[MDB Ignore][Bounty][Complete Refactor] Papercode Redux: Too Many Damn Files <Map Conflict Edition> (#68612)

Papercode refactor
This commit is contained in:
Timberpoes
2022-08-02 19:27:42 +02:00
committed by GitHub
parent ffad9f06b8
commit 786ac5c855
130 changed files with 2061 additions and 1551 deletions
@@ -2,7 +2,7 @@
/obj/item/paper/fluff/ruins/djstation
name = "paper - 'DJ Listening Outpost'"
info = "<B>Welcome new owner!</B><BR><BR>You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio frequencies. Here is a step by step guide to start listening in on those saucy radio channels:<br><ol><li>Equip yourself with a multitool</li><li>Use the multitool on the relay.</li><li>Turn it on. It has already been configured for you to listen on.</li></ol> Simple as that. Now to listen to the private channels, you'll have to configure the intercoms. They are located on the front desk. Here is a list of frequencies for you to listen on.<br><ul><li>145.9 - Common Channel</li><li>144.7 - Private AI Channel</li><li>135.9 - Security Channel</li><li>135.7 - Engineering Channel</li><li>135.5 - Medical Channel</li><li>135.3 - Command Channel</li><li>135.1 - Science Channel</li><li>134.9 - Service Channel</li><li>134.7 - Supply Channel</li>"
default_raw_text = "<B>Welcome new owner!</B><BR><BR>You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio frequencies. Here is a step by step guide to start listening in on those saucy radio channels:<br><ol><li>Equip yourself with a multitool</li><li>Use the multitool on the relay.</li><li>Turn it on. It has already been configured for you to listen on.</li></ol> Simple as that. Now to listen to the private channels, you'll have to configure the intercoms. They are located on the front desk. Here is a list of frequencies for you to listen on.<br><ul><li>145.9 - Common Channel</li><li>144.7 - Private AI Channel</li><li>135.9 - Security Channel</li><li>135.7 - Engineering Channel</li><li>135.5 - Medical Channel</li><li>135.3 - Command Channel</li><li>135.1 - Science Channel</li><li>134.9 - Service Channel</li><li>134.7 - Supply Channel</li>"
/////////// djstation module roots
@@ -1,25 +1,25 @@
/////////// thederelict items
/obj/item/paper/fluff/ruins/thederelict/equipment
info = "If the equipment breaks there should be enough spare parts in our engineering storage near the north east solar array."
default_raw_text = "If the equipment breaks there should be enough spare parts in our engineering storage near the north east solar array."
name = "Equipment Inventory"
/obj/item/paper/fluff/ruins/thederelict/syndie_mission
name = "Mission Objectives"
info = "The Syndicate have cunningly disguised a Syndicate Uplink as your PDA. Simply enter the code \"678 Bravo\" into the ringtone select to unlock its hidden features. <br><br><b>Objective #1</b>. Kill the God damn AI in a fire blast that it rocks the station. <b>Success!</b> <br><b>Objective #2</b>. Escape alive. <b>Failed.</b>"
default_raw_text = "The Syndicate have cunningly disguised a Syndicate Uplink as your PDA. Simply enter the code \"678 Bravo\" into the ringtone select to unlock its hidden features. <br><br><b>Objective #1</b>. Kill the God damn AI in a fire blast that it rocks the station. <b>Success!</b> <br><b>Objective #2</b>. Escape alive. <b>Failed.</b>"
/obj/item/paper/fluff/ruins/thederelict/nukie_objectives
name = "Objectives of a Nuclear Operative"
info = "<b>Objective #1</b>: Destroy the station with a nuclear device."
default_raw_text = "<b>Objective #1</b>: Destroy the station with a nuclear device."
/obj/item/paper/crumpled/bloody/ruins/thederelict/unfinished
name = "unfinished paper scrap"
desc = "Looks like someone started shakily writing a will in space common, but were interrupted by something bloody..."
info = "I, Victor Belyakov, do hereby leave my _- "
default_raw_text = "I, Victor Belyakov, do hereby leave my _- "
/obj/item/paper/fluff/ruins/thederelict/vaultraider
name = "Vault Raider Objectives"
info = "<b>Objectives #1</b>: Find out what is hidden in Kosmicheskaya Stantsiya 13s Vault"
default_raw_text = "<b>Objectives #1</b>: Find out what is hidden in Kosmicheskaya Stantsiya 13s Vault"
///The Derelict Terminals
/obj/machinery/computer/terminal/derelict/bridge
@@ -1,4 +1,4 @@
/////////// asteroid4 items
/obj/item/paper/fluff/ruins/asteroid4/extraction
info = "Extraction was successful! The disguise was perfect, the clowns never knew what hit 'em! Once I get back to base with the bananium samples I'll be rich, I tell you! RICH!"
default_raw_text = "Extraction was successful! The disguise was perfect, the clowns never knew what hit 'em! Once I get back to base with the bananium samples I'll be rich, I tell you! RICH!"
@@ -1,8 +1,8 @@
/////////// bigderelict1 items
/obj/item/paper/crumpled/ruins/bigderelict1/manifest
info = "<i>A crumpled piece of manifest paper, out of the barely legible pen writing, you can see something about a warning involving whatever was originally in the crate.</i>"
default_raw_text = "<i>A crumpled piece of manifest paper, out of the barely legible pen writing, you can see something about a warning involving whatever was originally in the crate.</i>"
/obj/item/paper/crumpled/ruins/bigderelict1/coward
icon_state = "scrap_bloodied"
info = "If anyone finds this, please, don't let my kids know I died a coward.."
default_raw_text = "If anyone finds this, please, don't let my kids know I died a coward.."
@@ -10,10 +10,10 @@
blueprints[1] = M
/obj/item/paper/fluff/ruins/clericsden/contact
info = "Father Aurellion, the ritual is complete, and soon our brothers at the bastion will see the error of our ways. After all, a god of clockwork or blood? Preposterous. Only the TRUE GOD should have so much power. Signed, Father Odivallus."
default_raw_text = "Father Aurellion, the ritual is complete, and soon our brothers at the bastion will see the error of our ways. After all, a god of clockwork or blood? Preposterous. Only the TRUE GOD should have so much power. Signed, Father Odivallus."
/obj/item/paper/fluff/ruins/clericsden/warning
info = "FATHER ODIVALLUS DO NOT GO FORWARD WITH THE RITUAL. THE ASTEROID WE'RE ANCHORED TO IS UNSTABLE, YOU WILL DESTROY THE STATION. I HOPE THIS REACHES YOU IN TIME. FATHER AURELLION."
default_raw_text = "FATHER ODIVALLUS DO NOT GO FORWARD WITH THE RITUAL. THE ASTEROID WE'RE ANCHORED TO IS UNSTABLE, YOU WILL DESTROY THE STATION. I HOPE THIS REACHES YOU IN TIME. FATHER AURELLION."
/mob/living/simple_animal/hostile/construct/proteon
name = "Proteon"
@@ -1,4 +1,4 @@
/////////// crashedclownship items
/obj/item/paper/fluff/ruins/crashedclownship/true_nation
info = "The call has gone out! Our ancestral home has been rediscovered! Not a small patch of land, but a true clown nation, a true Clown Planet! We're on our way home at last!"
default_raw_text = "The call has gone out! Our ancestral home has been rediscovered! Not a small patch of land, but a true clown nation, a true Clown Planet! We're on our way home at last!"
@@ -43,16 +43,16 @@
/obj/item/paper/fluff/ruins/crashedship/scribbled
name = "scribbled note"
info = "The next person who takes one of my screwdrivers gets stabbed with one. They are MINE. - Love, Madsen"
default_raw_text = "The next person who takes one of my screwdrivers gets stabbed with one. They are MINE. - Love, Madsen"
/obj/item/paper/fluff/ruins/crashedship/captains_log
name = "Captain's log entry"
info = "This has got to be the least interesting assignment ever. We are about halfway through the planets we've got to survey and most of them are lifeless rocks. That being said, this next planet seems promising. \
default_raw_text = "This has got to be the least interesting assignment ever. We are about halfway through the planets we've got to survey and most of them are lifeless rocks. That being said, this next planet seems promising. \
Fighting demons beats fighting boredom!"
/obj/item/paper/fluff/ruins/crashedship/old_diary
name = "Old Diary"
info = "DEAR DIARY: So we was on route to survey some magma planet, rumored to be home to literal demons, when our pilot done smashed the ship right into the biggest space rock he could find. \
default_raw_text = "DEAR DIARY: So we was on route to survey some magma planet, rumored to be home to literal demons, when our pilot done smashed the ship right into the biggest space rock he could find. \
Perhaps he took the hell planet talk too seriously. I was nappin' in the emergency supplies closet so I'm not wise to the details. I did peek out the door to see the whole engineering section gone. \
It ain't long until the lights in here sap all the power, and I think I can get to our teleporter room without bein' sucked out into space. If I don't make it, give my stuff to charity."
@@ -2,13 +2,13 @@
/obj/item/paper/fluff/ruins/deepstorage/water_concern
name = "water concerns"
info = "To whoever keeps it up with the long, hot showers: you're going on the next ice-mining trip. If you feel the need to use up all the damn water during your 'relaxation' time, you sure as hell are gonna work for all that water!"
default_raw_text = "To whoever keeps it up with the long, hot showers: you're going on the next ice-mining trip. If you feel the need to use up all the damn water during your 'relaxation' time, you sure as hell are gonna work for all that water!"
/obj/item/paper/fluff/ruins/deepstorage/hydro_notice
name = "hydroponics notice"
info = "Hydroponics is our life and blood here, if it dies then so do we. Keep the damn plants watered!"
default_raw_text = "Hydroponics is our life and blood here, if it dies then so do we. Keep the damn plants watered!"
/obj/item/paper/fluff/ruins/deepstorage/recycling_notice
name = "recycling notice"
info = "Please make sure to throw all excess waste into the crusher in the back! It's amazing what you can get out of what others consider 'garbage' if you run it through a giant crusher enough times."
default_raw_text = "Please make sure to throw all excess waste into the crusher in the back! It's amazing what you can get out of what others consider 'garbage' if you run it through a giant crusher enough times."
@@ -56,17 +56,17 @@ GLOBAL_VAR_INIT(fscpassword, generate_password())
/obj/item/paper/fluff/ruins/forgottenship/password/Initialize(mapload)
. = ..()
info = "Welcome to most advanced cruiser owned by Cyber Sun Industries!<br>You might notice, that this cruiser is equipped with 12 prototype laser turrets making any hostile boarding attempts futile.<br>Other facilities built on the ship are: Simple atmospheric system, Camera system with built-in X-ray visors and Safety module, enabling emergency engines in case of... you know, emergency.<br>Emergency system will bring you to nearest syndicate pod containing everything needed for human life.<br><br><b>In case of emergency, you must remember the pod-door activation code - [GLOB.fscpassword]</b><br><br>Cyber Sun Industries (C) 2484."
default_raw_text = "Welcome to most advanced cruiser owned by Cyber Sun Industries!<br>You might notice, that this cruiser is equipped with 12 prototype laser turrets making any hostile boarding attempts futile.<br>Other facilities built on the ship are: Simple atmospheric system, Camera system with built-in X-ray visors and Safety module, enabling emergency engines in case of... you know, emergency.<br>Emergency system will bring you to nearest syndicate pod containing everything needed for human life.<br><br><b>In case of emergency, you must remember the pod-door activation code - [GLOB.fscpassword]</b><br><br>Cyber Sun Industries (C) 2484."
icon_state = "paper_words"
inhand_icon_state = "paper"
/obj/item/paper/fluff/ruins/forgottenship/powerissues
name = "Power issues"
info = "Welcome to battle cruiser SCSBC-12!<br>Our most advanced systems allow you to fly in space and never worry about power issues!<br>However, emergencies occur, and in case of power loss, <b>you must</b> enable emergency generator using uranium as fuel and enable turrets in bridge afterwards.<br><br><b>REMEMBER! CYBERSUN INDUSTRIES ARE NOT RESPONSIBLE FOR YOUR DEATH OR SHIP LOSS WHEN TURRETS ARE DISABLED!</b><br><br>Cyber Sun Industries (C) 2484."
default_raw_text = "Welcome to battle cruiser SCSBC-12!<br>Our most advanced systems allow you to fly in space and never worry about power issues!<br>However, emergencies occur, and in case of power loss, <b>you must</b> enable emergency generator using uranium as fuel and enable turrets in bridge afterwards.<br><br><b>REMEMBER! CYBERSUN INDUSTRIES ARE NOT RESPONSIBLE FOR YOUR DEATH OR SHIP LOSS WHEN TURRETS ARE DISABLED!</b><br><br>Cyber Sun Industries (C) 2484."
/obj/item/paper/fluff/ruins/forgottenship/missionobj
name = "Mission objectives"
info = "Greetings, operatives. You are assigned to SCSBC-12(Syndicate Cyber Sun Battle Cruiser 12) to protect our high-ranking officer while he is on his way to next outpost. While you are travelling, he is the captain of this ship and <b>you must</b> obey his orders.<br><br>Remember, disobeying high-ranking officer orders is a reason for termination."
default_raw_text = "Greetings, operatives. You are assigned to SCSBC-12(Syndicate Cyber Sun Battle Cruiser 12) to protect our high-ranking officer while he is on his way to next outpost. While you are travelling, he is the captain of this ship and <b>you must</b> obey his orders.<br><br>Remember, disobeying high-ranking officer orders is a reason for termination."
/////////// forgottenship items
@@ -542,7 +542,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
/obj/item/paper/crumpled/ruins/note_institute/Initialize(mapload)
. = ..()
info = {"Note to the Institute<br>
default_raw_text = {"Note to the Institute<br>
If you're reading this, I hope you're from the Institute. First things first, I should apologise. I won't be coming back to teach in the new semester.<br>
We've made some powerful enemies. Very powerful. More powerful than any of you can imagine, and so we can't come back.<br>
So, we've made the decision to vanish. Perhaps more literally than you might think. Do not try to find us- for your own safety.<br>
@@ -552,7 +552,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
/obj/item/paper/crumpled/ruins/postdocs_memo
name = "memo to the postdocs"
info = {"Memo to the Postdocs
default_raw_text = {"Memo to the Postdocs
Remember, if you're going in to retrieve the prototype for any reason (not that you should be without my supervision), that the security systems are always live- they have no shutoff.<br>
Instead, remember: what you can't see can't hurt you.<br>
Take care of the lab during my vacation. See you all in June.<br>
@@ -560,7 +560,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
/obj/item/paper/crumpled/ruins/hotel_note
name = "hotel note"
info = {"Hotel Note<br>
default_raw_text = {"Hotel Note<br>
Well, you figured out the puzzle. Looks like someone's done their homework on my research.<br>
I suppose you deserve to know some more about our situation. Our research has attracted some undue attention and so, for our own safety, we've taken to the Bluespace.<br>
Yes, you did read that correctly. I'm sure the physics and maths would bore you, but in layman's terms, the manifested link to the Bluespace the crystals provide can be exploited. With the correct technology, one can "surf" the Bluespace, as Jen likes to call it.<br>
@@ -571,7 +571,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
/obj/item/paper/fluff/ruins/docslabnotes
name = "lab notebook page"
info = {"Laboratory Notebook<br>
default_raw_text = {"Laboratory Notebook<br>
PROPERTY OF DOCTOR D. HILBERT<br>
May 10th, 2555<br>
Finally, my new facility is complete, and not a moment too soon!<br>
@@ -594,7 +594,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
/obj/item/paper/fluff/ruins/romans_emails
name = "e-mail readout - 14.05.2558"
info = {"Logs of Roman P.<br>
default_raw_text = {"Logs of Roman P.<br>
<h4>New Job</h4><br>
<i>Sent to: natalya_petroyenko@kosmokomm.net</i><br>
Hello sis! Figured I should update you on what's going on with the career change.<br>
@@ -1,19 +1,19 @@
///Papers used in The Listening Station ruin.
/obj/item/paper/fluff/ruins/listeningstation/reports
info = "Nothing of interest to report."
default_raw_text = "Nothing of interest to report."
// Original "background" tone.
/obj/item/paper/fluff/ruins/listeningstation/reports/march
name = "march report"
info = {"Accepted new assignment from liasion at MI13. Mission: Report on all Nanotrasen activities in this sector.
default_raw_text = {"Accepted new assignment from liasion at MI13. Mission: Report on all Nanotrasen activities in this sector.
<br> Secondary Mission is to ensure survival of the person in the sleeper. This should not be hard, I have had personal experience with
<br> this model of sleeper, and I know it to be of good quality.
"}
/obj/item/paper/fluff/ruins/listeningstation/reports/april
name = "april report"
info = {"A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base.
default_raw_text = {"A good start to the operation: intercepted Nanotrasen military communications. A convoy is scheduled to transfer nuclear warheads to a new military base.
<br> This is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it.
<br> As far as base work goes, I have begun a refurnishing of the base using the supplies I received during my shipment. It takes the mind off for whenever the station goes... "dark".
<br>
@@ -22,7 +22,7 @@
/obj/item/paper/fluff/ruins/listeningstation/reports/may
name = "may report"
info = {"Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment.
default_raw_text = {"Nothing of real interest to report this month. I have intercepted faint transmissions from what appears to be some sort of pirate radio station. They do not appear to be relevant to my assignment.
<br> Using my connections, I was able to procure some signs and posters from Nanotrasen ships. I have a bundle of markers, so I spent today "disguising" the asteroid. Sloppy work, but I think it fits well.
<br> It's a nice base, this. I have certainly served in worse conditions.
<br> I have not heard anything about the mission on the new military base. I will press the matter later today.
@@ -30,7 +30,7 @@
/obj/item/paper/fluff/ruins/listeningstation/reports/june
name = "june report"
info = {"Nanotrasen communications have been noticeably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it.
default_raw_text = {"Nanotrasen communications have been noticeably less frequent recently. The pirate radio station I found last month has been transmitting pro-Nanotrasen propaganda. I will continue to monitor it.
<br> While I pressed the matter on looting the nuclear warheads, they advised me that it was "above my paygrade". However, I slipped a bug I had lying around the satellite into the pockets of one of my
<br> superiors into the coat pocket. They were saying it was useless without some sort of authentication device.
<br>
@@ -40,7 +40,7 @@
// "Anderson" starts writing here
/obj/item/paper/fluff/ruins/listeningstation/reports/july
name = "july report"
info = {"Hey, old guy got a transfer, and I was next in line. I'll show them how we do it over at the Gorlex Marauders! Let's monitor some stuff. This will be fun.
default_raw_text = {"Hey, old guy got a transfer, and I was next in line. I'll show them how we do it over at the Gorlex Marauders! Let's monitor some stuff. This will be fun.
<br> It seems "old guy" did some upkeep around the base, and I will admit: it's nice. The lobby is shoddy for some reason. Not sure why that is.
<br> I read some of the older reports, and it seems like interesting stuff. No idea where June is. Ah well, maybe he got out in May?
<br> Odd sleeper, the frost covered it up. They were telling me about this on the way here, that it's meant to be a replacement to ensure "seamless" operation of this base. Okay?
@@ -50,7 +50,7 @@
// Shift in tone here, i may have gone too edgelord
/obj/item/paper/fluff/ruins/listeningstation/reports/august
name = "august report"
info = {"holy shit i am so bored. does this even matter? i'm stranded here. they said they'd come for me after a few months and i have plenty of stores. i tried listening to station stuff... but-
default_raw_text = {"holy shit i am so bored. does this even matter? i'm stranded here. they said they'd come for me after a few months and i have plenty of stores. i tried listening to station stuff... but-
<br> ugh. i caught some chatter about some sort of disk, but i think it was cross-ference with ourselves? some gas station jingle came on, some feedback from... not even sure what that is
<br> the "old guy" did a good job around this base. it's not finished in the lobby, but everything else is nice.
<br> they expressly told me to <i>never</i> leave this post, but i think "old guy" didn't listen for putting up those signs. i did a lap around with a spacewalk, that was fun.
@@ -59,7 +59,7 @@
/obj/item/paper/fluff/ruins/listeningstation/reports/september
name = "september report"
info = {"i'm... not doing good. i'm doing so bad. the sleeper is still there. my friend died in a sleeper malfunction. it overheated.
default_raw_text = {"i'm... not doing good. i'm doing so bad. the sleeper is still there. my friend died in a sleeper malfunction. it overheated.
<br> i don't want to unplug it, i don't want to wake them up. i don't go in the bedroom anymore, i have a small cot in the lobby area. i'm lonely.
<br> blowing myself up is out of the question. it'll kill them too. i've killed many people in my life, but i think ending another that way
<br> will probably send me to hell. if hell is anything like this, i'd rather try and salvage as much as i can before i pass. death awaits us all.
@@ -71,7 +71,7 @@
/obj/item/paper/fluff/ruins/listeningstation/reports/october
name = "october report"
info = {"i am so fucking stupid. i ran out of tank oxygen, so i tried to jerry rig one of the auxiliary pressure tanks abroad the station to feed an eva tank.
default_raw_text = {"i am so fucking stupid. i ran out of tank oxygen, so i tried to jerry rig one of the auxiliary pressure tanks abroad the station to feed an eva tank.
<br> as i have just learned, that was very stupid. the oxygen was below zero degrees, and it sprayed right into my open eyes. i can make out blobs of shapes and colors, but not much more.
<br> i still know how to touch-type on this machine, it's second-nature to me. with the amount of painkillers i've used, my liver is also failing. i've had mood swings from the painkillers
<br> so i've destroyed a lot of this base with my rage. it's unsustainable. there is not enough money in the world to keep me here any longer.
@@ -89,7 +89,7 @@
// Shift back in tone, the "lie".
/obj/item/paper/fluff/ruins/listeningstation/reports/november
name = "november report"
info = {"Hey, hey, what's up loser! It's me, your predecessor! I had a radical stint here, and you will too! There's not much supplies left, but I'm certain you'll manage by the time the re-supply ship comes back!
default_raw_text = {"Hey, hey, what's up loser! It's me, your predecessor! I had a radical stint here, and you will too! There's not much supplies left, but I'm certain you'll manage by the time the re-supply ship comes back!
<br> I've made so much fucking dough just sitting on this ship and writing up reports, the content doesn't even matter! That's why I chose to use this one to shit on you! Look at your goofy face!
<br> Got a bit of frostbite on your widdle-diddle face? Ha, ha ha, ha ha ha. Anyways, you've probably only got a month left, while I toughed it all out! I even left this place in a shitty condition
<br> because I hated you so much! Fuck you! I'm off spending all of my dough, while you have to pick up the slack of my job! Anyways, don't get too bored now!
@@ -103,11 +103,11 @@
/obj/item/paper/fluff/ruins/listeningstation/receipt
name = "receipt"
info = "1 x Stechkin pistol - 600 cr<br>1 x silencer - 200 cr<br>shipping charge - 4360 cr<br>total - 5160 cr"
default_raw_text = "1 x Stechkin pistol - 600 cr<br>1 x silencer - 200 cr<br>shipping charge - 4360 cr<br>total - 5160 cr"
/obj/item/paper/fluff/ruins/listeningstation/briefing
name = "mission briefing"
info = {"<b>Mission Details</b>:
default_raw_text = {"<b>Mission Details</b>:
<br>
<br>You have been assigned to a newly constructed listening post constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations.
<br>Accurate intel is crucial to the success of our operatives onboard, do not fail us.
@@ -2,15 +2,15 @@
/obj/item/paper/fluff/ruins/oldstation
name = "Cryo Awakening Alert"
info = "<B>**WARNING**</B><BR><BR>Catastrophic damage sustained to station. Powernet exhausted to reawaken crew.<BR><BR>Immediate Objectives<br><br>1: Activate emergency power generator<br>2: Lift station lockdown on the bridge<br><br>Please locate the 'Damage Report' on the bridge for a detailed situation report."
default_raw_text = "<B>**WARNING**</B><BR><BR>Catastrophic damage sustained to station. Powernet exhausted to reawaken crew.<BR><BR>Immediate Objectives<br><br>1: Activate emergency power generator<br>2: Lift station lockdown on the bridge<br><br>Please locate the 'Damage Report' on the bridge for a detailed situation report."
/obj/item/paper/fluff/ruins/oldstation/damagereport
name = "Damage Report"
info = "<b>*Damage Report*</b><br><br><b>Alpha Station</b> - Destroyed<br><br><b>Beta Station</b> - Catastrophic Damage. Medical, destroyed. Atmospherics and Engine Core, partially destroyed.<br><br><b>Charlie Station</b> - Multiple asteroid impacts, no loss in air pressure.<br><br><b>Delta Station</b> - Intact. <b>WARNING</b>: Unknown force occupying Delta Station. Intent unknown. Species unknown. Numbers unknown.<br><br>Recommendation - Reestablish station powernet via solar array. Reestablish station atmospherics system to restore air."
default_raw_text = "<b>*Damage Report*</b><br><br><b>Alpha Station</b> - Destroyed<br><br><b>Beta Station</b> - Catastrophic Damage. Medical, destroyed. Atmospherics and Engine Core, partially destroyed.<br><br><b>Charlie Station</b> - Multiple asteroid impacts, no loss in air pressure.<br><br><b>Delta Station</b> - Intact. <b>WARNING</b>: Unknown force occupying Delta Station. Intent unknown. Species unknown. Numbers unknown.<br><br>Recommendation - Reestablish station powernet via solar array. Reestablish station atmospherics system to restore air."
/obj/item/paper/fluff/ruins/oldstation/protosuit
name = "B01-MOD modular suit Report"
info = "<b>*Prototype MODsuit*</b><br><br>This is a prototype powered exoskeleton, a design not seen in hundreds of years, \
default_raw_text = "<b>*Prototype MODsuit*</b><br><br>This is a prototype powered exoskeleton, a design not seen in hundreds of years, \
the first post-void war era modular suit to ever be safely utilized by an operator. \
This ancient clunker is still functional, though it's missing several modern-day luxuries from \
updated Nakamura Engineering designs. Primarily, the suit's myoelectric suit layer is entirely non-existant, \
@@ -21,13 +21,13 @@
/obj/item/paper/fluff/ruins/oldstation/protohealth
name = "Health Analyzer Report"
info = "<b>*Health Analyzer*</b><br><br>The portable Health Analyzer is essentially a handheld variant of a health analyzer. Years of research have concluded with this device which is \
default_raw_text = "<b>*Health Analyzer*</b><br><br>The portable Health Analyzer is essentially a handheld variant of a health analyzer. Years of research have concluded with this device which is \
capable of diagnosing even the most critical, obscure or technical injuries any humanoid entity is suffering in an easy to understand format that even a non-trained health professional \
can understand.<br><br>The health analyzer is expected to go into full production as standard issue medical kit."
/obj/item/paper/fluff/ruins/oldstation/protogun
name = "K14 Energy Gun Report"
info = "<b>*K14-Multiphase Energy Gun*</b><br><br>The K14 Prototype Energy Gun is the first Energy Rifle that has been successfully been able to not only hold a larger ammo charge \
default_raw_text = "<b>*K14-Multiphase Energy Gun*</b><br><br>The K14 Prototype Energy Gun is the first Energy Rifle that has been successfully been able to not only hold a larger ammo charge \
than other gun models, but is capable of swapping between different energy projectile types on command with no incidents.<br><br>The weapon still suffers several drawbacks, its alternative, \
non laser fire mode, can only fire one round before exhausting the energy cell, the weapon also remains prohibitively expensive, nonetheless NT Market Research fully believe this weapon \
will form the backbone of our Energy weapon catalogue.<br><br>The K14 is expected to undergo revision to fix the ammo issues, the K15 is expected to replace the 'stun' setting with a \
@@ -38,19 +38,19 @@
*/
/obj/item/paper/fluff/ruins/oldstation/protosupermatter
name = "Supermatter Crystal Generator"
info = "<b>*Supermatter Crystal Shard*</b><br><br>Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power \
default_raw_text = "<b>*Supermatter Crystal Shard*</b><br><br>Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power \
\ntratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction. \
Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once \
\ntoperational.<br><br>The Supermatter aims to alter this, a functional Supermatter is essentially a gas producer that generates far more radiation than Fusion or Fission \ntgenerators can ever hope to produce. "
/obj/item/paper/fluff/ruins/oldstation/protoinv
name = "Laboratory Inventory"
info = "<b>*Inventory*</b><br><br>(1) Prototype MODsuit<br><br>(1)Health Analyser<br><br>(1)Prototype Energy Gun<br><br>(1)Singularity Generation Disk<br><br><b>DO NOT REMOVE WITHOUT \
default_raw_text = "<b>*Inventory*</b><br><br>(1) Prototype MODsuit<br><br>(1)Health Analyser<br><br>(1)Prototype Energy Gun<br><br>(1)Singularity Generation Disk<br><br><b>DO NOT REMOVE WITHOUT \
THE CAPTAIN AND RESEARCH DIRECTOR'S AUTHORISATION</b>"
/obj/item/paper/fluff/ruins/oldstation/report
name = "Crew Reawakening Report"
info = "Artificial Program's report to surviving crewmembers.<br><br>Crew were placed into cryostasis on March 10th, 2445.<br><br>Crew were awoken from cryostasis around June, 2557.<br><br> \
default_raw_text = "Artificial Program's report to surviving crewmembers.<br><br>Crew were placed into cryostasis on March 10th, 2445.<br><br>Crew were awoken from cryostasis around June, 2557.<br><br> \
<b>SIGNIFICANT EVENTS OF NOTE</b><br>1: The primary radiation detectors were taken offline after 112 years due to power failure, secondary radiation detectors showed no residual \
radiation on station. Deduction, primarily detector was malfunctioning and was producing a radiation signal when there was none.<br><br>2: A data burst from a nearby Nanotrasen Space \
Station was received, this data burst contained research data that has been uploaded to our RnD labs.<br><br>3: An unknown force has occupied Delta station. Additionally, a school of common space carp have \
@@ -58,15 +58,15 @@
/obj/item/paper/fluff/ruins/oldstation/generator_manual
name = "S.U.P.E.R.P.A.C.M.A.N.-type portable generator manual"
info = "You can barely make out a faded sentence... <br><br> Wrench down the generator on top of a wire node connected to either a SMES input terminal or the power grid."
default_raw_text = "You can barely make out a faded sentence... <br><br> Wrench down the generator on top of a wire node connected to either a SMES input terminal or the power grid."
/obj/item/paper/fluff/ruins/oldstation/protosleep
name = "Prototype Delivery"
info = "<b>*Prototype Sleeper*</b><br><br>We have delivered the lastest in medical technology to the medical bay: circuitry for a new prototype sleeper. Looks like it didn't come with the parts to actually build it figures. Get engineering on this."
default_raw_text = "<b>*Prototype Sleeper*</b><br><br>We have delivered the lastest in medical technology to the medical bay: circuitry for a new prototype sleeper. Looks like it didn't come with the parts to actually build it figures. Get engineering on this."
/obj/item/paper/fluff/ruins/oldstation/survivor_note
name = "To those who find this"
info = "I was on a mission of an exploration drone reclamation, when I lost the signal. I've had just enough pressure to make it back to the station.... But this is really bad... <br><br> \
default_raw_text = "I was on a mission of an exploration drone reclamation, when I lost the signal. I've had just enough pressure to make it back to the station.... But this is really bad... <br><br> \
Beta looks like a smashed tin can, and Alpha is gone completely. I didn't manage to find anyone except those sleeping beauties and something I don't even know how to explain. The blood and gore is everywhere, those things took out the entire R&D. \
They're hissing and crawling behind the maintenance hatch that I welded off to not let them in.<br><br> \
I had a proximity sensor with me, so I donated my left cybernetic arm to make this little fella. One of janitor's bucket served as a perfect casing for him. <br><br> \
@@ -75,7 +75,7 @@
/obj/item/paper/fluff/ruins/oldstation/biolab_note_molly
name = "Diary note - Molly"
info = "It has been several months since our Molly passed away. She was our most valuable crew member, especially compared to that prick that happily threw a party to make sure `that beef won't go to waste`...<br><br> \
default_raw_text = "It has been several months since our Molly passed away. She was our most valuable crew member, especially compared to that prick that happily threw a party to make sure `that beef won't go to waste`...<br><br> \
Oh, how I miss her warm milk...<br><br>I've put Molly's biopsy in the fridge and almost completed the solution.<br><br> \
Next steps:<ul><li>Pour the broth to the growing vat (beaker nearby)</li><li>Add one dropper of the solution</li><li>Add Molly's biopsy to the vat</li></ul> \
Just need to make sure to use the correct bottle this time... I'll even mark it as `<b>Solution for Molly</b>`, or I tend to mix things up... <br>I can already feel the endorphin release from hugging her again.<br><br> \
@@ -83,13 +83,13 @@
/obj/item/paper/fluff/ruins/oldstation/biolab_note_emergency
name = "Diary note - Emergency"
info = "OH GOD, the station is still creaking from a heavy impact in the port direction. The power is down, coms not responding, the air supply pipe depressurized and I can feel the artificial gravity weakening. \
default_raw_text = "OH GOD, the station is still creaking from a heavy impact in the port direction. The power is down, coms not responding, the air supply pipe depressurized and I can feel the artificial gravity weakening. \
The whole department is running around in panic. I'll just pray that engineers won't let the engine delaminate.<br><br> ...And the alien spawn have broken out of the containment area due to the impact and slipped into the vent.<br><br> \
I have a bad feeling about this, but I doubt that now is the right time to make guys hunt for what they call my `pet cockroach`... And RD is scary..."
/obj/item/paper/fluff/ruins/oldstation/apc_note
name = "DO NOT TOUCH!"
info = "This is a spare pre-charged APC battery for emergencies ONLY. DO NOT use it for stun prods, Bob."
default_raw_text = "This is a spare pre-charged APC battery for emergencies ONLY. DO NOT use it for stun prods, Bob."
/obj/machinery/mod_installer
name = "modular outerwear device installator"
@@ -8,21 +8,21 @@
/obj/item/paper/pamphlet/ruin/originalcontent/stickman
name = "Painting - 'BANG'"
info = "<i>This picture depicts a crudely-drawn stickman firing a crudely-drawn gun.</i>"
default_raw_text = "<i>This picture depicts a crudely-drawn stickman firing a crudely-drawn gun.</i>"
icon_state = "painting4"
/obj/item/paper/pamphlet/ruin/originalcontent/treeside
name = "Painting - 'Treeside'"
info = "<i>This picture depicts a sunny day on a lush hillside, set under a shaded tree.</i>"
default_raw_text = "<i>This picture depicts a sunny day on a lush hillside, set under a shaded tree.</i>"
icon_state = "painting1"
/obj/item/paper/pamphlet/ruin/originalcontent/pennywise
name = "Painting - 'Pennywise'"
info = "<i>This picture depicts a smiling clown. Something doesn't feel right about this..</i>"
default_raw_text = "<i>This picture depicts a smiling clown. Something doesn't feel right about this..</i>"
icon_state = "painting3"
/obj/item/paper/pamphlet/ruin/originalcontent/yelling
name = "Painting - 'Hands-On-Face'"
info = "<i>This picture depicts a man yelling on a bridge for no apparent reason.</i>"
default_raw_text = "<i>This picture depicts a man yelling on a bridge for no apparent reason.</i>"
icon_state = "painting2"
@@ -3,10 +3,10 @@
/obj/item/paper/fluff/ruins/spacehotel/notice
name = "!NOTICE!"
info = "<bold>!NOTICE!</bold><br><br><center>We are expecting arriving guests soon from a nearby station! Stay sharp and make sure guests enjoy their time spent here. Don't think you can sneak off while they're here, either.</center>"
default_raw_text = "<bold>!NOTICE!</bold><br><br><center>We are expecting arriving guests soon from a nearby station! Stay sharp and make sure guests enjoy their time spent here. Don't think you can sneak off while they're here, either.</center>"
/obj/item/paper/pamphlet/ruin/spacehotel
name = "hotel pamphlet"
info = "<center><b>The Twin Nexus Hotel</center></b><br><center><i>A place of Sanctuary</i></center><br><br><center>Welcome to The Twin-Nexus Hotel, \[insert name here]! The loyal staff strive to their best effort to cater for the best possible experience for all space(wo)men! If you have any questions or comments, please ask one of our on-board staff for more information.</center>"
default_raw_text = "<center><b>The Twin Nexus Hotel</center></b><br><center><i>A place of Sanctuary</i></center><br><br><center>Welcome to The Twin-Nexus Hotel, \[insert name here]! The loyal staff strive to their best effort to cater for the best possible experience for all space(wo)men! If you have any questions or comments, please ask one of our on-board staff for more information.</center>"