Skyrat Cleanup: Total Veteran Annihilation (#2519)

## About The Pull Request
Removes all fragments of veteran code from the game.
## Why It's Good For The Game
It should help maintainers when doing upstream syncs as it removes some
non-modular code. Also we have no use for the veteran system.
## Proof Of Testing
It compiled and ran.
## Changelog
Nothing player facing.

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
This commit is contained in:
Alexis
2024-11-28 09:07:02 +00:00
committed by GitHub
co-authored by Waterpig
parent 0a7308c3b1
commit 780ce44d33
30 changed files with 4 additions and 255 deletions
@@ -1,5 +1,5 @@
/// The list of the available special player ranks
#define SKYRAT_PLAYER_RANKS list("Donator", "Mentor", "Veteran")
#define SKYRAT_PLAYER_RANKS list("Donator", "Mentor")
ADMIN_VERB(manage_player_ranks, R_PERMISSIONS, "Manage Player Ranks", "Manage who has the special player ranks while the server is running.", ADMIN_CATEGORY_MAIN)
if(!check_rights(R_PERMISSIONS))
@@ -7,7 +7,7 @@ ADMIN_VERB(manage_player_ranks, R_PERMISSIONS, "Manage Player Ranks", "Manage wh
usr.client?.holder.manage_player_ranks()
/// Proc for admins to change people's "player" ranks (donator, mentor, veteran, etc.)
/// Proc for admins to change people's "player" ranks (donator, mentor, etc.)
/datum/admins/proc/manage_player_ranks()
if(IsAdminAdvancedProcCall())
return