[MIRROR] Fully removes devil and affiliated shitcode (#922)

* Fully removes devil and affiliated shitcode (#53612)

Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation.
A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything.

* Fully removes devil and affiliated shitcode

* weh

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
This commit is contained in:
SkyratBot
2020-09-23 11:00:29 +02:00
committed by GitHub
parent 5db797b9a3
commit 7979f4d1b0
85 changed files with 128 additions and 2965 deletions

View File

@@ -16,89 +16,3 @@
author = "Forces beyond your comprehension"
unique = 1
title = "the Codex Gigas"
var/inUse = 0
var/currentName = ""
var/currentSection = PRE_TITLE
/obj/item/book/codex_gigas/attack_self(mob/user)
if(!user.can_read(src))
return FALSE
if(inUse)
to_chat(user, "<span class='notice'>Someone else is reading it.</span>")
if(ishuman(user))
var/mob/living/carbon/human/U = user
if(U.check_acedia())
to_chat(user, "<span class='notice'>None of this matters, why are you reading this? You put [title] down.</span>")
return
user.visible_message("<span class='notice'>[user] opens [title] and begins reading intently.</span>")
ask_name(user)
/obj/item/book/codex_gigas/proc/perform_research(mob/user, devilName)
if(!devilName)
user.visible_message("<span class='notice'>[user] closes [title] without looking anything up.</span>")
return
inUse = TRUE
var/speed = 300
var/correctness = 85
if(ishuman(user))
var/mob/living/carbon/human/U = user
if(U.job in list("Curator")) // the curator is both faster, and more accurate than normal crew members at research
speed = 100
correctness = 100
correctness -= U.getOrganLoss(ORGAN_SLOT_BRAIN) * 0.5 //Brain damage makes researching hard.
speed += U.getOrganLoss(ORGAN_SLOT_BRAIN) * 3
if(do_after(user, speed, 0, user))
var/usedName = devilName
if(!prob(correctness))
usedName += "x"
var/datum/antagonist/devil/devil = devilInfo(usedName)
display_devil(devil, user, usedName)
sleep(10)
onclose(user, "book")
inUse = FALSE
/obj/item/book/codex_gigas/proc/display_devil(datum/antagonist/devil/devil, mob/reader, devilName)
reader << browse("Information on [devilName]<br><br><br>[GLOB.lawlorify[LORE][devil.ban]]<br>[GLOB.lawlorify[LORE][devil.bane]]<br>[GLOB.lawlorify[LORE][devil.obligation]]<br>[GLOB.lawlorify[LORE][devil.banish]]<br>[devil.ascendable?"This devil may ascend given enough souls.":""]", "window=book[window_size != null ? ";size=[window_size]" : ""]")
/obj/item/book/codex_gigas/proc/ask_name(mob/reader)
ui_interact(reader)
/obj/item/book/codex_gigas/ui_act(action, params)
if(..())
return
if(!action)
return FALSE
if(action == "search")
SStgui.close_uis(src)
INVOKE_ASYNC(src, .proc/perform_research, usr, currentName)
currentName = ""
currentSection = PRE_TITLE
return FALSE
else
currentName += action
var/oldSection = currentSection
if(GLOB.devil_pre_title.Find(action))
currentSection = TITLE
else if(GLOB.devil_title.Find(action))
currentSection = SYLLABLE
else if(GLOB.devil_syllable.Find(action))
if (currentSection>=SYLLABLE)
currentSection = MULTIPLE_SYLLABLE
else
currentSection = SYLLABLE
else if(GLOB.devil_suffix.Find(action))
currentSection = SUFFIX
return currentSection != oldSection
/obj/item/book/codex_gigas/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "CodexGigas", name)
ui.open()
/obj/item/book/codex_gigas/ui_data(mob/user)
var/list/data = list()
data["name"]=currentName
data["currentSection"]=currentSection
return data