diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm
index 54c20bfb19c..ddaa57ff239 100644
--- a/code/game/machinery/airlock_control.dm
+++ b/code/game/machinery/airlock_control.dm
@@ -143,7 +143,7 @@
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_AIRLOCK)
/obj/machinery/airlock_sensor/Initialize()
- ..()
+ . = ..()
set_frequency(frequency)
/obj/machinery/airlock_sensor/Destroy()
diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm
index ec679567963..24c897ff5ce 100644
--- a/code/game/machinery/computer/Operating.dm
+++ b/code/game/machinery/computer/Operating.dm
@@ -10,7 +10,7 @@
light_color = LIGHT_COLOR_BLUE
/obj/machinery/computer/operating/Initialize()
- ..()
+ . = ..()
find_table()
/obj/machinery/computer/operating/proc/find_table()
diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm
index 8131dbd4a69..5c993f0bdea 100644
--- a/code/game/machinery/computer/atmos_control.dm
+++ b/code/game/machinery/computer/atmos_control.dm
@@ -84,7 +84,7 @@
light_color = LIGHT_COLOR_CYAN
/obj/machinery/computer/atmos_control/Initialize()
- ..()
+ . = ..()
set_frequency(frequency)
/obj/machinery/computer/atmos_control/Destroy()
diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm
index 2a0f5ecb3a4..d56b5f556fd 100644
--- a/code/game/machinery/computer/message.dm
+++ b/code/game/machinery/computer/message.dm
@@ -58,7 +58,7 @@
to_chat(user, "A no server error appears on the screen.")
/obj/machinery/computer/message_monitor/Initialize()
- ..()
+ . = ..()
//Is the server isn't linked to a server, and there's a server available, default it to the first one in the list.
if(!linkedServer)
if(GLOB.message_servers && GLOB.message_servers.len > 0)
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 2023de1cd90..aa5b76e357d 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -10,7 +10,7 @@
/obj/machinery/computer/pod/Initialize()
- ..()
+ . = ..()
for(var/obj/machinery/mass_driver/M in range(range, src))
if(M.id == id)
connected = M
diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm
index 678d856dcea..3c183456bed 100644
--- a/code/game/machinery/computer/telecrystalconsoles.dm
+++ b/code/game/machinery/computer/telecrystalconsoles.dm
@@ -22,7 +22,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
var/obj/machinery/computer/telecrystals/boss/linkedboss = null
/obj/machinery/computer/telecrystals/uplinker/Initialize()
- ..()
+ . = ..()
var/ID = pick_n_take(GLOB.possible_uplinker_IDs)
if(!ID)
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index d0d40e72338..1503b5ffb23 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -215,7 +215,7 @@
/obj/machinery/magnetic_controller/Initialize()
- ..()
+ . = ..()
if(autolink)
for(var/obj/machinery/magnetic_module/M in GLOB.machines)
if(M.freq == frequency && M.code == code)
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index d90e91a4282..9157173fdee 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -706,7 +706,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
..()
var/T = pick(subtypesof(/obj/machinery/vending/snack) - /obj/machinery/vending/snack/random)
new T(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/machinery/vending/snack/blue
icon_state = "snackblue"
@@ -758,7 +758,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
. = ..()
var/T = pick(subtypesof(/obj/machinery/vending/cola) - /obj/machinery/vending/cola/random)
new T(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/machinery/vending/cola/blue
icon_state = "Cola_Machine"
diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm
index e0cec3af026..5904e4a5e97 100644
--- a/code/game/objects/effects/landmarks.dm
+++ b/code/game/objects/effects/landmarks.dm
@@ -160,7 +160,7 @@
/obj/effect/landmark/start/wizard/Initialize(mapload)
..()
GLOB.wizardstart += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/start/new_player
name = "New Player"
@@ -173,7 +173,7 @@
/obj/effect/landmark/start/new_player/Initialize(mapload)
..()
- qdel(src)
+ return INITIALIZE_HINT_QDEL
@@ -183,7 +183,7 @@
/obj/effect/landmark/latejoin/Initialize(mapload)
..()
SSjob.latejoin_trackers += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
// carp.
/obj/effect/landmark/carpspawn
@@ -229,7 +229,7 @@
/obj/effect/landmark/xeno_spawn/Initialize(mapload)
..()
GLOB.xeno_spawn += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
// blobs.
/obj/effect/landmark/blobstart
@@ -238,7 +238,7 @@
/obj/effect/landmark/blobstart/Initialize(mapload)
..()
GLOB.blobstart += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/secequipment
name = "secequipment"
@@ -246,7 +246,7 @@
/obj/effect/landmark/secequipment/Initialize(mapload)
..()
GLOB.secequipment += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/prisonwarp
name = "prisonwarp"
@@ -254,15 +254,15 @@
/obj/effect/landmark/prisonwarp/Initialize(mapload)
..()
GLOB.prisonwarp += loc
- qdel(src)
-
+ return INITIALIZE_HINT_QDEL
+
/obj/effect/landmark/ert_spawn
name = "Emergencyresponseteam"
/obj/effect/landmark/ert_spawn/Initialize(mapload)
..()
GLOB.emergencyresponseteamspawn += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/holding_facility
name = "Holding Facility"
@@ -270,7 +270,7 @@
/obj/effect/landmark/holding_facility/Initialize(mapload)
..()
GLOB.holdingfacility += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/observe
name = "tdomeobserve"
@@ -278,7 +278,7 @@
/obj/effect/landmark/thunderdome/observe/Initialize(mapload)
..()
GLOB.tdomeobserve += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/one
name = "tdome1"
@@ -286,7 +286,7 @@
/obj/effect/landmark/thunderdome/one/Initialize(mapload)
..()
GLOB.tdome1 += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/two
name = "tdome2"
@@ -294,7 +294,7 @@
/obj/effect/landmark/thunderdome/two/Initialize(mapload)
..()
GLOB.tdome2 += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/thunderdome/admin
name = "tdomeadmin"
@@ -302,7 +302,7 @@
/obj/effect/landmark/thunderdome/admin/Initialize(mapload)
..()
GLOB.tdomeadmin += loc
- qdel(src)
+ return INITIALIZE_HINT_QDEL
//generic event spawns
/obj/effect/landmark/event_spawn
diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm
index 94cabaf6e19..21843aee3e9 100644
--- a/code/game/objects/effects/spawners/lootdrop.dm
+++ b/code/game/objects/effects/spawners/lootdrop.dm
@@ -18,7 +18,7 @@
if(lootspawn)
new lootspawn(T)
lootcount--
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/spawner/lootdrop/armory_contraband
name = "armory contraband gun spawner"
@@ -89,7 +89,7 @@
/obj/effect/spawner/lootdrop/maintenance/Initialize(mapload)
loot = GLOB.maintenance_loot
- ..()
+ . = ..()
/obj/effect/spawner/lootdrop/crate_spawner
name = "lootcrate spawner" //USE PROMO CODE "SELLOUT" FOR 20% OFF!
@@ -130,7 +130,7 @@
loot = list()
for(var/path in subtypesof(/obj/effect/spawner/bundle/costume))
loot[path] = TRUE
- ..()
+ . = ..()
// Minor lootdrops follow
diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm
index 4c4c5378596..26cf258c8e8 100644
--- a/code/game/objects/items/RCD.dm
+++ b/code/game/objects/items/RCD.dm
@@ -31,7 +31,7 @@ obj/item/construction
var/no_ammo_message = "The \'Low Ammo\' light on the device blinks yellow."
/obj/item/construction/Initialize()
- ..()
+ . = ..()
desc = "A [src]. It currently holds [matter]/[max_matter] matter-units."
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(5, 0, src)
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index c7104588f30..5bf6dce5837 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -160,7 +160,7 @@ update_label("John Doe", "Clowny")
var/anyone = FALSE //Can anyone forge the ID or just syndicate?
/obj/item/card/id/syndicate/Initialize()
- ..()
+ . = ..()
var/datum/action/item_action/chameleon/change/chameleon_action = new(src)
chameleon_action.chameleon_type = /obj/item/card/id
chameleon_action.chameleon_name = "ID Card"
@@ -220,7 +220,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/captains_spare/Initialize()
var/datum/job/captain/J = new/datum/job/captain
access = J.get_access()
- ..()
+ . = ..()
/obj/item/card/id/centcom
name = "\improper CentCom ID"
@@ -231,7 +231,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/centcom/Initialize()
access = get_all_centcom_access()
- ..()
+ . = ..()
/obj/item/card/id/ert
name = "\improper CentCom ID"
@@ -242,7 +242,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Initialize()
access = get_all_accesses()+get_ert_access("commander")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/ert/Security
registered_name = "Security Response Officer"
@@ -250,7 +250,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Security/Initialize()
access = get_all_accesses()+get_ert_access("sec")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/ert/Engineer
registered_name = "Engineer Response Officer"
@@ -258,7 +258,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Engineer/Initialize()
access = get_all_accesses()+get_ert_access("eng")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/ert/Medical
registered_name = "Medical Response Officer"
@@ -266,7 +266,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/ert/Medical/Initialize()
access = get_all_accesses()+get_ert_access("med")-ACCESS_CHANGE_IDS
- ..()
+ . = ..()
/obj/item/card/id/prisoner
name = "prisoner ID card"
diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm
index 331a9e60db2..82dba702c4b 100644
--- a/code/game/objects/items/devices/radio/electropack.dm
+++ b/code/game/objects/items/devices/radio/electropack.dm
@@ -20,7 +20,7 @@
return (FIRELOSS)
/obj/item/device/electropack/Initialize()
- ..()
+ . = ..()
SSradio.add_object(src, frequency, GLOB.RADIO_CHAT)
/obj/item/device/electropack/Destroy()
diff --git a/code/game/objects/items/eightball.dm b/code/game/objects/items/eightball.dm
index 82d4c3d99f9..d8be420a08f 100644
--- a/code/game/objects/items/eightball.dm
+++ b/code/game/objects/items/eightball.dm
@@ -37,10 +37,10 @@
"Very doubtful")
/obj/item/toy/eightball/Initialize(mapload)
- ..()
+ . = ..()
if(prob(1))
new /obj/item/toy/eightball/haunted(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/item/toy/eightball/attack_self(mob/user)
if(shaking)
@@ -81,7 +81,7 @@
var/fixed_answer
/obj/item/toy/eightball/broken/Initialize(mapload)
- ..()
+ . = ..()
fixed_answer = pick(possible_answers)
/obj/item/toy/eightball/broken/get_answer()
@@ -97,7 +97,7 @@
var/list/votes
/obj/item/toy/eightball/haunted/Initialize(mapload)
- ..()
+ . = ..()
votes = list()
GLOB.poi_list |= src
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index fef017e612f..25b1a60955c 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -253,7 +253,7 @@
var/trap_damage = 20
/obj/item/restraints/legcuffs/beartrap/Initialize()
- ..()
+ . = ..()
icon_state = "[initial(icon_state)][armed]"
/obj/item/restraints/legcuffs/beartrap/suicide_act(mob/user)
diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm
index 81ef8afe12d..1b277d56828 100644
--- a/code/game/objects/items/implants/implantcase.dm
+++ b/code/game/objects/items/implants/implantcase.dm
@@ -61,7 +61,7 @@
return ..()
/obj/item/implantcase/Initialize(mapload)
- ..()
+ . = ..()
if(imp_type)
imp = new imp_type(src)
update_icon()
diff --git a/code/game/objects/items/implants/implanter.dm b/code/game/objects/items/implants/implanter.dm
index 0daa8f1d4ee..8144017faa8 100644
--- a/code/game/objects/items/implants/implanter.dm
+++ b/code/game/objects/items/implants/implanter.dm
@@ -59,7 +59,7 @@
return ..()
/obj/item/implanter/Initialize(mapload)
- ..()
+ . = ..()
if(imp_type)
imp = new imp_type(src)
update_icon()
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index fe89f423380..2290ea91d3e 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -289,7 +289,7 @@
icon_state = initial(icon_state)
/obj/item/storage/backpack/satchel/flat/Initialize(mapload)
- ..()
+ . = ..()
SSpersistence.new_secret_satchels += src
/obj/item/storage/backpack/satchel/flat/PopulateContents()
@@ -306,7 +306,7 @@
var/revealed = 0
/obj/item/storage/backpack/satchel/flat/secret/Initialize()
- ..()
+ . = ..()
if(isfloorturf(loc) && !istype(loc, /turf/open/floor/plating/))
hide(1)
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index c1a47742e91..489f1c6bf07 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -735,7 +735,7 @@
var/theme_name
/obj/item/storage/box/ingredients/Initialize()
- ..()
+ . = ..()
if(theme_name)
name = "[name] ([theme_name])"
desc = "A box containing supplementary ingredients for the aspiring chef. The box's theme is '[theme_name]'."
diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm
index 4b93fde13f9..4dc90de6bec 100644
--- a/code/game/objects/items/storage/firstaid.dm
+++ b/code/game/objects/items/storage/firstaid.dm
@@ -56,7 +56,7 @@
item_state = "firstaid-ointment"
/obj/item/storage/firstaid/fire/Initialize(mapload)
- ..()
+ . = ..()
icon_state = pick("ointment","firefirstaid")
/obj/item/storage/firstaid/fire/PopulateContents()
diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm
index 18fe4536ece..2b17def10af 100644
--- a/code/game/objects/items/storage/toolbox.dm
+++ b/code/game/objects/items/storage/toolbox.dm
@@ -19,7 +19,7 @@
var/has_latches = TRUE
/obj/item/storage/toolbox/Initialize()
- ..()
+ . = ..()
if(has_latches)
if(prob(10))
latches = "double_latch"
diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm
index 89f18bd69bf..b7d8b2c3d0a 100644
--- a/code/game/objects/structures/lattice.dm
+++ b/code/game/objects/structures/lattice.dm
@@ -55,7 +55,7 @@
icon = 'icons/obj/smooth_structures/lattice_clockwork.dmi'
/obj/structure/lattice/clockwork/Initialize(mapload)
- ..()
+ . = ..()
ratvar_act()
/obj/structure/lattice/clockwork/ratvar_act()
@@ -63,7 +63,7 @@
new /obj/structure/lattice/clockwork/large(loc) // deletes old one
/obj/structure/lattice/clockwork/large/Initialize(mapload)
- ..()
+ . = ..()
icon = 'icons/obj/smooth_structures/lattice_clockwork_large.dmi'
pixel_x = -9
pixel_y = -9
@@ -101,7 +101,7 @@
icon = 'icons/obj/smooth_structures/catwalk_clockwork.dmi'
/obj/structure/lattice/catwalk/clockwork/Initialize(mapload)
- ..()
+ . = ..()
new /obj/effect/temp_visual/ratvar/floor/catwalk(loc)
new /obj/effect/temp_visual/ratvar/beam/catwalk(loc)
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index 17f7f3f4939..116ced183f5 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -34,8 +34,8 @@
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/table, /obj/structure/table/reinforced)
-/obj/structure/table/New()
- ..()
+/obj/structure/table/Initialize()
+ . = ..()
for(var/obj/structure/table/T in src.loc)
if(T != src)
qdel(T)
diff --git a/code/game/objects/structures/traps.dm b/code/game/objects/structures/traps.dm
index d82428ad98e..8e6ba993cb1 100644
--- a/code/game/objects/structures/traps.dm
+++ b/code/game/objects/structures/traps.dm
@@ -16,7 +16,7 @@
var/datum/effect_system/spark_spread/spark_system
/obj/structure/trap/Initialize(mapload)
- ..()
+ . = ..()
spark_system = new
spark_system.set_up(4,1,src)
spark_system.attach(src)
diff --git a/code/game/turfs/closed.dm b/code/game/turfs/closed.dm
index 9ef8bdc3a9a..d35b93809be 100644
--- a/code/game/turfs/closed.dm
+++ b/code/game/turfs/closed.dm
@@ -69,7 +69,7 @@
icon = 'icons/obj/smooth_structures/reinforced_window.dmi'
/turf/closed/indestructible/fakeglass/Initialize()
- ..()
+ . = ..()
icon_state = null //set the icon state to null, so our base state isn't visible
underlays += mutable_appearance('icons/obj/structures.dmi', "grille") //add a grille underlay
underlays += mutable_appearance('icons/turf/floors.dmi', "plating") //add the plating underlay, below the grille
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index df3d2aba86c..02206646d2d 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -21,7 +21,7 @@
broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
if (!burnt_states)
burnt_states = list()
- ..()
+ . = ..()
//This is so damaged or burnt tiles or platings don't get remembered as the default tile
var/static/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3","damaged4",
"damaged5","panelscorched","floorscorched1","floorscorched2","platingdmg1","platingdmg2", "foam_plating",
diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm
index 59e7bed8ca9..a24642c7352 100644
--- a/code/game/turfs/simulated/floor/fancy_floor.dm
+++ b/code/game/turfs/simulated/floor/fancy_floor.dm
@@ -71,7 +71,7 @@
var/turfverb = "uproot"
/turf/open/floor/grass/Initialize()
- ..()
+ . = ..()
update_icon()
/turf/open/floor/grass/attackby(obj/item/C, mob/user, params)
@@ -109,7 +109,7 @@
slowdown = 0
/turf/open/floor/grass/snow/basalt/Initialize()
- ..()
+ . = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
@@ -126,7 +126,7 @@
slowdown = 0
/turf/open/floor/grass/fakebasalt/Initialize()
- ..()
+ . = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
@@ -144,7 +144,7 @@
flags_1 = NONE
/turf/open/floor/carpet/Initialize()
- ..()
+ . = ..()
update_icon()
/turf/open/floor/carpet/update_icon()
@@ -205,7 +205,7 @@
plane = PLANE_SPACE
/turf/open/floor/fakespace/Initialize()
- ..()
+ . = ..()
icon_state = SPACE_ICON_STATE
/turf/open/floor/fakespace/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
diff --git a/code/game/turfs/simulated/floor/light_floor.dm b/code/game/turfs/simulated/floor/light_floor.dm
index 542a0ed81d4..247382d03c1 100644
--- a/code/game/turfs/simulated/floor/light_floor.dm
+++ b/code/game/turfs/simulated/floor/light_floor.dm
@@ -13,7 +13,7 @@
/turf/open/floor/light/Initialize()
- ..()
+ . = ..()
update_icon()
/turf/open/floor/light/break_tile()
diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm
index c28232410da..6f863d4bd03 100644
--- a/code/game/turfs/simulated/floor/mineral_floor.dm
+++ b/code/game/turfs/simulated/floor/mineral_floor.dm
@@ -18,7 +18,7 @@
/turf/open/floor/mineral/Initialize()
broken_states = list("[initial(icon_state)]_dam")
- ..()
+ . = ..()
if (!icons)
icons = list()
@@ -221,7 +221,7 @@
icons = list("alienpod1", "alienpod2", "alienpod3", "alienpod4", "alienpod5", "alienpod6", "alienpod7", "alienpod8", "alienpod9")
/turf/open/floor/mineral/abductor/Initialize()
- ..()
+ . = ..()
icon_state = "alienpod[rand(1,9)]"
/turf/open/floor/mineral/abductor/break_tile()
diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm
index 1461abfcaff..3656e146a6f 100644
--- a/code/game/turfs/simulated/floor/misc_floor.dm
+++ b/code/game/turfs/simulated/floor/misc_floor.dm
@@ -20,7 +20,7 @@
/turf/open/floor/circuit/Initialize()
SSmapping.nuke_tiles += src
update_icon()
- ..()
+ . = ..()
/turf/open/floor/circuit/Destroy()
SSmapping.nuke_tiles -= src
@@ -145,7 +145,7 @@
var/obj/effect/clockwork/overlay/floor/realappearence
/turf/open/floor/clockwork/Initialize()
- ..()
+ . = ..()
new /obj/effect/temp_visual/ratvar/floor(src)
new /obj/effect/temp_visual/ratvar/beam(src)
realappearence = new /obj/effect/clockwork/overlay/floor(src)
diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm
index 3617759e99d..8ad66577843 100644
--- a/code/game/turfs/simulated/floor/plating.dm
+++ b/code/game/turfs/simulated/floor/plating.dm
@@ -17,7 +17,7 @@
broken_states = list("platingdmg1", "platingdmg2", "platingdmg3")
if (!burnt_states)
burnt_states = list("panelscorched")
- ..()
+ . = ..()
icon_plating = icon_state
/turf/open/floor/plating/update_icon()
diff --git a/code/game/turfs/simulated/floor/reinf_floor.dm b/code/game/turfs/simulated/floor/reinf_floor.dm
index eaf0e512f72..04c97aa7d5d 100644
--- a/code/game/turfs/simulated/floor/reinf_floor.dm
+++ b/code/game/turfs/simulated/floor/reinf_floor.dm
@@ -108,7 +108,7 @@
var/obj/effect/clockwork/overlay/floor/bloodcult/realappearence
/turf/open/floor/engine/cult/Initialize()
- ..()
+ . = ..()
new /obj/effect/temp_visual/cult/turf/floor(src)
realappearence = new /obj/effect/clockwork/overlay/floor/bloodcult(src)
realappearence.linked = src
diff --git a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm
index 9e0d57d7825..630ded7daa0 100644
--- a/code/game/turfs/simulated/minerals.dm
+++ b/code/game/turfs/simulated/minerals.dm
@@ -30,7 +30,7 @@
pixel_y = -4
pixel_x = -4
icon = smooth_icon
- ..()
+ . = ..()
if (mineralType && mineralAmt && spread && spreadChance)
for(var/dir in GLOB.cardinals)
if(prob(spreadChance))
@@ -153,7 +153,7 @@
/turf/closed/mineral/gibtonite = 4, /turf/open/floor/plating/asteroid/airless/cave = 2, /turf/closed/mineral/bscrystal = 1)
if (display_icon_state)
icon_state = display_icon_state
- ..()
+ . = ..()
if (prob(mineralChance))
var/path = pickweight(mineralSpawnChanceList)
var/turf/T = ChangeTurf(path,FALSE,FALSE,TRUE)
@@ -393,7 +393,7 @@
/turf/closed/mineral/gibtonite/Initialize()
det_time = rand(8,10) //So you don't know exactly when the hot potato will explode
- ..()
+ . = ..()
/turf/closed/mineral/gibtonite/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/device/mining_scanner) || istype(I, /obj/item/device/t_scanner/adv_mining_scanner) && stage == 1)
diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm
index f11735d6768..cf611560c30 100644
--- a/code/game/turfs/space/transit.dm
+++ b/code/game/turfs/space/transit.dm
@@ -73,7 +73,7 @@
/turf/open/space/transit/Initialize()
- ..()
+ . = ..()
update_icon()
for(var/atom/movable/AM in src)
throw_atom(AM)
diff --git a/code/modules/events/holiday/xmas.dm b/code/modules/events/holiday/xmas.dm
index c5a9c1a1423..bc2b3c26667 100644
--- a/code/modules/events/holiday/xmas.dm
+++ b/code/modules/events/holiday/xmas.dm
@@ -88,7 +88,7 @@
..()
if(FESTIVE_SEASON in SSevents.holidays)
new tree(get_turf(src))
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/xmastree/rdrod
name = "festivus pole spawner"
diff --git a/code/modules/events/wizard/magicarp.dm b/code/modules/events/wizard/magicarp.dm
index 3d0461d3cf3..cc632d9c87d 100644
--- a/code/modules/events/wizard/magicarp.dm
+++ b/code/modules/events/wizard/magicarp.dm
@@ -43,7 +43,7 @@
/mob/living/simple_animal/hostile/carp/ranged/Initialize()
projectiletype = pick(allowed_projectile_types)
- ..()
+ . = ..()
/mob/living/simple_animal/hostile/carp/ranged/chaos
name = "chaos magicarp"
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index f4fee8dc17c..7cb368a2017 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -25,7 +25,7 @@
/obj/structure/bookcase/Initialize(mapload)
- ..()
+ . = ..()
if(!mapload)
return
state = 2
diff --git a/code/modules/library/random_books.dm b/code/modules/library/random_books.dm
index 3c44dc28ea9..769c9ac66b6 100644
--- a/code/modules/library/random_books.dm
+++ b/code/modules/library/random_books.dm
@@ -1,18 +1,18 @@
/obj/item/book/manual/random/Initialize()
- . = ..()
+ ..()
var/static/banned_books = list(/obj/item/book/manual/random, /obj/item/book/manual/nuclear, /obj/item/book/manual/wiki)
var/newtype = pick(subtypesof(/obj/item/book/manual) - banned_books)
new newtype(loc)
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/item/book/random
var/amount = 1
var/category = null
/obj/item/book/random/Initialize()
- . = ..()
+ ..()
create_random_books(amount, src.loc, TRUE, category)
- qdel(src)
+ return INITIALIZE_HINT_QDEL
/obj/item/book/random/triple
amount = 3
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index 8bced8c9c97..6d47f7fde2a 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -39,7 +39,7 @@
create_internal_organs()
- ..()
+ . = ..()
/mob/living/carbon/alien/create_internal_organs()
internal_organs += new /obj/item/organ/brain/alien
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
index 6069f5e444c..3df3447fa50 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
@@ -8,7 +8,7 @@
/mob/living/carbon/alien/humanoid/drone/Initialize()
AddAbility(new/obj/effect/proc_holder/alien/evolve(null))
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/drone/create_internal_organs()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
index 71619ff9a41..f8cf430d74e 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/praetorian.dm
@@ -13,7 +13,7 @@
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/repulse/xeno(src))
AddAbility(new /obj/effect/proc_holder/alien/royal/praetorian/evolve())
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/royal/praetorian/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel/large
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
index f3acaa9d529..4a7914a22dc 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
@@ -8,7 +8,7 @@
/mob/living/carbon/alien/humanoid/sentinel/Initialize()
AddAbility(new /obj/effect/proc_holder/alien/sneak)
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/sentinel/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index f11eb5bc0dd..2a1ea0dd0de 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -23,7 +23,7 @@
//This is fine right now, if we're adding organ specific damage this needs to be updated
/mob/living/carbon/alien/humanoid/Initialize()
AddAbility(new/obj/effect/proc_holder/alien/regurgitate(null))
- ..()
+ . = ..()
/mob/living/carbon/alien/humanoid/movement_delay()
. = ..()
diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm
index 44024b834b0..c351a719d78 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva.dm
@@ -22,7 +22,7 @@
AddAbility(new/obj/effect/proc_holder/alien/hide(null))
AddAbility(new/obj/effect/proc_holder/alien/larva_evolve(null))
- ..()
+ . = ..()
/mob/living/carbon/alien/larva/create_internal_organs()
internal_organs += new /obj/item/organ/alien/plasmavessel/small/tiny
diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm
index ba2a0f37020..8c5be75684c 100644
--- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm
@@ -60,7 +60,7 @@
cap_color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
UpdateMushroomCap()
health = maxHealth
- ..()
+ . = ..()
/mob/living/simple_animal/hostile/mushroom/adjustHealth(amount, updating_health = TRUE, forced = FALSE) //Possibility to flee from a fight just to make it more visually interesting
if(!retreat_distance && prob(33))