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[MIRROR] Fully removes devil and affiliated shitcode (#922)
* Fully removes devil and affiliated shitcode (#53612) Its all over the place, messy, and overall a bad enough gamemode to be removed from rotation. A rework would have to tear out everything as is so there is no reason to allow the shitcode to live beyond tripping up everything. * Fully removes devil and affiliated shitcode * weh Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com> Co-authored-by: Azarak <azarak10@gmail.com>
This commit is contained in:
co-authored by
TiviPlus
Azarak
parent
5db797b9a3
commit
7979f4d1b0
@@ -355,11 +355,6 @@
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taste_description = "salt"
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penetrates_skin = NONE
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/datum/reagent/consumable/sodiumchloride/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message=TRUE, touch_protection=0)
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. = ..()
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if(exposed_mob.has_bane(BANE_SALT))
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exposed_mob.mind.disrupt_spells(-200)
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/datum/reagent/consumable/sodiumchloride/expose_turf(turf/exposed_turf, reac_volume) //Creates an umbra-blocking salt pile
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. = ..()
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if(!istype(exposed_turf) || (reac_volume < 1))
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@@ -774,7 +774,7 @@
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/datum/reagent/medicine/strange_reagent/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume)
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if(exposed_mob.stat != DEAD)
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return ..()
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if(exposed_mob.suiciding || exposed_mob.hellbound) //they are never coming back
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if(exposed_mob.suiciding) //they are never coming back
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exposed_mob.visible_message("<span class='warning'>[exposed_mob]'s body does not react...</span>")
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return
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if(iscarbon(exposed_mob) && !(methods & INGEST)) //simplemobs can still be splashed
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@@ -928,15 +928,6 @@
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C.blood_volume += 0.5
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..()
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/datum/reagent/iron/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume)
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. = ..()
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if(!exposed_mob.has_bane(BANE_IRON)) //If the target is weak to cold iron, then poison them.
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return
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if(!holder || (holder.chem_temp >= 100)) // COLD iron.
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return
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exposed_mob.reagents.add_reagent(/datum/reagent/toxin, reac_volume)
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/datum/reagent/gold
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name = "Gold"
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description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known."
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@@ -953,11 +944,6 @@
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taste_description = "expensive yet reasonable metal"
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material = /datum/material/silver
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/datum/reagent/silver/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume)
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. = ..()
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if(exposed_mob.has_bane(BANE_SILVER))
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exposed_mob.reagents.add_reagent(/datum/reagent/toxin, reac_volume)
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/datum/reagent/uranium
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name ="Uranium"
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description = "A jade-green metallic chemical element in the actinide series, weakly radioactive."
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