diff --git a/code/modules/surgery/organs/internal/ears/_ears.dm b/code/modules/surgery/organs/internal/ears/_ears.dm index b1a39823437..816c6f638a5 100644 --- a/code/modules/surgery/organs/internal/ears/_ears.dm +++ b/code/modules/surgery/organs/internal/ears/_ears.dm @@ -187,6 +187,7 @@ /datum/bodypart_overlay/mutant/cat_ears/get_image(image_layer, obj/item/bodypart/limb) var/mutable_appearance/base_ears = ..() + base_ears.color = (dye_color || draw_color) // Only add inner ears on the inner layer if(image_layer != bitflag_to_layer(inner_layer)) @@ -195,19 +196,14 @@ // Construct image of inner ears, apply to base ears as an overlay feature_key += "inner" var/mutable_appearance/inner_ears = ..() - inner_ears.appearance_flags = RESET_COLOR|KEEP_APART - if(limb.cached_color_filter) - inner_ears.color = limb.color - inner_ears = filter_appearance_recursive(inner_ears, limb.cached_color_filter) - if(limb.owner) - if(limb.owner.color) - inner_ears.color = limb.owner.color - if(limb.owner.cached_color_filter) - inner_ears = filter_appearance_recursive(inner_ears, limb.owner.cached_color_filter) feature_key = initial(feature_key) + var/mutable_appearance/ear_holder = mutable_appearance(layer = image_layer) + ear_holder.overlays += base_ears + ear_holder.overlays += inner_ears + return ear_holder - base_ears.overlays += inner_ears - return base_ears +/datum/bodypart_overlay/mutant/cat_ears/color_image(image/overlay, layer, obj/item/bodypart/limb) + return // We color base ears manually above in get_image /obj/item/organ/ears/penguin name = "penguin ears"