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https://github.com/Bubberstation/Bubberstation.git
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[MIRROR] Fully removes devil and affiliated shitcode (#922)
* Fully removes devil and affiliated shitcode (#53612) Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation. A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything. * Fully removes devil and affiliated shitcode * weh Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com> Co-authored-by: Azarak <azarak10@gmail.com>
This commit is contained in:
co-authored by
TiviPlus
Azarak
parent
5db797b9a3
commit
7979f4d1b0
@@ -1,4 +1,3 @@
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#define LAW_DEVIL "devil"
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#define LAW_ZEROTH "zeroth"
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#define LAW_INHERENT "inherent"
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#define LAW_SUPPLIED "supplied"
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@@ -15,7 +14,6 @@
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var/list/ion = list()
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var/list/hacked = list()
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var/mob/living/silicon/owner
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var/list/devillaws = list()
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var/id = DEFAULT_AI_LAWID
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/datum/ai_laws/Destroy()
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@@ -270,8 +268,6 @@
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/datum/ai_laws/proc/get_law_amount(groups)
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var/law_amount = 0
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if(devillaws && (LAW_DEVIL in groups))
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law_amount++
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if(zeroth && (LAW_ZEROTH in groups))
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law_amount++
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if(ion.len && (LAW_ION in groups))
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@@ -287,9 +283,6 @@
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law_amount++
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return law_amount
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/datum/ai_laws/proc/set_law_sixsixsix(laws)
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devillaws = laws
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/datum/ai_laws/proc/set_zeroth_law(law, law_borg = null)
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zeroth = law
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if(law_borg) //Making it possible for slaved borgs to see a different law 0 than their AI. --NEO
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@@ -426,10 +419,6 @@
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zeroth = null
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zeroth_borg = null
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/datum/ai_laws/proc/clear_law_sixsixsix(force)
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if(force || !is_devil(owner))
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devillaws = null
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/datum/ai_laws/proc/associate(mob/living/silicon/M)
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if(!owner)
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owner = M
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@@ -445,10 +434,6 @@
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/datum/ai_laws/proc/get_law_list(include_zeroth = FALSE, show_numbers = TRUE, render_html = TRUE)
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var/list/data = list()
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if (include_zeroth && devillaws)
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for(var/law in devillaws)
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data += "[show_numbers ? "666:" : ""] [render_html ? "<font color='#cc5500'>[law]</font>" : law]"
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if (include_zeroth && zeroth)
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data += "[show_numbers ? "0:" : ""] [render_html ? "<font color='#ff0000'><b>[zeroth]</b></font>" : zeroth]"
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@@ -659,8 +659,6 @@
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set_species(/datum/species/skeleton)
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if(prob(90))
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addtimer(CALLBACK(src, .proc/death), 30)
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if(mind)
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mind.hasSoul = FALSE
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if(5)
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to_chat(src, "<span class='phobia'>LOOK UP!</span>")
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addtimer(CALLBACK(src, .proc/something_horrible_mindmelt), 30)
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@@ -23,9 +23,6 @@ GLOBAL_LIST_INIT(huds, list(
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ANTAG_HUD_NINJA = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_CHANGELING = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_DEVIL = new/datum/atom_hud/antag(),
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ANTAG_HUD_SINTOUCHED = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_BROTHER = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_OBSESSED = new/datum/atom_hud/antag/hidden(),
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ANTAG_HUD_FUGITIVE = new/datum/atom_hud/antag(),
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+2
-9
@@ -52,8 +52,6 @@
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var/antag_hud_icon_state = null //this mind's ANTAG_HUD should have this icon_state
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var/datum/atom_hud/antag/antag_hud = null //this mind's antag HUD
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var/damnation_type = 0
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var/datum/mind/soulOwner //who owns the soul. Under normal circumstances, this will point to src
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var/hasSoul = TRUE // If false, renders the character unable to sell their soul.
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var/holy_role = NONE //is this person a chaplain or admin role allowed to use bibles, Any rank besides 'NONE' allows for this.
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var/mob/living/enslaved_to //If this mind's master is another mob (i.e. adamantine golems)
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@@ -80,9 +78,8 @@
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///Skill multiplier list, just slap your multiplier change onto this with the type it is coming from as key.
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var/list/experience_multiplier_reasons = list()
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/datum/mind/New(key)
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src.key = key
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soulOwner = src
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/datum/mind/New(_key)
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key = _key
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martial_art = default_martial_art
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init_known_skills()
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@@ -91,7 +88,6 @@
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if(islist(antag_datums))
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QDEL_LIST(antag_datums)
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current = null
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soulOwner = null
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return ..()
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/datum/mind/proc/get_language_holder()
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@@ -709,9 +705,6 @@
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spell_list += S
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S.action.Grant(current)
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/datum/mind/proc/owns_soul()
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return soulOwner == src
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//To remove a specific spell from a mind
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/datum/mind/proc/RemoveSpell(obj/effect/proc_holder/spell/spell)
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if(!spell)
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@@ -1,140 +0,0 @@
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//Keeps track of a Mob->Mob (potentially Player->Player) connection
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//Can be used to trigger actions on one party when events happen to another
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//Eg: shared deaths
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//Can be used to form a linked list of mob-hopping
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//Does NOT transfer with minds
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/datum/soullink
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var/mob/living/soulowner
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var/mob/living/soulsharer
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var/id //Optional ID, for tagging and finding specific instances
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/datum/soullink/Destroy()
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if(soulowner)
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LAZYREMOVE(soulowner.ownedSoullinks, src)
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soulowner = null
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if(soulsharer)
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LAZYREMOVE(soulsharer.sharedSoullinks, src)
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soulsharer = null
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return ..()
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/datum/soullink/proc/removeSoulsharer(mob/living/sharer)
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if(soulsharer == sharer)
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soulsharer = null
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LAZYREMOVE(sharer.sharedSoullinks, src)
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//Used to assign variables, called primarily by soullink()
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//Override this to create more unique soullinks (Eg: 1->Many relationships)
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//Return TRUE/FALSE to return the soullink/null in soullink()
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/datum/soullink/proc/parseArgs(mob/living/owner, mob/living/sharer)
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if(!owner || !sharer)
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return FALSE
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soulowner = owner
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soulsharer = sharer
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LAZYADD(owner.ownedSoullinks, src)
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LAZYADD(sharer.sharedSoullinks, src)
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return TRUE
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//Runs after /living death()
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//Override this for content
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/datum/soullink/proc/ownerDies(gibbed, mob/living/owner)
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//Runs after /living death()
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//Override this for content
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/datum/soullink/proc/sharerDies(gibbed, mob/living/owner)
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//Quick-use helper
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/proc/soullink(typepath, ...)
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var/datum/soullink/S = new typepath()
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if(S.parseArgs(arglist(args.Copy(2, 0))))
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return S
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/////////////////
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// MULTISHARER //
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/////////////////
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//Abstract soullink for use with 1 Owner -> Many Sharer setups
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/datum/soullink/multisharer
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var/list/soulsharers
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/datum/soullink/multisharer/parseArgs(mob/living/owner, list/sharers)
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if(!owner || !LAZYLEN(sharers))
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return FALSE
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soulowner = owner
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soulsharers = sharers
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LAZYADD(owner.ownedSoullinks, src)
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for(var/l in sharers)
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var/mob/living/L = l
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LAZYADD(L.sharedSoullinks, src)
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return TRUE
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/datum/soullink/multisharer/removeSoulsharer(mob/living/sharer)
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LAZYREMOVE(soulsharers, sharer)
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/////////////////
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// SHARED FATE //
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/////////////////
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//When the soulowner dies, the soulsharer dies, and vice versa
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//This is intended for two players(or AI) and two mobs
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/datum/soullink/sharedfate/ownerDies(gibbed, mob/living/owner)
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if(soulsharer)
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soulsharer.death(gibbed)
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/datum/soullink/sharedfate/sharerDies(gibbed, mob/living/sharer)
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if(soulowner)
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soulowner.death(gibbed)
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/////////////////
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// Demon Bind //
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/////////////////
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//When the soulowner dies, the soulsharer dies, but NOT vice versa
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//This is intended for two players(or AI) and two mobs
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/datum/soullink/oneway/ownerDies(gibbed, mob/living/owner)
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if(soulsharer)
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soulsharer.dust(FALSE)
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/////////////////
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// SHARED BODY //
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/////////////////
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//When the soulsharer dies, they're placed in the soulowner, who remains alive
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//If the soulowner dies, the soulsharer is killed and placed into the soulowner (who is still dying)
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//This one is intended for one player moving between many mobs
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/datum/soullink/sharedbody/ownerDies(gibbed, mob/living/owner)
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if(soulowner && soulsharer)
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if(soulsharer.mind)
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soulsharer.mind.transfer_to(soulowner)
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soulsharer.death(gibbed)
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/datum/soullink/sharedbody/sharerDies(gibbed, mob/living/sharer)
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if(soulowner && soulsharer && soulsharer.mind)
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soulsharer.mind.transfer_to(soulowner)
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//////////////////////
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// REPLACEMENT POOL //
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//////////////////////
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//When the owner dies, one of the sharers is placed in the owner's body, fully healed
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//Sort of a "winner-stays-on" soullink
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//Gibbing ends it immediately
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/datum/soullink/multisharer/replacementpool/ownerDies(gibbed, mob/living/owner)
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if(LAZYLEN(soulsharers) && !gibbed) //let's not put them in some gibs
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var/list/souls = shuffle(soulsharers.Copy())
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for(var/l in souls)
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var/mob/living/L = l
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if(L.stat != DEAD && L.mind)
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L.mind.transfer_to(soulowner)
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soulowner.revive(full_heal = TRUE, admin_revive = TRUE)
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L.death(FALSE)
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//Lose your claim to the throne!
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/datum/soullink/multisharer/replacementpool/sharerDies(gibbed, mob/living/sharer)
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removeSoulsharer(sharer)
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