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[MIRROR] Gives IceBox legions their own, separate corpse-drops. [MDB IGNORE] (#23322)
* Gives IceBox legions their own, separate corpse-drops. (#76898) ## About The Pull Request Noticed one of these snowmen drop an ash walker earlier today, and thought I would have that fixed for consistency's sake, as there's no ash walkers on icemoon. After I done that, I felt weird for just cutting out a thing like that, so figured a replacement: eskimos. So yeah. ## Why It's Good For The Game Consistency: There's no more ash walker corpses in legions on Icemoon, as there's no, and never was, any living ones. Fluff: Eskimos that replace them make much more sense. ## Changelog 🆑 add: Gave snow legions a separate corpse-drop pool: ash walkers excluded, but eskimos included. /🆑 --------- Co-authored-by: Jacquerel <hnevard@ gmail.com> Co-authored-by: Ghom <42542238+Ghommie@ users.noreply.github.com> * Gives IceBox legions their own, separate corpse-drops. --------- Co-authored-by: YesterdaysPromise <122572637+YesterdaysPromise@users.noreply.github.com> Co-authored-by: Jacquerel <hnevard@ gmail.com> Co-authored-by: Ghom <42542238+Ghommie@ users.noreply.github.com>
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@@ -126,6 +126,7 @@
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robust_searching = 1
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has_clickbox = FALSE
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var/dwarf_mob = FALSE
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var/snow_legion = FALSE
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var/mob/living/carbon/human/stored_mob
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/mob/living/simple_animal/hostile/asteroid/hivelord/legion/Initialize(mapload)
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@@ -157,6 +158,10 @@
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if(from_spawner)
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new /obj/effect/mob_spawn/corpse/human/charredskeleton(our_turf)
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else if(dwarf_mob)
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new /obj/effect/mob_spawn/corpse/human/legioninfested/dwarf(our_turf)
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else if(snow_legion)
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new /obj/effect/mob_spawn/corpse/human/legioninfested/snow(our_turf)
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new /obj/effect/mob_spawn/corpse/human/legioninfested/dwarf(our_turf)
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else
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new /obj/effect/mob_spawn/corpse/human/legioninfested(our_turf)
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@@ -305,6 +310,7 @@
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loot = list(/obj/item/organ/internal/monster_core/regenerative_core/legion)
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brood_type = /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow
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weather_immunities = list(TRAIT_SNOWSTORM_IMMUNE)
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snow_legion = TRUE
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/mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion/snow/make_legion(mob/living/carbon/human/H)
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return new /mob/living/simple_animal/hostile/asteroid/hivelord/legion/snow(H.loc)
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