by outside forces. Toggling the suit into combat mode \
+ will allow you all the mobility of a loose fitting uniform without sacrificing armoring. Additionally the suit is collapsible, small enough to fit within a backpack. \
+ Nanotrasen crewmembers are trained to report red space suit sightings; these suits in particular are known to drive employees into a panic."
+ item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
+ cost = 8
+ gamemodes = list(/datum/game_mode/nuclear)
+
/datum/uplink_item/device_tools/thermal
name = "Thermal Imaging Glasses"
desc = "These goggles can be turned to resemble common eyewears throughout the station. \
@@ -793,7 +802,6 @@ var/list/uplink_items = list()
You can also play card games with them or leave them on your victims."
item = /obj/item/toy/cards/deck/syndicate
cost = 1
- excludefrom = list(/datum/game_mode/nuclear)
surplus = 40
/datum/uplink_item/badass/syndiecash
@@ -874,4 +882,4 @@ var/list/uplink_items = list()
U.purchase_log += "\icon[C] "
for(var/item in bought_items)
new item(C)
- U.purchase_log += "\icon[item] "
+ U.purchase_log += "\icon[item] "
\ No newline at end of file
diff --git a/code/datums/wires/mulebot.dm b/code/datums/wires/mulebot.dm
index 22cae76f697..91efa4e36ba 100644
--- a/code/datums/wires/mulebot.dm
+++ b/code/datums/wires/mulebot.dm
@@ -1,6 +1,6 @@
/datum/wires/mulebot
random = 1
- holder_type = /obj/machinery/bot/mulebot
+ holder_type = /mob/living/simple_animal/bot/mulebot
wire_count = 10
var/const/WIRE_POWER1 = 1 // power connections
@@ -14,7 +14,7 @@ var/const/WIRE_REMOTE_TX = 128 // remote trans status
var/const/WIRE_BEACON_RX = 256 // beacon ping recv
/datum/wires/mulebot/CanUse(mob/living/L)
- var/obj/machinery/bot/mulebot/M = holder
+ var/mob/living/simple_animal/bot/mulebot/M = holder
if(M.open)
return 1
return 0
@@ -22,8 +22,8 @@ var/const/WIRE_BEACON_RX = 256 // beacon ping recv
// So the wires do not open a new window, handle the interaction ourselves.
/datum/wires/mulebot/Interact(mob/living/user)
if(CanUse(user))
- var/obj/machinery/bot/mulebot/M = holder
- M.interact(user)
+ var/mob/living/simple_animal/bot/mulebot/M = holder
+ M.update_controls()
/datum/wires/mulebot/UpdatePulsed(index)
switch(index)
diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm
index cdcbfd1526a..8889fc6c7f6 100644
--- a/code/game/area/Space Station 13 areas.dm
+++ b/code/game/area/Space Station 13 areas.dm
@@ -15,11 +15,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
/area
- var/fire = null
- var/atmos = 1
- var/atmosalm = 0
- var/poweralm = 1
- var/party = null
level = null
name = "Space"
icon = 'icons/turf/areas.dmi'
@@ -27,13 +22,23 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
layer = 10
mouse_opacity = 0
invisibility = INVISIBILITY_LIGHTING
- var/lightswitch = 1
- var/valid_territory = 1 //If it's a valid territory for gangs to claim
+
+ var/map_name // Set in New(); preserves the name set by the map maker, even if renamed by the Blueprints.
+
+ var/valid_territory = 1 // If it's a valid territory for gangs to claim
+ var/blob_allowed = 1 // Does it count for blobs score? By default, all areas count.
var/eject = null
+ var/fire = null
+ var/atmos = 1
+ var/atmosalm = 0
+ var/poweralm = 1
+ var/party = null
+ var/lightswitch = 1
+
var/requires_power = 1
- var/always_unpowered = 0 //this gets overriden to 1 for space in area/New()
+ var/always_unpowered = 0 // This gets overriden to 1 for space in area/New().
var/power_equip = 1
var/power_light = 1
@@ -51,7 +56,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
var/no_air = null
var/area/master // master area used for power calcluations
- // (original area before splitting due to sd_DAL)
var/list/related // the other areas of the same type as this
// var/list/lights // list of all lights on this area
@@ -97,6 +101,7 @@ var/list/teleportlocs = list()
power_environ = 0
valid_territory = 0
ambientsounds = list('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg',)
+ blob_allowed = 0 //Eating up space doesn't count for victory as a blob.
/area/space/nearstation
icon_state = "space_near"
@@ -164,6 +169,7 @@ var/list/teleportlocs = list()
icon_state = "centcom"
requires_power = 0
has_gravity = 1
+ blob_allowed = 0 //Should go without saying, no blobs should take over centcom as a win condition.
/area/centcom/control
name = "Centcom Docks"
@@ -190,6 +196,7 @@ var/list/teleportlocs = list()
icon_state = "syndie-ship"
requires_power = 0
has_gravity = 1
+ blob_allowed = 0 //Not... entirely sure this will ever come up... but if the bus makes blobs AND ops, it shouldn't aim for the ops to win.
/area/syndicate_mothership/control
name = "Syndicate Control Room"
@@ -206,6 +213,8 @@ var/list/teleportlocs = list()
icon_state = "asteroid"
requires_power = 0
has_gravity = 1
+ blob_allowed = 0 //Nope, no winning on the asteroid as a blob. Gotta eat the station.
+ valid_territory = 0
/area/asteroid/cave
name = "Asteroid - Underground"
@@ -1011,6 +1020,7 @@ var/list/teleportlocs = list()
name = "Ruskie DJ Station"
icon_state = "DJ"
has_gravity = 1
+ blob_allowed = 0 //Nope, no winning on the DJ station as a blob. Gotta eat the main station.
/area/djstation/solars
name = "DJ Station Solars"
@@ -1022,6 +1032,7 @@ var/list/teleportlocs = list()
/area/derelict
name = "Derelict Station"
icon_state = "storage"
+ blob_allowed = 0 //Nope, no winning on the derelict as a blob. Gotta eat the station.
/area/derelict/hallway/primary
name = "Derelict Primary Hallway"
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index 966b9acdd64..ebbc9b1ef49 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -30,6 +30,7 @@
master = src
uid = ++global_uid
related = list(src)
+ map_name = name // Save the initial (the name set in the map) name of the area.
if(requires_power)
luminosity = 0
diff --git a/code/game/asteroid.dm b/code/game/asteroid.dm
index 3d8a6667603..36d8d88adcf 100644
--- a/code/game/asteroid.dm
+++ b/code/game/asteroid.dm
@@ -36,6 +36,10 @@ var/global/max_secret_rooms = 6
//////////////
+/proc/make_mining_asteroid_secrets()
+ for(1 to max_secret_rooms)
+ make_mining_asteroid_secret()
+
/proc/make_mining_asteroid_secret()
var/valid = 0
var/turf/T = null
@@ -60,7 +64,7 @@ var/global/max_secret_rooms = 6
if("organharvest")
walltypes = list(/turf/simulated/wall/r_wall=2,/turf/simulated/wall=2,/turf/simulated/mineral/random/high_chance=1)
floortypes = list(/turf/simulated/floor/plasteel,/turf/simulated/floor/engine)
- treasureitems = list(/obj/machinery/bot/medbot/mysterious=1, /obj/item/weapon/circular_saw=1, /obj/structure/closet/critter/cat=2)
+ treasureitems = list(/mob/living/simple_animal/bot/medbot/mysterious=1, /obj/item/weapon/circular_saw=1, /obj/structure/closet/critter/cat=2)
fluffitems = list(/obj/effect/decal/cleanable/blood=5,/obj/item/organ/internal/appendix=2,/obj/structure/closet/crate/freezer=2,
/obj/structure/table/optable=1,/obj/item/weapon/scalpel=1,/obj/item/weapon/storage/firstaid/regular=3,
/obj/item/weapon/tank/internals/anesthetic=1, /obj/item/weapon/surgical_drapes=2, /obj/item/device/mass_spectrometer/adv=1,/obj/item/clothing/glasses/hud/health=1)
@@ -88,8 +92,8 @@ var/global/max_secret_rooms = 6
theme = "cavein"
walltypes = list(/turf/simulated/mineral/random/high_chance=1)
floortypes = list(/turf/simulated/floor/plating/asteroid/airless, /turf/simulated/floor/plating/beach/sand)
- treasureitems = list(/obj/mecha/working/ripley/mining=1, /obj/item/weapon/pickaxe/drill/diamonddrill=2,/obj/item/weapon/gun/energy/kinetic_accelerator=1,
- /obj/item/weapon/resonator=1, /obj/item/weapon/pickaxe/drill/jackhammer=5)
+ treasureitems = list(/obj/mecha/working/ripley/mining=1, /obj/item/weapon/pickaxe/drill/diamonddrill=2,/obj/item/weapon/gun/energy/kinetic_accelerator/hyper=1,
+ /obj/item/weapon/resonator/upgraded=1, /obj/item/weapon/pickaxe/drill/jackhammer=5)
fluffitems = list(/obj/effect/decal/cleanable/blood=3,/obj/effect/decal/remains/human=1,/obj/item/clothing/under/overalls=1,
/obj/item/weapon/reagent_containers/food/snacks/grown/chili=1,/obj/item/weapon/tank/internals/oxygen/red=2)
@@ -123,7 +127,7 @@ var/global/max_secret_rooms = 6
theme = "plantlab"
treasureitems = list(/obj/item/weapon/gun/energy/floragun=1,/obj/item/seeds/novaflowerseed=2,/obj/item/seeds/bluespacetomatoseed=2,/obj/item/seeds/bluetomatoseed=2,
/obj/item/seeds/coffee_robusta_seed=2, /obj/item/seeds/cashseed=2)
- fluffitems = list(/obj/structure/flora/kirbyplants=1,/obj/structure/table/reinforced=2,/obj/machinery/hydroponics=1,
+ fluffitems = list(/obj/structure/flora/kirbyplants=1,/obj/structure/table/reinforced=2,/obj/machinery/hydroponics/constructable=1,
/obj/effect/glowshroom/single=2,/obj/item/weapon/reagent_containers/syringe/charcoal=2,
/obj/item/weapon/reagent_containers/glass/bottle/diethylamine=3,/obj/item/weapon/reagent_containers/glass/bottle/ammonia=3)
@@ -165,6 +169,10 @@ var/global/max_secret_rooms = 6
valid = 0
continue
+ if(locate(/area/mine/abandoned) in surroundings)
+ valid = 0
+ continue
+
if(locate(/turf/space) in surroundings)
valid = 0
continue
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index 8e1d0b2da09..efe8e4883fd 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -146,25 +146,6 @@
found += A.search_contents_for(path,filter_path)
return found
-/*
-Beam code by Gunbuddy
-
-Beam() proc will only allow one beam to come from a source at a time. Attempting to call it more than
-once at a time per source will cause graphical errors.
-Also, the icon used for the beam will have to be vertical and 32x32.
-The math involved assumes that the icon is vertical to begin with so unless you want to adjust the math,
-its easier to just keep the beam vertical.
-BeamTarget represents the target for the beam, basically just means the other end.
-Time is the duration to draw the beam
-Icon is obviously which icon to use for the beam, default is beam.dmi
-Icon_state is what icon state is used. Default is b_beam which is a blue beam.
-Maxdistance is the longest range the beam will persist before it gives up.
-*/
-/atom/proc/Beam(atom/BeamTarget,icon_state="b_beam",icon='icons/effects/beam.dmi',time=50, maxdistance=10,beam_type=/obj/effect/ebeam)
- var/datum/beam/newbeam = new(src,BeamTarget,icon,icon_state,time,maxdistance,beam_type)
- spawn(0)
- newbeam.Start()
- return newbeam
/atom/proc/examine(mob/user)
//This reformat names to get a/an properly working on item descriptions when they are bloody
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index da6e6895049..a3c326abfa1 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -165,6 +165,10 @@
step(src, AM.dir)
..()
+/atom/movable/proc/throw_at_fast(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0)
+ set waitfor = 0
+ throw_at(target, range, speed, thrower, spin, diagonals_first)
+
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0)
if(!target || !src || (flags & NODROP)) return 0
//use a modified version of Bresenham's algorithm to get from the atom's current position to that of the target
diff --git a/code/game/communications.dm b/code/game/communications.dm
index 5a153270173..d9c1595ec2e 100644
--- a/code/game/communications.dm
+++ b/code/game/communications.dm
@@ -1,7 +1,7 @@
/*
HOW IT WORKS
- The radio_controller is a global object maintaining all radio transmissions, think about it as about "ether".
+ The SSradio is a global object maintaining all radio transmissions, think about it as about "ether".
Note that walkie-talkie, intercoms and headsets handle transmission using nonstandard way.
procs:
diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm
index 7e25943ea11..3ae2e05f76d 100644
--- a/code/game/data_huds.dm
+++ b/code/game/data_huds.dm
@@ -45,7 +45,7 @@
hud_icons = list(ID_HUD, IMPTRACK_HUD, IMPLOYAL_HUD, IMPCHEM_HUD, WANTED_HUD)
/datum/atom_hud/data/diagnostic
- hud_icons = list (DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD)
+ hud_icons = list (DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD, DIAG_BOT_HUD)
/* MED/SEC/DIAG HUD HOOKS */
@@ -248,4 +248,40 @@
var/image/holder = hud_list[DIAG_STAT_HUD]
holder.icon_state = null
if(internal_damage)
- holder.icon_state = "hudwarn"
\ No newline at end of file
+ holder.icon_state = "hudwarn"
+
+/*~~~~~~~~~
+ Bots!
+~~~~~~~~~~*/
+/mob/living/simple_animal/bot/proc/diag_hud_set_bothealth()
+ var/image/holder = hud_list[DIAG_HUD]
+ holder.icon_state = "huddiag[RoundDiagBar(health/maxHealth)]"
+
+/mob/living/simple_animal/bot/proc/diag_hud_set_botstat() //On (With wireless on or off), Off, EMP'ed
+ var/image/holder = hud_list[DIAG_STAT_HUD]
+ if(on)
+ holder.icon_state = "hudstat"
+ else if(stat) //Generally EMP causes this
+ holder.icon_state = "hudoffline"
+ else //Bot is off
+ holder.icon_state = "huddead2"
+
+/mob/living/simple_animal/bot/proc/diag_hud_set_botmode() //Shows a bot's current operation
+ var/image/holder = hud_list[DIAG_BOT_HUD]
+ if(client) //If the bot is player controlled, it will not be following mode logic!
+ holder.icon_state = "hudsentient"
+ return
+
+ switch(mode)
+ if(BOT_SUMMON, BOT_RESPONDING) //Responding to PDA or AI summons
+ holder.icon_state = "hudcalled"
+ if(BOT_CLEANING, BOT_REPAIRING, BOT_HEALING) //Cleanbot cleaning, Floorbot fixing, or Medibot Healing
+ holder.icon_state = "hudworking"
+ if(BOT_PATROL, BOT_START_PATROL) //Patrol mode
+ holder.icon_state = "hudpatrol"
+ if(BOT_PREP_ARREST, BOT_ARREST, BOT_HUNT) //STOP RIGHT THERE, CRIMINAL SCUM!
+ holder.icon_state = "hudalert"
+ if(BOT_MOVING, BOT_DELIVER, BOT_GO_HOME, BOT_NAV) //Moving to target for normal bots, moving to deliver or go home for MULES.
+ holder.icon_state = "hudmove"
+ else
+ holder.icon_state = ""
\ No newline at end of file
diff --git a/code/game/gamemodes/abduction/abduction_gear.dm b/code/game/gamemodes/abduction/abduction_gear.dm
index 75f2066ba27..a14280395e6 100644
--- a/code/game/gamemodes/abduction/abduction_gear.dm
+++ b/code/game/gamemodes/abduction/abduction_gear.dm
@@ -77,9 +77,10 @@
M.regenerate_icons()
return
-/obj/item/clothing/suit/armor/abductor/vest/IsShield()
+/obj/item/clothing/suit/armor/abductor/vest/hit_reaction()
DeactivateStealth()
return 0
+
/obj/item/clothing/suit/armor/abductor/vest/IsReflect()
DeactivateStealth()
return 0
diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index f8f120c4b22..de3df02c364 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -1,9 +1,10 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
//Few global vars to track the blob
-var/list/blobs = list()
+var/list/blobs = list() //complete list of all blobs made.
var/list/blob_cores = list()
var/list/blob_nodes = list()
+var/list/blobs_legit = list() //used for win-score calculations, contains only blobs counted for win condition
/datum/game_mode/blob
diff --git a/code/game/gamemodes/blob/blob_finish.dm b/code/game/gamemodes/blob/blob_finish.dm
index 55f79d883b8..5bd7dc2b321 100644
--- a/code/game/gamemodes/blob/blob_finish.dm
+++ b/code/game/gamemodes/blob/blob_finish.dm
@@ -1,7 +1,7 @@
/datum/game_mode/blob/check_finished()
if(infected_crew.len > burst)//Some blobs have yet to burst
return 0
- if(blobwincount <= blobs.len)//Blob took over
+ if(blobwincount <= blobs_legit.len)//Blob took over
return 1
if(!blob_cores.len) // blob is dead
if(config.continuous["blob"])
@@ -19,7 +19,7 @@
/datum/game_mode/blob/declare_completion()
if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes
..()
- if(blobwincount <= blobs.len)
+ if(blobwincount <= blobs_legit.len)
feedback_set_details("round_end_result","win - blob took over")
world << "The blob has taken over the station! "
world << "The entire station was eaten by the Blob "
diff --git a/code/game/gamemodes/blob/blobs/core.dm b/code/game/gamemodes/blob/blobs/core.dm
index f0ae9650748..b334977d320 100644
--- a/code/game/gamemodes/blob/blobs/core.dm
+++ b/code/game/gamemodes/blob/blobs/core.dm
@@ -12,6 +12,7 @@
var/point_rate = 2
var/is_offspring = null
+
/obj/effect/blob/core/New(loc, var/h = 200, var/client/new_overmind = null, var/new_rate = 2, offspring)
blob_cores += src
SSobj.processing |= src
@@ -25,7 +26,6 @@
point_rate = new_rate
..(loc, h)
-
/obj/effect/blob/core/adjustcolors(a_color)
overlays.Cut()
color = null
@@ -51,9 +51,7 @@
return
/obj/effect/blob/core/update_icon()
- if(health <= 0)
- qdel(src)
- return
+ ..()
// update_icon is called when health changes so... call update_health in the overmind
if(overmind)
overmind.update_health()
diff --git a/code/game/gamemodes/blob/blobs/factory.dm b/code/game/gamemodes/blob/blobs/factory.dm
index d12670d5769..e750d359d27 100644
--- a/code/game/gamemodes/blob/blobs/factory.dm
+++ b/code/game/gamemodes/blob/blobs/factory.dm
@@ -10,9 +10,6 @@
var/max_spores = 3
var/spore_delay = 0
-/obj/effect/blob/factory/update_icon()
- if(health <= 0)
- qdel(src)
/obj/effect/blob/factory/Destroy()
for(var/mob/living/simple_animal/hostile/blob/blobspore/spore in spores)
diff --git a/code/game/gamemodes/blob/blobs/node.dm b/code/game/gamemodes/blob/blobs/node.dm
index 4812a89a6a3..4aac45f55bf 100644
--- a/code/game/gamemodes/blob/blobs/node.dm
+++ b/code/game/gamemodes/blob/blobs/node.dm
@@ -7,6 +7,7 @@
maxhealth = 200
point_return = 25
+
/obj/effect/blob/node/New(loc, var/h = 100)
blob_nodes += src
SSobj.processing |= src
@@ -32,10 +33,4 @@
/obj/effect/blob/node/Life()
pulseLoop(5)
health = min(initial(health), health + 1)
- color = null
-
-/obj/effect/blob/node/update_icon()
- if(health <= 0)
- qdel(src)
- return
- return
\ No newline at end of file
+ color = null
\ No newline at end of file
diff --git a/code/game/gamemodes/blob/blobs/resource.dm b/code/game/gamemodes/blob/blobs/resource.dm
index 54ba38148d1..819d991a00c 100644
--- a/code/game/gamemodes/blob/blobs/resource.dm
+++ b/code/game/gamemodes/blob/blobs/resource.dm
@@ -8,9 +8,6 @@
point_return = 15
var/resource_delay = 0
-/obj/effect/blob/resource/update_icon()
- if(health <= 0)
- qdel(src)
/obj/effect/blob/resource/PulseAnimation(activate = 0)
if(activate)
diff --git a/code/game/gamemodes/blob/blobs/shield.dm b/code/game/gamemodes/blob/blobs/shield.dm
index a1a3139020b..48b91fca7cc 100644
--- a/code/game/gamemodes/blob/blobs/shield.dm
+++ b/code/game/gamemodes/blob/blobs/shield.dm
@@ -9,11 +9,15 @@
point_return = 2
-/obj/effect/blob/shield/update_icon()
- if(health <= 0)
- qdel(src)
- return
- return
+/obj/effect/blob/shield/New()
+ ..()
+ air_update_turf(1)
+
+/obj/effect/blob/shield/Destroy()
+ var/turf/T = get_turf(src)
+ spawn(1)
+ T.air_update_turf(1)
+ ..()
/obj/effect/blob/shield/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
diff --git a/code/game/gamemodes/blob/blobs/storage.dm b/code/game/gamemodes/blob/blobs/storage.dm
index b8c79ff73ec..b3110f0806a 100644
--- a/code/game/gamemodes/blob/blobs/storage.dm
+++ b/code/game/gamemodes/blob/blobs/storage.dm
@@ -8,10 +8,11 @@
point_return = -1
var/point_bonus = 50 //How much the overmind's point cap increases from storage blobs
+
/obj/effect/blob/storage/update_icon()
if(health <= 0)
overmind.max_blob_points -= point_bonus
- qdel(src)
+ ..()
/obj/effect/blob/storage/PulseAnimation(activate = 0)
if(activate)
diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm
index 12a7e528808..af61fc5c905 100644
--- a/code/game/gamemodes/blob/powers.dm
+++ b/code/game/gamemodes/blob/powers.dm
@@ -205,7 +205,7 @@
qdel(N)
if(ticker && ticker.mode.name == "blob")
var/datum/game_mode/blob/BL = ticker.mode
- BL.blobwincount = initial(BL.blobwincount) * 2
+ BL.blobwincount += initial(BL.blobwincount) //Increase the victory condition by the set amount
/mob/camera/blob/verb/blob_broadcast()
set category = "Blob"
@@ -217,7 +217,8 @@
else
usr << "You broadcast with your minions, [speak_text] "
for(var/mob/living/simple_animal/hostile/blob_minion in blob_mobs)
- blob_minion.say(speak_text)
+ if(blob_minion.stat == CONSCIOUS)
+ blob_minion.say(speak_text)
/mob/camera/blob/verb/chemical_reroll()
set category = "Blob"
diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm
index 70d6796e6ce..4182f793f31 100644
--- a/code/game/gamemodes/blob/theblob.dm
+++ b/code/game/gamemodes/blob/theblob.dm
@@ -2,7 +2,7 @@
/obj/effect/blob
name = "blob"
icon = 'icons/mob/blob.dmi'
- luminosity = 3
+ luminosity = 1
desc = "A thick wall of writhing tendrils."
density = 0 //this being 0 causes two bugs, being able to attack blob tiles behind other blobs and being unable to move on blob tiles in no gravity, but turning it to 1 causes the blob mobs to be unable to path through blobs, which is probably worse.
opacity = 0
@@ -17,29 +17,40 @@
var/fire_resist = 1
var/mob/camera/blob/overmind
-
/obj/effect/blob/New(loc)
- blobs += src
+ var/area/Ablob = get_area(loc)
+ if(Ablob.blob_allowed) //Is this area allowed for winning as blob?
+ blobs_legit += src
+ blobs += src //Keep track of the blob in the normal list either way
src.dir = pick(1, 2, 4, 8)
src.update_icon()
..(loc)
- for(var/atom/A in loc)
- A.blob_act()
+ ConsumeTile()
return
/obj/effect/blob/proc/creation_action() //When it's created by the overmind, do this.
return
+/obj/effect/blob/update_icon() //Blobs use update icon for health checks
+ if(health <= 0)
+ qdel(src)
+ return
+ return
+
/obj/effect/blob/Destroy()
- blobs -= src
- if(isturf(loc)) //Necessary because Expand() is retarded and spawns a blob and then deletes it
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
+ var/area/Ablob = get_area(loc)
+ if(Ablob.blob_allowed) //Only remove for blobs in areas that counted for the win
+ blobs_legit -= src
+ blobs -= src //It's still removed from the normal list
+ playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) //Expand() is no longer broken, no check necessary.
return ..()
/obj/effect/blob/CanPass(atom/movable/mover, turf/target, height=0)
- if(height==0) return 1
- if(istype(mover) && mover.checkpass(PASSBLOB)) return 1
+ if(height==0)
+ return 1
+ if(istype(mover) && mover.checkpass(PASSBLOB))
+ return 1
return 0
@@ -55,6 +66,10 @@
/obj/effect/blob/proc/Life()
return
+/obj/effect/blob/proc/ConsumeTile()
+ for(var/atom/A in loc)
+ A.blob_act()
+
/obj/effect/blob/proc/PulseAnimation()
if(!istype(src, /obj/effect/blob/core) || !istype(src, /obj/effect/blob/node))
flick("[icon_state]_glow", src)
@@ -80,7 +95,7 @@
set background = BACKGROUND_ENABLED
PulseAnimation()
-
+ ConsumeTile()
RegenHealth()
if(run_action())//If we can do something here then we dont need to pulse more
@@ -93,7 +108,8 @@
var/list/dirs = list(1,2,4,8)
dirs.Remove(origin_dir)//Dont pulse the guy who pulsed us
for(var/i = 1 to 4)
- if(!dirs.len) break
+ if(!dirs.len)
+ break
var/dirn = pick(dirs)
dirs.Remove(dirn)
var/turf/T = get_step(src, dirn)
@@ -120,28 +136,37 @@
var/dirn = pick(dirs)
dirs.Remove(dirn)
T = get_step(src, dirn)
- if(!(locate(/obj/effect/blob) in T)) break
- else T = null
-
- if(!T) return 0
- var/obj/effect/blob/B = new /obj/effect/blob/normal(src.loc)
+ if(!(locate(/obj/effect/blob) in T))
+ break
+ else
+ T = null
+ if(!T)
+ return 0
+ var/Blob_spawnable = 1
if(istype(T, /turf/space) && prob(65))
- B.health = 0
- B.color = a_color
- B.density = 1
- if(T.Enter(B,src))//Attempt to move into the tile
- B.density = initial(B.density)
- B.loc = T
- B.update_icon()
- else
- T.blob_act()//If we cant move in hit the turf
- B.loc = null //So we don't play the splat sound, see Destroy()
- qdel(B)
-
- for(var/atom/A in T)//Hit everything in the turf
- A.blob_act()
+ Blob_spawnable = 0
+ playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) //Let's give some feedback that we DID try to spawn in space, since players are used to it
+ for(var/atom/A in T)
+ if(A.density) //Unless density is 0, don't spawn a blob
+ Blob_spawnable = 0
+ A.blob_act() //Hit everything
+ if(T.density) //Check for walls and such dense turfs
+ Blob_spawnable = 0
+ T.blob_act() //Hit the turf
+ if(Blob_spawnable)
+ var/obj/effect/blob/B = new /obj/effect/blob/normal(src.loc)
+ B.color = a_color
+ B.density = 1
+ if(T.Enter(B,src)) //NOW we can attempt to move into the tile
+ B.density = initial(B.density)
+ B.loc = T
+ B.update_icon()
+ else
+ T.blob_act() //If we cant move in hit the turf
+ qdel(B) //We should never get to this point, since we checked before moving in. Destroy blob anyway for cleanliness though
return 1
+
/obj/effect/blob/ex_act(severity, target)
..()
var/damage = 150 - 20 * severity
@@ -152,11 +177,6 @@
take_damage(Proj.damage, Proj.damage_type)
return 0
-/obj/effect/blob/Crossed(mob/living/L)
- ..()
- L.blob_act()
-
-
/obj/effect/blob/attackby(obj/item/weapon/W, mob/living/user, params)
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)
@@ -172,7 +192,7 @@
playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
visible_message("\The [M] has attacked the [src.name]! ")
var/damage = rand(M.melee_damage_lower, M.melee_damage_upper)
- take_damage(damage, BRUTE)
+ take_damage(damage, M.melee_damage_type)
return
/obj/effect/blob/attack_alien(mob/living/carbon/alien/humanoid/M)
@@ -232,9 +252,8 @@
brute_resist = 4
/obj/effect/blob/normal/update_icon()
- if(health <= 0)
- qdel(src)
- else if(health <= 10)
+ ..()
+ if(health <= 10)
icon_state = "blob_damaged"
name = "fragile blob"
desc = "A thin lattice of slightly twitching tendrils."
@@ -244,17 +263,3 @@
name = "blob"
desc = "A thick wall of writhing tendrils."
brute_resist = 4
-
-/* // Used to create the glow sprites. Remember to set the animate loop to 1, instead of infinite!
-
-var/datum/blob_colour/B = new()
-
-/datum/blob_colour/New()
- ..()
- var/icon/I = 'icons/mob/blob.dmi'
- I += rgb(35, 35, 0)
- if(isfile("icons/mob/blob_result.dmi"))
- fdel("icons/mob/blob_result.dmi")
- fcopy(I, "icons/mob/blob_result.dmi")
-
-*/
diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm
index 427de546b75..bd417180b6d 100644
--- a/code/game/gamemodes/changeling/changeling.dm
+++ b/code/game/gamemodes/changeling/changeling.dm
@@ -358,12 +358,8 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
return
return 1
-/datum/changeling/proc/add_profile(var/mob/living/carbon/human/H, var/mob/living/carbon/user, protect = 0)
- if(stored_profiles.len > dna_max)
- if(!push_out_profile())
- return
-
- var/datum/changelingprofile/prof = new()
+/datum/changeling/proc/create_profile(mob/living/carbon/human/H, mob/living/carbon/human/user, protect = 0)
+ var/datum/changelingprofile/prof = new
H.dna.real_name = H.real_name //Set this again, just to be sure that it's properly set.
var/datum/dna/new_dna = new H.dna.type
@@ -391,12 +387,22 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
else
continue
+ return prof
+
+/datum/changeling/proc/add_profile(datum/changelingprofile/prof)
+ if(stored_profiles.len > dna_max)
+ if(!push_out_profile())
+ return
+
stored_profiles += prof
absorbedcount++
+/datum/changeling/proc/add_new_profile(mob/living/carbon/human/H, mob/living/carbon/human/user, protect = 0)
+ var/datum/changelingprofile/prof = create_profile(H, protect)
+ add_profile(prof)
return prof
-/datum/changeling/proc/remove_profile(var/mob/living/carbon/human/H, force = 0)
+/datum/changeling/proc/remove_profile(mob/living/carbon/human/H, force = 0)
for(var/datum/changelingprofile/prof in stored_profiles)
if(H.real_name == prof.name)
if(prof.protected && !force)
@@ -416,7 +422,7 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
return 1
return 0
-/proc/changeling_transform(var/mob/living/carbon/human/user, var/datum/changelingprofile/chosen_prof)
+/proc/changeling_transform(mob/living/carbon/human/user, datum/changelingprofile/chosen_prof)
var/datum/dna/chosen_dna = chosen_prof.dna
user.real_name = chosen_prof.name
user.underwear = chosen_prof.underwear
@@ -476,4 +482,19 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
/datum/changelingprofile/Destroy()
qdel(dna)
- return ..()
\ No newline at end of file
+ return ..()
+
+/datum/changelingprofile/proc/copy_profile(datum/changelingprofile/newprofile)
+ newprofile.name = name
+ newprofile.protected = protected
+ newprofile.dna = new dna.type
+ dna.copy_dna(newprofile.dna)
+ newprofile.name_list = name_list.Copy()
+ newprofile.appearance_list = appearance_list.Copy()
+ newprofile.flags_cover_list = flags_cover_list.Copy()
+ newprofile.exists_list = exists_list.Copy()
+ newprofile.item_color_list = item_color_list.Copy()
+ newprofile.item_state_list = item_state_list.Copy()
+ newprofile.underwear = underwear
+ newprofile.undershirt = undershirt
+ newprofile.socks = socks
diff --git a/code/game/gamemodes/changeling/evolution_menu.dm b/code/game/gamemodes/changeling/evolution_menu.dm
index db88f244ce0..af9cd88b91b 100644
--- a/code/game/gamemodes/changeling/evolution_menu.dm
+++ b/code/game/gamemodes/changeling/evolution_menu.dm
@@ -372,7 +372,7 @@ var/list/sting_paths
var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste
if(ishuman(C))
- var/datum/changelingprofile/prof = mind.changeling.add_profile(C)
+ var/datum/changelingprofile/prof = mind.changeling.add_new_profile(C, src)
mind.changeling.first_prof = prof
return 1
diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm
index 2d8316edfa5..97aa442b108 100644
--- a/code/game/gamemodes/changeling/powers/absorb.dm
+++ b/code/game/gamemodes/changeling/powers/absorb.dm
@@ -54,7 +54,7 @@
target << "You are absorbed by the changeling! "
if(!changeling.has_dna(target.dna))
- changeling.add_profile(target, user)
+ changeling.add_new_profile(target, user)
if(user.nutrition < NUTRITION_LEVEL_WELL_FED)
user.nutrition = min((user.nutrition + target.nutrition), NUTRITION_LEVEL_WELL_FED)
@@ -152,13 +152,14 @@
target << "[user] tightens their grip as a painful sensation invades your body. "
if(!changeling.has_dna(target.dna))
- changeling.add_profile(target, user)
+ changeling.add_new_profile(target, user)
changeling.remove_profile(user)
var/mob/dead/observer/ghost = target.ghostize(0)
user.mind.transfer_to(target)
if(ghost && ghost.mind)
ghost.mind.transfer_to(user)
+ else
user.key = ghost.key
user.Paralyse(2)
diff --git a/code/game/gamemodes/changeling/powers/hivemind.dm b/code/game/gamemodes/changeling/powers/hivemind.dm
index 74bee7886f1..d7497e6d290 100644
--- a/code/game/gamemodes/changeling/powers/hivemind.dm
+++ b/code/game/gamemodes/changeling/powers/hivemind.dm
@@ -47,7 +47,9 @@ var/list/datum/dna/hivemind_bank = list()
if(!chosen_dna)
return
- hivemind_bank += chosen_dna
+ var/datum/changelingprofile/uploaded_dna = new chosen_dna.type
+ chosen_dna.copy_profile(uploaded_dna)
+ hivemind_bank += uploaded_dna
user << "We channel the DNA of [chosen_name] to the air. "
feedback_add_details("changeling_powers","HU")
return 1
@@ -85,7 +87,9 @@ var/list/datum/dna/hivemind_bank = list()
if(!chosen_prof)
return
- changeling.add_profile(chosen_prof, user)
+ var/datum/changelingprofile/downloaded_prof = new chosen_prof.type
+ chosen_prof.copy_profile(downloaded_prof)
+ changeling.add_profile(downloaded_prof)
user << "We absorb the DNA of [S] from the air. "
feedback_add_details("changeling_powers","HD")
return 1
diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm
index 59f08343ef0..4640b1fe26c 100644
--- a/code/game/gamemodes/changeling/powers/mutations.dm
+++ b/code/game/gamemodes/changeling/powers/mutations.dm
@@ -227,6 +227,7 @@
flags = ABSTRACT | NODROP
icon = 'icons/obj/weapons.dmi'
icon_state = "ling_shield"
+ block_chance = 50
var/remaining_uses //Set by the changeling ability.
@@ -238,7 +239,7 @@
/obj/item/clothing/head/helmet/space/changeling/dropped()
qdel(src)
-/obj/item/weapon/shield/changeling/IsShield()
+/obj/item/weapon/shield/changeling/hit_reaction()
if(remaining_uses < 1)
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
@@ -248,7 +249,7 @@
return 0
else
remaining_uses--
- return 1
+ return ..()
/***************************************\
diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm
index da55f48d844..80df685d5a5 100644
--- a/code/game/gamemodes/changeling/powers/tiny_prick.dm
+++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm
@@ -175,7 +175,7 @@
/obj/effect/proc_holder/changeling/sting/extract_dna/sting_action(mob/user, mob/living/carbon/human/target)
add_logs(user, target, "stung", "extraction sting")
if(!(user.mind.changeling.has_dna(target.dna)))
- user.mind.changeling.add_profile(target, user)
+ user.mind.changeling.add_new_profile(target, user)
feedback_add_details("changeling_powers","ED")
return 1
diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm
index 09165d33d4a..cd0d3b4315a 100644
--- a/code/game/gamemodes/cult/cult.dm
+++ b/code/game/gamemodes/cult/cult.dm
@@ -41,9 +41,9 @@
for(var/mob/M in mob_list)
if(iscultist(M) || (M in dead_mob_list))
if(clear || !ishuman(user))
- M << "[(ishuman(user) ? "Acolyte" : "Construct")] [user]: [message] "
+ M << "[(ishuman(user) ? "Acolyte" : "Construct")] [user]: [message] "
else //Emergency comms
- M << "Acolyte ???: [message] "
+ M << "Acolyte ???: [message] "
log_say("[user.real_name]/[user.key] : [message]")
@@ -76,12 +76,11 @@
/datum/game_mode/cult/pre_setup()
+ cult_objectives += "sacrifice"
if(prob(50))
cult_objectives += "survive"
- cult_objectives += "sacrifice"
else
cult_objectives += "eldergod"
- cult_objectives += "sacrifice"
if(config.protect_roles_from_antagonist)
restricted_jobs += protected_jobs
@@ -184,11 +183,12 @@
if(!(cult_mind in cult) && is_convertable_to_cult(cult_mind))
cult_mind.current.Paralyse(5)
cult += cult_mind
+ cult_mind.current.faction |= "cult"
cult_mind.current.cult_add_comm()
update_cult_icons_added(cult_mind)
cult_mind.current.attack_log += "\[[time_stamp()]\] Has been converted to the cult! "
- if(jobban_isbanned(cult_mind.current, "Cultist"))
- replace_jobbaned_player(cult_mind.current, "Cultist")
+ if(jobban_isbanned(cult_mind.current, ROLE_CULTIST))
+ replace_jobbaned_player(cult_mind.current, ROLE_CULTIST, ROLE_CULTIST)
return 1
@@ -201,6 +201,7 @@
/datum/game_mode/proc/remove_cultist(datum/mind/cult_mind, show_message = 1)
if(cult_mind in cult)
cult -= cult_mind
+ cult_mind.current.faction -= "cult"
cult_mind.current.verbs -= /mob/living/proc/cult_innate_comm
cult_mind.current.Paralyse(5)
cult_mind.current << "An unfamiliar white light flashes through your mind, cleansing the taint of the Dark One and all your memories as its servant. "
diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm
index bba5825edf2..af5df6a2f62 100644
--- a/code/game/gamemodes/cult/cult_items.dm
+++ b/code/game/gamemodes/cult/cult_items.dm
@@ -16,7 +16,7 @@
if(!iscultist(user))
user.Weaken(5)
user.visible_message("A powerful force shoves [user] away from [target]! ", \
- "\"You shouldn't play with sharp things. You'll poke someone's eye out.\" ")
+ "\"You shouldn't play with sharp things. You'll poke someone's eye out.\" ")
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.apply_damage(rand(force/2, force), BRUTE, pick("l_arm", "r_arm"))
@@ -27,7 +27,7 @@
/obj/item/weapon/melee/cultblade/pickup(mob/living/user)
if(!iscultist(user))
- user << "\"I wouldn't advise that.\" "
+ user << "\"I wouldn't advise that.\" "
user << "An overwhelming sense of nausea overpowers you! "
user.Dizzy(120)
diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm
index 5249b8029d6..55ce399d19a 100644
--- a/code/game/gamemodes/cult/ritual.dm
+++ b/code/game/gamemodes/cult/ritual.dm
@@ -25,7 +25,7 @@ It also contains rune words, which are soon to be removed.
return
if(ishuman(usr) || ismonkey(usr)) //Damage only applies to humans and monkeys, to allow constructs to communicate
- usr.visible_message("[usr] starts clawing at \his arms with \his fingernails! ", "You begin slicing open your arms with your fingernails! ")
+ usr.visible_message("[usr] starts clawing at \his arms with \his fingernails! ", "You begin slicing open your arms with your fingernails! ")
apply_damage(10,BRUTE, "l_arm")
apply_damage(10,BRUTE, "r_arm")
sleep(50)
@@ -38,7 +38,7 @@ It also contains rune words, which are soon to be removed.
apply_damage(10,BRUTE, "r_arm")
if(usr.incapacitated())
return
- usr.visible_message("[usr] paints strange symbols with their own blood. ", "You paint a messy rune with your own blood. ")
+ usr.visible_message("[usr] paints strange symbols with their own blood. ", "You paint a messy rune with your own blood. ")
sleep(20)
cultist_commune(usr, 0, 1, input)
@@ -56,13 +56,13 @@ It also contains rune words, which are soon to be removed.
/obj/item/weapon/tome/examine(mob/user)
..()
if(iscultist(user))
- user << "The scriptures of the Geometer. Allows the scribing of runes and access of knowledge archives."
+ user << "The scriptures of the Geometer. Allows the scribing of runes and access to the knowledge archives of the cult of Nar-Sie."
/obj/item/weapon/tome/attack(mob/living/M, mob/living/user)
if(istype(M,/mob/dead/observer))
M.invisibility = 0
- user.visible_message("[user] strikes the air with [src], and a spirit appears! ", \
- "You drag the ghost to your plane of reality! ")
+ user.visible_message("[user] strikes the air with [src], and a ghost appears! ", \
+ "You drag the ghost to your plane of reality! ")
add_logs(user, M, "smacked", src)
return
if(!istype(M))
@@ -71,7 +71,7 @@ It also contains rune words, which are soon to be removed.
return ..()
if(iscultist(M))
if(M.reagents && M.reagents.has_reagent("holywater")) //allows cultists to be rescued from the clutches of ordained religion
- user << "You remove the taint from [M]. "
+ user << "You remove the taint from [M]. "
var/holy2unholy = M.reagents.get_reagent_amount("holywater")
M.reagents.del_reagent("holywater")
M.reagents.add_reagent("unholywater",holy2unholy)
@@ -92,15 +92,10 @@ It also contains rune words, which are soon to be removed.
open_tome(user)
/obj/item/weapon/tome/proc/open_tome(mob/user)
- var/choice = alert(user,"You open the tome...",,"Commune","Scribe Rune","(More...)")
+ var/choice = alert(user,"You open the tome...",,"Commune","Scribe Rune","Read Tome")
switch(choice)
- if("(More...)")
- var/choice2 = alert(user,"You open the tome...",,"(Back...)", "Information")
- switch(choice2)
- if("(Back...)")
- return open_tome(user)
- if("Information")
- read_tome(user)
+ if("Read Tome")
+ read_tome(user)
if("Scribe Rune")
scribe_rune(user)
if("Commune")
@@ -115,8 +110,7 @@ It also contains rune words, which are soon to be removed.
text += "As a member of the cult, your goals are almost or entirely impossible to complete without special aid from the Geometer's plane. The primary method of doing this are runes . These \
scribings, drawn in blood, are concentrated nodes of the magic within Nar-Sie's realm and will allow the performance of many tasks to aid you and the rest of the cult in your objectives. Runes \
have many different names, and almost all of them are known as Rites. The only rune that is not a Rite is the Ritual of Dimensional Rending, which can only be performed with nine cultists and calls \
- forth the avatar of the Geometer itself (so long as it consents). A small description of each rune can be found below. Do note that sometimes runes can be drawn incorrectly. Runes such as these \
- will be colorful and written in gibberish. They are malformed, and invoking them serves only to ignite the Geometer's wrath. Be cautious in your scribings. A rune's name and effects can be \
+ forth the avatar of the Geometer herself (so long as she consents). A small description of each rune can be found below. A rune's name and effects can be \
revealed by examining the rune. "/*In order to write a rune, you must know the combination of words required for the rune. These words are in the tongue of the Geometer and must be written as such. \
A rune will always have a specific combination, and the combination for runes may be revealed by perfomring actions such as conversion or sacrifice. Once a rune has been written, any cultists can \
examine it to find out its \"grammar\", or the words required to scribe it. To scribe the rune, the words must be entered in lowercase and separated by exactly one space. For instance, to draw a \
@@ -152,23 +146,23 @@ It also contains rune words, which are soon to be removed.
text += "Convert The Rite of Enlightment is paramount to the success of the cult. It will allow you to convert normal crew members into cultists. \
To do this, simply place the crew member upon the rune and invoke it. This rune requires two acolytes to use. If the target to be converted is loyalty-implanted or a certain assignment, they will \
- be unable to be converted. People the Geometer wishes sacrificed will also be ineligible for conversion, and anyone with a shielding presence like a null rod will not be converted. "
+ be unable to be converted. People the Geometer wishes sacrificed will also be ineligible for conversion, and anyone with a shielding presence like the null rod will not be converted. "
text += "Sacrifice The Rite of Tribute is used to offer sacrifice to the Geometer. Simply place any living creature upon the rune and invoke it (this will not \
target cultists!). If this creature has a mind, a soul shard will be created and the creature's soul transported to it. This rune is required if the cult's objectives include the sacrifice of a crew \
member. "
text += "Raise Dead The Rite of Resurrection is a delicate rite that requires two corpses. To perform the ritual, place the corpse you wish to revive onto \
- the rune and the offering body adjacent to it. When the rune is invoked, the body to be sacrificed will turn to ashes, the life force flowing into the revival target. Assuming the target is not moved \
+ the rune and the offering body adjacent to it. When the rune is invoked, the body to be sacrificed will turn to dust, the life force flowing into the revival target. Assuming the target is not moved \
within a few seconds, they will be brought back to life, healed of all ailments. "
text += "Veil Runes The Rite of Obscurity is a rite that will cause all nearby runes to become invisible. The runes will still be considered by other rites \
- (such as the Rite of Translocation) but is unusuable directly. "
+ (such as the Rite of Translocation) but will be unusuable directly. "
text += "Reveal Runes The Rite of True Sight is the foil of the Rite of Obscurity. It will turn all invisible runes visible once more, in addition to causing \
- all spirits nearby to become partially corporeal. "
+ all spirits nearby to become visible. "
- text += "Disguise Runes Many crew men enjoy drawing runes in crayon that resemble spell circles in order to play pranks on their fellow crewmen. The Rite of \
+ text += "Disguise Runes Many crewmen enjoy drawing runes in crayon that resemble spell circles in order to play pranks on their fellow crewmen. The Rite of \
False Truths takes advantage of this very joke. When invoked, all nearby runes will appear dull, precisely resembling those drawn in crayon. They still cannot be cleaned by conventional means, so \
anyone trying to clean up the rune may become suspicious as it does not respond. "
@@ -190,8 +184,8 @@ It also contains rune words, which are soon to be removed.
text += "Blind Much like the Rite of the Unheard Whisper, the Rite of the Unseen Glance serves a single purpose. Any non-cultists who can see \
the rune will instantly be blinded for a substantial amount of time. "
- text += "Stun A somewhat empowered version of the Rite of the Unseen Glance, this rune will cause any non-cultists that can see the rune to become \
- disoriented, disabling them for a short time. "
+ text += "Stun Though the Rite of Blazing Light is weak when invoked normally, using it in conjuction with the Rite of Binding makes it much more useful. \
+ This rune will cause any non-cultists that can see the rune to become disoriented, disabling them for a short time. "
text += "Summon Cultist The Rite of Joined Souls requires two acolytes to use. When invoked, it will allow the user to summon a single cultist to the rune from \
any location. This will deal a moderate amount of damage to all invokers. "
@@ -202,12 +196,12 @@ It also contains rune words, which are soon to be removed.
text += "Fabricate Shell The Rite of Fabrication is the main way of creating construct shells. To use it, one must place five sheets of plasteel on top of the rune \
and invoke it. The sheets will them be twisted into a construct shell, ready to recieve a soul to occupy it. "
- text += "Summon Arnaments The Rite of Arming will equip the user with invoker's robes, a backpack, a Nar-Sian longsword, and a pair of boots. Any items that cannot \
- be equipped will instead not be summoned regardless. "
+ text += "Summon Armaments The Rite of Arming will equip the user with armored robes, a backpack, an eldrich longsword, and a pair of boots. Any items that cannot \
+ be equipped will not be summoned. "
text += "Drain Life The Rite of Leeching will drain the life of any non-cultist above the rune and heal the invoker for the same amount. "
- text += "Boil Blood The Rite of Boiling Blood may be considered one of the most dangerous rites composed by the Nar-Sian cult. When invoked, it will do a \
+ text += "Blood Boil The Rite of Boiling Blood may be considered one of the most dangerous rites composed by the cult of Nar-Sie. When invoked, it will do a \
massive amount of damage to all non-cultist viewers, but it will also emit an explosion upon invocation. Use with caution "
text += "Manifest Spirit If you wish to bring a spirit back from the dead with a wish for vengeance and desire to serve, the Rite of Spectral \
@@ -226,12 +220,13 @@ It also contains rune words, which are soon to be removed.
text += "Talisman of Teleportation The talisman form of the Rite of Translocation will transport the invoker to a randomly chosen rune of the same keyword, then \
disappear. "
- text += "Talisman of Tome summoning This talisman functions identically to the rune. It can be used once, then disappears. "
+ text += "Talisman of Tome Summoning This talisman functions nearly identically to the rune. The talisman will attempt to place the tome in your hand \
+ instead of on the ground, though this is the only advantage it has over the rune. It can be used once, then disappears. "
text += "Talismans of Veiling, Revealing, and Disguising These talismans all function identically to their rune counterparts, but with less range. In addition, \
the Talisman of True Sight will not reveal spirits. They will disappear after one use. "
- text += "Talisman of Electromagnets This talisman functions like the Rite of Disruption. It disappears after one use. "
+ text += "Talisman of Electromagnetic Pulse This talisman functions like the Rite of Disruption. It disappears after one use. "
text += "Talisman of Stunning Without this talisman, the cult would have no way of easily acquiring targets to convert. Commonly called \"stunpapers\", this \
talisman functions differently from others. Rather than simply reading the words, the target must be attacked directly with the talisman. The talisman will then knock down the target for a long \
@@ -267,14 +262,14 @@ It also contains rune words, which are soon to be removed.
if(!rune_to_scribe)
return
user.visible_message("[user] cuts open their arm and begins writing in their own blood! ", \
- "You slice open your arm and begin drawing a sigil of the Geometer. ")
+ "You slice open your arm and begin drawing a sigil of the Geometer. ")
if(iscarbon(user))
var/mob/living/carbon/C = user
C.apply_damage(0.1, BRUTE, pick("l_arm", "r_arm"))
if(!do_after(user, 50, target = get_turf(user)))
return
user.visible_message("[user] creates a strange circle in their own blood. ", \
- "You finish drawing the arcane markings of the Geometer. ")
+ "You finish drawing the arcane markings of the Geometer. ")
var/obj/effect/rune/R = new rune_to_scribe(get_turf(user))
if(chosen_keyword)
R.keyword = chosen_keyword
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index ff080a46929..9be02034637 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -40,6 +40,7 @@ Word definitions:
var/invocation = "Aiy ele-mayo!" //This is said by cultists when the rune is invoked.
var/grammar //This is only framework at the moment, but may be required to draw runes in the future
var/req_cultists = 1 //The amount of cultists required around the rune to invoke it. If only 1, any cultist can invoke it.
+ var/rune_in_use = 0 // Used for some runes, this is for when you want a rune to not be usable when in use.
var/req_pylons = 0
var/req_forges = 0
@@ -65,7 +66,7 @@ Word definitions:
qdel(src)
return
else if(istype(I, /obj/item/weapon/nullrod))
- user << "You disrupt the magic with [I]. "
+ user << "You disrupt the magic of [src] with [I]. "
qdel(src)
return
return
@@ -105,7 +106,7 @@ structure_check() searches for nearby cultist structures required for the invoca
if(iscultist(L))
var/mob/living/carbon/human/H = L
if(!istype(H))
- if(istype(L, /mob/living/simple_animal/construct))
+ if(istype(L, /mob/living/simple_animal/hostile/construct))
if(invocation)
L.say(invocation)
cultists_in_range++
@@ -158,7 +159,7 @@ structure_check() searches for nearby cultist structures required for the invoca
color = rgb(rand(0,255), rand(0,255), rand(0,255))
/obj/effect/rune/malformed/invoke(mob/living/user)
- user << "You feel your life force draining. The Geometer is displeased. "
+ user << "You feel your life force draining. The Geometer is displeased. "
user.apply_damage(30, BRUTE)
qdel(src)
@@ -203,7 +204,7 @@ var/list/teleport_runes = list()
if(user.buckled)
user.buckled.unbuckle_mob()
user.visible_message("[user] vanishes in a flash of red light! ", \
- "Your vision blurs, and you suddenly appear somewhere else. ")
+ "Your vision blurs, and you suddenly appear somewhere else. ")
user.forceMove(get_turf(selected_rune))
@@ -260,7 +261,7 @@ var/list/teleport_other_runes = list()
if(target.buckled)
target.buckled.unbuckle_mob()
target.visible_message("[target] vanishes in a flash of red light! ", \
- "Your vision blurs, and you suddenly appear somewhere else. ")
+ "Your vision blurs, and you suddenly appear somewhere else. ")
target.forceMove(get_turf(selected_rune))
@@ -307,16 +308,16 @@ var/list/teleport_other_runes = list()
if(is_sacrifice_target(new_cultist.mind))
for(var/mob/living/M in orange(1,src))
if(iscultist(M))
- M << "\"I desire this one for myself. SACRIFICE THEM! \" "
+ M << "\"I desire this one for myself. SACRIFICE THEM! \" "
return
new_cultist.visible_message("[new_cultist] writhes in pain as the markings below them glow a bloody red! ", \
- "AAAAAAAAAAAAAA- ")
+ "AAAAAAAAAAAAAA- ")
ticker.mode.add_cultist(new_cultist.mind)
new_cultist.mind.special_role = "Cultist"
- new_cultist << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
- and something evil takes root. "
- new_cultist << "Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\
- "
+ new_cultist << "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
+ and something evil takes root. "
+ new_cultist << "Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\
+ "
//Rite of Tribute: Sacrifices a crew member to Nar-Sie. Places them into a soul shard if they're in their body.
@@ -324,10 +325,10 @@ var/list/teleport_other_runes = list()
cultist_name = "Sacrifice"
cultist_desc = "Sacrifices a crew member to the Geometer. May place them into a soul shard if their spirit remains in their body."
icon_state = "3"
- invocation = "Ih wah'kd in teh'tin!"
+ invocation = "Barhah hra zar'garis!"
color = rgb(255, 255, 255)
grammar = "veri nahlizet certum"
- var/rune_in_use = 0
+ rune_in_use = 0
/obj/effect/rune/sacrifice/New()
..()
@@ -363,13 +364,13 @@ var/list/teleport_other_runes = list()
cultists_nearby++
M.say(invocation)
if(cultists_nearby < 3)
- user << "You require three acolytes to sacrifice greater targets! "
+ user << "[offering] is too greatly linked to the world! You need more acolytes! "
fail_invoke()
log_game("Sacrifice rune failed - not enough acolytes and target is living")
rune_in_use = 0
return
visible_message("[src] pulses blood red! ")
- color = rgb(255, 0, 0)
+ color = rgb(126, 23, 23)
spawn(5)
color = initial(color)
sac(offering)
@@ -377,25 +378,26 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/sacrifice/proc/sac(mob/living/T)
var/sacrifice_fulfilled
if(T)
- if(istype(T, /mob/living/simple_animal/pet/dog/corgi))
- for(var/mob/living/carbon/C in orange(1,src))
+ if(istype(T, /mob/living/simple_animal/pet/dog))
+ for(var/mob/living/carbon/C in range(3,src))
if(iscultist(C))
- C << "Even dark gods from another plane have standards, sicko. "
+ C << "\"Even I have standards, such as they are!\" "
if(C.reagents)
C.reagents.add_reagent("hell_water", 2)
if(T.mind)
sacrificed.Add(T.mind)
if(is_sacrifice_target(T.mind))
sacrifice_fulfilled = 1
- for(var/mob/living/M in orange(1,src))
+ PoolOrNew(/obj/effect/overlay/temp/cult/sac, src.loc)
+ for(var/mob/living/M in range(3,src))
if(iscultist(M))
if(sacrifice_fulfilled)
- M << "\"Yes! This is the one I desire! You have done well.\" "
+ M << "\"Yes! This is the one I desire! You have done well.\" "
else
if(ishuman(T) || isrobot(T))
- M << "\"I accept this sacrifice.\" "
+ M << "\"I accept this sacrifice.\" "
else
- M << "\"I accept this meager sacrifice.\" "
+ M << "\"I accept this meager sacrifice.\" "
if(T.mind)
var/obj/item/device/soulstone/stone = new /obj/item/device/soulstone(get_turf(src))
stone.invisibility = INVISIBILITY_MAXIMUM //so it's not picked up during transfer_soul()
@@ -437,7 +439,7 @@ var/list/teleport_other_runes = list()
message_admins("[usr.real_name]([user.ckey]) tried to summon Nar-Sie when the objective was wrong")
for(var/mob/living/M in range(1,src))
if(iscultist(M))
- M << "\"YOUR SOUL BURNS WITH YOUR ARROGANCE!!!\" "
+ M << "\"YOUR SOUL BURNS WITH YOUR ARROGANCE!!!\" "
if(M.reagents)
M.reagents.add_reagent("hell_water", 10)
M.Weaken(5)
@@ -464,7 +466,7 @@ var/list/teleport_other_runes = list()
if(iscultist(M))
M.say("TOK-LYR RQA-NAP G'OLT-ULOFT!!")
world << 'sound/effects/dimensional_rend.ogg'
- world << "Rip... Rrrip... RRRRRRRRRR-- "
+ world << "Rip... Rrrip... RRRRRRRRRR-- "
sleep(40)
new /obj/singularity/narsie/large(get_turf(user)) //Causes Nar-Sie to spawn even if the rune has been removed
cult_mode.eldergod = 0
@@ -489,53 +491,69 @@ var/list/teleport_other_runes = list()
var/mob/living/mob_to_revive
var/list/potential_sacrifice_mobs = list()
var/list/potential_revive_mobs = list()
+ if(rune_in_use)
+ return
for(var/mob/living/M in orange(1,src))
if(!(M in T.contents) && M.stat == DEAD)
potential_sacrifice_mobs.Add(M)
if(!potential_sacrifice_mobs.len)
- user << "There is no eligible sacrifices nearby! "
+ user << "There are no eligible sacrifices nearby! "
log_game("Raise Dead rune failed - no catalyst corpse")
return
mob_to_sacrifice = input(user, "Choose a corpse to sacrifice.", "Corpse to Sacrifice") as null|anything in potential_sacrifice_mobs
for(var/mob/living/M in T.contents)
if(M.stat == DEAD)
potential_revive_mobs.Add(M)
+ if(rune_in_use)
+ return
if(!potential_revive_mobs.len)
- user << "There is no eligible revival target on the rune! "
+ user << "There is no eligible revival target on the rune! "
log_game("Raise Dead rune failed - no corpse to revived")
return
mob_to_revive = input(user, "Choose a corpse to revive.", "Corpse to Revive") as null|anything in potential_revive_mobs
+ revive(mob_to_revive, mob_to_sacrifice, user, T)
//Begin revival
+/obj/effect/rune/raise_dead/proc/revive(mob/living/mob_to_revive, mob/living/mob_to_sacrifice, mob/living/user, turf/T)
+ if(rune_in_use)
+ return
if(!in_range(mob_to_sacrifice,src))
- user << "The sacrificial target has been moved! "
+ user << "The sacrificial target has been moved! "
fail_invoke()
log_game("Raise Dead rune failed - catalyst corpse moved")
return
if(!(mob_to_revive in T.contents))
- user << "The corpse to revived has been moved! "
+ user << "The corpse to revive has been moved! "
fail_invoke()
log_game("Raise Dead rune failed - revival target moved")
return
if(mob_to_sacrifice.stat != DEAD)
- user << "The sacrifical target must be dead! "
+ user << "The sacrificial target must be dead! "
fail_invoke()
log_game("Raise Dead rune failed - catalyst corpse is not dead")
return
+ rune_in_use = 1
if(user.name == "Herbert West")
user.say("To life, to life, I bring them!")
else
user.say("Pasnar val'keriam usinar. Savrae ines amutan. Yam'toth remium il'tarat!")
- mob_to_sacrifice.visible_message("[mob_to_sacrifice] disintegrates into black mist. The mist lingers, and then flows into [mob_to_revive]! ")
- mob_to_sacrifice.dust()
+ mob_to_sacrifice.visible_message("[mob_to_sacrifice]'s body rises into the air, connected to [mob_to_revive] by a glowing tendril! ")
+ mob_to_revive.Beam(mob_to_sacrifice,icon_state="sendbeam",icon='icons/effects/effects.dmi',time=20)
sleep(20)
- if(!mob_to_revive || mob_to_revive.stat != DEAD)
- visible_message("The black mist rises and dissipates. ")
+ if(mob_to_sacrifice) //sighing noise
+ mob_to_sacrifice.visible_message("[mob_to_sacrifice] disintegrates into a pile of bones[mob_to_revive ? ", the glowing tendril sinking into [mob_to_revive]'s body":""]. ")
+ return
+ mob_to_sacrifice.dust()
+ if(!mob_to_revive || mob_to_revive.stat != DEAD)
+ visible_message("The glowing tendril snaps against the rune with a shocking crack. ")
+ rune_in_use = 0
return
- mob_to_revive << "\"PASNAR SAVRAE YAM'TOTH. Arise.\" "
- mob_to_revive.visible_message("[mob_to_revive] draws in a huge breath, red light shining from their eyes. ", \
- "You awaken suddenly from the void. You're alive! ")
mob_to_revive.revive() //This does remove disabilities and such, but the rune might actually see some use because of it!
+ mob_to_revive << "\"PASNAR SAVRAE YAM'TOTH. Arise.\" "
+ mob_to_revive.visible_message("[mob_to_revive] draws in a huge breath, red light shining from their eyes. ", \
+ "You awaken suddenly from the void. You're alive! ")
+ rune_in_use = 0
+
/obj/effect/rune/raise_dead/fail_invoke()
for(var/mob/living/M in orange(1,src))
@@ -560,7 +578,7 @@ var/list/teleport_other_runes = list()
R.alpha = 100 //To help ghosts distinguish hidden runes
for(var/mob/dead/observer/O in orange(3,src))
if(!O.invisibility)
- O << "You suddenly feel as if you've vanished... "
+ O << "You suddenly feel as if you've vanished... "
O.invisibility = INVISIBILITY_OBSERVER
qdel(src)
@@ -577,7 +595,7 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/true_sight/invoke()
visible_message("[src] explodes in a flash of blinding light! ")
for(var/mob/dead/observer/O in orange(3,src))
- O << "You suddenly feel very obvious... "
+ O << "You suddenly feel very obvious... "
O.invisibility = 0
for(var/obj/effect/rune/R in orange(3,src))
R.invisibility = 0
@@ -610,7 +628,7 @@ var/list/teleport_other_runes = list()
grammar = "mgar karazet balaq"
/obj/effect/rune/emp/invoke(mob/living/user)
- visible_message("[src] wavers for a moment before vanishing. ")
+ visible_message("[src] glows blue for a moment before vanishing. ")
for(var/mob/living/carbon/C in orange(1,src))
C << "You feel a minute vibration pass through you! "
playsound(get_turf(src), 'sound/items/Welder2.ogg', 25, 1)
@@ -624,33 +642,33 @@ var/list/teleport_other_runes = list()
cultist_desc = "Severs the link between one's spirit and body. This effect is taxing and one's physical body will take damage while this is active."
invocation = "Fwe'sh mah erl nyag r'ya!"
icon_state = "6"
- color = rgb(0, 0, 255)
- var/rune_in_use = 0 //One at a time, please!
+ color = rgb(126, 23, 23)
+ rune_in_use = 0 //One at a time, please!
var/mob/living/affecting = null
grammar = "veri ire ego"
/obj/effect/rune/astral/examine(mob/user)
..()
if(affecting)
- user << "A translucent field encases [user] above the rune! "
+ user << "A translucent field encases [user] above the rune! "
/obj/effect/rune/astral/invoke(mob/living/user)
if(rune_in_use)
- user << "[src] cannot support more than one body! "
+ user << "[src] cannot support more than one body! "
fail_invoke()
log_game("Astral Communion rune failed - more than one user")
return
var/turf/T = get_turf(src)
if(!user in T.contents)
- user << "You must be standing on top of [src]! "
+ user << "You must be standing on top of [src]! "
fail_invoke()
log_game("Astral Communion rune failed - user not standing on rune")
return
rune_in_use = 1
affecting = user
- user.color = src.color
- user.visible_message("[user] freezes statue-still, their eyes glowing blue. ", \
- "You see what lies beyond. All is revealed. While this is a wondrous experience, your physical form will waste away in this state. Hurry... ")
+ user.color = "#7e1717"
+ user.visible_message("[user] freezes statue-still, glowing an unearthly red. ", \
+ "You see what lies beyond. All is revealed. While this is a wondrous experience, your physical form will waste away in this state. Hurry... ")
user.ghostize(1)
while(user)
if(!affecting)
@@ -660,11 +678,11 @@ var/list/teleport_other_runes = list()
return
affecting.apply_damage(1, BRUTE)
if(!(user in T.contents))
- user.visible_message("A spectral tendril wraps around [user] and pulls them away! ")
- src.Beam(user,icon_state="b_beam",icon='icons/effects/beam.dmi',time=1)
+ user.visible_message("A spectral tendril wraps around [user] and pulls them back to the rune! ")
+ Beam(user,icon_state="drainbeam",icon='icons/effects/effects.dmi',time=2)
user.forceMove(get_turf(src)) //NO ESCAPE :^)
if(user.key)
- user.visible_message("[user] slowly relaxes, the glow in their eyes dimming. ", \
+ user.visible_message("[user] slowly relaxes, the glow around them dimming. ", \
"You are re-united with your physical form. [src] releases its hold over you. ")
user.color = initial(user.color)
user.Weaken(3)
@@ -675,14 +693,14 @@ var/list/teleport_other_runes = list()
if(prob(10))
var/mob/dead/observer/G = user.get_ghost()
if(G)
- G << "You feel the link between you and your body weakening... you must hurry! "
+ G << "You feel the link between you and your body weakening... you must hurry! "
if(user.stat == DEAD)
user.color = initial(user.color)
rune_in_use = 0
affecting = null
var/mob/dead/observer/G = user.get_ghost()
if(G)
- G << "You suddenly feel your physical form pass on. [src]'s exertion has killed you! "
+ G << "You suddenly feel your physical form pass on. [src]'s exertion has killed you! "
return
sleep(10)
rune_in_use = 0
@@ -700,12 +718,12 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/wall/examine(mob/user)
..()
if(density)
- user << "There is a barely perceptible shimmering of the air above [src]. "
+ user << "There is a barely perceptible shimmering of the air above [src]. "
/obj/effect/rune/wall/invoke(mob/living/user)
density = !density
user.visible_message("[user] places their hands on [src], and [density ? "the air above it begins to shimmer" : "the shimmer above it fades"]. ", \
- "You channel your life energy into [src], [density ? "preventing" : "allowing"] passage above it. ")
+ "You channel your life energy into [src], [density ? "preventing" : "allowing"] passage above it. ")
if(iscarbon(user))
var/mob/living/carbon/C = user
C.apply_damage(2, BRUTE, pick("l_arm", "r_arm"))
@@ -742,7 +760,7 @@ var/list/teleport_other_runes = list()
visible_message("[src] emits a blinding red flash! ")
for(var/mob/living/carbon/C in viewers(src))
if(!iscultist(C) && !C.null_rod_check())
- C << "You can't see! "
+ C << "You can't see! "
C.flash_eyes(1, 1)
C.eye_blurry += 50
C.eye_blind += 20
@@ -762,7 +780,7 @@ var/list/teleport_other_runes = list()
visible_message("[src] explodes in a bright flash! ")
for(var/mob/living/M in viewers(src))
if(!iscultist(M) && !M.null_rod_check())
- M << "You are disoriented by [src]! "
+ M << "You are disoriented by [src]! "
M.Weaken(3)
M.Stun(3)
M.flash_eyes(1,1)
@@ -785,19 +803,19 @@ var/list/teleport_other_runes = list()
cultists.Add(M.current)
var/mob/living/cultist_to_summon = input("Who do you wish to call to [src]?", "Followers of the Geometer") as null|anything in (cultists - user)
if(!cultist_to_summon)
- user << "You require a summoning target! "
+ user << "You require a summoning target! "
fail_invoke()
log_game("Summon Cultist rune failed - no target")
return
if(!iscultist(cultist_to_summon))
- user << "[cultist_to_summon] is not a follower of the Geometer! "
+ user << "[cultist_to_summon] is not a follower of the Geometer! "
fail_invoke()
log_game("Summon Cultist rune failed - no target")
return
if(cultist_to_summon.buckled)
cultist_to_summon.buckled.unbuckle_mob()
cultist_to_summon.visible_message("[cultist_to_summon] suddenly disappears in a flash of red light! ", \
- "Overwhelming vertigo consumes you as you are hurled through the air! ")
+ "Overwhelming vertigo consumes you as you are hurled through the air! ")
visible_message("A foggy shape materializes atop [src] and solidifes into [cultist_to_summon]! ")
for(var/mob/living/carbon/C in orange(1,src))
if(iscultist(C))
@@ -810,7 +828,7 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/imbue
cultist_name = "Bind Talisman"
cultist_desc = "Transforms papers and valid runes into talismans."
- invocation = "H'drak v'loso, mir'kanas verbot!"
+ invocation = null //no talisman made, no invocation.
icon_state = "3"
color = rgb(0, 0, 255)
grammar = "veri balaq certum"
@@ -822,7 +840,7 @@ var/list/teleport_other_runes = list()
if(!P.info)
papers_on_rune.Add(P)
if(!papers_on_rune.len)
- user << "There must be a blank paper on top of [src]! "
+ user << "There must be a blank paper on top of [src]! "
fail_invoke()
log_game("Talisman Imbue rune failed - no blank papers on rune")
return
@@ -831,7 +849,7 @@ var/list/teleport_other_runes = list()
for(var/obj/effect/rune/R in orange(1,src))
nearby_runes.Add(R)
if(!nearby_runes.len)
- user << "There are no runes near [src]! "
+ user << "There are no runes near [src]! "
fail_invoke()
log_game("Talisman Imbue rune failed - no nearby runes")
return
@@ -840,13 +858,14 @@ var/list/teleport_other_runes = list()
var/imbue_type = split_rune_type[split_rune_type.len]
var/talisman_type = text2path("/obj/item/weapon/paper/talisman/[imbue_type]")
if(ispath(talisman_type))
+ user.say("H'drak v'loso, mir'kanas verbot!")
var/obj/item/weapon/paper/talisman/TA = new talisman_type(get_turf(src))
if(istype(picked_rune, /obj/effect/rune/teleport))
var/obj/effect/rune/teleport/TR = picked_rune
var/obj/item/weapon/paper/talisman/teleport/TT = TA
TT.keyword = TR.keyword
else
- user << "The chosen rune was not a valid target! "
+ user << "The chosen rune was not a valid target! "
fail_invoke()
log_game("Talisman Imbue rune failed - chosen rune invalid")
return
@@ -859,7 +878,7 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/construct_shell
cultist_name = "Fabricate Shell"
cultist_desc = "Turns five plasteel sheets into an empty construct shell, suitable for containing a soul shard."
- invocation = "Ethra p'ni dedol!"
+ invocation = null //see below; doesn't say the invocation unless there's enough sheets.
icon_state = "5"
color = rgb(150, 150, 150)
grammar = "ire veri balaq"
@@ -870,15 +889,16 @@ var/list/teleport_other_runes = list()
if(istype(S, /obj/item/stack/sheet/plasteel))
var/obj/item/stack/sheet/plasteel/M = S
if(M.amount >= 5)
+ user.say("Ethra p'ni dedol!")
new /obj/structure/constructshell(T)
- M.visible_message("[M] bends and twists into a new form! ")
+ M.visible_message("[M] bends and twists into a humanoid shell! ")
M.amount -= 5
if(M.amount <= 0)
qdel(M)
qdel(src)
return
else
- user << "There must be at least five sheets of plasteel on [src]! "
+ user << "There must be at least five sheets of plasteel on [src]! "
fail_invoke()
log_game("Construct Shell rune failed - not enough plasteel sheets")
return
@@ -886,7 +906,7 @@ var/list/teleport_other_runes = list()
//Rite of Arming: Creates cult robes, a trophy rack, and a cult sword on the rune.
/obj/effect/rune/armor
- cultist_name = "Summon Arnaments"
+ cultist_name = "Summon Armaments"
cultist_desc = "Equips the user with robes, shoes, a backpack, and a longsword. Items that cannot be equipped will not be summoned."
invocation = "N'ath reth sh'yro eth draggathnor!"
icon_state = "4"
@@ -907,7 +927,7 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/leeching
cultist_name = "Drain Life"
cultist_desc = "Drains the life of the target on the rune, restoring it to the user."
- invocation = "Yu'gular faras desdae. Havas mithum javara. Umathar uf'kal thenar!" //that's a mouthful
+ invocation = null //see below; doesn't say the invocation if it has no targets.
icon_state = "2"
color = rgb(255, 0, 0)
grammar = "ire nahlizet ego"
@@ -919,17 +939,19 @@ var/list/teleport_other_runes = list()
if(M.stat != DEAD && M != user)
potential_targets.Add(M)
if(!potential_targets.len)
- user << "There must be a valid target on the rune! "
+ user << "There must be a valid target on the rune! "
fail_invoke()
log_game("Leeching rune failed - no valid targets")
return
var/mob/living/carbon/target = pick(potential_targets)
var/drained_amount = rand(5,25)
+ user.say("Yu'gular faras desdae. Umathar uf'kal thenar!")
target.apply_damage(drained_amount, BRUTE, "chest")
user.adjustBruteLoss(-drained_amount)
- target << "You feel extremely weak. "
+ user.Beam(target,icon_state="drainbeam",icon='icons/effects/effects.dmi',time=3)
+ target << "You feel extremely weak. "
user.visible_message("Blood flows from the rune into [user]! ", \
- "[target]'s blood flows into you, healing your wounds and revitalizing your spirit. ")
+ "[target]'s blood flows into you, healing your wounds and revitalizing your spirit. ")
//Rite of Boiling Blood: Deals extremely high amounts of damage to non-cultists nearby
@@ -949,12 +971,12 @@ var/list/teleport_other_runes = list()
if(C.null_rod_check())
C << "The null rod suddenly burns hotly before returning to normal! "
continue
- C << "Agonizing heat overwhelms you! "
+ C << "Your blood boils in your veins! "
C.take_overall_damage(51,51)
for(var/mob/living/carbon/M in orange(1,src))
if(iscultist(M))
M.apply_damage(15, BRUTE, pick("l_arm", "r_arm"))
- M << "[src] saps your strength! "
+ M << "[src] saps your strength! "
explosion(get_turf(src), -1, 0, 1, 5)
qdel(src)
@@ -970,7 +992,7 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/manifest/invoke(mob/living/user)
if(!(user in get_turf(src)))
- user << "You must be standing on [src]! "
+ user << "You must be standing on [src]! "
fail_invoke()
log_game("Manifest rune failed - user not standing on rune")
return
@@ -979,7 +1001,7 @@ var/list/teleport_other_runes = list()
if(O.client)
ghosts_on_rune.Add(O)
if(!ghosts_on_rune.len)
- user << "There are no spirits near [src]! "
+ user << "There are no spirits near [src]! "
fail_invoke()
log_game("Manifest rune failed - no nearby ghosts")
return
@@ -988,10 +1010,10 @@ var/list/teleport_other_runes = list()
new_human.real_name = ghost_to_spawn.real_name
new_human.alpha = 150 //Makes them translucent
visible_message("A cloud of red mist forms above [src], and from within steps... a man. ")
- user << "Your blood begins flowing into [src]. You must remain in place and conscious to maintain the forms of those summoned. This will hurt you slowly but surely... "
+ user << "Your blood begins flowing into [src]. You must remain in place and conscious to maintain the forms of those summoned. This will hurt you slowly but surely... "
new_human.key = ghost_to_spawn.key
ticker.mode.add_cultist(new_human.mind)
- new_human << "You are a servant of the Geometer. You have been made semi-corporeal by the cult, and you are to serve them at all costs. "
+ new_human << "You are a servant of the Geometer. You have been made semi-corporeal by the cult of Nar-Sie, and you are to serve them at all costs. "
while(user in get_turf(src))
if(user.stat)
@@ -1001,7 +1023,7 @@ var/list/teleport_other_runes = list()
if(new_human)
new_human.visible_message("[new_human] suddenly dissolves into bones and ashes. ", \
- "Your link to the world fades. Your form breaks apart. ")
+ "Your link to the world fades. Your form breaks apart. ")
for(var/obj/I in new_human)
new_human.unEquip(I)
new_human.dust()
diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm
index bebcf0f2bdc..e92cf3fd43e 100644
--- a/code/game/gamemodes/cult/talisman.dm
+++ b/code/game/gamemodes/cult/talisman.dm
@@ -22,15 +22,16 @@ Rite of Disorientation
var/health_cost = 0 //The amount of health taken from the user when invoking the talisman
/obj/item/weapon/paper/talisman/examine(mob/user)
- ..()
if(iscultist(user) || user.stat == DEAD)
user << "Name: [cultist_name]"
user << "Effect: [cultist_desc]"
user << "Uses Remaining: [uses]"
+ return
+ ..()
/obj/item/weapon/paper/talisman/attack_self(mob/living/user)
if(!iscultist(user))
- user << "There are strange, illegible symbols drawn on [src]. Maybe some sort of blueprint? "
+ user << "There are indecipherable images scrawled on the paper in what looks to be... blood? "
return
if(invocation)
user.whisper(invocation)
@@ -52,7 +53,7 @@ Rite of Disorientation
invocation = "Ra'sha yoka!"
/obj/item/weapon/paper/talisman/malformed/invoke(mob/living/user)
- user << "You feel a pain in your head. The Geometer is displeased. "
+ user << "You feel a pain in your head. The Geometer is displeased. "
if(iscarbon(user))
var/mob/living/carbon/C = user
C.apply_damage(10, BRUTE, "head")
@@ -77,7 +78,7 @@ Rite of Disorientation
dat += "Fuu ma'jin! - Allows you to stun a person by attacking them with the talisman. "
dat += "Kal'om neth! - Summons a soul stone, used to capure the spirits of dead or dying humans. "
dat += "Daa'ig osk! - Summons a construct shell for use with captured souls. It is too large to carry on your person. "
- var/datum/browser/popup = new(user, "talisman", "", 800, 600)
+ var/datum/browser/popup = new(user, "talisman", "", 400, 400)
popup.set_content(dat)
popup.open()
uses++ //To prevent uses being consumed just by opening it
@@ -139,13 +140,13 @@ Rite of Disorientation
if(R.keyword == src.keyword)
possible_runes.Add(R)
if(!possible_runes.len)
- user << "There are no Teleport runes with the same keyword! "
+ user << "There are no Teleport runes with the same keyword! "
log_game("Teleportation talisman failed - no teleport runes of the same keyword")
uses++ //To prevent deletion
return
var/chosen_rune = pick(possible_runes)
user.visible_message("Dust flows from [user]'s hand, and they disappear in a flash of red light! ", \
- "You speak the words of the talisman and find yourself somewhere else! ")
+ "You speak the words of the talisman and find yourself somewhere else! ")
if(user.buckled)
user.buckled.unbuckle_mob()
user.loc = get_turf(chosen_rune)
@@ -164,20 +165,20 @@ Rite of Disorientation
//Rite of Knowledge: Same as rune, but has two uses
/obj/item/weapon/paper/talisman/summon_tome
cultist_name = "Talisman of Tome Summoning"
- cultist_desc = "A two-use talisman that will call untranslated tomes from the archives of the Geometer."
+ cultist_desc = "A one-use talisman that will call an untranslated tome from the archives of the Geometer."
invocation = "N'ath reth sh'yro eth d'raggathnor!"
health_cost = 1
/obj/item/weapon/paper/talisman/summon_tome/invoke(mob/living/user)
- user.visible_message("Dust flows from [user]'s hand for a moment. ", \
- "You speak the words of the talisman! ")
+ user.visible_message("[user]'s hand glows red for a moment. ", \
+ "You speak the words of the talisman! ")
var/obj/item/weapon/tome/T = new(get_turf(user))
if(user.put_in_hands(T))
user.visible_message("A tome appears in [user]'s hand! ", \
- "An arcane tome materializes in your free hand. ")
+ "An arcane tome materializes in your free hand. ")
else
user.visible_message("A tome appears at [user]'s feet! ", \
- "An arcane tome materialzies at your feet. ")
+ "An arcane tome materialzies at your feet. ")
//Rite of Obscurity: Same as rune, but less range
/obj/item/weapon/paper/talisman/hide_runes
@@ -188,7 +189,7 @@ Rite of Disorientation
/obj/item/weapon/paper/talisman/hide_runes/invoke(mob/living/user)
user.visible_message("Dust flows from [user]'s hand. ", \
- "You speak the words of the talisman, veiling nearby runes. ")
+ "You speak the words of the talisman, veiling nearby runes. ")
for(var/obj/effect/rune/R in orange(3,user))
R.visible_message("[R] fades away. ")
R.invisibility = INVISIBILITY_OBSERVER
@@ -203,7 +204,7 @@ Rite of Disorientation
/obj/item/weapon/paper/talisman/true_sight/invoke(mob/living/user)
user.visible_message("A flash of light shines from [user]'s hand! ", \
- "You speak the words of the talisman, revealing nearby runes. ")
+ "You speak the words of the talisman, revealing nearby runes. ")
for(var/obj/effect/rune/R in orange(3,user))
R.invisibility = 0
@@ -217,21 +218,21 @@ Rite of Disorientation
/obj/item/weapon/paper/talisman/make_runes_fake/invoke(mob/living/user)
user.visible_message("Dust flows from [user]s hand. ", \
- "You speak the words of the talisman, making nearby runes appear fake. ")
+ "You speak the words of the talisman, making nearby runes appear fake. ")
for(var/obj/effect/rune/R in orange(3,user))
R.desc = "A rune drawn in crayon."
-//Rite of Disruption: Same as rune, halved radius
+//Rite of Disruption: Same as rune
/obj/item/weapon/paper/talisman/emp
- cultist_name = "Talisman of Electromagnets"
+ cultist_name = "Talisman of Electromagnetic Pulse"
cultist_desc = "A talisman that will cause a moderately-sized electromagnetic pulse."
invocation = "Ta'gh fara'qha fel d'amar det!"
health_cost = 5
/obj/item/weapon/paper/talisman/emp/invoke(mob/living/user)
user.visible_message("[user]'s hand flashes a bright blue! ", \
- "You speak the words of the talisman, emitting an EMP blast. ")
+ "You speak the words of the talisman, emitting an EMP blast. ")
empulse(src, 4, 8)
@@ -243,17 +244,19 @@ Rite of Disorientation
health_cost = 10 //A lot of health because of how powerful this is
/obj/item/weapon/paper/talisman/stun/attack_self(mob/living/user)
- user << "To use this talisman, attack the target directly. "
- return
+ if(iscultist(user))
+ user << "To use this talisman, attack the target directly. "
+ else
+ user << "There are indecipherable images scrawled on the paper in what looks to be... blood? "
/obj/item/weapon/paper/talisman/stun/attack(mob/living/target, mob/living/user)
if(iscultist(user))
user.whisper(invocation)
user.visible_message("[user] holds up [src], which explodes in a flash of red light! ", \
- "You stun [target] with the talisman! ")
+ "You stun [target] with the talisman! ")
var/obj/item/weapon/nullrod/N = locate() in target
if(N)
- target.visible_message("[target]'s null rod absorbs the talisman's power! ", \
+ target.visible_message("[target]'s null rod absorbs the talisman's light! ", \
"Your null rod absorbs the blinding light! ")
else
target.Weaken(10)
@@ -274,13 +277,13 @@ Rite of Disorientation
//Rite of Arming: Equips cultist armor on the user, where available
/obj/item/weapon/paper/talisman/armor
cultist_name = "Talisman of Arming"
- cultist_desc = "A talisman that will equip the invoker with cultist equipment where available."
+ cultist_desc = "A talisman that will equip the invoker with cultist equipment if there is a slot to equip it to."
invocation = "N'ath reth sh'yro eth draggathnor!"
health_cost = 3
/obj/item/weapon/paper/talisman/armor/invoke(mob/living/user)
- user.visible_message("Otherworldy objects suddenly appear on [user]! ", \
- "You speak the words of the talisman, arming yourself! ")
+ user.visible_message("Otherworldly armor suddenly appears on [user]! ", \
+ "You speak the words of the talisman, arming yourself! ")
user.equip_to_slot_or_del(new /obj/item/clothing/head/culthood/alt(user), slot_head)
user.equip_to_slot_or_del(new /obj/item/clothing/suit/cultrobes/alt(user), slot_wear_suit)
user.equip_to_slot_or_del(new /obj/item/clothing/shoes/cult/alt(user), slot_shoes)
diff --git a/code/game/gamemodes/gang/dominator.dm b/code/game/gamemodes/gang/dominator.dm
index 417d6de8acb..baabea8b204 100644
--- a/code/game/gamemodes/gang/dominator.dm
+++ b/code/game/gamemodes/gang/dominator.dm
@@ -42,10 +42,10 @@
if(!warned && (gang.dom_timer < 180))
warned = 1
var/area/domloc = get_area(loc)
- gang.message_gangtools("Less than 3 minutes remain in hostile takeover. Defend your dominator at [initial(domloc.name)]!")
+ gang.message_gangtools("Less than 3 minutes remain in hostile takeover. Defend your dominator at [domloc.map_name]!")
for(var/datum/gang/G in ticker.mode.gangs)
if(G != gang)
- G.message_gangtools("WARNING: [gang.name] Gang takeover imminent. Their dominator at [initial(domloc.name)] must be destroyed!",1,1)
+ G.message_gangtools("WARNING: [gang.name] Gang takeover imminent. Their dominator at [domloc.map_name] must be destroyed!",1,1)
else
SSmachine.processing -= src
diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm
index 0060304e861..31c3205f476 100644
--- a/code/game/gamemodes/gang/gang.dm
+++ b/code/game/gamemodes/gang/gang.dm
@@ -184,8 +184,8 @@ var/list/gang_colors_pool = list("red","orange","yellow","green","blue","purple"
gangster_mind.current.attack_log += "\[[time_stamp()]\] Has been converted to the [G.name] Gang! "
gangster_mind.special_role = "[G.name] Gangster"
G.add_gang_hud(gangster_mind)
- if(jobban_isbanned(gangster_mind.current, "Gangster"))
- replace_jobbaned_player(gangster_mind.current, "Gangster")
+ if(jobban_isbanned(gangster_mind.current, ROLE_GANG))
+ replace_jobbaned_player(gangster_mind.current, ROLE_GANG, ROLE_GANG)
return 2
////////////////////////////////////////////////////////////////////
//Deals with players reverting to neutral (Not a gangster anymore)//
diff --git a/code/game/gamemodes/gang/recaller.dm b/code/game/gamemodes/gang/recaller.dm
index 236be07cb64..293855f00b1 100644
--- a/code/game/gamemodes/gang/recaller.dm
+++ b/code/game/gamemodes/gang/recaller.dm
@@ -286,7 +286,8 @@
usr << "The dominator will secure your gang's dominance over the station. Turn it on when you are ready to defend it. "
pointcost = 30
else
- usr << "The dominator can be spawned only on territory controlled by your gang. "
+ usr << "The dominator can be spawned only on territory controlled by your gang! "
+ return
if(item_type)
gang.points -= pointcost
diff --git a/code/game/gamemodes/handofgod/god.dm b/code/game/gamemodes/handofgod/god.dm
index 7335151df37..f69c44fdeb9 100644
--- a/code/game/gamemodes/handofgod/god.dm
+++ b/code/game/gamemodes/handofgod/god.dm
@@ -31,7 +31,7 @@
//Force nexuses after 2 minutes in hand of god mode
if(ticker && ticker.mode && ticker.mode.name == "hand of god")
- addtimer(src,"forceplacenexus",1200)
+ addtimer(src, "forceplacenexus", 1200, FALSE)
ghostimage = image(src.icon,src,src.icon_state)
ghost_darkness_images |= ghostimage
diff --git a/code/game/gamemodes/handofgod/structures.dm b/code/game/gamemodes/handofgod/structures.dm
index ed4264e5fe6..d8ddd120595 100644
--- a/code/game/gamemodes/handofgod/structures.dm
+++ b/code/game/gamemodes/handofgod/structures.dm
@@ -387,14 +387,18 @@
autocolours = FALSE
var/time_between_uses = 1800
var/last_process = 0
+ var/cult_only = TRUE
+/obj/structure/divine/healingfountain/anyone
+ desc = "A fountain containing the waters of life."
+ cult_only = FALSE
/obj/structure/divine/healingfountain/attack_hand(mob/living/user)
if(last_process + time_between_uses > world.time)
user << "The fountain appears to be empty. "
return
last_process = world.time
- if(!is_handofgod_cultist(user))
+ if(!is_handofgod_cultist(user) && cult_only)
user << "The water burns! "
user.reagents.add_reagent("hell_water",20)
else
@@ -444,12 +448,12 @@
maxhealth = 150
metal_cost = 25
glass_cost = 30
- var/obj/machinery/gun_turret/defensepylon_internal_turret/pylon_gun
+ var/obj/machinery/porta_turret/defensepylon_internal_turret/pylon_gun
/obj/structure/divine/defensepylon/New()
..()
- pylon_gun = new()
+ pylon_gun = new(src)
pylon_gun.base = src
pylon_gun.faction = list("[side] god")
@@ -474,49 +478,50 @@
pylon_gun.on = !pylon_gun.on
icon_state = (pylon_gun.on) ? "defensepylon-[side]" : "defensepylon"
-
//This sits inside the defensepylon, to avoid copypasta
-/obj/machinery/gun_turret/defensepylon_internal_turret
+/obj/machinery/porta_turret/defensepylon_internal_turret
name = "defense pylon"
desc = "A plyon which is blessed to withstand many blows, and fire strong bolts at nonbelievers."
icon = 'icons/obj/hand_of_god_structures.dmi'
- icon_state = "defensepylon"
+ installation = null
+ always_up = 1
+ use_power = 0
+ has_cover = 0
health = 200
+ projectile = /obj/item/projectile/beam/pylon_bolt
+ eprojectile = /obj/item/projectile/beam/pylon_bolt
+ shot_sound = 'sound/weapons/emitter2.ogg'
+ eshot_sound = 'sound/weapons/emitter2.ogg'
base_icon_state = "defensepylon"
- scan_range = 7
+ active_state = ""
+ off_state = ""
faction = null
- projectile_type = /obj/item/projectile/beam/pylon_bolt
- fire_sound = 'sound/weapons/emitter2.ogg'
+ emp_vunerable = 0
var/side = "neutral"
- var/on = 1
-/obj/machinery/gun_turret/defensepylon_internal_turret/process()
- if(on)
- ..()
+/obj/machinery/porta_turret/defensepylon_internal_turret/setup()
+ return
-/obj/machinery/gun_turret/defensepylon_internal_turret/fire(atom/target)
+/obj/machinery/porta_turret/defensepylon_internal_turret/shootAt(atom/movable/target)
var/obj/item/projectile/A = ..()
if(A)
A.color = side
-/obj/machinery/gun_turret/defensepylon_internal_turret/validate_target(atom/target)
- . = ..()
- if(.)
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- if(H.handcuffed) //dishonourable to kill somebody who might be converted.
- return 0
+/obj/machinery/porta_turret/defensepylon_internal_turret/assess_perp(mob/living/carbon/human/perp)
+ if(perp.handcuffed) //dishonourable to kill somebody who might be converted.
+ return 0
+ var/badtarget = 0
+ switch(side)
+ if("blue")
+ badtarget = is_handofgod_bluecultist(perp)
+ if("red")
+ badtarget = is_handofgod_redcultist(perp)
+ else
+ badtarget = 1
+ if(badtarget)
+ return 0
+ return 10
- var/badtarget = 0
- switch(side)
- if("blue")
- badtarget = is_handofgod_bluecultist(target)
- if("red")
- badtarget = is_handofgod_redcultist(target)
- else
- badtarget = 1
- if(badtarget)
- return 0
/obj/item/projectile/beam/pylon_bolt
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index 4c6231db4e3..378a8c7cd65 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -10,7 +10,6 @@
recommended_enemies = 5
antag_flag = ROLE_OPERATIVE
enemy_minimum_age = 14
-
var/const/agents_possible = 5 //If we ever need more syndicate agents.
var/nukes_left = 1 // Call 3714-PRAY right now and order more nukes! Limited offer!
@@ -43,6 +42,11 @@
synd_mind.assigned_role = "Syndicate"
synd_mind.special_role = "Syndicate"//So they actually have a special role/N
log_game("[synd_mind.key] (ckey) has been selected as a nuclear operative")
+ if(ishuman(synd_mind.current))//don't want operatives burning to death instantly.
+ var/mob/living/carbon/human/human = synd_mind.current
+ if(human.dna && human.dna.species.dangerous_existence)
+ human.set_species(/datum/species/human)
+
return 1
diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm
index c96b6a5f70b..80cd214ec74 100644
--- a/code/game/gamemodes/nuclear/nuclearbomb.dm
+++ b/code/game/gamemodes/nuclear/nuclearbomb.dm
@@ -75,7 +75,7 @@ var/bomb_set
if(istype(I, /obj/item/weapon/screwdriver/nuke))
playsound(loc, 'sound/items/Screwdriver.ogg', 100, 1)
user << "You start removing [src]'s front panel's screws... "
- if(do_after(user, 60,target=src))
+ if(do_after(user, 60/I.toolspeed,target=src))
deconstruction_state = NUKESTATE_UNSCREWED
user << "You remove the screws from [src]'s front panel. "
update_icon()
@@ -84,7 +84,7 @@ var/bomb_set
if(istype(I, /obj/item/weapon/crowbar))
user << "You start removing [src]'s front panel... "
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
- if(do_after(user,30,target=src))
+ if(do_after(user,30/I.toolspeed,target=src))
user << "You remove [src]'s front panel. "
deconstruction_state = NUKESTATE_PANEL_REMOVED
update_icon()
@@ -95,7 +95,7 @@ var/bomb_set
playsound(loc, 'sound/items/Welder.ogg', 100, 1)
user << "You start cutting [src]'s inner plate... "
if(welder.remove_fuel(1,user))
- if(do_after(user,80,target=src))
+ if(do_after(user,80/I.toolspeed,target=src))
user << "You cut [src]'s inner plate. "
deconstruction_state = NUKESTATE_WELDED
update_icon()
@@ -104,7 +104,7 @@ var/bomb_set
if(istype(I, /obj/item/weapon/crowbar))
user << "You start prying off [src]'s inner plate... "
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
- if(do_after(user,50,target=src))
+ if(do_after(user,50/I.toolspeed,target=src))
user << "You pry off [src]'s inner plate. You can see the core's green glow! "
deconstruction_state = NUKESTATE_CORE_EXPOSED
update_icon()
@@ -379,7 +379,8 @@ var/bomb_set
ticker.mode.station_was_nuked = (off_station<2) //offstation==1 is a draw. the station becomes irradiated and needs to be evacuated.
//kinda shit but I couldn't get permission to do what I wanted to do.
if(!ticker.mode.check_finished())//If the mode does not deal with the nuke going off so just reboot because everyone is stuck as is
- world.Reboot("Station destroyed by Nuclear Device.", "end_error", "nuke - unhandled ending")
+ spawn()
+ world.Reboot("Station destroyed by Nuclear Device.", "end_error", "nuke - unhandled ending")
return
return
diff --git a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm
index 8294e1831eb..9f1c99cea84 100644
--- a/code/game/gamemodes/objective_items.dm
+++ b/code/game/gamemodes/objective_items.dm
@@ -59,8 +59,8 @@
difficulty = 5
excludefromjob = list("Captain")
-/datum/objective_item/steal/ablative
- name = "an ablative armor vest"
+/datum/objective_item/steal/reflector
+ name = "a reflector vest"
targetitem = /obj/item/clothing/suit/armor/laserproof
difficulty = 3
excludefromjob = list("Head of Security", "Warden")
diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm
index 440c09a0e8c..fe21e018bd8 100644
--- a/code/game/gamemodes/revolution/revolution.dm
+++ b/code/game/gamemodes/revolution/revolution.dm
@@ -78,7 +78,6 @@
// equip_traitor(rev_mind.current, 1) //changing how revs get assigned their uplink so they can get PDA uplinks. --NEO
// Removing revolutionary uplinks. -Pete
equip_revolutionary(rev_mind.current)
- update_rev_icons_added(rev_mind)
for(var/datum/mind/rev_mind in head_revolutionaries)
greet_revolutionary(rev_mind)
@@ -108,6 +107,7 @@
/datum/game_mode/proc/greet_revolutionary(datum/mind/rev_mind, you_are=1)
var/obj_count = 1
+ update_rev_icons_added(rev_mind)
if (you_are)
rev_mind.current << "You are a member of the revolutionaries' leadership! "
for(var/datum/objective/objective in rev_mind.objectives)
@@ -249,8 +249,8 @@
rev_mind.current.attack_log += "\[[time_stamp()]\] Has been converted to the revolution! "
rev_mind.special_role = "Revolutionary"
update_rev_icons_added(rev_mind)
- if(jobban_isbanned(rev_mind.current, "Revolutionary"))
- replace_jobbaned_player(rev_mind.current, "Revolutionary")
+ if(jobban_isbanned(rev_mind.current, ROLE_REV))
+ replace_jobbaned_player(rev_mind.current, ROLE_REV, ROLE_REV)
return 1
//////////////////////////////////////////////////////////////////////////////
//Deals with players being converted from the revolution (Not a rev anymore)// // Modified to handle borged MMIs. Accepts another var if the target is being borged at the time -- Polymorph.
diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm
index 14ad0918f91..73ab2b3423c 100644
--- a/code/game/gamemodes/sandbox/h_sandbox.dm
+++ b/code/game/gamemodes/sandbox/h_sandbox.dm
@@ -65,9 +65,9 @@ var/hsboxspawn = 1
"Spawn Water Tank" = "hsbspawn&path=[/obj/structure/reagent_dispensers/watertank]",
"Bots",
- "Spawn Cleanbot" = "hsbspawn&path=[/obj/machinery/bot/cleanbot]",
- "Spawn Floorbot" = "hsbspawn&path=[/obj/machinery/bot/floorbot]",
- "Spawn Medbot" = "hsbspawn&path=[/obj/machinery/bot/medbot]",
+ "Spawn Cleanbot" = "hsbspawn&path=[/mob/living/simple_animal/bot/cleanbot]",
+ "Spawn Floorbot" = "hsbspawn&path=[/mob/living/simple_animal/bot/floorbot]",
+ "Spawn Medbot" = "hsbspawn&path=[/mob/living/simple_animal/bot/medbot]",
"Canisters",
"Spawn O2 Canister" = "hsbspawn&path=[/obj/machinery/portable_atmospherics/canister/oxygen]",
diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm
index 85b59d44a09..fcc53230245 100644
--- a/code/game/gamemodes/shadowling/shadowling.dm
+++ b/code/game/gamemodes/shadowling/shadowling.dm
@@ -157,6 +157,8 @@ Made by Xhuis
new_thrall_mind.current << "Your body has been irreversibly altered. The attentive can see this - you may conceal it by wearing a mask. "
new_thrall_mind.current << "Though not nearly as powerful as your masters, you possess some weak powers. These can be found in the Thrall Abilities tab. "
new_thrall_mind.current << "You may communicate with your allies by using the Lesser Commune ability. "
+ if(jobban_isbanned(new_thrall_mind.current, ROLE_SHADOWLING))
+ replace_jobbaned_player(new_thrall_mind.current, ROLE_SHADOWLING, ROLE_SHADOWLING)
return 1
/datum/game_mode/proc/remove_thrall(datum/mind/thrall_mind, var/kill = 0)
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index 18c97414a8c..9d9457f7d7b 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -19,28 +19,28 @@
clothes_req = 0
action_icon_state = "glare"
-/obj/effect/proc_holder/spell/targeted/glare/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/glare/cast(list/targets,mob/user = usr)
for(var/mob/living/target in targets)
if(!ishuman(target))
- usr << "You may only glare at humans! "
+ user << "You may only glare at humans! "
revert_cast()
return
- if(!shadowling_check(usr))
+ if(!shadowling_check(user))
revert_cast()
return
if(target.stat)
- usr << "[target] must be conscious! "
+ user << "[target] must be conscious! "
revert_cast()
return
if(is_shadow_or_thrall(target))
- usr << "You cannot glare at allies! "
+ user << "You cannot glare at allies! "
revert_cast()
return
var/mob/living/carbon/human/M = target
- usr.visible_message("[usr]'s eyes flash a blinding red! ")
+ user.visible_message("[user]'s eyes flash a blinding red! ")
target.visible_message("[target] freezes in place, their eyes glazing over... ")
- if(in_range(target, usr))
- target << "Your gaze is forcibly drawn into [usr]'s eyes, and you are mesmerized by the heavenly lights... "
+ if(in_range(target, user))
+ target << "Your gaze is forcibly drawn into [user]'s eyes, and you are mesmerized by the heavenly lights... "
else //Only alludes to the shadowling if the target is close by
target << "Red lights suddenly dance in your vision, and you are mesmerized by their heavenly beauty... "
target.Stun(10)
@@ -80,11 +80,11 @@
blacklistLuminosity += extinguishItem(F)
H.SetLuminosity(blacklistLuminosity) //I hate lightcode for making me do it this way
-/obj/effect/proc_holder/spell/aoe_turf/veil/cast(list/targets)
- if(!shadowling_check(usr) && !admin_override)
+/obj/effect/proc_holder/spell/aoe_turf/veil/cast(list/targets,mob/user = usr)
+ if(!shadowling_check(user) && !admin_override)
revert_cast()
return
- usr << "You silently disable all nearby lights. "
+ user << "You silently disable all nearby lights. "
for(var/turf/T in targets)
for(var/obj/item/F in T.contents)
extinguishItem(F)
@@ -95,7 +95,7 @@
for(var/obj/machinery/computer/C in T.contents)
C.SetLuminosity(0)
C.visible_message("[C] grows dim, its screen barely readable. ")
- for(var/obj/effect/glowshroom/G in orange(7, usr)) //High radius because glowshroom spam wrecks shadowlings
+ for(var/obj/effect/glowshroom/G in orange(7, user)) //High radius because glowshroom spam wrecks shadowlings
G.visible_message("[G] withers away! ")
qdel(G)
for(var/mob/living/H in T.contents)
@@ -142,15 +142,15 @@
action_icon_state = "icy_veins"
sound = 'sound/effects/ghost2.ogg'
-/obj/effect/proc_holder/spell/aoe_turf/flashfreeze/cast(list/targets)
- if(!shadowling_check(usr))
+/obj/effect/proc_holder/spell/aoe_turf/flashfreeze/cast(list/targets,mob/user = usr)
+ if(!shadowling_check(user))
revert_cast()
return
- usr << "You freeze the nearby air. "
+ user << "You freeze the nearby air. "
for(var/turf/T in targets)
for(var/mob/living/carbon/M in T.contents)
if(is_shadow_or_thrall(M))
- if(M == usr) //No message for the user, of course
+ if(M == user) //No message for the user, of course
continue
else
M << "You feel a blast of paralyzingly cold air wrap around you and flow past, but you are unaffected! "
@@ -175,79 +175,78 @@
action_icon_state = "enthrall"
var/enthralling = 0
-/obj/effect/proc_holder/spell/targeted/enthrall/cast(list/targets)
- var/mob/living/carbon/human/user = usr
+/obj/effect/proc_holder/spell/targeted/enthrall/cast(list/targets,mob/living/carbon/human/user = usr)
listclearnulls(ticker.mode.thralls)
- if(!(usr.mind in ticker.mode.shadows)) return
+ if(!(user.mind in ticker.mode.shadows)) return
if(user.dna.species.id != "shadowling")
if(ticker.mode.thralls.len >= 5)
revert_cast()
return
for(var/mob/living/carbon/human/target in targets)
- if(!in_range(usr, target))
- usr << "You need to be closer to enthrall [target]! "
+ if(!in_range(user, target))
+ user << "You need to be closer to enthrall [target]! "
revert_cast()
return
if(!target.key || !target.mind)
- usr << "The target has no mind! "
+ user << "The target has no mind! "
revert_cast()
return
if(target.stat)
- usr << "The target must be conscious! "
+ user << "The target must be conscious! "
revert_cast()
return
if(is_shadow_or_thrall(target))
- usr << "You can not enthrall allies! "
+ user << "You can not enthrall allies! "
revert_cast()
return
if(!ishuman(target))
- usr << "You can only enthrall humans! "
+ user << "You can only enthrall humans! "
revert_cast()
return
if(enthralling)
- usr << "You are already enthralling! "
+ user << "You are already enthralling! "
revert_cast()
return
if(!target.client)
- usr << "[target]'s mind is vacant of activity. "
+ user << "[target]'s mind is vacant of activity. "
enthralling = 1
- usr << "This target is valid. You begin the enthralling... "
- target << "[usr] stares at you. You feel your head begin to pulse. "
+ user << "This target is valid. You begin the enthralling... "
+ target << "[user] stares at you. You feel your head begin to pulse. "
for(var/progress = 0, progress <= 3, progress++)
switch(progress)
if(1)
- usr << "You place your hands to [target]'s head... "
- usr.visible_message("[usr] places their hands onto the sides of [target]'s head! ")
+ user << "You place your hands to [target]'s head... "
+ user.visible_message("[user] places their hands onto the sides of [target]'s head! ")
if(2)
- usr << "You begin preparing [target]'s mind as a blank slate... "
- usr.visible_message("[usr]'s palms flare a bright red against [target]'s temples! ")
+ user << "You begin preparing [target]'s mind as a blank slate... "
+ user.visible_message("[user]'s palms flare a bright red against [target]'s temples! ")
target << "A terrible red light floods your mind. You collapse as conscious thought is wiped away. "
target.Weaken(12)
sleep(20)
if(isloyal(target))
- usr << "They are enslaved by Nanotrasen. You begin to shut down the nanobot implant - this will take some time. "
- usr.visible_message("[usr] pauses, then dips their head in concentration! ")
+ user << "They are enslaved by Nanotrasen. You begin to shut down the nanobot implant - this will take some time. "
+ user.visible_message("[user] pauses, then dips their head in concentration! ")
target << "You feel your loyalties begin to weaken! "
sleep(100) //10 seconds - not spawn() so the enthralling takes longer
- usr << "The nanobots composing the loyalty implant have been rendered inert. Now to continue. "
- usr.visible_message("[user] relaxes again. ")
+ user << "The nanobots composing the loyalty implant have been rendered inert. Now to continue. "
+ user.visible_message("[user] relaxes again. ")
for(var/obj/item/weapon/implant/loyalty/L in target)
if(L && L.implanted)
qdel(L)
target << "Your unwavering loyalty to Nanotrasen unexpectedly falters, dims, dies. "
if(3)
- usr << "You begin planting the tumor that will control the new thrall... "
- usr.visible_message("A strange energy passes from [usr]'s hands into [target]'s head! ")
+ user << "You begin planting the tumor that will control the new thrall... "
+ user.visible_message("A strange energy passes from [user]'s hands into [target]'s head! ")
target << "You feel your memories twisting, morphing. A sense of horror dominates your mind. "
- if(!do_mob(usr, target, 70)) //around 21 seconds total for enthralling, 31 for someone with a loyalty implant
- usr << "The enthralling has been interrupted - your target's mind returns to its previous state. "
- target << "You wrest yourself away from [usr]'s hands and compose yourself "
+ if(!do_mob(user, target, 70)) //around 21 seconds total for enthralling, 31 for someone with a loyalty implant
+ user << "The enthralling has been interrupted - your target's mind returns to its previous state. "
+ target << "You wrest yourself away from [user]'s hands and compose yourself "
enthralling = 0
return
enthralling = 0
- usr << "You have enthralled [target.real_name] ! "
+ user << "You have enthralled [target.real_name] ! "
target.visible_message("[target] looks to have experienced a revelation! ", \
"False faces all dark not real not real not-- ")
target.setOxyLoss(0) //In case the shadowling was choking them out
@@ -264,7 +263,7 @@
clothes_req = 0
action_icon_state = "commune"
-/obj/effect/proc_holder/spell/self/shadowling_hivemind/cast(mob/living/user)
+/obj/effect/proc_holder/spell/self/shadowling_hivemind/cast(mob/living/user,mob/user = usr)
if(!is_shadow(user))
user << "You must be a shadowling to do that! "
return
@@ -273,7 +272,7 @@
return
for(var/mob/M in mob_list)
if(is_shadow_or_thrall(M) || (M in dead_mob_list))
- M << "\[Shadowling\] [usr.real_name] : [text] "
+ M << "\[Shadowling\] [user.real_name] : [text] "
/obj/effect/proc_holder/spell/self/shadowling_regenarmor //Resets a shadowling's species to normal, removes genetic defects, and re-equips their armor
@@ -293,13 +292,13 @@
user.visible_message("[user]'s skin suddenly bubbles and shifts around their body! ", \
"You regenerate your protective armor and cleanse your form of defects. ")
user.adjustCloneLoss(user.getCloneLoss())
- user.equip_to_slot_or_del(new /obj/item/clothing/under/shadowling(usr), slot_w_uniform)
- user.equip_to_slot_or_del(new /obj/item/clothing/shoes/shadowling(usr), slot_shoes)
- user.equip_to_slot_or_del(new /obj/item/clothing/suit/space/shadowling(usr), slot_wear_suit)
- user.equip_to_slot_or_del(new /obj/item/clothing/head/shadowling(usr), slot_head)
- user.equip_to_slot_or_del(new /obj/item/clothing/gloves/shadowling(usr), slot_gloves)
- user.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/shadowling(usr), slot_wear_mask)
- user.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/shadowling(usr), slot_glasses)
+ user.equip_to_slot_or_del(new /obj/item/clothing/under/shadowling(user), slot_w_uniform)
+ user.equip_to_slot_or_del(new /obj/item/clothing/shoes/shadowling(user), slot_shoes)
+ user.equip_to_slot_or_del(new /obj/item/clothing/suit/space/shadowling(user), slot_wear_suit)
+ user.equip_to_slot_or_del(new /obj/item/clothing/head/shadowling(user), slot_head)
+ user.equip_to_slot_or_del(new /obj/item/clothing/gloves/shadowling(user), slot_gloves)
+ user.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/shadowling(user), slot_wear_mask)
+ user.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/shadowling(user), slot_glasses)
user.set_species(/datum/species/shadow/ling)
@@ -362,8 +361,8 @@
user << "You do not have the power to ascend. You require [victory_threshold] thralls, but only [thralls] living thralls are present. "
else if(thralls >= victory_threshold)
- usr << "You are now powerful enough to ascend. Use the Ascendance ability when you are ready. This will kill all of your thralls. "
- usr << "You may find Ascendance in the Shadowling Evolution tab. "
+ user << "You are now powerful enough to ascend. Use the Ascendance ability when you are ready. This will kill all of your thralls. "
+ user << "You may find Ascendance in the Shadowling Evolution tab. "
for(M in living_mob_list)
if(is_shadow(M))
var/obj/effect/proc_holder/spell/self/collective_mind/CM
@@ -372,7 +371,7 @@
qdel(CM)
M.mind.remove_spell(/obj/effect/proc_holder/spell/self/shadowling_hatch)
M.mind.AddSpell(new /obj/effect/proc_holder/spell/self/shadowling_ascend(null))
- if(M == usr)
+ if(M == user)
M << "You project this power to the rest of the shadowlings. "
else
M << "[user.real_name] has coalesced the strength of the thralls. You can draw upon it at any time to ascend. (Shadowling Evolution Tab) " //Tells all the other shadowlings
@@ -440,15 +439,15 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
action_icon_state = "screech"
sound = 'sound/effects/screech.ogg'
-/obj/effect/proc_holder/spell/aoe_turf/unearthly_screech/cast(list/targets)
- if(!shadowling_check(usr))
+/obj/effect/proc_holder/spell/aoe_turf/unearthly_screech/cast(list/targets,mob/user = usr)
+ if(!shadowling_check(user))
revert_cast()
return
- usr.audible_message("[usr] lets out a horrible scream! ")
+ user.audible_message("[user] lets out a horrible scream! ")
for(var/turf/T in targets)
for(var/mob/target in T.contents)
if(is_shadow_or_thrall(target))
- if(target == usr) //No message for the user, of course
+ if(target == user) //No message for the user, of course
continue
else
continue
@@ -482,32 +481,32 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
var/targetsDrained
var/list/nearbyTargets
-/obj/effect/proc_holder/spell/aoe_turf/drain_life/cast(list/targets, mob/living/carbon/human/U = usr)
- if(!shadowling_check(U))
+/obj/effect/proc_holder/spell/aoe_turf/drain_life/cast(list/targets, mob/living/carbon/human/user = usr)
+ if(!shadowling_check(user))
revert_cast()
return
targetsDrained = 0
nearbyTargets = list()
for(var/turf/T in targets)
for(var/mob/living/carbon/M in T.contents)
- if(M == usr) continue
+ if(M == user) continue
targetsDrained++
nearbyTargets.Add(M)
if(!targetsDrained)
revert_cast()
- usr << "There were no nearby humans for you to drain. "
+ user << "There were no nearby humans for you to drain. "
return
for(var/mob/living/carbon/M in nearbyTargets)
- U.heal_organ_damage(10, 10)
- U.adjustToxLoss(-10)
- U.adjustOxyLoss(-10)
- U.adjustStaminaLoss(-20)
- U.AdjustWeakened(-1)
- U.AdjustStunned(-1)
+ user.heal_organ_damage(10, 10)
+ user.adjustToxLoss(-10)
+ user.adjustOxyLoss(-10)
+ user.adjustStaminaLoss(-20)
+ user.AdjustWeakened(-1)
+ user.AdjustStunned(-1)
M.adjustOxyLoss(20)
M.adjustStaminaLoss(20)
M << "You feel a wave of exhaustion and a curious draining sensation directed towards [usr]! "
- usr << "You draw life from those around you to heal your wounds. "
+ user << "You draw life from those around you to heal your wounds. "
/obj/effect/proc_holder/spell/targeted/revive_thrall //Completely revives a dead thrall
@@ -521,20 +520,20 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
include_user = 0
action_icon_state = "revive_thrall"
-/obj/effect/proc_holder/spell/targeted/revive_thrall/cast(list/targets)
- if(!shadowling_check(usr))
+/obj/effect/proc_holder/spell/targeted/revive_thrall/cast(list/targets,mob/user = usr)
+ if(!shadowling_check(user))
revert_cast()
return
for(var/mob/living/carbon/human/thrallToRevive in targets)
- var/choice = alert(usr,"Empower a living thrall or revive a dead one?",,"Empower","Revive","Cancel")
+ var/choice = alert(user,"Empower a living thrall or revive a dead one?",,"Empower","Revive","Cancel")
switch(choice)
if("Empower")
if(!is_thrall(thrallToRevive))
- usr << "[thrallToRevive] is not a thrall. "
+ user << "[thrallToRevive] is not a thrall. "
revert_cast()
return
if(thrallToRevive.stat != CONSCIOUS)
- usr << "[thrallToRevive] must be conscious to become empowered. "
+ user << "[thrallToRevive] must be conscious to become empowered. "
revert_cast()
return
var/empowered_thralls = 0
@@ -545,21 +544,21 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
if(H.dna.species.id == "l_shadowling")
empowered_thralls++
if(empowered_thralls >= EMPOWERED_THRALL_LIMIT)
- usr << "You cannot spare this much energy. There are too many empowered thralls. "
+ user << "You cannot spare this much energy. There are too many empowered thralls. "
revert_cast()
return
- usr.visible_message("[usr] places their hands over [thrallToRevive]'s face, red light shining from beneath. ", \
+ user.visible_message("[user] places their hands over [thrallToRevive]'s face, red light shining from beneath. ", \
"You place your hands on [thrallToRevive]'s face and begin gathering energy... ")
- thrallToRevive << "[usr] places their hands over your face. You feel energy gathering. Stand still... "
- if(!do_mob(usr, thrallToRevive, 80))
- usr << "Your concentration snaps. The flow of energy ebbs. "
+ thrallToRevive << "[user] places their hands over your face. You feel energy gathering. Stand still... "
+ if(!do_mob(user, thrallToRevive, 80))
+ user << "Your concentration snaps. The flow of energy ebbs. "
revert_cast()
return
- usr << "You release a massive surge of power into [thrallToRevive]! "
- usr.visible_message("Red lightning surges into [thrallToRevive]'s face! ")
+ user << "You release a massive surge of power into [thrallToRevive]! "
+ user.visible_message("Red lightning surges into [thrallToRevive]'s face! ")
playsound(thrallToRevive, 'sound/weapons/Egloves.ogg', 50, 1)
playsound(thrallToRevive, 'sound/machines/defib_zap.ogg', 50, 1)
- usr.Beam(thrallToRevive,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
+ user.Beam(thrallToRevive,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
thrallToRevive.Weaken(5)
thrallToRevive.visible_message("[thrallToRevive] collapses, their skin and face distorting! ", \
"AAAAAAAAAAAAAAAAAAAGH- ")
@@ -574,25 +573,25 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
thrallToRevive.mind.AddSpell(new /obj/effect/proc_holder/spell/self/shadow_walk(null))
if("Revive")
if(!is_thrall(thrallToRevive))
- usr << "[thrallToRevive] is not a thrall. "
+ user << "[thrallToRevive] is not a thrall. "
revert_cast()
return
if(thrallToRevive.stat != DEAD)
- usr << "[thrallToRevive] is not dead. "
+ user << "[thrallToRevive] is not dead. "
revert_cast()
return
- usr.visible_message("[usr] kneels over [thrallToRevive], placing their hands on \his chest. ", \
+ user.visible_message("[user] kneels over [thrallToRevive], placing their hands on \his chest. ", \
"You crouch over the body of your thrall and begin gathering energy... ")
thrallToRevive.notify_ghost_cloning("Your masters are resuscitating you! Re-enter your corpse if you wish to be brought to life.", source = thrallToRevive)
- if(!do_mob(usr, thrallToRevive, 30))
- usr << "Your concentration snaps. The flow of energy ebbs. "
+ if(!do_mob(user, thrallToRevive, 30))
+ user << "Your concentration snaps. The flow of energy ebbs. "
revert_cast()
return
- usr << "You release a massive surge of power into [thrallToRevive]! "
- usr.visible_message("Red lightning surges from [usr]'s hands into [thrallToRevive]'s chest! ")
+ user << "You release a massive surge of power into [thrallToRevive]! "
+ user.visible_message("Red lightning surges from [user]'s hands into [thrallToRevive]'s chest! ")
playsound(thrallToRevive, 'sound/weapons/Egloves.ogg', 50, 1)
playsound(thrallToRevive, 'sound/machines/defib_zap.ogg', 50, 1)
- usr.Beam(thrallToRevive,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
+ user.Beam(thrallToRevive,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
sleep(10)
thrallToRevive.revive()
thrallToRevive.visible_message("[thrallToRevive] heaves in breath, dim red light shining in their eyes. ", \
@@ -615,8 +614,8 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
charge_max = 600
action_icon_state = "extend_shuttle"
-/obj/effect/proc_holder/spell/targeted/shadowling_extend_shuttle/cast(list/targets, mob/living/carbon/human/U = usr)
- if(!shadowling_check(U))
+/obj/effect/proc_holder/spell/targeted/shadowling_extend_shuttle/cast(list/targets, mob/living/carbon/human/user = usr)
+ if(!shadowling_check(user))
revert_cast()
return
for(var/mob/living/carbon/human/target in targets)
@@ -624,23 +623,23 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
revert_cast()
return
if(!is_thrall(target))
- usr << "[target] must be a thrall. "
+ user << "[target] must be a thrall. "
revert_cast()
return
if(SSshuttle.emergency.mode != SHUTTLE_CALL)
- usr << "The shuttle must be inbound only to the station. "
+ user << "The shuttle must be inbound only to the station. "
revert_cast()
return
var/mob/living/carbon/human/M = target
- U.visible_message("[U]'s eyes flash a bright red! ", \
+ user.visible_message("[user]'s eyes flash a bright red! ", \
"You begin to draw [M]'s life force. ")
M.visible_message("[M]'s face falls slack, their jaw slightly distending. ", \
"You are suddenly transported... far, far away... ")
- if(!do_after(U, 50, target = M))
+ if(!do_after(user, 50, target = M))
M << "You are snapped back to reality, your haze dissipating! "
- U << "You have been interrupted. The draw has failed. "
+ user << "You have been interrupted. The draw has failed. "
return
- U << "You project [M]'s life force toward the approaching shuttle, extending its arrival duration! "
+ user << "You project [M]'s life force toward the approaching shuttle, extending its arrival duration! "
M.visible_message("[M]'s eyes suddenly flare red. They proceed to collapse on the floor, not breathing. ", \
"...speeding by... ...pretty blue glow... ...touch it... ...no glow now... ...no light... ...nothing at all... ")
M.death()
@@ -650,7 +649,7 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
timer += more_minutes
priority_announce("Major system failure aboard the emergency shuttle. This will extend its arrival time by approximately 15 minutes..", "System Failure", 'sound/misc/notice1.ogg')
SSshuttle.emergency.setTimer(timer)
- U.mind.spell_list.Remove(src) //Can only be used once!
+ user.mind.spell_list.Remove(src) //Can only be used once!
qdel(src)
@@ -666,25 +665,25 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
clothes_req = 0
action_icon_state = "glare"
-/obj/effect/proc_holder/spell/targeted/lesser_glare/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/lesser_glare/cast(list/targets,mob/user = usr)
for(var/mob/living/target in targets)
if(!ishuman(target) || !target)
- usr << "You nay only glare at humans! "
+ user << "You nay only glare at humans! "
revert_cast()
return
if(target.stat)
- usr << "[target] must be conscious! "
+ user << "[target] must be conscious! "
revert_cast()
return
if(is_shadow_or_thrall(target))
- usr << "You cannot glare at allies! "
+ user << "You cannot glare at allies! "
revert_cast()
return
var/mob/living/carbon/human/M = target
- usr.visible_message("[usr]'s eyes flash a bright red! ")
+ user.visible_message("[user]'s eyes flash a bright red! ")
target.visible_message("[target] freezes in place, their eyes clouding... ")
- if(in_range(target, usr))
- target << "Your gaze is forcibly drawn into [usr]'s eyes, and you are starstruck by the heavenly lights... "
+ if(in_range(target, user))
+ target << "Your gaze is forcibly drawn into [user]'s eyes, and you are starstruck by the heavenly lights... "
else //Only alludes to the shadowling if the target is close by
target << "Red lights suddenly dance in your vision, and you are starstruck by their heavenly beauty... "
target.Stun(5) //Roughly 50% as long as the normal one
@@ -749,7 +748,7 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
return
for(var/mob/M in mob_list)
if(is_shadow_or_thrall(M) || (M in dead_mob_list))
- M << "\[Thrall\] [usr.real_name] : [text] "
+ M << "\[Thrall\] [user.real_name] : [text] "
log_say("[user.real_name]/[user.key] : [text]")
@@ -766,19 +765,17 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
action_icon_state = "annihilate"
sound = 'sound/magic/Staff_Chaos.ogg'
-/obj/effect/proc_holder/spell/targeted/annihilate/cast(list/targets)
- var/mob/living/simple_animal/ascendant_shadowling/SHA = usr
- if(SHA.phasing)
- usr << "You are not in the same plane of existence. Unphase first. "
+/obj/effect/proc_holder/spell/targeted/annihilate/cast(list/targets,mob/living/simple_animal/ascendant_shadowling/user = usr)
+ if(user.phasing)
+ user << "You are not in the same plane of existence. Unphase first. "
revert_cast()
return
-
for(var/mob/living/boom in targets)
if(is_shadow(boom)) //Used to not work on thralls. Now it does so you can PUNISH THEM LIKE THE WRATHFUL GOD YOU ARE.
- usr << "Making an ally explode seems unwise."
+ user << "Making an ally explode seems unwise."
revert_cast()
return
- usr.visible_message("[usr]'s markings flare as they gesture at [boom]! ", \
+ user.visible_message("[user]'s markings flare as they gesture at [boom]! ", \
"You direct a lance of telekinetic energy into [boom]. ")
sleep(4)
if(iscarbon(boom))
@@ -796,32 +793,31 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
clothes_req = 0
action_icon_state = "enthrall"
-/obj/effect/proc_holder/spell/targeted/hypnosis/cast(list/targets)
- var/mob/living/simple_animal/ascendant_shadowling/SHA = usr
- if(SHA.phasing)
+/obj/effect/proc_holder/spell/targeted/hypnosis/cast(list/targets,mob/living/simple_animal/ascendant_shadowling/user = usr)
+ if(user.phasing)
revert_cast()
- usr << "You are not in the same plane of existence. Unphase first. "
+ user << "You are not in the same plane of existence. Unphase first. "
return
for(var/mob/living/carbon/human/target in targets)
if(is_shadow_or_thrall(target))
- usr << "You cannot enthrall an ally."
+ user << "You cannot enthrall an ally."
revert_cast()
return
if(!target.ckey || !target.mind)
- usr << "The target has no mind. "
+ user << "The target has no mind. "
revert_cast()
return
if(target.stat)
- usr << "The target must be conscious. "
+ user << "The target must be conscious. "
revert_cast()
return
if(!ishuman(target))
- usr << "You can only enthrall humans. "
+ user << "You can only enthrall humans. "
revert_cast()
return
- usr << "You instantly rearrange [target] 's memories, hyptonitizing them into a thrall. "
+ user << "You instantly rearrange [target] 's memories, hyptonitizing them into a thrall. "
target << "An agonizing spike of pain drives into your mind, and-- "
target.mind.special_role = "thrall"
ticker.mode.add_thrall(target.mind)
@@ -835,20 +831,19 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
clothes_req = 0
action_icon_state = "shadow_walk"
-/obj/effect/proc_holder/spell/self/shadowling_phase_shift/cast(list/targets)
- var/mob/living/simple_animal/ascendant_shadowling/SHA = usr
- for(SHA in targets)
- SHA.phasing = !SHA.phasing
- if(SHA.phasing)
- SHA.visible_message("[SHA] suddenly vanishes! ", \
+/obj/effect/proc_holder/spell/self/shadowling_phase_shift/cast(list/targets,mob/living/simple_animal/ascendant_shadowling/user = usr)
+ for(user in targets)
+ user.phasing = !user.phasing
+ if(user.phasing)
+ user.visible_message("[user] suddenly vanishes! ", \
"You begin phasing through planes of existence. Use the ability again to return. ")
- SHA.incorporeal_move = 1
- SHA.alpha = 0
+ user.incorporeal_move = 1
+ user.alpha = 0
else
- SHA.visible_message("[SHA] suddenly appears from nowhere! ", \
+ user.visible_message("[user] suddenly appears from nowhere! ", \
"You return from the space between worlds. ")
- SHA.incorporeal_move = 0
- SHA.alpha = 255
+ user.incorporeal_move = 0
+ user.alpha = 255
/obj/effect/proc_holder/spell/aoe_turf/ascendant_storm //Releases bolts of lightning to everyone nearby
@@ -861,13 +856,12 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
action_icon_state = "lightning_storm"
sound = 'sound/magic/lightningbolt.ogg'
-/obj/effect/proc_holder/spell/aoe_turf/ascendant_storm/cast(list/targets)
- var/mob/living/simple_animal/ascendant_shadowling/SHA = usr
- if(SHA.phasing)
- usr << "You are not in the same plane of existence. Unphase first. "
+/obj/effect/proc_holder/spell/aoe_turf/ascendant_storm/cast(list/targets,mob/living/simple_animal/ascendant_shadowling/user = usr)
+ if(user.phasing)
+ user << "You are not in the same plane of existence. Unphase first. "
revert_cast()
return
- usr.visible_message("A massive ball of lightning appears in [usr]'s hands and flares out! ", \
+ user.visible_message("A massive ball of lightning appears in [user]'s hands and flares out! ", \
"You conjure a ball of lightning and release it. ")
for(var/turf/T in targets)
@@ -878,7 +872,7 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
playsound(target, 'sound/magic/LightningShock.ogg', 50, 1)
target.Weaken(8)
target.take_organ_damage(0,50)
- usr.Beam(target,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
+ user.Beam(target,icon_state="red_lightning",icon='icons/effects/effects.dmi',time=1)
/obj/effect/proc_holder/spell/self/shadowling_hivemind_ascendant //Large, all-caps text in shadowling chat
@@ -896,5 +890,5 @@ datum/reagent/shadowling_blindness_smoke //Reagent used for above spell
text = "[text] "
for(var/mob/M in mob_list)
if(is_shadow_or_thrall(M) || (M in dead_mob_list))
- M << "\[Ascendant\] [usr.real_name] : [text] " //Bigger text for ascendants.
+ M << "\[Ascendant\] [user.real_name] : [text] " //Bigger text for ascendants.
log_say("[user.real_name]/[user.key] : [text]")
diff --git a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
index 9b1c0835efc..41e2792ace0 100644
--- a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
@@ -9,8 +9,9 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
clothes_req = 0
action_icon_state = "hatch"
-/obj/effect/proc_holder/spell/self/shadowling_hatch/cast(mob/living/carbon/human/H)
- if(usr.stat || !ishuman(usr) || !usr || !is_shadow(usr)) return
+/obj/effect/proc_holder/spell/self/shadowling_hatch/cast(list/targets,mob/user = usr)
+ if(user.stat || !ishuman(user) || !user || !is_shadow(user)) return
+ var/mob/living/carbon/human/H = user
var/hatch_or_no = alert(H,"Are you sure you want to hatch? You cannot undo this!",,"Yes","No")
switch(hatch_or_no)
if("No")
@@ -18,7 +19,7 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
charge_counter = charge_max
return
if("Yes")
- H.Stun(INFINITY) //This is bad but notransform won't work.
+ H.stunned = INFINITY //This is bad but hulks can't be stunned with the actual procs. I'm sorry.
H.visible_message("[H]'s things suddenly slip off. They hunch over and vomit up a copious amount of purple goo which begins to shape around them! ", \
"You remove any equipment which would hinder your hatching and begin regurgitating the resin which will protect you. ")
@@ -27,12 +28,14 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
sleep(50)
var/turf/simulated/floor/F
- var/turf/shadowturf = get_turf(usr)
- for(F in orange(1, usr))
+ var/turf/shadowturf = get_turf(user)
+ for(F in orange(1, user))
new /obj/structure/alien/resin/wall/shadowling(F)
for(var/obj/structure/alien/resin/wall/shadowling/R in shadowturf) //extremely hacky
qdel(R)
new /obj/structure/alien/weeds/node(shadowturf) //Dim lighting in the chrysalis -- removes itself afterwards
+ var/temp_flags = H.status_flags
+ H.status_flags |= GODMODE //Can't die while hatching
H.visible_message("A chrysalis forms around [H], sealing them inside. ", \
"You create your chrysalis and begin to contort within. ")
@@ -54,14 +57,14 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
sleep(10)
playsound(H.loc, 'sound/weapons/slice.ogg', 25, 1)
H << "You are free! "
-
+ H.status_flags = temp_flags
sleep(10)
playsound(H.loc, 'sound/effects/ghost.ogg', 100, 1)
var/newNameId = pick(possibleShadowlingNames)
possibleShadowlingNames.Remove(newNameId)
H.real_name = newNameId
- H.name = usr.real_name
- H.SetStunned(0)
+ H.name = user.real_name
+ H.stunned = 0 //Same as above. Due to hulks.
H << "YOU LIVE!!! "
for(var/obj/structure/alien/resin/wall/shadowling/W in orange(1, H))
@@ -107,7 +110,8 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
clothes_req = 0
action_icon_state = "ascend"
-/obj/effect/proc_holder/spell/self/shadowling_ascend/cast(mob/living/carbon/human/H)
+/obj/effect/proc_holder/spell/self/shadowling_ascend/cast(list/targets,mob/user = usr)
+ var/mob/living/carbon/human/H = user
if(!shadowling_check(H))
return
var/hatch_or_no = alert(H,"It is time to ascend. Are you sure about this?",,"Yes","No")
diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm
index 9638980408e..eee99d5d765 100644
--- a/code/game/gamemodes/wizard/soulstone.dm
+++ b/code/game/gamemodes/wizard/soulstone.dm
@@ -171,13 +171,13 @@
return
switch(construct_class)
if("Juggernaut")
- makeNewConstruct(/mob/living/simple_animal/construct/armored, A, user)
+ makeNewConstruct(/mob/living/simple_animal/hostile/construct/armored, A, user, 0, T.loc)
if("Wraith")
- makeNewConstruct(/mob/living/simple_animal/construct/wraith, A, user)
+ makeNewConstruct(/mob/living/simple_animal/hostile/construct/wraith, A, user, 0, T.loc)
if("Artificer")
- makeNewConstruct(/mob/living/simple_animal/construct/builder, A, user)
+ makeNewConstruct(/mob/living/simple_animal/hostile/construct/builder, A, user, 0, T.loc)
qdel(T)
qdel(src)
@@ -186,8 +186,8 @@
return
-/proc/makeNewConstruct(mob/living/simple_animal/construct/ctype, mob/target, mob/stoner = null, cultoverride = 0, loc_override = null)
- var/mob/living/simple_animal/construct/newstruct = new ctype((loc_override) ? (loc_override) : (get_turf(target)))
+/proc/makeNewConstruct(mob/living/simple_animal/hostile/construct/ctype, mob/target, mob/stoner = null, cultoverride = 0, loc_override = null)
+ var/mob/living/simple_animal/hostile/construct/newstruct = new ctype((loc_override) ? (loc_override) : (get_turf(target)))
newstruct.faction |= "\ref[stoner]"
newstruct.key = target.key
if(stoner && iscultist(stoner) || cultoverride)
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index 848cd7d5dbf..cb04b9085df 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -350,35 +350,17 @@
limit = 3
category = "Assistance"
-/datum/spellbook_entry/item/super_matter
- name = "Supermatter Sword"
- desc = "Buying this is an incredibly bad idea. The radiation will kill you within minutes. Please consider other options."
- item_path = /obj/item/weapon/melee/supermatter_sword
- log_name = "SX"
- category = "Weapons"
- cost = 6
-
-/datum/spellbook_entry/item/veil_render
- name = "Veil Render"
- desc = "A sword that can cut through reality itself, leading to mass destruction. Remember to run after you use it!"
- item_path = /obj/item/weapon/veilrender
- log_name = "VR"
- category = "Weapons"
- limit = 2
-
/datum/spellbook_entry/item/mjolnir
name = "Mjolnir"
desc = "A mighty hammer on loan from Thor, God of Thunder. It crackles with barely contained power."
item_path = /obj/item/weapon/twohanded/mjollnir
log_name = "MJ"
- category = "Weapons"
/datum/spellbook_entry/item/singularity_hammer
name = "Singularity Hammer"
desc = "A hammer that creates an intensely powerful field of gravity where it strikes, pulling everthing nearby to the point of impact."
item_path = /obj/item/weapon/twohanded/singularityhammer
log_name = "SI"
- category = "Weapons"
/datum/spellbook_entry/summon
name = "Summon Stuff"
@@ -857,3 +839,8 @@
..()
user <<"[src] suddenly vanishes! "
qdel(src)
+
+/obj/item/weapon/spellbook/oneuse/random/New()
+ var/real_type = pick(subtypesof(/obj/item/weapon/spellbook/oneuse))
+ new real_type(loc)
+ qdel(src)
diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm
index 8575558e323..eacc3e0cc40 100644
--- a/code/game/gamemodes/wizard/wizard.dm
+++ b/code/game/gamemodes/wizard/wizard.dm
@@ -38,10 +38,10 @@
log_game("[wizard.key] (ckey) has been selected as a Wizard")
equip_wizard(wizard.current)
forge_wizard_objectives(wizard)
- name_wizard(wizard.current)
- greet_wizard(wizard)
if(use_huds)
update_wiz_icons_added(wizard)
+ greet_wizard(wizard)
+ name_wizard(wizard.current)
..()
return
@@ -277,7 +277,6 @@ Made a proc so this is not repeated 14 (or more) times.*/
wizhud.join_hud(wiz_mind.current)
set_antag_hud(wiz_mind.current, ((wiz_mind in wizards) ? "wizard" : "apprentice"))
-
/datum/game_mode/proc/update_wiz_icons_removed(datum/mind/wiz_mind)
var/datum/atom_hud/antag/wizhud = huds[ANTAG_HUD_WIZ]
wizhud.leave_hud(wiz_mind.current)
diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm
index 96a314d3fde..5258dc5f166 100644
--- a/code/game/jobs/access.dm
+++ b/code/game/jobs/access.dm
@@ -94,6 +94,9 @@
if(istype(M, /mob/living/silicon))
//AI can do whatever he wants
return 1
+ if(IsAdminGhost(M))
+ //Access can't stop the abuse
+ return 1
else if(istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
//if they are holding or wearing a card that has access, that works
diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm
index d5b77ecbf4c..1a559fd9fcd 100644
--- a/code/game/jobs/job/captain.dm
+++ b/code/game/jobs/job/captain.dm
@@ -40,12 +40,15 @@ Captain
backpack = /obj/item/weapon/storage/backpack/captain
satchel = /obj/item/weapon/storage/backpack/satchel_cap
-/datum/outfit/job/captain/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/captain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
var/obj/item/clothing/under/U = H.w_uniform
U.attachTie(new /obj/item/clothing/tie/medal/gold/captain())
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -97,7 +100,10 @@ Head of Personnel
backpack_contents = list(/obj/item/weapon/storage/box/ids=1,\
/obj/item/weapon/melee/classic_baton/telescopic=1)
-/datum/outfit/job/hop/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/hop/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+ if(visualsOnly)
+ return
+
announce_head(H, list("Supply", "Service"))
diff --git a/code/game/jobs/job/civilian.dm b/code/game/jobs/job/civilian.dm
index 2e97c7482d9..1756bb2945a 100644
--- a/code/game/jobs/job/civilian.dm
+++ b/code/game/jobs/job/civilian.dm
@@ -31,12 +31,20 @@ Clown
backpack = /obj/item/weapon/storage/backpack/clown
satchel = /obj/item/weapon/storage/backpack/clown
-/datum/outfit/job/clown/pre_equip(mob/living/carbon/human/H)
+/datum/outfit/job/clown/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
H.fully_replace_character_name(H.real_name, pick(clown_names))
-/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(H.back, 50)
H.dna.add_mutation(CLOWNMUT)
@@ -76,8 +84,12 @@ Mime
backpack = /obj/item/weapon/storage/backpack/mime
satchel = /obj/item/weapon/storage/backpack/mime
-/datum/outfit/job/mime/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/mime/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
if(H.mind)
H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/mime_wall(null))
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/mime/speak(null))
@@ -144,8 +156,12 @@ Lawyer
l_hand = /obj/item/weapon/storage/briefcase
l_pocket = /obj/item/device/laser_pointer
-/datum/outfit/job/lawyer/pre_equip(mob/living/carbon/human/H)
+/datum/outfit/job/lawyer/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/datum/job/lawyer/J = SSjob.GetJob(H.job)
J.lawyers++
if(J.lawyers>1)
diff --git a/code/game/jobs/job/civilian_chaplain.dm b/code/game/jobs/job/civilian_chaplain.dm
index 8821d603f0c..ba69cf1c3af 100644
--- a/code/game/jobs/job/civilian_chaplain.dm
+++ b/code/game/jobs/job/civilian_chaplain.dm
@@ -26,9 +26,12 @@ Chaplain
backpack_contents = list(/obj/item/device/camera/spooky = 1)
-/datum/outfit/job/chaplain/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/chaplain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/storage/book/bible/B = new /obj/item/weapon/storage/book/bible/booze(H)
var/new_religion = "Christianity"
if(H.client && H.client.prefs.custom_names["religion"])
diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm
index 77ddc8e8c23..069654285f4 100644
--- a/code/game/jobs/job/engineering.dm
+++ b/code/game/jobs/job/engineering.dm
@@ -43,8 +43,12 @@ Chief Engineer
box = /obj/item/weapon/storage/box/engineer
pda_slot = slot_l_store
-/datum/outfit/job/ce/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/ce/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
announce_head(H, list("Engineering"))
/*
diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm
index 12b5328e579..8cc678b35a8 100644
--- a/code/game/jobs/job/job.dm
+++ b/code/game/jobs/job/job.dm
@@ -45,17 +45,17 @@
/datum/job/proc/equip_items(mob/living/carbon/human/H)
//But don't override this
-/datum/job/proc/equip(mob/living/carbon/human/H)
+/datum/job/proc/equip(mob/living/carbon/human/H, visualsOnly = FALSE)
if(!H)
return 0
//Equip the rest of the gear
- H.dna.species.before_equip_job(src, H)
+ H.dna.species.before_equip_job(src, H, visualsOnly)
if(outfit)
- H.equipOutfit(outfit)
+ H.equipOutfit(outfit, visualsOnly)
- H.dna.species.after_equip_job(src, H)
+ H.dna.species.after_equip_job(src, H, visualsOnly)
/datum/job/proc/apply_fingerprints(mob/living/carbon/human/H)
if(!istype(H))
@@ -146,7 +146,7 @@
var/pda_slot = slot_belt
-/datum/outfit/job/pre_equip(mob/living/carbon/human/H)
+/datum/outfit/job/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
if(H.backbag == 1) //Backpack
back = backpack
else //Satchel
@@ -154,19 +154,24 @@
backpack_contents[box] = 1
-/datum/outfit/job/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/card/id/C = H.wear_id
- var/datum/job/J = SSjob.GetJob(H.job) // Not sure the best idea
- C.access = J.get_access()
- C.registered_name = H.real_name
- C.assignment = H.job
- C.update_label()
- H.sec_hud_set_ID()
+ if(istype(C))
+ var/datum/job/J = SSjob.GetJob(H.job) // Not sure the best idea
+ C.access = J.get_access()
+ C.registered_name = H.real_name
+ C.assignment = H.job
+ C.update_label()
+ H.sec_hud_set_ID()
var/obj/item/device/pda/PDA = H.get_item_by_slot(pda_slot)
- PDA.owner = H.real_name
- PDA.ownjob = H.job
- PDA.update_label()
+ if(istype(PDA))
+ PDA.owner = H.real_name
+ PDA.ownjob = H.job
+ PDA.update_label()
/datum/outfit/job/proc/announce_head(var/mob/living/carbon/human/H, var/channels) //tells the given channel that the given mob is the new department head. See communications.dm for valid channels.
spawn(4) //to allow some initialization
diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm
index e2f5df21dbe..19e778ebd5b 100644
--- a/code/game/jobs/job/medical.dm
+++ b/code/game/jobs/job/medical.dm
@@ -39,8 +39,12 @@ Chief Medical Officer
backpack = /obj/item/weapon/storage/backpack/medic
satchel = /obj/item/weapon/storage/backpack/satchel_med
-/datum/outfit/job/cmo/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/cmo/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
announce_head(H, list("Medical")) //tell underlings (medical radio) they have a head
/*
diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm
index 0846f84c16b..4773a01664b 100644
--- a/code/game/jobs/job/science.dm
+++ b/code/game/jobs/job/science.dm
@@ -40,8 +40,12 @@ Research Director
l_pocket = /obj/item/device/laser_pointer
backpack_contents = list(/obj/item/weapon/melee/classic_baton/telescopic=1)
-/datum/outfit/job/rd/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/rd/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
announce_head(H, list("Science")) //tell underlings (science radio) they have a head
/*
diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm
index 89425545dcf..0db3d7255d5 100644
--- a/code/game/jobs/job/security.dm
+++ b/code/game/jobs/job/security.dm
@@ -50,8 +50,12 @@ Head of Security
backpack = /obj/item/weapon/storage/backpack/security
satchel = /obj/item/weapon/storage/backpack/satchel_sec
-/datum/outfit/job/hos/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/hos/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -101,8 +105,12 @@ Warden
backpack = /obj/item/weapon/storage/backpack/security
satchel = /obj/item/weapon/storage/backpack/satchel_sec
-/datum/outfit/job/warden/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/warden/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -145,11 +153,14 @@ Detective
/obj/item/weapon/melee/classic_baton/telescopic=1)
mask = /obj/item/clothing/mask/cigarette
-/datum/outfit/job/detective/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/detective/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
var/obj/item/clothing/mask/cigarette/cig = H.wear_mask
cig.light("")
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -207,11 +218,13 @@ var/list/sec_departments = list("engineering", "supply", "medical", "science")
var/destination = null
var/spawn_point = null
-/datum/outfit/job/security/pre_equip(mob/living/carbon/human/H)
+/datum/outfit/job/security/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
if(sec_departments.len)
department = pick(sec_departments)
- sec_departments -= department
+ if(!visualsOnly)
+ sec_departments -= department
switch(department)
if("supply")
ears = /obj/item/device/radio/headset/headset_sec/alt/department/supply
@@ -238,18 +251,21 @@ var/list/sec_departments = list("engineering", "supply", "medical", "science")
spawn_point = locate(/obj/effect/landmark/start/depsec/science) in department_security_spawns
tie = /obj/item/clothing/tie/armband/science
-/datum/outfit/job/security/post_equip(mob/living/carbon/human/H)
+/datum/outfit/job/security/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+ var/obj/item/clothing/under/U = H.w_uniform
+ if(tie)
+ U.attachTie(new tie)
+
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
H.sec_hud_set_implants()
- var/obj/item/clothing/under/U = H.w_uniform
- if(tie)
- U.attachTie(new tie)
-
var/obj/item/weapon/card/id/W = H.wear_id
W.access |= dep_access
diff --git a/code/game/machinery/ai_slipper.dm b/code/game/machinery/ai_slipper.dm
index 912ca478951..59ee2b315cd 100644
--- a/code/game/machinery/ai_slipper.dm
+++ b/code/game/machinery/ai_slipper.dm
@@ -55,7 +55,7 @@
if(stat & (NOPOWER|BROKEN))
return
if ( (get_dist(src, user) > 1 ))
- if (!istype(user, /mob/living/silicon))
+ if (!(istype(user, /mob/living/silicon) || IsAdminGhost(user)))
user << text("Too far away.")
user.unset_machine()
user << browse(null, "window=ai_slipper")
@@ -71,7 +71,7 @@
var/area/area = loc
var/t = "AI Liquid Dispenser ([format_text(area.name)]) "
- if(src.locked && (!istype(user, /mob/living/silicon)))
+ if(src.locked && (!(istype(user, /mob/living/silicon) || IsAdminGhost(user))))
t += "(Swipe ID card to unlock control panel.) "
else
t += text("Dispenser [] - []? \n", src.disabled?"deactivated":"activated", src, src.disabled?"Enable":"Disable")
@@ -85,7 +85,7 @@
if(..())
return
if (src.locked)
- if (!istype(usr, /mob/living/silicon))
+ if (!(istype(usr, /mob/living/silicon)|| IsAdminGhost(usr)))
usr << "Control panel is locked!"
return
if (href_list["toggleOn"])
diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm
index ece732690c3..13426cbbdfe 100644
--- a/code/game/machinery/airlock_control.dm
+++ b/code/game/machinery/airlock_control.dm
@@ -73,10 +73,10 @@
/obj/machinery/door/airlock/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
if(new_frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_AIRLOCK)
/obj/machinery/door/airlock/initialize()
@@ -89,12 +89,12 @@
/obj/machinery/door/airlock/New()
..()
- if(radio_controller)
+ if(SSradio)
set_frequency(frequency)
/obj/machinery/door/airlock/Destroy()
- if(frequency && radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(frequency && SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/machinery/airlock_sensor
@@ -152,9 +152,9 @@
update_icon()
/obj/machinery/airlock_sensor/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_AIRLOCK)
/obj/machinery/airlock_sensor/initialize()
set_frequency(frequency)
@@ -162,10 +162,10 @@
/obj/machinery/airlock_sensor/New()
..()
- if(radio_controller)
+ if(SSradio)
set_frequency(frequency)
/obj/machinery/airlock_sensor/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
\ No newline at end of file
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index d1a86f5d3ee..fe5c1be83a6 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -146,8 +146,8 @@
src.initialize()
/obj/machinery/alarm/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
+ if(SSradio)
+ SSradio.remove_object(src, frequency)
qdel(wires)
wires = null
return ..()
@@ -169,40 +169,26 @@
return 0
/obj/machinery/alarm/attack_hand(mob/user)
- if (..())
+ if (..() || !user) return
+ if (buildstage != 2) return
+
+ interact(user)
+
+/obj/machinery/alarm/interact(mob/user)
+ if (user.has_unlimited_silicon_privilege && src.aidisabled)
+ user << "AI control for this Air Alarm interface has been disabled."
return
- if (buildstage != 2)
- return
-
- user.set_machine(src)
-
- if ( (get_dist(src, user) > 1 ))
- if (!istype(user, /mob/living/silicon))
- user.unset_machine()
- user << browse(null, "window=air_alarm")
- user << browse(null, "window=AAlarmwires")
- return
-
-
- else if (user.has_unlimited_silicon_privilege && src.aidisabled)
- user << "AI control for this Air Alarm interface has been disabled."
- user << browse(null, "window=air_alarm")
- return
-
- if(!shorted)
+ if(panel_open && !istype(user, /mob/living/silicon/ai))
+ wires.Interact(user)
+ else if (!shorted)
ui_interact(user)
- if(panel_open && (!istype(user, /mob/living/silicon/ai)))
- wires.Interact(user)
-
- return
-
-/obj/machinery/alarm/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
- if(stat & (BROKEN|NOPOWER))
- return
-
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "air_alarm.tmpl", "Air Alarm", 350, 500, 1)
+/obj/machinery/alarm/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "air_alarm.tmpl", name, 480, 625)
+ ui.open()
/obj/machinery/alarm/get_ui_data(mob/user)
var/data = list()
@@ -241,9 +227,9 @@
send_signal(id_tag, list("status") )
/obj/machinery/alarm/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_TO_AIRALARM)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_TO_AIRALARM)
/obj/machinery/alarm/proc/send_signal(target, list/command)//sends signal 'command' to 'target'. Returns 0 if no radio connection, 1 otherwise
if(!radio_connection)
@@ -398,16 +384,11 @@
if (buildstage != 2)
return
- usr.set_machine(src)
-
if (locked && !usr.has_unlimited_silicon_privilege)
return
- if ( (get_dist(src, usr) > 1 ))
- if (!istype(usr, /mob/living/silicon))
- usr.unset_machine()
- usr << browse(null, "window=air_alarm")
- return
+ if (usr.has_unlimited_silicon_privilege && src.aidisabled)
+ return
if(href_list["toggleaccess"])
if(usr.has_unlimited_silicon_privilege && !wires.IsIndexCut(AALARM_WIRE_IDSCAN))
@@ -464,35 +445,23 @@
else
newval = round(newval,0.01)
tlv.vars[varname] = newval
- spawn(1)
- src.updateUsrDialog()
if(href_list["screen"])
screen = text2num(href_list["screen"])
- spawn(1)
- src.updateUsrDialog()
-
if(href_list["atmos_alarm"])
if (alarm_area.atmosalert(2,src))
post_alert(2)
- spawn(1)
- src.updateUsrDialog()
update_icon()
+
if(href_list["atmos_reset"])
if (alarm_area.atmosalert(0,src))
post_alert(0)
- spawn(1)
- src.updateUsrDialog()
update_icon()
if(href_list["mode"])
mode = text2num(href_list["mode"])
apply_mode()
- spawn(5)
- src.updateUsrDialog()
-
- return
/obj/machinery/alarm/proc/apply_mode()
switch(mode)
@@ -683,7 +652,7 @@
/obj/machinery/alarm/proc/post_alert(alert_level)
- var/datum/radio_frequency/frequency = radio_controller.return_frequency(alarm_frequency)
+ var/datum/radio_frequency/frequency = SSradio.return_frequency(alarm_frequency)
if(!frequency) return
@@ -749,7 +718,7 @@
user.visible_message("[user.name] removes the electronics from [src.name].",\
"You start prying out the circuit... ")
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
- if (do_after(user, 20, target = src))
+ if (do_after(user, 20/W.toolspeed, target = src))
if (buildstage == 1)
user <<"You remove the air alarm electronics. "
new /obj/item/weapon/electronics/airalarm( src.loc )
@@ -971,7 +940,7 @@ FIRE ALARM
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
user.visible_message("[user.name] removes the electronics from [src.name].", \
"You start prying out the circuit... ")
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/W.toolspeed, target = src))
if(buildstage == 1)
if(stat & BROKEN)
user << "You remove the destroyed circuit. "
@@ -1025,7 +994,7 @@ FIRE ALARM
update_icon()
/obj/machinery/firealarm/attack_hand(mob/user)
- if(user.stat || stat & (NOPOWER|BROKEN))
+ if((user.stat && !IsAdminGhost(user)) || stat & (NOPOWER|BROKEN))
return
if (buildstage != 2)
@@ -1165,7 +1134,7 @@ Handheld fire alarm frame, for placing on walls
desc = "Cuban Pete is in the house!"
/obj/machinery/firealarm/partyalarm/attack_hand(mob/user)
- if(user.stat || stat & (NOPOWER|BROKEN))
+ if((user.stat && !IsAdminGhost(user)) || stat & (NOPOWER|BROKEN))
return
if (buildstage != 2)
diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm
index 1c71111943c..89c4d084ced 100644
--- a/code/game/machinery/atmo_control.dm
+++ b/code/game/machinery/atmo_control.dm
@@ -64,9 +64,9 @@
/obj/machinery/air_sensor/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
/obj/machinery/air_sensor/initialize()
set_frequency(frequency)
@@ -74,13 +74,13 @@
/obj/machinery/air_sensor/New()
..()
SSair.atmos_machinery += src
- if(radio_controller)
+ if(SSradio)
set_frequency(frequency)
/obj/machinery/air_sensor/Destroy()
SSair.atmos_machinery -= src
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/////////////////////////////////////////////////////////////
@@ -102,7 +102,7 @@
/obj/machinery/computer/general_air_control/New()
..()
- if(radio_controller)
+ if(SSradio)
set_frequency(frequency)
/obj/machinery/computer/general_air_control/attack_hand(mob/user)
@@ -178,14 +178,14 @@
return output
/obj/machinery/computer/general_air_control/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
+ if(SSradio)
+ SSradio.remove_object(src, frequency)
return ..()
/obj/machinery/computer/general_air_control/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
/obj/machinery/computer/general_air_control/initialize()
set_frequency(frequency)
@@ -222,8 +222,8 @@
/obj/machinery/computer/general_air_control/large_tank_control/proc/reconnect(mob/user) //This hacky madness is the evidence of the fact that a lot of machines were never meant to be constructable, im so sorry you had to see this
var/list/IO = list()
- var/datum/radio_frequency/air_freq = radio_controller.return_frequency(1443)
- var/datum/radio_frequency/gas_freq = radio_controller.return_frequency(1441)
+ var/datum/radio_frequency/air_freq = SSradio.return_frequency(1443)
+ var/datum/radio_frequency/gas_freq = SSradio.return_frequency(1441)
var/list/devices = air_freq.devices["_default"]
devices |= gas_freq.devices["_default"]
for(var/obj/machinery/atmospherics/components/unary/vent_pump/U in devices)
diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm
index 4454d3e8aaa..3e36bf39410 100644
--- a/code/game/machinery/atmoalter/canister.dm
+++ b/code/game/machinery/atmoalter/canister.dm
@@ -1,3 +1,7 @@
+#define CAN_MAX_RELEASE_PRESSURE (ONE_ATMOSPHERE*10)
+#define CAN_MIN_RELEASE_PRESSURE (ONE_ATMOSPHERE/10)
+#define CAN_DEFAULT_RELEASE_PRESSURE (ONE_ATMOSPHERE)
+
/obj/machinery/portable_atmospherics/canister
name = "canister"
desc = "A canister for the storage of gas."
@@ -259,120 +263,109 @@ update_flag
..()
-/obj/machinery/portable_atmospherics/canister/attack_ai(mob/user)
- return src.attack_hand(user)
-
-/obj/machinery/portable_atmospherics/canister/attack_paw(mob/user)
- return src.attack_hand(user)
-
-/obj/machinery/portable_atmospherics/canister/attack_tk(mob/user)
- return src.attack_hand(user)
-
/obj/machinery/portable_atmospherics/canister/attack_hand(mob/user)
- return src.ui_interact(user)
-
-/obj/machinery/portable_atmospherics/canister/interact(mob/user, ui_key = "main")
- if (src.destroyed || !user)
+ if (!user)
return
+ interact(user)
- SSnano.try_update_ui(user, src, ui_key, null, src.get_ui_data())
-
-/obj/machinery/portable_atmospherics/canister/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null)
+/obj/machinery/portable_atmospherics/canister/interact(mob/user)
if (src.destroyed)
return
+ add_fingerprint(user)
+ ui_interact(user)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "canister.tmpl", "Canister", 480, 400, 0)
+/obj/machinery/portable_atmospherics/canister/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "canister.tmpl", name, 470, 400, state = physical_state)
+ ui.open()
/obj/machinery/portable_atmospherics/canister/get_ui_data()
var/data = list()
- data["name"] = src.name
- data["canLabel"] = src.can_label ? 1 : 0
- data["portConnected"] = src.connected_port ? 1 : 0
- data["tankPressure"] = round(src.air_contents.return_pressure() ? src.air_contents.return_pressure() : 0)
- data["releasePressure"] = round(src.release_pressure ? src.release_pressure : 0)
- data["minReleasePressure"] = round(ONE_ATMOSPHERE/10)
- data["maxReleasePressure"] = round(10*ONE_ATMOSPHERE)
- data["valveOpen"] = src.valve_open ? 1 : 0
+ data["name"] = name
+ data["canLabel"] = can_label ? 1 : 0
+ data["portConnected"] = connected_port ? 1 : 0
+ data["tankPressure"] = round(air_contents.return_pressure() ? air_contents.return_pressure() : 0)
+ data["releasePressure"] = round(release_pressure ? release_pressure : 0)
+ data["defaultReleasePressure"] = round(CAN_DEFAULT_RELEASE_PRESSURE)
+ data["minReleasePressure"] = round(CAN_MIN_RELEASE_PRESSURE)
+ data["maxReleasePressure"] = round(CAN_MAX_RELEASE_PRESSURE)
+ data["valveOpen"] = valve_open ? 1 : 0
- data["hasHoldingTank"] = src.holding ? 1 : 0
+ data["hasHoldingTank"] = holding ? 1 : 0
if (holding)
- data["holdingTank"] = list("name" = src.holding.name, "tankPressure" = round(src.holding.air_contents.return_pressure()))
+ data["holdingTank"] = list()
+ data["holdingTank"]["name"] = holding.name
+ data["holdingTank"]["tankPressure"] = round(holding.air_contents.return_pressure())
return data
/obj/machinery/portable_atmospherics/canister/Topic(href, href_list)
-
- //Do not use "if(..()) return" here, canisters will stop working in unpowered areas like space or on the derelict.
- if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
- usr << browse(null, "window=canister")
- onclose(usr, "canister")
+ if(..())
return
+ if(href_list["toggle"])
+ var/logmsg
+ if (valve_open)
+ if (holding)
+ logmsg = "Valve was closed by [key_name(usr)], stopping the transfer into the [holding] "
+ else
+ logmsg = "Valve was closed by [key_name(usr)], stopping the transfer into the air "
+ else
+ if (holding)
+ logmsg = "Valve was opened by [key_name(usr)], starting the transfer into the [holding] "
+ else
+ logmsg = "Valve was opened by [key_name(usr)], starting the transfer into the air "
+ if(air_contents.toxins > 0)
+ message_admins("[key_name_admin(usr)] (? ) (FLW ) opened a canister that contains plasma! (JMP )")
+ log_admin("[key_name(usr)] opened a canister that contains plasma at [x], [y], [z]")
+ var/datum/gas/sleeping_agent = locate(/datum/gas/sleeping_agent) in air_contents.trace_gases
+ if(sleeping_agent && (sleeping_agent.moles > 1))
+ message_admins("[key_name_admin(usr)] (? ) (FLW ) opened a canister that contains N2O! (JMP )")
+ log_admin("[key_name(usr)] opened a canister that contains N2O at [x], [y], [z]")
+ investigate_log(logmsg, "atmos")
+ release_log += logmsg
+ valve_open = !valve_open
- if (((get_dist(src, usr) <= 1) && istype(src.loc, /turf)))
- usr.set_machine(src)
-
- if(href_list["toggle"])
- var/logmsg
+ if (href_list["remove_tank"])
+ if(holding)
if (valve_open)
- if (holding)
- logmsg = "Valve was closed by [key_name(usr)], stopping the transfer into the [holding] "
- else
- logmsg = "Valve was closed by [key_name(usr)], stopping the transfer into the air "
- else
- if (holding)
- logmsg = "Valve was opened by [key_name(usr)], starting the transfer into the [holding] "
- else
- logmsg = "Valve was opened by [key_name(usr)], starting the transfer into the air "
- if(air_contents.toxins > 0)
- message_admins("[key_name_admin(usr)] (? ) (FLW ) opened a canister that contains plasma! (JMP )")
- log_admin("[key_name(usr)] opened a canister that contains plasma at [x], [y], [z]")
- var/datum/gas/sleeping_agent = locate(/datum/gas/sleeping_agent) in air_contents.trace_gases
- if(sleeping_agent && (sleeping_agent.moles > 1))
- message_admins("[key_name_admin(usr)] (? ) (FLW ) opened a canister that contains N2O! (JMP )")
- log_admin("[key_name(usr)] opened a canister that contains N2O at [x], [y], [z]")
- investigate_log(logmsg, "atmos")
- release_log += logmsg
- valve_open = !valve_open
+ investigate_log("[key_name(usr)] removed the [holding], leaving the valve open and transfering into the air ", "atmos")
+ holding.loc = loc
+ holding = null
+ if (href_list["release_p"])
+ if (href_list["release_p"] == "custom")
+ var/custom = input(usr, "What rate do you set the regulator to? The dial reads from [CAN_MIN_RELEASE_PRESSURE] to [CAN_MAX_RELEASE_PRESSURE].") as null|num
+ if(isnum(custom))
+ href_list["release_p"] = custom
+ .()
+ else if (href_list["release_p"] == "reset")
+ release_pressure = CAN_DEFAULT_RELEASE_PRESSURE
+ else if (href_list["release_p"] == "min")
+ release_pressure = CAN_MIN_RELEASE_PRESSURE
+ else if (href_list["release_p"] == "max")
+ release_pressure = CAN_MAX_RELEASE_PRESSURE
+ else
+ release_pressure = text2num(href_list["release_p"])
+ release_pressure = min(max(round(release_pressure), CAN_MIN_RELEASE_PRESSURE), CAN_MAX_RELEASE_PRESSURE)
+ if (href_list["relabel"])
+ if (can_label)
+ var/list/colors = list(\
+ "\[N2O\]" = "redws", \
+ "\[N2\]" = "red", \
+ "\[O2\]" = "blue", \
+ "\[Plasma\]" = "orange", \
+ "\[CO2\]" = "black", \
+ "\[Air\]" = "grey", \
+ "\[CAUTION\]" = "yellow", \
+ )
+ var/label = input("Choose canister label", "Gas canister") as null|anything in colors
+ if (label)
+ src.canister_color = colors[label]
+ src.icon_state = colors[label]
+ src.name = "canister: [label]"
- if (href_list["remove_tank"])
- if(holding)
- if (valve_open)
- investigate_log("[key_name(usr)] removed the [holding], leaving the valve open and transfering into the air ", "atmos")
- holding.loc = loc
- holding = null
-
- if (href_list["pressure_adj"])
- var/diff = text2num(href_list["pressure_adj"])
- if(diff > 0)
- release_pressure = min(10*ONE_ATMOSPHERE, release_pressure+diff)
- else
- release_pressure = max(ONE_ATMOSPHERE/10, release_pressure+diff)
-
- if (href_list["relabel"])
- if (can_label)
- var/list/colors = list(\
- "\[N2O\]" = "redws", \
- "\[N2\]" = "red", \
- "\[O2\]" = "blue", \
- "\[Plasma\]" = "orange", \
- "\[CO2\]" = "black", \
- "\[Air\]" = "grey", \
- "\[CAUTION\]" = "yellow", \
- )
- var/label = input("Choose canister label", "Gas canister") as null|anything in colors
- if (label)
- src.canister_color = colors[label]
- src.icon_state = colors[label]
- src.name = "canister: [label]"
- src.updateUsrDialog()
- src.add_fingerprint(usr)
- update_icon()
- else
- usr << browse(null, "window=canister")
- return
- return
+ update_icon()
/obj/machinery/portable_atmospherics/canister/toxins/New()
-
..()
src.air_contents.toxins = (src.maximum_pressure*filled)*air_contents.volume/(R_IDEAL_GAS_EQUATION*air_contents.temperature)
@@ -381,7 +374,6 @@ update_flag
return 1
/obj/machinery/portable_atmospherics/canister/oxygen/New()
-
..()
src.air_contents.oxygen = (src.maximum_pressure*filled)*air_contents.volume/(R_IDEAL_GAS_EQUATION*air_contents.temperature)
@@ -390,7 +382,6 @@ update_flag
return 1
/obj/machinery/portable_atmospherics/canister/sleeping_agent/New()
-
..()
var/datum/gas/sleeping_agent/trace_gas = new
@@ -403,6 +394,7 @@ update_flag
//Dirty way to fill room with gas. However it is a bit easier to do than creating some floor/engine/n2o -rastaf0
/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller/New()
..()
+
var/datum/gas/sleeping_agent/trace_gas = air_contents.trace_gases[1]
trace_gas.moles = 9*4000
spawn(10)
diff --git a/code/game/machinery/atmoalter/meter.dm b/code/game/machinery/atmoalter/meter.dm
index 621bd8221b1..b5fa7a1e49b 100644
--- a/code/game/machinery/atmoalter/meter.dm
+++ b/code/game/machinery/atmoalter/meter.dm
@@ -59,7 +59,7 @@
icon_state = "meter4"
if(frequency)
- var/datum/radio_frequency/radio_connection = radio_controller.return_frequency(frequency)
+ var/datum/radio_frequency/radio_connection = SSradio.return_frequency(frequency)
if(!radio_connection) return
@@ -95,7 +95,7 @@
if (istype(W, /obj/item/weapon/wrench))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You begin to unfasten \the [src]... "
- if (do_after(user, 40, target = src))
+ if (do_after(user, 40/W.toolspeed, target = src))
user.visible_message( \
"[user] unfastens \the [src].", \
"You unfasten \the [src]. ", \
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index 19e4235007a..b1253d425dd 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -9,6 +9,7 @@
var/obj/item/weapon/electronics/airlock/board
var/device_type = null
var/id = null
+ var/initialized = 0
anchored = 1
use_power = 1
@@ -24,7 +25,8 @@
panel_open = 1
update_icon()
- if(id && !built && !device && device_type)
+
+ if(!built && !device && device_type)
device = new device_type(src)
src.check_access(null)
@@ -32,14 +34,10 @@
if(req_access.len || req_one_access.len)
board = new(src)
if(req_access.len)
- board.conf_access = req_access
+ board.accesses = req_access
else
- board.use_one_access = 1
- board.conf_access = req_one_access
-
- if(id && istype(device, /obj/item/device/assembly/control))
- var/obj/item/device/assembly/control/A = device
- A.id = id
+ board.one_access = 1
+ board.accesses = req_one_access
/obj/machinery/button/update_icon()
@@ -85,16 +83,16 @@
return
W.loc = src
board = W
- if(board.use_one_access)
- req_one_access = board.conf_access
+ if(board.one_access)
+ req_one_access = board.accesses
else
- req_access = board.conf_access
+ req_access = board.accesses
user << "You add [W] to the button. "
if(!device && !board && istype(W, /obj/item/weapon/wrench))
user << "You start unsecuring the button frame... "
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
user << "You unsecure the button frame. "
transfer_fingerprints_to(new /obj/item/wallframe/button(get_turf(src)))
playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
@@ -114,7 +112,15 @@
if(!panel_open)
return attack_hand(user)
+/obj/machinery/button/proc/setup_device()
+ if(id && istype(device, /obj/item/device/assembly/control))
+ var/obj/item/device/assembly/control/A = device
+ A.id = id
+ initialized = 1
+
/obj/machinery/button/attack_hand(mob/user)
+ if(!initialized)
+ setup_device()
src.add_fingerprint(user)
if(panel_open)
if(device || board)
@@ -162,7 +168,6 @@
update_icon()
-
/obj/machinery/button/door
name = "door button"
desc = "A door remote control switch."
@@ -170,6 +175,7 @@
var/specialfunctions = OPEN // Bitflag, see assembly file
/obj/machinery/button/door/New(loc, ndir = 0, built = 0)
+ ..()
if(id && !built && !device)
if(normaldoorcontrol)
var/obj/item/device/assembly/control/airlock/A = new(src)
@@ -177,7 +183,6 @@
A.specialfunctions = specialfunctions
else
device = new /obj/item/device/assembly/control(src)
- ..()
/obj/machinery/button/massdriver
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index e16f3f851ab..9257aad65c2 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -1,4 +1,4 @@
-#define CAMERA_UPGRADE_XRAY 1
+#define CAMERA_UPGRADE_XRAY 1
#define CAMERA_UPGRADE_EMP_PROOF 2
#define CAMERA_UPGRADE_MOTION 4
@@ -107,10 +107,6 @@
..()
return
-/obj/machinery/camera/blob_act()
- qdel(src)
- return
-
/obj/machinery/camera/proc/setViewRange(num = 7)
src.view_range = num
cameranet.updateVisibility(src, 0)
@@ -245,12 +241,12 @@
return
/obj/machinery/camera/proc/deactivate(mob/user, displaymessage = 1) //this should be called toggle() but doing a find and replace for this would be ass
+ status = !status
if(can_use())
cameranet.addCamera(src)
else
SetLuminosity(0)
cameranet.removeCamera(src)
- status = !status
cameranet.updateChunk(x, y, z)
var/change_msg = "deactivates"
if(!status)
diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm
index 99d2fdfe0de..b69d4831d93 100644
--- a/code/game/machinery/computer/atmos_alert.dm
+++ b/code/game/machinery/computer/atmos_alert.dm
@@ -18,8 +18,8 @@
set_frequency(receive_frequency)
/obj/machinery/computer/atmos_alert/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, receive_frequency)
+ if(SSradio)
+ SSradio.remove_object(src, receive_frequency)
return ..()
/obj/machinery/computer/atmos_alert/receive_signal(datum/signal/signal)
@@ -41,9 +41,9 @@
/obj/machinery/computer/atmos_alert/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, receive_frequency)
+ SSradio.remove_object(src, receive_frequency)
receive_frequency = new_frequency
- radio_connection = radio_controller.add_object(src, receive_frequency, RADIO_ATMOSIA)
+ radio_connection = SSradio.add_object(src, receive_frequency, RADIO_ATMOSIA)
/obj/machinery/computer/atmos_alert/attack_hand(mob/user)
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index dffd5241c8c..db965e30f6a 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -309,7 +309,7 @@
if(istype(P, /obj/item/weapon/wrench))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You start wrenching the frame into place... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
user << "You wrench the frame into place. "
anchored = 1
state = 1
@@ -321,7 +321,7 @@
return
playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
user << "You start deconstructing the frame... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
if(!src || !WT.isOn()) return
user << "You deconstruct the frame. "
var/obj/item/stack/sheet/metal/M = new (loc, 5)
@@ -331,7 +331,7 @@
if(istype(P, /obj/item/weapon/wrench))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You start to unfasten the frame... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
user << "You unfasten the frame. "
anchored = 0
state = 0
@@ -372,7 +372,7 @@
if(C.get_amount() >= 5)
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
user << "You start adding cables to the frame... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
if(C.get_amount() >= 5 && state == 2)
C.use(5)
user << "You add cables to the frame. "
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 67be162a428..f13ce7edf07 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -588,7 +588,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12
/obj/machinery/computer/communications/proc/post_status(command, data1, data2)
- var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
+ var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
if(!frequency) return
diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm
index 9e6944cc3cb..b90cd0d3cdf 100644
--- a/code/game/machinery/computer/computer.dm
+++ b/code/game/machinery/computer/computer.dm
@@ -64,13 +64,6 @@
set_broken()
..()
-
-/obj/machinery/computer/blob_act()
- if (prob(75))
- verbs.Cut()
- set_broken()
- density = 0
-
/obj/machinery/computer/update_icon()
overlays.Cut()
if(stat & NOPOWER)
@@ -97,11 +90,11 @@
update_icon()
return
-/obj/machinery/computer/attackby(obj/I, mob/user, params)
- if(istype(I, /obj/item/weapon/screwdriver) && circuit)
+/obj/machinery/computer/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/weapon/screwdriver) && circuit && !(flags&NODECONSTRUCT))
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
user << " You start to disconnect the monitor... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/I.toolspeed, target = src))
var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
A.circuit = circuit
A.anchored = 1
diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm
index 8e494829962..9ecc9cd17ec 100644
--- a/code/game/machinery/computer/crew.dm
+++ b/code/game/machinery/computer/crew.dm
@@ -26,9 +26,6 @@ var/global/datum/crewmonitor/crewmonitor = new
var/list/jobs
var/list/interfaces
var/list/data
- var/const/MAX_ICON_DIMENSION = 1024
- var/const/ICON_SIZE = 4
- var/initialized = FALSE
/datum/crewmonitor/New()
. = ..()
@@ -77,6 +74,8 @@ var/global/datum/crewmonitor/crewmonitor = new
src.jobs = jobs
src.interfaces = list()
src.data = list()
+ register_asset("crewmonitor.js",'crew.js')
+ register_asset("crewmonitor.css",'crew.css')
/datum/crewmonitor/Destroy()
if (src.interfaces)
@@ -87,6 +86,8 @@ var/global/datum/crewmonitor/crewmonitor = new
return ..()
/datum/crewmonitor/proc/show(mob/mob, z)
+ if (mob.client)
+ sendResources(mob.client)
if (!z) z = mob.z
if (z > 0 && src.interfaces)
@@ -250,174 +251,9 @@ var/global/datum/crewmonitor/crewmonitor = new
return ..()
/datum/crewmonitor/proc/queueUpdate(z)
- procqueue.schedule(50, crewmonitor, "update", z)
+ addtimer(crewmonitor, "update", 5, TRUE, z)
-/datum/crewmonitor/proc/generateMiniMaps()
- for(var/z = 1 to world.maxz)
- generateMiniMap(z)
- world << "All minimaps have been generated."
- for(var/client/C in clients)
- sendResources(C)
- initialized = TRUE
-
-/datum/crewmonitor/proc/sendResources(client/C)
- C << browse_rsc('crew.js', "crewmonitor.js")
- C << browse_rsc('crew.css', "crewmonitor.css")
- for (var/z = 1 to world.maxz) C << browse_rsc(file("[getMinimapFile(z)].png"), "minimap_[z].png")
-
-/datum/crewmonitor/proc/getMinimapFile(z)
- return "data/minimaps/map_[z]"
-
-// Activate this to debug tile mismatches in the minimap.
-// This will store the full information on each tile and compare it the next time you run the minimap.
-// It can be used to find out what's changed since the last iteration.
-// Only activate this when you need it - this should never be active on a live server!
-// #define MINIMAP_DEBUG
-
-/datum/crewmonitor/proc/generateMiniMap(z, x1 = 1, y1 = 1, x2 = world.maxx, y2 = world.maxy)
- var/result_path = "[src.getMinimapFile(z)].png"
- var/hash_path = "[src.getMinimapFile(z)].md5"
- var/list/tiles = block(locate(x1, y1, z), locate(x2, y2, z))
- var/hash = ""
- var/temp
- var/obj/obj
-
- #ifdef MINIMAP_DEBUG
- var/tiledata_path = "data/minimaps/debug_tiledata_[z].sav"
- var/savefile/F = new/savefile(tiledata_path)
- #endif
-
- // Note for future developer: If you have tiles on the map with random or dynamic icons this hash check will fail
- // every time. You'll have to modify this code to generate a unique hash for your object.
- // Don't forget to modify the minimap generation code to use a default icon (or skip generation altogether).
- for (var/turf/tile in tiles)
- if (istype(tile.loc, /area/asteroid) || istype(tile.loc, /area/mine/unexplored) || istype(tile, /turf/simulated/mineral) || (istype(tile.loc, /area/space) && istype(tile, /turf/simulated/floor/plating/asteroid)))
- temp = "/area/asteroid"
- else if (istype(tile.loc, /area/mine) && istype(tile, /turf/simulated/floor/plating/asteroid))
- temp = "/area/mine/explored"
- else if (tile.loc.type == /area/start || (tile.type == /turf/space && !(locate(/obj/structure/lattice) in tile)) || istype(tile, /turf/space/transit))
- temp = "/turf/space"
- if (locate(/obj/structure/lattice/catwalk) in tile)
-
- else
- else if (tile.type == /turf/space)
- if (locate(/obj/structure/lattice/catwalk) in tile)
- temp = "/obj/structure/lattice/catwalk"
- else
- temp = "/obj/structure/lattice"
- else if (tile.type == /turf/simulated/floor/plating/abductor)
- temp = "/turf/simulated/floor/plating/abductor"
- else if (tile.type == /turf/simulated/floor/plating && (locate(/obj/structure/window/shuttle) in tile))
- temp = "/obj/structure/window/shuttle"
- else
- temp = "[tile.icon][tile.icon_state][tile.dir]"
-
- obj = locate(/obj/structure/transit_tube) in tile
-
- if (obj) temp = "[temp]/obj/structure/transit_tube[obj.icon_state][obj.dir]"
-
- #ifdef MINIMAP_DEBUG
- if (F["/[tile.y]/[tile.x]"] && F["/[tile.y]/[tile.x]"] != temp)
- CRASH("Mismatch: [tile.type] at [tile.x],[tile.y],[tile.z] ([tile.icon], [tile.icon_state], [tile.dir])")
- else
- F["/[tile.y]/[tile.x]"] << temp
- #endif
-
- hash = md5("[hash][temp]")
-
- if (fexists(result_path))
- if (!fexists(hash_path) || trim(file2text(hash_path)) != hash)
- fdel(result_path)
- fdel(hash_path)
-
- if (!fexists(result_path))
- ASSERT(x1 > 0)
- ASSERT(y1 > 0)
- ASSERT(x2 <= world.maxx)
- ASSERT(y2 <= world.maxy)
-
- var/icon/map_icon = new/icon('html/mapbase1024.png')
-
- // map_icon is fine and contains only 1 direction at this point.
-
- ASSERT(map_icon.Width() == MAX_ICON_DIMENSION && map_icon.Height() == MAX_ICON_DIMENSION)
-
-
- var/i = 0
- var/icon/turf_icon
- var/icon/obj_icon
- var/old_icon
- var/old_icon_state
- var/old_dir
- var/new_icon
- var/new_icon_state
- var/new_dir
-
- for (var/turf/tile in tiles)
- if (tile.loc.type != /area/start && (tile.type != /turf/space || (locate(/obj/structure/lattice) in tile) || (locate(/obj/structure/transit_tube) in tile)) && !istype(tile, /turf/space/transit))
- if (istype(tile.loc, /area/asteroid) || istype(tile.loc, /area/mine/unexplored) || istype(tile, /turf/simulated/mineral) || (istype(tile.loc, /area/space) && istype(tile, /turf/simulated/floor/plating/asteroid)))
- new_icon = 'icons/turf/mining.dmi'
- new_icon_state = "rock"
- new_dir = 2
- else if (istype(tile.loc, /area/mine) && istype(tile, /turf/simulated/floor/plating/asteroid))
- new_icon = 'icons/turf/floors.dmi'
- new_icon_state = "asteroid"
- new_dir = 2
- else if (tile.type == /turf/simulated/floor/plating/abductor)
- new_icon = 'icons/turf/floors.dmi'
- new_icon_state = "alienpod1"
- new_dir = 2
- else if (tile.type == /turf/space)
- obj = locate(/obj/structure/lattice) in tile
-
- if (!obj) obj = locate(/obj/structure/transit_tube) in tile
-
- ASSERT(obj != null)
-
- if (obj)
- new_icon = obj.icon
- new_dir = obj.dir
- new_icon_state = obj.icon_state
- else if (tile.type == /turf/simulated/floor/plating && (locate(/obj/structure/window/shuttle) in tile))
- new_icon = 'icons/obj/structures.dmi'
- new_dir = 2
- new_icon_state = "swindow"
- else
- new_icon = tile.icon
- new_icon_state = tile.icon_state
- new_dir = tile.dir
-
- if (new_icon != old_icon || new_icon_state != old_icon_state || new_dir != old_dir)
- old_icon = new_icon
- old_icon_state = new_icon_state
- old_dir = new_dir
-
- turf_icon = new/icon(new_icon, new_icon_state, new_dir, 1, 0)
- turf_icon.Scale(ICON_SIZE, ICON_SIZE)
-
- if (tile.type != /turf/space || (locate(/obj/structure/lattice) in tile))
- obj = locate(/obj/structure/transit_tube) in tile
-
- if (obj)
- obj_icon = new/icon(obj.icon, obj.icon_state, obj.dir, 1, 0)
- obj_icon.Scale(ICON_SIZE, ICON_SIZE)
- turf_icon.Blend(obj_icon, ICON_OVERLAY)
-
- map_icon.Blend(turf_icon, ICON_OVERLAY, ((tile.x - 1) * ICON_SIZE), ((tile.y - 1) * ICON_SIZE))
-
- if ((++i) % 512 == 0) sleep(1) // deliberate delay to avoid lag spikes
-
- else
- sleep(-1) // avoid sleeping if possible: prioritize pending procs
-
- // BYOND BUG: map_icon now contains 4 directions? Create a new icon with only a single state.
- var/icon/result_icon = new/icon()
-
- result_icon.Insert(map_icon, "", SOUTH, 1, 0)
-
- fcopy(result_icon, result_path)
- text2file(hash, hash_path)
-
-#ifdef MINIMAP_DEBUG
-#undef MINIMAP_DEBUG
-#endif
+/datum/crewmonitor/proc/sendResources(var/client/client)
+ send_asset(client, "crewmonitor.js")
+ send_asset(client, "crewmonitor.css")
+ SSminimap.sendMinimaps(client)
diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm
index d2dad1792e2..e3ead355f11 100644
--- a/code/game/machinery/computer/dna_console.dm
+++ b/code/game/machinery/computer/dna_console.dm
@@ -352,42 +352,40 @@
num = Clamp(num, 1, NUMBER_OF_BUFFERS)
var/list/buffer_slot = buffer[num]
if(istype(buffer_slot))
- var/obj/item/weapon/dnainjector/I
+ var/obj/item/weapon/dnainjector/timed/I
switch(href_list["text"])
if("se")
if(buffer_slot["SE"])
- I = new /obj/item/weapon/dnainjector(loc)
+ I = new /obj/item/weapon/dnainjector/timed(loc)
for(var/datum/mutation/human/HM in good_mutations + bad_mutations + not_good_mutations)
if(HM.check_block_string(buffer_slot["SE"]))
I.add_mutations.Add(HM)
else
I.remove_mutations.Add(HM)
-/*
var/time_coeff
for(var/datum/mutation/human/HM in I.add_mutations)
if(!time_coeff)
time_coeff = HM.time_coeff
continue
time_coeff = min(time_coeff,HM.time_coeff)
-*/
if(connected)
- //I.duration = I.duration * time_coeff * connected.damage_coeff //this is for timed injectors; the code is being left in case someone wants to add timed injectors to the console again
+ I.duration = I.duration * time_coeff * connected.damage_coeff
I.damage_coeff = connected.damage_coeff
if("ui")
if(buffer_slot["UI"])
- I = new /obj/item/weapon/dnainjector(loc)
+ I = new /obj/item/weapon/dnainjector/timed(loc)
I.fields = list("UI"=buffer_slot["UI"])
if(connected)
I.damage_coeff = connected.damage_coeff
if("ue")
if(buffer_slot["name"] && buffer_slot["UE"] && buffer_slot["blood_type"])
- I = new /obj/item/weapon/dnainjector(loc)
+ I = new /obj/item/weapon/dnainjector/timed(loc)
I.fields = list("name"=buffer_slot["name"], "UE"=buffer_slot["UE"], "blood_type"=buffer_slot["blood_type"])
if(connected)
I.damage_coeff = connected.damage_coeff
if("mixed")
if(buffer_slot["UI"] && buffer_slot["name"] && buffer_slot["UE"] && buffer_slot["blood_type"])
- I = new /obj/item/weapon/dnainjector(loc)
+ I = new /obj/item/weapon/dnainjector/timed(loc)
I.fields = list("UI"=buffer_slot["UI"],"name"=buffer_slot["name"], "UE"=buffer_slot["UE"], "blood_type"=buffer_slot["blood_type"])
if(connected)
I.damage_coeff = connected.damage_coeff
@@ -551,4 +549,4 @@
//#undef BAD_MUTATION_DIFFICULTY
//#undef GOOD_MUTATION_DIFFICULTY
-//#undef OP_MUTATION_DIFFICULTY
+//#undef OP_MUTATION_DIFFICULTY
\ No newline at end of file
diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm
index 87faab5038f..553c7925e50 100644
--- a/code/game/machinery/computer/medical.dm
+++ b/code/game/machinery/computer/medical.dm
@@ -170,7 +170,7 @@
dat += "Back "
dat += "Medical Robots: "
var/bdat = null
- for(var/obj/machinery/bot/medbot/M in machines)
+ for(var/mob/living/simple_animal/bot/medbot/M in living_mob_list)
if(M.z != src.z) continue //only find medibots on the same z-level as the computer
var/turf/bl = get_turf(M)
if(bl) //if it can't find a turf for the medibot, then it probably shouldn't be showing up
@@ -205,7 +205,7 @@
if(!(active2 in data_core.medical))
src.active2 = null
- if((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
+ if((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)) || IsAdminGhost(usr))
usr.set_machine(src)
if(href_list["temp"])
src.temp = null
@@ -248,6 +248,12 @@
src.authenticated = 1
src.rank = "AI"
src.screen = 1
+ else if(IsAdminGhost(usr))
+ src.active1 = null
+ src.active2 = null
+ src.authenticated = 1
+ src.rank = "Central Command"
+ src.screen = 1
else if(istype(src.scan, /obj/item/weapon/card/id))
src.active1 = null
src.active2 = null
diff --git a/code/game/machinery/computer/power.dm b/code/game/machinery/computer/power.dm
index 20ea8b55b91..40b8ebfa2a8 100644
--- a/code/game/machinery/computer/power.dm
+++ b/code/game/machinery/computer/power.dm
@@ -39,7 +39,7 @@
/obj/machinery/computer/monitor/interact(mob/user)
if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) )
- if (!istype(user, /mob/living/silicon))
+ if (!(istype(user, /mob/living/silicon) || IsAdminGhost(user)))
user.unset_machine()
user << browse(null, "window=powcomp")
return
diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm
index 4c0a6c52d31..9ac4e207cc3 100644
--- a/code/game/machinery/computer/robot.dm
+++ b/code/game/machinery/computer/robot.dm
@@ -60,7 +60,7 @@
else
dat += " Independent from AI |"
if (istype(user, /mob/living/silicon))
- if(issilicon(user) && is_special_character(user) && !R.emagged)
+ if(((issilicon(user) && is_special_character(user)) || IsAdminGhost(usr)) && !R.emagged)
dat += "(Hack ) "
dat += "([R.canmove ? "Lockdown" : "Release"] ) "
dat += "(Destroy ) "
@@ -117,9 +117,9 @@
usr << "Access Denied. "
else if (href_list["magbot"])
- if(issilicon(usr) && is_special_character(usr))
+ if((issilicon(usr) && is_special_character(usr)) || IsAdminGhost(usr))
var/mob/living/silicon/robot/R = locate(href_list["magbot"])
- if(istype(R) && !R.emagged && R.connected_ai == usr && !R.scrambledcodes && can_control(usr, R))
+ if(istype(R) && !R.emagged && (R.connected_ai == usr || IsAdminGhost(usr)) && !R.scrambledcodes && can_control(usr, R))
log_game("[key_name(usr)] emagged [R.name] using robotic console!")
R.SetEmagged(1)
if(R.mind.special_role)
diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm
index 8cc89bfb8c7..194c9b71f69 100644
--- a/code/game/machinery/computer/security.dm
+++ b/code/game/machinery/computer/security.dm
@@ -266,7 +266,7 @@ What a mess.*/
active1 = null
if(!( data_core.security.Find(active2) ))
active2 = null
- if((usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf))) || (istype(usr, /mob/living/silicon)))
+ if((usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf))) || (istype(usr, /mob/living/silicon)) || IsAdminGhost(usr))
usr.set_machine(src)
switch(href_list["choice"])
// SORTING!
@@ -319,6 +319,12 @@ What a mess.*/
authenticated = borg.name
rank = "AI"
screen = 1
+ else if(IsAdminGhost(usr))
+ active1 = null
+ active2 = null
+ authenticated = usr.client.holder.admin_signature
+ rank = "Central Command"
+ screen = 1
else if(istype(scan, /obj/item/weapon/card/id))
active1 = null
active2 = null
@@ -626,7 +632,7 @@ What a mess.*/
temp += "Discharged "
temp += ""
if("rank")
- var/list/L = list( "Head of Personnel", "Captain", "AI" )
+ var/list/L = list( "Head of Personnel", "Captain", "AI", "Central Command" )
//This was so silly before the change. Now it actually works without beating your head against the keyboard. /N
if((istype(active1, /datum/data/record) && L.Find(rank)))
temp = "Rank: "
diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm
index 6c3ea2b3b4b..2d7a67686d8 100644
--- a/code/game/machinery/constructable_frame.dm
+++ b/code/game/machinery/constructable_frame.dm
@@ -67,7 +67,7 @@
if(C.get_amount() >= 5)
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
user << "You start to add cables to the frame... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
if(C.get_amount() >= 5 && state == 1)
C.use(5)
user << "You add cables to the frame. "
@@ -80,7 +80,7 @@
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
user.visible_message("[user] disassembles the frame. ", \
"You start to disassemble the frame... ", "You hear banging and clanking.")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/P.toolspeed, target = src))
if(state == 1)
user << "You disassemble the frame. "
var/obj/item/stack/sheet/metal/M = new (loc, 5)
@@ -89,7 +89,7 @@
if(istype(P, /obj/item/weapon/wrench))
user << "You start [anchored ? "un" : ""]securing [name]... "
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/P.toolspeed, target = src))
if(state == 1)
user << "You [anchored ? "un" : ""]secure [name]. "
anchored = !anchored
@@ -98,7 +98,7 @@
if(istype(P, /obj/item/weapon/wrench))
user << "You start [anchored ? "un" : ""]securing [name]... "
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/P.toolspeed, target = src))
user << "You [anchored ? "un" : ""]secure [name]. "
anchored = !anchored
@@ -315,7 +315,7 @@ to destroy them and players will be able to make replacements.
board_type = "machine"
origin_tech = "programming=3;engineering=5;bluespace=5;materials=4"
req_components = list(
- /obj/item/bluespace_crystal = 3,
+ /obj/item/weapon/ore/bluespace_crystal = 3,
/obj/item/weapon/stock_parts/matter_bin = 1)
/obj/item/weapon/circuitboard/teleporter_station
@@ -324,7 +324,7 @@ to destroy them and players will be able to make replacements.
board_type = "machine"
origin_tech = "programming=4;engineering=4;bluespace=4"
req_components = list(
- /obj/item/bluespace_crystal = 2,
+ /obj/item/weapon/ore/bluespace_crystal = 2,
/obj/item/weapon/stock_parts/capacitor = 2,
/obj/item/weapon/stock_parts/console_screen = 1)
@@ -334,7 +334,7 @@ to destroy them and players will be able to make replacements.
board_type = "machine"
origin_tech = "programming=4;engineering=3;materials=3;bluespace=4"
req_components = list(
- /obj/item/bluespace_crystal = 2,
+ /obj/item/weapon/ore/bluespace_crystal = 2,
/obj/item/weapon/stock_parts/capacitor = 1,
/obj/item/stack/cable_coil = 1,
/obj/item/weapon/stock_parts/console_screen = 1)
@@ -383,6 +383,16 @@ to destroy them and players will be able to make replacements.
name = "circuit board (Freezer)"
user << "You set the board to cooling. "
+/obj/item/weapon/circuitboard/space_heater
+ name = "circuit board (Space Heater)"
+ build_path = /obj/machinery/space_heater
+ board_type = "machine"
+ origin_tech = "programming=2;engineering=2"
+ req_components = list(
+ /obj/item/weapon/stock_parts/micro_laser = 1,
+ /obj/item/weapon/stock_parts/capacitor = 1,
+ /obj/item/stack/cable_coil = 3)
+
/obj/item/weapon/circuitboard/biogenerator
name = "circuit board (Biogenerator)"
build_path = /obj/machinery/biogenerator
diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm
index 89b1c3e396c..c844bef1176 100644
--- a/code/game/machinery/deployable.dm
+++ b/code/game/machinery/deployable.dm
@@ -63,16 +63,8 @@ for reference:
var/health = 100
var/maxhealth = 100
-/obj/structure/barricade/wooden/attack_animal(mob/living/simple_animal/M)
- M.changeNext_move(CLICK_CD_MELEE)
- M.do_attack_animation(src)
- if(M.melee_damage_upper == 0 || (M.melee_damage_type != BRUTE && M.melee_damage_type != BURN))
- return
- visible_message("[M] [M.attacktext] [src]! ")
- add_logs(M, src, "attacked")
- take_damage(M.melee_damage_upper)
-obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message)
+/obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message)
health -= damage
if(health <= 0)
if(message)
@@ -83,6 +75,15 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message)
new /obj/item/stack/sheet/mineral/wood(get_turf(src), 3)
qdel(src)
+/obj/structure/barricade/wooden/attack_animal(mob/living/simple_animal/M)
+ M.changeNext_move(CLICK_CD_MELEE)
+ M.do_attack_animation(src)
+ if(M.melee_damage_upper == 0 || (M.melee_damage_type != BRUTE && M.melee_damage_type != BURN))
+ return
+ visible_message("[M] [M.attacktext] [src]! ")
+ add_logs(M, src, "attacked")
+ take_damage(M.melee_damage_upper)
+
/obj/structure/barricade/wooden/attackby(obj/item/W, mob/user, params)
if (istype(W, /obj/item/stack/sheet/mineral/wood))
if (health < maxhealth)
@@ -95,12 +96,22 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message)
..()
var/damage = 0
switch(W.damtype)
- if("fire")
+ if(BURN)
+ damage = W.force * 1.5
+ if(BRUTE)
damage = W.force * 1
- if("brute")
- damage = W.force * 0.75
take_damage(damage)
+/obj/structure/barricade/wooden/bullet_act(var/obj/item/projectile/P)
+ if(P)
+ ..()
+ var/damage = 0
+ switch(P.damage_type)
+ if(BURN)
+ damage = P.damage * 1.5
+ if(BRUTE)
+ damage = P.damage * 1
+ take_damage(damage)
/obj/structure/barricade/wooden/ex_act(severity, target)
switch(severity)
@@ -237,8 +248,15 @@ obj/structure/barricade/wooden/proc/take_damage(damage, leave_debris=1, message)
/obj/machinery/deployable/barrier/CanPass(atom/movable/mover, turf/target, height=0)//So bullets will fly over and stuff.
if(height==0)
return 1
- if(istype(mover) && mover.checkpass(PASSTABLE))
- return 1
+ if(istype(mover, /obj/item/projectile))
+ if(!anchored)
+ return 1
+ var/obj/item/projectile/proj = mover
+ if(proj.firer && Adjacent(proj.firer))
+ return 1
+ if(prob(20))
+ return 1
+ return 0
else
return 0
diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm
index e6e730428f6..97339c1bd53 100644
--- a/code/game/machinery/dna_scanner.dm
+++ b/code/game/machinery/dna_scanner.dm
@@ -110,7 +110,7 @@
|| locate(/obj/machinery/computer/cloning, get_step(src, WEST)))
occupant.notify_ghost_cloning("Your corpse has been placed into a cloning scanner. Re-enter your corpse if you want to be cloned!", source = src)
-
+
var/obj/machinery/computer/scan_consolenew/console
for(dir in list(NORTH,EAST,SOUTH,WEST))
console = locate(/obj/machinery/computer/scan_consolenew, get_step(src, dir))
@@ -167,8 +167,4 @@
if(..(user,1,0)) //don't set the machine, since there's no dialog
return
- toggle_open(user)
-
-/obj/machinery/dna_scannernew/blob_act()
- if(prob(75))
- qdel(src)
\ No newline at end of file
+ toggle_open(user)
\ No newline at end of file
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 3eb9c4243e3..3e93c462df0 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -546,7 +546,7 @@ About the new airlock wires panel:
return src.attack_hand(user)
/obj/machinery/door/airlock/attack_hand(mob/user)
- if(!istype(user, /mob/living/silicon))
+ if(!(istype(user, /mob/living/silicon) || IsAdminGhost(user)))
if(src.isElectrified())
if(src.shock(user, 100))
return
@@ -579,7 +579,7 @@ About the new airlock wires panel:
// Otherwise it will runtime with this kind of error: null.Topic()
if(!nowindow)
..()
- if(usr.stat || usr.restrained())
+ if((usr.stat || usr.restrained()) && !IsAdminGhost(usr))
return
add_fingerprint(usr)
if(href_list["close"])
@@ -593,7 +593,7 @@ About the new airlock wires panel:
- if(istype(usr, /mob/living/silicon) && src.canAIControl())
+ if((istype(usr, /mob/living/silicon) && src.canAIControl()) || IsAdminGhost(usr))
//AI
//aiDisable - 1 idscan, 2 disrupt main power, 3 disrupt backup power, 4 drop door bolts, 5 un-electrify door, 7 close door, 8 door safties, 9 door speed, 11 emergency access
//aiEnable - 1 idscan, 4 raise door bolts, 5 electrify door for 30 seconds, 6 electrify door indefinitely, 7 open door, 8 door safties, 9 door speed, 11 emergency access
@@ -797,8 +797,8 @@ About the new airlock wires panel:
updateUsrDialog()
return
-/obj/machinery/door/airlock/attackby(obj/C, mob/user, params)
- if(!istype(usr, /mob/living/silicon))
+/obj/machinery/door/airlock/attackby(obj/item/C, mob/user, params)
+ if(!(istype(usr, /mob/living/silicon) || IsAdminGhost(user)))
if(src.isElectrified())
if(src.shock(user, 75))
return
@@ -816,7 +816,7 @@ About the new airlock wires panel:
"You begin [welded ? "unwelding":"welding"] the airlock... ", \
"You hear welding. ")
playsound(loc, 'sound/items/Welder.ogg', 40, 1)
- if(do_after(user,40,5,1, target = src))
+ if(do_after(user,40/C.toolspeed,5,1, target = src))
if(density && !operating)//Door must be closed to weld.
if( !istype(src, /obj/machinery/door/airlock) || !user || !W || !W.isOn() || !user.loc )
return
@@ -847,7 +847,7 @@ About the new airlock wires panel:
if(p_open && charge)
user << "You carefully start removing [charge] from [src]... "
playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
- if(!do_after(user, 150, target = src))
+ if(!do_after(user, 150/C.toolspeed, target = src))
user << "You slip and [charge] detonates! "
charge.ex_act(1)
user.Weaken(3)
@@ -861,7 +861,7 @@ About the new airlock wires panel:
playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
user.visible_message("[user] removes the electronics from the airlock assembly.", \
"You start to remove electronics from the airlock assembly... ")
- if(do_after(user,40, target = src))
+ if(do_after(user,40/C.toolspeed, target = src))
if(src.loc)
if(src.doortype)
var/obj/structure/door_assembly/A = new src.doortype(src.loc)
@@ -880,10 +880,10 @@ About the new airlock wires panel:
if(!electronics)
ae = new/obj/item/weapon/electronics/airlock( src.loc )
if(req_one_access)
- ae.use_one_access = 1
- ae.conf_access = src.req_one_access
+ ae.one_access = 1
+ ae.accesses = src.req_one_access
else
- ae.conf_access = src.req_access
+ ae.accesses = src.req_access
else
ae = electronics
electronics = null
@@ -1148,8 +1148,8 @@ About the new airlock wires panel:
update_icon()
/obj/machinery/door/airlock/CanAStarPass(obj/item/weapon/card/id/ID)
-//Airlock is passable if it is open (!density), bot has access, and is not bolted shut)
- return !density || (check_access(ID) && !locked)
+//Airlock is passable if it is open (!density), bot has access, and is not bolted shut or powered off)
+ return !density || (check_access(ID) && !locked && hasPower())
/obj/machinery/door/airlock/HasProximity(atom/movable/AM as mob|obj)
for (var/obj/A in contents)
diff --git a/code/game/machinery/doors/airlock_electronics.dm b/code/game/machinery/doors/airlock_electronics.dm
index 9256eeb1fe2..63bce544e72 100644
--- a/code/game/machinery/doors/airlock_electronics.dm
+++ b/code/game/machinery/doors/airlock_electronics.dm
@@ -1,111 +1,58 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
-
/obj/item/weapon/electronics/airlock
name = "airlock electronics"
-
req_access = list(access_maint_tunnels)
- var/list/conf_access = null
- var/use_one_access = 0 //If the door should require ALL or only ONE of the listed accesses.
- var/last_configurator = null
- var/locked = 1
+ var/list/accesses = list()
+ var/one_access = 0
/obj/item/weapon/electronics/airlock/attack_self(mob/user)
- if (!ishuman(user) && !usr.has_unlimited_silicon_privilege)
- return ..(user)
+ if (!user) return
+ interact(user)
- var/mob/living/carbon/human/H = user
- if(H.getBrainLoss() >= 60)
- return
+/obj/item/weapon/electronics/airlock/interact(mob/user)
+ add_fingerprint(user)
+ ui_interact(user)
- var/t1 = text("")
+/obj/item/weapon/electronics/airlock/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, force_open = 0)
+ SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "airlock_electronics.tmpl", name, 975, 415, state = hands_state)
+ ui.open()
+/obj/item/weapon/electronics/airlock/get_ui_data()
+ var/list/data = list()
+ var/list/regions = list()
- if (last_configurator)
- t1 += "Operator: [last_configurator] "
+ for(var/i in 1 to 7)
+ var/list/region = list()
+ var/list/accesses = list()
+ for(var/j in get_region_accesses(i))
+ var/list/access = list()
+ access["name"] = get_access_desc(j)
+ access["id"] = j
+ access["req"] = (j in src.accesses)
+ accesses[++accesses.len] = access
+ region["name"] = get_region_accesses_name(i)
+ region["accesses"] = accesses
+ regions[++regions.len] = region
+ data["regions"] = regions
+ data["oneAccess"] = one_access
- if (locked)
- t1 += "Swipe ID "
- else
- t1 += "Lock Interface "
-
- if(use_one_access)
- t1 += "Restriction Type: At least one access required "
- else
- t1 += "Restriction Type: All accesses required "
-
- t1 += "Remove All "
-
- var/accesses = ""
- accesses += "Access
"
- accesses += ""
- t1 += "[accesses] "
-
- t1 += text("Close
\n", src)
-
- var/datum/browser/popup = new(user, "airlock_electronics", "Access Control", 900, 500)
- popup.set_content(t1)
- popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
- popup.open()
- onclose(user, "airlock")
+ return data
/obj/item/weapon/electronics/airlock/Topic(href, href_list)
- ..()
- if (usr.stat || usr.restrained() || (!ishuman(usr) && !usr.has_unlimited_silicon_privilege))
- return
- if (href_list["close"])
- usr << browse(null, "window=airlock")
+ if(..())
return
- if (href_list["login"])
- var/obj/item/I = usr.get_active_hand()
- if (istype(I, /obj/item/device/pda))
- var/obj/item/device/pda/pda = I
- I = pda.id
- if (I && src.check_access(I))
- src.locked = 0
- src.last_configurator = I:registered_name
-
- if (locked)
- return
-
- if (href_list["logout"])
- locked = 1
-
- if (href_list["access"])
- toggle_access(href_list["access"])
-
- attack_self(usr)
-
-/obj/item/weapon/electronics/airlock/proc/toggle_access(acc)
- if (acc == "all")
- conf_access = null
- else if(acc == "one")
- use_one_access = !use_one_access
- else
- var/req = text2num(acc)
-
- if (conf_access == null)
- conf_access = list()
-
- if (!(req in conf_access))
- conf_access += req
+ if(href_list["access"])
+ if(href_list["access"] == "clear")
+ accesses = list()
+ one_access = 0
+ else if(href_list["access"] == "one")
+ one_access = !one_access
else
- conf_access -= req
- if (!conf_access.len)
- conf_access = null
-
+ var/access = text2num(href_list["access"])
+ if (!(access in accesses))
+ accesses += access
+ else
+ accesses -= access
diff --git a/code/game/machinery/doors/alarmlock.dm b/code/game/machinery/doors/alarmlock.dm
index c8525f3520d..e0fae3766f0 100644
--- a/code/game/machinery/doors/alarmlock.dm
+++ b/code/game/machinery/doors/alarmlock.dm
@@ -16,15 +16,15 @@
air_connection = new
/obj/machinery/door/airlock/alarmlock/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,air_frequency)
+ if(SSradio)
+ SSradio.remove_object(src,air_frequency)
air_connection = null
return ..()
/obj/machinery/door/airlock/alarmlock/initialize()
..()
- radio_controller.remove_object(src, air_frequency)
- air_connection = radio_controller.add_object(src, air_frequency, RADIO_TO_AIRALARM)
+ SSradio.remove_object(src, air_frequency)
+ air_connection = SSradio.add_object(src, air_frequency, RADIO_TO_AIRALARM)
open()
/obj/machinery/door/airlock/alarmlock/receive_signal(datum/signal/signal)
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index 74b817009f0..bf8f66cb6fa 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -52,13 +52,6 @@
bumpopen(M)
return
- if(istype(AM, /obj/machinery/bot))
- var/obj/machinery/bot/bot = AM
- if(src.check_access(bot.botcard) || emergency == 1)
- if(density)
- open()
- return
-
if(istype(AM, /obj/mecha))
var/obj/mecha/mecha = AM
if(density)
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index 2d85875a50b..9e23c4b60c3 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -54,7 +54,7 @@
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
user.visible_message("[user] starts undoing [src]'s bolts... ", \
"You start unfastening [src]'s floor bolts... ")
- if(!do_after(user, 50, target = src)) return
+ if(!do_after(user, 50/C.toolspeed, target = src)) return
playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
user.visible_message("[user] unfastens [src]'s bolts. ", \
"You undo [src]'s floor bolts. ")
@@ -208,7 +208,7 @@
playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
user.visible_message("[user] starts prying something out from [src]... ", \
"You begin prying out the wire cover... ")
- if(!do_after(user, 50, target = src)) return
+ if(!do_after(user, 50/C.toolspeed, target = src)) return
if(constructionStep != CONSTRUCTION_PANEL_OPEN) return
playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
user.visible_message("[user] pries out a metal plate from [src], exposing the wires. ", \
@@ -220,7 +220,7 @@
playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1)
user.visible_message("[user] starts bolting down [src]... ", \
"You begin bolting [src]... ")
- if(!do_after(user, 30, target = src)) return
+ if(!do_after(user, 30/C.toolspeed, target = src)) return
user.visible_message("[user] finishes the firelock. ", \
"You finish the firelock. ")
playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
@@ -235,7 +235,7 @@
playsound(get_turf(src), 'sound/items/Wirecutter.ogg', 50, 1)
user.visible_message("[user] starts cutting the wires from [src]... ", \
"You begin removing [src]'s wires... ")
- if(!do_after(user, 60, target = src)) return
+ if(!do_after(user, 60/C.toolspeed, target = src)) return
if(constructionStep != CONSTRUCTION_WIRES_EXPOSED) return
user.visible_message("[user] removes the wires from [src]. ", \
"You remove the wiring from [src], exposing the circuit board. ")
@@ -250,7 +250,7 @@
playsound(get_turf(src), 'sound/items/Welder.ogg', 50, 1)
user.visible_message("[user] starts welding a metal plate into [src]... ", \
"You begin welding the cover plate back onto [src]... ")
- if(!do_after(user, 80, target = src)) return
+ if(!do_after(user, 80/C.toolspeed, target = src)) return
if(constructionStep != CONSTRUCTION_WIRES_EXPOSED) return
playsound(get_turf(src), 'sound/items/Welder2.ogg', 50, 1)
user.visible_message("[user] welds the metal plate into [src]. ", \
@@ -263,7 +263,7 @@
user.visible_message("[user] begins removing the circuit board from [src]... ", \
"You begin prying out the circuit board from [src]... ")
playsound(get_turf(src), 'sound/items/Crowbar.ogg', 50, 1)
- if(!do_after(user, 50, target = src)) return
+ if(!do_after(user, 50/C.toolspeed, target = src)) return
if(constructionStep != CONSTRUCTION_GUTTED) return
user.visible_message("[user] removes [src]'s circuit board. ", \
"You remove the circuit board from [src]. ")
@@ -296,7 +296,7 @@
playsound(get_turf(src), 'sound/items/Welder.ogg', 50, 1)
user.visible_message("[user] begins cutting apart [src]'s frame... ", \
"You begin slicing [src] apart... ")
- if(!do_after(user, 80, target = src)) return
+ if(!do_after(user, 80/C.toolspeed, target = src)) return
if(constructionStep != CONSTRUCTION_NOCIRCUIT) return
user.visible_message("[user] cuts apart [src]! ", \
"You cut [src] into metal. ")
diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm
index 7d611a644c9..2ea8377d817 100644
--- a/code/game/machinery/doors/windowdoor.dm
+++ b/code/game/machinery/doors/windowdoor.dm
@@ -26,7 +26,11 @@
electronics = null
return ..()
-
+/obj/machinery/door/window/update_icon()
+ if(density)
+ icon_state = base_state
+ else
+ icon_state = "[src.base_state]open"
/obj/machinery/door/window/proc/open_and_close()
open()
@@ -40,13 +44,7 @@
if( operating || !src.density )
return
if (!( ismob(AM) ))
- var/obj/machinery/bot/bot = AM
- if(istype(bot))
- if(src.check_access(bot.botcard))
- open_and_close()
- else
- flick("[src.base_state]deny", src)
- else if(istype(AM, /obj/mecha))
+ if(istype(AM, /obj/mecha))
var/obj/mecha/mecha = AM
if(mecha.occupant && src.allowed(mecha.occupant))
open_and_close()
@@ -89,7 +87,7 @@
//used in the AStar algorithm to determinate if the turf the door is on is passable
/obj/machinery/door/window/CanAStarPass(obj/item/weapon/card/id/ID, to_dir)
- return !density || (dir != to_dir) || check_access(ID)
+ return !density || (dir != to_dir) || (check_access(ID) && hasPower())
/obj/machinery/door/window/CheckExit(atom/movable/mover as mob|obj, turf/target)
if(istype(mover) && mover.checkpass(PASSGLASS))
@@ -153,14 +151,15 @@
/obj/machinery/door/window/proc/take_damage(damage)
src.health = max(0, src.health - damage)
if (src.health <= 0)
- var/debris = list(
- new /obj/item/weapon/shard(src.loc),
- new /obj/item/weapon/shard(src.loc),
- new /obj/item/stack/rods(src.loc, 2),
- new /obj/item/stack/cable_coil(src.loc, 2)
- )
- for(var/obj/fragment in debris)
- transfer_fingerprints_to(fragment)
+ if(!(flags&NODECONSTRUCT))
+ var/debris = list(
+ new /obj/item/weapon/shard(src.loc),
+ new /obj/item/weapon/shard(src.loc),
+ new /obj/item/stack/rods(src.loc, 2),
+ new /obj/item/stack/cable_coil(src.loc, 2)
+ )
+ for(var/obj/fragment in debris)
+ transfer_fingerprints_to(fragment)
src.density = 0
qdel(src)
return
@@ -271,62 +270,63 @@
add_fingerprint(user)
- if(istype(I, /obj/item/weapon/screwdriver))
- if(src.density || src.operating)
- user << "You need to open the door to access the maintenance panel! "
+ if(!(flags&NODECONSTRUCT))
+ if(istype(I, /obj/item/weapon/screwdriver))
+ if(src.density || src.operating)
+ user << "You need to open the door to access the maintenance panel! "
+ return
+ playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
+ src.p_open = !( src.p_open )
+ user << "You [p_open ? "open":"close"] the maintenance panel of the [src.name]. "
return
- playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
- src.p_open = !( src.p_open )
- user << "You [p_open ? "open":"close"] the maintenance panel of the [src.name]. "
- return
- if(istype(I, /obj/item/weapon/crowbar))
- if(p_open && !src.density && !src.operating)
- playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
- user.visible_message("[user] removes the electronics from the [src.name].", \
- "You start to remove electronics from the [src.name]... ")
- if(do_after(user,40, target = src))
- if(src.p_open && !src.density && !src.operating && src.loc)
- var/obj/structure/windoor_assembly/WA = new /obj/structure/windoor_assembly(src.loc)
- switch(base_state)
- if("left")
- WA.facing = "l"
- if("right")
- WA.facing = "r"
- if("leftsecure")
- WA.facing = "l"
- WA.secure = 1
- if("rightsecure")
- WA.facing = "r"
- WA.secure = 1
- WA.anchored = 1
- WA.state= "02"
- WA.dir = src.dir
- WA.ini_dir = src.dir
- WA.update_icon()
- WA.created_name = src.name
+ if(istype(I, /obj/item/weapon/crowbar))
+ if(p_open && !src.density && !src.operating)
+ playsound(src.loc, 'sound/items/Crowbar.ogg', 100, 1)
+ user.visible_message("[user] removes the electronics from the [src.name].", \
+ "You start to remove electronics from the [src.name]... ")
+ if(do_after(user,40/I.toolspeed, target = src))
+ if(src.p_open && !src.density && !src.operating && src.loc)
+ var/obj/structure/windoor_assembly/WA = new /obj/structure/windoor_assembly(src.loc)
+ switch(base_state)
+ if("left")
+ WA.facing = "l"
+ if("right")
+ WA.facing = "r"
+ if("leftsecure")
+ WA.facing = "l"
+ WA.secure = 1
+ if("rightsecure")
+ WA.facing = "r"
+ WA.secure = 1
+ WA.anchored = 1
+ WA.state= "02"
+ WA.dir = src.dir
+ WA.ini_dir = src.dir
+ WA.update_icon()
+ WA.created_name = src.name
- if(emagged)
- user << "You discard the damaged electronics. "
- qdel(src)
- return
+ if(emagged)
+ user << "You discard the damaged electronics. "
+ qdel(src)
+ return
- user << "You remove the airlock electronics. "
+ user << "You remove the airlock electronics. "
- var/obj/item/weapon/electronics/airlock/ae
- if(!electronics)
- ae = new/obj/item/weapon/electronics/airlock( src.loc )
- if(req_one_access)
- ae.use_one_access = 1
- ae.conf_access = src.req_one_access
+ var/obj/item/weapon/electronics/airlock/ae
+ if(!electronics)
+ ae = new/obj/item/weapon/electronics/airlock( src.loc )
+ if(req_one_access)
+ ae.one_access = 1
+ ae.accesses = src.req_one_access
+ else
+ ae.accesses = src.req_access
else
- ae.conf_access = src.req_access
- else
- ae = electronics
- electronics = null
- ae.loc = src.loc
+ ae = electronics
+ electronics = null
+ ae.loc = src.loc
- qdel(src)
+ qdel(src)
return
diff --git a/code/game/machinery/doppler_array.dm b/code/game/machinery/doppler_array.dm
index 00b0caba1d9..a2640156520 100644
--- a/code/game/machinery/doppler_array.dm
+++ b/code/game/machinery/doppler_array.dm
@@ -68,7 +68,7 @@ var/list/doppler_arrays = list()
return
var/distance = get_dist(epicenter, zone)
- var/direct = get_dir(epicenter, zone)
+ var/direct = get_dir(zone, epicenter)
if(distance > max_dist)
return
diff --git a/code/game/machinery/droneDispenser.dm b/code/game/machinery/droneDispenser.dm
index 86bdf54f452..1917c75065f 100644
--- a/code/game/machinery/droneDispenser.dm
+++ b/code/game/machinery/droneDispenser.dm
@@ -201,7 +201,7 @@
playsound(src, 'sound/items/Welder.ogg', 50, 1)
user.visible_message("[user] begins patching up [src] with [WT]. ", \
"You begin restoring the damage to [src]... ")
- if(!do_after(user, 40, target = src))
+ if(!do_after(user, 40/O.toolspeed, target = src))
return
if(!src || !WT.remove_fuel(1, user)) return
user.visible_message("[user] fixes [src]! ", \
diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm
index 6acfaafc359..02de1393820 100644
--- a/code/game/machinery/embedded_controller/embedded_controller_base.dm
+++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm
@@ -75,8 +75,8 @@
var/datum/radio_frequency/radio_connection
/obj/machinery/embedded_controller/radio/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/machinery/embedded_controller/radio/initialize()
@@ -90,6 +90,6 @@
signal = null
/obj/machinery/embedded_controller/radio/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency)
+ radio_connection = SSradio.add_object(src, frequency)
diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm
index 407db623ab9..c261956806f 100644
--- a/code/game/machinery/flasher.dm
+++ b/code/game/machinery/flasher.dm
@@ -43,7 +43,7 @@
if (bulb)
user.visible_message("[user] begins to disconnect [src]'s flashbulb.", "You begin to disconnect [src]'s flashbulb... ")
playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
- if(do_after(user, 30, target = src) && bulb)
+ if(do_after(user, 30/W.toolspeed, target = src) && bulb)
user.visible_message("[user] has disconnected [src]'s flashbulb!", "You disconnect [src]'s flashbulb. ")
bulb.loc = src.loc
bulb = null
diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm
index c8e1c81efcb..c8d12f9c780 100644
--- a/code/game/machinery/hologram.dm
+++ b/code/game/machinery/hologram.dm
@@ -71,7 +71,10 @@ var/const/HOLOPAD_MODE = RANGE_BASED
default_deconstruction_crowbar(P)
-/obj/machinery/hologram/holopad/attack_hand(mob/living/carbon/human/user) //Carn: Hologram requests.
+/obj/machinery/hologram/holopad/AltClick(mob/living/carbon/human/user)
+ interact(user)
+
+/obj/machinery/hologram/holopad/interact(mob/living/carbon/human/user) //Carn: Hologram requests.
if(!istype(user))
return
if(user.stat || stat & (NOPOWER|BROKEN))
@@ -108,7 +111,7 @@ var/const/HOLOPAD_MODE = RANGE_BASED
else if(href_list["mainmenu"])
temp = ""
- updateUsrDialog()
+ updateDialog()
add_fingerprint(usr)
/obj/machinery/hologram/holopad/attack_ai(mob/living/silicon/ai/user)
@@ -230,10 +233,6 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
qdel(src)
return
-/obj/machinery/hologram/blob_act()
- qdel(src)
- return
-
/obj/machinery/hologram/holopad/Destroy()
for (var/mob/living/silicon/ai/master in masters)
clear_holo(master)
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 388fe8a0bbf..fede733c2af 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -188,7 +188,9 @@ Class Procs:
update_icon()
/obj/machinery/blob_act()
- if(prob(50))
+ if(!density)
+ qdel(src)
+ if(prob(75))
qdel(src)
/obj/machinery/proc/auto_use_power()
@@ -237,9 +239,9 @@ Class Procs:
/obj/machinery/attack_hand(mob/user, check_power = 1, set_machine = 1)
if(..())// unbuckling etc
return 1
- if(user.lying || user.stat)
+ if((user.lying || user.stat) && !IsAdminGhost(user))
return 1
- if(!user.IsAdvancedToolUser())
+ if(!user.IsAdvancedToolUser() && !IsAdminGhost(user))
usr << "You don't have the dexterity to do this! "
return 1
if (ishuman(user))
@@ -276,7 +278,7 @@ Class Procs:
gl_uid++
/obj/machinery/proc/default_pry_open(obj/item/weapon/crowbar/C)
- . = !(state_open || panel_open || is_operational()) && istype(C)
+ . = !(state_open || panel_open || is_operational() || (flags & NODECONSTRUCT)) && istype(C)
if(.)
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
visible_message("[usr] pry open \the [src]. ", "You pry open \the [src]. ")
@@ -284,7 +286,7 @@ Class Procs:
return 1
/obj/machinery/proc/default_deconstruction_crowbar(obj/item/weapon/crowbar/C, ignore_panel = 0)
- . = istype(C) && (panel_open || ignore_panel)
+ . = istype(C) && (panel_open || ignore_panel) && !(flags & NODECONSTRUCT)
if(.)
deconstruction()
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
@@ -299,7 +301,7 @@ Class Procs:
qdel(src)
/obj/machinery/proc/default_deconstruction_screwdriver(mob/user, icon_state_open, icon_state_closed, obj/item/weapon/screwdriver/S)
- if(istype(S))
+ if(istype(S) && !(flags & NODECONSTRUCT))
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(!panel_open)
panel_open = 1
@@ -321,10 +323,10 @@ Class Procs:
return 0
/obj/proc/default_unfasten_wrench(mob/user, obj/item/weapon/wrench/W, time = 20)
- if(istype(W))
+ if(istype(W) && !(flags & NODECONSTRUCT))
user << "You begin [anchored ? "un" : ""]securing [name]... "
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, time, target = src))
+ if(do_after(user, time/W.toolspeed, target = src))
user << "You [anchored ? "un" : ""]secure [name]. "
anchored = !anchored
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
@@ -332,6 +334,8 @@ Class Procs:
return 0
/obj/machinery/proc/exchange_parts(mob/user, obj/item/weapon/storage/part_replacer/W)
+ if(flags & NODECONSTRUCT)
+ return
var/shouldplaysound = 0
if(istype(W) && component_parts)
if(panel_open || W.works_from_distance)
@@ -386,8 +390,8 @@ Class Procs:
// Hook for html_interface module to prevent updates to clients who don't have this as their active machine.
/obj/machinery/proc/hiIsValidClient(datum/html_interface_client/hclient, datum/html_interface/hi)
- if (hclient.client.mob && hclient.client.mob.stat == 0)
- if (isAI(hclient.client.mob)) return TRUE
+ if (hclient.client.mob && (hclient.client.mob.stat == 0 || IsAdminGhost(hclient.client.mob)))
+ if (isAI(hclient.client.mob) || IsAdminGhost(hclient.client.mob)) return TRUE
else return hclient.client.mob.machine == src && src.Adjacent(hclient.client.mob)
else
return FALSE
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index 1a1c4e8f9fa..d848eab6e40 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -36,15 +36,15 @@
center = T
spawn(10) // must wait for map loading to finish
- if(radio_controller)
- radio_controller.add_object(src, freq, RADIO_MAGNETS)
+ if(SSradio)
+ SSradio.add_object(src, freq, RADIO_MAGNETS)
spawn()
magnetic_process()
/obj/machinery/magnetic_module/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, freq)
+ if(SSradio)
+ SSradio.remove_object(src, freq)
. = ..()
center = null
@@ -234,16 +234,16 @@
spawn(45) // must wait for map loading to finish
- if(radio_controller)
- radio_connection = radio_controller.add_object(src, frequency, RADIO_MAGNETS)
+ if(SSradio)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_MAGNETS)
if(path) // check for default path
filter_path() // renders rpath
/obj/machinery/magnetic_controller/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
+ if(SSradio)
+ SSradio.remove_object(src, frequency)
. = ..()
magnets = null
rpath = null
diff --git a/code/game/machinery/mass_driver.dm b/code/game/machinery/mass_driver.dm
index cbae21bc11e..bb77e578741 100644
--- a/code/game/machinery/mass_driver.dm
+++ b/code/game/machinery/mass_driver.dm
@@ -26,8 +26,7 @@
audible_message("[src] lets out a screech, it doesn't seem to be able to handle the load. ")
break
use_power(500)
- spawn(0)
- O.throw_at(target, drive_range * power, power)
+ O.throw_at_fast(target, drive_range * power, power)
flick("mass_driver1", src)
diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm
index a0b3c353862..3eedfeec907 100644
--- a/code/game/machinery/newscaster.dm
+++ b/code/game/machinery/newscaster.dm
@@ -723,7 +723,7 @@ var/list/obj/machinery/newscaster/allCasters = list()
if(istype(I, /obj/item/weapon/wrench))
user << "You start [anchored ? "un" : ""]securing [name]... "
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, 60, target = src))
+ if(do_after(user, 60/I.toolspeed, target = src))
user << "You [anchored ? "un" : ""]secure [name]. "
new /obj/item/wallframe/newscaster(loc)
playsound(loc, 'sound/items/Deconstruct.ogg', 50, 1)
diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm
index a23489333ea..64be7f512b5 100644
--- a/code/game/machinery/pipe/pipe_dispenser.dm
+++ b/code/game/machinery/pipe/pipe_dispenser.dm
@@ -81,7 +81,7 @@
if (!anchored && !isinspace())
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You begin to fasten \the [src] to the floor... "
- if (do_after(user, 40, target = src))
+ if (do_after(user, 40/W.toolspeed, target = src))
add_fingerprint(user)
user.visible_message( \
"[user] fastens \the [src].", \
@@ -94,7 +94,7 @@
else if(anchored)
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You begin to unfasten \the [src] from the floor... "
- if (do_after(user, 20, target = src))
+ if (do_after(user, 20/W.toolspeed, target = src))
add_fingerprint(user)
user.visible_message( \
"[user] unfastens \the [src].", \
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 31929f6e94f..92549eef68e 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -17,6 +17,15 @@
req_access = list(access_security)
power_channel = EQUIP //drains power from the EQUIPMENT channel
+ var/base_icon_state = "grey"
+ var/active_state = "Taser" // "Taser"/"Laser/"Bullet" ,blue/red/no glow on active turret
+ var/off_state = "Off"
+
+ var/emp_vunerable = 1 // Can be empd
+
+ var/scan_range = 7
+ var/atom/base = null //for turrets inside other objects
+
var/lasercolor = "" //Something to do with lasertag turrets, blame Sieve for not adding a comment.
var/raised = 0 //if the turret cover is "open" and the turret is raised
var/raising= 0 //if the turret is currently opening or closing its cover
@@ -29,8 +38,9 @@
var/projectile = null //holder for bullettype
var/eprojectile = null //holder for the shot when emagged
var/reqpower = 500 //holder for power needed
- var/iconholder = null //holder for the icon_state. 1 for orange sprite, null for blue.
var/egun = null //holder to handle certain guns switching bullettypes
+ var/always_up = 0 //Will stay active
+ var/has_cover = 1 //Hides the cover
var/obj/machinery/porta_turret_cover/cover = null //the cover that is covering this turret
var/last_fired = 0 //1: if the turret is cooling down from a shot, 0: turret is ready to fire
@@ -57,19 +67,35 @@
/obj/machinery/porta_turret/New()
..()
- icon_state = "[lasercolor]grey_target_prism"
+ if(!base)
+ base = src
+ icon_state = "[base_icon_state][off_state]"
//Sets up a spark system
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
- cover = new /obj/machinery/porta_turret_cover(loc)
- cover.Parent_Turret = src
+ if(has_cover)
+ cover = new /obj/machinery/porta_turret_cover(loc)
+ cover.Parent_Turret = src
setup()
+ if(!has_cover)
+ popUp()
+
+
+/obj/machinery/porta_turret/proc/get_base_icon()
+ if(installation)
+ switch(installation)
+ if(/obj/item/weapon/gun/energy/laser/bluetag)
+ return "blue"
+ if(/obj/item/weapon/gun/energy/laser/redtag)
+ return "red"
+ return "grey"
+
/obj/machinery/porta_turret/proc/setup()
- var/obj/item/weapon/gun/energy/E=new installation //All energy-based weapons are applicable
+ var/obj/item/weapon/gun/energy/E= new installation //All energy-based weapons are applicable
var/obj/item/ammo_casing/shottype = E.ammo_type[1]
projectile = shottype.projectile_type
@@ -99,27 +125,20 @@
stun_all = 0
check_anomalies = 0
shot_delay = 30
- iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/laser/practice)
- iconholder = 1
+ active_state = "Laser"
eprojectile = /obj/item/projectile/beam
-// if(/obj/item/weapon/gun/energy/laser/practice/sc_laser)
-// iconholder = 1
-// eprojectile = /obj/item/projectile/beam
-
if(/obj/item/weapon/gun/energy/laser/retro)
- iconholder = 1
-
-// if(/obj/item/weapon/gun/energy/laser/retro/sc_retro)
-// iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/laser/captain)
- iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/lasercannon)
- iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/gun/advtaser)
eprojectile = /obj/item/projectile/beam
@@ -140,6 +159,8 @@
eshot_sound = 'sound/weapons/Laser.ogg'
egun = 1
+ base_icon_state = get_base_icon()
+
/obj/machinery/porta_turret/Destroy()
//deletes its own cover with it
qdel(cover)
@@ -229,22 +250,17 @@
icon_state = "turretCover"
return
if(stat & BROKEN)
- icon_state = "[lasercolor]destroyed_target_prism"
+ icon_state = "[base_icon_state]Broken"
else
if( powered() )
if(on)
- if(iconholder)
- //lasers have a orange icon
- icon_state = "[lasercolor]orange_target_prism"
- else
- //almost everything has a blue icon
- icon_state = "[lasercolor]target_prism"
+ icon_state = "[base_icon_state][active_state]"
else
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
stat &= ~NOPOWER
else
spawn(rand(0, 15))
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
stat |= NOPOWER
@@ -277,10 +293,11 @@
if(!anchored && !isinspace())
anchored = 1
invisibility = INVISIBILITY_LEVEL_TWO
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
user << "You secure the exterior bolts on the turret. "
- cover = new /obj/machinery/porta_turret_cover(loc) //create a new turret. While this is handled in process(), this is to workaround a bug where the turret becomes invisible for a split second
- cover.Parent_Turret = src //make the cover's parent src
+ if(has_cover)
+ cover = new /obj/machinery/porta_turret_cover(loc) //create a new turret. While this is handled in process(), this is to workaround a bug where the turret becomes invisible for a split second
+ cover.Parent_Turret = src //make the cover's parent src
else if(anchored)
anchored = 0
user << "You unsecure the exterior bolts on the turret. "
@@ -295,7 +312,10 @@
user << "Controls are now [locked ? "locked" : "unlocked"]. "
else
user << "Access denied. "
-
+ else if(istype(I,/obj/item/device/multitool) && !locked)
+ var/obj/item/device/multitool/M = I
+ M.buffer = src
+ user << "You add [src] to multitool buffer. "
else
//if the turret was attacked with the intention of harming it:
user.changeNext_move(CLICK_CD_MELEE)
@@ -339,7 +359,7 @@
user << "You short out [src]'s threat assessment circuits. "
visible_message("[src] hums oddly...")
emagged = 1
- iconholder = 1
+ active_state = "Laser"
controllock = 1
on = 0 //turns off the turret temporarily
sleep(60) //6 seconds for the traitor to gtfo of the area before the turret decides to ruin his shit
@@ -379,7 +399,7 @@
/obj/machinery/porta_turret/emp_act(severity)
- if(on)
+ if(on && emp_vunerable)
//if the turret is on, the EMP no matter how severe disables the turret for a while
//and scrambles its settings, with a slight chance of having an emag effect
check_records = pick(0, 1)
@@ -412,7 +432,7 @@
health = 0
density = 0
stat |= BROKEN //enables the BROKEN bit
- icon_state = "[lasercolor]destroyed_target_prism"
+ icon_state = "[base_icon_state]Broken"
invisibility = 0
spark_system.start() //creates some sparks because they look cool
density = 1
@@ -429,26 +449,26 @@
if(stat & BROKEN) //if the turret is borked
qdel(cover) //delete its cover, assuming it has one. Workaround for a pesky little bug
else
+ if(has_cover)
+ cover = new /obj/machinery/porta_turret_cover(loc) //if the turret has no cover and is anchored, give it a cover
+ cover.Parent_Turret = src //assign the cover its Parent_Turret, which would be this (src)
- cover = new /obj/machinery/porta_turret_cover(loc) //if the turret has no cover and is anchored, give it a cover
- cover.Parent_Turret = src //assign the cover its Parent_Turret, which would be this (src)
-
- if(stat & (NOPOWER|BROKEN))
+ if(stat & (NOPOWER|BROKEN) && !always_up)
//if the turret has no power or is broken, make the turret pop down if it hasn't already
popDown()
return
- if(!on)
+ if(!on && !always_up)
//if the turret is off, make it pop down
popDown()
return
var/list/targets = list() //list of primary targets
- var/turretview = view(7, src)
+ var/turretview = view(scan_range, base)
if(check_anomalies) //if it's set to check for xenos/simpleanimals
for(var/mob/living/simple_animal/SA in turretview)
- if(!SA.stat && (!SA.has_unlimited_silicon_privilege || !(faction in SA.faction)) ) //don't target dead animals or NT maint drones.
+ if(!SA.stat && (!SA.has_unlimited_silicon_privilege || !(faction in SA.faction))) //don't target dead animals or NT maint drones.
targets += SA
for(var/mob/living/carbon/C in turretview) //loops through all carbon-based lifeforms in view(7)
@@ -476,12 +496,13 @@
for(var/obj/mecha/M in turretview)
if(M.occupant)
- if(ai || emagged) // we target all occupied mechs if we're emagged or set to attack all non silicons.
+ if(ai || emagged || assess_perp(M.occupant) >= 4) // we target all occupied mechs if we're emagged or set to attack all non silicons.
targets += M
if(!tryToShootAt(targets))
- spawn()
- popDown() // no valid targets, close the cover
+ if(!always_up)
+ spawn()
+ popDown() // no valid targets, close the cover
/obj/machinery/porta_turret/proc/tryToShootAt(list/atom/movable/targets)
@@ -501,10 +522,12 @@
return
invisibility = 0
raising = 1
- flick("popup", cover)
+ if(cover)
+ flick("popup", cover)
sleep(10)
raising = 0
- cover.icon_state = "openTurretCover"
+ if(cover)
+ cover.icon_state = "openTurretCover"
raised = 1
layer = 4
@@ -517,13 +540,15 @@
return
layer = 3
raising = 1
- flick("popdown", cover)
+ if(cover)
+ flick("popdown", cover)
sleep(10)
raising = 0
- cover.icon_state = "turretCover"
+ if(cover)
+ cover.icon_state = "turretCover"
raised = 0
invisibility = 2
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
/obj/machinery/porta_turret/proc/assess_perp(mob/living/carbon/human/perp)
@@ -585,7 +610,7 @@
if(target)
spawn()
popUp() //pop the turret up if it's not already up.
- dir = get_dir(src, target) //even if you can't shoot, follow the target
+ dir = get_dir(base, target) //even if you can't shoot, follow the target
spawn()
shootAt(target)
return 1
@@ -609,34 +634,34 @@
return
//any emagged turrets will shoot extremely fast! This not only is deadly, but drains a lot power!
- if(iconholder)
- icon_state = "[lasercolor]orange_target_prism"
- else
- icon_state = "[lasercolor]target_prism"
+ icon_state = "[base_icon_state][active_state]"
var/obj/item/projectile/A
if(emagged)
- A = new eprojectile(loc)
+ A = new eprojectile(T)
playsound(loc, eshot_sound, 75, 1)
else
- A = new projectile(loc)
+ A = new projectile(T)
playsound(loc, shot_sound, 75, 1)
A.original = target
if(!emagged)
use_power(reqpower)
else
use_power(reqpower * 2)
- //Shooting Code:
+ //Shooting Code:
A.current = T
A.yo = U.y - T.y
A.xo = U.x - T.x
A.fire()
+ return A
+
/obj/machinery/porta_turret/proc/setState(on, emagged)
if(controllock)
return
src.on = on
src.emagged = emagged
- src.iconholder = emagged
+ if(emagged)
+ src.active_state = "Laser"
src.power_change()
/*
@@ -709,7 +734,7 @@
playsound(loc, pick('sound/items/Welder.ogg', 'sound/items/Welder2.ogg'), 50, 1)
user << "You start to remove the turret's interior metal armor... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/I.toolspeed, target = src))
if(!src || !WT.remove_fuel(5, user)) return
build_step = 1
user << "You remove the turret's interior metal armor. "
@@ -785,7 +810,7 @@
playsound(loc, pick('sound/items/Welder.ogg', 'sound/items/Welder2.ogg'), 50, 1)
user << "You begin to weld the turret's armor down... "
- if(do_after(user, 30, target = src))
+ if(do_after(user, 30/I.toolspeed, target = src))
if(!src || !WT.remove_fuel(5, user))
return
build_step = 8
@@ -867,113 +892,16 @@
. = ..()
if(.)
return
- var/dat
- if(!(Parent_Turret.lasercolor))
- dat += text({"
-Automatic Portable Turret Installation
-Status: []
-Behaviour controls are [Parent_Turret.locked ? "locked" : "unlocked"]"},
-
-"[Parent_Turret.on ? "On" : "Off"] " )
-
-
- dat += text({"
-Check for Weapon Authorization: []
-Check Security Records: []
-Neutralize Identified Criminals: []
-Neutralize All Non-Security and Non-Command Personnel: []
-Neutralize All Unidentified Life Signs: [] "},
-
-"[Parent_Turret.auth_weapons ? "Yes" : "No"] ",
-"[Parent_Turret.check_records ? "Yes" : "No"] ",
-"[Parent_Turret.criminals ? "Yes" : "No"] ",
-"[Parent_Turret.stun_all ? "Yes" : "No"] " ,
-"[Parent_Turret.check_anomalies ? "Yes" : "No"] " )
- else
- dat += text({"
-Automatic Portable Turret Installation
-Status: [] "},
-
-"[Parent_Turret.on ? "On" : "Off"] " )
-
- user << browse("Automatic Portable Turret Installation [dat]", "window=autosec")
- onclose(user, "autosec")
+
+ return Parent_Turret.attack_ai(user)
/obj/machinery/porta_turret_cover/attack_hand(mob/user)
. = ..()
if(.)
return
- var/dat
- if(!Parent_Turret.lasercolor)
- dat += text({"
- Automatic Portable Turret Installation
- Status: []
- Behaviour controls are [Parent_Turret.locked ? "locked" : "unlocked"]"},
- "[Parent_Turret.on ? "On" : "Off"] " )
-
- if(!Parent_Turret.locked)
- dat += text({"
- Check for Weapon Authorization: []
- Check Security Records: []
- Neutralize Identified Criminals: []
- Neutralize All Non-Security and Non-Command Personnel: []
- Neutralize All Unidentified Life Signs: [] "},
-
- "[Parent_Turret.auth_weapons ? "Yes" : "No"] ",
- "[Parent_Turret.check_records ? "Yes" : "No"] ",
- "[Parent_Turret.criminals ? "Yes" : "No"] ",
- "[Parent_Turret.stun_all ? "Yes" : "No"] " ,
- "[Parent_Turret.check_anomalies ? "Yes" : "No"] " )
- else
- if(istype(user,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = user
- if(Parent_Turret.lasercolor == "b" && istype(H.wear_suit, /obj/item/clothing/suit/redtag))
- return
- if(Parent_Turret.lasercolor == "r" && istype(H.wear_suit, /obj/item/clothing/suit/bluetag))
- return
- dat += text({"
- Automatic Portable Turret Installation
- Status: [] "},
-
- "[Parent_Turret.on ? "On" : "Off"] " )
-
- user << browse("Automatic Portable Turret Installation [dat]", "window=autosec")
- onclose(user, "autosec")
-
-
-/obj/machinery/porta_turret_cover/Topic(href, href_list)
- if(..())
- return
- usr.set_machine(src)
- Parent_Turret.add_fingerprint(usr)
- add_fingerprint(usr)
- if(href_list["power"] && !Parent_Turret.locked)
- if(Parent_Turret.anchored)
- if(Parent_Turret.on)
- Parent_Turret.on = 0
- else
- Parent_Turret.on = 1
- else
- usr << "It has to be secured first! "
-
- updateUsrDialog()
- return
-
- switch(href_list["operation"])
- if("authweapon")
- Parent_Turret.auth_weapons = !Parent_Turret.auth_weapons
- if("checkrecords")
- Parent_Turret.check_records = !Parent_Turret.check_records
- if("shootcrooks")
- Parent_Turret.criminals = !Parent_Turret.criminals
- if("shootall")
- Parent_Turret.stun_all = !Parent_Turret.stun_all
- if("checkxenos")
- Parent_Turret.check_anomalies = !Parent_Turret.check_anomalies
-
- updateUsrDialog()
+ return Parent_Turret.attack_hand(user)
/obj/machinery/porta_turret_cover/attackby(obj/item/I, mob/user, params)
@@ -999,7 +927,10 @@ Status: [] "},
updateUsrDialog()
else
user << "Access denied. "
-
+ else if(istype(I,/obj/item/device/multitool) && !Parent_Turret.locked)
+ var/obj/item/device/multitool/M = I
+ M.buffer = Parent_Turret
+ user << "You add [Parent_Turret] to multitool buffer. "
else
user.changeNext_move(CLICK_CD_MELEE)
Parent_Turret.health -= I.force * 0.5
@@ -1014,7 +945,7 @@ Status: [] "},
..()
/obj/machinery/porta_turret_cover/emag_act(mob/user)
- if(!emagged)
+ if(!Parent_Turret.emagged)
user << "You short out [Parent_Turret]'s threat assessment circuits. "
visible_message("[Parent_Turret] hums oddly...")
Parent_Turret.emagged = 1
@@ -1025,10 +956,34 @@ Status: [] "},
/obj/machinery/porta_turret/stationary
emagged = 1
- New()
+/obj/machinery/porta_turret/stationary/New()
installation = new/obj/item/weapon/gun/energy/laser(loc)
..()
+
+/obj/machinery/porta_turret/syndicate
+ installation = null
+ always_up = 1
+ use_power = 0
+ has_cover = 0
+ scan_range = 9
+ projectile = /obj/item/projectile/bullet
+ eprojectile = /obj/item/projectile/bullet
+ shot_sound = 'sound/weapons/Gunshot.ogg'
+ eshot_sound = 'sound/weapons/Gunshot.ogg'
+ base_icon_state = "syndie"
+ active_state = "Bullet"
+ faction = "syndicate"
+ emp_vunerable = 0
+
+/obj/machinery/porta_turret/syndicate/setup()
+ return
+
+/obj/machinery/porta_turret/syndicate/assess_perp(mob/living/carbon/human/perp)
+ if(faction in perp.faction) //Shoot all non syndies
+ return 0
+ return 10
+
////////////////////////
//Turret Control Panel//
////////////////////////
@@ -1043,33 +998,52 @@ Status: [] "},
var/enabled = 1
var/lethal = 0
var/locked = 1
- var/control_area //can be area name, path or nothing.
+ var/control_area = null //can be area name, path or nothing.
var/ailock = 0 // AI cannot use this
req_access = list(access_ai_upload)
+ var/list/obj/machinery/porta_turret/turrets = list()
-/obj/machinery/turretid/New()
+/obj/machinery/turretid/New(loc, ndir = 0, built = 0)
..()
+ if(built)
+ dir = ndir
+ locked = 0
+ pixel_x = (dir & 3)? 0 : (dir == 4 ? -24 : 24)
+ pixel_y = (dir & 3)? (dir ==1 ? -24 : 24) : 0
+ power_change() //Checks power and initial settings
+ return
+
+/obj/machinery/turretid/initialize() //map-placed turrets autolink turrets
+ if(control_area && istext(control_area))
+ for(var/area/A in world)
+ if(A.name == control_area)
+ control_area = A
+ break
+
if(!control_area)
var/area/CA = get_area(src)
if(CA.master && CA.master != CA)
control_area = CA.master
else
control_area = CA
- else if(istext(control_area))
- for(var/area/A in world)
- if(A.name && A.name==control_area)
- control_area = A
- break
- power_change() //Checks power and initial settings
- //don't have to check if control_area is path, since get_area_all_atoms can take path.
- return
-/obj/machinery/turretid/attackby(obj/item/weapon/W, mob/user, params)
+ for(var/obj/machinery/porta_turret/T in get_area_all_atoms(control_area))
+ turrets |= T
+
+/obj/machinery/turretid/attackby(obj/item/I, mob/user, params)
if(stat & BROKEN) return
+
+ if (istype(I,/obj/item/device/multitool))
+ var/obj/item/device/multitool/M = I
+ if(M.buffer && istype(M.buffer,/obj/machinery/porta_turret))
+ turrets |= M.buffer
+ user << "You link \the [M.buffer] with \the [src]"
+ return
+
if (istype(user, /mob/living/silicon))
return src.attack_hand(user)
- else if( get_dist(src, user) == 0 ) // trying to unlock the interface
+ if( get_dist(src, user) == 0 ) // trying to unlock the interface
if (src.allowed(usr))
if(emagged)
user << "The turret control is unresponsive. "
@@ -1096,14 +1070,14 @@ Status: [] "},
src.attack_hand(user)
/obj/machinery/turretid/attack_ai(mob/user)
- if(!ailock)
+ if(!ailock || IsAdminGhost(user))
return attack_hand(user)
else
user << "There seems to be a firewall preventing you from accessing this device. "
/obj/machinery/turretid/attack_hand(mob/user as mob)
if ( get_dist(src, user) > 0 )
- if ( !issilicon(user) )
+ if ( !(issilicon(user) || IsAdminGhost(user)) )
user << "You are too far away. "
user.unset_machine()
user << browse(null, "window=turretid")
@@ -1119,10 +1093,10 @@ Status: [] "},
var/area/area = loc
var/t = ""
- if(src.locked && (!istype(user, /mob/living/silicon)))
+ if(src.locked && (!(istype(user, /mob/living/silicon) || IsAdminGhost(user))))
t += "Swipe ID card to unlock interface
"
else
- if (!istype(user, /mob/living/silicon))
+ if (!istype(user, /mob/living/silicon) && !IsAdminGhost(user))
t += "Swipe ID card to lock interface
"
t += text("Turrets [] - []? \n", src.enabled?"activated":"deactivated", src, src.enabled?"Disable":"Enable")
t += text("Currently set for [] - Change to []? \n", src.lethal?"lethal":"stun repeatedly", src, src.lethal?"Stun repeatedly":"Lethal")
@@ -1138,7 +1112,7 @@ Status: [] "},
if(..())
return
if (src.locked)
- if (!istype(usr, /mob/living/silicon))
+ if (!(istype(usr, /mob/living/silicon) || IsAdminGhost(usr)))
usr << "Control panel is locked!"
return
if (href_list["toggleOn"])
@@ -1156,9 +1130,8 @@ Status: [] "},
updateTurrets()
/obj/machinery/turretid/proc/updateTurrets()
- if(control_area)
- for (var/obj/machinery/porta_turret/aTurret in get_area_all_atoms(control_area))
- aTurret.setState(enabled, lethal)
+ for (var/obj/machinery/porta_turret/aTurret in turrets)
+ aTurret.setState(enabled, lethal)
src.update_icon()
/obj/machinery/turretid/power_change()
@@ -1175,4 +1148,12 @@ Status: [] "},
else
icon_state = "control_stun"
else
- icon_state = "control_standby"
\ No newline at end of file
+ icon_state = "control_standby"
+
+/obj/item/wallframe/turret_control
+ name = "turret control frame"
+ desc = "Used for building turret control panels"
+ icon = 'icons/obj/apc_repair.dmi'
+ icon_state = "apc_frame"
+ result_path = /obj/machinery/turretid
+ materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
\ No newline at end of file
diff --git a/code/game/machinery/recharger.dm b/code/game/machinery/recharger.dm
index 0b698fdbf48..3cb81f59e7c 100644
--- a/code/game/machinery/recharger.dm
+++ b/code/game/machinery/recharger.dm
@@ -67,6 +67,9 @@
default_deconstruction_crowbar(G)
return
+ if(exchange_parts(user, G))
+ return
+
/obj/machinery/recharger/attack_hand(mob/user)
if(issilicon(user))
return
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index 4db37dfec90..4d1baa2f1c6 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -211,7 +211,7 @@ var/list/obj/machinery/requests_console/allConsoles = list()
dat += "Swipe your card to authenticate yourself
"
dat += "Message: [message ? message : "No Message "] "
dat += "[message ? "Edit" : "Write"] Message "
- if (announceAuth && message)
+ if ((announceAuth || IsAdminGhost(user)) && message)
dat += "Announce Message "
else
dat += "Announce Message "
diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm
index 361a097747e..737d22ee22d 100644
--- a/code/game/machinery/spaceheater.dm
+++ b/code/game/machinery/spaceheater.dm
@@ -1,40 +1,84 @@
+#define HEATER_MODE_STANDBY "standby"
+#define HEATER_MODE_HEAT "heat"
+#define HEATER_MODE_COOL "cool"
+
/obj/machinery/space_heater
anchored = 0
density = 1
icon = 'icons/obj/atmos.dmi'
- icon_state = "sheater0"
+ icon_state = "sheater-off"
name = "space heater"
- desc = "Made by Space Amish using traditional space techniques, this heater is guaranteed not to set the station on fire."
+ desc = "Made by Space Amish using traditional space techniques, this heater/cooler is guaranteed not to set the station on fire."
var/obj/item/weapon/stock_parts/cell/cell
- var/on = 0
- var/open = 0
- var/set_temperature = 50 // in celcius, add T0C for kelvin
- var/heating_power = 40000
+ var/on = FALSE
+ var/mode = HEATER_MODE_STANDBY
+ var/setMode = "auto" // Anything other than "heat" or "cool" is considered auto.
+ var/targetTemperature = T20C
+ var/heatingPower = 40000
+ var/efficiency = 20000
+ var/temperatureTolerance = 1
+ var/settableTemperatureMedian = 30 + T0C
+ var/settableTemperatureRange = 30
/obj/machinery/space_heater/New()
..()
cell = new(src)
- cell.charge = 1000
- cell.maxcharge = 1000
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/space_heater(null)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
+ component_parts += new /obj/item/weapon/stock_parts/micro_laser(null)
+ component_parts += new /obj/item/stack/cable_coil(null, 3)
+ RefreshParts()
update_icon()
- return
+
+/obj/machinery/space_heater/construction()
+ qdel(cell)
+ cell = null
+ panel_open = TRUE
+ update_icon()
+ return ..()
+
+/obj/machinery/space_heater/deconstruction()
+ if(cell)
+ component_parts += cell
+ cell = null
+ return ..()
/obj/machinery/space_heater/update_icon()
+ if(on)
+ icon_state = "sheater-[mode]"
+ else
+ icon_state = "sheater-off"
+
overlays.Cut()
- icon_state = "sheater[on]"
- if(open)
- overlays += "sheater-open"
- return
+ if(panel_open)
+ overlays += "sheater-open"
/obj/machinery/space_heater/examine(mob/user)
-
..()
- user << "The heater is [on ? "on" : "off"] and the hatch is [open ? "open" : "closed"]."
- if(open)
- user << "A power cell is [cell ? "installed" : "missing"]."
+ user << "\The [src] is [on ? "on" : "off"], and the hatch is [panel_open ? "open" : "closed"]."
+ if(cell)
+ user << "The charge meter reads [cell ? round(cell.percent(), 1) : 0]%."
else
- user << "The charge meter reads [cell ? round(cell.percent(),1) : 0]%."
+ user << "There is no power cell installed."
+
+/obj/machinery/space_heater/RefreshParts()
+ var/laser = 0
+ var/cap = 0
+ for(var/obj/item/weapon/stock_parts/micro_laser/M in component_parts)
+ laser += M.rating
+ for(var/obj/item/weapon/stock_parts/capacitor/M in component_parts)
+ cap += M.rating
+
+ heatingPower = laser * 40000
+
+ settableTemperatureRange = cap * 30
+ efficiency = (cap + 1) * 10000
+
+ var/minTemp = max(settableTemperatureMedian - settableTemperatureRange, TCMB)
+ var/maxTemp = settableTemperatureMedian + settableTemperatureRange
+ targetTemperature = dd_range(minTemp, maxTemp, targetTemperature)
/obj/machinery/space_heater/emp_act(severity)
if(stat & (BROKEN|NOPOWER))
@@ -44,9 +88,36 @@
cell.emp_act(severity)
..(severity)
+/obj/machinery/space_heater/get_ui_data()
+ var/list/data = list()
+ data["open"] = panel_open
+ data["on"] = on
+ data["mode"] = setMode
+ data["hasPowercell"] = !!cell
+ if(cell)
+ data["powerLevel"] = round(cell.percent(), 1)
+ data["targetTemp"] = round(targetTemperature - T0C, 1)
+ data["minTemp"] = max(settableTemperatureMedian - settableTemperatureRange - T0C, TCMB)
+ data["maxTemp"] = settableTemperatureMedian + settableTemperatureRange - T0C
+
+ var/turf/simulated/L = get_turf(loc)
+ var/curTemp
+ if(istype(L))
+ var/datum/gas_mixture/env = L.return_air()
+ curTemp = env.temperature
+ else if(isturf(L))
+ curTemp = L.temperature
+
+ if(isnull(curTemp))
+ data["currentTemp"] = "N/A"
+ else
+ data["currentTemp"] = round(curTemp - T0C, 1)
+ return data
+
/obj/machinery/space_heater/attackby(obj/item/I, mob/user, params)
+ add_fingerprint(user)
if(istype(I, /obj/item/weapon/stock_parts/cell))
- if(open)
+ if(panel_open)
if(cell)
user << "There is already a power cell inside! "
return
@@ -60,128 +131,139 @@
C.loc = src
C.add_fingerprint(usr)
- user.visible_message("[user] inserts a power cell into [src].", "You insert the power cell into [src]. ")
+ user.visible_message("\The [user] inserts a power cell into \the [src].", "You insert the power cell into \the [src]. ")
+ SSnano.update_uis(src)
else
user << "The hatch must be open to insert a power cell! "
return
else if(istype(I, /obj/item/weapon/screwdriver))
- open = !open
- user.visible_message("[user] [open ? "opens" : "closes"] the hatch on \the [src].", "You [open ? "open" : "close"] the hatch on \the [src]. ")
+ panel_open = !panel_open
+ user.visible_message("\The [user] [panel_open ? "opens" : "closes"] the hatch on \the [src].", "You [panel_open ? "open" : "close"] the hatch on \the [src]. ")
update_icon()
- if(!open && user.machine == src)
- user << browse(null, "window=spaceheater")
- user.unset_machine()
+ if(panel_open)
+ interact(user)
+ else if(exchange_parts(user, I) || default_deconstruction_crowbar(I))
+ return
else
..()
-
/obj/machinery/space_heater/attack_hand(mob/user)
- src.add_fingerprint(user)
- if(open)
+ interact(user)
- var/dat
- dat = "Power cell: "
- if(cell)
- dat += "Installed "
- else
- dat += "Removed "
+/obj/machinery/space_heater/attack_paw(mob/user)
+ interact(user)
- dat += "Power Level: [cell ? round(cell.percent(),1) : 0]% "
-
- dat += "Set Temperature: "
-
- dat += "- "
-
- dat += " [set_temperature]°C "
- dat += "+ "
-
- user.set_machine(src)
- user << browse("Space Heater Control Panel [dat] ", "window=spaceheater")
- onclose(user, "spaceheater")
-
-
-
-
- else
- on = !on
- user.visible_message("[user] switches [on ? "on" : "off"] \the [src].","You switch [on ? "on" : "off"] \the [src]. ")
- update_icon()
- return
+/obj/machinery/space_heater/interact(mob/user)
+ ui_interact(user)
+/obj/machinery/space_heater/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "space_heater.tmpl", name, 490, 350, state = physical_state)
+ ui.open()
/obj/machinery/space_heater/Topic(href, href_list)
- if(..())
+ if((stat & BROKEN) || ..())
return
- usr.set_machine(src)
- switch(href_list["op"])
+ add_fingerprint(usr)
- if("temp")
- var/value = text2num(href_list["val"])
+ if(href_list["power"])
+ on = !!text2num(href_list["power"])
+ mode = HEATER_MODE_STANDBY
+ usr.visible_message("[usr] switches [on ? "on" : "off"] \the [src].", "You switch [on ? "on" : "off"] \the [src]. ")
+ update_icon()
+ SSnano.update_uis(src)
- // limit to 20-90 degC
- set_temperature = dd_range(20, 90, set_temperature + value)
+ else if(href_list["mode"])
+ setMode = href_list["mode"]
+ SSnano.update_uis(src)
- if("cellremove")
- if(open && cell && !usr.get_active_hand())
- cell.updateicon()
- usr.put_in_hands(cell)
- cell.add_fingerprint(usr)
- cell = null
- usr.visible_message("[usr] removes the power cell from \the [src].", "You remove the power cell from \the [src]. ")
+ else if(href_list["temp"] && panel_open)
+ var/value
+ if(href_list["temp"] == "custom")
+ value = input("Please input the target temperature", name) as num|null
+ if(isnull(value))
+ return
+ value += T0C
+ else
+ value = targetTemperature + text2num(href_list["temp"])
+ var/minTemp = max(settableTemperatureMedian - settableTemperatureRange, TCMB)
+ var/maxTemp = settableTemperatureMedian + settableTemperatureRange
+ targetTemperature = dd_range(minTemp, maxTemp, round(value, 1))
+ SSnano.update_uis(src)
- if("cellinstall")
- if(open && !cell)
- var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
- if(istype(C))
- if(!usr.drop_item())
- return
- cell = C
- C.loc = src
- C.add_fingerprint(usr)
+ else if(href_list["cellremove"] && panel_open)
+ if(cell)
+ if(usr.get_active_hand())
+ usr << "You need an empty hand to remove \the [cell]! "
+ return
+ cell.updateicon()
+ usr.put_in_hands(cell)
+ cell.add_fingerprint(usr)
+ usr.visible_message("\The [usr] removes \the [cell] from \the [src].", "You remove \the [cell] from \the [src]. ")
+ cell = null
+ SSnano.update_uis(src)
- usr.visible_message("[usr] inserts a power cell into \the [src].", "You insert the power cell into \the [src]. ")
-
- updateDialog()
+ else if(href_list["cellinstall"] && panel_open)
+ if(!cell)
+ var/obj/item/weapon/stock_parts/cell/C = usr.get_active_hand()
+ if(istype(C))
+ if(!usr.drop_item())
+ return
+ cell = C
+ C.loc = src
+ C.add_fingerprint(usr)
+ usr.visible_message("\The [usr] inserts \a [C] into \the [src].", "You insert \the [C] into \the [src]. ")
+ SSnano.update_uis(src)
/obj/machinery/space_heater/process()
- if(on)
- if(cell && cell.charge > 0)
+ if(!on || (stat & BROKEN))
+ return
- var/turf/simulated/L = loc
- if(istype(L))
- var/datum/gas_mixture/env = L.return_air()
- if(env.temperature < (set_temperature+T0C))
+ if(cell && cell.charge > 0)
+ var/turf/simulated/L = loc
+ if(!istype(L))
+ if(mode != HEATER_MODE_STANDBY)
+ mode = HEATER_MODE_STANDBY
+ update_icon()
+ return
- var/transfer_moles = 0.25 * env.total_moles()
+ var/datum/gas_mixture/env = L.return_air()
- var/datum/gas_mixture/removed = env.remove(transfer_moles)
+ var/newMode = HEATER_MODE_STANDBY
+ if(setMode != HEATER_MODE_COOL && env.temperature < targetTemperature - temperatureTolerance)
+ newMode = HEATER_MODE_HEAT
+ else if(setMode != HEATER_MODE_HEAT && env.temperature > targetTemperature + temperatureTolerance)
+ newMode = HEATER_MODE_COOL
- //world << "got [transfer_moles] moles at [removed.temperature]"
-
- if(removed)
-
- var/heat_capacity = removed.heat_capacity()
- //world << "heating ([heat_capacity])"
- if(heat_capacity == 0 || heat_capacity == null) // Added check to avoid divide by zero (oshi-) runtime errors
- heat_capacity = 1
- removed.temperature = min((removed.temperature*heat_capacity + heating_power)/heat_capacity, 1000) // Added min() check to try and avoid wacky superheating issues in low gas scenarios
- cell.use(heating_power/20000)
-
- //world << "now at [removed.temperature]"
-
- env.merge(removed)
- air_update_turf()
-
- //world << "turf now at [env.temperature]"
-
-
- else
- on = 0
+ if(mode != newMode)
+ mode = newMode
update_icon()
+ if(mode == HEATER_MODE_STANDBY)
+ return
+ var/heat_capacity = env.heat_capacity()
+ var/requiredPower = abs(env.temperature - targetTemperature) * heat_capacity
+ requiredPower = min(requiredPower, heatingPower)
- return
\ No newline at end of file
+ if(requiredPower < 1)
+ return
+
+ var/deltaTemperature = requiredPower / heat_capacity
+ if(mode == HEATER_MODE_COOL)
+ deltaTemperature *= -1
+ if(deltaTemperature)
+ env.temperature += deltaTemperature
+ air_update_turf()
+ cell.use(requiredPower / efficiency)
+ else
+ on = FALSE
+ update_icon()
+
+#undef HEATER_MODE_STANDBY
+#undef HEATER_MODE_HEAT
+#undef HEATER_MODE_COOL
diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm
index d3e952699f7..77fd9702487 100644
--- a/code/game/machinery/status_display.dm
+++ b/code/game/machinery/status_display.dm
@@ -45,12 +45,12 @@
/obj/machinery/status_display/New()
..()
spawn(5) // must wait for map loading to finish
- if(radio_controller)
- radio_controller.add_object(src, frequency)
+ if(SSradio)
+ SSradio.add_object(src, frequency)
/obj/machinery/status_display/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
// timed process
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 053485e1d40..179eff07051 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -530,7 +530,7 @@
user.visible_message("[user] starts removing [src]'s damaged wires. ", \
"You begin removing the damaged wires from [src]... ")
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1)
- if(!do_after(user, 30, target = src))
+ if(!do_after(user, 30/I.toolspeed, target = src))
return
user.visible_message("[user] removes the damaged wires from [src]. ", \
"You remove the damaged wiring from [src]. ")
@@ -560,7 +560,7 @@
user.visible_message("[user] starts removing [src]'s broken interior plating. ", \
"You begin removing the damaged interior plating from [src]... ")
playsound(src, 'sound/items/Crowbar.ogg', 50, 1)
- if(!do_after(user, 30, target = src))
+ if(!do_after(user, 30/I.toolspeed, target = src))
return
user.visible_message("[user] removes the damaged interior plating from [src]. ", \
"You remove the damaged interior plating from [src]. ")
diff --git a/code/game/machinery/telecomms/broadcasting.dm b/code/game/machinery/telecomms/broadcasting.dm
index 021987f862b..eb7b344c1fb 100644
--- a/code/game/machinery/telecomms/broadcasting.dm
+++ b/code/game/machinery/telecomms/broadcasting.dm
@@ -179,7 +179,7 @@
var/mob/living/carbon/human/H = new
M = H
- var/datum/radio_frequency/connection = radio_controller.return_frequency(frequency)
+ var/datum/radio_frequency/connection = SSradio.return_frequency(frequency)
var/display_freq = connection.frequency
@@ -209,7 +209,7 @@
// --- Broadcast to syndicate radio! ---
else if(data == 3)
- var/datum/radio_frequency/syndicateconnection = radio_controller.return_frequency(SYND_FREQ)
+ var/datum/radio_frequency/syndicateconnection = SSradio.return_frequency(SYND_FREQ)
for (var/obj/item/device/radio/R in syndicateconnection.devices["[RADIO_CHAT]"])
var/turf/position = get_turf(R)
diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm
index 4dd96c01c8c..c4ce6fa4612 100644
--- a/code/game/machinery/telecomms/machine_interactions.dm
+++ b/code/game/machinery/telecomms/machine_interactions.dm
@@ -94,8 +94,9 @@
dat += " "
if(P)
- if(P.buffer)
- dat += " MULTITOOL BUFFER: [P.buffer] ([P.buffer.id]) \[Link\] \[Flush\]"
+ var/obj/machinery/telecomms/T = P.buffer
+ if(istype(T))
+ dat += " MULTITOOL BUFFER: [T] ([T.id]) \[Link\] \[Flush\]"
else
dat += " MULTITOOL BUFFER: \[Add Machine\] "
@@ -284,14 +285,15 @@
if(href_list["link"])
if(P)
- if(P.buffer && P.buffer != src)
- if(!(src in P.buffer.links))
- P.buffer.links.Add(src)
+ var/obj/machinery/telecomms/T = P.buffer
+ if(istype(T) && T != src)
+ if(!(src in T.links))
+ T.links.Add(src)
- if(!(P.buffer in src.links))
- src.links.Add(P.buffer)
+ if(!(T in src.links))
+ src.links.Add(T)
- temp = "-% Successfully linked with \ref[P.buffer] [P.buffer.name] %- "
+ temp = "-% Successfully linked with \ref[T] [T.name] %- "
else
temp = "-% Unable to acquire buffer %- "
diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm
index 8758e299501..b88cc1e0923 100644
--- a/code/game/machinery/teleporter.dm
+++ b/code/game/machinery/teleporter.dm
@@ -256,9 +256,9 @@
link_power_station()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/teleporter_hub(null)
- component_parts += new /obj/item/bluespace_crystal/artificial(null)
- component_parts += new /obj/item/bluespace_crystal/artificial(null)
- component_parts += new /obj/item/bluespace_crystal/artificial(null)
+ component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
+ component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
+ component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
component_parts += new /obj/item/weapon/stock_parts/matter_bin(null)
RefreshParts()
@@ -352,8 +352,8 @@
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/teleporter_station(null)
- component_parts += new /obj/item/bluespace_crystal/artificial(null)
- component_parts += new /obj/item/bluespace_crystal/artificial(null)
+ component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
+ component_parts += new /obj/item/weapon/ore/bluespace_crystal/artificial(null)
component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm
deleted file mode 100644
index 188f7e9c3be..00000000000
--- a/code/game/machinery/turrets.dm
+++ /dev/null
@@ -1,158 +0,0 @@
-//////////////
-//Gun Turret//
-//////////////
-
-/obj/machinery/gun_turret //related to turrets but work way differentely because of being mounted on a moving ship.
- name = "machine gun turret"
- desc = "Syndicate defense turret. It really packs a punch."
- density = 1
- anchored = 1
- var/state = 0 //Like stat on mobs, 0 is alive, 1 is damaged, 2 is dead
- var/faction = "syndicate"
- var/atom/cur_target = null
- var/scan_range = 9 //You will never see them coming
- var/health = 200 //Because it lacks a cover, and is mostly to keep people from touching the syndie shuttle.
- var/base_icon_state = "syndieturret"
- var/projectile_type = /obj/item/projectile/bullet
- var/fire_sound = 'sound/weapons/Gunshot.ogg'
- var/atom/base = null //where do to range calculations, firing projectiles, etc. from. allows for turrets inside of things to work
- icon = 'icons/obj/turrets.dmi'
- icon_state = "syndieturret0"
-
-/obj/machinery/gun_turret/New()
- ..()
- if(!base)
- base = src
- take_damage(0) //check your health
- icon_state = "[base_icon_state]" + "0"
-
-
-/obj/machinery/gun_turret/ex_act(severity, target)
- switch(severity)
- if(1)
- die()
- if(2)
- take_damage(100)
- if(3)
- take_damage(50)
- return
-
-/obj/machinery/gun_turret/emp_act() //Can't emp an mechanical turret.
- return
-
-/obj/machinery/gun_turret/update_icon()
- if(state > 2 || state < 0) //someone fucked up the vars so fix them
- take_damage(0)
- icon_state = "[base_icon_state]" + "[state]"
- return
-
-
-/obj/machinery/gun_turret/proc/take_damage(damage)
- health -= damage
- switch(health)
- if(101 to INFINITY)
- state = 0
- if(1 to 100)
- state = 1
- if(-INFINITY to 0)
- if(state != 2)
- die()
- return
- state = 2
-
- update_icon()
- return
-
-
-/obj/machinery/gun_turret/bullet_act(obj/item/projectile/Proj)
- take_damage(Proj.damage)
- return
-
-/obj/machinery/gun_turret/proc/die()
- state = 2
- update_icon()
-
-/obj/machinery/gun_turret/attack_hand(mob/user)
- return
-
-/obj/machinery/gun_turret/attack_ai(mob/user)
- return attack_hand(user)
-
-
-/obj/machinery/gun_turret/attack_alien(mob/living/user)
- user.changeNext_move(CLICK_CD_MELEE)
- user.do_attack_animation(src)
- user.visible_message("[user] slashes at [src]! ", "You slash at [src]! ")
- take_damage(15)
- return
-
-
-/obj/machinery/gun_turret/proc/should_target(atom/target)
- if(ismob(target))
- var/mob/M = target
- if(!M.stat && !(faction in M.faction))
- return 1
- else if(istype(target, /obj/mecha))
- var/obj/mecha/M = target
- if(M.occupant && should_target(M.occupant))
- return 1
- return 0
-
-
-/obj/machinery/gun_turret/proc/validate_target(atom/target)
- if(get_dist(target, base)>scan_range)
- return 0
- if(should_target(target))
- return 1
- return 0
-
-
-/obj/machinery/gun_turret/process()
- if(state == 2)
- return
- if(cur_target && !validate_target(cur_target))
- cur_target = null
- if(!cur_target)
- cur_target = get_target()
- if(cur_target)
- fire(cur_target)
- return
-
-
-/obj/machinery/gun_turret/proc/get_target()
- var/list/pos_targets = list()
- var/target = null
- for(var/mob/living/M in view(scan_range,base))
- if(!should_target(M))
- continue
- pos_targets += M
- for(var/obj/mecha/M in oview(scan_range, base))
- if(!should_target(M))
- continue
- pos_targets += M
- if(pos_targets.len)
- target = pick(pos_targets)
- return target
-
-
-/obj/machinery/gun_turret/proc/fire(atom/target)
- if(!target)
- cur_target = null
- return
- src.dir = get_dir(base,target)
- var/turf/targloc = get_turf(target)
- if(!src)
- return
- var/turf/curloc = get_turf(base)
- if (!targloc || !curloc)
- return
- if (targloc == curloc)
- return
- playsound(src, fire_sound, 50, 1)
- var/obj/item/projectile/A = new projectile_type(curloc)
- A.current = curloc
- A.yo = targloc.y - curloc.y
- A.xo = targloc.x - curloc.x
- A.fire()
- return
-
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 7d27aa18f93..75cf6e6f70f 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -113,10 +113,8 @@
malfunction()
/obj/machinery/vending/blob_act()
- if(prob(75))
- malfunction()
- else
- qdel(src)
+ malfunction()
+ ..()
/obj/machinery/vending/proc/build_inventory(list/productlist, hidden=0, req_coin=0, start_empty = null)
@@ -875,7 +873,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
/obj/item/clothing/suit/whitedress = 1,
/obj/item/clothing/under/jester = 1, /obj/item/clothing/head/jester = 1,
/obj/item/clothing/suit/hooded/carp_costume = 1,
- /obj/item/clothing/suit/hooded/ian_costume = 1)
+ /obj/item/clothing/suit/hooded/ian_costume = 1,
+ /obj/item/clothing/suit/snowman = 1,
+ /obj/item/clothing/head/snowman = 1)
contraband = list(/obj/item/clothing/suit/judgerobe = 1,/obj/item/clothing/head/powdered_wig = 1,/obj/item/weapon/gun/magic/wand = 2,/obj/item/clothing/glasses/sunglasses/garb = 2)
premium = list(/obj/item/clothing/suit/hgpirate = 2, /obj/item/clothing/head/hgpiratecap = 2, /obj/item/clothing/head/helmet/roman = 1, /obj/item/clothing/head/helmet/roman/legionaire = 1, /obj/item/clothing/under/roman = 1, /obj/item/clothing/shoes/roman = 1, /obj/item/weapon/shield/riot/roman = 1)
refill_canister = /obj/item/weapon/vending_refill/autodrobe
diff --git a/code/game/mecha/equipment/tools/mining_tools.dm b/code/game/mecha/equipment/tools/mining_tools.dm
index 0e1393d374c..8d94ed2e15e 100644
--- a/code/game/mecha/equipment/tools/mining_tools.dm
+++ b/code/game/mecha/equipment/tools/mining_tools.dm
@@ -120,8 +120,10 @@
return
var/list/occupant = list()
occupant |= mecha.occupant
+ mecha.occupant.sight |= SEE_TURFS
scanning = 1
mineral_scan_pulse(occupant,get_turf(loc))
spawn(equip_cooldown)
scanning = 0
+ mecha.occupant.sight -= SEE_TURFS
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index ae89085fdb2..855408d7461 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -285,8 +285,7 @@
log_message("Launched a [O.name] from [name], targeting [target].")
projectiles--
proj_init(O)
- spawn(0)
- O.throw_at(target, missile_range, missile_speed, spin = 0)
+ O.throw_at_fast(target, missile_range, missile_speed, spin = 0)
return 1
//used for projectile initilisation (priming flashbang) and additional logging
diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm
index bc22e27404c..ff479550831 100644
--- a/code/game/mecha/mecha_construction_paths.dm
+++ b/code/game/mecha/mecha_construction_paths.dm
@@ -1221,7 +1221,7 @@
"backkey"=/obj/item/weapon/crowbar,
"desc"="The bluespace crystal is installed."),
//10
- list("key"=/obj/item/bluespace_crystal,
+ list("key"=/obj/item/weapon/ore/bluespace_crystal,
"backkey"=/obj/item/weapon/screwdriver,
"desc"="Super capacitor is secured."),
//12
@@ -1417,7 +1417,7 @@
holder.icon_state = "phazon16"
else
user.visible_message("[user] removes the bluespace crystal from the [holder].", "You remove the bluespace crystal from the [holder]. ")
- new /obj/item/bluespace_crystal(get_turf(holder))
+ new /obj/item/weapon/ore/bluespace_crystal(get_turf(holder))
holder.icon_state = "phazon14"
if(8)
if(diff==FORWARD)
diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm
index 458e11920ba..5166299aedb 100644
--- a/code/game/objects/effects/anomalies.dm
+++ b/code/game/objects/effects/anomalies.dm
@@ -62,6 +62,8 @@
for(var/obj/O in orange(4, src))
if(!O.anchored)
step_towards(O,src)
+ for(var/mob/living/M in range(0, src))
+ gravShock(M)
for(var/mob/living/M in orange(4, src))
step_towards(M,src)
for(var/obj/O in range(0,src))
@@ -70,13 +72,14 @@
if(target && !target.stat)
O.throw_at(target, 5, 10)
+/obj/effect/anomaly/grav/Crossed(mob/A)
+ gravShock(A)
+
/obj/effect/anomaly/grav/Bump(mob/A)
gravShock(A)
- return
/obj/effect/anomaly/grav/Bumped(mob/A)
gravShock(A)
- return
/obj/effect/anomaly/grav/proc/gravShock(mob/A)
if(boing && isliving(A) && !A.stat)
@@ -102,6 +105,11 @@
/obj/effect/anomaly/flux/anomalyEffect()
..()
canshock = 1
+ for(var/mob/living/M in range(0, src))
+ mobShock(M)
+
+/obj/effect/anomaly/flux/Crossed(mob/living/M)
+ mobShock(M)
/obj/effect/anomaly/flux/Bump(mob/living/M)
mobShock(M)
diff --git a/code/game/objects/effects/decals/Cleanable/misc.dm b/code/game/objects/effects/decals/Cleanable/misc.dm
index 935b2791edb..21ded000917 100644
--- a/code/game/objects/effects/decals/Cleanable/misc.dm
+++ b/code/game/objects/effects/decals/Cleanable/misc.dm
@@ -22,13 +22,6 @@
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
-
-/obj/effect/decal/cleanable/greenglow
- name = "green glow"
-
-/obj/effect/decal/cleanable/greenglow/ex_act()
- return
-
/obj/effect/decal/cleanable/dirt
name = "dirt"
desc = "Someone should clean that up."
@@ -61,6 +54,9 @@
icon = 'icons/effects/effects.dmi'
icon_state = "greenglow"
+/obj/effect/decal/cleanable/greenglow/ex_act()
+ return
+
/obj/effect/decal/cleanable/cobweb
name = "cobweb"
desc = "Somebody should remove that."
diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm
index cabf8231c62..4b6de9371d6 100644
--- a/code/game/objects/effects/glowshroom.dm
+++ b/code/game/objects/effects/glowshroom.dm
@@ -6,7 +6,7 @@
opacity = 0
density = 0
icon = 'icons/obj/lighting.dmi'
- icon_state = "glowshroomf"
+ icon_state = "glowshroom" //replaced in New
layer = 2.1
var/endurance = 30
var/potency = 30
@@ -16,6 +16,10 @@
var/generation = 1
var/spreadIntoAdjacentChance = 60
+obj/effect/glowshroom/glowcap
+ name = "glowcap"
+ icon_state = "glowcap"
+
/obj/effect/glowshroom/single
yield = 0
@@ -23,6 +27,7 @@
..()
SetLuminosity(round(potency/10))
dir = CalcDir()
+ var/base_icon_state = initial(icon_state)
if(!floor)
switch(dir) //offset to make it be on the wall rather than on the floor
if(NORTH)
@@ -33,9 +38,9 @@
pixel_x = 32
if(WEST)
pixel_x = -32
- icon_state = "glowshroom[rand(1,3)]"
+ icon_state = "[base_icon_state][rand(1,3)]"
else //if on the floor, glowshroom on-floor sprite
- icon_state = "glowshroomf"
+ icon_state = "[base_icon_state]f"
spawn(delay)
Spread()
@@ -71,13 +76,13 @@
if(shroomCount >= placeCount)
continue
- var/obj/effect/glowshroom/child = new /obj/effect/glowshroom(newLoc)//The baby mushrooms have different stats :3
+ var/obj/effect/glowshroom/child = new type(newLoc)//The baby mushrooms have different stats :3
child.potency = max(potency+rand(-3,6), 0)
child.yield = max(yield+rand(-1,2), 0)
child.delay = max(delay+rand(-30,60), 0)
child.endurance = max(endurance+rand(-3,6), 1)
child.generation = generation+1
- child.desc = "This is a [child.generation]\th generation glowshroom!"//I added this for testing, but I figure I'll leave it in.
+ child.desc = "This is a [child.generation]\th generation [child.name]!"//I added this for testing, but I figure I'll leave it in.
/obj/effect/glowshroom/proc/CalcDir(turf/location = loc)
set background = BACKGROUND_ENABLED
diff --git a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm
index e27a24e299c..5b9f2917d15 100644
--- a/code/game/objects/effects/overlays.dm
+++ b/code/game/objects/effects/overlays.dm
@@ -39,15 +39,20 @@
spawn(duration)
qdel(src)
-
/obj/effect/overlay/temp/cult
- name = "unholy glow"
- icon_state = "wallglow"
- layer = 2.01
randomdir = 0
duration = 10
-/obj/effect/overlay/temp/cult/floor
+/obj/effect/overlay/temp/cult/sac
+ name = "maw of Nar-Sie"
+ icon_state = "sacconsume"
+
+/obj/effect/overlay/temp/cult/turf
+ name = "unholy glow"
+ icon_state = "wallglow"
+ layer = 2.01
+
+/obj/effect/overlay/temp/cult/turf/floor
icon_state = "floorglow"
duration = 5
diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm
index bcc57984f30..6efa75f3e21 100644
--- a/code/game/objects/explosion.dm
+++ b/code/game/objects/explosion.dm
@@ -134,12 +134,11 @@
var/throw_dir = get_dir(epicenter,T)
for(var/obj/item/I in T)
- spawn(0) //Simultaneously not one at a time
- if(I && !I.anchored)
- var/throw_range = rand(throw_dist, max_range)
- var/turf/throw_at = get_ranged_target_turf(I, throw_dir, throw_range)
- I.throw_speed = 4 //Temporarily change their throw_speed for embedding purposes (Reset when it finishes throwing, regardless of hitting anything)
- I.throw_at(throw_at, throw_range, 2)//Throw it at 2 speed, this is purely visual anyway.
+ if(I && !I.anchored)
+ var/throw_range = rand(throw_dist, max_range)
+ var/turf/throw_at = get_ranged_target_turf(I, throw_dir, throw_range)
+ I.throw_speed = 4 //Temporarily change their throw_speed for embedding purposes (Reset when it finishes throwing, regardless of hitting anything)
+ I.throw_at_fast(throw_at, throw_range, 2)//Throw it at 2 speed, this is purely visual anyway.
var/took = (world.timeofday-start)/10
@@ -147,11 +146,10 @@
if(Debug2) world.log << "## DEBUG: Explosion([x0],[y0],[z0])(d[devastation_range],h[heavy_impact_range],l[light_impact_range]): Took [took] seconds."
//Machines which report explosions.
- for(var/i,i<=doppler_arrays.len,i++)
- var/obj/machinery/doppler_array/Array = doppler_arrays[i]
- if(Array)
- Array.sense_explosion(epicenter,devastation_range,heavy_impact_range,light_impact_range,took,orig_dev_range,orig_heavy_range,orig_light_range)
-
+ for(var/array in doppler_arrays)
+ var/obj/machinery/doppler_array/A = array
+ A.sense_explosion(epicenter,devastation_range,heavy_impact_range,light_impact_range,took,orig_dev_range,orig_heavy_range,orig_light_range)
+
return 1
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index f06293ac369..a033392c4fc 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -97,6 +97,10 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
var/flags_cover = 0 //for flags such as GLASSESCOVERSEYES
var/heat = 0
var/sharpness = IS_BLUNT
+ var/toolspeed = 1
+
+ var/block_chance = 0
+ var/hit_reaction_chance = 0 //If you want to have something unrelated to blocking/armour piercing etc. Maybe not needed, but trying to think ahead/allow more freedom
/obj/item/proc/check_allowed_items(atom/target, not_inside, target_self)
if(((src in target) && !target_self) || ((!istype(target.loc, /turf)) && (!istype(target, /turf)) && (not_inside)) || is_type_in_list(target, can_be_placed_into))
@@ -104,7 +108,6 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
else
return 1
-
/obj/item/device
icon = 'icons/obj/device.dmi'
@@ -314,6 +317,12 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
// afterattack() and attack() prototypes moved to _onclick/item_attack.dm for consistency
+/obj/item/proc/hit_reaction(mob/living/carbon/human/owner, attack_text = "the attack", final_block_chance = 0)
+ if(prob(final_block_chance))
+ owner.visible_message("[owner] blocks [attack_text] with [src]! ")
+ return 1
+ return 0
+
/obj/item/proc/talk_into(mob/M, input, channel, spans)
return
@@ -362,17 +371,8 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
if(usr.stat || usr.restrained() || !Adjacent(usr) || usr.stunned || usr.weakened || usr.lying)
return
- if(ishuman(usr) || ismonkey(usr))
- if(usr.get_active_hand() == null)
- usr.UnarmedAttack(src) // Let me know if this has any problems -Giacom | Actually let me know now. -Sayu
- /*
- if(usr.get_active_hand() == null)
- src.attack_hand(usr)
- else
- usr << "\red You already have something in your hand."
- */
- else
- usr << "This mob type can't use this verb! "
+ if(usr.get_active_hand() == null) // Let me know if this has any problems -Yota
+ usr.UnarmedAttack(src)
//This proc is executed when someone clicks the on-screen UI button. To make the UI button show, set the 'action_button_name'.
//The default action is attack_self().
@@ -380,9 +380,6 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
/obj/item/proc/ui_action_click()
attack_self(usr)
-/obj/item/proc/IsShield()
- return 0
-
/obj/item/proc/IsReflect(var/def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
return 0
@@ -475,10 +472,9 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
bloody_hands_mob = null
/obj/item/singularity_pull(S, current_size)
- spawn(0) //this is needed or multiple items will be thrown sequentially and not simultaneously
- if(current_size >= STAGE_FOUR)
- throw_at(S,14,3, spin=0)
- else ..()
+ if(current_size >= STAGE_FOUR)
+ throw_at_fast(S,14,3, spin=0)
+ else ..()
/obj/item/acid_act(acidpwr, acid_volume)
. = 1
diff --git a/code/game/objects/items/candle.dm b/code/game/objects/items/candle.dm
index ba55eebe335..1171c646104 100644
--- a/code/game/objects/items/candle.dm
+++ b/code/game/objects/items/candle.dm
@@ -8,10 +8,14 @@
w_class = 1
var/wax = 200
var/lit = 0
+ var/infinite = 0
+ var/start_lit = 0
heat = 1000
- proc
- light(var/flavor_text = "[usr] lights the [name]. ")
+/obj/item/candle/New()
+ ..()
+ if(start_lit)
+ light()
/obj/item/candle/update_icon()
var/i
@@ -51,14 +55,16 @@
light() //honk
return
-/obj/item/candle/light(var/flavor_text = "[usr] lights the [name]. ")
+/obj/item/candle/proc/light(var/flavor_text = "[usr] lights the [name]. ")
if(!src.lit)
src.lit = 1
//src.damtype = "fire"
for(var/mob/O in viewers(usr, null))
O.show_message(flavor_text, 1)
SetLuminosity(CANDLE_LUMINOSITY)
- SSobj.processing |= src
+ if(!infinite)
+ SSobj.processing |= src
+ update_icon()
/obj/item/candle/process()
@@ -99,4 +105,9 @@
/obj/item/candle/is_hot()
return lit * heat
+
+/obj/item/candle/infinite
+ infinite = 1
+ start_lit = 1
+
#undef CANDLE_LUMINOSITY
\ No newline at end of file
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index d7384c6b6d1..590dcb2731c 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -19,6 +19,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/default_cartridge = 0 // Access level defined by cartridge
var/obj/item/weapon/cartridge/cartridge = null //current cartridge
var/mode = 0 //Controls what menu the PDA will display. 0 is hub; the rest are either built in or based on cartridge.
+ var/icon_alert = "pda-r" //Icon to be overlayed for message alerts. Taken from the pda icon file.
//Secondary variables
var/scanmode = 0 //1 is medical scanner, 2 is forensics, 3 is reagent scanner.
@@ -160,6 +161,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda/librarian
icon_state = "pda-library"
+ icon_alert = "pda-r-library"
default_cartridge = /obj/item/weapon/cartridge/librarian
desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a WGW-11 series e-reader."
note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!"
@@ -233,14 +235,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda/proc/update_label()
name = "PDA-[owner] ([ownjob])" //Name generalisation
-/obj/item/device/pda/proc/can_use(mob/user)
- if(user && ismob(user))
- if(user.incapacitated())
- return 0
- if(loc == user)
- return 1
- return 0
-
/obj/item/device/pda/GetAccess()
if(id)
return id.GetAccess()
@@ -252,12 +246,13 @@ var/global/list/obj/item/device/pda/PDAs = list()
/obj/item/device/pda/MouseDrop(obj/over_object, src_location, over_location)
var/mob/M = usr
- if((!istype(over_object, /obj/screen)) && can_use(M))
+ if((!istype(over_object, /obj/screen)) && usr.canUseTopic(src))
return attack_self(M)
return
-//NOTE: graphic resources are loaded on client login
/obj/item/device/pda/attack_self(mob/user)
+ var/datum/asset/assets = get_asset_datum(/datum/asset/simple/pda)
+ assets.send(user)
user.set_machine(src)
@@ -382,7 +377,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
dat += " Detected PDAs "
dat += ""
-
var/count = 0
if (!toff)
@@ -400,6 +394,8 @@ var/global/list/obj/item/device/pda/PDAs = list()
dat += " "
if (count == 0)
dat += "None detected. "
+ else if(cartridge && cartridge.spam_enabled)
+ dat += "Send To All "
if(21)
dat += " SpaceMessenger V3.9.6 "
@@ -450,9 +446,8 @@ var/global/list/obj/item/device/pda/PDAs = list()
..()
var/mob/living/U = usr
//Looking for master was kind of pointless since PDAs don't appear to have one.
- //if ((src in U.contents) || ( istype(loc, /turf) && in_range(src, U) ) )
- if(can_use(U)) //Why reinvent the wheel? There's a proc that does exactly that.
+ if(usr.canUseTopic(src))
add_fingerprint(U)
U.set_machine(src)
@@ -586,6 +581,9 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/obj/item/device/pda/P = locate(href_list["target"])
src.create_message(U, P)
+ if("MessageAll")
+ src.send_to_all(U)
+
if("Send Honk")//Honk virus
if(istype(cartridge, /obj/item/weapon/cartridge/clown))//Cartridge checks are kind of unnecessary since everything is done through switch.
var/obj/item/device/pda/P = locate(href_list["target"])//Leaving it alone in case it may do something useful, I guess.
@@ -710,37 +708,94 @@ var/global/list/obj/item/device/pda/PDAs = list()
return
if (!in_range(src, U) && loc != U)
return
- if(!can_use(U))
+ if(!U.canUseTopic(src))
return
if(emped)
t = Gibberish(t, 100)
return t
-/obj/item/device/pda/proc/create_message(mob/living/U = usr, obj/item/device/pda/P)
+/obj/item/device/pda/proc/send_message(mob/living/user = usr,list/obj/item/device/pda/targets)
+ var/message = msg_input(user)
- var/t = msg_input(U)
-
- if (!t)
+ if(!message || !targets.len)
+ return
+
+ if(last_text && world.time < last_text + 5)
return
- if (last_text && world.time < last_text + 5)
- return
+ var/multiple = targets.len > 1
- if (!istype(P) || P.toff || qdeleted(P))
- return
+ var/datum/data_pda_msg/last_sucessful_msg
+ for(var/obj/item/device/pda/P in targets)
+ if(P == src)
+ continue
+ var/obj/machinery/message_server/MS = null
+ MS = can_send(P)
+ if(MS)
+ var/datum/data_pda_msg/msg = MS.send_pda_message("[P.owner]","[owner]","[message]",photo)
+ if(msg)
+ last_sucessful_msg = msg
+ if(!multiple)
+ show_to_sender(msg)
+ P.show_recieved_message(msg,src)
+ if(!multiple)
+ show_to_ghosts(msg)
+ log_pda("[user] (PDA: [src.name]) sent \"[message]\" to [P.name]")
+ else
+ if(!multiple)
+ user << "ERROR: Server isn't responding. "
+ return
+ photo = null
+
+ if(multiple)
+ show_to_sender(last_sucessful_msg,1)
+ show_to_ghosts(last_sucessful_msg,1)
+ log_pda("[user] (PDA: [src.name]) sent \"[message]\" to Everyone")
+
+/obj/item/device/pda/proc/show_to_sender(datum/data_pda_msg/msg,multiple = 0)
+ tnote += "→ To [multiple ? "Everyone" : msg.recipient]: [msg.message][msg.get_photo_ref()] "
+
+/obj/item/device/pda/proc/show_recieved_message(datum/data_pda_msg/msg,obj/item/device/pda/source)
+ tnote += "← From [source.owner] ([source.ownjob]): [msg.message][msg.get_photo_ref()] "
+
+ if (!silent)
+ playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
+ audible_message("\icon[src] *[ttone]*", null, 3)
+ //Search for holder of the PDA.
+ var/mob/living/L = null
+ if(loc && isliving(loc))
+ L = loc
+ //Maybe they are a pAI!
+ else
+ L = get(src, /mob/living/silicon)
+
+ if(L)
+ L << "\icon[src] Message from [source.owner] ([source.ownjob]), \"[msg.message]\"[msg.get_photo_ref()] (Reply )"
+
+ overlays.Cut()
+ overlays += image(icon, icon_alert)
+
+/obj/item/device/pda/proc/show_to_ghosts(datum/data_pda_msg/msg,multiple = 0)
+ for(var/mob/M in player_list)
+ if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTPDA))
+ M.show_message("PDA Message - [msg.sender] -> [multiple ? "Everyone" : msg.recipient] : [msg.message][msg.get_photo_ref()] ")
+
+/obj/item/device/pda/proc/can_send(obj/item/device/pda/P)
+ if(!P || qdeleted(P) || P.toff)
+ return null
- last_text = world.time
var/obj/machinery/message_server/useMS = null
if(message_servers)
for (var/obj/machinery/message_server/MS in message_servers)
//PDAs are now dependant on the Message Server.
if(MS.active)
useMS = MS
+ break
var/datum/signal/signal = src.telecomms_process()
- if(!P || qdeleted(P) || !U) //in case the PDA or mob gets destroyed during telecomms_process()
- return
+ if(!P || qdeleted(P) || P.toff) //in case the PDA or mob gets destroyed during telecomms_process()
+ return null
var/useTC = 0
if(signal)
@@ -749,44 +804,18 @@ var/global/list/obj/item/device/pda/PDAs = list()
var/turf/pos = get_turf(P)
if(pos.z in signal.data["level"])
useTC = 2
- //Let's make this barely readable
- if(signal.data["compression"] > 0)
- t = Gibberish(t, signal.data["compression"] + 50)
- if(useMS && useTC) // only send the message if it's stable
- if(useTC != 2) // Does our recipient have a broadcaster on their level?
- U << "ERROR: Cannot reach recipient."
- return
- var/msg_ref = useMS.send_pda_message("[P.owner]","[owner]","[t]",photo)
- var/photo_ref = ""
- if(photo)
- photo_ref = "(Photo) "
- tnote += "→ To [P.owner]: [t][photo_ref] "
- P.tnote += "← From [owner] ([ownjob]): [t][photo_ref] "
- for(var/mob/M in player_list)
- if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTPDA))
- M.show_message("PDA Message - [owner] -> [P.owner] : [t][photo_ref] ")
-
- if (!P.silent)
- playsound(P.loc, 'sound/machines/twobeep.ogg', 50, 1)
- P.audible_message("\icon[P] *[P.ttone]*", null, 3)
- //Search for holder of the PDA.
- var/mob/living/L = null
- if(P.loc && isliving(P.loc))
- L = P.loc
- //Maybe they are a pAI!
- else
- L = get(P, /mob/living/silicon)
-
- if(L)
- L << "\icon[P] Message from [src.owner] ([ownjob]), \"[t]\"[photo_ref] (Reply )"
-
- log_pda("[usr] (PDA: [src.name]) sent \"[t]\" to [P.name]")
- photo = null
- P.overlays.Cut()
- P.overlays += image('icons/obj/pda.dmi', "pda-r")
+ if(useTC == 2)
+ return useMS
else
- U << "ERROR: Server isn't responding. "
+ return null
+
+
+/obj/item/device/pda/proc/send_to_all(mob/living/U = usr)
+ send_message(U,get_viewable_pdas())
+
+/obj/item/device/pda/proc/create_message(mob/living/U = usr, obj/item/device/pda/P)
+ send_message(U,list(P))
/obj/item/device/pda/AltClick()
..()
@@ -794,13 +823,11 @@ var/global/list/obj/item/device/pda/PDAs = list()
if(issilicon(usr))
return
- if(can_use(usr))
+ if(usr.canUseTopic(src))
if(id)
remove_id()
else
usr << "This PDA does not have an ID in it! "
- else
- usr << "You cannot do that while restrained! "
/obj/item/device/pda/verb/verb_remove_id()
set category = "Object"
@@ -810,14 +837,11 @@ var/global/list/obj/item/device/pda/PDAs = list()
if(issilicon(usr))
return
- if ( can_use(usr) )
+ if (usr.canUseTopic(src))
if(id)
remove_id()
else
usr << "This PDA does not have an ID in it! "
- else
- usr << "You cannot do that while restrained! "
-
/obj/item/device/pda/verb/verb_remove_pen()
set category = "Object"
@@ -827,7 +851,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
if(issilicon(usr))
return
- if ( can_use(usr) )
+ if (usr.canUseTopic(src))
var/obj/item/weapon/pen/O = locate() in src
if(O)
if (istype(loc, /mob))
@@ -839,8 +863,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
O.loc = get_turf(src)
else
usr << "This PDA does not have a pen in it! "
- else
- usr << "You cannot do that while restrained! "
/obj/item/device/pda/proc/id_check(mob/user, choice as num)//To check for IDs; 1 for in-pda use, 2 for out of pda use.
if(choice == 1)
@@ -889,11 +911,10 @@ var/global/list/obj/item/device/pda/PDAs = list()
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
- if( can_use(user) )//If they can still act.
- if(!id_check(user, 2))
- return
- user << "You put the ID into \the [src]'s slot. "
- updateSelfDialog()//Update self dialog on success.
+ if(!id_check(user, 2))
+ return
+ user << "You put the ID into \the [src]'s slot. "
+ updateSelfDialog()//Update self dialog on success.
return //Return in case of failed check or when successful.
updateSelfDialog()//For the non-input related code.
else if(istype(C, /obj/item/device/paicard) && !src.pai)
diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm
index 0446dab8815..b6401056796 100644
--- a/code/game/objects/items/devices/PDA/cart.dm
+++ b/code/game/objects/items/devices/PDA/cart.dm
@@ -24,6 +24,7 @@
var/access_quartermaster = 0
var/access_hydroponics = 0
var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT|MULE_BOT|FLOOR_BOT|CLEAN_BOT|MED_BOT
+ var/spam_enabled = 0 //Enables "Send to All" Option
var/mode = null
var/menu
@@ -37,7 +38,7 @@
var/list/stored_data = list()
var/current_channel
- var/obj/machinery/bot/active_bot
+ var/mob/living/simple_animal/bot/active_bot
var/list/botlist = list()
/obj/item/weapon/cartridge/engineering
@@ -89,6 +90,7 @@
name = "\improper P.R.O.V.E. cartridge"
icon_state = "cart-s"
access_security = 1
+ spam_enabled = 1
/obj/item/weapon/cartridge/clown
name = "\improper Honkworks 5.0 cartridge"
@@ -215,6 +217,7 @@
access_quartermaster = 1
access_janitor = 1
bot_access_flags = SEC_BOT|MULE_BOT|FLOOR_BOT|CLEAN_BOT|MED_BOT
+ spam_enabled = 1
/obj/item/weapon/cartridge/captain/New()
..()
@@ -248,7 +251,7 @@
/obj/item/weapon/cartridge/proc/post_status(command, data1, data2)
- var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435)
+ var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
if(!frequency) return
@@ -549,7 +552,7 @@ Code:
menu += "Located Cleanbots: "
ldat = null
- for (var/obj/machinery/bot/cleanbot/B in SSbot.processing)
+ for (var/mob/living/simple_animal/bot/cleanbot/B in living_mob_list)
var/turf/bl = get_turf(B)
if(bl)
@@ -710,7 +713,7 @@ Code:
/obj/item/weapon/cartridge/proc/bot_control()
- var/obj/machinery/bot/Bot
+ var/mob/living/simple_animal/bot/Bot
// if(!SC)
// menu = "Interlink Error - Please reinsert cartridge."
@@ -723,7 +726,7 @@ Code:
//MULEs!
if(active_bot.bot_type == MULE_BOT)
- var/obj/machinery/bot/mulebot/MULE = active_bot
+ var/mob/living/simple_animal/bot/mulebot/MULE = active_bot
var/atom/Load = MULE.load
menu += " Current Load: [ !Load ? "none " : "[Load.name] (unload )" ] "
menu += "Destination: [MULE.destination ? MULE.destination : "None "] (set ) "
@@ -750,7 +753,7 @@ Code:
var/turf/current_turf = get_turf(src)
var/zlevel = current_turf.z
var/botcount = 0
- for(Bot in SSbot.processing) //Git da botz
+ for(Bot in living_mob_list) //Git da botz
if(!Bot.on || Bot.z != zlevel || Bot.remote_disabled || !(bot_access_flags & Bot.bot_type)) //Only non-emagged bots on the same Z-level are detected!
continue //Also, the PDA must have access to the bot type.
menu += "[Bot.name] ([Bot.get_mode()]) "
diff --git a/code/game/objects/items/devices/PDA/radio.dm b/code/game/objects/items/devices/PDA/radio.dm
index 593249e2214..c127be39aa9 100644
--- a/code/game/objects/items/devices/PDA/radio.dm
+++ b/code/game/objects/items/devices/PDA/radio.dm
@@ -26,12 +26,12 @@
/obj/item/radio/integrated/signal/New()
..()
- if(radio_controller)
+ if(SSradio)
initialize()
/obj/item/radio/integrated/signal/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
+ if(SSradio)
+ SSradio.remove_object(src, frequency)
return ..()
/obj/item/radio/integrated/signal/initialize()
@@ -41,9 +41,9 @@
set_frequency(frequency)
/obj/item/radio/integrated/signal/proc/set_frequency(new_frequency)
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency)
+ radio_connection = SSradio.add_object(src, frequency)
/obj/item/radio/integrated/signal/proc/send_signal(message="ACTIVATE")
diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm
index 49b124453b7..b3e4214e7af 100644
--- a/code/game/objects/items/devices/geiger_counter.dm
+++ b/code/game/objects/items/devices/geiger_counter.dm
@@ -122,7 +122,7 @@
return 0
user.visible_message("[user] unscrews [src]'s maintenance panel and begins fiddling with its innards... ", "You begin resetting [src]... ")
playsound(user, 'sound/items/Screwdriver.ogg', 50, 1)
- if(!do_after(user, 40, target = user))
+ if(!do_after(user, 40/I.toolspeed, target = user))
return 0
user.visible_message("[user] refastens [src]'s maintenance panel! ", "You reset [src] to its factory settings! ")
playsound(user, 'sound/items/Screwdriver2.ogg', 50, 1)
diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm
index e722223bc6a..47020fbc330 100644
--- a/code/game/objects/items/devices/lightreplacer.dm
+++ b/code/game/objects/items/devices/lightreplacer.dm
@@ -98,6 +98,33 @@
user << "You need a working light! "
return
+ if(istype(W, /obj/item/weapon/storage))
+ var/obj/item/weapon/storage/S = W
+ var/found_good_light = 0
+ var/replaced_something = 0
+
+ for(var/obj/item/I in S.contents)
+ if(istype(I,/obj/item/weapon/light))
+ var/obj/item/weapon/light/L = I
+ if(L.status == LIGHT_OK)
+ found_good_light = 1
+ if(src.uses < max_uses)
+ qdel(L)
+ AddUses(1)
+ replaced_something = 1
+ else
+ break
+
+ if(!found_good_light)
+ user << "\The [S] contains no useable lights! "
+ return
+
+ if(!replaced_something && src.uses == max_uses)
+ user << "\The [src] is full! "
+ return
+
+ user << "You fill \the [src] with lights from \the [S]. You have [uses] lights remaining. "
+
/obj/item/device/lightreplacer/emag_act()
if(!emagged)
Emag()
diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm
index bd2ae7268f6..d5d116a4392 100644
--- a/code/game/objects/items/devices/multitool.dm
+++ b/code/game/objects/items/devices/multitool.dm
@@ -15,8 +15,9 @@
throw_speed = 3
materials = list(MAT_METAL=50, MAT_GLASS=20)
origin_tech = "magnets=1;engineering=1"
- var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage
+ var/obj/machinery/buffer // simple machine buffer for device linkage
hitsound = 'sound/weapons/tap.ogg'
+ toolspeed = 1
// Syndicate device disguised as a multitool; it will turn red when an AI camera is nearby.
diff --git a/code/game/objects/items/devices/pizza_bomb.dm b/code/game/objects/items/devices/pizza_bomb.dm
index 1e6d2a5244b..ca3e7e4fd1f 100644
--- a/code/game/objects/items/devices/pizza_bomb.dm
+++ b/code/game/objects/items/devices/pizza_bomb.dm
@@ -3,6 +3,7 @@
desc = "A box suited for pizzas."
icon = 'icons/obj/food/containers.dmi'
icon_state = "pizzabox1"
+ item_state = "pizzabox"
burn_state = 0 //Burnable
var/timer = 10 //Adjustable timer
var/timer_set = 0
@@ -76,7 +77,7 @@
user << "You can't see the box well enough to cut the wires out! "
return
user.visible_message("[user] starts removing the payload and wires from \the [src]. ", "You start removing the payload and wires from \the [src]... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/I.toolspeed, target = src))
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
user.unEquip(src)
user.visible_message("[user] removes the insides of \the [src]! ", "You remove the insides of \the [src]. ")
diff --git a/code/game/objects/items/devices/radio/beacon.dm b/code/game/objects/items/devices/radio/beacon.dm
index eff5162edfb..b075905dd01 100644
--- a/code/game/objects/items/devices/radio/beacon.dm
+++ b/code/game/objects/items/devices/radio/beacon.dm
@@ -2,7 +2,7 @@
name = "tracking beacon"
desc = "A beacon used by a teleporter."
icon_state = "beacon"
- item_state = "signaler"
+ item_state = "beacon"
var/code = "electronic"
origin_tech = "bluespace=1"
diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm
index ce8e17ac87e..a47e980cc72 100644
--- a/code/game/objects/items/devices/radio/electropack.dm
+++ b/code/game/objects/items/devices/radio/electropack.dm
@@ -18,12 +18,12 @@
return (FIRELOSS)
/obj/item/device/electropack/initialize()
- if(radio_controller)
- radio_controller.add_object(src, frequency, RADIO_CHAT)
+ if(SSradio)
+ SSradio.add_object(src, frequency, RADIO_CHAT)
/obj/item/device/electropack/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src, frequency)
+ if(SSradio)
+ SSradio.remove_object(src, frequency)
return ..()
/obj/item/device/electropack/attack_hand(mob/user)
@@ -65,9 +65,9 @@
if(((istype(usr, /mob/living/carbon/human) && ((!( ticker ) || (ticker && ticker.mode != "monkey")) && usr.contents.Find(src))) || (usr.contents.Find(master) || (in_range(src, usr) && istype(loc, /turf)))))
usr.set_machine(src)
if(href_list["freq"])
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = sanitize_frequency(frequency + text2num(href_list["freq"]))
- radio_controller.add_object(src, frequency, RADIO_CHAT)
+ SSradio.add_object(src, frequency, RADIO_CHAT)
else
if(href_list["code"])
code += text2num(href_list["code"])
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index 477464d6f3f..06e56ce4994 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -222,7 +222,7 @@
for(var/ch_name in channels)
- radio_controller.remove_object(src, radiochannels[ch_name])
+ SSradio.remove_object(src, radiochannels[ch_name])
secure_radio_connections[ch_name] = null
diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm
index ae179e356e8..5933ad18023 100644
--- a/code/game/objects/items/devices/radio/radio.dm
+++ b/code/game/objects/items/devices/radio/radio.dm
@@ -50,7 +50,7 @@
wires.CutWireIndex(WIRE_TRANSMIT)
secure_radio_connections = new
..()
- if(radio_controller)
+ if(SSradio)
initialize()
@@ -176,10 +176,10 @@
/obj/item/device/radio/Topic(href, href_list)
//..()
- if (usr.stat || !on)
+ if ((usr.stat && !IsAdminGhost(usr)) || !on)
return
- if (!(issilicon(usr) || (usr.contents.Find(src) || ( in_range(src, usr) && istype(loc, /turf) ))))
+ if (!(issilicon(usr) || IsAdminGhost(usr) || (usr.contents.Find(src) || ( in_range(src, usr) && istype(loc, /turf) ))))
usr << browse(null, "window=radio")
return
usr.set_machine(src)
@@ -248,7 +248,7 @@
be prepared to disregard any comments in all of tcomms code. i tried my best to keep them somewhat up-to-date, but eh
*/
- //get the frequency you buttface. radios no longer use the radio_controller. confusing for future generations, convenient for me.
+ //get the frequency you buttface. radios no longer use the SSradio. confusing for future generations, convenient for me.
var/freq
if(channel && channels && channels.len > 0)
if (channel == "department")
@@ -587,7 +587,7 @@
for(var/ch_name in channels)
- radio_controller.remove_object(src, radiochannels[ch_name])
+ SSradio.remove_object(src, radiochannels[ch_name])
secure_radio_connections[ch_name] = null
diff --git a/code/game/objects/items/devices/taperecorder.dm b/code/game/objects/items/devices/taperecorder.dm
index 2266c0aacc0..2c3baa3985e 100644
--- a/code/game/objects/items/devices/taperecorder.dm
+++ b/code/game/objects/items/devices/taperecorder.dm
@@ -269,7 +269,7 @@
/obj/item/device/tape/attackby(obj/item/I, mob/user, params)
if(ruined && istype(I, /obj/item/weapon/screwdriver))
user << "You start winding the tape back in... "
- if(do_after(user, 120, target = src))
+ if(do_after(user, 120/I.toolspeed, target = src))
user << "You wound the tape back in. "
fix()
diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm
index 98bac0bac74..50059dee77e 100644
--- a/code/game/objects/items/devices/transfer_valve.dm
+++ b/code/game/objects/items/devices/transfer_valve.dm
@@ -2,6 +2,7 @@
icon = 'icons/obj/assemblies.dmi'
name = "tank transfer valve"
icon_state = "valve_1"
+ item_state = "ttv"
desc = "Regulates the transfer of air between two tanks"
var/obj/item/weapon/tank/tank_one
var/obj/item/weapon/tank/tank_two
diff --git a/code/game/objects/items/nuke_tools.dm b/code/game/objects/items/nuke_tools.dm
index f8a0a093a12..dc36d390d6c 100644
--- a/code/game/objects/items/nuke_tools.dm
+++ b/code/game/objects/items/nuke_tools.dm
@@ -66,6 +66,7 @@
icon = 'icons/obj/nuke_tools.dmi'
icon_state = "screwdriver_nuke"
item_state = "screwdriver_nuke"
+ toolspeed = 2
/obj/item/weapon/screwdriver/nuke/New()
//to skip screwdriver icon update
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index eb02c4393c2..4552aff3498 100755
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -288,7 +288,7 @@
origin_tech = null
attack_verb = list("attacked", "struck", "hit")
-/obj/item/weapon/twohanded/dualsaber/toy/IsShield()
+/obj/item/weapon/twohanded/dualsaber/toy/hit_reaction()
return 0
/obj/item/weapon/twohanded/dualsaber/toy/IsReflect()//Stops Toy Dualsabers from reflecting energy projectiles
@@ -325,7 +325,7 @@
var/list/letters = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")
var/list/numerals = list("0","1","2","3","4","5","6","7","8","9")
var/list/oriented = list("arrow","body") // These turn to face the same way as the drawer
- var/uses = 30 //0 for unlimited uses
+ var/uses = 30 //-1 or less for unlimited uses
var/instant = 0
var/colourName = "red" //for updateIcon purposes
var/dat
@@ -1127,6 +1127,7 @@
desc = "An adorable stuffed toy that resembles a space carp."
icon = 'icons/obj/toy.dmi'
icon_state = "carpplushie"
+ item_state = "carp_plushie"
w_class = 2
attack_verb = list("bitten", "eaten", "fin slapped")
burn_state = 0 //Burnable
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index 45d48b4fb1c..3ea0df9e3c4 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -34,8 +34,6 @@ RCD
var/list/conf_access = null
var/use_one_access = 0 //If the airlock should require ALL or only ONE of the listed accesses.
- var/last_configurator = null
- var/locked = 1
/* Construction costs */
@@ -82,39 +80,32 @@ RCD
var/t1 = text("")
- if (last_configurator)
- t1 += "Operator: [last_configurator] "
- if (locked)
- t1 += "Swipe ID "
+ if(use_one_access)
+ t1 += "Restriction Type: At least one access required "
else
- t1 += "Lock Interface "
+ t1 += "Restriction Type: All accesses required "
- if(use_one_access)
- t1 += "Restriction Type: At least one access required "
- else
- t1 += "Restriction Type: All accesses required "
+ t1 += "Remove All "
- t1 += "Remove All "
-
- var/accesses = ""
- accesses += "Access
"
- accesses += ""
- t1 += "[accesses] "
+ var/accesses = ""
+ accesses += "Access
"
+ accesses += ""
+ t1 += "[accesses] "
t1 += text("Close
\n", src)
@@ -132,17 +123,6 @@ RCD
usr << browse(null, "window=airlock")
return
- if (href_list["login"])
- if(allowed(usr))
- src.locked = 0
- src.last_configurator = usr.name
-
- if (locked)
- return
-
- if (href_list["logout"])
- locked = 1
-
if (href_list["access"])
toggle_access(href_list["access"])
@@ -364,15 +344,13 @@ RCD
T.electronics = new/obj/item/weapon/electronics/airlock( src.loc )
if(conf_access)
- T.electronics.conf_access = conf_access.Copy()
- T.electronics.use_one_access = use_one_access
- T.electronics.last_configurator = last_configurator
- T.electronics.locked = locked
+ T.electronics.accesses = conf_access.Copy()
+ T.electronics.one_access = use_one_access
- if(T.electronics.use_one_access)
- T.req_one_access = T.electronics.conf_access
+ if(T.electronics.one_access)
+ T.req_one_access = T.electronics.accesses
else
- T.req_access = T.electronics.conf_access
+ T.req_access = T.electronics.accesses
if(!T.checkForMultipleDoors())
qdel(T)
diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm
index 376e9fbb380..430d2a17a9d 100644
--- a/code/game/objects/items/weapons/dice.dm
+++ b/code/game/objects/items/weapons/dice.dm
@@ -6,11 +6,12 @@
/obj/item/weapon/storage/pill_bottle/dice/New()
..()
- var/special_die = pick("1","2","00","100")
+ var/special_die = pick("1","2","fudge","00","100")
if(special_die == "1") new /obj/item/weapon/dice/d1(src)
if(special_die == "2") new /obj/item/weapon/dice/d2(src)
new /obj/item/weapon/dice/d4(src)
- new /obj/item/weapon/dice(src)
+ new /obj/item/weapon/dice/d6(src)
+ if(special_die == "fudge") new /obj/item/weapon/dice/fudge(src)
new /obj/item/weapon/dice/d8(src)
new /obj/item/weapon/dice/d10(src)
if(special_die == "00") new /obj/item/weapon/dice/d00(src)
@@ -18,14 +19,15 @@
new /obj/item/weapon/dice/d20(src)
if(special_die == "100") new /obj/item/weapon/dice/d100(src)
-/obj/item/weapon/dice
- name = "d6"
+/obj/item/weapon/dice //depreciated d6, use /obj/item/weapon/dice/d6 if you actually want a d6
+ name = "die"
desc = "A die with six sides. Basic and servicable."
icon = 'icons/obj/dice.dmi'
icon_state = "d6"
w_class = 1
var/sides = 6
var/result = null
+ var/list/special_faces = list() //entries should match up to sides var if used
/obj/item/weapon/dice/New()
result = rand(1, sides)
@@ -49,6 +51,16 @@
icon_state = "d4"
sides = 4
+/obj/item/weapon/dice/d6
+ name = "d6"
+
+/obj/item/weapon/dice/fudge
+ name = "fudge die"
+ desc = "A die with six sides but only three results. Is this a plus or a minus? Your mind is drawing a blank..."
+ sides = 3 //shhh
+ icon_state = "fudge"
+ special_faces = list("minus","blank","plus")
+
/obj/item/weapon/dice/d8
name = "d8"
desc = "A die with eight sides. It feels... lucky."
@@ -85,6 +97,9 @@
icon_state = "d100"
sides = 100
+/obj/item/weapon/dice/d100/update_icon()
+ return
+
/obj/item/weapon/dice/attack_self(mob/user)
diceroll(user)
@@ -103,6 +118,8 @@
update_icon()
if(initial(icon_state) == "d00")
result = (result - 1)*10
+ if(special_faces.len == sides)
+ result = special_faces[result]
if(user != null) //Dice was rolled in someone's hand
user.visible_message("[user] has thrown [src]. It lands on [result]. [comment]", \
"You throw [src]. It lands on [result]. [comment] ", \
@@ -120,6 +137,4 @@
/obj/item/weapon/dice/update_icon()
overlays.Cut()
- if(sides == 100)
- return
overlays += "[src.icon_state][src.result]"
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm
index d09278543c7..16e80ce1350 100644
--- a/code/game/objects/items/weapons/gift_wrappaper.dm
+++ b/code/game/objects/items/weapons/gift_wrappaper.dm
@@ -58,7 +58,9 @@
/obj/item/clothing/suit/jacket/leather/overcoat,
/obj/item/clothing/suit/poncho,
/obj/item/clothing/suit/poncho/green,
- /obj/item/clothing/suit/poncho/red)
+ /obj/item/clothing/suit/poncho/red,
+ /obj/item/clothing/suit/snowman,
+ /obj/item/clothing/head/snowman)
gift_type_list += subtypesof(/obj/item/clothing/head/collectable)
gift_type_list += subtypesof(/obj/item/toy) - (((typesof(/obj/item/toy/cards) - /obj/item/toy/cards/deck) + /obj/item/toy/ammo)) //All toys, except for abstract types and syndicate cards.
diff --git a/code/game/objects/items/weapons/grenades/syndieminibomb.dm b/code/game/objects/items/weapons/grenades/syndieminibomb.dm
index cc26f378c46..93e09950eb3 100644
--- a/code/game/objects/items/weapons/grenades/syndieminibomb.dm
+++ b/code/game/objects/items/weapons/grenades/syndieminibomb.dm
@@ -9,4 +9,10 @@
/obj/item/weapon/grenade/syndieminibomb/prime()
update_mob()
explosion(src.loc,1,2,4,flame_range = 2)
- qdel(src)
\ No newline at end of file
+ qdel(src)
+
+/obj/item/weapon/grenade/syndieminibomb/concussion
+ name = "HE Grenade"
+ desc = "A compact shrapnel grenade meant to devestate nearby organisms and cause some damage in the process. Pull pin and throw opposite direction."
+ icon_state = "concussion"
+ origin_tech = "materials=3;magnets=4;syndicate=2"
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 4a79da30820..f3ce9565824 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -55,15 +55,16 @@
embedded_impact_pain_multiplier = 10
flags = NOSHIELD
origin_tech = "magnets=3;syndicate=4"
+ block_chance = 50
var/hacked = 0
/obj/item/weapon/melee/energy/sword/New()
if(item_color == null)
item_color = pick("red", "blue", "green", "purple")
-/obj/item/weapon/melee/energy/sword/IsShield()
+/obj/item/weapon/melee/energy/sword/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
if(active)
- return 1
+ return ..()
return 0
/obj/item/weapon/melee/energy/attack_self(mob/living/carbon/user)
@@ -136,7 +137,7 @@
icon_state = "esaw_0"
item_color = null
-/obj/item/weapon/melee/energy/sword/cyborg/saw/IsShield()
+/obj/item/weapon/melee/energy/sword/cyborg/saw/hit_reaction()
return 0
/obj/item/weapon/melee/energy/sword/saber
diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm
index 450bd40f01c..d04f0e138b7 100644
--- a/code/game/objects/items/weapons/melee/misc.dm
+++ b/code/game/objects/items/weapons/melee/misc.dm
@@ -211,3 +211,6 @@
shard.Consume()
T.ChangeTurf(/turf/space)
T.CalculateAdjacentTurfs()
+
+/obj/item/weapon/melee/supermatter_sword/add_blood()
+ return
diff --git a/code/game/objects/items/weapons/pneumaticCannon.dm b/code/game/objects/items/weapons/pneumaticCannon.dm
index 9b8516f8413..5d73339b164 100644
--- a/code/game/objects/items/weapons/pneumaticCannon.dm
+++ b/code/game/objects/items/weapons/pneumaticCannon.dm
@@ -116,12 +116,11 @@
add_logs(user, target, "fired at", src)
playsound(src.loc, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
for(var/obj/item/ITD in loadedItems) //Item To Discharge
- spawn(0)
- loadedItems.Remove(ITD)
- loadedWeightClass -= ITD.w_class
- ITD.throw_speed = pressureSetting * 2
- ITD.loc = get_turf(src)
- ITD.throw_at(target, pressureSetting * 5, pressureSetting * 2,user)
+ loadedItems.Remove(ITD)
+ loadedWeightClass -= ITD.w_class
+ ITD.throw_speed = pressureSetting * 2
+ ITD.loc = get_turf(src)
+ ITD.throw_at_fast(target, pressureSetting * 5, pressureSetting * 2,user)
if(pressureSetting >= 3 && user)
user.visible_message("[user] is thrown down by the force of the cannon! ", "[src] slams into your shoulder, knocking you down!")
user.Weaken(3)
diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm
index e1ce991115a..08bd5d773f1 100644
--- a/code/game/objects/items/weapons/shields.dm
+++ b/code/game/objects/items/weapons/shields.dm
@@ -1,5 +1,6 @@
/obj/item/weapon/shield
name = "shield"
+ block_chance = 50
/obj/item/weapon/shield/riot
name = "riot shield"
@@ -17,8 +18,6 @@
attack_verb = list("shoved", "bashed")
var/cooldown = 0 //shield bash cooldown. based on world.time
-/obj/item/weapon/shield/riot/IsShield()
- return 1
/obj/item/weapon/shield/riot/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/melee/baton))
@@ -49,8 +48,10 @@
attack_verb = list("shoved", "bashed")
var/active = 0
-/obj/item/weapon/shield/energy/IsShield()
- return (active)
+/obj/item/weapon/shield/energy/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
+ if(active)
+ return ..()
+ return 0
/obj/item/weapon/shield/energy/IsReflect()
return (active)
@@ -91,8 +92,10 @@
w_class = 3
var/active = 0
-/obj/item/weapon/shield/riot/tele/IsShield()
- return (active)
+/obj/item/weapon/shield/riot/tele/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
+ if(active)
+ return ..()
+ return 0
/obj/item/weapon/shield/riot/tele/attack_self(mob/living/user)
active = !active
diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm
index 181dd0a771a..a91ba35482c 100644
--- a/code/game/objects/items/weapons/storage/secure.dm
+++ b/code/game/objects/items/weapons/storage/secure.dm
@@ -34,14 +34,14 @@
/obj/item/weapon/storage/secure/attackby(obj/item/weapon/W, mob/user, params)
if(locked)
if (istype(W, /obj/item/weapon/screwdriver))
- if (do_after(user, 20, target = src))
+ if (do_after(user, 20/W.toolspeed, target = src))
src.open =! src.open
user.show_message(text("You [] the service panel. ", (src.open ? "open" : "close")))
return
if ((istype(W, /obj/item/device/multitool)) && (src.open == 1)&& (!src.l_hacking))
user.show_message(text("Now attempting to reset internal memory, please hold. "), 1)
src.l_hacking = 1
- if (do_after(usr, 100, target = src))
+ if (do_after(usr, 100/W.toolspeed, target = src))
if (prob(40))
src.l_setshort = 1
src.l_set = 0
diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm
index 3724eaf9b0e..b87c609a238 100644
--- a/code/game/objects/items/weapons/storage/toolbox.dm
+++ b/code/game/objects/items/weapons/storage/toolbox.dm
@@ -104,4 +104,4 @@
/obj/item/weapon/storage/toolbox/suicide_act(mob/user)
user.visible_message("[user] robusts \himself with the toolbox! It looks like \he's trying to commit suicide.. ")
- return (BRUTELOSS)
+ return (BRUTELOSS)
diff --git a/code/game/objects/items/weapons/storage/wallets.dm b/code/game/objects/items/weapons/storage/wallets.dm
index d5483c8d8d0..c7da0007656 100644
--- a/code/game/objects/items/weapons/storage/wallets.dm
+++ b/code/game/objects/items/weapons/storage/wallets.dm
@@ -30,21 +30,31 @@
slot_flags = SLOT_ID
var/obj/item/weapon/card/id/front_id = null
+ var/list/combined_access = list()
/obj/item/weapon/storage/wallet/remove_from_storage(obj/item/W, atom/new_location)
. = ..(W, new_location)
if(.)
- if(W == front_id)
- front_id = null
+ if(istype(W, /obj/item/weapon/card/id))
+ if(W == front_id)
+ front_id = null
+ refreshID()
update_icon()
+/obj/item/weapon/storage/wallet/proc/refreshID()
+ combined_access.Cut()
+ for(var/obj/item/weapon/card/id/I in contents)
+ if(!front_id)
+ front_id = I
+ update_icon()
+ combined_access |= I.access
+
/obj/item/weapon/storage/wallet/handle_item_insertion(obj/item/W, prevent_warning = 0)
. = ..(W, prevent_warning)
if(.)
- if(!front_id && istype(W, /obj/item/weapon/card/id))
- front_id = W
- update_icon()
+ if(istype(W, /obj/item/weapon/card/id))
+ refreshID()
/obj/item/weapon/storage/wallet/update_icon()
@@ -69,9 +79,8 @@
return front_id
/obj/item/weapon/storage/wallet/GetAccess()
- var/obj/item/I = GetID()
- if(I)
- return I.GetAccess()
+ if(combined_access.len)
+ return combined_access
else
return ..()
@@ -89,4 +98,4 @@
if(item2_type)
new item2_type(src)
if(item3_type)
- new item3_type(src)
\ No newline at end of file
+ new item3_type(src)
diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm
index 25f718c2070..586e3a47ddc 100644
--- a/code/game/objects/items/weapons/tanks/tank_types.dm
+++ b/code/game/objects/items/weapons/tanks/tank_types.dm
@@ -14,7 +14,7 @@
name = "oxygen tank"
desc = "A tank of oxygen."
icon_state = "oxygen"
- distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
+ distribute_pressure = 16
force = 10
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index 3434d2da31c..ac41c83c18c 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -1,4 +1,5 @@
-#define TANK_MAX_RELEASE_PRESSURE (3*ONE_ATMOSPHERE)
+#define TANK_MAX_RELEASE_PRESSURE (ONE_ATMOSPHERE*3)
+#define TANK_MIN_RELEASE_PRESSURE 0
#define TANK_DEFAULT_RELEASE_PRESSURE (ONE_ATMOSPHERE*O2STANDARD)
/obj/item/weapon/tank
@@ -99,7 +100,7 @@
/obj/item/weapon/tank/attackby(obj/item/weapon/W, mob/user, params)
..()
- src.add_fingerprint(user)
+ add_fingerprint(user)
if (istype(src.loc, /obj/item/assembly))
icon = src.loc
@@ -110,16 +111,19 @@
bomb_assemble(W,user)
/obj/item/weapon/tank/attack_self(mob/user)
- if (!(src.air_contents))
+ if (!user)
return
+ interact(user)
+/obj/item/weapon/tank/interact(mob/user)
+ add_fingerprint(user)
ui_interact(user)
-/obj/item/weapon/tank/interact(mob/user, ui_key = "main")
- SSnano.try_update_ui(user, src, ui_key, null, src.get_ui_data())
-
-/obj/item/weapon/tank/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null)
- ui = SSnano.push_open_or_new_ui(user, src, ui_key, ui, "tanks.tmpl", "Tank", 500, 300, 0)
+/obj/item/weapon/tank/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, force_open = 0)
+ ui = SSnano.try_update_ui(user, src, ui_key, ui, force_open = force_open)
+ if (!ui)
+ ui = new(user, src, ui_key, "tanks.tmpl", name, 525, 175, state = inventory_state)
+ ui.open()
/obj/item/weapon/tank/get_ui_data()
var/mob/living/carbon/location = null
@@ -133,6 +137,7 @@
data["tankPressure"] = round(air_contents.return_pressure() ? air_contents.return_pressure() : 0)
data["releasePressure"] = round(distribute_pressure ? distribute_pressure : 0)
data["defaultReleasePressure"] = round(TANK_DEFAULT_RELEASE_PRESSURE)
+ data["minReleasePressure"] = round(TANK_MIN_RELEASE_PRESSURE)
data["maxReleasePressure"] = round(TANK_MAX_RELEASE_PRESSURE)
data["valveOpen"] = 0
data["maskConnected"] = 0
@@ -153,51 +158,41 @@
return data
/obj/item/weapon/tank/Topic(href, href_list)
- ..()
- if (usr.stat|| usr.restrained())
+ if (..())
return
- if (src.loc == usr)
- usr.set_machine(src)
- if (href_list["dist_p"])
- if (href_list["dist_p"] == "reset")
- src.distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
- else if (href_list["dist_p"] == "max")
- src.distribute_pressure = TANK_MAX_RELEASE_PRESSURE
- else
- var/cp = text2num(href_list["dist_p"])
- src.distribute_pressure += cp
- src.distribute_pressure = min(max(round(src.distribute_pressure), 0), 3*ONE_ATMOSPHERE)
- if (href_list["stat"])
- if(istype(loc,/mob/living/carbon))
- var/mob/living/carbon/location = loc
- if(location.internal == src)
- location.internal = null
+
+ if (href_list["dist_p"])
+ if (href_list["dist_p"] == "custom")
+ var/custom = input(usr, "What rate do you set the regulator to? The dial reads from 0 to [TANK_MAX_RELEASE_PRESSURE].") as null|num
+ if(isnum(custom))
+ href_list["dist_p"] = custom
+ .()
+ else if (href_list["dist_p"] == "reset")
+ distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
+ else if (href_list["dist_p"] == "min")
+ distribute_pressure = TANK_MIN_RELEASE_PRESSURE
+ else if (href_list["dist_p"] == "max")
+ distribute_pressure = TANK_MAX_RELEASE_PRESSURE
+ else
+ distribute_pressure = text2num(href_list["dist_p"])
+ distribute_pressure = min(max(round(distribute_pressure), TANK_MIN_RELEASE_PRESSURE), TANK_MAX_RELEASE_PRESSURE)
+ if (href_list["stat"])
+ if(istype(loc,/mob/living/carbon))
+ var/mob/living/carbon/location = loc
+ if(location.internal == src)
+ location.internal = null
+ location.internals.icon_state = "internal0"
+ usr << "You close the tank release valve. "
+ if (location.internals)
location.internals.icon_state = "internal0"
- usr << "You close the tank release valve. "
+ else
+ if(location.wear_mask && (location.wear_mask.flags & MASKINTERNALS))
+ location.internal = src
+ usr << "You open \the [src] valve. "
if (location.internals)
- location.internals.icon_state = "internal0"
+ location.internals.icon_state = "internal1"
else
- if(location.wear_mask && (location.wear_mask.flags & MASKINTERNALS))
- location.internal = src
- usr << "You open \the [src] valve. "
- if (location.internals)
- location.internals.icon_state = "internal1"
- else
- usr << "You need something to connect to \the [src]! "
-
- src.add_fingerprint(usr)
-/*
- * the following is needed for a tank lying on the floor. But currently we restrict players to use not weared tanks as intrals. --rastaf
- for(var/mob/M in viewers(1, src.loc))
- if ((M.client && M.machine == src))
- src.attack_self(M)
-*/
- src.attack_self(usr)
- else
- usr << browse(null, "window=tank")
- return
- return
-
+ usr << "You need something to connect to \the [src]! "
/obj/item/weapon/tank/remove_air(amount)
return air_contents.remove(amount)
@@ -238,8 +233,8 @@
var/pressure = air_contents.return_pressure()
if(pressure > TANK_FRAGMENT_PRESSURE)
if(!istype(src.loc,/obj/item/device/transfer_valve))
- message_admins("Explosive tank rupture! last key to touch the tank was [src.fingerprintslast].")
- log_game("Explosive tank rupture! last key to touch the tank was [src.fingerprintslast].")
+ message_admins("Explosive tank rupture! Last key to touch the tank was [src.fingerprintslast].")
+ log_game("Explosive tank rupture! Last key to touch the tank was [src.fingerprintslast].")
//world << "\blue[x],[y] tank is exploding: [pressure] kPa"
//Give the gas a chance to build up more pressure through reacting
air_contents.react()
diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm
index f9cee70d66e..dc2b59b0d2e 100644
--- a/code/game/objects/items/weapons/tanks/watertank.dm
+++ b/code/game/objects/items/weapons/tanks/watertank.dm
@@ -25,8 +25,8 @@
/obj/item/weapon/watertank/verb/toggle_mister()
set name = "Toggle Mister"
set category = "Object"
- if (usr.get_item_by_slot(slot_back) != src)
- usr << "The watertank needs to be on your back to use! "
+ if (usr.get_item_by_slot(usr.getWatertankSlot()) != src)
+ usr << "The watertank must be worn properly to use! "
return
if(usr.incapacitated())
return
@@ -75,8 +75,8 @@
..()
/obj/item/weapon/watertank/MouseDrop(obj/over_object)
- if(ishuman(src.loc))
- var/mob/living/carbon/human/H = src.loc
+ var/mob/H = src.loc
+ if(istype(H))
switch(over_object.name)
if("r_hand")
if(H.r_hand)
@@ -98,6 +98,12 @@
return
..()
+/mob/proc/getWatertankSlot()
+ return slot_back
+
+/mob/living/simple_animal/drone/getWatertankSlot()
+ return slot_drone_storage
+
// This mister item is intended as an extension of the watertank and always attached to it.
// Therefore, it's designed to be "locked" to the player's hands or extended back onto
// the watertank backpack. Allowing it to be placed elsewhere or created without a parent
diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index f30bfdfc4da..029c0fd0238 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -145,9 +145,9 @@ Frequency:
for(var/obj/machinery/computer/teleporter/com in machines)
if(com.target)
if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
- L["[com.id] (Active)"] = com.target
+ L["[get_area(com.target)] (Active)"] = com.target
else
- L["[com.id] (Inactive)"] = com.target
+ L["[get_area(com.target)] (Inactive)"] = com.target
var/list/turfs = list( )
for(var/turf/T in ultra_range(10, orange=1))
if(T.x>world.maxx-8 || T.x<8) continue //putting them at the edge is dumb
diff --git a/code/game/objects/items/weapons/teleprod.dm b/code/game/objects/items/weapons/teleprod.dm
new file mode 100644
index 00000000000..058b8e0756d
--- /dev/null
+++ b/code/game/objects/items/weapons/teleprod.dm
@@ -0,0 +1,60 @@
+/obj/item/weapon/melee/baton/cattleprod/teleprod
+ name = "teleprod"
+ desc = "A prod with a bluespace crystal on the end. The crystal doesn't look too fun to touch."
+ icon_state = "teleprod_nocell"
+ item_state = "teleprod"
+ origin_tech = "combat=2;bluespace=4;materials=3"
+
+/obj/item/weapon/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
+ ..()
+ if(status && user.disabilities & CLUMSY && prob(50))
+ user.visible_message("[user] accidentally hits themself with [src]! ", \
+ "You accidentally hit yourself with [src]! ")
+ user.Weaken(stunforce*3)
+ deductcharge(hitcost)
+ do_teleport(user, get_turf(user), 50)//honk honk
+ return
+ else
+ if(status)
+ if(!istype(M) && M.anchored)
+ return .
+ else
+ do_teleport(M, get_turf(M), 15)
+
+/obj/item/weapon/melee/baton/cattleprod/attackby(obj/item/I, mob/user, params)//handles sticking a crystal onto a stunprod to make a teleprod
+ ..()
+ if(istype(I, /obj/item/weapon/ore/bluespace_crystal))
+ if(!bcell)
+ var/obj/item/weapon/melee/baton/cattleprod/teleprod/S = new /obj/item/weapon/melee/baton/cattleprod/teleprod
+ if(!remove_item_from_storage(user))
+ user.unEquip(src)
+ user.unEquip(I)
+ user.put_in_hands(S)
+ user << "You clamp the bluespace crystal securely with the wirecutters. "
+ I.loc = S//places the crystal into the contents of the prod for later removal
+ qdel(src)
+ else
+ user.visible_message("You can't install the crystal onto the stunprod while it has a powercell installed! ")
+
+/obj/item/weapon/melee/baton/cattleprod/teleprod/attack_self(mob/user, obj/item/I)//handles removing the bluespace crystal + turning the prod on and off
+ if(bcell && bcell.charge > hitcost)
+ status = !status
+ user << "[src] is now [status ? "on" : "off"]. "
+ playsound(loc, "sparks", 75, 1, -1)
+ else
+ status = 0
+ if(!bcell)
+ var/obj/item/weapon/melee/baton/cattleprod/S = new /obj/item/weapon/melee/baton/cattleprod
+ if(!remove_item_from_storage(user))
+ user.unEquip(src)
+ var/turf/floorloc = get_turf(user)
+ floorloc.contents += contents//drops the contents of the prod (the only content should be the crystal) at the user's feet
+ user.unEquip(I)
+ user.put_in_hands(S)
+ user << "You carefully remove the bluespace crystal from the teleprod. "
+ qdel(I)
+ qdel(src)
+ else
+ user << "[src] is out of charge. "
+ update_icon()
+ add_fingerprint(user)
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index 8d9cdb1d80e..f878422481f 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -27,6 +27,7 @@
materials = list(MAT_METAL=150)
origin_tech = "materials=1;engineering=1"
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
+ toolspeed = 1
/obj/item/weapon/wrench/suicide_act(mob/user)
user.visible_message("[user] is beating \himself to death with the [src.name]! It looks like \he's trying to commit suicide. ")
@@ -51,6 +52,7 @@
materials = list(MAT_METAL=75)
attack_verb = list("stabbed")
hitsound = 'sound/weapons/bladeslice.ogg'
+ toolspeed = 1
/obj/item/weapon/screwdriver/suicide_act(mob/user)
user.visible_message(pick("[user] is stabbing the [src.name] into \his temple! It looks like \he's trying to commit suicide. ", \
@@ -114,6 +116,7 @@
origin_tech = "materials=1;engineering=1"
attack_verb = list("pinched", "nipped")
hitsound = 'sound/items/Wirecutter.ogg'
+ toolspeed = 1
/obj/item/weapon/wirecutters/New(loc, var/param_color = null)
..()
@@ -165,6 +168,7 @@
var/can_off_process = 0
var/light_intensity = 2 //how powerful the emitted light is when used.
heat = 3800
+ toolspeed = 1
/obj/item/weapon/weldingtool/New()
..()
@@ -429,6 +433,7 @@
change_icons = 0
can_off_process = 1
light_intensity = 1
+ toolspeed = 2
//Proc to make the experimental welder generate fuel, optimized as fuck -Sieve
@@ -465,6 +470,7 @@
materials = list(MAT_METAL=50)
origin_tech = "engineering=1"
attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
+ toolspeed = 1
/obj/item/weapon/crowbar/suicide_act(mob/user)
user.visible_message("[user] is beating \himself to death with the [src.name]! It looks like \he's trying to commit suicide. ")
@@ -485,3 +491,4 @@
throw_range = 3
materials = list(MAT_METAL=70)
icon_state = "crowbar_large"
+ toolspeed = 2
diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm
index 66cb8cf9d13..650e78dac30 100644
--- a/code/game/objects/items/weapons/twohanded.dm
+++ b/code/game/objects/items/weapons/twohanded.dm
@@ -115,13 +115,16 @@
/obj/item/weapon/twohanded/offhand/wield()
qdel(src)
-/obj/item/weapon/twohanded/offhand/IsShield()//if the actual twohanded weapon is a shield, we count as a shield too!
+/obj/item/weapon/twohanded/offhand/hit_reaction()//if the actual twohanded weapon is a shield, we count as a shield too!
var/mob/user = loc
- if(!istype(user)) return 0
+ if(!istype(user))
+ return 0
var/obj/item/I = user.get_active_hand()
- if(I == src) I = user.get_inactive_hand()
- if(!I) return 0
- return I.IsShield()
+ if(I == src)
+ I = user.get_inactive_hand()
+ if(!I)
+ return 0
+ return I.hit_reaction()
///////////Two hand required objects///////////////
//This is for objects that require two hands to even pick up
@@ -177,17 +180,15 @@
/obj/item/weapon/twohanded/fireaxe/afterattack(atom/A as mob|obj|turf|area, mob/user, proximity)
if(!proximity) return
- if(A && wielded && (istype(A,/obj/structure/window) || istype(A,/obj/structure/grille))) //destroys windows and grilles in one hit
- if(istype(A,/obj/structure/window)) //should just make a window.Break() proc but couldn't bother with it
+ if(wielded) //destroys windows and grilles in one hit
+ if(istype(A,/obj/structure/window))
var/obj/structure/window/W = A
-
- new /obj/item/weapon/shard( W.loc )
- if(W.reinf) new /obj/item/stack/rods( W.loc)
-
- if (W.dir == SOUTHWEST)
- new /obj/item/weapon/shard( W.loc )
- if(W.reinf) new /obj/item/stack/rods( W.loc)
- qdel(A)
+ W.spawnfragments() // this will qdel and spawn shards
+ else if(istype(A,/obj/structure/grille))
+ var/obj/structure/grille/G = A
+ G.health = -6
+ G.destroyed += prob(25) // If this is set, healthcheck will completely remove the grille
+ G.healthcheck()
/*
@@ -211,6 +212,7 @@
origin_tech = "magnets=3;syndicate=4"
item_color = "green"
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
+ block_chance = 50
var/hacked = 0
/obj/item/weapon/twohanded/dualsaber/New()
@@ -242,11 +244,10 @@
else
user.adjustStaminaLoss(25)
-/obj/item/weapon/twohanded/dualsaber/IsShield()
+/obj/item/weapon/twohanded/dualsaber/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
if(wielded)
- return 1
- else
- return 0
+ return ..()
+ return 0
/obj/item/weapon/twohanded/dualsaber/attack_hulk(mob/living/carbon/human/user) //In case thats just so happens that it is still activated on the groud, prevents hulk from picking it up
if(wielded)
diff --git a/code/game/objects/items/weapons/vending_items.dm b/code/game/objects/items/weapons/vending_items.dm
index ef6efa237bb..0192ee513a1 100644
--- a/code/game/objects/items/weapons/vending_items.dm
+++ b/code/game/objects/items/weapons/vending_items.dm
@@ -63,8 +63,8 @@
/obj/item/weapon/vending_refill/autodrobe
machine_name = "AutoDrobe"
icon_state = "refill_costume"
- charges = list(25, 2, 3)// of 75 standard, 6 contraband, 9 premium
- init_charges = list(25, 2, 3)
+ charges = list(27, 2, 3)// of 75 standard, 6 contraband, 9 premium
+ init_charges = list(27, 2, 3)
/obj/item/weapon/vending_refill/clothing
machine_name = "ClothesMate"
diff --git a/code/game/objects/items/weapons/weaponry.dm b/code/game/objects/items/weapons/weaponry.dm
index 8f2b1d0bcb5..667fc9e1b16 100644
--- a/code/game/objects/items/weapons/weaponry.dm
+++ b/code/game/objects/items/weapons/weaponry.dm
@@ -64,9 +64,7 @@
throwforce = 10
w_class = 3
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
-
-/obj/item/weapon/claymore/IsShield()
- return 1
+ block_chance = 50
/obj/item/weapon/claymore/suicide_act(mob/user)
user.visible_message("[user] is falling on the [src.name]! It looks like \he's trying to commit suicide. ")
@@ -84,6 +82,7 @@
w_class = 3
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
+ block_chance = 50
/obj/item/weapon/katana/cursed
slot_flags = null
@@ -92,9 +91,6 @@
user.visible_message("[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku. ")
return(BRUTELOSS)
-/obj/item/weapon/katana/IsShield()
- return 1
-
/obj/item/weapon/wirerod
name = "wired rod"
desc = "A rod with some wire wrapped around the top. It'd be easy to attach something to the top bit."
@@ -276,15 +272,16 @@
return (OXYLOSS)
/obj/item/weapon/mounted_chainsaw
- name = "mounted chainsaw"
- desc = "A chainsaw that has replaced your arm."
- icon_state = "chainsaw_on"
- flags = ABSTRACT | NODROP
- w_class = 5.0
- force = 21
- throwforce = 0
- throw_range = 0
- throw_speed = 0
- sharpness = IS_SHARP
- attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
- hitsound = "sound/weapons/chainsawhit.ogg"
+ name = "mounted chainsaw"
+ desc = "A chainsaw that has replaced your arm."
+ icon_state = "chainsaw_on"
+ item_state = "mounted_chainsaw"
+ flags = ABSTRACT | NODROP
+ w_class = 5.0
+ force = 21
+ throwforce = 0
+ throw_range = 0
+ throw_speed = 0
+ sharpness = IS_SHARP
+ attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
+ hitsound = "sound/weapons/chainsawhit.ogg"
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index 0d301e9123b..b13c719b45b 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -60,7 +60,7 @@
if ((M.client && M.machine == src))
is_in_use = 1
src.attack_hand(M)
- if (istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot))
+ if (istype(usr, /mob/living/silicon/ai) || istype(usr, /mob/living/silicon/robot) || IsAdminGhost(usr))
if (!(usr in nearby))
if (usr.client && usr.machine==src) // && M.machine == src is omitted because if we triggered this by using the dialog, it doesn't matter if our machine changed in between triggering it and this - the dialog is probably still supposed to refresh.
is_in_use = 1
@@ -91,6 +91,11 @@
if(!ai_in_use && !is_in_use)
in_use = 0
+
+/obj/attack_ghost(mob/user)
+ if(ui_interact(user) != -1)
+ return
+ ..()
/obj/proc/interact(mob/user)
return
diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index b4288121366..b1bda85910f 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -12,6 +12,8 @@
cameranet.updateVisibility(src)
/obj/structure/blob_act()
+ if(!density)
+ qdel(src)
if(prob(50))
qdel(src)
diff --git a/code/game/objects/structures/ai_core.dm b/code/game/objects/structures/ai_core.dm
index b56722da39d..7b97f9cc674 100644
--- a/code/game/objects/structures/ai_core.dm
+++ b/code/game/objects/structures/ai_core.dm
@@ -16,7 +16,7 @@
if(istype(P, /obj/item/weapon/wrench))
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You start wrenching the frame into place... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
user << "You wrench the frame into place. "
anchored = 1
state = 1
@@ -27,7 +27,7 @@
return
playsound(loc, 'sound/items/Welder.ogg', 50, 1)
user << "You start to deconstruct the frame... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
if(!src || !WT.remove_fuel(0, user)) return
user << "You deconstruct the frame. "
new /obj/item/stack/sheet/plasteel( loc, 4)
@@ -36,7 +36,7 @@
if(istype(P, /obj/item/weapon/wrench))
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You start to unfasten the frame... "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/P.toolspeed, target = src))
user << "You unfasten the frame. "
anchored = 0
state = 0
diff --git a/code/game/objects/structures/beds_chairs/bed.dm b/code/game/objects/structures/beds_chairs/bed.dm
index 6b4508f9ce0..b0531d147fa 100644
--- a/code/game/objects/structures/beds_chairs/bed.dm
+++ b/code/game/objects/structures/beds_chairs/bed.dm
@@ -53,13 +53,12 @@
return
/obj/structure/bed/blob_act()
- if(prob(75))
- if(buildstacktype)
- new buildstacktype(loc, buildstackamount)
- qdel(src)
+ if(buildstacktype)
+ new buildstacktype(loc, buildstackamount)
+ qdel(src)
/obj/structure/bed/attackby(obj/item/weapon/W, mob/user, params)
- if(istype(W, /obj/item/weapon/wrench))
+ if(istype(W, /obj/item/weapon/wrench) && !(flags&NODECONSTRUCT))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
if(buildstacktype)
new buildstacktype(loc, buildstackamount)
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index fc34408821c..1ab5437d9db 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -165,7 +165,8 @@
/obj/structure/closet/ex_act(severity, target)
contents_explosion(severity, target)
- new material_drop(loc)
+ if(loc && ispath(material_drop) && !(flags & NODECONSTRUCT))
+ new material_drop(loc)
dump_contents()
qdel(src)
..()
@@ -213,7 +214,7 @@
return
user << "You begin cutting \the [src] apart... "
playsound(loc, cutting_sound, 40, 1)
- if(do_after(user,40,5,1, target = src))
+ if(do_after(user,40/W.toolspeed,5,1, target = src))
if( !opened || !istype(src, /obj/structure/closet) || !user || !WT || !WT.isOn() || !user.loc )
return
playsound(loc, cutting_sound, 50, 1)
diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
index 2d5bd7f435f..d057fdf219c 100644
--- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
@@ -107,6 +107,8 @@
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
new /obj/item/clothing/suit/holidaypriest(src)
new /obj/item/weapon/storage/backpack/cultpack (src)
+ new /obj/item/clothing/head/helmet/knight/templar(src)
+ new /obj/item/clothing/suit/armor/riot/knight/templar(src)
new /obj/item/weapon/storage/fancy/candle_box(src)
new /obj/item/weapon/storage/fancy/candle_box(src)
return
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
index 78336fd782d..b2886ba96f9 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
@@ -5,7 +5,7 @@
/obj/structure/closet/secure_closet/quartermaster/New()
..()
- new /obj/item/clothing/cloak/qm(src)
+ new /obj/item/clothing/suit/cloak/qm(src)
new /obj/item/clothing/under/rank/cargo(src)
new /obj/item/clothing/shoes/sneakers/brown(src)
new /obj/item/device/radio/headset/headset_cargo(src)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
index a37b474470c..1c9ebd16da9 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
@@ -5,7 +5,7 @@
/obj/structure/closet/secure_closet/engineering_chief/New()
..()
- new /obj/item/clothing/cloak/ce(src)
+ new /obj/item/clothing/suit/cloak/ce(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
new /obj/item/clothing/head/hardhat/white(src)
new /obj/item/clothing/head/welding(src)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
index 59c42451189..980f7fd6c37 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
@@ -58,7 +58,7 @@
/obj/structure/closet/secure_closet/CMO/New()
..()
- new /obj/item/clothing/cloak/cmo(src)
+ new /obj/item/clothing/suit/cloak/cmo(src)
new /obj/item/weapon/storage/backpack/dufflebag/med(src)
new /obj/item/clothing/suit/bio_suit/cmo(src)
new /obj/item/clothing/head/bio_hood/cmo(src)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/misc.dm b/code/game/objects/structures/crates_lockers/closets/secure/misc.dm
index 21a126d07db..5ba9f4e5d5b 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/misc.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/misc.dm
@@ -47,7 +47,7 @@
new /obj/item/weapon/storage/firstaid/brute(src)
new /obj/item/weapon/storage/firstaid/regular(src)
new /obj/item/weapon/defibrillator/compact/combat/loaded(src)
- new /obj/machinery/bot/medbot(src)
+ new /mob/living/simple_animal/bot/medbot(src)
/obj/structure/closet/secure_closet/ertEngi
name = "engineer closet"
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
index 262485abb9f..68c24a72b67 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
@@ -5,7 +5,7 @@
/obj/structure/closet/secure_closet/RD/New()
..()
- new /obj/item/clothing/cloak/rd(src)
+ new /obj/item/clothing/suit/cloak/rd(src)
new /obj/item/clothing/suit/bio_suit/scientist(src)
new /obj/item/clothing/head/bio_hood/scientist(src)
new /obj/item/clothing/suit/toggle/labcoat(src)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index 356f3f69ae3..ccf0e7f885c 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -10,7 +10,7 @@
new /obj/item/weapon/storage/backpack/captain(src)
else
new /obj/item/weapon/storage/backpack/satchel_cap(src)
- new /obj/item/clothing/cloak/cap(src)
+ new /obj/item/clothing/suit/cloak/cap(src)
new /obj/item/weapon/storage/backpack/dufflebag/captain(src)
new /obj/item/clothing/suit/captunic(src)
new /obj/item/clothing/under/captainparade(src)
@@ -57,7 +57,7 @@
/obj/structure/closet/secure_closet/hos/New()
..()
- new /obj/item/clothing/cloak/hos(src)
+ new /obj/item/clothing/suit/cloak/hos(src)
new /obj/item/weapon/cartridge/hos(src)
new /obj/item/device/radio/headset/heads/hos(src)
new /obj/item/clothing/under/hosparadefem(src)
diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm
index 4f7d765d7c0..c83ffc2513c 100644
--- a/code/game/objects/structures/displaycase.dm
+++ b/code/game/objects/structures/displaycase.dm
@@ -126,7 +126,7 @@
qdel(src)
return
user << "You start to [open ? "close":"open"] the [src] "
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/W.toolspeed, target = src))
user << "You [open ? "close":"open"] the [src] "
open = !open
update_icon()
@@ -187,7 +187,7 @@
if(istype(I, /obj/item/weapon/wrench))
user << "You start disassembling [src]... "
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, 30, target = src))
+ if(do_after(user, 30/I.toolspeed, target = src))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
new /obj/item/stack/sheet/mineral/wood(get_turf(src))
qdel(src)
@@ -212,10 +212,10 @@
if(electronics)
electronics.loc = display
display.electronics = electronics
- if(electronics.use_one_access)
- display.req_one_access = electronics.conf_access
+ if(electronics.one_access)
+ display.req_one_access = electronics.accesses
else
- display.req_access = electronics.conf_access
+ display.req_access = electronics.accesses
qdel(src)
return
return
diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm
index d1c53fa6d5f..aed76f2b6dc 100644
--- a/code/game/objects/structures/door_assembly.dm
+++ b/code/game/objects/structures/door_assembly.dm
@@ -460,7 +460,7 @@
"You start to disassemble the airlock assembly...")
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if( !WT.isOn() )
return
user << "You disassemble the airlock assembly. "
@@ -492,7 +492,7 @@
"You start to secure the airlock assembly to the floor... ", \
"You hear wrenching. ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if( src.anchored )
return
user << "You secure the airlock assembly. "
@@ -506,7 +506,7 @@
user.visible_message("[user] unsecures the airlock assembly from the floor.", \
"You start to unsecure the airlock assembly from the floor... ", \
"You hear wrenching. ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if( !src.anchored )
return
user << "You unsecure the airlock assembly. "
@@ -532,7 +532,7 @@
user.visible_message("[user] cuts the wires from the airlock assembly.", \
"You start to cut the wires from the airlock assembly... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if( src.state != 1 )
return
user << "You cut the wires from the airlock assembly. "
@@ -562,7 +562,7 @@
user.visible_message("[user] removes the electronics from the airlock assembly.", \
"You start to remove electronics from the airlock assembly... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if( src.state != 2 )
return
user << "You remove the airlock electronics. "
@@ -625,7 +625,7 @@
user.visible_message("[user] finishes the airlock.", \
"You start finishing the airlock... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(src.loc && state == 2)
user << "You finish the airlock. "
var/obj/machinery/door/airlock/door
@@ -636,10 +636,10 @@
//door.req_access = src.req_access
door.electronics = src.electronics
door.heat_proof = src.heat_proof_finished
- if(src.electronics.use_one_access)
- door.req_one_access = src.electronics.conf_access
+ if(src.electronics.one_access)
+ door.req_one_access = src.electronics.accesses
else
- door.req_access = src.electronics.conf_access
+ door.req_access = src.electronics.accesses
if(created_name)
door.name = created_name
src.electronics.loc = door
diff --git a/code/game/objects/structures/fireaxe.dm b/code/game/objects/structures/fireaxe.dm
index 550ed583fc3..9a53e50cd94 100644
--- a/code/game/objects/structures/fireaxe.dm
+++ b/code/game/objects/structures/fireaxe.dm
@@ -69,9 +69,9 @@
update_icon()
/obj/structure/fireaxecabinet/blob_act()
- if(prob(75) && fireaxe)
+ if(fireaxe)
fireaxe.loc = src.loc
- qdel(src)
+ qdel(src)
/obj/structure/fireaxecabinet/attack_hand(mob/user)
if(open || glass_hp <= 0)
diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm
index 5b1b6e07594..295499ee016 100644
--- a/code/game/objects/structures/girders.dm
+++ b/code/game/objects/structures/girders.dm
@@ -20,7 +20,7 @@
playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
user.visible_message("[user] disassembles the girder. ", \
"You start to disassemble the girder... ", "You hear clanking and banging noises.")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(state != GIRDER_DISPLACED)
return
state = GIRDER_DISASSEMBLED
@@ -31,7 +31,7 @@
else if(state == GIRDER_REINF)
playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
user << "You start unsecuring support struts... "
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(state != GIRDER_REINF)
return
user << "You unsecure the support struts. "
@@ -44,7 +44,7 @@
return
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
user << "You start securing the girder... "
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
user << "You secure the girder. "
var/obj/structure/girder/G = new (loc)
transfer_fingerprints_to(G)
@@ -52,7 +52,7 @@
else if(state == GIRDER_NORMAL)
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
user << "You start unsecuring the girder... "
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
user << "You unsecure the girder. "
var/obj/structure/girder/displaced/D = new (loc)
transfer_fingerprints_to(D)
@@ -77,7 +77,7 @@
else if(istype(W, /obj/item/weapon/wirecutters) && state == GIRDER_REINF_STRUTS)
playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
user << "You start removing support struts... "
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
user << "You remove the support struts. "
new /obj/item/stack/sheet/plasteel(get_turf(src))
var/obj/structure/girder/G = new (loc)
@@ -125,7 +125,7 @@
transfer_fingerprints_to(T)
qdel(src)
return
-
+
if(!istype(W,/obj/item/stack/sheet))
return
@@ -322,7 +322,7 @@
if(WT.remove_fuel(0,user))
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
user << "You start slicing apart the girder... "
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if( !WT.isOn() )
return
user << "You slice apart the girder. "
diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index 8a02e0ad474..293f881747f 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -121,9 +121,10 @@
/obj/structure/grille/Deconstruct()
if(!loc) //if already qdel'd somehow, we do nothing
return
- transfer_fingerprints_to(stored)
- var/turf/T = loc
- stored.loc = T
+ if(!(flags&NODECONSTRUCT))
+ transfer_fingerprints_to(stored)
+ var/turf/T = loc
+ stored.loc = T
..()
/obj/structure/grille/proc/Break()
@@ -131,8 +132,9 @@
density = 0
destroyed = 1
stored.amount = 1
- var/obj/item/stack/rods/newrods = new(loc)
- transfer_fingerprints_to(newrods)
+ if(!(flags&NODECONSTRUCT))
+ var/obj/item/stack/rods/newrods = new(loc)
+ transfer_fingerprints_to(newrods)
/obj/structure/grille/attackby(obj/item/weapon/W, mob/user, params)
user.changeNext_move(CLICK_CD_MELEE)
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index aa6b7d59ecf..a02c6ea02f8 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -80,7 +80,7 @@
mybag.attackby(I, user)
else if(istype(I, /obj/item/weapon/crowbar))
user.visible_message("[user] begins to empty the contents of [src].", "You begin to empty the contents of [src]... ")
- if(do_after(user, 30, target = src))
+ if(do_after(user, 30/I.toolspeed, target = src))
usr << "You empty the contents of [src]'s bucket onto the floor. "
reagents.reaction(src.loc)
src.reagents.clear_reagents()
diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm
index 4bc45ba6bcf..14ad3320de6 100644
--- a/code/game/objects/structures/kitchen_spike.dm
+++ b/code/game/objects/structures/kitchen_spike.dm
@@ -40,7 +40,7 @@
if(istype(I, /obj/item/weapon/crowbar))
if(!src.buckled_mob)
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/I.toolspeed, target = src))
user << "You pry the spikes out of the frame. "
new /obj/item/stack/rods(loc, 4)
var/obj/F = new /obj/structure/kitchenspike_frame(src.loc,)
diff --git a/code/game/objects/structures/ladders.dm b/code/game/objects/structures/ladders.dm
index cf11b1d782b..d5dc481041d 100644
--- a/code/game/objects/structures/ladders.dm
+++ b/code/game/objects/structures/ladders.dm
@@ -8,6 +8,11 @@
var/obj/structure/ladder/down = null //the ladder below this one
var/obj/structure/ladder/up = null //the ladder above this one
+/obj/structure/ladder/unbreakable //mostly useful for awaymissions to prevent halting progress in a mission
+ name = "sturdy ladder"
+ desc = "An extremely sturdy metal ladder."
+
+
/obj/structure/ladder/New()
spawn(8)
for(var/obj/structure/ladder/L in world)
@@ -36,38 +41,57 @@
else //wtf make your ladders properly assholes
icon_state = "ladder00"
-/obj/structure/ladder/attack_hand(mob/user)
+/obj/structure/ladder/proc/go_up(mob/user,is_ghost)
+ if(!is_ghost)
+ show_fluff_message(1,user)
+ up.add_fingerprint(user)
+ user.loc = get_turf(up)
+
+/obj/structure/ladder/proc/go_down(mob/user,is_ghost)
+ if(!is_ghost)
+ show_fluff_message(0,user)
+ down.add_fingerprint(user)
+ user.loc = get_turf(down)
+
+/obj/structure/ladder/proc/use(mob/user,is_ghost=0)
if(up && down)
switch( alert("Go up or down the ladder?", "Ladder", "Up", "Down", "Cancel") )
if("Up")
- user.visible_message("[user] climbs up \the [src].", \
- "You climb up \the [src]. ")
- user.loc = get_turf(up)
- up.add_fingerprint(user)
+ go_up(user,is_ghost)
if("Down")
- user.visible_message("[user] climbs down \the [src].", \
- "You climb down \the [src]. ")
- user.loc = get_turf(down)
- down.add_fingerprint(user)
+ go_down(user,is_ghost)
if("Cancel")
return
-
else if(up)
- user.visible_message("[user] climbs up \the [src].", \
- "You climb up \the [src]. ")
- user.loc = get_turf(up)
- up.add_fingerprint(user)
-
+ go_up(user,is_ghost)
else if(down)
- user.visible_message("[user] climbs down \the [src].", \
- "You climb down \the [src]. ")
- user.loc = get_turf(down)
- down.add_fingerprint(user)
+ go_down(user,is_ghost)
+
+ if(!is_ghost)
+ add_fingerprint(user)
- add_fingerprint(user)
+/obj/structure/ladder/attack_hand(mob/user)
+ if(can_use(user))
+ use(user)
/obj/structure/ladder/attack_paw(mob/user)
return attack_hand(user)
/obj/structure/ladder/attackby(obj/item/weapon/W, mob/user, params)
- return attack_hand(user)
\ No newline at end of file
+ return attack_hand(user)
+
+/obj/structure/ladder/attack_ghost(mob/dead/observer/user)
+ use(user,1)
+
+/obj/structure/ladder/proc/show_fluff_message(up,mob/user)
+ if(up)
+ user.visible_message("[user] climbs up \the [src].","You climb up \the [src]. ")
+ else
+ user.visible_message("[user] climbs down \the [src].","You climb down \the [src]. ")
+
+/obj/structure/ladder/proc/can_use(mob/user)
+ return 1
+
+/obj/structure/ladder/unbreakable/Destroy()
+ return QDEL_HINT_LETMELIVE
+
diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm
index 88df0be7753..6a2e799f418 100644
--- a/code/game/objects/structures/lattice.dm
+++ b/code/game/objects/structures/lattice.dm
@@ -24,7 +24,6 @@
stored = new/obj/item/stack/rods(src)
/obj/structure/lattice/blob_act()
- qdel(src)
return
/obj/structure/lattice/ex_act(severity, target)
diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm
index 04ce58ae6d6..27d46c1b551 100644
--- a/code/game/objects/structures/mirror.dm
+++ b/code/game/objects/structures/mirror.dm
@@ -70,7 +70,7 @@
if(WT.remove_fuel(0, user))
user << "You begin repairing [src]... "
playsound(src, 'sound/items/Welder.ogg', 100, 1)
- if(do_after(user, 10, target = src))
+ if(do_after(user, 10/I.toolspeed, target = src))
if(!user || !WT || !WT.isOn())
return
user << "You repair [src]. "
diff --git a/code/game/objects/structures/musician.dm b/code/game/objects/structures/musician.dm
index 5969168b473..b497f7e3e6b 100644
--- a/code/game/objects/structures/musician.dm
+++ b/code/game/objects/structures/musician.dm
@@ -349,7 +349,7 @@
if (!anchored && !isinspace())
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << " You begin to tighten \the [src] to the floor... "
- if (do_after(user, 20, target = src))
+ if (do_after(user, 20/O.toolspeed, target = src))
user.visible_message( \
"[user] tightens \the [src]'s casters.", \
"You tighten \the [src]'s casters. Now it can be played again. ", \
@@ -358,7 +358,7 @@
else if(anchored)
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << " You begin to loosen \the [src]'s casters... "
- if (do_after(user, 40, target = src))
+ if (do_after(user, 40/O.toolspeed, target = src))
user.visible_message( \
"[user] loosens \the [src]'s casters.", \
"You loosen \the [src]. Now it can be pulled somewhere else. ", \
diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm
index 2a695e236ae..eb15ba1d4c3 100644
--- a/code/game/objects/structures/plasticflaps.dm
+++ b/code/game/objects/structures/plasticflaps.dm
@@ -22,7 +22,9 @@
else if(istype(A, /mob/living)) // You Shall Not Pass!
var/mob/living/M = A
- if(M.buckled && istype(M.buckled, /obj/machinery/bot/mulebot)) // mulebot passenger gets a free pass.
+ if(istype(A,/mob/living/simple_animal/bot/mulebot)) //mulebots can pass
+ return 1
+ if(M.buckled && istype(M.buckled, /mob/living/simple_animal/bot/mulebot)) // mulebot passenger gets a free pass.
return 1
if(!M.lying && !M.ventcrawler && M.mob_size != MOB_SIZE_TINY) //If your not laying down, or a ventcrawler or a small creature, no pass.
return 0
diff --git a/code/game/objects/structures/reflector.dm b/code/game/objects/structures/reflector.dm
index 72f0435425b..f2857ca7a8b 100644
--- a/code/game/objects/structures/reflector.dm
+++ b/code/game/objects/structures/reflector.dm
@@ -5,7 +5,7 @@
desc = "An angled mirror for reflecting lasers. This one does so at a 90 degree angle."
anchored = 0
density = 1
- layer = 2
+ layer = 2.9
var/finished = 0
var/admin = 0 //Can't be rotated or deconstructed
@@ -41,7 +41,7 @@
if(istype(W, /obj/item/weapon/wrench))
if(anchored)
user << "Unweld the [src] first!"
- if(do_after(user, 80, target = src))
+ if(do_after(user, 80/W.toolspeed, target = src))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You dismantle the [src]."
qdel(src)
@@ -54,7 +54,7 @@
user.visible_message("[user.name] starts to weld the [src.name] to the floor.", \
"You start to weld \the [src] to the floor... ", \
"You hear welding. ")
- if (do_after(user,20, target = src))
+ if (do_after(user,20/W.toolspeed, target = src))
if(!src || !WT.isOn())
return
anchored = 1
@@ -65,7 +65,7 @@
user.visible_message("[user.name] starts to cut the [src.name] free from the floor.", \
"You start to cut \the [src] free from the floor... ", \
"You hear welding. ")
- if (do_after(user,20, target = src))
+ if (do_after(user,20/W.toolspeed, target = src))
if(!src || !WT.isOn())
return
anchored = 0
@@ -203,4 +203,4 @@
if(admin)
return
else
- ..()
\ No newline at end of file
+ ..()
diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm
index 5c21ff8be4c..ae64e41c6a9 100644
--- a/code/game/objects/structures/signs.dm
+++ b/code/game/objects/structures/signs.dm
@@ -22,7 +22,7 @@
user.visible_message("[user] starts removing [src]... ", \
"You start unfastening [src]. ")
playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
- if(!do_after(user, 30, target = src))
+ if(!do_after(user, 30/O.toolspeed, target = src))
return
playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
user.visible_message("[user] unfastens [src]. ", \
diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm
index f54046e7065..94e395d6ac9 100644
--- a/code/game/objects/structures/statues.dm
+++ b/code/game/objects/structures/statues.dm
@@ -24,7 +24,7 @@
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
user.visible_message("[user] is loosening the [name]'s bolts.", \
"You are loosening the [name]'s bolts... ")
- if(do_after(user,40, target = src))
+ if(do_after(user,40/W.toolspeed, target = src))
if(!src.loc || !anchored)
return
user.visible_message("[user] loosened the [name]'s bolts!", \
@@ -37,7 +37,7 @@
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
user.visible_message("[user] is securing the [name]'s bolts...", \
"You are securing the [name]'s bolts... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src.loc || anchored)
return
user.visible_message("[user] has secured the [name]'s bolts.", \
@@ -68,7 +68,7 @@
playsound(loc, 'sound/items/Welder.ogg', 40, 1)
user.visible_message("[user] is slicing apart the [name].", \
"You are slicing apart the [name]... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src.loc)
return
playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
diff --git a/code/game/objects/structures/table_frames.dm b/code/game/objects/structures/table_frames.dm
index cddb027e0e8..c05d1251165 100644
--- a/code/game/objects/structures/table_frames.dm
+++ b/code/game/objects/structures/table_frames.dm
@@ -24,7 +24,7 @@
if(istype(I, /obj/item/weapon/wrench))
user << "You start disassembling [src]... "
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, 30, target = src))
+ if(do_after(user, 30/I.toolspeed, target = src))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
for(var/i = 1, i <= framestackamount, i++)
new framestack(get_turf(src))
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index f882d328baf..00e68d88d95 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -83,7 +83,7 @@
if(tableclimber && tableclimber != user)
tableclimber.Weaken(2)
tableclimber.visible_message("[tableclimber.name] has been knocked off the table", "You're knocked off the table!", "You see [tableclimber.name] get knocked off the table ")
-
+ ..()
/obj/structure/table/attack_tk() // no telehulk sorry
return
@@ -100,6 +100,7 @@
return !density
/obj/structure/table/MouseDrop_T(atom/movable/O, mob/user)
+ ..()
if(ismob(O) && user == O && ishuman(user))
if(user.canmove)
climb_table(user)
@@ -146,26 +147,26 @@
if (istype(I, /obj/item/weapon/grab))
tablepush(I, user)
return
-
- if (istype(I, /obj/item/weapon/screwdriver))
- if(istype(src, /obj/structure/table/reinforced))
- var/obj/structure/table/reinforced/RT = src
- if(RT.status == 1)
+ if(!(flags&NODECONSTRUCT))
+ if (istype(I, /obj/item/weapon/screwdriver))
+ if(istype(src, /obj/structure/table/reinforced))
+ var/obj/structure/table/reinforced/RT = src
+ if(RT.status == 1)
+ table_destroy(2, user)
+ return
+ else
table_destroy(2, user)
return
- else
- table_destroy(2, user)
- return
- if (istype(I, /obj/item/weapon/wrench))
- if(istype(src, /obj/structure/table/reinforced))
- var/obj/structure/table/reinforced/RT = src
- if(RT.status == 1)
+ if (istype(I, /obj/item/weapon/wrench))
+ if(istype(src, /obj/structure/table/reinforced))
+ var/obj/structure/table/reinforced/RT = src
+ if(RT.status == 1)
+ table_destroy(3, user)
+ return
+ else
table_destroy(3, user)
return
- else
- table_destroy(3, user)
- return
if (istype(I, /obj/item/weapon/storage/bag/tray))
var/obj/item/weapon/storage/bag/tray/T = I
@@ -204,7 +205,7 @@
#define TBL_DECONSTRUCT 3
/obj/structure/table/proc/table_destroy(destroy_type, mob/user)
- if(!deconstructable)
+ if(!deconstructable || (flags&NODECONSTRUCT))
return
if(destroy_type == TBL_DESTROY)
@@ -339,14 +340,14 @@
if(src.status == 2)
user << "You start weakening the reinforced table... "
playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
- if (do_after(user, 50, target = src))
+ if (do_after(user, 50/W.toolspeed, target = src))
if(!src || !WT.isOn()) return
user << "You weaken the table. "
src.status = 1
else
user << "You start strengthening the reinforced table... "
playsound(src.loc, 'sound/items/Welder.ogg', 50, 1)
- if (do_after(user, 50, target = src))
+ if (do_after(user, 50/W.toolspeed, target = src))
if(!src || !WT.isOn()) return
user << "You strengthen the table. "
src.status = 2
@@ -461,7 +462,7 @@
return
/obj/structure/rack/attackby(obj/item/weapon/W, mob/user, params)
- if (istype(W, /obj/item/weapon/wrench))
+ if (istype(W, /obj/item/weapon/wrench) && !(flags&NODECONSTRUCT))
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
rack_destroy()
return
@@ -516,9 +517,10 @@
*/
/obj/structure/rack/proc/rack_destroy()
- density = 0
- var/obj/item/weapon/rack_parts/newparts = new(loc)
- transfer_fingerprints_to(newparts)
+ if(!(flags&NODECONSTRUCT))
+ density = 0
+ var/obj/item/weapon/rack_parts/newparts = new(loc)
+ transfer_fingerprints_to(newparts)
qdel(src)
diff --git a/code/game/objects/structures/transit_tubes/transit_tube.dm b/code/game/objects/structures/transit_tubes/transit_tube.dm
index e0429724bd5..28e788c0c2f 100644
--- a/code/game/objects/structures/transit_tubes/transit_tube.dm
+++ b/code/game/objects/structures/transit_tubes/transit_tube.dm
@@ -46,7 +46,7 @@ obj/structure/transit_tube/ex_act(severity, target)
return
user.visible_message("[user] starts to deattach \the [src].", "You start to deattach the [name]... ")
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, 35, target = src))
+ if(do_after(user, 35/W.toolspeed, target = src))
user << "You deattach the [name]. "
var/obj/structure/R = new tube_construction(src.loc)
R.icon_state = src.icon_state
diff --git a/code/game/objects/structures/transit_tubes/transit_tube_construction.dm b/code/game/objects/structures/transit_tubes/transit_tube_construction.dm
index 772b8e33c1b..010200185ee 100644
--- a/code/game/objects/structures/transit_tubes/transit_tube_construction.dm
+++ b/code/game/objects/structures/transit_tubes/transit_tube_construction.dm
@@ -95,7 +95,7 @@
if(istype(I, /obj/item/weapon/wrench))
user << "You start attaching the [name]... "
src.add_fingerprint(user)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/I.toolspeed, target = src))
if(!src) return
user << "You attach the [name]. "
var/obj/structure/transit_tube/R = src.buildtube()
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 27a759dfc2b..365acba4a54 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -50,7 +50,7 @@
if(istype(I, /obj/item/weapon/crowbar))
user << "You start to [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]... "
playsound(loc, 'sound/effects/stonedoor_openclose.ogg', 50, 1)
- if(do_after(user, 30, target = src))
+ if(do_after(user, 30/I.toolspeed, target = src))
user.visible_message("[user] [cistern ? "replaces the lid on the cistern" : "lifts the lid off the cistern"]!", "You [cistern ? "replace the lid on the cistern" : "lift the lid off the cistern"]! ", "You hear grinding porcelain. ")
cistern = !cistern
update_icon()
@@ -185,7 +185,7 @@
user << "The water temperature seems to be [watertemp]. "
if(istype(I, /obj/item/weapon/wrench))
user << "You begin to adjust the temperature valve with \the [I]... "
- if(do_after(user, 50, target = src))
+ if(do_after(user, 50/I.toolspeed, target = src))
switch(watertemp)
if("normal")
watertemp = "freezing"
diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm
index ba1f9b119cd..7a55985e9f1 100644
--- a/code/game/objects/structures/windoor_assembly.dm
+++ b/code/game/objects/structures/windoor_assembly.dm
@@ -83,7 +83,7 @@
user.visible_message("[user] disassembles the windoor assembly.", "You start to disassemble the windoor assembly... ")
playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src || !WT.isOn()) return
user << "You disassemble the windoor assembly. "
var/obj/item/stack/sheet/rglass/RG = new (get_turf(src), 5)
@@ -104,7 +104,7 @@
playsound(loc, 'sound/items/Ratchet.ogg', 100, 1)
user.visible_message("[user] secures the windoor assembly to the floor.", "You start to secure the windoor assembly to the floor... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src || anchored)
return
for(var/obj/machinery/door/window/WD in loc)
@@ -123,7 +123,7 @@
playsound(loc, 'sound/items/Ratchet.ogg', 100, 1)
user.visible_message("[user] unsecures the windoor assembly to the floor.", "You start to unsecure the windoor assembly to the floor... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src || !anchored)
return
user << "You unsecure the windoor assembly. "
@@ -180,7 +180,7 @@
playsound(loc, 'sound/items/Wirecutter.ogg', 100, 1)
user.visible_message("[user] cuts the wires from the airlock assembly.", "You start to cut the wires from airlock assembly... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src || state != "02")
return
@@ -218,7 +218,7 @@
playsound(loc, 'sound/items/Screwdriver.ogg', 100, 1)
user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to uninstall electronics from the airlock assembly... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(!src || !electronics)
return
user << "You remove the airlock electronics. "
@@ -248,7 +248,7 @@
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
user.visible_message("[user] pries the windoor into the frame.", "You start prying the windoor into the frame... ")
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/W.toolspeed, target = src))
if(loc && electronics)
@@ -266,10 +266,10 @@
windoor.dir = dir
windoor.density = 0
- if(electronics.use_one_access)
- windoor.req_one_access = electronics.conf_access
+ if(electronics.one_access)
+ windoor.req_one_access = electronics.accesses
else
- windoor.req_access = electronics.conf_access
+ windoor.req_access = electronics.accesses
windoor.electronics = electronics
electronics.loc = windoor
if(created_name)
@@ -289,7 +289,7 @@
windoor.dir = dir
windoor.density = 0
- windoor.req_access = electronics.conf_access
+ windoor.req_access = electronics.accesses
windoor.electronics = electronics
electronics.loc = windoor
if(created_name)
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index cb0c4bc4957..f71c585a342 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -30,17 +30,21 @@
health = maxhealth
if(re)
reinf = re
- storeditems.Add(new/obj/item/weapon/shard(src))
- if(fulltile)
- storeditems.Add(new/obj/item/weapon/shard(src))
- ini_dir = dir
if(reinf)
state = 2*anchored
- var/obj/item/stack/rods/R = new/obj/item/stack/rods(src)
- storeditems.Add(R)
- if(fulltile)
- R.add(1)
+ spawn(5) // The NODECONSTRUCT flag gets added immediately by the holodeck (but not immediately enough)
+ if(!(flags & NODECONSTRUCT))
+ storeditems.Add(new/obj/item/weapon/shard(src))
+ if(fulltile)
+ storeditems.Add(new/obj/item/weapon/shard(src))
+ if(reinf)
+ var/obj/item/stack/rods/R = new/obj/item/stack/rods(src)
+ storeditems.Add(R)
+ if(fulltile)
+ R.add(1)
+
+ ini_dir = dir
air_update_turf(1)
return
@@ -191,86 +195,91 @@
return 1 //skip the afterattack
add_fingerprint(user)
- if(istype(I, /obj/item/weapon/screwdriver))
- playsound(loc, 'sound/items/Screwdriver.ogg', 75, 1)
- if(reinf && (state == 2 || state == 1))
- user << (state == 2 ? "You begin to unscrew the window from the frame... " : "You begin to screw the window to the frame... ")
- else if(reinf && state == 0)
- user << (anchored ? "You begin to unscrew the frame from the floor... " : "You begin to screw the frame to the floor... ")
- else if(!reinf)
- user << (anchored ? "You begin to unscrew the window from the floor... " : "You begin to screw the window to the floor... ")
-
- if(do_after(user, 40, target = src))
- if(reinf && (state == 1 || state == 2))
- //If state was unfastened, fasten it, else do the reverse
- state = (state == 1 ? 2 : 1)
- user << (state == 1 ? "You unfasten the window from the frame. " : "You fasten the window to the frame. ")
- else if(reinf && state == 0)
- anchored = !anchored
- update_nearby_icons()
- user << (anchored ? "You fasten the frame to the floor. " : "You unfasten the frame from the floor. ")
- else if(!reinf)
- anchored = !anchored
- update_nearby_icons()
- user << (anchored ? "You fasten the window to the floor. " : "You unfasten the window. ")
-
- else if (istype(I, /obj/item/weapon/crowbar) && reinf && (state == 0 || state == 1))
- user << (state == 0 ? "You begin to lever the window into the frame... " : "You begin to lever the window out of the frame... ")
- playsound(loc, 'sound/items/Crowbar.ogg', 75, 1)
- if(do_after(user, 40, target = src))
- //If state was out of frame, put into frame, else do the reverse
- state = (state == 0 ? 1 : 0)
- user << (state == 1 ? "You pry the window into the frame. " : "You pry the window out of the frame. ")
-
- else if(istype(I, /obj/item/weapon/weldingtool) && user.a_intent == "help")
+ if(istype(I, /obj/item/weapon/weldingtool) && user.a_intent == "help")
var/obj/item/weapon/weldingtool/WT = I
if(health < maxhealth)
if(WT.remove_fuel(0,user))
user << "You begin repairing [src]... "
playsound(loc, 'sound/items/Welder.ogg', 40, 1)
- if(do_after(user, 40, target = src))
+ if(do_after(user, 40/I.toolspeed, target = src))
health = maxhealth
playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
+ update_nearby_icons()
else
user << "[src] is already in good condition! "
- return
- update_nearby_icons()
-
- else if(istype(I, /obj/item/weapon/wrench) && !anchored)
- playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
- user << " You begin to disassemble [src]... "
- if(do_after(user, 40, target = src))
- if(disassembled)
- return //Prevents multiple deconstruction attempts
-
- if(reinf)
- var/obj/item/stack/sheet/rglass/RG = new (user.loc)
- RG.add_fingerprint(user)
- if(fulltile) //fulltiles drop two panes
- RG = new (user.loc)
- RG.add_fingerprint(user)
-
- else
- var/obj/item/stack/sheet/glass/G = new (user.loc)
- G.add_fingerprint(user)
- if(fulltile)
- G = new (user.loc)
- G.add_fingerprint(user)
-
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
- disassembled = 1
- user << "You successfully disassemble [src]. "
- qdel(src)
- else if(istype(I, /obj/item/weapon/rcd)) //Do not attack the window if the user is holding an RCD
return
+
+ if(!(flags&NODECONSTRUCT))
+ if(istype(I, /obj/item/weapon/screwdriver))
+ playsound(loc, 'sound/items/Screwdriver.ogg', 75, 1)
+ if(reinf && (state == 2 || state == 1))
+ user << (state == 2 ? "You begin to unscrew the window from the frame... " : "You begin to screw the window to the frame... ")
+ else if(reinf && state == 0)
+ user << (anchored ? "You begin to unscrew the frame from the floor... " : "You begin to screw the frame to the floor... ")
+ else if(!reinf)
+ user << (anchored ? "You begin to unscrew the window from the floor... " : "You begin to screw the window to the floor... ")
+
+ if(do_after(user, 40/I.toolspeed, target = src))
+ if(reinf && (state == 1 || state == 2))
+ //If state was unfastened, fasten it, else do the reverse
+ state = (state == 1 ? 2 : 1)
+ user << (state == 1 ? "You unfasten the window from the frame. " : "You fasten the window to the frame. ")
+ else if(reinf && state == 0)
+ anchored = !anchored
+ update_nearby_icons()
+ user << (anchored ? "You fasten the frame to the floor. " : "You unfasten the frame from the floor. ")
+ else if(!reinf)
+ anchored = !anchored
+ update_nearby_icons()
+ user << (anchored ? "You fasten the window to the floor. " : "You unfasten the window. ")
+ return
+
+ else if (istype(I, /obj/item/weapon/crowbar) && reinf && (state == 0 || state == 1))
+ user << (state == 0 ? "You begin to lever the window into the frame... " : "You begin to lever the window out of the frame... ")
+ playsound(loc, 'sound/items/Crowbar.ogg', 75, 1)
+ if(do_after(user, 40/I.toolspeed, target = src))
+ //If state was out of frame, put into frame, else do the reverse
+ state = (state == 0 ? 1 : 0)
+ user << (state == 1 ? "You pry the window into the frame. " : "You pry the window out of the frame. ")
+ return
+
+ else if(istype(I, /obj/item/weapon/wrench) && !anchored)
+ playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
+ user << " You begin to disassemble [src]... "
+ if(do_after(user, 40/I.toolspeed, target = src))
+ if(disassembled)
+ return //Prevents multiple deconstruction attempts
+
+ if(reinf)
+ var/obj/item/stack/sheet/rglass/RG = new (user.loc)
+ RG.add_fingerprint(user)
+ if(fulltile) //fulltiles drop two panes
+ RG = new (user.loc)
+ RG.add_fingerprint(user)
+
+ else
+ var/obj/item/stack/sheet/glass/G = new (user.loc)
+ G.add_fingerprint(user)
+ if(fulltile)
+ G = new (user.loc)
+ G.add_fingerprint(user)
+
+ playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
+ disassembled = 1
+ user << "You successfully disassemble [src]. "
+ qdel(src)
+ return
+
+ if(istype(I, /obj/item/weapon/rcd)) //Do not attack the window if the user is holding an RCD
+ return
+
+ if(I.damtype == BRUTE || I.damtype == BURN)
+ user.changeNext_move(CLICK_CD_MELEE)
+ hit(I.force)
else
- if(I.damtype == BRUTE || I.damtype == BURN)
- user.changeNext_move(CLICK_CD_MELEE)
- hit(I.force)
- else
- playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1)
- ..()
+ playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1)
+ ..()
return
/obj/structure/window/mech_melee_attack(obj/mecha/M)
@@ -374,7 +383,7 @@
/obj/structure/window/Destroy()
density = 0
air_update_turf(1)
- if(!disassembled)
+ if(!disassembled && !(flags&NODECONSTRUCT))
playsound(src, "shatter", 70, 1)
update_nearby_icons()
return ..()
diff --git a/code/game/pooling/pool.dm b/code/game/pooling/pool.dm
index 749a0046476..d7ddbbeb082 100644
--- a/code/game/pooling/pool.dm
+++ b/code/game/pooling/pool.dm
@@ -96,15 +96,24 @@ var/global/list/GlobalPool = list()
diver.ResetVars()
+var/list/exclude = list("animate_movement", "contents", "loc", "locs", "parent_type", "vars", "verbs", "type")
+var/list/pooledvariables = list()
+//thanks to clusterfack @ /vg/station for these two procs
+/datum/proc/createVariables()
+ pooledvariables[type] = new/list()
+ var/list/exclude = global.exclude + args
+
+ for(var/key in vars)
+ if(key in exclude)
+ continue
+ pooledvariables[type][key] = initial(vars[key])
/datum/proc/ResetVars()
- var/list/excluded = list("animate_movement", "contents", "loc", "locs", "parent_type", "vars", "verbs", "type")
+ if(!pooledvariables[type])
+ createVariables(args)
- for(var/V in vars)
- if(V in excluded)
- continue
-
- vars[V] = initial(vars[V])
+ for(var/key in pooledvariables[type])
+ vars[key] = pooledvariables[type][key]
/atom/movable/ResetVars()
..()
diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm
index 067ebe88eed..a547a27da0f 100644
--- a/code/game/turfs/simulated/floor/misc_floor.dm
+++ b/code/game/turfs/simulated/floor/misc_floor.dm
@@ -51,6 +51,9 @@
/turf/simulated/floor/plating/snow/ex_act(severity, target)
contents_explosion(severity, target)
+/turf/simulated/floor/plating/snow/cold
+ temperature = 220 //Enough to deal cold damage on breathing. TODO : Make these points defines
+
/turf/simulated/floor/plating/snow/gravsnow
icon_state = "gravsnow"
@@ -66,6 +69,7 @@
floor_tile = /obj/item/stack/tile/noslip
broken_states = list("noslip-damaged1","noslip-damaged2","noslip-damaged3")
burnt_states = list("noslip-scorched1","noslip-scorched2")
+ slowdown = -0.3
/turf/simulated/floor/noslip/MakeSlippery()
return
diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm
index 215fb69564a..0465b15341e 100644
--- a/code/game/turfs/simulated/floor/plating.dm
+++ b/code/game/turfs/simulated/floor/plating.dm
@@ -98,7 +98,7 @@
if(istype(C, /obj/item/weapon/wrench))
user << "You begin removing rods... "
playsound(src, 'sound/items/Ratchet.ogg', 80, 1)
- if(do_after(user, 30, target = src))
+ if(do_after(user, 30/C.toolspeed, target = src))
if(!istype(src, /turf/simulated/floor/engine))
return
new /obj/item/stack/rods(src, 2)
@@ -125,7 +125,7 @@
icon_state = "cult"
/turf/simulated/floor/engine/cult/New()
- PoolOrNew(/obj/effect/overlay/temp/cult/floor, src)
+ PoolOrNew(/obj/effect/overlay/temp/cult/turf/floor, src)
..()
/turf/simulated/floor/engine/cult/narsie_act()
@@ -163,18 +163,81 @@
nitrogen = 0
temperature = TCMB
-/turf/simulated/floor/plating/lava
- icon_state = "lava"
-
-/turf/simulated/floor/plating/lava/airless
- oxygen = 0
- nitrogen = 0
- temperature = TCMB
-
/turf/simulated/floor/plating/abductor
name = "alien floor"
icon_state = "alienpod1"
/turf/simulated/floor/plating/abductor/New()
..()
- icon_state = "alienpod[rand(1,9)]"
\ No newline at end of file
+ icon_state = "alienpod[rand(1,9)]"
+
+///LAVA
+
+/turf/simulated/floor/plating/lava
+ name = "lava"
+ icon_state = "lava"
+ baseturf = /turf/simulated/floor/plating/lava //lava all the way down
+ slowdown = 2
+ var/processing = 0
+ luminosity = 1
+
+/turf/simulated/floor/plating/lava/airless
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+/turf/simulated/floor/plating/lava/Entered(atom/movable/AM)
+ burn_stuff()
+ if(!processing)
+ processing = 1
+ SSobj.processing |= src
+
+/turf/simulated/floor/plating/lava/process()
+ if(!contents)
+ processing = 0
+ SSobj.processing.Remove(src)
+ return
+ burn_stuff()
+
+/turf/simulated/floor/plating/lava/proc/burn_stuff()
+ for(var/atom/movable/AM in contents)
+ if(!istype(AM))
+ return
+ if(istype(AM, /obj))
+ var/obj/O = AM
+ if(istype(O, /obj/effect/decal/cleanable/ash)) //So we don't get stuck burning the same ash pile forever
+ qdel(O)
+ return
+ if(O.burn_state == -1)
+ O.burn_state = 0 //Even fireproof things burn up in lava
+ O.fire_act()
+ else if (istype(AM, /mob/living))
+ var/mob/living/L = AM
+ L.adjustFireLoss(20)
+ L.adjust_fire_stacks(20)
+ L.IgniteMob()
+
+/turf/simulated/floor/plating/lava/attackby(obj/item/C, mob/user, params) //Lava isn't a good foundation to build on
+ return
+
+/turf/simulated/floor/plating/lava/break_tile()
+ return
+
+/turf/simulated/floor/plating/lava/burn_tile()
+ return
+
+/turf/simulated/floor/plating/lava/attackby(obj/item/C, mob/user, params) //Lava isn't a good foundation to build on
+ return
+
+/turf/simulated/floor/plating/lava/smooth
+ name = "lava"
+ baseturf = /turf/simulated/floor/plating/lava/smooth
+ smooth = SMOOTH_TRUE
+ icon = 'icons/turf/floors/lava.dmi'
+ icon_state = "smooth"
+ canSmoothWith = list(/turf/simulated/wall, /turf/simulated/mineral, /turf/simulated/floor/plating/lava/smooth)
+
+/turf/simulated/floor/plating/lava/smooth/airless
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
\ No newline at end of file
diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm
index 5f9d7596609..074a31dabc3 100644
--- a/code/game/turfs/simulated/walls.dm
+++ b/code/game/turfs/simulated/walls.dm
@@ -178,7 +178,7 @@
if( WT.remove_fuel(0,user) )
user << "You begin slicing through the outer plating... "
playsound(src, 'sound/items/Welder.ogg', 100, 1)
- if(do_after(user, slicing_duration, target = src))
+ if(do_after(user, slicing_duration/W.toolspeed, target = src))
if( !istype(src, /turf/simulated/wall) || !user || !WT || !WT.isOn() || !T )
return 1
if( user.loc == T && user.get_active_hand() == WT )
diff --git a/code/game/turfs/simulated/walls_misc.dm b/code/game/turfs/simulated/walls_misc.dm
index e1e0da396f3..eded09510c4 100644
--- a/code/game/turfs/simulated/walls_misc.dm
+++ b/code/game/turfs/simulated/walls_misc.dm
@@ -8,7 +8,7 @@
canSmoothWith = null
/turf/simulated/wall/cult/New()
- PoolOrNew(/obj/effect/overlay/temp/cult, src)
+ PoolOrNew(/obj/effect/overlay/temp/cult/turf, src)
..()
/turf/simulated/wall/cult/break_wall()
@@ -55,7 +55,7 @@
//won't get an underlay of the destination turf on shuttle move
/turf/simulated/wall/shuttle/interior/copyTurf(turf/T)
if(T.type != type)
- T = new type(T)
+ T.ChangeTurf(type)
if(underlays.len)
T.underlays = underlays
if(T.icon_state != icon_state)
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 67e3aed1902..bd048ed89e5 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -325,3 +325,8 @@
icon = 'icons/obj/doors/airlocks/centcom/centcom.dmi'
icon_state = "fake_door"
+/turf/indestructible/rock
+ name = "dense rock"
+ desc = "An extremely densely-packed rock, most mining tools or explosives would never get through this."
+ icon = 'icons/turf/mining.dmi'
+ icon_state = "rock"
\ No newline at end of file
diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm
index 51dafa08dd5..ba3f1924d34 100644
--- a/code/game/verbs/ooc.dm
+++ b/code/game/verbs/ooc.dm
@@ -39,15 +39,21 @@
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
- log_ooc("[mob.name]/[key] : [msg]")
+ var/raw_msg = msg
+
+ msg = emoji_parse(msg)
+
+ if((copytext(msg, 1, 2) in list(".",";",":","#")) || (findtext(lowertext(copytext(msg, 1, 5)), "say")))
+ if(alert("Your message \"[raw_msg]\" looks like it was meant for in game communication, say it in OOC?", "Meant for OOC?", "No", "Yes") != "Yes")
+ return
+
+ log_ooc("[mob.name]/[key] : [raw_msg]")
var/keyname = key
if(prefs.unlock_content)
if(prefs.toggles & MEMBER_PUBLIC)
keyname = " [keyname] "
- msg = emoji_parse(msg)
-
for(var/client/C in clients)
if(C.prefs.chat_toggles & CHAT_OOC)
if(holder)
diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm
index 19eff86457e..4b468866d9f 100644
--- a/code/modules/admin/IsBanned.dm
+++ b/code/modules/admin/IsBanned.dm
@@ -4,6 +4,10 @@
if (!key || !address || !computer_id)
log_access("Failed Login (invalid data): [key] [address]-[computer_id]")
return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided invalid or blank information to the server on connection (byond username, IP, and Computer ID.) Provided information for reference: Username:'[key]' IP:'[address]' Computer ID:'[computer_id]'. (If you continue to get this error, please restart byond or contact byond support.)")
+
+ if (computer_id == 2147483647) //this cid causes stickybans to go haywire
+ log_access("Failed Login (invalid cid): [key] [address]-[computer_id]")
+ return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided an invalid Computer ID.)")
var/admin = 0
var/ckey = ckey(key)
if((ckey in admin_datums) || (ckey in deadmins))
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 642e7003c2b..5549ea52383 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -201,7 +201,7 @@ var/global/floorIsLava = 0
dat+="[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue "
dat+="Censor Feed Stories "
dat+="Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel. "
- dat+="The newscaster recognises you as: [src.admincaster_signature] "
+ dat+="The newscaster recognises you as: [src.admin_signature] "
if(1)
dat+= "Station Feed Channels "
if( isemptylist(news_network.network_channels) )
@@ -217,13 +217,13 @@ var/global/floorIsLava = 0
if(2)
dat+="Creating new Feed Channel..."
dat+="Channel Name : [src.admincaster_feed_channel.channel_name] "
- dat+="Channel Author : [src.admincaster_signature] "
+ dat+="Channel Author : [src.admin_signature] "
dat+="Will Accept Public Feeds : [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")] "
dat+="Submit Cancel "
if(3)
dat+="Creating new Feed Message..."
dat+="Receiving Channel : [src.admincaster_feed_channel.channel_name] " //MARK
- dat+="Message Author: [src.admincaster_signature] "
+ dat+="Message Author: [src.admin_signature] "
dat+="Message Body : [src.admincaster_feed_message.returnBody(-1)] "
dat+="Submit Cancel "
if(4)
@@ -339,7 +339,7 @@ var/global/floorIsLava = 0
if(wanted_already)
dat+="Wanted Issue created by: [news_network.wanted_issue.scannedUser] "
else
- dat+="Wanted Issue will be created under prosecutor: [src.admincaster_signature] "
+ dat+="Wanted Issue will be created under prosecutor: [src.admin_signature] "
dat+="[(wanted_already) ? ("Edit Issue") : ("Submit")] "
if(wanted_already)
dat+="Take down Issue "
@@ -380,19 +380,6 @@ var/global/floorIsLava = 0
onclose(usr, "admincaster_main")
-
-/datum/admins/proc/Jobbans()
- if(!check_rights(R_BAN)) return
-
- var/dat = "Job Bans! "
- for(var/t in jobban_keylist)
- var/r = t
- if( findtext(r,"##") )
- r = copytext( r, 1, findtext(r,"##") )//removes the description
- dat += text("[t] (unban ) ")
- dat += "
"
- usr << browse(dat, "window=ban;size=400x400")
-
/datum/admins/proc/Game()
if(!check_rights(0)) return
@@ -695,14 +682,6 @@ var/global/floorIsLava = 0
message_admins("[key_name_admin(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed. ")
feedback_add_details("admin_verb","TGU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/unjobban_panel()
- set name = "Unjobban Panel"
- set category = "Admin"
- if (src.holder)
- src.holder.unjobbanpanel()
- feedback_add_details("admin_verb","UJBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
- return
-
/datum/admins/proc/output_ai_laws()
var/ai_number = 0
for(var/mob/living/silicon/S in mob_list)
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 4f421cbeced..07881623118 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -64,8 +64,6 @@ var/list/admin_verbs_admin = list(
)
var/list/admin_verbs_ban = list(
/client/proc/unban_panel,
- /client/proc/jobbans,
- /client/proc/unjobban_panel,
/client/proc/DB_ban_panel,
/client/proc/stickybanpanel
)
@@ -120,7 +118,6 @@ var/list/admin_verbs_debug = list(
/client/proc/cmd_admin_list_open_jobs,
/client/proc/Debug2,
/client/proc/cmd_debug_make_powernets,
- /client/proc/debug_controller,
/client/proc/cmd_debug_mob_lists,
/client/proc/cmd_admin_delete,
/client/proc/cmd_debug_del_all,
@@ -205,7 +202,6 @@ var/list/admin_verbs_hideable = list(
/client/proc/Debug2,
/client/proc/reload_admins,
/client/proc/cmd_debug_make_powernets,
- /client/proc/debug_controller,
/client/proc/startSinglo,
/client/proc/cmd_debug_mob_lists,
/client/proc/cmd_debug_del_all,
@@ -277,6 +273,7 @@ var/list/admin_verbs_hideable = list(
/client/proc/cmd_admin_grantfullaccess,
/client/proc/cmd_admin_areatest,
/client/proc/readmin,
+ /client/proc/reload_nanoui_resources
)
if(holder)
verbs.Remove(holder.rank.adds)
@@ -371,17 +368,6 @@ var/list/admin_verbs_hideable = list(
feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
-/client/proc/jobbans()
- set name = "Display Job bans"
- set category = "Admin"
- if(holder)
- if(config.ban_legacy_system)
- holder.Jobbans()
- else
- holder.DB_ban_panel()
- feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
- return
-
/client/proc/unban_panel()
set name = "Unban Panel"
set category = "Admin"
@@ -580,7 +566,7 @@ var/list/admin_verbs_hideable = list(
var/list/Lines = file2list("config/admins.txt")
for(var/line in Lines)
var/list/splitline = text2list(line, " = ")
- if(lowertext(splitline[1]) == ckey)
+ if(ckey(splitline[1]) == ckey)
if(splitline.len >= 2)
rank = ckeyEx(splitline[2])
break
diff --git a/code/modules/admin/banjob.dm b/code/modules/admin/banjob.dm
index 1399c6310a5..3910310caa7 100644
--- a/code/modules/admin/banjob.dm
+++ b/code/modules/admin/banjob.dm
@@ -1,109 +1,36 @@
-//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
-
-var/jobban_runonce // Updates legacy bans with new info
-var/jobban_keylist[0] //to store the keys & ranks
-
-/proc/jobban_fullban(mob/M, rank, reason)
- if (!M || !M.key) return
- jobban_keylist.Add(text("[M.ckey] - [rank] ## [reason]"))
- jobban_savebanfile()
-
-/proc/jobban_client_fullban(ckey, rank)
- if (!ckey || !rank) return
- jobban_keylist.Add(text("[ckey] - [rank]"))
- jobban_savebanfile()
-
//returns a reason if M is banned from rank, returns 0 otherwise
/proc/jobban_isbanned(mob/M, rank)
- if(M && rank)
- for (var/s in jobban_keylist)
- if( findtext(s,"[M.ckey] - [rank]") == 1 )
- var/startpos = findtext(s, "## ")+3
- if(startpos && startpos Now())) AND isnull(unbanned)")
+ if(!query.Execute())
+ log_game("SQL ERROR obtaining jobbans. Error : \[[query.ErrorMsg()]\]\n")
+ return
+ if(query.NextRow())
+ var/reason = query.item[1]
+ return reason ? reason : 1 //we don't want to return "" if there is no ban reason, as that would evaluate to false
+ else
+ return 0
+
+ if(!M.client.jobbancache)
+ jobban_buildcache(M.client)
+
+ if(rank in M.client.jobbancache)
+ var/reason = M.client.jobbancache[rank]
+ return (reason) ? reason : 1 //see above for why we need to do this
return 0
-/*
-DEBUG
-/mob/verb/list_all_jobbans()
- set name = "list all jobbans"
-
- for(var/s in jobban_keylist)
- world << s
-
-/mob/verb/reload_jobbans()
- set name = "reload jobbans"
-
- jobban_loadbanfile()
-*/
-
-/proc/jobban_loadbanfile()
- if(config.ban_legacy_system)
- var/savefile/S=new("data/job_full.ban")
- S["keys[0]"] >> jobban_keylist
- log_admin("Loading jobban_rank")
- S["runonce"] >> jobban_runonce
-
- if (!length(jobban_keylist))
- jobban_keylist=list()
- log_admin("jobban_keylist was empty")
- else
- if(!establish_db_connection())
- world.log << "Database connection failed. Reverting to the legacy ban system."
- diary << "Database connection failed. Reverting to the legacy ban system."
- config.ban_legacy_system = 1
- jobban_loadbanfile()
+/proc/jobban_buildcache(client/C)
+ if(C && istype(C))
+ C.jobbancache = list()
+ var/DBQuery/query = dbcon.NewQuery("SELECT job, reason FROM [format_table_name("ban")] WHERE ckey = '[sanitizeSQL(C.ckey)]' AND (bantype = 'JOB_PERMABAN' OR (bantype = 'JOB_TEMPBAN' AND expiration_time > Now())) AND isnull(unbanned)")
+ if(!query.Execute())
+ log_game("SQL ERROR obtaining jobbans. Error : \[[query.ErrorMsg()]\]\n")
return
-
- //Job permabans
- var/DBQuery/query = dbcon.NewQuery("SELECT ckey, job FROM [format_table_name("ban")] WHERE bantype = 'JOB_PERMABAN' AND isnull(unbanned)")
- query.Execute()
-
while(query.NextRow())
- var/ckey = query.item[1]
- var/job = query.item[2]
-
- jobban_keylist.Add("[ckey] - [job]")
-
- //Job tempbans
- var/DBQuery/query1 = dbcon.NewQuery("SELECT ckey, job FROM [format_table_name("ban")] WHERE bantype = 'JOB_TEMPBAN' AND isnull(unbanned) AND expiration_time > Now()")
- query1.Execute()
-
- while(query1.NextRow())
- var/ckey = query1.item[1]
- var/job = query1.item[2]
-
- jobban_keylist.Add("[ckey] - [job]")
-
-/proc/jobban_savebanfile()
- var/savefile/S=new("data/job_full.ban")
- S["keys[0]"] << jobban_keylist
-
-/proc/jobban_unban(mob/M, rank)
- jobban_remove("[M.ckey] - [rank]")
- jobban_savebanfile()
-
+ C.jobbancache[query.item[1]] = query.item[2]
/proc/ban_unban_log_save(var/formatted_log)
text2file(formatted_log,"data/ban_unban_log.txt")
-
-
-/proc/jobban_updatelegacybans()
- if(!jobban_runonce)
- log_admin("Updating jobbanfile!")
- // Updates bans.. Or fixes them. Either way.
- for(var/T in jobban_keylist)
- if(!T) continue
- jobban_runonce++ //don't run this update again
-
-
-/proc/jobban_remove(X)
- for (var/i = 1; i <= length(jobban_keylist); i++)
- if( findtext(jobban_keylist[i], "[X]") )
- jobban_keylist.Remove(jobban_keylist[i])
- jobban_savebanfile()
- return 1
- return 0
diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm
index cd90514e7c4..abe7abcd91a 100644
--- a/code/modules/admin/holder2.dm
+++ b/code/modules/admin/holder2.dm
@@ -12,7 +12,7 @@ var/list/admin_datums = list()
var/datum/newscaster/feed_message/admincaster_feed_message = new /datum/newscaster/feed_message
var/datum/newscaster/wanted_message/admincaster_wanted_message = new /datum/newscaster/wanted_message
var/datum/newscaster/feed_channel/admincaster_feed_channel = new /datum/newscaster/feed_channel
- var/admincaster_signature
+ var/admin_signature
/datum/admins/New(datum/admin_rank/R, ckey)
if(!ckey)
@@ -26,7 +26,7 @@ var/list/admin_datums = list()
throw EXCEPTION("Admin datum created without a rank")
return
rank = R
- admincaster_signature = "Nanotrasen Officer #[rand(0,9)][rand(0,9)][rand(0,9)]"
+ admin_signature = "Nanotrasen Officer #[rand(0,9)][rand(0,9)][rand(0,9)]"
admin_datums[ckey] = src
/datum/admins/proc/associate(client/C)
diff --git a/code/modules/admin/newbanjob.dm b/code/modules/admin/newbanjob.dm
deleted file mode 100644
index 2c429f6de82..00000000000
--- a/code/modules/admin/newbanjob.dm
+++ /dev/null
@@ -1,276 +0,0 @@
-var/savefile/Banlistjob
-
-
-/proc/_jobban_isbanned(client/clientvar, rank)
- if(!clientvar) return 1
- ClearTempbansjob()
- var/id = clientvar.computer_id
- var/key = clientvar.ckey
- if (guest_jobbans(rank))
- if(config.guest_jobban && IsGuestKey(key))
- return 1
- Banlistjob.cd = "/base"
- if (Banlistjob.dir.Find("[key][id][rank]"))
- return 1
-
- Banlistjob.cd = "/base"
- for (var/A in Banlistjob.dir)
- Banlistjob.cd = "/base/[A]"
- if ((id == Banlistjob["id"] || key == Banlistjob["key"]) && rank == Banlistjob["rank"])
- return 1
- return 0
-
-
-///proc/UpdateTime() //No idea why i made this a proc.
-// CMinutes = (world.realtime / 10) / 60
-// return 1
-
-/proc/LoadBansjob()
-
- Banlistjob = new("data/job_fullnew.bdb")
- log_admin("Loading Banlistjob")
-
- if (!length(Banlistjob.dir)) log_admin("Banlistjob is empty.")
-
- if (!Banlistjob.dir.Find("base"))
- log_admin("Banlistjob missing base dir.")
- Banlistjob.dir.Add("base")
- Banlistjob.cd = "/base"
- else if (Banlistjob.dir.Find("base"))
- Banlistjob.cd = "/base"
-
- ClearTempbansjob()
- return 1
-
-/proc/ClearTempbansjob()
- UpdateTime()
-
- Banlistjob.cd = "/base"
- for (var/A in Banlistjob.dir)
- Banlistjob.cd = "/base/[A]"
- //if (!Banlistjob["key"] || !Banlistjob["id"])
- // RemoveBanjob(A, "full")
- // log_admin("Invalid Ban.")
- // message_admins("Invalid Ban.")
- // continue
-
- if (!Banlistjob["temp"]) continue
- if (CMinutes >= Banlistjob["minutes"]) RemoveBanjob(A)
-
- return 1
-
-
-/proc/AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, rank)
- UpdateTime()
- var/bantimestamp
- if (temp)
- UpdateTime()
- bantimestamp = CMinutes + minutes
- if(rank == "Heads")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Head of Personnel")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Captain")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Head of Security")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Engineer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Research Director")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- return 1
- if(rank == "Security")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Head of Security")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Warden")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Detective")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Security Officer")
- return 1
- if(rank == "Engineering")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Station Engineer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Atmospheric Technician")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Engineer")
- return 1
- if(rank == "Research")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Scientist")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Geneticist")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Research Director")
- return 1
- if(rank == "Medical")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Geneticist")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Medical Doctor")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chemist")
- return 1
- if(rank == "CE_Station_Engineer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Station Engineer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Engineer")
- return 1
- if(rank == "CE_Atmospheric_Tech")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Atmospheric Technician")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Engineer")
- return 1
- if(rank == "CE_Shaft_Miner")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Shaft Miner")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Engineer")
- return 1
- if(rank == "Chemist_RD_CMO")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Research Director")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chemist")
- return 1
- if(rank == "Geneticist_RD_CMO")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Research Director")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Geneticist")
- return 1
- if(rank == "MD_CMO")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Medical Doctor")
- return 1
- if(rank == "Scientist_RD")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Research Director")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Scientist")
- return 1
- if(rank == "AI_Cyborg")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Cyborg")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "AI")
- return 1
- if(rank == "Detective_HoS")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Detective")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Head of Security")
- return 1
- if(rank == "Virologist_RD_CMO")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Chief Medical Officer")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Research Director")
- AddBanjob(ckey, computerid, reason, bannedby, temp, minutes, "Virologist")
- return 1
-
- Banlistjob.cd = "/base"
- if ( Banlistjob.dir.Find("[ckey][computerid][rank]") )
- usr << text("Banjob already exists. ")
- return 0
- else
- Banlistjob.dir.Add("[ckey][computerid][rank]")
- Banlistjob.cd = "/base/[ckey][computerid][rank]"
- Banlistjob["key"] << ckey
- Banlistjob["id"] << computerid
- Banlistjob["rank"] << rank
- Banlistjob["reason"] << reason
- Banlistjob["bannedby"] << bannedby
- Banlistjob["temp"] << temp
- if (temp)
- Banlistjob["minutes"] << bantimestamp
-
- return 1
-
-/proc/RemoveBanjob(foldername)
- var/key
- var/id
- var/rank
- Banlistjob.cd = "/base/[foldername]"
- Banlistjob["key"] >> key
- Banlistjob["id"] >> id
- Banlistjob["rank"] >> rank
- Banlistjob.cd = "/base"
-
- if (!Banlistjob.dir.Remove(foldername)) return 0
-
- if(!usr)
- log_admin("Banjob Expired: [key]")
- message_admins("Banjob Expired: [key]")
- else
- log_admin("[key_name(usr)] unjobbanned [key] from [rank]")
- message_admins("[key_name_admin(usr)] unjobbanned:[key] from [rank]")
- ban_unban_log_save("[key_name(usr)] unjobbanned [key] from [rank]")
- feedback_inc("ban_job_unban",1)
- feedback_add_details("ban_job_unban","- [rank]")
-
- for (var/A in Banlistjob.dir)
- Banlistjob.cd = "/base/[A]"
- if ((key == Banlistjob["key"] || id == Banlistjob["id"]) && (rank == Banlistjob["rank"]))
- Banlistjob.cd = "/base"
- Banlistjob.dir.Remove(A)
- continue
-
- return 1
-
-/proc/GetExpjob(minutes as num)
- UpdateTime()
- var/exp = minutes - CMinutes
- if (exp <= 0)
- return 0
- else
- var/timeleftstring
- if (exp >= 1440) //1440 = 1 day in minutes
- timeleftstring = "[round(exp / 1440, 0.1)] Days"
- else if (exp >= 60) //60 = 1 hour in minutes
- timeleftstring = "[round(exp / 60, 0.1)] Hours"
- else
- timeleftstring = "[exp] Minutes"
- return timeleftstring
-
-/datum/admins/proc/unjobbanpanel()
- var/count = 0
- var/dat
- //var/dat = "Unban Player: \blue(U) = Unban , (E) = Edit Ban\green (Total"
- Banlistjob.cd = "/base"
- for (var/A in Banlistjob.dir)
- count++
- Banlistjob.cd = "/base/[A]"
- dat += text("(U) Key: [Banlistjob["key"]] Rank: [Banlistjob["rank"]] ([Banlistjob["temp"] ? "[GetExpjob(Banlistjob["minutes"]) ? GetExpjob(Banlistjob["minutes"]) : "Removal pending" ]" : "Permaban"]) (By: [Banlistjob["bannedby"]]) (Reason: [Banlistjob["reason"]]) ")
-
- dat += "
"
- dat = "Bans: (U) = Unban , - ([count] Bans) [dat]"
- usr << browse(dat, "window=unbanp;size=875x400")
-
-/*/datum/admins/proc/permjobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
- if(AddBanjob(ckey, computerid, reason, usr.ckey, 0, 0, job))
- M << "\redYou have been banned from [job] by [usr.client.ckey].\nReason: [reason] "
- M << "\red This is a permanent ban."
- if(config.banappeals)
- M << "\red To try to resolve this matter head to [config.banappeals]"
- else
- M << "\red No ban appeals URL has been set."
- log_admin("[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
- message_admins("\blue[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis is a permanent ban.")
-/datum/admins/proc/timejobban(ckey, computerid, reason, bannedby, temp, minutes, rank)
- if(AddBanjob(ckey, computerid, reason, usr.ckey, 1, mins, job))
- M << "\redYou have been jobbanned from [job] by [usr.client.ckey].\nReason: [reason] "
- M << "\red This is a temporary ban, it will be removed in [mins] minutes."
- if(config.banappeals)
- M << "\red To try to resolve this matter head to [config.banappeals]"
- else
- M << "\red No ban appeals URL has been set."
- log_admin("[usr.client.ckey] has jobbanned from [job] [ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
- message_admins("\blue[usr.client.ckey] has banned from [job] [ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")*/
-//////////////////////////////////// DEBUG ////////////////////////////////////
-
-/proc/CreateBansjob()
-
- UpdateTime()
-
- var/i
- var/last
-
- for(i=0, i<1001, i++)
- var/a = pick(1,0)
- var/b = pick(1,0)
- if(b)
- Banlistjob.cd = "/base"
- Banlistjob.dir.Add("trash[i]trashid[i]")
- Banlistjob.cd = "/base/trash[i]trashid[i]"
- Banlistjob["key"] << "trash[i]"
- else
- Banlistjob.cd = "/base"
- Banlistjob.dir.Add("[last]trashid[i]")
- Banlistjob.cd = "/base/[last]trashid[i]"
- Banlistjob["key"] << last
- Banlistjob["id"] << "trashid[i]"
- Banlistjob["reason"] << "Trashban[i]."
- Banlistjob["temp"] << a
- Banlistjob["minutes"] << CMinutes + rand(1,2000)
- Banlistjob["bannedby"] << "trashmin"
- last = "trash[i]"
-
- Banlistjob.cd = "/base"
-
-/proc/ClearAllBansjob()
- Banlistjob.cd = "/base"
- for (var/A in Banlistjob.dir)
- RemoveBanjob(A, "full")
diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm
index 39f37bc3d1a..dff4818781c 100644
--- a/code/modules/admin/player_panel.dm
+++ b/code/modules/admin/player_panel.dm
@@ -544,7 +544,7 @@
if(istype(ticker.mode, /datum/game_mode/blob))
var/datum/game_mode/blob/mode = ticker.mode
dat += "Blob "
- dat += "Progress: [blobs.len]/[mode.blobwincount] "
+ dat += "Progress: [blobs_legit.len]/[mode.blobwincount] "
for(var/datum/mind/blob in mode.infected_crew)
var/mob/M = blob.current
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index dc08a87351b..fb19826c0d3 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -400,9 +400,9 @@
if("coffee") M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob )
if("parrot") M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob )
if("polyparrot") M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob )
- if("constructarmored") M.change_mob_type( /mob/living/simple_animal/construct/armored , null, null, delmob )
- if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/construct/builder , null, null, delmob )
- if("constructwraith") M.change_mob_type( /mob/living/simple_animal/construct/wraith , null, null, delmob )
+ if("constructarmored") M.change_mob_type( /mob/living/simple_animal/hostile/construct/armored , null, null, delmob )
+ if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/hostile/construct/builder , null, null, delmob )
+ if("constructwraith") M.change_mob_type( /mob/living/simple_animal/hostile/construct/wraith , null, null, delmob )
if("shade") M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob )
@@ -483,10 +483,6 @@
var/banreason = appearance_isbanned(M)
if(banreason)
- /* if(!config.ban_legacy_system)
- usr << "Unfortunately, database based unbanning cannot be done through this panel"
- DB_ban_panel(M.ckey)
- return */
switch(alert("Reason: '[banreason]' Remove appearance ban?","Please Confirm","Yes","No"))
if("Yes")
ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban")
@@ -895,9 +891,6 @@
if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban.
switch(alert("Temporary Ban?",,"Yes","No", "Cancel"))
if("Yes")
- if(config.ban_legacy_system)
- usr << "Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban. "
- return
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
if(!mins)
return
@@ -912,7 +905,6 @@
feedback_inc("ban_job_tmp",1)
DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job)
feedback_add_details("ban_job_tmp","- [job]")
- jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") //Legacy banning does not support temporary jobbans.
if(!msg)
msg = job
else
@@ -934,7 +926,6 @@
feedback_inc("ban_job",1)
DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job)
feedback_add_details("ban_job","- [job]")
- jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
if(!msg) msg = job
else msg += ", [job]"
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0)
@@ -961,7 +952,6 @@
DB_ban_unban(M.ckey, BANTYPE_ANY_JOB, job)
feedback_inc("ban_job_unban",1)
feedback_add_details("ban_job_unban","- [job]")
- jobban_unban(M, job)
if(!msg) msg = job
else msg += ", [job]"
else
@@ -1029,21 +1019,6 @@
var/edit_log = query_noteedits.item[1]
usr << browse(edit_log,"window=noteedits")
- else if(href_list["removejobban"])
- if(!check_rights(R_BAN)) return
-
- var/t = href_list["removejobban"]
- if(t)
- if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice.
- log_admin("[key_name(usr)] removed [t]")
- message_admins("[key_name_admin(usr)] removed [t] ")
- jobban_remove(t)
- href_list["ban"] = 1 // lets it fall through and refresh
- var/t_split = text2list(t, " - ")
- var/key = t_split[1]
- var/job = t_split[2]
- DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job)
-
else if(href_list["newban"])
if(!check_rights(R_BAN)) return
@@ -1103,19 +1078,6 @@
if("Cancel")
return
- else if(href_list["unjobbanf"])
- if(!check_rights(R_BAN)) return
-
- var/banfolder = href_list["unjobbanf"]
- Banlist.cd = "/base/[banfolder]"
- var/key = Banlist["key"]
- if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes")
- if (RemoveBanjob(banfolder))
- unjobbanpanel()
- else
- alert(usr,"This ban has already been lifted / does not exist.","Error","Ok")
- unjobbanpanel()
-
//Watchlist
else if(href_list["watchadd"])
var/target_ckey = locate(href_list["watchadd"])
@@ -1898,7 +1860,7 @@
else
var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel")
if(choice=="Confirm")
- news_network.CreateFeedChannel(src.admincaster_feed_channel.channel_name, src.admincaster_signature, src.admincaster_feed_channel.locked, 1)
+ news_network.CreateFeedChannel(src.admincaster_feed_channel.channel_name, src.admin_signature, src.admincaster_feed_channel.locked, 1)
feedback_inc("newscaster_channels",1)
log_admin("[key_name(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!")
src.admincaster_screen=5
@@ -1921,7 +1883,7 @@
if(src.admincaster_feed_message.returnBody(-1) =="" || src.admincaster_feed_message.returnBody(-1) =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" )
src.admincaster_screen = 6
else
- news_network.SubmitArticle(src.admincaster_feed_message.returnBody(-1), src.admincaster_signature, src.admincaster_feed_channel.channel_name, null, 1)
+ news_network.SubmitArticle(src.admincaster_feed_message.returnBody(-1), src.admin_signature, src.admincaster_feed_channel.channel_name, null, 1)
feedback_inc("newscaster_stories",1)
src.admincaster_screen=4
@@ -1978,10 +1940,10 @@
var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel")
if(choice=="Confirm")
if(input_param==1) //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below
- news_network.submitWanted(admincaster_wanted_message.criminal, admincaster_wanted_message.body, admincaster_signature, null, 1, 1)
+ news_network.submitWanted(admincaster_wanted_message.criminal, admincaster_wanted_message.body, admin_signature, null, 1, 1)
src.admincaster_screen = 15
else
- news_network.submitWanted(admincaster_wanted_message.criminal, admincaster_wanted_message.body, admincaster_signature)
+ news_network.submitWanted(admincaster_wanted_message.criminal, admincaster_wanted_message.body, admin_signature)
src.admincaster_screen = 19
log_admin("[key_name(usr)] issued a Station-wide Wanted Notification for [src.admincaster_wanted_message.criminal]!")
src.access_news_network()
@@ -2050,7 +2012,7 @@
src.access_news_network()
else if(href_list["ac_set_signature"])
- src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", ""))
+ src.admin_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", ""))
src.access_news_network()
else if(href_list["ac_del_comment"])
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 46cbc8a85cf..e7e89f2f8e4 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -87,7 +87,7 @@
//remove our adminhelp verb temporarily to prevent spamming of admins.
src.verbs -= /client/verb/adminhelp
- adminhelptimerid = addtimer(src,"giveadminhelpverb",1200) //2 minute cooldown of admin helps
+ adminhelptimerid = addtimer(src, "giveadminhelpverb", 1200, FALSE) //2 minute cooldown of admin helps
msg = keywords_lookup(msg)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 58595a5bfd5..e6dd19001ae 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -776,3 +776,18 @@ var/global/list/g_fancy_list_of_types = null
if(!holder) return
debug_variables(huds[i])
+
+/client/proc/reload_nanoui_resources()
+ set category = "Debug"
+ set name = "Reload NanoUI Resources"
+ set desc = "Force the client to redownload NanoUI Resources"
+
+ // Close open NanoUIs.
+ SSnano.close_user_uis(usr)
+
+ // Re-load the assets.
+ var/datum/asset/assets = get_asset_datum(/datum/asset/nanoui)
+ assets.register()
+
+ // Clear the user's cache so they get resent.
+ usr.client.cache = list()
diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm
index 399afc597b5..c1284154c64 100644
--- a/code/modules/admin/verbs/diagnostics.dm
+++ b/code/modules/admin/verbs/diagnostics.dm
@@ -64,9 +64,9 @@
"_default" = "NO_FILTER"
)
var/output = "Radio Report "
- for (var/fq in radio_controller.frequencies)
+ for (var/fq in SSradio.frequencies)
output += "Freq: [fq] "
- var/list/datum/radio_frequency/fqs = radio_controller.frequencies[fq]
+ var/list/datum/radio_frequency/fqs = SSradio.frequencies[fq]
if (!fqs)
output += " ERROR "
continue
@@ -97,26 +97,3 @@
message_admins("[key_name_admin(usr)] manually reloaded admins")
load_admins()
feedback_add_details("admin_verb","RLDA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
-/client/proc/print_jobban_old()
- set name = "Print Jobban Log"
- set desc = "This spams all the active jobban entries for the current round to standard output."
- set category = "Debug"
-
- usr << "Jobbans active in this round. "
- for(var/t in jobban_keylist)
- usr << "[t]"
-
-/client/proc/print_jobban_old_filter()
- set name = "Search Jobban Log"
- set desc = "This searches all the active jobban entries for the current round and outputs the results to standard output."
- set category = "Debug"
-
- var/filter = input("Contains what?","Filter") as text|null
- if(!filter)
- return
-
- usr << "Jobbans active in this round. "
- for(var/t in jobban_keylist)
- if(findtext(t, filter))
- usr << "[t]"
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 5152ab29436..ad7d2574683 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -58,7 +58,7 @@ var/intercom_range_display_status = 0
set category = "Mapping"
set name = "Camera Report"
- if(!master_controller)
+ if(!Master)
alert(usr,"Master_controller not found.","Sec Camera Report")
return 0
@@ -153,15 +153,13 @@ var/intercom_range_display_status = 0
src.verbs += /client/proc/cmd_admin_areatest
src.verbs += /client/proc/cmd_admin_rejuvenate
src.verbs += /datum/admins/proc/show_traitor_panel
- src.verbs += /client/proc/print_jobban_old
- src.verbs += /client/proc/print_jobban_old_filter
src.verbs += /client/proc/disable_communication
src.verbs += /client/proc/print_pointers
src.verbs += /client/proc/count_movable_instances
src.verbs += /client/proc/cmd_show_at_list
src.verbs += /client/proc/cmd_show_at_list
src.verbs += /client/proc/manipulate_organs
- //src.verbs += /client/proc/cmd_admin_rejuvenate
+ src.verbs += /client/proc/reload_nanoui_resources
feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm
index 58394d17d93..df153f62874 100644
--- a/code/modules/admin/verbs/massmodvar.dm
+++ b/code/modules/admin/verbs/massmodvar.dm
@@ -453,6 +453,38 @@
if (A.type == O.type)
A.vars[variable] = O.vars[variable]
+ if(method)
+ if(istype(O,/mob))
+ for(var/mob/M in mob_list)
+ if(istype(M,O.type))
+ M.on_varedit(variable)
+
+ else if(istype(O,/obj))
+ for(var/obj/A in world)
+ if(istype(A,O.type))
+ A.on_varedit(variable)
+
+ else if(istype(O,/turf))
+ for(var/turf/A in block(locate(1,1,1),locate(world.maxx,world.maxy,world.maxz)))
+ if(istype(A,O.type))
+ A.on_varedit(variable)
+
+ else
+ if(istype(O, /mob))
+ for(var/mob/M in mob_list)
+ if(M.type == O.type)
+ M.on_varedit(variable)
+
+ else if(istype(O, /obj))
+ for(var/obj/A in world)
+ if(A.type == O.type)
+ A.on_varedit(variable)
+
+ else if(istype(O, /turf))
+ for(var/turf/A in world)
+ if(A.type == O.type)
+ A.on_varedit(variable)
+
world.log << "### MassVarEdit by [src]: [O.type] [variable]=[html_encode("[O.vars[variable]]")]"
log_admin("[key_name(src)] mass modified [original_name]'s [variable] to [O.vars[variable]]")
message_admins("[key_name_admin(src)] mass modified [original_name]'s [variable] to [O.vars[variable]]")
\ No newline at end of file
diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm
index 913324f77b2..d3b22c446c9 100644
--- a/code/modules/admin/verbs/modifyvariables.dm
+++ b/code/modules/admin/verbs/modifyvariables.dm
@@ -143,6 +143,7 @@ var/list/VVckey_edit = list("key", "ckey")
switch(alert("Would you like to associate a var with the list entry?",,"Yes","No"))
if("Yes")
L[var_value] = mod_list_add_ass(O) //haha
+ O.on_varedit(objectvar)
world.log << "### ListVarEdit by [src]: [O.type] [objectvar]: ADDED=[var_value]"
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: ADDED=[var_value]")
message_admins("[key_name_admin(src)] modified [original_name]'s [objectvar]: ADDED=[var_value]")
@@ -299,6 +300,7 @@ var/list/VVckey_edit = list("key", "ckey")
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: REMOVED=[variable]")
message_admins("[key_name_admin(src)] modified [original_name]'s [objectvar]: REMOVED=[variable]")
L -= variable
+ O.on_varedit(objectvar)
return
if("text")
@@ -365,6 +367,7 @@ var/list/VVckey_edit = list("key", "ckey")
else
L[L.Find(variable)] = new_var
+ O.on_varedit(objectvar)
world.log << "### ListVarEdit by [src]: [O.type] [objectvar]: [original_var]=[new_var]"
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: [original_var]=[new_var]")
message_admins("[key_name_admin(src)] modified [original_name]'s varlist [objectvar]: [original_var]=[new_var]")
@@ -617,6 +620,7 @@ var/list/VVckey_edit = list("key", "ckey")
if("marked datum")
O.vars[variable] = holder.marked_datum
+ O.on_varedit(variable)
world.log << "### VarEdit by [src]: [O.type] [variable]=[html_encode("[O.vars[variable]]")]"
log_admin("[key_name(src)] modified [original_name]'s [variable] to [O.vars[variable]]")
message_admins("[key_name_admin(src)] modified [original_name]'s [variable] to [O.vars[variable]]")
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 0a0d9b27500..8c8c27d701e 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -918,11 +918,11 @@ var/list/datum/outfit/custom_outfits = list() //Admin created outfits
if(!holder) return
- var/datum/atom_hud/magical = huds[ANTAG_HUD_WIZ]
- var/adding_hud = (usr in magical.hudusers) ? 0 : 1
+ var/datum/atom_hud/A = huds[DATA_HUD_SECURITY_ADVANCED]
+ var/adding_hud = (usr in A.hudusers) ? 0 : 1
for(var/datum/atom_hud/H in huds)
- if(istype(H, /datum/atom_hud/antag))
+ if(istype(H, /datum/atom_hud/antag) || istype(H, /datum/atom_hud/data/human/security/advanced))
(adding_hud) ? H.add_hud_to(usr) : H.remove_hud_from(usr)
usr << "You toggled your admin antag HUD [adding_hud ? "ON" : "OFF"]."
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index e013747aa01..463abc6c5e4 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -20,8 +20,8 @@
return
/obj/item/device/assembly/signaler/Destroy()
- if(radio_controller)
- radio_controller.remove_object(src,frequency)
+ if(SSradio)
+ SSradio.remove_object(src,frequency)
return ..()
/obj/item/device/assembly/signaler/activate()
@@ -135,13 +135,13 @@ Code:
/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency)
- if(!radio_controller)
+ if(!SSradio)
sleep(20)
- if(!radio_controller)
+ if(!SSradio)
return
- radio_controller.remove_object(src, frequency)
+ SSradio.remove_object(src, frequency)
frequency = new_frequency
- radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
+ radio_connection = SSradio.add_object(src, frequency, RADIO_CHAT)
return
// Embedded signaller used in grenade construction.
diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm
index 1b4ffaa8875..a6d4c9eac07 100644
--- a/code/modules/awaymissions/corpse.dm
+++ b/code/modules/awaymissions/corpse.dm
@@ -6,7 +6,7 @@
/obj/effect/landmark/corpse
name = "Unknown"
- var/mobname = "Unknown" //Unused now but it'd fuck up maps to remove it now
+ var/mobname = "default" //Use for the ghost spawner variant, so they don't come out named "sleeper"
var/mobgender = MALE //Set to male by default due to the patriarchy. Other options include FEMALE and NEUTER
var/mob_species = null //Set to make them a mutant race such as lizard or skeleton
var/corpseuniform = null //Set this to an object path to have the slot filled with said object on the corpse.
@@ -45,7 +45,10 @@
/obj/effect/landmark/corpse/proc/createCorpse(death, ckey) //Creates a mob and checks for gear in each slot before attempting to equip it.
var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc)
- M.real_name = src.name
+ if(mobname != "default")
+ M.real_name = mobname
+ else
+ M.real_name = src.name
M.gender = src.mobgender
if(mob_species)
M.set_species(mob_species)
@@ -257,7 +260,7 @@
/obj/effect/landmark/corpse/plasmaman
mob_species = "plasmaman"
- corpsehelmet = /obj/item/clothing/head/helmet/plasmaman
+ corpsehelmet = /obj/item/clothing/head/helmet/space/plasmaman
corpseuniform = /obj/item/clothing/under/plasmaman
corpseback = /obj/item/weapon/tank/internals/plasmaman/full
corpsemask = /obj/item/clothing/mask/breath
@@ -295,13 +298,45 @@
/obj/effect/landmark/corpse/commander/alive
death = FALSE
roundstart = FALSE
+ mobname = "Nanotrasen Commander"
name = "sleeper"
icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "sleeper"
flavour_text = "You are a Nanotrasen Commander!"
/obj/effect/landmark/corpse/attack_ghost(mob/user)
+ if(ticker.current_state != GAME_STATE_PLAYING)
+ return
var/ghost_role = alert("Become [mobname]? (Warning, You can no longer be cloned!)",,"Yes","No")
if(ghost_role == "No")
return
createCorpse(death = src.death, ckey = user.ckey)
+
+/////////////////Spooky Undead//////////////////////
+
+/obj/effect/landmark/corpse/skeleton
+ name = "skeletal remains"
+ mobname = "skeleton"
+ mob_species = "skeleton"
+ mobgender = NEUTER
+
+
+/obj/effect/landmark/corpse/skeleton/alive
+ death = FALSE
+ roundstart = FALSE
+ icon = 'icons/effects/blood.dmi'
+ icon_state = "remains"
+ flavour_text = "By unknown powers, your skeletal remains have been reanimated! Walk this mortal plain and terrorize all living adventurers who dare cross your path."
+
+
+/obj/effect/landmark/corpse/zombie
+ name = "rotting corpse"
+ mobname = "zombie"
+ mob_species = "zombie"
+
+/obj/effect/landmark/corpse/zombie/alive
+ death = FALSE
+ roundstart = FALSE
+ icon = 'icons/effects/blood.dmi'
+ icon_state = "remains"
+ flavour_text = "By unknown powers, your rotting remains have been resurrected! Walk this mortal plain and terrorize all living adventurers who dare cross your path."
diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm
index 1e1f03457ac..5b43288d109 100644
--- a/code/modules/awaymissions/mission_code/Academy.dm
+++ b/code/modules/awaymissions/mission_code/Academy.dm
@@ -20,6 +20,14 @@
name = "\improper Academy Gateway"
icon_state = "away4"
+/area/awaymission/academy/academycellar
+ name = "\improper Academy Cellar"
+ icon_state = "away4"
+
+/area/awaymission/academy/academyengine
+ name = "\improper Academy Engine"
+ icon_state = "away4"
+
//Academy Items
/obj/singularity/academy
@@ -40,4 +48,296 @@
name = "The Lens of Truesight"
desc = "I can see forever!"
icon_state = "monocle"
- item_state = "headset"
\ No newline at end of file
+ item_state = "headset"
+
+
+/obj/structure/academy_wizard_spawner
+ name = "Academy Defensive System"
+ desc = "Made by Abjuration Inc"
+ icon = 'icons/obj/cult.dmi'
+ icon_state = "forge"
+ anchored = 1
+ var/health = 200
+ var/mob/living/current_wizard = null
+ var/next_check = 0
+ var/cooldown = 600
+ var/faction = "wizard"
+ var/broken = 0
+ var/braindead_check = 0
+
+/obj/structure/academy_wizard_spawner/New()
+ SSobj.processing |= src
+
+/obj/structure/academy_wizard_spawner/process()
+ if(next_check < world.time)
+ if(!current_wizard)
+ for(var/mob/living/L in player_list)
+ if(L.z == src.z && L.stat != DEAD && !(faction in L.faction))
+ summon_wizard()
+ break
+ else
+ if(current_wizard.stat == DEAD)
+ current_wizard = null
+ summon_wizard()
+ if(!current_wizard.client)
+ if(!braindead_check)
+ braindead_check = 1
+ else
+ braindead_check = 0
+ give_control()
+ next_check = world.time + cooldown
+
+/obj/structure/academy_wizard_spawner/proc/give_control()
+ if(!current_wizard)
+ return
+ spawn(0)
+ var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as Wizard Academy Defender?", "wizard")
+ var/mob/dead/observer/chosen = null
+
+ if(candidates.len)
+ chosen = pick(candidates)
+ message_admins("[key_name_admin(chosen)] was spawned as Wizard Academy Defender")
+ current_wizard.ghostize() // on the off chance braindead defender gets back in
+ current_wizard.key = chosen.key
+
+/obj/structure/academy_wizard_spawner/proc/summon_wizard()
+ var/turf/T = src.loc
+
+ var/mob/living/carbon/human/wizbody = new(T)
+ wizbody.equipOutfit(/datum/outfit/wizard/academy)
+ var/obj/item/weapon/implant/exile/Implant = new/obj/item/weapon/implant/exile(wizbody)
+ Implant.implant(wizbody)
+ wizbody.faction |= "wizard"
+ wizbody.real_name = "Academy Teacher"
+ wizbody.name = "Academy Teacher"
+
+ var/datum/mind/wizmind = new /datum/mind()
+ wizmind.name = "Wizard Defender"
+ wizmind.special_role = "Academy Defender"
+ var/datum/objective/O = new("Protect Wizard Academy from the intruders")
+ wizmind.objectives += O
+ wizmind.transfer_to(wizbody)
+ ticker.mode.wizards |= wizmind
+
+ wizmind.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt)
+ wizmind.AddSpell(new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile)
+ wizmind.AddSpell(new /obj/effect/proc_holder/spell/dumbfire/fireball)
+
+ current_wizard = wizbody
+
+ give_control()
+
+/obj/structure/academy_wizard_spawner/proc/update_status()
+ if(health<0)
+ visible_message("[src] breaks down! ")
+ icon_state = "forge_off"
+ SSobj.processing.Remove(src)
+ broken = 1
+
+/obj/structure/academy_wizard_spawner/attackby(obj/item/weapon/W, mob/living/user, params)
+ add_fingerprint(user)
+ user.changeNext_move(CLICK_CD_MELEE)
+ if(!broken)
+ health -= W.force
+ update_status()
+ ..()
+
+/obj/structure/academy_wizard_spawner/bullet_act(obj/item/projectile/Proj)
+ if(!broken)
+ if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
+ health -= Proj.damage
+ update_status()
+ ..()
+ return
+
+/datum/outfit/wizard/academy
+ name = "Academy Wizard"
+ r_pocket = null
+ r_hand = null
+ suit = /obj/item/clothing/suit/wizrobe/red
+ head = /obj/item/clothing/head/wizard/red
+ backpack_contents = list(/obj/item/weapon/storage/box/survival = 1)
+
+/obj/item/weapon/dice/d20/fate
+ name = "Dice of Fate"
+ desc = "A die with twenty sides. You can feel unearthly energies radiating from it. Using this might be VERY risky."
+ icon_state = "d20"
+ sides = 20
+ var/used = 0
+ var/rigged = -1
+
+/obj/item/weapon/dice/d20/fate/diceroll(mob/user)
+ ..()
+ if(!used)
+ if(!ishuman(user) || !user.mind || (user.mind in ticker.mode.wizards))
+ user << "You feel the magic of the dice is restricted to ordinary humans! "
+ return
+ if(rigged > 0)
+ effect(user,rigged)
+ else
+ effect(user,result)
+
+/obj/item/weapon/dice/d20/fate/equipped(mob/user, slot)
+ if(!ishuman(user) || !user.mind || (user.mind in ticker.mode.wizards))
+ user << "You feel the magic of the dice is restricted to ordinary humans! You should leave it alone. "
+ user.drop_item()
+
+
+/obj/item/weapon/dice/d20/fate/proc/effect(var/mob/living/carbon/human/user,roll)
+ used = 1
+ visible_message("The die flare briefly. ")
+ switch(roll)
+ if(1)
+ //Dust
+ user.dust()
+ if(2)
+ //Death
+ user.death()
+ if(3)
+ //Swarm of creatures
+ for(var/direction in alldirs)
+ var/turf/T = get_turf(src)
+ new /mob/living/simple_animal/hostile/creature(get_step(T,direction))
+ if(4)
+ //Destroy Equipment
+ for (var/obj/item/I in user)
+ if (istype(I, /obj/item/weapon/implant))
+ continue
+ qdel(I)
+ if(5)
+ //Monkeying
+ user.monkeyize()
+ if(6)
+ //Cut speed
+ var/datum/species/S = user.dna.species
+ S.speedmod += 1
+ if(7)
+ //Throw
+ user.Stun(3)
+ user.adjustBruteLoss(50)
+ var/throw_dir = pick(cardinal)
+ var/atom/throw_target = get_edge_target_turf(user, throw_dir)
+ user.throw_at(throw_target, 200, 4)
+ if(8)
+ //Fueltank Explosion
+ explosion(src.loc,-1,0,2, flame_range = 2)
+ if(9)
+ //Cold
+ var/datum/disease/D = new /datum/disease/cold
+ user.ForceContractDisease(D)
+ if(10)
+ //Nothing
+ visible_message("[src] roll perfectly. ")
+ if(11)
+ //Cookie
+ var/obj/item/weapon/reagent_containers/food/snacks/cookie/C = new(get_turf(src))
+ C.name = "Cookie of Fate"
+ if(12)
+ //Healing
+ user.revive()
+ if(13)
+ //Mad Dosh
+ var/turf/Start = get_turf(src)
+ for(var/direction in alldirs)
+ var/turf/T = get_step(Start,direction)
+ if(rand(0,1))
+ new /obj/item/stack/spacecash/c1000(T)
+ else
+ var/obj/item/weapon/moneybag/M = new(T)
+ for(var/i in 1 to rand(5,50))
+ new /obj/item/weapon/coin/gold(M)
+ if(14)
+ //Free Gun
+ new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(src))
+ if(15)
+ //Random One-use spellbook
+ new /obj/item/weapon/spellbook/oneuse/random(get_turf(src))
+ if(16)
+ //Servant & Servant Summon
+ var/mob/living/carbon/human/H = new(get_turf(src))
+ H.equipOutfit(/datum/outfit/butler)
+ var/datum/mind/servant_mind = new /datum/mind()
+ var/datum/objective/O = new("Serve [user.real_name].")
+ servant_mind.objectives += O
+ servant_mind.transfer_to(H)
+
+ var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as [user.real_name] Servant?", "wizard")
+ var/mob/dead/observer/chosen = null
+
+ if(candidates.len)
+ chosen = pick(candidates)
+ message_admins("[key_name_admin(chosen)] was spawned as Dice Servant")
+ H.key = chosen.key
+
+ var/obj/effect/proc_holder/spell/targeted/summonmob/S = new
+ S.target_mob = H
+ user.mind.AddSpell(S)
+
+ if(17)
+ //Tator Kit
+ new /obj/item/weapon/storage/box/syndicate/(get_turf(src))
+ if(18)
+ //Captain ID
+ new /obj/item/weapon/card/id/captains_spare(get_turf(src))
+ if(19)
+ //Instrinct Resistance
+ user << "You feel robust. "
+ var/datum/species/S = user.dna.species
+ S.brutemod *= 0.5
+ S.burnmod *= 0.5
+ S.coldmod *= 0.5
+ if(20)
+ //Free wizard!
+ user.mind.make_Wizard()
+
+
+/datum/outfit/butler
+ name = "Butler"
+ uniform = /obj/item/clothing/under/suit_jacket/really_black
+ shoes = /obj/item/clothing/shoes/laceup
+ head = /obj/item/clothing/head/bowler
+ glasses = /obj/item/clothing/glasses/monocle
+ gloves = /obj/item/clothing/gloves/color/white
+
+/obj/effect/proc_holder/spell/targeted/summonmob
+ name = "Summon Servant"
+ desc = "This spell can be used to call your servant, whenever you need it."
+ charge_max = 100
+ clothes_req = 0
+ invocation = "JE VES"
+ invocation_type = "whisper"
+ range = -1
+ level_max = 0 //cannot be improved
+ cooldown_min = 100
+ include_user = 1
+
+ var/mob/living/target_mob
+
+ action_icon_state = "summons"
+
+/obj/effect/proc_holder/spell/targeted/summonmob/cast(list/targets,mob/user = usr)
+ if(!target_mob)
+ return
+ var/turf/Start = get_turf(user)
+ for(var/direction in alldirs)
+ var/turf/T = get_step(Start,direction)
+ if(!T.density)
+ target_mob.Move(T)
+
+/obj/structure/ladder/unbreakable/rune
+ name = "Teleportation Rune"
+ desc = "Could lead anywhere."
+ icon = 'icons/obj/rune.dmi'
+ icon_state = "1"
+ color = rgb(0,0,255)
+
+/obj/structure/ladder/unbreakable/rune/update_icon()
+ return
+
+/obj/structure/ladder/unbreakable/rune/show_fluff_message(up,mob/user)
+ user.visible_message("[user] activates \the [src].","You activate \the [src]. ")
+
+/obj/structure/ladder/can_use(mob/user)
+ if(user.mind in ticker.mode.wizards)
+ return 0
+ return 1
\ No newline at end of file
diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm
index ac53dca5b18..3805af7cb1c 100644
--- a/code/modules/awaymissions/mission_code/stationCollision.dm
+++ b/code/modules/awaymissions/mission_code/stationCollision.dm
@@ -163,7 +163,7 @@ var/sc_safecode5 = "[rand(0,9)]"
desc = "Your body becomes weak and your feel your mind slipping away as you try to comprehend what you know can't be possible."
move_self = 0 //Contianed narsie does not move!
grav_pull = 0 //Contained narsie does not pull stuff in!
- var/uneatable = list(/turf/space, /obj/effect/overlay, /mob/living/simple_animal/construct)
+ var/uneatable = list(/turf/space, /obj/effect/overlay, /mob/living/simple_animal/hostile/construct)
//Override this to prevent no adminlog runtimes and admin warnings about a singularity without containment
/obj/singularity/narsie/sc_Narsie/admin_investigate_setup()
return
diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm
index 4d3d62244e1..6b87a8c3beb 100644
--- a/code/modules/awaymissions/mission_code/wildwest.dm
+++ b/code/modules/awaymissions/mission_code/wildwest.dm
@@ -108,7 +108,7 @@
if("Peace")
user << "Whatever alien sentience that the Wish Granter possesses is satisfied with your wish. There is a distant wailing as the last of the Faithless begin to die, then silence. "
user << "You feel as if you just narrowly avoided a terrible fate..."
- for(var/mob/living/simple_animal/hostile/faithless/F in world)
+ for(var/mob/living/simple_animal/hostile/faithless/F in mob_list)
F.health = -10
F.stat = 2
F.icon_state = "faithless_dead"
@@ -135,19 +135,19 @@
/obj/effect/meatgrinder/Bumped(mob/M as mob|obj)
- if(triggered) return
+ if(triggered)
+ return
- if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey))
+ if(istype(M, /mob/living/carbon/human) && M.stat != DEAD && M.ckey)
for(var/mob/O in viewers(world.view, src.loc))
- O << "[M] triggered the \icon[src] [src] "
+ visible_message("[M] triggered the [src]! ")
triggered = 1
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
- for(var/mob/O in viewers(world.view, src.loc))
- s.set_up(3, 1, src)
- s.start()
- explosion(M, 1, 0, 0, 0)
- qdel(src)
+ s.set_up(3, 1, src)
+ s.start()
+ explosion(M, 1, 0, 0, 0)
+ qdel(src)
/////For the Wishgranter///////////
diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm
new file mode 100644
index 00000000000..2ce122f85fd
--- /dev/null
+++ b/code/modules/client/asset_cache.dm
@@ -0,0 +1,262 @@
+/*
+Asset cache quick users guide:
+
+Make a datum at the bottom of this file with your assets for your thing.
+The simple subsystem will most like be of use for most cases.
+Then call get_asset_datum() with the type of the datum you created and store the return
+Then call .send(client) on that stored return value.
+
+You can set verify to TRUE if you want send() to sleep until the client has the assets.
+*/
+
+
+// Amount of time(ds) MAX to send per asset, if this get exceeded we cancel the sleeping.
+// This is doubled for the first asset, then added per asset after
+#define ASSET_CACHE_SEND_TIMEOUT 7
+
+//When sending mutiple assets, how many before we give the client a quaint little sending resources message
+#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
+
+/client
+ var/list/cache = list() // List of all assets sent to this client by the asset cache.
+ var/list/completed_asset_jobs = list() // List of all completed jobs, awaiting acknowledgement.
+ var/list/sending = list()
+ var/last_asset_job = 0 // Last job done.
+
+//This proc sends the asset to the client, but only if it needs it.
+//This proc blocks(sleeps) unless verify is set to false
+/proc/send_asset(var/client/client, var/asset_name, var/verify = TRUE)
+ if(!istype(client))
+ if(ismob(client))
+ var/mob/M = client
+ if(M.client)
+ client = M.client
+
+ else
+ return 0
+
+ else
+ return 0
+
+ if(client.cache.Find(asset_name) || client.sending.Find(asset_name))
+ return 0
+
+ client << browse_rsc(SSasset.cache[asset_name], asset_name)
+ if(!verify || !winexists(client, "asset_cache_browser")) // Can't access the asset cache browser, rip.
+ if (client)
+ client.cache += asset_name
+ return 1
+ if (!client)
+ return 0
+
+ client.sending |= asset_name
+ var/job = ++client.last_asset_job
+
+ client << browse({"
+
+ "}, "window=asset_cache_browser")
+
+ var/t = 0
+ var/timeout_time = (ASSET_CACHE_SEND_TIMEOUT * client.sending.len) + ASSET_CACHE_SEND_TIMEOUT
+ while(client && !client.completed_asset_jobs.Find(job) && t < timeout_time) // Reception is handled in Topic()
+ sleep(1) // Lock up the caller until this is received.
+ t++
+
+ if(client)
+ client.sending -= asset_name
+ client.cache |= asset_name
+ client.completed_asset_jobs -= job
+
+ return 1
+
+//This proc blocks(sleeps) unless verify is set to false
+/proc/send_asset_list(var/client/client, var/list/asset_list, var/verify = TRUE)
+ if(!istype(client))
+ if(ismob(client))
+ var/mob/M = client
+ if(M.client)
+ client = M.client
+
+ else
+ return 0
+
+ else
+ return 0
+
+ var/list/unreceived = asset_list - (client.cache + client.sending)
+ if(!unreceived || !unreceived.len)
+ return 0
+ if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
+ client << "Sending Resources..."
+ for(var/asset in unreceived)
+ if (asset in SSasset.cache)
+ client << browse_rsc(SSasset.cache[asset], asset)
+
+ if(!verify || !winexists(client, "asset_cache_browser")) // Can't access the asset cache browser, rip.
+ if (client)
+ client.cache += unreceived
+ return 1
+ if (!client)
+ return 0
+ client.sending |= unreceived
+ var/job = ++client.last_asset_job
+
+ client << browse({"
+
+ "}, "window=asset_cache_browser")
+
+ var/t = 0
+ var/timeout_time = ASSET_CACHE_SEND_TIMEOUT * client.sending.len
+ while(client && !client.completed_asset_jobs.Find(job) && t < timeout_time) // Reception is handled in Topic()
+ sleep(1) // Lock up the caller until this is received.
+ t++
+
+ if(client)
+ client.sending -= unreceived
+ client.cache |= unreceived
+ client.completed_asset_jobs -= job
+
+ return 1
+
+//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
+//The proc calls procs that sleep for long times.
+/proc/getFilesSlow(var/client/client, var/list/files, var/register_asset = TRUE)
+ for(var/file in files)
+ if (!client)
+ break
+ if (register_asset)
+ register_asset(file,files[file])
+ send_asset(client,file)
+ sleep(-1) //queuing calls like this too quickly can cause issues in some client versions
+
+//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
+//if it's an icon or something be careful, you'll have to copy it before further use.
+/proc/register_asset(var/asset_name, var/asset)
+ SSasset.cache[asset_name] = asset
+
+//These datums are used to populate the asset cache, the proc "register()" does this.
+
+//all of our asset datums, used for referring to these later
+/var/global/list/asset_datums = list()
+
+//get a assetdatum or make a new one
+/proc/get_asset_datum(var/type)
+ if (!(type in asset_datums))
+ return new type()
+ return asset_datums[type]
+
+/datum/asset/New()
+ asset_datums[type] = src
+
+/datum/asset/proc/register()
+ return
+
+/datum/asset/proc/send(client)
+ return
+
+//If you don't need anything complicated.
+/datum/asset/simple
+ var/assets = list()
+ var/verify = FALSE
+
+/datum/asset/simple/register()
+ for(var/asset_name in assets)
+ register_asset(asset_name, assets[asset_name])
+/datum/asset/simple/send(client)
+ send_asset_list(client,assets,verify)
+
+
+//DEFINITIONS FOR ASSET DATUMS START HERE.
+
+
+/datum/asset/simple/pda
+ assets = list(
+ "pda_atmos.png" = 'icons/pda_icons/pda_atmos.png',
+ "pda_back.png" = 'icons/pda_icons/pda_back.png',
+ "pda_bell.png" = 'icons/pda_icons/pda_bell.png',
+ "pda_blank.png" = 'icons/pda_icons/pda_blank.png',
+ "pda_boom.png" = 'icons/pda_icons/pda_boom.png',
+ "pda_bucket.png" = 'icons/pda_icons/pda_bucket.png',
+ "pda_medbot.png" = 'icons/pda_icons/pda_medbot.png',
+ "pda_floorbot.png" = 'icons/pda_icons/pda_floorbot.png',
+ "pda_cleanbot.png" = 'icons/pda_icons/pda_cleanbot.png',
+ "pda_crate.png" = 'icons/pda_icons/pda_crate.png',
+ "pda_cuffs.png" = 'icons/pda_icons/pda_cuffs.png',
+ "pda_eject.png" = 'icons/pda_icons/pda_eject.png',
+ "pda_exit.png" = 'icons/pda_icons/pda_exit.png',
+ "pda_flashlight.png" = 'icons/pda_icons/pda_flashlight.png',
+ "pda_honk.png" = 'icons/pda_icons/pda_honk.png',
+ "pda_mail.png" = 'icons/pda_icons/pda_mail.png',
+ "pda_medical.png" = 'icons/pda_icons/pda_medical.png',
+ "pda_menu.png" = 'icons/pda_icons/pda_menu.png',
+ "pda_mule.png" = 'icons/pda_icons/pda_mule.png',
+ "pda_notes.png" = 'icons/pda_icons/pda_notes.png',
+ "pda_power.png" = 'icons/pda_icons/pda_power.png',
+ "pda_rdoor.png" = 'icons/pda_icons/pda_rdoor.png',
+ "pda_reagent.png" = 'icons/pda_icons/pda_reagent.png',
+ "pda_refresh.png" = 'icons/pda_icons/pda_refresh.png',
+ "pda_scanner.png" = 'icons/pda_icons/pda_scanner.png',
+ "pda_signaler.png" = 'icons/pda_icons/pda_signaler.png',
+ "pda_status.png" = 'icons/pda_icons/pda_status.png'
+ )
+
+/datum/asset/simple/paper
+ assets = list(
+ "large_stamp-clown.png" = 'icons/stamp_icons/large_stamp-clown.png',
+ "large_stamp-deny.png" = 'icons/stamp_icons/large_stamp-deny.png',
+ "large_stamp-ok.png" = 'icons/stamp_icons/large_stamp-ok.png',
+ "large_stamp-hop.png" = 'icons/stamp_icons/large_stamp-hop.png',
+ "large_stamp-cmo.png" = 'icons/stamp_icons/large_stamp-cmo.png',
+ "large_stamp-ce.png" = 'icons/stamp_icons/large_stamp-ce.png',
+ "large_stamp-hos.png" = 'icons/stamp_icons/large_stamp-hos.png',
+ "large_stamp-rd.png" = 'icons/stamp_icons/large_stamp-rd.png',
+ "large_stamp-cap.png" = 'icons/stamp_icons/large_stamp-cap.png',
+ "large_stamp-qm.png" = 'icons/stamp_icons/large_stamp-qm.png',
+ "large_stamp-law.png" = 'icons/stamp_icons/large_stamp-law.png'
+ )
+
+//Registers HTML Interface assets.
+/datum/asset/HTML_interface/register()
+ for(var/path in typesof(/datum/html_interface))
+ var/datum/html_interface/hi = new path()
+ hi.registerResources()
+
+/datum/asset/nanoui
+ var/list/common = list()
+
+ var/list/common_dirs = list(
+ "nano/styles/",
+ "nano/scripts/",
+ "nano/images/",
+ "nano/layouts/"
+ )
+ var/list/uncommon_dirs = list(
+ "nano/interfaces/"
+ )
+
+/datum/asset/nanoui/register()
+ // Crawl the directories to find files.
+ for (var/path in common_dirs)
+ var/list/filenames = flist(path)
+ for(var/filename in filenames)
+ if(copytext(filename, length(filename)) != "/") // Ignore directories.
+ if(fexists(path + filename))
+ common[filename] = fcopy_rsc(path + filename)
+ register_asset(filename, common[filename])
+ for (var/path in uncommon_dirs)
+ var/list/filenames = flist(path)
+ for(var/filename in filenames)
+ if(copytext(filename, length(filename)) != "/") // Ignore directories.
+ if(fexists(path + filename))
+ register_asset(filename, fcopy_rsc(path + filename))
+
+/datum/asset/nanoui/send(client, uncommon)
+ if(!islist(uncommon))
+ uncommon = list(uncommon)
+
+ send_asset_list(client, uncommon)
+ send_asset_list(client, common)
diff --git a/code/modules/client/client defines.dm b/code/modules/client/client defines.dm
index c9217c164f7..e5b4a1d2895 100644
--- a/code/modules/client/client defines.dm
+++ b/code/modules/client/client defines.dm
@@ -6,6 +6,7 @@
var/datum/admins/holder = null
var/buildmode = 0
+ var/jobbancache = null //Used to cache this client's jobbans to save on DB queries
var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent.
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index 295d39ceef3..f05466bf81d 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -22,7 +22,11 @@
/client/Topic(href, href_list, hsrc)
if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null
return
-
+ if(href_list["asset_cache_confirm_arrival"])
+ //src << "ASSET JOB [href_list["asset_cache_confirm_arrival"]] ARRIVED."
+ var/job = text2num(href_list["asset_cache_confirm_arrival"])
+ completed_asset_jobs += job
+ return
//Admin PM
if(href_list["priv_msg"])
if (href_list["ahelp_reply"])
@@ -176,13 +180,7 @@ var/next_external_rsc = 0
else if (isnum(player_age) && player_age < config.notify_new_player_age)
message_admins("New user: [key_name_admin(src)] just connected with an age of [player_age] day[(player_age==1?"":"s")]")
-
- if (!ticker || ticker.current_state == GAME_STATE_PREGAME)
- spawn (rand(10,150))
- if (src)
- sync_client_with_db()
- else
- sync_client_with_db()
+ sync_client_with_db()
send_resources()
@@ -206,6 +204,9 @@ var/next_external_rsc = 0
if (config && config.autoconvert_notes)
convert_notes_sql(ckey)
+ if(!winexists(src, "asset_cache_browser")) // The client is using a custom skin, tell them.
+ src << "Unable to access asset cache browser, if you are using a custom skin file, please allow DS to download the updated version, if you are not, then make a bug report. This is not a critical issue but can cause issues with resource downloading, as it is impossible to know when extra resources arrived to you. "
+
//This is down here because of the browse() calls in tooltip/New()
if(!tooltips)
@@ -317,63 +318,14 @@ var/next_external_rsc = 0
//send resources to the client. It's here in its own proc so we can move it around easiliy if need be
/client/proc/send_resources()
-
- spawn
- // Preload the HTML interface. This needs to be done due to BYOND bug http://www.byond.com/forum/?post=1487244
- var/datum/html_interface/hi
- for (var/type in typesof(/datum/html_interface))
- hi = new type(null)
- hi.sendResources(src)
-
- // Preload the crew monitor. This needs to be done due to BYOND bug http://www.byond.com/forum/?post=1487244
- spawn
- if (crewmonitor && crewmonitor.initialized)
- crewmonitor.sendResources(src)
-
- //Send nanoui files to client
- SSnano.send_resources(src)
+ //get the common files
getFiles(
'html/search.js',
'html/panels.css',
'html/browser/common.css',
'html/browser/scannernew.css',
'html/browser/playeroptions.css',
- 'icons/pda_icons/pda_atmos.png',
- 'icons/pda_icons/pda_back.png',
- 'icons/pda_icons/pda_bell.png',
- 'icons/pda_icons/pda_blank.png',
- 'icons/pda_icons/pda_boom.png',
- 'icons/pda_icons/pda_bucket.png',
- 'icons/pda_icons/pda_medbot.png',
- 'icons/pda_icons/pda_floorbot.png',
- 'icons/pda_icons/pda_cleanbot.png',
- 'icons/pda_icons/pda_crate.png',
- 'icons/pda_icons/pda_cuffs.png',
- 'icons/pda_icons/pda_eject.png',
- 'icons/pda_icons/pda_exit.png',
- 'icons/pda_icons/pda_flashlight.png',
- 'icons/pda_icons/pda_honk.png',
- 'icons/pda_icons/pda_mail.png',
- 'icons/pda_icons/pda_medical.png',
- 'icons/pda_icons/pda_menu.png',
- 'icons/pda_icons/pda_mule.png',
- 'icons/pda_icons/pda_notes.png',
- 'icons/pda_icons/pda_power.png',
- 'icons/pda_icons/pda_rdoor.png',
- 'icons/pda_icons/pda_reagent.png',
- 'icons/pda_icons/pda_refresh.png',
- 'icons/pda_icons/pda_scanner.png',
- 'icons/pda_icons/pda_signaler.png',
- 'icons/pda_icons/pda_status.png',
- 'icons/stamp_icons/large_stamp-clown.png',
- 'icons/stamp_icons/large_stamp-deny.png',
- 'icons/stamp_icons/large_stamp-ok.png',
- 'icons/stamp_icons/large_stamp-hop.png',
- 'icons/stamp_icons/large_stamp-cmo.png',
- 'icons/stamp_icons/large_stamp-ce.png',
- 'icons/stamp_icons/large_stamp-hos.png',
- 'icons/stamp_icons/large_stamp-rd.png',
- 'icons/stamp_icons/large_stamp-cap.png',
- 'icons/stamp_icons/large_stamp-qm.png',
- 'icons/stamp_icons/large_stamp-law.png'
)
+ spawn (10)
+ //Precache the client with all other assets slowly, so as to not block other browse() calls
+ getFilesSlow(src, SSasset.cache, register_asset = FALSE)
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index a307e6407a1..2f4d81de3a2 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -56,8 +56,7 @@ var/list/preferences_datums = list()
var/list/custom_names = list("clown", "mime", "ai", "cyborg", "religion", "deity")
//Mob preview
- var/icon/preview_icon_front = null
- var/icon/preview_icon_side = null
+ var/icon/preview_icon = null
//Jobs, uses bitflags
var/job_civilian_high = 0
@@ -113,8 +112,7 @@ var/list/preferences_datums = list()
/datum/preferences/proc/ShowChoices(mob/user)
if(!user || !user.client) return
update_preview_icon()
- user << browse_rsc(preview_icon_front, "previewicon.png")
- user << browse_rsc(preview_icon_side, "previewicon2.png")
+ user << browse_rsc(preview_icon, "previewicon.png")
var/dat = ""
dat += "Character Settings "
@@ -168,7 +166,7 @@ var/list/preferences_datums = list()
dat += ""
- dat += ""
+ dat += ""
dat += "
"
diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm
index d541b162d21..4f944500504 100644
--- a/code/modules/client/preferences_toggles.dm
+++ b/code/modules/client/preferences_toggles.dm
@@ -236,4 +236,4 @@ var/list/ghost_forms = list("ghost","ghostking","ghostian2","skeleghost","ghost_
set category = "Preferences"
set desc = "Allows you to access the Setup Character screen. Changes to your character won't take effect until next round, but other changes will."
prefs.current_tab = 1
- prefs.ShowChoices(usr)
+ prefs.ShowChoices(usr)
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 00c9497c731..3504afd1c98 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -220,8 +220,6 @@ BLIND // can't see anything
if(blood_DNA)
. += image("icon"='icons/effects/blood.dmi', "icon_state"="[blood_overlay_type]blood")
-
-
//Spacesuit
//Note: Everything in modules/clothing/spacesuits should have the entire suit grouped together.
// Meaning the the suit is defined directly after the corrisponding helmet. Just like below!
diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm
index ef82c5ce6be..f6cf900097e 100644
--- a/code/modules/clothing/head/hardhat.dm
+++ b/code/modules/clothing/head/hardhat.dm
@@ -11,30 +11,35 @@
action_button_name = "Toggle Helmet Light"
burn_state = -1 //Won't burn in fires
- attack_self(mob/user)
- if(!isturf(user.loc))
- user << "You cannot turn the light on while in this [user.loc]! " //To prevent some lighting anomalities.
- return
- on = !on
- icon_state = "hardhat[on]_[item_color]"
- item_state = "hardhat[on]_[item_color]"
- user.update_inv_head() //so our mob-overlays update
+/obj/item/clothing/head/hardhat/attack_self(mob/user)
+ if(!isturf(user.loc))
+ user << "You cannot turn the light on while in this [user.loc]! " //To prevent some lighting anomalities.
+ return
+ on = !on
+ icon_state = "hardhat[on]_[item_color]"
+ item_state = "hardhat[on]_[item_color]"
+ user.update_inv_head() //so our mob-overlays update
- if(on) user.AddLuminosity(brightness_on)
- else user.AddLuminosity(-brightness_on)
+ if(on)
+ turn_on(user)
+ else
+ turn_off(user)
- pickup(mob/user)
- if(on)
- user.AddLuminosity(brightness_on)
-// user.UpdateLuminosity() //TODO: Carn
- SetLuminosity(0)
+/obj/item/clothing/head/hardhat/pickup(mob/user)
+ if(on)
+ user.AddLuminosity(brightness_on)
+ SetLuminosity(0)
- dropped(mob/user)
- if(on)
- user.AddLuminosity(-brightness_on)
-// user.UpdateLuminosity()
- SetLuminosity(brightness_on)
+/obj/item/clothing/head/hardhat/dropped(mob/user)
+ if(on)
+ user.AddLuminosity(-brightness_on)
+ SetLuminosity(brightness_on)
+/obj/item/clothing/head/hardhat/proc/turn_on(mob/user)
+ user.AddLuminosity(brightness_on)
+
+/obj/item/clothing/head/hardhat/proc/turn_off(mob/user)
+ user.AddLuminosity(-brightness_on)
/obj/item/clothing/head/hardhat/orange
icon_state = "hardhat0_orange"
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 99940b9a6ad..c5bf39f2cf8 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -167,6 +167,35 @@
// Offer about the same protection as a hardhat.
flags_inv = HIDEEARS|HIDEEYES
+/obj/item/clothing/head/helmet/knight
+ name = "medieval helmet"
+ desc = "A classic metal helmet."
+ icon_state = "knight_green"
+ item_state = "knight_green"
+ armor = list(melee = 41, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0)
+ flags = BLOCKHAIR
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
+ flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
+ strip_delay = 80
+
+/obj/item/clothing/head/helmet/knight/blue
+ icon_state = "knight_blue"
+ item_state = "knight_blue"
+
+/obj/item/clothing/head/helmet/knight/yellow
+ icon_state = "knight_yellow"
+ item_state = "knight_yellow"
+
+/obj/item/clothing/head/helmet/knight/red
+ icon_state = "knight_red"
+ item_state = "knight_red"
+
+/obj/item/clothing/head/helmet/knight/templar
+ name = "crusader helmet"
+ desc = "Deus Vult."
+ icon_state = "knight_templar"
+ item_state = "knight_templar"
+
//LightToggle
/obj/item/clothing/head/helmet/update_icon()
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 1e84341c640..c733bde4e74 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -71,6 +71,14 @@
flags_cover = HEADCOVERSEYES
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
+/obj/item/clothing/head/snowman
+ name = "Snowman Head"
+ desc = "A ball of white styrofoam. So festive."
+ icon_state = "snowman_h"
+ item_state = "snowman_h"
+ flags_cover = HEADCOVERSEYES
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
+
/obj/item/clothing/head/justice
name = "justice hat"
desc = "Fight for what's righteous!"
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index 4b40963f00c..d4bb6dae50e 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -42,22 +42,21 @@
/*
* Cakehat
*/
-/obj/item/clothing/head/cakehat
- name = "cake-hat"
- desc = "It's tasty looking!"
- icon_state = "cake0"
+/obj/item/clothing/head/hardhat/cakehat
+ name = "cakehat"
+ desc = "You put the cake on your head. Brilliant."
+ icon_state = "hardhat0_cakehat"
+ item_state = "hardhat0_cakehat"
+ item_color = "cakehat"
+ flags = BLOCKHAIR
+ flags_inv = HIDEEARS
+ action_button_name = "Toggle Candle"
+ armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
+ brightness_on = 2 //luminosity when on
flags_cover = HEADCOVERSEYES
- var/onfire = 0
- var/brightness_on = 1 // luminosity when lit
- var/status = 0
- var/fire_resist = T0C+1300 //this is the max temp it can stand before you start to cook. although it might not burn away, you take damage
- var/processing = 0 //I dont think this is used anywhere.
-
-/obj/item/clothing/head/cakehat/process()
- if(!onfire)
- SSobj.processing.Remove(src)
- return
+ heat = 1000
+/obj/item/clothing/head/hardhat/cakehat/process()
var/turf/location = src.loc
if(istype(location, /mob/))
var/mob/living/carbon/human/M = location
@@ -67,23 +66,20 @@
if (istype(location, /turf))
location.hotspot_expose(700, 1)
-/obj/item/clothing/head/cakehat/attack_self(mob/user)
- if(status > 1) return
- src.onfire = !( src.onfire )
- if (src.onfire)
- src.force = 15
- src.AddLuminosity(brightness_on)
- src.damtype = "fire"
- src.icon_state = "cake1"
- SSobj.processing |= src
- else
- src.force = null
- src.AddLuminosity(-brightness_on)
- src.damtype = "brute"
- src.icon_state = "cake0"
- return
+/obj/item/clothing/head/hardhat/cakehat/turn_on()
+ ..()
+ force = 15
+ damtype = BURN
+ SSobj.processing |= src
+/obj/item/clothing/head/hardhat/cakehat/turn_off()
+ ..()
+ force = 0
+ damtype = BRUTE
+ SSobj.processing -= src
+/obj/item/clothing/head/hardhat/cakehat/is_hot()
+ return on * heat
/*
* Ushanka
*/
diff --git a/code/modules/clothing/outfits/ert.dm b/code/modules/clothing/outfits/ert.dm
index c683ec8533b..0e1b16d75fd 100644
--- a/code/modules/clothing/outfits/ert.dm
+++ b/code/modules/clothing/outfits/ert.dm
@@ -6,7 +6,10 @@
gloves = /obj/item/clothing/gloves/combat
ears = /obj/item/device/radio/headset/headset_cent/alt
-/datum/outfit/ert/post_equip(mob/living/carbon/human/H)
+/datum/outfit/ert/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H)
L.imp_in = H
L.implanted = 1
@@ -34,8 +37,12 @@
/obj/item/weapon/gun/energy/gun=1)
l_pocket = /obj/item/weapon/switchblade
-/datum/outfit/ert/commander/post_equip(mob/living/carbon/human/H)
+/datum/outfit/ert/commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/obj/item/device/radio/R = H.ears
R.keyslot = new /obj/item/device/encryptionkey/heads/captain
R.recalculateChannels()
@@ -64,8 +71,12 @@
/obj/item/weapon/melee/baton/loaded=1,\
/obj/item/weapon/gun/energy/gun/advtaser=1)
-/datum/outfit/ert/security/post_equip(mob/living/carbon/human/H)
+/datum/outfit/ert/security/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/obj/item/device/radio/R = H.ears
R.keyslot = new /obj/item/device/encryptionkey/heads/hos
R.recalculateChannels()
@@ -95,8 +106,12 @@
/obj/item/weapon/gun/energy/gun=1,\
/obj/item/weapon/reagent_containers/hypospray/combat=1)
-/datum/outfit/ert/medic/post_equip(mob/living/carbon/human/H)
+/datum/outfit/ert/medic/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/obj/item/device/radio/R = H.ears
R.keyslot = new /obj/item/device/encryptionkey/heads/cmo
R.recalculateChannels()
@@ -126,8 +141,12 @@
/obj/item/weapon/gun/energy/gun=1,\
/obj/item/weapon/rcd/loaded=1)
-/datum/outfit/ert/engineer/post_equip(mob/living/carbon/human/H)
+/datum/outfit/ert/engineer/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
..()
+
+ if(visualsOnly)
+ return
+
var/obj/item/device/radio/R = H.ears
R.keyslot = new /obj/item/device/encryptionkey/heads/ce
R.recalculateChannels()
@@ -157,7 +176,10 @@
l_hand = /obj/item/weapon/clipboard
id = /obj/item/weapon/card/id
-/datum/outfit/centcom_official/post_equip(mob/living/carbon/human/H)
+/datum/outfit/centcom_official/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/device/pda/heads/pda = H.r_store
pda.owner = H.real_name
pda.ownjob = "Centcom Official"
diff --git a/code/modules/clothing/outfits/standard.dm b/code/modules/clothing/outfits/standard.dm
index 3e8d50af771..edf67be4041 100644
--- a/code/modules/clothing/outfits/standard.dm
+++ b/code/modules/clothing/outfits/standard.dm
@@ -56,7 +56,10 @@
l_pocket = /obj/item/weapon/grenade/chem_grenade/cleaner
backpack_contents = list(/obj/item/stack/tile/plasteel=6)
-/datum/outfit/tournament/janitor/post_equip(mob/living/carbon/human/H)
+/datum/outfit/tournament/janitor/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/reagent_containers/glass/bucket/bucket = H.l_hand
bucket.reagents.add_reagent("water",70)
@@ -112,7 +115,10 @@
id = /obj/item/weapon/card/id
r_hand = /obj/item/weapon/twohanded/fireaxe
-/datum/outfit/tunnel_clown/post_equip(mob/living/carbon/human/H)
+/datum/outfit/tunnel_clown/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/card/id/W = H.wear_id
W.access = get_all_accesses()
W.assignment = "Tunnel Clown!"
@@ -153,10 +159,13 @@
id = /obj/item/weapon/card/id/syndicate
belt = /obj/item/device/pda/heads
-/datum/outfit/assassin/post_equip(mob/living/carbon/human/H)
+/datum/outfit/assassin/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
var/obj/item/clothing/under/U = H.w_uniform
U.attachTie(new /obj/item/clothing/tie/waistcoat(H))
+ if(visualsOnly)
+ return
+
//Could use a type
var/obj/item/weapon/storage/secure/briefcase/sec_briefcase = H.l_hand
for(var/obj/item/briefcase_item in sec_briefcase)
@@ -196,7 +205,10 @@
back = /obj/item/weapon/storage/backpack/satchel
id = /obj/item/weapon/card/id
-/datum/outfit/centcom_commander/post_equip(mob/living/carbon/human/H)
+/datum/outfit/centcom_commander/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/card/id/W = H.wear_id
W.icon_state = "centcom"
W.access = get_all_accesses()
@@ -221,7 +233,10 @@
back = /obj/item/weapon/storage/backpack/satchel
id = /obj/item/weapon/card/id
-/datum/outfit/spec_ops/post_equip(mob/living/carbon/human/H)
+/datum/outfit/spec_ops/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/card/id/W = H.wear_id
W.icon_state = "centcom"
W.access = get_all_accesses()
@@ -276,7 +291,10 @@
id = /obj/item/weapon/card/id
-/datum/outfit/soviet/post_equip(mob/living/carbon/human/H)
+/datum/outfit/soviet/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/card/id/W = H.wear_id
W.icon_state = "centcom"
W.access = get_all_accesses()
@@ -297,7 +315,10 @@
r_hand = /obj/item/weapon/gun/projectile/automatic/tommygun
id = /obj/item/weapon/card/id
-/datum/outfit/mobster/post_equip(mob/living/carbon/human/H)
+/datum/outfit/mobster/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/weapon/card/id/W = H.wear_id
W.assignment = "Assistant"
W.registered_name = H.real_name
@@ -306,9 +327,9 @@
/datum/outfit/plasmaman
name = "Plasmaman"
- head = /obj/item/clothing/head/helmet/plasmaman
+ head = /obj/item/clothing/head/helmet/space/plasmaman
uniform = /obj/item/clothing/under/plasmaman
- belt = /obj/item/weapon/tank/internals/plasmaman/belt/full
+ r_hand= /obj/item/weapon/tank/internals/plasmaman/belt/full
mask = /obj/item/clothing/mask/breath
/datum/outfit/death_commando
@@ -336,7 +357,10 @@
/obj/item/device/flashlight=1,\
/obj/item/weapon/c4=1)
-/datum/outfit/death_commando/post_equip(mob/living/carbon/human/H)
+/datum/outfit/death_commando/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ if(visualsOnly)
+ return
+
var/obj/item/device/radio/R = H.ears
R.set_frequency(CENTCOM_FREQ)
R.freqlock = 1
diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm
index 1e9bf5303a6..2546097d3cb 100644
--- a/code/modules/clothing/spacesuits/hardsuit.dm
+++ b/code/modules/clothing/spacesuits/hardsuit.dm
@@ -254,6 +254,31 @@
jetpack = new /obj/item/weapon/tank/jetpack/suit(src)
..()
+
+//Elite Syndie suit
+/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
+ name = "elite syndicate hardsuit helmet"
+ desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in travel mode. Property of Gorlex Marauders."
+ alt_desc = "An elite version of the syndicate helmet, with improved armour and fire shielding. It is in combat mode. Property of Gorlex Marauders."
+ icon_state = "hardsuit0-syndielite"
+ item_color = "syndielite"
+ armor = list(melee = 60, bullet = 60, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70)
+ heat_protection = HEAD
+ max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
+
+
+/obj/item/clothing/suit/space/hardsuit/syndi/elite
+ name = "elite syndicate hardsuit"
+ desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in travel mode."
+ alt_desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in combat mode."
+ icon_state = "hardsuit0-syndielite"
+ item_color = "syndielite"
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
+ armor = list(melee = 60, bullet = 60, laser = 50, energy = 25, bomb = 55, bio = 100, rad = 70)
+ heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
+ max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
+
+
//The Owl Hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
name = "owl hardsuit helmet"
diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm
index e6ebe741fd4..66729755e1e 100644
--- a/code/modules/clothing/spacesuits/miscellaneous.dm
+++ b/code/modules/clothing/spacesuits/miscellaneous.dm
@@ -56,7 +56,7 @@ Contains:
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100)
strip_delay = 130
- max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
+ max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
unacidable = 1
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/deathsquad
@@ -267,3 +267,25 @@ Contains:
armor = list(melee = -20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 75) //As whimpy whimpy whoo
allowed = list(/obj/item/weapon/tank/internals, /obj/item/weapon/gun/projectile/automatic/speargun) //I'm giving you a hint here
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/carp
+
+
+/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
+ name = "paranormal response unit helmet"
+ desc = "A helmet worn by those who deal with paranormal threats for a living."
+ icon_state = "hardsuit0-prt"
+ item_state = "hardsuit0-prt"
+ item_color = "knight_grey"
+ max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
+
+/obj/item/clothing/suit/space/hardsuit/ert/paranormal
+ name = "paranormal response team suit"
+ desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
+ icon_state = "knight_grey"
+ item_state = "knight_grey"
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
+ max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
+
+
+/obj/item/clothing/suit/space/hardsuit/ert/paranormal/New()
+ ..()
+ new /obj/item/weapon/nullrod(src)
\ No newline at end of file
diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm
index f7c9d61268d..ed2379260dd 100644
--- a/code/modules/clothing/spacesuits/plasmamen.dm
+++ b/code/modules/clothing/spacesuits/plasmamen.dm
@@ -34,7 +34,7 @@
//I just want the light feature of the hardsuit helmet
-/obj/item/clothing/head/helmet/plasmaman
+/obj/item/clothing/head/helmet/space/plasmaman
name = "plasmaman helmet"
desc = "A special containment helmet designed to protect a plasmaman's volatile body from outside exposure and quickly extinguish it in emergencies."
icon_state = "plasmaman-helm"
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index 59639c9f15b..b2219ef32e9 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -134,11 +134,8 @@
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
action_button_name = "Toggle Armor"
unacidable = 1
+ hit_reaction_chance = 50
-/obj/item/clothing/suit/armor/reactive/IsShield()
- if(active)
- return 1
- return 0
/obj/item/clothing/suit/armor/reactive/attack_self(mob/user)
src.active = !( src.active )
@@ -159,6 +156,46 @@
src.item_state = "reactiveoff"
..()
+/obj/item/clothing/suit/armor/reactive/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
+ if(!active)
+ return 0
+ if(prob(hit_reaction_chance))
+ var/mob/living/carbon/human/H = owner
+ owner.visible_message("The reactive teleport system flings [H] clear of [attack_text]! ")
+ var/list/turfs = new/list()
+ for(var/turf/T in orange(6, H))
+ if(T.density)
+ continue
+ if(T.x>world.maxx-6 || T.x<6)
+ continue
+ if(T.y>world.maxy-6 || T.y<6)
+ continue
+ turfs += T
+ if(!turfs.len)
+ turfs += pick(/turf in orange(6, src))
+ var/turf/picked = pick(turfs)
+ if(!isturf(picked))
+ return
+ if(H.buckled)
+ H.buckled.unbuckle_mob()
+ H.forceMove(picked)
+ return 1
+ return 0
+
+/obj/item/clothing/suit/armor/reactive/fire
+ name = "reactive incendiary armor"
+
+
+/obj/item/clothing/suit/armor/reactive/fire/hit_reaction(mob/living/carbon/human/owner, attack_text)
+ if(prob(hit_reaction_chance))
+ owner.visible_message("The [src] blocks the [attack_text], sending out jets of flame! ")
+ for(var/mob/living/carbon/C in range(6, owner))
+ if(C != owner)
+ C.fire_stacks += 8
+ C.IgniteMob()
+ owner.fire_stacks = -20
+ return 1
+ return 0
//All of the armor below is mostly unused
@@ -208,3 +245,28 @@
desc = "Pukish armor." //classy.
icon_state = "tdgreen"
item_state = "tdgreen"
+
+
+/obj/item/clothing/suit/armor/riot/knight
+ name = "plate armour"
+ desc = "A classic suit of plate armour, highly effective at stopping melee attacks."
+ icon_state = "knight_green"
+ item_state = "knight_green"
+
+/obj/item/clothing/suit/armor/riot/knight/yellow
+ icon_state = "knight_yellow"
+ item_state = "knight_yellow"
+
+/obj/item/clothing/suit/armor/riot/knight/blue
+ icon_state = "knight_blue"
+ item_state = "knight_blue"
+
+/obj/item/clothing/suit/armor/riot/knight/red
+ icon_state = "knight_red"
+ item_state = "knight_red"
+
+/obj/item/clothing/suit/armor/riot/knight/templar
+ name = "crusader armour"
+ desc = "God wills it!"
+ icon_state = "knight_templar"
+ item_state = "knight_templar"
\ No newline at end of file
diff --git a/code/modules/clothing/cloaks.dm b/code/modules/clothing/suits/cloaks.dm
similarity index 87%
rename from code/modules/clothing/cloaks.dm
rename to code/modules/clothing/suits/cloaks.dm
index fcf26aa1615..0b9756b5bf5 100644
--- a/code/modules/clothing/cloaks.dm
+++ b/code/modules/clothing/suits/cloaks.dm
@@ -1,12 +1,11 @@
//Cloaks. No, not THAT kind of cloak.
-/obj/item/clothing/cloak
+/obj/item/clothing/suit/cloak
name = "brown cloak"
desc = "It's a cape that can be worn on your back."
icon = 'icons/obj/clothing/cloaks.dmi'
icon_state = "qmcloak"
w_class = 2
- slot_flags = SLOT_BACK
body_parts_covered = CHEST|GROIN|LEGS|ARMS
@@ -14,39 +13,39 @@
user.visible_message("[user] is strangling themself with [src]! It looks like they're trying to commit suicide. ")
return(OXYLOSS)
-/obj/item/clothing/cloak/hos
+/obj/item/clothing/suit/cloak/hos
name = "head of security's cloak"
desc = "Worn by Securistan, ruling the station with an iron fist. It's slightly armored."
icon_state = "hoscloak"
- armor = list(melee = 10, bullet = 10, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
+ armor = list(melee = 30, bullet = 30, laser = 10, energy = 10, bomb = 25, bio = 0, rad = 0)
-/obj/item/clothing/cloak/qm
+/obj/item/clothing/suit/cloak/qm
name = "quartermaster's cloak"
desc = "Worn by Cargonia, supplying the station with the necessary tools for survival."
-/obj/item/clothing/cloak/cmo
+/obj/item/clothing/suit/cloak/cmo
name = "chief medical officer's cloak"
desc = "Worn by Meditopia, the valiant men and women keeping pestilence at bay. It's slightly shielded from contaminants."
icon_state = "cmocloak"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 25, rad = 0)
-/obj/item/clothing/cloak/ce
+/obj/item/clothing/suit/cloak/ce
name = "chief engineer's cloak"
desc = "Worn by Engitopia, wielders of an unlimited power. It's slightly shielded against radiation."
icon_state = "cecloak"
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 10)
-/obj/item/clothing/cloak/rd
+/obj/item/clothing/suit/cloak/rd
name = "research director's cloak."
desc = "Worn by Sciencia, thaumaturges and researchers of the universe. It's slightly shielded from contaminants."
icon_state = "rdcloak"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 10, rad = 0)
-/obj/item/clothing/cloak/cap
+/obj/item/clothing/suit/cloak/cap
name = "captain's cloak"
- desc = "Worm by the commander of Space Station 13."
+ desc = "Worn by the commander of Space Station 13."
icon_state = "capcloak"
- armor = list(melee = 10, bullet = 10, laser = 10, energy = 10, bomb = 10, bio = 10, rad = 10)
+ armor = list(melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 10, rad = 10)
/* //wip
/obj/item/clothing/cloak/wizard //Not actually obtainable until proper balancing can be done
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index 322ac1f17a0..321556ec6ff 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -165,6 +165,14 @@
body_parts_covered = CHEST|GROIN
flags_inv = HIDEJUMPSUIT
+/obj/item/clothing/suit/snowman
+ name = "snowman outfit"
+ desc = "Two white spheres covered in white glitter. 'Tis the season."
+ icon_state = "snowman"
+ item_state = "snowman"
+ body_parts_covered = CHEST|GROIN
+ flags_inv = HIDEJUMPSUIT
+
/obj/item/clothing/suit/poncho
name = "poncho"
desc = "Your classic, non-racist poncho."
diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm
index 5a66c2d61a0..25a2027e4c7 100644
--- a/code/modules/clothing/under/jobs/civilian.dm
+++ b/code/modules/clothing/under/jobs/civilian.dm
@@ -59,6 +59,9 @@
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
+/obj/item/clothing/under/rank/clown/hit_reaction()
+ playsound(loc, 'sound/items/bikehorn.ogg', 50, 1, -1)
+ return 0
/obj/item/clothing/under/rank/head_of_personnel
desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\"."
diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm
index 1a03dd98d9a..6aa906f4ce3 100644
--- a/code/modules/clothing/under/miscellaneous.dm
+++ b/code/modules/clothing/under/miscellaneous.dm
@@ -507,11 +507,10 @@
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 0)
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
can_adjust = 0
- slowdown = 1
strip_delay = 80
var/next_extinguish = 0
var/extinguish_cooldown = 100
- var/extinguishes_left = 10
+ var/extinguishes_left = 5
/obj/item/clothing/under/plasmaman/examine(mob/user)
@@ -536,11 +535,11 @@
/obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params)
if (istype(E, /obj/item/device/extinguisher_refill))
- if (extinguishes_left == 10)
+ if (extinguishes_left == 5)
user << "The inbuilt extinguisher is full. "
return
else
- extinguishes_left = 10
+ extinguishes_left = 5
user << "You refill the suits inbuilt extinguisher, using up the refill pack. "
qdel(E)
return
@@ -550,5 +549,5 @@
/obj/item/device/extinguisher_refill
name = "Plasma-man jumpsuit refill pack"
desc = "A compressed water pack used to refill plasma-man jumpsuit auto-extinguishers."
- icon_state = "multitool"
+ icon_state = "plasmarefill"
diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm
index b52b540cc7b..2655699220b 100644
--- a/code/modules/crafting/recipes.dm
+++ b/code/modules/crafting/recipes.dm
@@ -69,9 +69,21 @@
parts = list(/obj/item/weapon/stock_parts/cell = 1)
category = CAT_WEAPON
+/datum/table_recipe/teleprod
+ name = "Teleprod"
+ result = /obj/item/weapon/melee/baton/cattleprod/teleprod
+ reqs = list(/obj/item/weapon/restraints/handcuffs/cable = 1,
+ /obj/item/stack/rods = 1,
+ /obj/item/weapon/wirecutters = 1,
+ /obj/item/weapon/stock_parts/cell = 1,
+ /obj/item/weapon/ore/bluespace_crystal = 1)
+ time = 80
+ parts = list(/obj/item/weapon/stock_parts/cell = 1)
+ category = CAT_WEAPON
+
/datum/table_recipe/ed209
name = "ED209"
- result = /obj/machinery/bot/ed209
+ result = /mob/living/simple_animal/bot/ed209
reqs = list(/obj/item/robot_parts/robot_suit = 1,
/obj/item/clothing/head/helmet = 1,
/obj/item/clothing/suit/armor/vest = 1,
@@ -89,7 +101,7 @@
/datum/table_recipe/secbot
name = "Secbot"
- result = /obj/machinery/bot/secbot
+ result = /mob/living/simple_animal/bot/secbot
reqs = list(/obj/item/device/assembly/signaler = 1,
/obj/item/clothing/head/helmet/sec = 1,
/obj/item/weapon/melee/baton = 1,
@@ -101,7 +113,7 @@
/datum/table_recipe/cleanbot
name = "Cleanbot"
- result = /obj/machinery/bot/cleanbot
+ result = /mob/living/simple_animal/bot/cleanbot
reqs = list(/obj/item/weapon/reagent_containers/glass/bucket = 1,
/obj/item/device/assembly/prox_sensor = 1,
/obj/item/robot_parts/r_arm = 1)
@@ -110,7 +122,7 @@
/datum/table_recipe/floorbot
name = "Floorbot"
- result = /obj/machinery/bot/floorbot
+ result = /mob/living/simple_animal/bot/floorbot
reqs = list(/obj/item/weapon/storage/toolbox/mechanical = 1,
/obj/item/stack/tile/plasteel = 1,
/obj/item/device/assembly/prox_sensor = 1,
@@ -120,7 +132,7 @@
/datum/table_recipe/medbot
name = "Medbot"
- result = /obj/machinery/bot/medbot
+ result = /mob/living/simple_animal/bot/medbot
reqs = list(/obj/item/device/healthanalyzer = 1,
/obj/item/weapon/storage/firstaid = 1,
/obj/item/device/assembly/prox_sensor = 1,
diff --git a/code/modules/events/alien_infestation.dm b/code/modules/events/alien_infestation.dm
index 724742ca899..b57118957f1 100644
--- a/code/modules/events/alien_infestation.dm
+++ b/code/modules/events/alien_infestation.dm
@@ -68,4 +68,4 @@
message_admins("Situation has been resolved")
return 0
message_admins("Unfortunately, no candidates were available for becoming an alien. Shutting down.")
- return kill()
+ return kill()
diff --git a/code/modules/events/false_alarm.dm b/code/modules/events/false_alarm.dm
index 5c7a0c4d47a..38cdd546c5c 100644
--- a/code/modules/events/false_alarm.dm
+++ b/code/modules/events/false_alarm.dm
@@ -11,11 +11,18 @@
/datum/round_event/falsealarm/announce()
var/list/events_list = list()
for(var/datum/round_event_control/E in SSevent.control)
- if(!E.wizardevent && !E.holidayID) //No holiday cheer allowed during non-holidays. Not even fake holiday cheer.
- events_list += E //No holiday cheer allowed during non-holidays. Not even fake holiday cheer.
+ if(E.holidayID || E.wizardevent)
+ continue
+ var/datum/round_event/event = E.typepath
+ if(initial(event.announceWhen) <= 0)
+ continue
+ events_list += E
+
var/datum/round_event_control/event_control = pick(events_list)
if(event_control)
var/datum/round_event/Event = new event_control.typepath()
message_admins("False Alarm: [Event]")
Event.kill() //do not process this event - no starts, no ticks, no ends
- Event.announce() //just announce it like it's happening
\ No newline at end of file
+ Event.announce() //just announce it like it's happening
+
+
diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm
index da1a2c596fd..639bb5cbb1f 100644
--- a/code/modules/events/ion_storm.dm
+++ b/code/modules/events/ion_storm.dm
@@ -37,7 +37,7 @@
M << " "
if(botEmagChance)
- for(var/obj/machinery/bot/bot in machines)
+ for(var/mob/living/simple_animal/bot/bot in living_mob_list)
if(prob(botEmagChance))
bot.Emag()
diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm
index e45d112a495..ba20754944b 100644
--- a/code/modules/events/spacevine.dm
+++ b/code/modules/events/spacevine.dm
@@ -60,6 +60,9 @@
/datum/spacevine_mutation/proc/on_buckle(obj/effect/spacevine/holder, mob/living/buckled)
return
+/datum/spacevine_mutation/proc/on_explosion(severity, target, obj/effect/spacevine/holder)
+ return
+
/datum/spacevine_mutation/space_covering
name = "space protective"
@@ -137,10 +140,11 @@
name = "light"
hue = "#ffff00"
quality = POSITIVE
+ severity = 4
/datum/spacevine_mutation/light/on_grow(obj/effect/spacevine/holder)
- if(prob(10*severity))
- holder.SetLuminosity(4)
+ if(holder.energy)
+ holder.SetLuminosity(severity, 3)
/datum/spacevine_mutation/toxicity
name = "toxic"
@@ -162,12 +166,18 @@
name = "explosive"
hue = "#ff0000"
quality = NEGATIVE
+ severity = 2
+
+/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, target, obj/effect/spacevine/holder)
+ if(explosion_severity < 3)
+ qdel(src)
+ else
+ . = 1
+ spawn(5)
+ qdel(src)
/datum/spacevine_mutation/explosive/on_death(obj/effect/spacevine/holder, mob/hitter, obj/item/I)
- var/turf/T = holder.loc
- src = T
- spawn(10)
- explosion(T, 0, 0, 2, 0, 0)
+ explosion(holder.loc, 0, 0, severity, 0, 0)
/datum/spacevine_mutation/fire_proof
name = "fire proof"
@@ -194,9 +204,7 @@
quality = NEGATIVE
/datum/spacevine_mutation/aggressive_spread/on_spread(obj/effect/spacevine/holder, turf/target)
- for(var/atom/A in target)
- if(!istype(A, /obj/effect))
- A.ex_act(severity) //To not be the same as self-eating vine
+ target.ex_act(severity, src)
/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/effect/spacevine/holder, mob/living/buckled)
buckled.ex_act(severity)
@@ -297,6 +305,24 @@
return 1
+/datum/spacevine_mutation/flowering
+ name = "flowering"
+ hue = "#0A480D"
+ quality = NEGATIVE
+ severity = 10
+
+
+/datum/spacevine_mutation/flowering/on_grow(obj/effect/spacevine/holder)
+ if(holder.energy == 2 && prob(severity) && !locate(/obj/structure/alien/resin/flower_bud_enemy) in range(5,holder))
+ var/obj/structure/alien/resin/flower_bud_enemy/FBE = new /obj/structure/alien/resin/flower_bud_enemy (get_turf(holder))
+ FBE.layer = holder.layer+0.1
+
+
+/datum/spacevine_mutation/flowering/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
+ holder.entangle(crosser)
+
+
+
// SPACE VINES (Note that this code is very similar to Biomass code)
/obj/effect/spacevine
name = "space vines"
@@ -485,8 +511,6 @@
break
growth_queue = growth_queue + queue_end
- //sleep(5)
- //src.process()
/obj/effect/spacevine/proc/grow()
if(!energy)
@@ -503,14 +527,21 @@
/obj/effect/spacevine/proc/entangle_mob()
if(!buckled_mob && prob(25))
- for(var/mob/living/carbon/V in src.loc)
- for(var/datum/spacevine_mutation/SM in mutations)
- SM.on_buckle(src, V)
- if((V.stat != DEAD) && (V.buckled != src)) //not dead or captured
- V << "The vines [pick("wind", "tangle", "tighten")] around you! "
- buckle_mob(V)
+ for(var/mob/living/V in src.loc)
+ entangle(V)
+ if(buckled_mob)
break //only capture one mob at a time
+
+/obj/effect/spacevine/proc/entangle(mob/living/V)
+ if(!V)
+ return
+ for(var/datum/spacevine_mutation/SM in mutations)
+ SM.on_buckle(src, V)
+ if((V.stat != DEAD) && (V.buckled != src)) //not dead or captured
+ V << "The vines [pick("wind", "tangle", "tighten")] around you! "
+ buckle_mob(V)
+
/obj/effect/spacevine/proc/spread()
var/direction = pick(cardinal)
var/turf/stepturf = get_step(src,direction)
@@ -522,54 +553,14 @@
if(master)
master.spawn_spacevine_piece(stepturf, src)
-/*
-/obj/effect/spacevine/proc/Life()
- if (!src) return
- var/Vspread
- if (prob(50)) Vspread = locate(src.x + rand(-1,1),src.y,src.z)
- else Vspread = locate(src.x,src.y + rand(-1, 1),src.z)
- var/dogrowth = 1
- if (!istype(Vspread, /turf/simulated)) dogrowth = 0
- for(var/obj/O in Vspread)
- if (istype(O, /obj/structure/window) || istype(O, /obj/effect/forcefield) || istype(O, /obj/effect/blob) || istype(O, /obj/effect/alien/weeds) || istype(O, /obj/effect/spacevine)) dogrowth = 0
- if (istype(O, /obj/machinery/door/))
- if(O:p_open == 0 && prob(50)) O:open()
- else dogrowth = 0
- if (dogrowth == 1)
- var/obj/effect/spacevine/B = new /obj/effect/spacevine(Vspread)
- B.icon_state = pick("vine-light1", "vine-light2", "vine-light3")
- spawn(20)
- if(B)
- B.Life()
- src.growth += 1
- if (src.growth == 10)
- src.name = "Thick Space Kudzu"
- src.icon_state = pick("vine-med1", "vine-med2", "vine-med3")
- src.opacity = 1
- src.waittime = 80
- if (src.growth == 20)
- src.name = "Dense Space Kudzu"
- src.icon_state = pick("vine-hvy1", "vine-hvy2", "vine-hvy3")
- src.density = 1
- spawn(src.waittime)
- if (src.growth < 20) src.Life()
-
-*/
-
/obj/effect/spacevine/ex_act(severity, target)
- switch(severity)
- if(1)
- qdel(src)
- return
- if(2)
- if (prob(90))
- qdel(src)
- return
- if(3)
- if (prob(50))
- qdel(src)
- return
- return
+ if(istype(target, type)) //if its agressive spread vine dont do anything
+ return
+ var/i
+ for(var/datum/spacevine_mutation/SM in mutations)
+ i += SM.on_explosion(severity, target, src)
+ if(!i && prob(100/severity))
+ qdel(src)
/obj/effect/spacevine/temperature_expose(null, temp, volume)
var/override = 0
diff --git a/code/modules/events/wizard/shuffle.dm b/code/modules/events/wizard/shuffle.dm
index 5597be83c7f..1e7052961e8 100644
--- a/code/modules/events/wizard/shuffle.dm
+++ b/code/modules/events/wizard/shuffle.dm
@@ -77,7 +77,7 @@
var/list/mobs = list()
for(var/mob/living/carbon/human/H in living_mob_list)
- if(!H.mind || H.mind in ticker.mode.wizards) continue //the wizard(s) are spared on this one
+ if(!H.stat || !H.mind || H.mind in ticker.mode.wizards) continue //the wizard(s) are spared on this one
mobs += H
if(!mobs) return
diff --git a/code/modules/food&drinks/food/snacks_other.dm b/code/modules/food&drinks/food/snacks_other.dm
index f11f863aad2..b43aab23ef4 100644
--- a/code/modules/food&drinks/food/snacks_other.dm
+++ b/code/modules/food&drinks/food/snacks_other.dm
@@ -172,6 +172,15 @@
list_reagents = list("nutriment" = 3, "cocoa" = 1)
filling_color = "#A0522D"
+/obj/item/weapon/reagent_containers/food/snacks/fudgedice
+ name = "fudge dice"
+ desc = "A little cube of chocolate that tends to have a less intense taste if you eat too many at once."
+ icon_state = "chocodice"
+ bonus_reagents = list("nutriment" = 1, "sugar" = 1)
+ list_reagents = list("nutriment" = 3, "cocoa" = 1)
+ filling_color = "#A0522D"
+ trash = /obj/item/weapon/dice/fudge
+
/obj/item/weapon/reagent_containers/food/snacks/chocoorange
name = "chocolate orange"
desc = "A festive chocolate orange"
diff --git a/code/modules/food&drinks/food/snacks_pizza.dm b/code/modules/food&drinks/food/snacks_pizza.dm
index c9f993c17f7..f34e71e44a1 100644
--- a/code/modules/food&drinks/food/snacks_pizza.dm
+++ b/code/modules/food&drinks/food/snacks_pizza.dm
@@ -118,6 +118,7 @@
desc = "A box suited for pizzas."
icon = 'icons/obj/food/containers.dmi'
icon_state = "pizzabox1"
+ item_state = "pizzabox"
var/open = 0 // Is the box open?
var/ismessy = 0 // Fancy mess on the lid
var/obj/item/weapon/reagent_containers/food/snacks/pizza/pizza // Content pizza
diff --git a/code/modules/food&drinks/kitchen machinery/gibber.dm b/code/modules/food&drinks/kitchen machinery/gibber.dm
index 1e796de56c0..79f11788a74 100644
--- a/code/modules/food&drinks/kitchen machinery/gibber.dm
+++ b/code/modules/food&drinks/kitchen machinery/gibber.dm
@@ -207,7 +207,7 @@
var/list/nearby_turfs = orange(3, get_turf(src))
var/obj/item/meatslab = allmeat[i]
meatslab.loc = src.loc
- meatslab.throw_at(pick(nearby_turfs),i,3)
+ meatslab.throw_at_fast(pick(nearby_turfs),i,3)
for (var/turfs=1 to meat_produced*3)
var/turf/gibturf = pick(nearby_turfs)
if (!gibturf.density && src in viewers(gibturf))
diff --git a/code/modules/food&drinks/kitchen machinery/microwave.dm b/code/modules/food&drinks/kitchen machinery/microwave.dm
index 94326f51489..878d51853b1 100644
--- a/code/modules/food&drinks/kitchen machinery/microwave.dm
+++ b/code/modules/food&drinks/kitchen machinery/microwave.dm
@@ -66,7 +66,7 @@
"[user] starts to fix part of the microwave.", \
"You start to fix part of the microwave... " \
)
- if (do_after(user,20, target = src))
+ if (do_after(user,20/O.toolspeed, target = src))
user.visible_message( \
"[user] fixes part of the microwave.", \
"You fix part of the microwave. " \
@@ -77,7 +77,7 @@
"[user] starts to fix part of the microwave.", \
"You start to fix part of the microwave... " \
)
- if (do_after(user,20, target = src))
+ if (do_after(user,20/O.toolspeed, target = src))
user.visible_message( \
"[user] fixes the microwave.", \
"You fix the microwave. " \
diff --git a/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm b/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm
index eb52389a1b8..902a398a6c3 100644
--- a/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm
+++ b/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm
@@ -69,7 +69,7 @@
/datum/table_recipe/birthdaycake
name = "Birthday cake"
reqs = list(
- /obj/item/clothing/head/cakehat = 1,
+ /obj/item/clothing/head/hardhat/cakehat = 1,
/obj/item/weapon/reagent_containers/food/snacks/store/cake/plain = 1
)
result = /obj/item/weapon/reagent_containers/food/snacks/store/cake/birthday
diff --git a/code/modules/food&drinks/recipes/tablecraft/recipes_misc.dm b/code/modules/food&drinks/recipes/tablecraft/recipes_misc.dm
index fefd2ed20f9..46a508e625a 100644
--- a/code/modules/food&drinks/recipes/tablecraft/recipes_misc.dm
+++ b/code/modules/food&drinks/recipes/tablecraft/recipes_misc.dm
@@ -21,6 +21,15 @@
result = /obj/item/weapon/reagent_containers/food/snacks/chococoin
category = CAT_FOOD
+/datum/table_recipe/fudgedice
+ name = "Fudge dice"
+ reqs = list(
+ /obj/item/weapon/dice = 1,
+ /obj/item/weapon/reagent_containers/food/snacks/chocolatebar = 1,
+ )
+ result = /obj/item/weapon/reagent_containers/food/snacks/chococoin
+ category = CAT_FOOD
+
/datum/table_recipe/chocoorange
name = "Choco orange"
reqs = list(
diff --git a/code/modules/holodeck/area_copy.dm b/code/modules/holodeck/area_copy.dm
index ae6236381f6..fe8621fdca4 100644
--- a/code/modules/holodeck/area_copy.dm
+++ b/code/modules/holodeck/area_copy.dm
@@ -91,11 +91,12 @@
for(var/obj/O in T)
var/obj/O2 = DuplicateObject(O , 1, newloc = X, nerf=nerf_weapons)
if(!O2) continue
- copiedobjs += O2.contents + O2
+ copiedobjs += O2.GetAllContents() + O2
for(var/mob/M in T)
if(istype(M, /mob/camera)) continue // If we need to check for more mobs, I'll add a variable
- copiedobjs += DuplicateObject(M , 1, newloc = X)
+ var/mob/SM = DuplicateObject(M , 1, newloc = X)
+ copiedobjs += SM.GetAllContents() + SM
var/global/list/forbidden_vars = list("type","stat","loc","locs","vars", "parent", "parent_type","verbs","ckey","key","x","y","z","contents", "luminosity")
for(var/V in T.vars - forbidden_vars)
diff --git a/code/modules/holodeck/computer_funcs.dm b/code/modules/holodeck/computer_funcs.dm
index 0913af05f55..33edb15d605 100644
--- a/code/modules/holodeck/computer_funcs.dm
+++ b/code/modules/holodeck/computer_funcs.dm
@@ -70,15 +70,25 @@
// should also remove/limit/filter reagents?
// this is an exercise left to others I'm afraid. -Sayu
spawned = A.copy_contents_to(linked, 1, nerf_weapons = !emagged)
+ for(var/obj/machinery/M in spawned)
+ M.flags |= NODECONSTRUCT
+ for(var/obj/structure/S in spawned)
+ S.flags |= NODECONSTRUCT
effects = list()
spawn(30)
+ var/list/added = list()
for(var/obj/effect/holodeck_effect/HE in spawned)
effects += HE
spawned -= HE
var/atom/x = HE.activate(src)
if(istype(x) || islist(x))
spawned += x // holocarp are not forever
+ added += x
+ for(var/obj/machinery/M in added)
+ M.flags |= NODECONSTRUCT
+ for(var/obj/structure/S in added)
+ S.flags |= NODECONSTRUCT
/obj/machinery/computer/holodeck/proc/derez(var/obj/obj, var/silent = 1, var/forced = 0)
// Emagging a machine creates an anomaly in the derez systems.
diff --git a/code/modules/holodeck/items.dm b/code/modules/holodeck/items.dm
index 755fcfcca20..2c344adf61f 100644
--- a/code/modules/holodeck/items.dm
+++ b/code/modules/holodeck/items.dm
@@ -31,9 +31,9 @@
New()
item_color = "red"
-/obj/item/weapon/holo/esword/IsShield()
+/obj/item/weapon/holo/esword/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance)
if(active)
- return 1
+ return ..()
return 0
/obj/item/weapon/holo/esword/attack(target as mob, mob/user as mob)
@@ -213,8 +213,9 @@
eventstarted = 1
- for(var/obj/structure/window/holo/W in currentarea)
- qdel(W)
+ for(var/obj/structure/window/W in currentarea)
+ if(W.flags&NODECONSTRUCT) // Just in case: only holo-windows
+ qdel(W)
for(var/mob/M in currentarea)
M << "FIGHT!"
diff --git a/code/modules/holodeck/tables.dm b/code/modules/holodeck/tables.dm
deleted file mode 100644
index b91731b33e8..00000000000
--- a/code/modules/holodeck/tables.dm
+++ /dev/null
@@ -1,68 +0,0 @@
-/obj/structure/table/holo
- name = "table"
- frame = null
- buildstackamount = 0
- framestackamount = 0
- canSmoothWith = null
-
-/obj/structure/table/holo/glass
- name = "glass table"
- icon = 'icons/obj/smooth_structures/glass_table.dmi'
- icon_state = "glass_table"
-
-/obj/structure/table/holo/wood
- name = "wood table"
- icon = 'icons/obj/smooth_structures/wood_table.dmi'
- icon_state = "wood_table"
- canSmoothWith = list(/obj/structure/table/holo/wood, /obj/structure/table/holo/poker)
-
-/obj/structure/table/holo/poker
- name = "poker table"
- icon = 'icons/obj/smooth_structures/poker_table.dmi'
- icon_state = "poker_table"
- canSmoothWith = list(/obj/structure/table/holo/wood, /obj/structure/table/holo/poker)
-
-/obj/structure/table/holo/attack_paw(mob/user as mob)
- return
-
-/obj/structure/table/holo/attack_alien(mob/user as mob)
- return
-
-/obj/structure/table/holo/attack_animal(mob/living/simple_animal/user as mob)
- return
-
-/obj/structure/table/holo/attack_hand(mob/user as mob)
- return
-/obj/structure/table/holo/attack_hulk()
- return
-
-/obj/structure/table/holo/attackby(obj/item/I, mob/user, params)
- if (istype(I, /obj/item/weapon/grab))
- tablepush(I, user)
- return
- if (istype(I, /obj/item/weapon/storage/bag/tray))
- var/obj/item/weapon/storage/bag/tray/T = I
- if(T.contents.len > 0) // If the tray isn't empty
- var/list/obj/item/oldContents = T.contents.Copy()
- T.quick_empty()
-
- for(var/obj/item/C in oldContents)
- C.loc = src.loc
-
- user.visible_message("[user] empties [I] on [src].")
- return
- // If the tray IS empty, continue on (tray will be placed on the table like other items)
-
- if(isrobot(user))
- return
-
- if(!(I.flags & ABSTRACT)) //rip more parems rip in peace ;_;
- if(user.drop_item())
- I.Move(loc)
- var/list/click_params = params2list(params)
- //Center the icon where the user clicked.
- if(!click_params || !click_params["icon-x"] || !click_params["icon-y"])
- return
- //Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf)
- I.pixel_x = Clamp(text2num(click_params["icon-x"]) - 16, -(world.icon_size/2), world.icon_size/2)
- I.pixel_y = Clamp(text2num(click_params["icon-y"]) - 16, -(world.icon_size/2), world.icon_size/2)
diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm
index b19c5bb019e..11d22461ae9 100644
--- a/code/modules/holodeck/turfs.dm
+++ b/code/modules/holodeck/turfs.dm
@@ -1,8 +1,8 @@
/turf/simulated/floor/holofloor
icon_state = "floor"
thermal_conductivity = 0
- broken_states = list()
- burnt_states = list()
+ broken_states = list("engine")
+ burnt_states = list("engine")
/turf/simulated/floor/holofloor/attackby(obj/item/weapon/W as obj, mob/user as mob)
return // HOLOFLOOR DOES NOT GIVE A FUCK
diff --git a/code/modules/holodeck/windows.dm b/code/modules/holodeck/windows.dm
deleted file mode 100644
index 41d3de65da7..00000000000
--- a/code/modules/holodeck/windows.dm
+++ /dev/null
@@ -1,44 +0,0 @@
-/obj/structure/window/holo
- name = "reinforced window"
- icon = 'icons/obj/structures.dmi'
- icon_state = "rwindow"
- desc = "A window. It has an electric hum to it."
- density = 1
- layer = 3.2//Just above doors
- pressure_resistance = 4*ONE_ATMOSPHERE
- anchored = 1.0
- flags = ON_BORDER
- maxhealth = 100
- disassembled = 1 // prevents noise on destruction
-
-/obj/structure/window/holo/New()
- ..()
- for(var/O in contents)
- qdel(O) // standard window code generates stuff no matter what we want
-
-/obj/structure/window/holo/spawnfragments()
- qdel(src)
- return
-
-/obj/structure/window/holo/attackby(var/obj/item/I, var/mob/user)
- if(istype(I,/obj/item/weapon/screwdriver))
- user << "You see no screws to unfasten!"
- return
- return ..()
-
-/obj/structure/window/holo/hit(var/damage, var/sound_effect = 1)
- . = ..()
- spawn(50) // self-healing
- health += damage
-
-/obj/structure/window/holo/opaque
- name = "tinted window"
- opacity = 1
-
-/obj/structure/window/holo/fulltile
- dir = 5
- maxhealth = 250
-
-/obj/structure/window/holo/opaque/fulltile
- dir = 5
- maxhealth = 250
\ No newline at end of file
diff --git a/code/modules/html_interface/cards/cards.dm b/code/modules/html_interface/cards/cards.dm
index ced6446ca95..88e4311bf5d 100644
--- a/code/modules/html_interface/cards/cards.dm
+++ b/code/modules/html_interface/cards/cards.dm
@@ -7,8 +7,7 @@
src.head = src.head + " "
src.updateLayout("
")
-/datum/html_interface/cards/sendResources(client/client)
- . = ..() // we need the default resources
-
- client << browse_rsc('cards.css')
- client << browse_rsc('cards.png')
\ No newline at end of file
+/datum/html_interface/cards/registerResources(var/list/resources = list())
+ resources["cards.css"] = 'cards.css'
+ resources["cards.png"] = 'cards.png'
+ ..(resources)
\ No newline at end of file
diff --git a/code/modules/html_interface/html_interface.dm b/code/modules/html_interface/html_interface.dm
index ffc04407f66..38fb620fddb 100644
--- a/code/modules/html_interface/html_interface.dm
+++ b/code/modules/html_interface/html_interface.dm
@@ -63,6 +63,8 @@ Closes the interface on all clients.
When working with byond:// links make sure to reference the HTML interface object and NOT the original object. Topic() will still be called on
your object, but it will pass through the HTML interface first allowing interception at a higher level.
+If you want to use custom resources(images/css/js) with an existing interface:
+You have to use modules/client/asset_cache to ensure they get sent BEFORE the interface opens
** Sample code **
@@ -105,6 +107,10 @@ mob/verb/test()
// The initial height of the browser control, used when the window is first shown to a client.
var/height
+ // A type associated list of assets the interface needs.
+ //Sent to the client when the interface opens on the client for the first time.
+ var/static/list/asset_list
+
/datum/html_interface/New(atom/ref, title, width = 700, height = 480, head = "")
html_interfaces.Add(src)
@@ -126,12 +132,20 @@ mob/verb/test()
/* * Hooks */
/datum/html_interface/proc/specificRenderTitle(datum/html_interface_client/hclient, ignore_cache = FALSE)
-/datum/html_interface/proc/sendResources(client/client)
- client << browse_rsc('js/jquery.min.js', "jquery.min.js")
- client << browse_rsc('js/bootstrap.min.js', "bootstrap.min.js")
- client << browse_rsc('css/bootstrap.min.css', "bootstrap.min.css")
- client << browse_rsc('css/html_interface.css', "html_interface.css")
- client << browse_rsc('js/html_interface.js', "html_interface.js")
+//if you need to override this, either call ..() or add your resources to asset_list
+/datum/html_interface/proc/registerResources(var/list/resources = list())
+ resources["jquery.min.js"] = 'js/jquery.min.js'
+ resources["bootstrap.min.js"] = 'js/bootstrap.min.js'
+ resources["bootstrap.min.css"] = 'css/bootstrap.min.css'
+ resources["html_interface.css"] = 'css/html_interface.css'
+ resources["html_interface.js"] = 'js/html_interface.js'
+ var/assetlist = list()
+ for (var/R in resources)
+ register_asset(R,resources[R])
+ assetlist += R
+ if (!asset_list)
+ asset_list = list()
+ asset_list[type] = assetlist
/datum/html_interface/proc/createWindow(datum/html_interface_client/hclient)
winclone(hclient.client, "window", "browser_\ref[src]")
@@ -207,10 +221,8 @@ mob/verb/test()
hclient = getClient(hclient, TRUE)
if (istype(hclient))
- // This needs to be commented out due to BYOND bug http://www.byond.com/forum/?post=1487244
- // /client/proc/send_resources() executes this per client to avoid the bug, but by using it here files may be deleted just as the HTML is loaded,
- // causing file not found errors.
-// src.sendResources(hclient.client)
+ if (type in asset_list && islist(asset_list[type]))
+ send_asset_list(hclient.client, asset_list[type], TRUE)
if (!winexists(hclient.client, "browser_\ref[src]"))
src.createWindow(hclient)
diff --git a/code/modules/html_interface/nanotrasen/nanotrasen.dm b/code/modules/html_interface/nanotrasen/nanotrasen.dm
index 3c1cfa47ef6..5ae9407093f 100644
--- a/code/modules/html_interface/nanotrasen/nanotrasen.dm
+++ b/code/modules/html_interface/nanotrasen/nanotrasen.dm
@@ -29,12 +29,11 @@ The client is optional and may be a /mob, /client or /html_interface_client obje
// Update the title in our custom header (in addition to default functionality)
winset(hclient.client, "browser_\ref[src].uiTitle", list2params(list("text" = "[src.title]")))
-/datum/html_interface/nanotrasen/sendResources(client/client)
- . = ..() // we need the default resources
-
- client << browse_rsc('uiBg.png')
- client << browse_rsc('uiBgcenter.png')
- client << browse_rsc('nanotrasen.css')
+/datum/html_interface/nanotrasen/registerResources(var/list/resources = list())
+ resources["uiBg.png"] = 'uiBg.png'
+ resources["uiBgcenter.png"] = 'uiBgcenter.png'
+ resources["nanotrasen.css"] = 'nanotrasen.css'
+ ..(resources)
/datum/html_interface/nanotrasen/createWindow(datum/html_interface_client/hclient)
. = ..() // we want the default window
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index 0de09b0af7d..02f29310def 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -1202,8 +1202,8 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
planted.endurance = endurance
planted.yield = yield
planted.potency = potency
+ user << "You plant [src]. "
qdel(src)
- user << "You plant the glowshroom. "
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/Destroy()
if(istype(loc,/mob))
@@ -1218,6 +1218,27 @@ obj/item/weapon/reagent_containers/food/snacks/grown/shell/eggy/add_juice()
user.AddLuminosity(round(-potency / 10,1))
SetLuminosity(round(potency / 10,1))
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap
+ seed = /obj/item/seeds/glowcap
+ name = "glowcap cluster"
+ desc = "Mycena Ruthenia : This species of mushroom glows in the dark, but aren't bioluminescent. They're warm to the touch..."
+ icon_state = "glowcap"
+ filling_color = "#00FA9A"
+
+/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap/On_Consume()
+ if(!reagents.total_volume)
+ var/batteries_recharged = 0
+ for(var/obj/item/weapon/stock_parts/cell/C in usr.GetAllContents())
+ var/newcharge = (potency*0.01)*C.maxcharge
+ if(C.charge < newcharge)
+ C.charge = newcharge
+ if(isobj(C.loc))
+ var/obj/O = C.loc
+ O.update_icon() //update power meters and such
+ batteries_recharged = 1
+ if(batteries_recharged)
+ usr << "Battery has recovered. "
+ ..()
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit
seed = /obj/item/seeds/cashseed
diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm
index 85d0851f300..13c40680a50 100644
--- a/code/modules/hydroponics/hydroponics.dm
+++ b/code/modules/hydroponics/hydroponics.dm
@@ -768,7 +768,7 @@
user.visible_message("[user] begins to wrench [src] into place.", \
"You begin to wrench [src] in place... ")
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
- if (do_after(user, 20, target = src))
+ if (do_after(user, 20/O.toolspeed, target = src))
if(anchored)
return
anchored = 1
@@ -778,7 +778,7 @@
user.visible_message("[user] begins to unwrench [src].", \
"You begin to unwrench [src]... ")
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
- if (do_after(user, 20, target = src))
+ if (do_after(user, 20/O.toolspeed, target = src))
if(!anchored)
return
anchored = 0
diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm
index a4449f813b4..6a75e25d61c 100644
--- a/code/modules/hydroponics/seeds.dm
+++ b/code/modules/hydroponics/seeds.dm
@@ -757,6 +757,25 @@
growthstages = 4
plant_type = 2
rarity = 20
+ mutatelist = list(/obj/item/seeds/glowcap)
+
+/obj/item/seeds/glowcap
+ name = "pack of glowcap mycelium"
+ desc = "This mycelium -powers- into mushrooms!"
+ icon_state = "mycelium-glowcap"
+ species = "glowcap"
+ plantname = "Glowcaps"
+ product = /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap
+ lifespan = 120 //ten times that is the delay
+ endurance = 30
+ maturation = 15
+ production = 1
+ yield = 3 //-> spread
+ potency = 30 //-> brightness
+ oneharvest = 1
+ growthstages = 4
+ plant_type = 2
+ rarity = 20
/obj/item/seeds/plumpmycelium
name = "pack of plump-helmet mycelium"
diff --git a/code/modules/json/json.dm b/code/modules/json/json.dm
new file mode 100644
index 00000000000..df6a6a4661c
--- /dev/null
+++ b/code/modules/json/json.dm
@@ -0,0 +1,12 @@
+proc/json2list(json)
+ var/static/json_reader/_jsonr = new()
+ return _jsonr.ReadObject(_jsonr.ScanJson(json))
+
+proc/list2json(list/L)
+ var/static/json_writer/_jsonw = new()
+ return _jsonw.write(L)
+
+proc/list2json_usecache(list/L)
+ var/static/json_writer/_jsonw = new()
+ _jsonw.use_cache = 1
+ return _jsonw.write(L)
\ No newline at end of file
diff --git a/code/modules/nano/JSON Reader.dm b/code/modules/json/json_reader.dm
similarity index 72%
rename from code/modules/nano/JSON Reader.dm
rename to code/modules/json/json_reader.dm
index 4c8326ec7ca..39289201de1 100644
--- a/code/modules/nano/JSON Reader.dm
+++ b/code/modules/json/json_reader.dm
@@ -1,204 +1,187 @@
-/json_token
- var
- value
- New(v)
- src.value = v
- text
- number
- word
- symbol
- eof
-
-/json_reader
- var
- list
- string = list("'", "\"")
- symbols = list("{", "}", "\[", "]", ":", "\"", "'", ",")
- sequences = list("b" = 8, "t" = 9, "n" = 10, "f" = 12, "r" = 13)
- tokens
- json
- i = 1
-
-
-/json_reader/proc/ScanJson(json)
- // scanner
- src.json = json
- . = new/list()
- src.i = 1
- while(src.i <= lentext(json))
- var/char = get_char()
- if(is_whitespace(char))
- i++
- continue
- if(string.Find(char))
- . += read_string(char)
- else if(symbols.Find(char))
- . += new/json_token/symbol(char)
- else if(is_digit(char))
- . += read_number()
- else
- . += read_word()
- i++
- . += new/json_token/eof()
-
-/json_reader/proc/read_word()
- var/val = ""
- while(i <= lentext(json))
- var/char = get_char()
- if(is_whitespace(char) || symbols.Find(char))
- i-- // let scanner handle this character
- return new/json_token/word(val)
- val += char
- i++
-
-/json_reader/proc/read_string(delim)
- var
- escape = FALSE
- val = ""
- while(++i <= lentext(json))
- var/char = get_char()
- if(escape)
- switch(char)
- if("\\", "'", "\"", "/", "u")
- val += char
- else
- // TODO: support octal, hex, unicode sequences
- ASSERT(sequences.Find(char))
- val += ascii2text(sequences[char])
- else
- if(char == delim)
- return new/json_token/text(val)
- else if(char == "\\")
- escape = TRUE
- else
- val += char
- CRASH("Unterminated string.")
-
-/json_reader/proc/read_number()
- var/val = ""
- var/char = get_char()
- while(is_digit(char) || char == "." || lowertext(char) == "e")
- val += char
- i++
- char = get_char()
- i-- // allow scanner to read the first non-number character
- return new/json_token/number(text2num(val))
-
-/json_reader/proc/check_char()
- ASSERT(args.Find(get_char()))
-
-/json_reader/proc/get_char()
- return copytext(json, i, i+1)
-
-/json_reader/proc/is_whitespace(char)
- return char == " " || char == "\t" || char == "\n" || text2ascii(char) == 13
-
-/json_reader/proc/is_digit(char)
- var/c = text2ascii(char)
- return 48 <= c && c <= 57 || char == "+" || char == "-"
-
-
-// parser
-/json_reader/proc/ReadObject(list/tokens)
- src.tokens = tokens
- . = new/list()
- i = 1
- read_token("{", /json_token/symbol)
- while(i <= tokens.len)
- var/json_token/K = get_token()
- check_type(/json_token/word, /json_token/text)
- next_token()
- read_token(":", /json_token/symbol)
-
- .[K.value] = read_value()
-
- var/json_token/S = get_token()
- check_type(/json_token/symbol)
- switch(S.value)
- if(",")
- next_token()
- continue
- if("}")
- next_token()
- return
- else
- die()
-
-/json_reader/proc/get_token()
- return tokens[i]
-
-/json_reader/proc/next_token()
- return tokens[++i]
-
-/json_reader/proc/read_token(val, type)
- var/json_token/T = get_token()
- if(!(T.value == val && istype(T, type)))
- CRASH("Expected '[val]', found '[T.value]'.")
- next_token()
- return T
-
-/json_reader/proc/check_type(...)
- var/json_token/T = get_token()
- for(var/type in args)
- if(istype(T, type))
- return
- CRASH("Bad token type: [T.type].")
-
-/json_reader/proc/check_value(...)
- var/json_token/T = get_token()
- ASSERT(args.Find(T.value))
-
-/json_reader/proc/read_key()
- var/char = get_char()
- if(char == "\"" || char == "'")
- return read_string(char)
-
-/json_reader/proc/read_value()
- var/json_token/T = get_token()
- switch(T.type)
- if(/json_token/text, /json_token/number)
- next_token()
- return T.value
- if(/json_token/word)
- next_token()
- switch(T.value)
- if("true")
- return TRUE
- if("false")
- return FALSE
- if("null")
- return null
- if(/json_token/symbol)
- switch(T.value)
- if("\[")
- return read_array()
- if("{")
- return ReadObject(tokens.Copy(i))
- die()
-
-/json_reader/proc/read_array()
- read_token("\[", /json_token/symbol)
- . = new/list()
- var/list/L = .
- while(i <= tokens.len)
- // Avoid using Add() or += in case a list is returned.
- L.len++
- L[L.len] = read_value()
- var/json_token/T = get_token()
- check_type(/json_token/symbol)
- switch(T.value)
- if(",")
- next_token()
- continue
- if("]")
- next_token()
- return
- else
- die()
- next_token()
- CRASH("Unterminated array.")
-
-
-/json_reader/proc/die(json_token/T)
- if(!T) T = get_token()
+json_reader/var/list/string = list("'", "\"")
+json_reader/var/list/symbols = list("{", "}", "\[", "]", ":", "\"", "'", ",")
+json_reader/var/list/sequences = list("b" = 8, "t" = 9, "n" = 10, "f" = 12, "r" = 13)
+json_reader/var/list/tokens
+json_reader/var/json
+json_reader/var/i = 1
+
+
+json_reader/proc/ScanJson(json)
+ src.json = json
+ . = new/list()
+ src.i = 1
+ while(src.i <= lentext(json))
+ var/char = get_char()
+ if(is_whitespace(char))
+ i++
+ continue
+ if(string.Find(char))
+ . += read_string(char)
+ else if(symbols.Find(char))
+ . += new/json_token/symbol(char)
+ else if(is_digit(char))
+ . += read_number()
+ else
+ . += read_word()
+ i++
+ . += new/json_token/eof()
+
+json_reader/proc/read_word()
+ var/val = ""
+ while(i <= lentext(json))
+ var/char = get_char()
+ if(is_whitespace(char) || symbols.Find(char))
+ i-- // let scanner handle this character
+ return new/json_token/word(val)
+ val += char
+ i++
+
+json_reader/proc/read_string(delim)
+ var/escape = FALSE
+ var/val = ""
+ while(++i <= lentext(json))
+ var/char = get_char()
+ if(escape)
+ switch(char)
+ if("\\", "'", "\"", "/", "u")
+ val += char
+ else
+ // TODO: support octal, hex, unicode sequences
+ ASSERT(sequences.Find(char))
+ val += ascii2text(sequences[char])
+ else
+ if(char == delim)
+ return new/json_token/text(val)
+ else if(char == "\\")
+ escape = TRUE
+ else
+ val += char
+ CRASH("Unterminated string.")
+
+json_reader/proc/read_number()
+ var/val = ""
+ var/char = get_char()
+ while(is_digit(char) || char == "." || lowertext(char) == "e")
+ val += char
+ i++
+ char = get_char()
+ i-- // allow scanner to read the first non-number character
+ return new/json_token/number(text2num(val))
+
+json_reader/proc/check_char()
+ ASSERT(args.Find(get_char()))
+
+json_reader/proc/get_char()
+ return copytext(json, i, i+1)
+
+json_reader/proc/is_whitespace(char)
+ return char == " " || char == "\t" || char == "\n" || text2ascii(char) == 13
+
+json_reader/proc/is_digit(char)
+ var/c = text2ascii(char)
+ return 48 <= c && c <= 57 || char == "+" || char == "-"
+
+
+json_reader/proc/ReadObject(list/tokens)
+ src.tokens = tokens
+ . = new/list()
+ i = 1
+ read_token("{", /json_token/symbol)
+ while(i <= tokens.len)
+ var/json_token/K = get_token()
+ check_type(/json_token/word, /json_token/text)
+ next_token()
+ read_token(":", /json_token/symbol)
+
+ .[K.value] = read_value()
+
+ var/json_token/S = get_token()
+ check_type(/json_token/symbol)
+ switch(S.value)
+ if(",")
+ next_token()
+ continue
+ if("}")
+ next_token()
+ return
+ else
+ die()
+
+json_reader/proc/get_token()
+ return tokens[i]
+
+json_reader/proc/next_token()
+ return tokens[++i]
+
+json_reader/proc/read_token(val, type)
+ var/json_token/T = get_token()
+ if(!(T.value == val && istype(T, type)))
+ CRASH("Expected '[val]', found '[T.value]'.")
+ next_token()
+ return T
+
+json_reader/proc/check_type(...)
+ var/json_token/T = get_token()
+ for(var/type in args)
+ if(istype(T, type))
+ return
+ CRASH("Bad token type: [T.type].")
+
+json_reader/proc/check_value(...)
+ var/json_token/T = get_token()
+ ASSERT(args.Find(T.value))
+
+json_reader/proc/read_key()
+ var/char = get_char()
+ if(char == "\"" || char == "'")
+ return read_string(char)
+
+json_reader/proc/read_value()
+ var/json_token/T = get_token()
+ switch(T.type)
+ if(/json_token/text, /json_token/number)
+ next_token()
+ return T.value
+ if(/json_token/word)
+ next_token()
+ switch(T.value)
+ if("true")
+ return TRUE
+ if("false")
+ return FALSE
+ if("null")
+ return null
+ if(/json_token/symbol)
+ switch(T.value)
+ if("\[")
+ return read_array()
+ if("{")
+ return ReadObject(tokens.Copy(i))
+ die()
+
+json_reader/proc/read_array()
+ read_token("\[", /json_token/symbol)
+ . = new/list()
+ var/list/L = .
+ while(i <= tokens.len)
+ // Avoid using Add() or += in case a list is returned.
+ L.len++
+ L[L.len] = read_value()
+ var/json_token/T = get_token()
+ check_type(/json_token/symbol)
+ switch(T.value)
+ if(",")
+ next_token()
+ continue
+ if("]")
+ next_token()
+ return
+ else
+ die()
+ next_token()
+ CRASH("Unterminated array.")
+
+
+json_reader/proc/die(json_token/T)
+ if(!T) T = get_token()
CRASH("Unexpected token: [T.value].")
\ No newline at end of file
diff --git a/code/modules/json/json_token.dm b/code/modules/json/json_token.dm
new file mode 100644
index 00000000000..7344e91b52c
--- /dev/null
+++ b/code/modules/json/json_token.dm
@@ -0,0 +1,9 @@
+json_token/var/value
+json_token/New(v)
+ src.value = v
+
+json_token/text
+json_token/number
+json_token/word
+json_token/symbol
+json_token/eof
\ No newline at end of file
diff --git a/code/modules/json/json_writer.dm b/code/modules/json/json_writer.dm
new file mode 100644
index 00000000000..65c38f3a0a4
--- /dev/null
+++ b/code/modules/json/json_writer.dm
@@ -0,0 +1,67 @@
+#define LIST_FLAT 0
+#define LIST_NESTED 1
+#define LIST_OBJECT 2 // Object in this case means json object, ortherwise known as an associative list or array.
+
+json_writer/var/use_cache = 0
+
+json_writer/proc/write(val)
+ if(isnum(val))
+ . = num2text(val)
+ else if(isnull(val))
+ . = "null"
+ else if(istype(val, /list))
+ switch (listtype(val))
+ if (LIST_FLAT)
+ . = write_array(val)
+ if (LIST_NESTED)
+ . = write_array(val)
+ if (LIST_OBJECT)
+ . = write_object(val)
+ else
+ . = write_string("[val]")
+
+json_writer/proc/write_object(list/L)
+ if(use_cache && L["__json_cache"])
+ return L["__json_cache"]
+ . = list()
+ for(var/k in L)
+ . += "\"[k]\":[write(L[k])]"
+
+ . = "{[list2text(., ",")]}"
+
+json_writer/proc/write_flat_array(list/L)
+ . = "\[[list2text(L, ",")]]"
+
+json_writer/proc/write_array(list/L)
+ . = list()
+ for(var/item in L)
+ . += write(item)
+ . = "\[[list2text(., ",")]]"
+
+json_writer/proc/write_string(txt)
+ var/static/list/json_escape = list("\\" = "\\\\", "\"" = "\\\"", "\n" = "\\n")
+ for(var/targ in json_escape)
+ var/start = 1
+ while(start <= lentext(txt))
+ var/i = findtext(txt, targ, start)
+ if(!i)
+ break
+ var/lrep = length(json_escape[targ])
+ txt = "[copytext(txt, 1, i)][json_escape[targ]][copytext(txt, i + length(targ))]"
+ start = i + lrep
+
+ return {""[txt]""}
+
+json_writer/proc/listtype(list/L)
+ . = LIST_FLAT
+ for(var/key in L)
+ if (. == LIST_FLAT && istype(key, /list))
+ . = LIST_NESTED
+ if (!isnum(key) && !istype(key, /list))
+ . = LIST_OBJECT
+ break // If it's an object, we can just stop now.
+
+
+#undef LIST_FLAT
+#undef LIST_NESTED
+#undef LIST_OBJECT
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index 3cb02b4f5ed..1af63f8b489 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -38,13 +38,13 @@
if(0)
if(istype(I, /obj/item/weapon/wrench))
playsound(loc, 'sound/items/Ratchet.ogg', 100, 1)
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/I.toolspeed, target = src))
user << "You wrench the frame into place. "
anchored = 1
state = 1
if(istype(I, /obj/item/weapon/crowbar))
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
- if(do_after(user, 20, target = src))
+ if(do_after(user, 20/I.toolspeed, target = src))
user << "You pry the frame apart. "
new /obj/item/stack/sheet/mineral/wood(loc, 4)
qdel(src)
diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm
index bf4d6f79586..ae9ec6cf95f 100644
--- a/code/modules/library/lib_machines.dm
+++ b/code/modules/library/lib_machines.dm
@@ -173,7 +173,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
var/list/inventory = list()
var/checkoutperiod = 5 // In minutes
var/obj/machinery/libraryscanner/scanner // Book scanner that will be used when uploading books to the Archive
- var/list/libcomp_menu = list("")
+ var/list/libcomp_menu
var/page = 1 //current page of the external archives
var/bibledelay = 0 // LOL NO SPAM (1 minute delay) -- Doohl
@@ -265,7 +265,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
dat += ""
dat += "AUTHOR TITLE CATEGORY "
dat += libcomp_menu[Clamp(page,1,libcomp_menu.len)]
- dat += "<<<< >>>> "
+ dat += "<<<< >>>> "
dat += "
"
dat += "(Return to main menu) "
if(5)
@@ -316,7 +316,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
usr << browse(null, "window=library")
onclose(usr, "library")
return
- if(href_list["page"] && screenstate == 4 && isnum(href_list["page"]))
+ if(href_list["page"] && screenstate == 4)
page = text2num(href_list["page"])
if(href_list["switchscreen"])
switch(href_list["switchscreen"])
diff --git a/code/modules/lighting/lighting_system.dm b/code/modules/lighting/lighting_system.dm
index 5d13be87ec6..9ce09b420c1 100644
--- a/code/modules/lighting/lighting_system.dm
+++ b/code/modules/lighting/lighting_system.dm
@@ -26,20 +26,23 @@
Colored lights
*/
-#define LIGHTING_CIRCULAR 1 //comment this out to use old square lighting effects.
+#define LIGHTING_CIRCULAR 1 //Comment this out to use old square lighting effects.
#define LIGHTING_LAYER 15 //Drawing layer for lighting
#define LIGHTING_CAP 10 //The lumcount level at which alpha is 0 and we're fully lit.
#define LIGHTING_CAP_FRAC (255/LIGHTING_CAP) //A precal'd variable we'll use in turf/redraw_lighting()
#define LIGHTING_ICON 'icons/effects/alphacolors.dmi'
#define LIGHTING_ICON_STATE "white"
-#define LIGHTING_TIME 1.2 //Time to do any lighting change. Actual number pulled out of my ass
-#define LIGHTING_DARKEST_VISIBLE_ALPHA 230 //Anything darker than this is so dark, we'll just consider the whole tile unlit
+#define LIGHTING_TIME 2 //Time to do any lighting change. Actual number pulled out of my ass
+#define LIGHTING_DARKEST_VISIBLE_ALPHA 250 //Anything darker than this is so dark, we'll just consider the whole tile unlit
+#define LIGHTING_LUM_FOR_FULL_BRIGHT 6 //Anything who's lum is lower then this starts off less bright.
+#define LIGHTING_MIN_RADIUS 4 //Lowest radius a light source can effect.
/datum/light_source
var/atom/owner
var/radius = 0
+ var/luminosity = 0
var/cap = 0
- var/changed = 1
+ var/changed = 0
var/list/effect = list()
var/__x = 0 //x coordinate at last update
var/__y = 0 //y coordinate at last update
@@ -49,20 +52,33 @@
CRASH("The first argument to the light object's constructor must be the atom that is the light source. Expected atom, received '[A]' instead.")
..()
owner = A
- radius = A.luminosity
- __x = owner.x
- __y = owner.y
- SSlighting.changed_lights |= src
+ UpdateLuminosity(A.luminosity)
/datum/light_source/Destroy()
if(owner && owner.light == src)
remove_effect()
owner.light = null
+ owner.luminosity = 0
owner = null
if(changed)
SSlighting.changed_lights -= src
return ..()
+/datum/light_source/proc/UpdateLuminosity(new_luminosity, new_cap)
+ if(new_luminosity < 0)
+ new_luminosity = 0
+
+ if(luminosity == new_luminosity && (new_cap == null || cap == new_cap))
+ return
+
+ radius = max(LIGHTING_MIN_RADIUS, new_luminosity)
+ luminosity = new_luminosity
+ if (new_cap != null)
+ cap = new_cap
+
+ changed()
+
+
//Check a light to see if its effect needs reprocessing. If it does, remove any old effect and create a new one
/datum/light_source/proc/check()
if(!owner)
@@ -95,46 +111,56 @@
effect.Cut()
-//Apply a new effect
+//Apply a new effect.
/datum/light_source/proc/add_effect()
// only do this if the light is turned on and is on the map
- if(owner && owner.loc && radius > 0)
- effect = list()
- var/turf/To = get_turf(owner)
- var/range = owner.get_light_range(radius)
- for(var/atom/movable/AM in To)
- if(AM == owner)
- continue
- if(AM.opacity)
- range = 0
- break
-
- for(var/turf/T in view(range, To))
- var/delta_lumcount = T.lumen(src)
- if(delta_lumcount > 0)
- effect[T] = delta_lumcount
- T.update_lumcount(delta_lumcount)
-
- if(!T.affecting_lights)
- T.affecting_lights = list()
- T.affecting_lights |= src
-
- return 1
- else
+ if(!owner || !owner.loc)
+ return 0
+ var/range = owner.get_light_range(radius)
+ if(range <= 0 || luminosity <= 0)
+ owner.luminosity = 0
return 0
-//How much light light_source L should apply to src
-/turf/proc/lumen(datum/light_source/L)
- var/distance = 0
-#ifdef LIGHTING_CIRCULAR
- distance = cheap_hypotenuse(x, y, L.__x, L.__y)
-#else
- distance = max(abs(x - L.__x), abs(y - L.__y))
-#endif
- return ( L.cap ? L.cap : LIGHTING_CAP ) * (L.radius - distance) / L.radius
-//LIGHTING_CAP == strength for now
+ effect = list()
+ var/turf/To = get_turf(owner)
+ for(var/atom/movable/AM in To)
+ if(AM == owner)
+ continue
+ if(AM.opacity)
+ range = 0
+ break
+
+ owner.luminosity = range
+ if (!range)
+ return 0
+ var/center_strength = 0
+ if (cap <= 0)
+ center_strength = LIGHTING_CAP/LIGHTING_LUM_FOR_FULL_BRIGHT*(luminosity)
+ else
+ center_strength = cap
+
+ for(var/turf/T in view(range+1, To))
+
+#ifdef LIGHTING_CIRCULAR
+ var/distance = cheap_hypotenuse(T.x, T.y, __x, __y)
+#else
+ var/distance = max(abs(T,x - __x), abs(T.y - __y))
+#endif
+
+ var/delta_lumcount = Clamp(center_strength * (range - distance) / range, 0, LIGHTING_CAP)
+
+ if(delta_lumcount > 0)
+ effect[T] = delta_lumcount
+ T.update_lumcount(delta_lumcount)
+
+ if(!T.affecting_lights)
+ T.affecting_lights = list()
+ T.affecting_lights |= src
+
+ return 1
+
/atom
var/datum/light_source/light
@@ -145,7 +171,6 @@
..()
if(luminosity)
light = new(src)
-// luminosity = 0
//Movable atoms with opacity when they are constructed will trigger nearby lights to update
//Movable atoms with luminosity when they are constructed will create a light_source automatically
@@ -155,7 +180,6 @@
UpdateAffectingLights()
if(luminosity)
light = new(src)
-// luminosity = 0
//Objects with opacity will trigger nearby lights to update at next SSlighting fire
/atom/movable/Destroy()
@@ -179,27 +203,19 @@
//If we are setting luminosity to 0 the light will be cleaned up by the controller and garbage collected once all its
//queues are complete.
//if we have a light already it is merely updated, rather than making a new one.
-//The second arg allows you to scale the light cap for calculating falloff. (0 for default, null for no change)
-/atom/proc/SetLuminosity(new_luminosity, new_cap)
- if(new_luminosity < 0)
- new_luminosity = 0
+//The second arg allows you to scale the light cap for calculating falloff.
- if(!light)
- if(!new_luminosity)
+/atom/proc/SetLuminosity(new_luminosity, new_cap)
+ if (!light)
+ if (new_luminosity <= 0)
return
light = new(src)
- else
- if(light.radius == new_luminosity && (new_cap == null || light.cap == new_cap))
- return
- light.radius = new_luminosity
- luminosity = new_luminosity
- if (new_cap != null)
- light.cap = new_cap
- light.changed()
+
+ light.UpdateLuminosity(new_luminosity, new_cap)
/atom/proc/AddLuminosity(delta_luminosity)
if(light)
- SetLuminosity(light.radius + delta_luminosity)
+ SetLuminosity(light.luminosity + delta_luminosity)
else
SetLuminosity(delta_luminosity)
@@ -312,14 +328,16 @@
newalpha = 255-num
else //if(lighting_lumcount >= LIGHTING_CAP)
newalpha = 0
-
+ if(newalpha >= LIGHTING_DARKEST_VISIBLE_ALPHA)
+ newalpha = 255
if(lighting_object.alpha != newalpha)
if(instantly)
lighting_object.alpha = newalpha
else
animate(lighting_object, alpha = newalpha, time = LIGHTING_TIME)
- if(newalpha >= LIGHTING_DARKEST_VISIBLE_ALPHA) //Doesn't actually make it darker or anything, just tells byond you can't see the tile
+ if(newalpha >= LIGHTING_DARKEST_VISIBLE_ALPHA)
luminosity = 0
+ lighting_object.luminosity = 0
lighting_changed = 0
@@ -360,6 +378,8 @@
#undef LIGHTING_CAP
#undef LIGHTING_CAP_FRAC
#undef LIGHTING_DARKEST_VISIBLE_ALPHA
+#undef LIGHTING_LUM_FOR_FULL_BRIGHT
+#undef LIGHTING_MIN_RADIUS
//set the changed status of all lights which could have possibly lit this atom.
@@ -378,8 +398,8 @@
#define LIGHTING_MAX_LUMINOSITY_STATIC 8 //Maximum luminosity to reduce lag.
-#define LIGHTING_MAX_LUMINOSITY_MOBILE 5 //Moving objects have a lower max luminosity since these update more often. (lag reduction)
-#define LIGHTING_MAX_LUMINOSITY_MOB 5
+#define LIGHTING_MAX_LUMINOSITY_MOBILE 7 //Moving objects have a lower max luminosity since these update more often. (lag reduction)
+#define LIGHTING_MAX_LUMINOSITY_MOB 6
#define LIGHTING_MAX_LUMINOSITY_TURF 8 //turfs are static too, why was this 1?!
//caps luminosity effects max-range based on what type the light's owner is.
diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm
index 129a0c0cc53..044ce578d40 100644
--- a/code/modules/mining/abandoned_crates.dm
+++ b/code/modules/mining/abandoned_crates.dm
@@ -68,13 +68,13 @@
if(57 to 58)
new /obj/item/toy/syndicateballoon(src)
if(59 to 60)
- new /obj/item/weapon/pickaxe/drill(src)
- new /obj/item/device/taperecorder(src)
+ new /obj/item/weapon/gun/energy/kinetic_accelerator/hyper(src)
new /obj/item/clothing/suit/space(src)
new /obj/item/clothing/head/helmet/space(src)
if(61 to 62)
- for(var/i = 0, i < 12, ++i)
+ for(var/i = 0, i < 5, ++i)
new /obj/item/clothing/head/kitty(src)
+ new /obj/item/clothing/tie/petcollar(src)
if(63 to 64)
var/t = rand(4,7)
for(var/i = 0, i < t, ++i)
@@ -82,6 +82,7 @@
new newcoin(src)
if(65 to 66)
new /obj/item/clothing/suit/ianshirt(src)
+ new /obj/item/clothing/suit/hooded/ian_costume(src)
if(67 to 68)
var/t = rand(4,7)
for(var/i = 0, i < t, ++i)
@@ -89,7 +90,7 @@
new newitem(src)
if(69 to 70)
for(var/i = 0, i < 5, ++i)
- new /obj/item/bluespace_crystal(src)
+ new /obj/item/weapon/ore/bluespace_crystal(src)
if(71 to 72)
new /obj/item/weapon/pickaxe/drill(src)
if(73 to 74)
diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm
index b3794a4644e..c95813103ce 100644
--- a/code/modules/mining/equipment_locker.dm
+++ b/code/modules/mining/equipment_locker.dm
@@ -19,7 +19,7 @@
var/ore_pickup_rate = 15
var/sheet_per_ore = 1
var/point_upgrade = 1
- var/list/ore_values = list(("sand" = 1), ("iron" = 1), ("gold" = 20), ("silver" = 20), ("uranium" = 20), ("bananium" = 30), ("diamond" = 40), ("plasma" = 40))
+ var/list/ore_values = list(("sand" = 1), ("iron" = 1), ("plasma" = 15), ("silver" = 16), ("gold" = 18), ("uranium" = 30), ("diamond" = 50), ("bananium" = 60))
/obj/machinery/mineral/ore_redemption/New()
..()
@@ -64,14 +64,14 @@
qdel(O) //... garbage collect
/obj/machinery/mineral/ore_redemption/process()
- if(!panel_open) //If the machine is partially dissassembled, it should not process minerals
+ if(!panel_open && powered()) //If the machine is partially disassembled and/or depowered, it should not process minerals
var/turf/T = get_turf(get_step(src, input_dir))
var/i
if(T)
if(locate(/obj/item/weapon/ore) in T)
for (i = 0; i < ore_pickup_rate; i++)
var/obj/item/weapon/ore/O = locate() in T
- if(O)
+ if(O && O.refined_type)
process_sheet(O)
else
break
@@ -86,6 +86,8 @@
break
/obj/machinery/mineral/ore_redemption/attackby(obj/item/weapon/W, mob/user, params)
+ if (!powered())
+ return
if(istype(W,/obj/item/weapon/card/id))
var/obj/item/weapon/card/id/I = usr.get_active_hand()
if(istype(I) && !istype(inserted_id))
@@ -248,6 +250,17 @@
s.loc = loc
s.layer = initial(s.layer)
+/obj/machinery/mineral/ore_redemption/power_change()
+ ..()
+ update_icon()
+
+/obj/machinery/mineral/ore_redemption/update_icon()
+ if(powered())
+ icon_state = initial(icon_state)
+ else
+ icon_state = "[initial(icon_state)]-off"
+ return
+
/**********************Mining Equipment Vendor**************************/
@@ -265,18 +278,23 @@
new /datum/data/mining_equipment("Whiskey", /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey, 100),
new /datum/data/mining_equipment("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
new /datum/data/mining_equipment("Soap", /obj/item/weapon/soap/nanotrasen, 200),
- new /datum/data/mining_equipment("Jaunter", /obj/item/device/wormhole_jaunter, 250),
new /datum/data/mining_equipment("Laser Pointer", /obj/item/device/laser_pointer, 300),
new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
new /datum/data/mining_equipment("Advanced Scanner", /obj/item/device/t_scanner/adv_mining_scanner, 400),
+ new /datum/data/mining_equipment("Hivelord Stabilizer", /obj/item/weapon/hivelordstabilizer , 400),
new /datum/data/mining_equipment("Mining Drone", /mob/living/simple_animal/hostile/mining_drone, 500),
new /datum/data/mining_equipment("GAR mesons", /obj/item/clothing/glasses/meson/gar, 500),
+ new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/weapon/storage/firstaid/brute, 600),
+ new /datum/data/mining_equipment("Jaunter", /obj/item/device/wormhole_jaunter, 600),
new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/weapon/gun/energy/kinetic_accelerator, 750),
new /datum/data/mining_equipment("Resonator", /obj/item/weapon/resonator, 800),
new /datum/data/mining_equipment("Lazarus Injector", /obj/item/weapon/lazarus_injector, 1000),
- new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/weapon/pickaxe/diamond, 1200),
- new /datum/data/mining_equipment("Jetpack", /obj/item/weapon/tank/jetpack/carbondioxide/mining, 1500),
+ new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/weapon/pickaxe/silver, 1200),
+ new /datum/data/mining_equipment("Jetpack", /obj/item/weapon/tank/jetpack/carbondioxide/mining, 2000),
new /datum/data/mining_equipment("Space Cash", /obj/item/stack/spacecash/c1000, 2000),
+ new /datum/data/mining_equipment("Super Resonator", /obj/item/weapon/resonator/upgraded, 2400),
+ new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/weapon/pickaxe/diamond, 2500),
+ new /datum/data/mining_equipment("Super Accelerator", /obj/item/weapon/gun/energy/kinetic_accelerator/super, 3000),
new /datum/data/mining_equipment("Point Transfer Card", /obj/item/weapon/card/mining_point_card, 500),
)
@@ -300,6 +318,17 @@
component_parts += new /obj/item/weapon/stock_parts/console_screen(null)
RefreshParts()
+/obj/machinery/mineral/equipment_vendor/power_change()
+ ..()
+ update_icon()
+
+/obj/machinery/mineral/equipment_vendor/update_icon()
+ if(powered())
+ icon_state = initial(icon_state)
+ else
+ icon_state = "[initial(icon_state)]-off"
+ return
+
/obj/machinery/mineral/equipment_vendor/attack_hand(mob/user)
if(..())
return
@@ -504,6 +533,14 @@
var/fieldlimit = 3
origin_tech = "magnets=2;combat=2"
+/obj/item/weapon/resonator/upgraded
+ name = "upgraded resonator"
+ desc = "An upgraded version of the resonator that can produce more fields at once."
+ icon_state = "resonator_u"
+ item_state = "resonator_u"
+ origin_tech = "magnets=3;combat=3"
+ fieldlimit = 5
+
/obj/item/weapon/resonator/proc/CreateResonance(target, creator)
var/turf/T = get_turf(target)
if(locate(/obj/effect/resonance) in T)
@@ -852,4 +889,23 @@
desc = "A tank of compressed carbon dioxide for miners to use as propulsion in local space. The compact size allows for easy storage at the cost of capacity."
volume = 40
throw_range = 7
- w_class = 3 //same as syndie harness
\ No newline at end of file
+ w_class = 3 //same as syndie harness
+
+/*********************Hivelord stabilizer****************/
+
+/obj/item/weapon/hivelordstabilizer
+ name = "hivelord stabilizer"
+ icon_state = "hivestabilizer"
+ item_state = "hivestabilizer"
+ desc = "Inject a hivelord core with this stabilizer to preserve its healing powers indefinitely."
+ w_class = 1
+ origin_tech = "biotech=1"
+
+/obj/item/weapon/hivelordstabilizer/attack(obj/item/organ/internal/M, mob/user)
+ var/obj/item/organ/internal/hivelord_core/C = M
+ if(!istype(C, /obj/item/organ/internal/hivelord_core))
+ user << "The stabilizer only works on hivelord cores. "
+ return ..()
+ C.preserved = 1
+ user << "You inject the hivelord core with the stabilizer. It will no longer go inert. "
+ qdel(src)
\ No newline at end of file
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index f7009a2573c..228b29c22d7 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -74,11 +74,19 @@
/obj/item/weapon/pickaxe/proc/playDigSound()
playsound(src, pick(digsound),50,1)
+/obj/item/weapon/pickaxe/silver
+ name = "silver-plated pickaxe"
+ icon_state = "spickaxe"
+ item_state = "spickaxe"
+ digspeed = 30 //mines faster than a normal pickaxe, bought from mining vendor
+ origin_tech = "materials=3;engineering=2"
+ desc = "A silver-plated pickaxe that mines slightly faster than standard-issue."
+
/obj/item/weapon/pickaxe/diamond
name = "diamond-tipped pickaxe"
icon_state = "dpickaxe"
item_state = "dpickaxe"
- digspeed = 20 //mines twice as fast as a normal pickaxe, bought from mining vendor
+ digspeed = 20
origin_tech = "materials=4;engineering=3"
desc = "A pickaxe with a diamond pick head. Extremely robust at cracking rock walls and digging up dirt."
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 5afa1a5ef80..91cf3642b1a 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -10,13 +10,15 @@ var/global/list/rockTurfEdgeCache
name = "rock"
icon = 'icons/turf/mining.dmi'
icon_state = "rock_nochance"
- baseturf = /turf/simulated/floor/plating/asteroid
+ baseturf = /turf/simulated/floor/plating/asteroid/airless
oxygen = 0
nitrogen = 0
opacity = 1
density = 1
blocks_air = 1
temperature = TCMB
+ var/environment_type = "asteroid"
+ var/turf/simulated/floor/plating/asteroid/turf_type = /turf/simulated/floor/plating/asteroid //For basalt vs normal asteroid
var/mineralType = null
var/mineralAmt = 3
var/spread = 0 //will the seam spread?
@@ -25,6 +27,11 @@ var/global/list/rockTurfEdgeCache
var/scan_state = null //Holder for the image we display when we're pinged by a mining scanner
var/hidden = 1
+/turf/simulated/mineral/volcanic
+ environment_type = "basalt"
+ turf_type = /turf/simulated/floor/plating/asteroid/basalt
+ baseturf = /turf/simulated/floor/plating/asteroid/basalt
+
/turf/simulated/mineral/ex_act(severity, target)
..()
switch(severity)
@@ -78,6 +85,7 @@ var/global/list/rockTurfEdgeCache
/turf/simulated/mineral/proc/HideRock()
if(hidden)
+ name = "rock"
icon_state = "rock"
return
@@ -126,6 +134,10 @@ var/global/list/rockTurfEdgeCache
/*if("Adamantine")
M = new/turf/simulated/mineral/adamantine(src)*/
if(M)
+ M.mineralAmt = rand(1, 5)
+ M.environment_type = src.environment_type
+ M.turf_type = src.turf_type
+ M.baseturf = src.baseturf
src = M
M.levelupdate()
return
@@ -215,7 +227,7 @@ var/global/list/rockTurfEdgeCache
/turf/simulated/mineral/bscrystal
name = "bluespace crystal deposit"
icon_state = "rock_BScrystal"
- mineralType = /obj/item/bluespace_crystal
+ mineralType = /obj/item/weapon/ore/bluespace_crystal
mineralAmt = 1
spreadChance = 0
spread = 0
@@ -309,19 +321,16 @@ var/global/list/rockTurfEdgeCache
if(det_time >= 1 && det_time <= 2)
G.quality = 2
G.icon_state = "Gibtonite ore 2"
- var/turf/simulated/floor/plating/asteroid/airless/gibtonite_remains/G = ChangeTurf(/turf/simulated/floor/plating/asteroid/airless/gibtonite_remains)
+ var/turf/simulated/floor/plating/asteroid/G = ChangeTurf(turf_type)
G.fullUpdateMineralOverlays()
-/turf/simulated/floor/plating/asteroid/airless/gibtonite_remains
- var/det_time = 0
- var/stage = 0
-
////////////////////////////////End Gibtonite
/turf/simulated/floor/plating/asteroid/airless/cave
var/length = 100
var/mob_spawn_list = list("Goldgrub" = 1, "Goliath" = 5, "Basilisk" = 4, "Hivelord" = 3)
var/sanity = 1
+ turf_type = /turf/simulated/floor/plating/asteroid/airless
/turf/simulated/floor/plating/asteroid/airless/cave/New(loc, var/length, var/go_backwards = 1, var/exclude_dir = -1)
@@ -391,7 +400,7 @@ var/global/list/rockTurfEdgeCache
return
SpawnMonster(T)
- var/turf/simulated/floor/t = new /turf/simulated/floor/plating/asteroid/airless(T)
+ var/turf/simulated/floor/t = new turf_type(T)
spawn(2)
t.fullUpdateMineralOverlays()
@@ -446,7 +455,7 @@ var/global/list/rockTurfEdgeCache
for (i=0;iYou tunnel into the rock."
gets_drilled(M)
-/*
-/turf/simulated/mineral/proc/setRandomMinerals()
- var/s = pickweight(list("uranium" = 5, "iron" = 50, "gold" = 5, "silver" = 5, "plasma" = 50, "diamond" = 1))
- if (s)
- mineralName = s
-
- var/N = text2path("/turf/simulated/mineral/[s]")
- if (N)
- var/turf/simulated/mineral/M = new N
- src = M
- if (src.mineralName)
- mineralAmt = 5
- return*/
-
/turf/simulated/mineral/Bumped(AM as mob|obj)
..()
if(istype(AM,/mob/living/carbon/human))
@@ -508,9 +503,28 @@ var/global/list/rockTurfEdgeCache
icon = 'icons/turf/floors.dmi'
icon_state = "asteroid"
icon_plating = "asteroid"
+ var/environment_type = "asteroid"
+ var/turf_type = /turf/simulated/floor/plating/asteroid //Because caves do whacky shit to revert to normal
var/dug = 0 //0 = has not yet been dug, 1 = has already been dug
/turf/simulated/floor/plating/asteroid/airless
+ oxygen = 0.01
+ nitrogen = 0.01
+ turf_type = /turf/simulated/floor/plating/asteroid/airless
+ temperature = TCMB
+
+/turf/simulated/floor/plating/asteroid/basalt
+ name = "volcanic floor"
+ baseturf = /turf/simulated/floor/plating/asteroid/basalt
+ icon = 'icons/turf/floors.dmi'
+ icon_state = "basalt"
+ icon_plating = "basalt"
+ environment_type = "basalt"
+
+/turf/simulated/floor/plating/asteroid/basalt/lava //lava underneath
+ baseturf = /turf/simulated/floor/plating/lava/smooth
+
+/turf/simulated/floor/plating/asteroid/basalt/airless
oxygen = 0.01
nitrogen = 0.01
temperature = TCMB
@@ -519,13 +533,8 @@ var/global/list/rockTurfEdgeCache
var/proper_name = name
..()
name = proper_name
- //if (prob(50))
- // seedName = pick(list("1","2","3","4"))
- // seedAmt = rand(1,4)
if(prob(20))
- icon_state = "asteroid[rand(0,12)]"
-// spawn(2)
-//O updateMineralOverlays()
+ icon_state = "[environment_type][rand(0,12)]"
/turf/simulated/floor/plating/asteroid/burn_tile()
return
@@ -598,8 +607,8 @@ var/global/list/rockTurfEdgeCache
new/obj/item/weapon/ore/glass(src)
new/obj/item/weapon/ore/glass(src)
dug = 1
- icon_plating = "asteroid_dug"
- icon_state = "asteroid_dug"
+ icon_plating = "[environment_type]_dug"
+ icon_state = "[environment_type]_dug"
return
/turf/simulated/floor/plating/asteroid/singularity_act()
@@ -631,6 +640,50 @@ var/global/list/rockTurfEdgeCache
t.updateMineralOverlays()
+
+
+
+
+
+
+//////////////CHASM//////////////////
+
+/turf/simulated/chasm
+ name = "chasm"
+ desc = "Watch your step."
+ baseturf = /turf/simulated/chasm
+ smooth = SMOOTH_TRUE
+ icon = 'icons/turf/floors/Chasms.dmi'
+ icon_state = "smooth"
+ var/drop_x = 1
+ var/drop_y = 1
+ var/drop_z = 1
+
+
+/turf/simulated/chasm/Entered(atom/movable/AM)
+ if(istype(AM, /obj/singularity) || istype(AM, /obj/item/projectile))
+ return
+ drop(AM)
+
+
+/turf/simulated/chasm/proc/drop(atom/movable/AM)
+ visible_message("[AM] falls into [src]!")
+ AM.Move(locate(drop_x, drop_y, drop_z))
+ AM.visible_message("[AM] falls from above!")
+ if(istype(AM, /mob/living))
+ var/mob/living/L = AM
+ L.adjustBruteLoss(30)
+
+
+
+/turf/simulated/chasm/straight_down/New()
+ ..()
+ drop_x = x
+ drop_y = y
+ if(z+1 <= world.maxz)
+ drop_z = z+1
+
+
#undef NORTH_EDGING
#undef SOUTH_EDGING
#undef EAST_EDGING
diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm
index 0f3e08a9e17..d7302441fad 100644
--- a/code/modules/mining/ores_coins.dm
+++ b/code/modules/mining/ores_coins.dm
@@ -10,7 +10,7 @@
/obj/item/weapon/ore/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/W = I
- if(W.remove_fuel(15))
+ if(W.remove_fuel(15) && refined_type)
new refined_type(get_turf(src.loc))
qdel(src)
else if(W.isOn())
@@ -21,7 +21,7 @@
name = "uranium ore"
icon_state = "Uranium ore"
origin_tech = "materials=5"
- points = 18
+ points = 30
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
refined_type = /obj/item/stack/sheet/mineral/uranium
@@ -64,7 +64,7 @@
name = "plasma ore"
icon_state = "Plasma ore"
origin_tech = "plasmatech=2;materials=2"
- points = 36
+ points = 15
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
refined_type = /obj/item/stack/sheet/mineral/plasma
@@ -81,7 +81,7 @@
name = "silver ore"
icon_state = "Silver ore"
origin_tech = "materials=3"
- points = 18
+ points = 16
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
refined_type = /obj/item/stack/sheet/mineral/silver
@@ -97,7 +97,7 @@
name = "diamond ore"
icon_state = "Diamond ore"
origin_tech = "materials=6"
- points = 36
+ points = 50
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
refined_type = /obj/item/stack/sheet/mineral/diamond
@@ -105,7 +105,7 @@
name = "bananium ore"
icon_state = "Clown ore"
origin_tech = "materials=4"
- points = 27
+ points = 60
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
refined_type = /obj/item/stack/sheet/mineral/bananium
diff --git a/code/modules/mining/satchel_ore_boxdm.dm b/code/modules/mining/satchel_ore_boxdm.dm
index 7daf6f2adf2..5c1279b2831 100644
--- a/code/modules/mining/satchel_ore_boxdm.dm
+++ b/code/modules/mining/satchel_ore_boxdm.dm
@@ -31,6 +31,7 @@
var/amt_plasma = 0
var/amt_uranium = 0
var/amt_clown = 0
+ var/amt_bluespace = 0
for (var/obj/item/weapon/ore/C in contents)
if (istype(C,/obj/item/weapon/ore/diamond))
@@ -49,6 +50,8 @@
amt_uranium++;
if (istype(C,/obj/item/weapon/ore/bananium))
amt_clown++;
+ if (istype(C,/obj/item/weapon/ore/bluespace_crystal))
+ amt_bluespace++
var/dat = text("The contents of the ore box reveal... ")
if (amt_gold)
@@ -67,6 +70,8 @@
dat += text("Uranium ore: [amt_uranium] ")
if (amt_clown)
dat += text("Bananium ore: [amt_clown] ")
+ if (amt_bluespace)
+ dat += text("Bluespace crystals: [amt_bluespace] ")
dat += text("Empty box ")
user << browse("[dat]", "window=orebox")
diff --git a/code/modules/mob/dead/observer/login.dm b/code/modules/mob/dead/observer/login.dm
index df5c83f9b8c..76dac151c11 100644
--- a/code/modules/mob/dead/observer/login.dm
+++ b/code/modules/mob/dead/observer/login.dm
@@ -1,5 +1,9 @@
/mob/dead/observer/Login()
..()
+
+ if(check_rights(R_ADMIN, 0))
+ has_unlimited_silicon_privilege = 1
+
if(client.prefs.unlock_content)
icon_state = client.prefs.ghost_form
if (ghostimage)
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 644f580afe9..2e833f12cab 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -402,9 +402,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
H.add_hud_to(src)
data_hud_seen = hud_index
-/mob/dead/observer/verb/toggle_ghost_med_sec_hud()
- set name = "Toggle Sec/Med HUD"
- set desc = "Toggles whether you see medical/security HUDs"
+/mob/dead/observer/verb/toggle_ghost_med_sec_diag_hud()
+ set name = "Toggle Sec/Med/Diag HUD"
+ set desc = "Toggles whether you see medical/security/diagnostic HUDs"
set category = "Ghost"
if(data_hud_seen) //remove old huds
@@ -414,11 +414,18 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
switch(data_hud_seen) //give new huds
if(0)
show_me_the_hud(DATA_HUD_SECURITY_BASIC)
+ src << "Security HUD set. "
if(DATA_HUD_SECURITY_BASIC)
show_me_the_hud(DATA_HUD_MEDICAL_ADVANCED)
+ src << "Medical HUD set. "
if(DATA_HUD_MEDICAL_ADVANCED)
+ show_me_the_hud(DATA_HUD_DIAGNOSTIC)
+ src << "Diagnostic HUD set. "
+ if(DATA_HUD_DIAGNOSTIC)
data_hud_seen = 0
+ src << "HUDs disabled. "
/mob/dead/observer/canUseTopic()
if(check_rights(R_ADMIN, 0))
- return
+ return 1
+ return
\ No newline at end of file
diff --git a/code/modules/mob/interactive.dm b/code/modules/mob/interactive.dm
index 62f825ea056..1bbb0e3ee55 100644
--- a/code/modules/mob/interactive.dm
+++ b/code/modules/mob/interactive.dm
@@ -182,7 +182,7 @@
if(TRAITS & TRAIT_THIEVING)
slyness = 75
- SSbp.insertBot(src)
+ SSnpc.insertBot(src)
/mob/living/carbon/human/interactive/attack_hand(mob/living/carbon/human/M)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
index ac68aa01542..25f8bf1f9bd 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
@@ -12,6 +12,9 @@
var/alt_inhands_file = 'icons/mob/alienqueen.dmi'
+/mob/living/carbon/alien/humanoid/royal/can_inject()
+ return 0
+
/mob/living/carbon/alien/humanoid/royal/queen
name = "alien queen"
caste = "q"
diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm
index 21711ee9569..08e5d444116 100644
--- a/code/modules/mob/living/carbon/alien/special/facehugger.dm
+++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm
@@ -84,7 +84,7 @@ var/const/MAX_ACTIVE_TIME = 400
return 0
/obj/item/clothing/mask/facehugger/HasProximity(atom/movable/AM as mob|obj)
- if(CanHug(AM))
+ if(CanHug(AM) && Adjacent(AM))
return Attach(AM)
return 0
@@ -230,7 +230,7 @@ var/const/MAX_ACTIVE_TIME = 400
return 1
var/mob/living/carbon/C = M
- if(ishuman(C))
+ if(ishuman(C) && !(slot_wear_mask in C.dna.species.no_equip))
var/mob/living/carbon/human/H = C
if(H.is_mouth_covered(head_only = 1))
return 0
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index ad3c0b21371..185b595132c 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -346,6 +346,7 @@ var/const/NO_SLIP_WHEN_WALKING = 1
var/const/SLIDE = 2
var/const/GALOSHES_DONT_HELP = 4
/mob/living/carbon/slip(s_amount, w_amount, obj/O, lube)
+ add_logs(src,, "slipped",, "on [O ? O.name : "floor"]")
return loc.handle_slip(src, s_amount, w_amount, O, lube)
/mob/living/carbon/fall(forced)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index e3cb4945259..4a36767eeee 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -272,7 +272,7 @@
// called when something steps onto a human
// this could be made more general, but for now just handle mulebot
/mob/living/carbon/human/Crossed(atom/movable/AM)
- var/obj/machinery/bot/mulebot/MB = AM
+ var/mob/living/simple_animal/bot/mulebot/MB = AM
if(istype(MB))
MB.RunOver(src)
@@ -281,9 +281,14 @@
//Added a safety check in case you want to shock a human mob directly through electrocute_act.
/mob/living/carbon/human/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = 0, override = 0)
if(!safety)
+ var/gloves_siemens_coeff = 1
+ var/species_siemens_coeff = 1
if(gloves)
var/obj/item/clothing/gloves/G = gloves
- siemens_coeff = G.siemens_coefficient
+ gloves_siemens_coeff = G.siemens_coefficient
+ if(dna && dna.species)
+ species_siemens_coeff = dna.species.siemens_coeff
+ siemens_coeff = gloves_siemens_coeff * species_siemens_coeff
if(heart_attack)
if(shock_damage * siemens_coeff >= 1 && prob(25))
heart_attack = 0
@@ -591,7 +596,7 @@
else
return null
-/mob/living/carbon/human/assess_threat(obj/machinery/bot/secbot/judgebot, lasercolor)
+/mob/living/carbon/human/assess_threat(mob/living/simple_animal/bot/secbot/judgebot, lasercolor)
if(judgebot.emagged == 2)
return 10 //Everyone is a criminal!
@@ -853,4 +858,4 @@
return
if(!isturf(M.loc) && M.loc != src)
return
- return 1
\ No newline at end of file
+ return 1
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index e5e66dd7e27..d5a265800e6 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -82,41 +82,25 @@ emp_act
//End Here
/mob/living/carbon/human/proc/check_shields(damage = 0, attack_text = "the attack", atom/movable/AM, thrown_proj = 0, armour_penetration = 0)
- var/block_chance = 50 + 30*thrown_proj - round(damage / 3) //thrown things are easier to block
+ var/block_chance_modifier = 30*thrown_proj - round(damage / 3) //thrown things are easier to block
if(AM)
if(AM.flags & NOSHIELD) //weapon ignores shields altogether
return 0
- var/blocker
- if(l_hand)
- if(l_hand.IsShield())
- block_chance -= Clamp((armour_penetration-l_hand.armour_penetration)/2,0,100) //So armour piercing blades can still be parried by other blades, for example
- if(prob(block_chance))
- blocker = l_hand
- if(r_hand)
- if(r_hand.IsShield())
- block_chance -= Clamp((armour_penetration-r_hand.armour_penetration)/2,0,100)
- if(prob(block_chance))
- blocker = r_hand
- if(blocker)
- visible_message("[src] blocks [attack_text] with [blocker]! ", \
- "[src] blocks [attack_text] with [blocker]! ")
- return 1
+ if(l_hand && !istype(l_hand, /obj/item/clothing))
+ var/final_block_chance = l_hand.block_chance - (Clamp((armour_penetration-l_hand.armour_penetration)/2,0,100)) + block_chance_modifier //So armour piercing blades can still be parried by other blades, for example
+ if(l_hand.hit_reaction(src, attack_text, final_block_chance))
+ return 1
+ if(r_hand && !istype(r_hand, /obj/item/clothing))
+ var/final_block_chance = r_hand.block_chance - (Clamp((armour_penetration-r_hand.armour_penetration)/2,0,100)) + block_chance_modifier //Need to reset the var so it doesn't carry over modifications between attempts
+ if(r_hand.hit_reaction(src, attack_text, final_block_chance))
+ return 1
if(wear_suit)
- if(wear_suit.IsShield() && (prob(50)))
- visible_message("The reactive teleport system flings [src] clear of [attack_text]! ", \
- "The reactive teleport system flings [src] clear of [attack_text]! ")
- var/list/turfs = new/list()
- for(var/turf/T in orange(6, src))
- if(T.density) continue
- if(T.x>world.maxx-6 || T.x<6) continue
- if(T.y>world.maxy-6 || T.y<6) continue
- turfs += T
- if(!turfs.len) turfs += pick(/turf in orange(6, src))
- var/turf/picked = pick(turfs)
- if(!isturf(picked)) return
- if(buckled)
- buckled.unbuckle_mob()
- forceMove(picked)
+ var/final_block_chance = wear_suit.block_chance - (Clamp((armour_penetration-wear_suit.armour_penetration)/2,0,100)) + block_chance_modifier
+ if(wear_suit.hit_reaction(src, attack_text, final_block_chance))
+ return 1
+ if(w_uniform)
+ var/final_block_chance = w_uniform.block_chance - (Clamp((armour_penetration-w_uniform.armour_penetration)/2,0,100)) + block_chance_modifier
+ if(w_uniform.hit_reaction(src, attack_text, final_block_chance))
return 1
return 0
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index f2d63673ca4..6eabe44a859 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -289,7 +289,7 @@
return shredded
-/mob/living/carbon/human/proc/equipOutfit(outfit)
+/mob/living/carbon/human/proc/equipOutfit(outfit, visualsOnly = FALSE)
var/datum/outfit/O = null
if(ispath(outfit))
@@ -301,4 +301,4 @@
if(!O)
return 0
- return O.equip(src)
\ No newline at end of file
+ return O.equip(src, visualsOnly)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index d12dd3a6c20..34803e4bff7 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -84,7 +84,7 @@
if(4)
emote("drool")
if(5)
- say(pick("REMOVE SINGULARITY", "INSTLL TEG", "TURBIN IS BEST ENGIENE", "SOLIRS CAN POWER THE HOLE STATION ANEWAY", "parasteng was best"))
+ say(pick("REMOVE SINGULARITY", "INSTLL TEG", "TURBIN IS BEST ENGIENE", "SOLIRS CAN POWER THE HOLE STATION ANEWAY", "parasteng was best", "Tajaran has warrrres, if you have coin"))
/mob/living/carbon/human/handle_mutations_and_radiation()
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index 4e6ecfd507d..272222dc8ef 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -81,11 +81,6 @@
ears.talk_into(src, message, , spans)
return ITALICS | REDUCE_RANGE
- if(MODE_SECURE_HEADSET)
- if (ears)
- ears.talk_into(src, message, 1, spans)
- return ITALICS | REDUCE_RANGE
-
if(MODE_DEPARTMENT)
if (ears)
ears.talk_into(src, message, message_mode, spans)
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 58118a145c4..72032bc61ca 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -50,6 +50,7 @@
var/coldmod = 1 // multiplier for cold damage
var/heatmod = 1 // multiplier for heat damage
var/punchmod = 0 // adds to the punch damage
+ var/siemens_coeff = 1 //base electrocution coefficient
var/invis_sight = SEE_INVISIBLE_LIVING
var/darksight = 2
@@ -85,6 +86,14 @@
// PROCS //
///////////
+
+
+//Called when admins use the Set Species verb, let's species
+//do some init stuff on the mob that got SS'd if necessary
+/datum/species/proc/admin_set_species(mob/living/carbon/human/H, datum/species/old_species)
+ return
+
+
/datum/species/proc/random_name(gender,unique,lastname)
if(unique)
return random_unique_name(gender)
@@ -883,7 +892,7 @@
/datum/species/proc/spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H)
if(!istype(M)) //sanity check for drones.
return
- if((M != H) && H.check_shields(0, M.name))
+ if((M != H) && M.a_intent != "help" && H.check_shields(0, M.name))
add_logs(M, H, "attempted to touch")
H.visible_message("[M] attempted to touch [H]! ")
return 0
@@ -1004,8 +1013,8 @@
// Allows you to put in item-specific reactions based on species
if(user != H)
user.do_attack_animation(H)
- if(H.check_shields(I.force, "the [I.name]", I, 0, I.armour_penetration))
- return 0
+ if(H.check_shields(I.force, "the [I.name]", I, 0, I.armour_penetration))
+ return 0
if(I.attack_verb && I.attack_verb.len)
H.visible_message("[user] has [pick(I.attack_verb)] [H] in the [hit_area] with [I]! ", \
diff --git a/code/modules/mob/living/carbon/human/species_types.dm b/code/modules/mob/living/carbon/human/species_types.dm
index 03b3a1f3aab..69732a8e1a4 100644
--- a/code/modules/mob/living/carbon/human/species_types.dm
+++ b/code/modules/mob/living/carbon/human/species_types.dm
@@ -12,6 +12,7 @@
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None")
use_skintones = 1
+
/datum/species/human/qualifies_for_rank(rank, list/features)
if((!features["tail_human"] || features["tail_human"] == "None") && (!features["ears"] || features["ears"] == "None"))
return 1 //Pure humans are always allowed in all roles.
@@ -336,6 +337,7 @@ datum/species/human/spec_death(gibbed, mob/living/carbon/human/H)
specflags = list(NOBREATH,HEATRES,COLDRES,NOGUNS,NOBLOOD,RADIMMUNE,VIRUSIMMUNE,PIERCEIMMUNE)
speedmod = 3
armor = 55
+ siemens_coeff = 0
punchmod = 5
no_equip = list(slot_wear_mask, slot_wear_suit, slot_gloves, slot_shoes, slot_w_uniform)
nojumpsuit = 1
@@ -474,22 +476,28 @@ var/global/image/plasmaman_on_fire = image("icon"='icons/mob/OnFire.dmi', "icon_
safe_toxins_max = 0
dangerous_existence = 1 //So so much
need_nutrition = 0 //Hard to eat through a helmet
+ burnmod = 2
+ heatmod = 2
+ speedmod = 1
var/skin = 0
/datum/species/plasmaman/skin
name = "Skinbone"
skin = 1
+ roundstart = 0
/datum/species/plasmaman/update_base_icon_state(mob/living/carbon/human/H)
var/base = ..()
- if(base == id)
- base = "[base][skin]"
+ if(base == id && !skin)
+ base = "[base]_m"
+ else
+ base = "skinbone_m"
return base
/datum/species/plasmaman/spec_life(mob/living/carbon/human/H)
var/datum/gas_mixture/environment = H.loc.return_air()
- if(!istype(H.w_uniform, /obj/item/clothing/under/plasmaman) || !istype(H.head, /obj/item/clothing/head/helmet/plasmaman))
+ if(!istype(H.w_uniform, /obj/item/clothing/under/plasmaman) || !istype(H.head, /obj/item/clothing/head/helmet/space/plasmaman))
if(environment)
var/total_moles = environment.total_moles()
if(total_moles)
@@ -505,9 +513,9 @@ var/global/image/plasmaman_on_fire = image("icon"='icons/mob/OnFire.dmi', "icon_
P.Extinguish(H)
H.update_fire()
-/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H)
+/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE)
var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
- H.equipOutfit(O)
+ H.equipOutfit(O, visualsOnly)
return 0
/datum/species/plasmaman/qualifies_for_rank(rank, list/features)
@@ -519,3 +527,191 @@ var/global/image/plasmaman_on_fire = image("icon"='icons/mob/OnFire.dmi', "icon_
return 0
return 1
+
+
+
+var/global/list/synth_flesh_disguises = list()
+
+/datum/species/synth
+ name = "Synth" //inherited from the real species, for health scanners and things
+ id = "synth"
+ say_mod = "beep boops" //inherited from a user's real species
+ sexes = 0
+ specflags = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE) //all of these + whatever we inherit from the real species
+ safe_oxygen_min = 0
+ safe_toxins_min = 0
+ safe_toxins_max = 0
+ safe_co2_max = 0
+ SA_para_min = 0
+ SA_sleep_min = 0
+ dangerous_existence = 1
+ need_nutrition = 0 //beep boop robots do not need sustinance
+ meat = null
+ var/list/initial_specflags = list(NOTRANSSTING,NOBREATH,VIRUSIMMUNE) //for getting these values back for assume_disguise()
+ var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off
+ var/image/damaged_synth_flesh = null //an image to display when we're below disguise_fail_health
+ var/datum/species/fake_species = null //a species to do most of our work for us, unless we're damaged
+
+
+/datum/species/synth/military
+ name = "Military Synth"
+ id = "military_synth"
+ armor = 25
+ punchmod = 10
+ disguise_fail_health = 50
+
+
+/datum/species/synth/admin_set_species(mob/living/carbon/human/H, old_species)
+ assume_disguise(old_species,H)
+
+
+/datum/species/synth/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
+ if(chem.id == "synthflesh")
+ chem.reaction_mob(H, TOUCH, 2 ,0) //heal a little
+ handle_disguise(H) //and update flesh disguise
+ H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
+ return 1
+
+
+/datum/species/synth/proc/assume_disguise(datum/species/S, mob/living/carbon/human/H)
+ if(S && !istype(S, type))
+ name = S.name
+ say_mod = S.say_mod
+ specflags = initial_specflags.Copy()
+ specflags.Add(S.specflags)
+ attack_verb = S.attack_verb
+ attack_sound = S.attack_sound
+ miss_sound = S.miss_sound
+ meat = S.meat
+ mutant_bodyparts = S.mutant_bodyparts.Copy()
+ default_features = S.default_features.Copy()
+ nojumpsuit = S.nojumpsuit
+ no_equip = S.no_equip.Copy()
+ fake_species = new S.type
+ else
+ name = initial(name)
+ say_mod = initial(say_mod)
+ specflags = initial_specflags.Copy()
+ attack_verb = initial(attack_verb)
+ attack_sound = initial(attack_sound)
+ miss_sound = initial(miss_sound)
+ mutant_bodyparts = list()
+ default_features = list()
+ nojumpsuit = initial(nojumpsuit)
+ no_equip = list()
+ qdel(fake_species)
+ fake_species = null
+ meat = initial(meat)
+
+ build_disguise(H)
+ handle_disguise(H)
+
+
+/datum/species/synth/proc/build_disguise(mob/living/carbon/human/H)
+ var/base = ""
+ if(fake_species)
+ base = fake_species.update_base_icon_state(H)
+ if(synth_flesh_disguises[base])
+ damaged_synth_flesh = synth_flesh_disguises[base]
+ else
+ var/icon/base_flesh = icon(H.icon,"[base]_s")
+ var/icon/damage = icon(H.icon,"synthflesh_damage")
+ base_flesh.Blend(damage,ICON_MULTIPLY) //damage the skin
+ damaged_synth_flesh = image(icon = base_flesh, layer= -SPECIES_LAYER)
+ synth_flesh_disguises[base] = damaged_synth_flesh
+ else
+ damaged_synth_flesh = null
+
+
+/datum/species/synth/proc/handle_disguise(mob/living/carbon/human/H)
+ if(H)
+ H.updatehealth()
+ var/add_overlay = FALSE
+ if(H.health < disguise_fail_health)
+ //clear these out, they look weird
+ H.underwear = ""
+ H.undershirt = ""
+ H.socks = ""
+ add_overlay = TRUE
+ else
+ H.overlays -= damaged_synth_flesh
+ if(H.overlays_standing[SPECIES_LAYER] == damaged_synth_flesh)
+ H.overlays_standing[SPECIES_LAYER] = null
+
+ H.regenerate_icons()
+ if(add_overlay)
+ H.remove_overlay(SPECIES_LAYER)
+
+ //Copy and colour the image for coloured species
+ var/image/I = image(layer = -SPECIES_LAYER)
+ I.appearance = damaged_synth_flesh.appearance
+ if(MUTCOLORS in specflags)
+ I.color = "#[H.dna.features["mcolor"]]"
+ damaged_synth_flesh = I
+
+ H.overlays_standing[SPECIES_LAYER] = damaged_synth_flesh
+ H.apply_overlay(SPECIES_LAYER)
+
+
+
+/datum/species/synth/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
+ . = ..()
+ handle_disguise(H)
+
+
+//Proc redirects:
+//Passing procs onto the fake_species, to ensure we look as much like them as possible
+
+/datum/species/synth/update_base_icon_state(mob/living/carbon/human/H)
+ H.updatehealth()
+ if(H.health > disguise_fail_health)
+ if(fake_species)
+ return fake_species.update_base_icon_state(H)
+ else
+ return ..()
+ else
+ . = ..()
+
+/datum/species/synth/update_color(mob/living/carbon/human/H, forced_colour)
+ H.updatehealth()
+ if(H.health > disguise_fail_health)
+ if(fake_species)
+ fake_species.update_color(H, forced_colour)
+
+
+/datum/species/synth/handle_hair(mob/living/carbon/human/H, forced_colour)
+ H.updatehealth()
+ if(H.health > disguise_fail_health)
+ if(fake_species)
+ fake_species.handle_hair(H, forced_colour)
+
+
+/datum/species/synth/handle_body(mob/living/carbon/human/H)
+ H.updatehealth()
+ if(H.health > disguise_fail_health)
+ if(fake_species)
+ fake_species.handle_body(H)
+
+
+/datum/species/synth/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour)
+ H.updatehealth()
+ if(H.health > disguise_fail_health)
+ if(fake_species)
+ fake_species.handle_body(H,forced_colour)
+
+
+/datum/species/synth/get_spans()
+ if(fake_species)
+ return fake_species.get_spans()
+ return list()
+
+
+/datum/species/synth/handle_speech(message, mob/living/carbon/human/H)
+ H.updatehealth()
+ if(H.health > disguise_fail_health)
+ if(fake_species)
+ return fake_species.handle_speech(message,H)
+ else
+ return ..()
+ else
+ return ..()
diff --git a/code/modules/mob/living/carbon/human/whisper.dm b/code/modules/mob/living/carbon/human/whisper.dm
index f42c367d4bb..ef0bbd93d1b 100644
--- a/code/modules/mob/living/carbon/human/whisper.dm
+++ b/code/modules/mob/living/carbon/human/whisper.dm
@@ -1,8 +1,8 @@
/mob/living/carbon/human/whisper(message as text)
if(!IsVocal())
return
- if(!message)
- return
+ if(!message)
+ return
if(say_disabled) //This is here to try to identify lag problems
usr << "Speech is currently admin-disabled. "
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index 27ea1b59382..cf61c41cdab 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -68,7 +68,6 @@
breath_moles = environment.total_moles()*BREATH_PERCENTAGE
breath = loc.remove_air(breath_moles)
-
else //Breathe from loc as obj again
if(istype(loc, /obj/))
var/obj/loc_as_obj = loc
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index 68e666e6911..85216f02e9a 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -236,7 +236,7 @@
/mob/living/carbon/monkey/canBeHandcuffed()
return 1
-/mob/living/carbon/monkey/assess_threat(obj/machinery/bot/secbot/judgebot, lasercolor)
+/mob/living/carbon/monkey/assess_threat(mob/living/simple_animal/bot/secbot/judgebot, lasercolor)
if(judgebot.emagged == 2)
return 10 //Everyone is a criminal!
var/threatcount = 0
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 5f724128f56..f1754abcbd5 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -160,9 +160,10 @@ Sorry Giacom. Please don't be mad :(
set name = "Pull"
set category = "Object"
- if(AM.Adjacent(src))
+ if(pulling == AM)
+ stop_pulling()
+ else if(AM.Adjacent(src))
src.start_pulling(AM)
- return
//same as above
/mob/living/pointed(atom/A as mob|obj|turf in view())
@@ -765,7 +766,7 @@ Sorry Giacom. Please don't be mad :(
/mob/living/narsie_act()
if(client)
- makeNewConstruct(/mob/living/simple_animal/construct/harvester, src, null, 0)
+ makeNewConstruct(/mob/living/simple_animal/hostile/construct/harvester, src, null, 0)
spawn_dust()
gib()
return
@@ -777,28 +778,17 @@ Sorry Giacom. Please don't be mad :(
var/final_pixel_y = initial(pixel_y)
if(end_pixel_y)
final_pixel_y = end_pixel_y
+
var/direction = get_dir(src, A)
- switch(direction)
- if(NORTH)
- pixel_y_diff = 8
- if(SOUTH)
- pixel_y_diff = -8
- if(EAST)
- pixel_x_diff = 8
- if(WEST)
- pixel_x_diff = -8
- if(NORTHEAST)
- pixel_x_diff = 8
- pixel_y_diff = 8
- if(NORTHWEST)
- pixel_x_diff = -8
- pixel_y_diff = 8
- if(SOUTHEAST)
- pixel_x_diff = 8
- pixel_y_diff = -8
- if(SOUTHWEST)
- pixel_x_diff = -8
- pixel_y_diff = -8
+ if(direction & NORTH)
+ pixel_y_diff = 8
+ else if(direction & SOUTH)
+ pixel_y_diff = -8
+
+ if(direction & EAST)
+ pixel_x_diff = 8
+ else if(direction & WEST)
+ pixel_x_diff = -8
animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff, time = 2)
animate(pixel_x = initial(pixel_x), pixel_y = final_pixel_y, time = 2)
@@ -807,24 +797,44 @@ Sorry Giacom. Please don't be mad :(
/mob/living/do_attack_animation(atom/A)
var/final_pixel_y = get_standard_pixel_y_offset(lying)
..(A, final_pixel_y)
- floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure to restart it in next life().
+ floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure we restart the bouncing after the next movement.
- //Show an image of the wielded weapon over the person who got dunked.
+ // What icon do we use for the attack?
var/image/I
- if(hand)
- if(l_hand)
- I = image(l_hand.icon,A,l_hand.icon_state,A.layer+1)
- else
- if(r_hand)
- I = image(r_hand.icon,A,r_hand.icon_state,A.layer+1)
- if(I)
- var/list/viewing = list()
- for(var/mob/M in viewers(A))
- if(M.client)
- viewing |= M.client
- flick_overlay(I,viewing,5)
- I.pixel_z = 16 //lift it up...
- animate(I, pixel_z = 0, alpha = 125, time = 3) //smash it down into them!
+ if(hand && l_hand) // Attacked with item in left hand.
+ I = image(l_hand.icon, A, l_hand.icon_state, A.layer + 1)
+ else if (!hand && r_hand) // Attacked with item in right hand.
+ I = image(r_hand.icon, A, r_hand.icon_state, A.layer + 1)
+ else // Attacked with a fist?
+ return
+
+ // Who can see the attack?
+ var/list/viewing = list()
+ for (var/mob/M in viewers(A))
+ if (M.client)
+ viewing |= M.client
+ flick_overlay(I, viewing, 5) // 5 ticks/half a second
+
+ // Scale the icon.
+ I.transform *= 0.75
+
+ // Set the direction of the icon animation.
+ var/direction = get_dir(src, A)
+ if(direction & NORTH)
+ I.pixel_y = -16
+ else if(direction & SOUTH)
+ I.pixel_y = 16
+
+ if(direction & EAST)
+ I.pixel_x = -16
+ else if(direction & WEST)
+ I.pixel_x = 16
+
+ if(!direction) // Attacked self?!
+ I.pixel_z = 16
+
+ // And animate the attack!
+ animate(I, alpha = 175, pixel_x = 0, pixel_y = 0, pixel_z = 0, time = 3)
/mob/living/proc/do_jitter_animation(jitteriness)
var/amplitude = min(4, (jitteriness/100) + 1)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 2077fd65399..642634e0032 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -35,7 +35,7 @@ var/list/ai_list = list()
radiomod = ";" //AIs will, by default, state their laws on the internal radio.
var/obj/item/device/pda/ai/aiPDA = null
var/obj/item/device/multitool/aiMulti = null
- var/obj/machinery/bot/Bot
+ var/mob/living/simple_animal/bot/Bot
var/tracking = 0 //this is 1 if the AI is currently tracking somebody, but the track has not yet been completed.
var/datum/effect_system/spark_spread/spark_system//So they can initialize sparks whenever/N
@@ -257,11 +257,6 @@ var/list/ai_list = list()
else
stat(null, text("Systems nonfunctional"))
-/mob/living/silicon/ai/canUseTopic()
- if(stat)
- return
- return 1
-
/mob/living/silicon/ai/proc/ai_alerts()
var/dat = "Current Station Alerts \n"
dat += "Close "
@@ -446,14 +441,14 @@ var/list/ai_list = list()
src << "Target is not on or near any active cameras on the station."
return
if(href_list["callbot"]) //Command a bot to move to a selected location.
- Bot = locate(href_list["callbot"]) in SSbot.processing
+ Bot = locate(href_list["callbot"]) in living_mob_list
if(!Bot || Bot.remote_disabled || src.control_disabled)
return //True if there is no bot found, the bot is manually emagged, or the AI is carded with wireless off.
waypoint_mode = 1
src << "Set your waypoint by clicking on a valid location free of obstructions. "
return
if(href_list["interface"]) //Remotely connect to a bot!
- Bot = locate(href_list["interface"]) in SSbot.processing
+ Bot = locate(href_list["interface"]) in living_mob_list
if(!Bot || Bot.remote_disabled || src.control_disabled)
return
Bot.attack_ai(src)
@@ -522,15 +517,16 @@ var/list/ai_list = list()
var/ai_Zlevel = ai_current_turf.z
var/d
var/area/bot_area
- d += "Query network status "
+ d += "Query network status "
d += "