From d1890bb79f069ff01be21ce7731bbf305c9d2adb Mon Sep 17 00:00:00 2001 From: Incoming Date: Tue, 19 May 2015 21:38:06 -0400 Subject: [PATCH] makes the "don't kill the guy who animated your statue" message userdanger because it's ruined more than one wizard's round at this point. That said the wizard was el nath/flesh to stone/magic missle/staff of animation/blink so I don't feel TOO bad. --- code/modules/projectiles/projectile/magic.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index fc5a2c29298..65d285da790 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -268,7 +268,7 @@ proc/wabbajack(mob/living/M) S.icon = change.icon if(H.mind) H.mind.transfer_to(S) - S << "You are an animate statue. You cannot move when monitored, but are nearly invincible and deadly when unobserved! Do not harm [firer.name], your creator." + S << "You are an animate statue. You cannot move when monitored, but are nearly invincible and deadly when unobserved! Do not harm [firer.name], your creator." H = change H.loc = S qdel(src)