diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm index 3c074ad5756..635a1f2d295 100644 --- a/code/__HELPERS/names.dm +++ b/code/__HELPERS/names.dm @@ -223,89 +223,3 @@ var/syndicate_code_response//Code response for traitors. code_phrase += ", " return code_phrase - -/* -//This proc tests the gen above. -/client/verb/test_code_phrase() - set name = "Generate Code Phrase" - set category = "Debug" - - world << "\red Code Phrase is: \black [generate_code_phrase()]" - return - - - This was an earlier attempt at code phrase system, aside from an even earlier attempt (and failure). - This system more or less works as intended--aside from being unfinished--but it's still very predictable. - Particularly, the phrase opening statements are pretty easy to recognize and identify when metagaming. - I think the above-used method solves this issue by using words in a sequence, providing for much greater flexibility. - /N - - switch(choice) - if(1) - syndicate_code_phrase += pick("I'm looking for","Have you seen","Maybe you've seen","I'm trying to find","I'm tracking") - syndicate_code_phrase += " " - syndicate_code_phrase += pick(pick(first_names_male,first_names_female)) - syndicate_code_phrase += " " - syndicate_code_phrase += pick(last_names) - syndicate_code_phrase += "." - if(2) - syndicate_code_phrase += pick("How do I get to","How do I find","Where is","Where do I find") - syndicate_code_phrase += " " - syndicate_code_phrase += pick("Escape","Engineering","Atmos","the bridge","the brig","Clown Planet","Centcom","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict") - syndicate_code_phrase += "?" - if(3) - if(prob(70)) - syndicate_code_phrase += pick("Get me","I want","I'd like","Make me") - syndicate_code_phrase += " a " - else - syndicate_code_phrase += pick("One") - syndicate_code_phrase += " " - syndicate_code_phrase += pick("vodka and tonic","gin fizz","bahama mama","manhattan","black Russian","whiskey soda","long island tea","margarita","Irish coffee"," manly dwarf","Irish cream","doctor's delight","Beepksy Smash","tequila sunrise","brave bull","gargle blaster","bloody mary","whiskey cola","white Russian","vodka martini","martini","Cuba libre","kahlua","vodka","wine","moonshine") - syndicate_code_phrase += "." - if(4) - syndicate_code_phrase += pick("I wish I was","My dad was","His mom was","Where do I find","The hero this station needs is","I'd fuck","I wouldn't trust","Someone caught","HoS caught","Someone found","I'd wrestle","I wanna kill") - syndicate_code_phrase += " [pick("a","the")] " - syndicate_code_phrase += pick("wizard","ninja","xeno","lizard","slime","monkey","syndicate","cyborg","clown","space carp","singularity","singulo","mime") - syndicate_code_phrase += "." - if(5) - syndicate_code_phrase += pick("Do we have","Is there","Where is","Where's","Who's") - syndicate_code_phrase += " " - syndicate_code_phrase += "[pick(get_all_jobs())]" - syndicate_code_phrase += "?" - - switch(choice) - if(1) - if(prob(80)) - syndicate_code_response += pick("Try looking for them near","I they ran off to","Yes. I saw them near","Nope. I'm heading to","Try searching") - syndicate_code_response += " " - syndicate_code_response += pick("Escape","Engineering","Atmos","the bridge","the brig","Clown Planet","Centcom","the library","the chapel","a bathroom","Med Bay","Tool Storage","the escape shuttle","Robotics","a locker room","the living quarters","the gym","the autolathe","QM","the bar","the theater","the derelict") - syndicate_code_response += "." - else if(prob(60)) - syndicate_code_response += pick("No. I'm busy, sorry.","I don't have the time.","Not sure, maybe?","There is no time.") - else - syndicate_code_response += pick("*shrug*","*smile*","*blink*","*sigh*","*laugh*","*nod*","*giggle*") - if(2) - if(prob(80)) - syndicate_code_response += pick("Go to","Navigate to","Try","Sure, run to","Try searching","It's near","It's around") - syndicate_code_response += " the " - syndicate_code_response += pick("[pick("south","north","east","west")] maitenance door","nearby maitenance","teleporter","[pick("cold","dead")] space","morgue","vacuum","[pick("south","north","east","west")] hall ","[pick("south","north","east","west")] hallway","[pick("white","black","red","green","blue","pink","purple")] [pick("rabbit","frog","lion","tiger","panther","snake","facehugger")]") - syndicate_code_response += "." - else if(prob(60)) - syndicate_code_response += pick("Try asking","Ask","Talk to","Go see","Follow","Hunt down") - syndicate_code_response += " " - if(prob(50)) - syndicate_code_response += pick(pick(first_names_male,first_names_female)) - syndicate_code_response += " " - syndicate_code_response += pick(last_names) - else - syndicate_code_response += " the " - syndicate_code_response += "[pic(get_all_jobs())]" - syndicate_code_response += "." - else - syndicate_code_response += pick("*shrug*","*smile*","*blink*","*sigh*","*laugh*","*nod*","*giggle*") - if(3) - if(4) - if(5) - - return -*/