The Ark of the Clockwork Justicar can now be constructed even if Ratvar's rise is not an objective (#19864)

* The Ark of the Clockwork Justicar can now be constructed even if Ratvar's rise is not an objective

* you're so fucked

* behold

* clang
This commit is contained in:
Joan Lung
2016-08-16 10:24:36 +12:00
committed by oranges
parent 63f3dbd68f
commit 79b226feb8
21 changed files with 171 additions and 90 deletions
+5 -6
View File
@@ -25,12 +25,11 @@
take_damage(rand(5,10), BRUTE, 0)
/obj/structure/grille/ratvar_act()
if(prob(20))
if(destroyed)
new /obj/structure/grille/ratvar/broken(src.loc)
else
new /obj/structure/grille/ratvar(src.loc)
qdel(src)
if(destroyed)
new /obj/structure/grille/ratvar/broken(src.loc)
else
new /obj/structure/grille/ratvar(src.loc)
qdel(src)
/obj/structure/grille/blob_act(obj/effect/blob/B)
qdel(src)
+2 -3
View File
@@ -79,9 +79,8 @@
qdel(src)
/obj/structure/table_frame/ratvar_act()
if(prob(20))
new /obj/structure/table_frame/brass(src.loc)
qdel(src)
new /obj/structure/table_frame/brass(src.loc)
qdel(src)
/*
* Wooden Frames
+1 -2
View File
@@ -62,8 +62,7 @@
new /obj/structure/table/wood(src.loc)
/obj/structure/table/ratvar_act()
if(prob(20))
new /obj/structure/table/reinforced/brass(src.loc)
new /obj/structure/table/reinforced/brass(src.loc)
/obj/structure/table/mech_melee_attack(obj/mecha/M)
playsound(src.loc, 'sound/weapons/punch4.ogg', 50, 1)
+5 -6
View File
@@ -74,12 +74,11 @@
shard.color = NARSIE_WINDOW_COLOUR
/obj/structure/window/ratvar_act()
if(prob(20))
if(!fulltile)
new/obj/structure/window/reinforced/clockwork(get_turf(src), dir)
else
new/obj/structure/window/reinforced/clockwork/fulltile(get_turf(src))
qdel(src)
if(!fulltile)
new/obj/structure/window/reinforced/clockwork(get_turf(src), dir)
else
new/obj/structure/window/reinforced/clockwork/fulltile(get_turf(src))
qdel(src)
/obj/structure/window/singularity_pull(S, current_size)
if(current_size >= STAGE_FIVE)