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Removed duplicate var + faster movement
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@@ -5,7 +5,7 @@
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icon_living = "bat"
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icon_dead = "bat_dead"
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icon_gib = "bat_dead"
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turns_per_move = 5
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turns_per_move = 1
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response_help = "brushes aside"
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response_disarm = "flails at"
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response_harm = "hits"
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@@ -14,7 +14,6 @@
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stop_automated_movement_when_pulled = 0
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maxHealth = 15
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health = 15
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turns_per_move = 5
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see_in_dark = 10
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harm_intent_damage = 6
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melee_damage_lower = 6
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