diff --git a/_maps/RandomZLevels/Academy.dmm b/_maps/RandomZLevels/Academy.dmm index 4484b6835e8..30a5a965e87 100644 --- a/_maps/RandomZLevels/Academy.dmm +++ b/_maps/RandomZLevels/Academy.dmm @@ -224,7 +224,7 @@ "ep" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/plasteel{icon_state = "white"},/area/awaymission/academy/classrooms) "eq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5},/turf/simulated/floor/plating,/area/awaymission/academy/classrooms) "er" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/awaymission/academy/classrooms) -"es" = (/obj/machinery/singularity/academy,/turf/space,/area/space) +"es" = (/obj/singularity/academy,/turf/space,/area/space) "et" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/awaymission/academy/classrooms) "eu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/awaymission/academy/classrooms) "ev" = (/obj/structure/mineral_door/wood,/turf/simulated/floor/plasteel,/area/awaymission/academy/classrooms) diff --git a/_maps/RandomZLevels/stationCollision.dmm b/_maps/RandomZLevels/stationCollision.dmm index 34ec4b78463..0a25b1f52dd 100644 --- a/_maps/RandomZLevels/stationCollision.dmm +++ b/_maps/RandomZLevels/stationCollision.dmm @@ -176,7 +176,7 @@ "dt" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research) "du" = (/obj/effect/decal/remains/human,/obj/item/clothing/suit/labcoat,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/awaymission/research) "dv" = (/obj/machinery/door/airlock/hatch{name = "High-Security Airlock"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/awaymission/research) -"dw" = (/obj/machinery/singularity/narsie/sc_Narsie{pixel_x = -48; pixel_y = -51},/turf/space,/area/awaymission/research) +"dw" = (/obj/singularity/narsie/sc_Narsie{pixel_x = -48; pixel_y = -51},/turf/space,/area/awaymission/research) "dx" = (/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaymission/northblock) "dy" = (/obj/machinery/message_server{stat = 1},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaymission/northblock) "dz" = (/obj/machinery/computer/message_monitor{stat = 1},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/awaymission/northblock) diff --git a/code/_onclick/observer.dm b/code/_onclick/observer.dm index d067d49f4b2..b2d8c1a59c9 100644 --- a/code/_onclick/observer.dm +++ b/code/_onclick/observer.dm @@ -20,7 +20,7 @@ return // seems legit. // Things you might plausibly want to follow - if((ismob(A) && A != src) || istype(A,/obj/machinery/bot) || istype(A,/obj/machinery/singularity)) + if((ismob(A) && A != src) || istype(A,/obj/machinery/bot) || istype(A,/obj/singularity)) ManualFollow(A) // Otherwise jump diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index c4eede9feff..d4bfb508b61 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -167,7 +167,7 @@ var/list/sacrificed = list() M.reagents.add_reagent("hell_water", 10) M << "YOUR SOUL BURNS WITH YOUR ARROGANCE!!!" return - var/narsie_type = /obj/machinery/singularity/narsie/large + var/narsie_type = /obj/singularity/narsie/large // Moves narsie if she was already summoned. var/obj/her = locate(narsie_type, machines) if(her) diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index 5742e126301..ce62a41a371 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -26,7 +26,7 @@ /obj/effect/rend/New() spawn(50) - new /obj/machinery/singularity/narsie/wizard(get_turf(src)) + new /obj/singularity/narsie/wizard(get_turf(src)) qdel(src) return return diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index ecf707cc2e8..1b3958fbcb3 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -122,7 +122,7 @@ if(surplus() < 1500) if(user) user << "The connected wire doesn't have enough current." return - for(var/obj/machinery/singularity/singulo in world) + for(var/obj/singularity/singulo in world) if(singulo.z == z) singulo.target = src icon_state = "[icontype]1" @@ -133,7 +133,7 @@ /obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user = null) - for(var/obj/machinery/singularity/singulo in world) + for(var/obj/singularity/singulo in world) if(singulo.target == src) singulo.target = null icon_state = "[icontype]0" diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index da1bcf84de8..4da4cbe1e8e 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -169,7 +169,7 @@ if(current && current.can_use()) var/list/seen = current.can_see() var/list/names = list() - for(var/obj/machinery/singularity/S in seen) // god help you if you see more than one + for(var/obj/singularity/S in seen) // god help you if you see more than one if(S.name in names) names[S.name]++ dat += "[S.name] ([names[S.name]])" diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index 6b562996b46..db9ae7d2eb6 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -46,7 +46,7 @@ investigate_log("has become a singularity. Caused by [user.key]","singulo") user << "The Bluespace interfaces of the two devices catastrophically malfunction!" qdel(W) - var/obj/machinery/singularity/singulo = new /obj/machinery/singularity (get_turf(src)) + var/obj/singularity/singulo = new /obj/singularity (get_turf(src)) singulo.energy = 300 //should make it a bit bigger~ message_admins("[key_name_admin(user)] detonated a bag of holding") log_game("[key_name(user)] detonated a bag of holding") diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 59024f59a11..5a6b304c445 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -989,7 +989,7 @@ var/global/list/g_fancy_list_of_types = null spawn(30) for(var/obj/machinery/the_singularitygen/G in world) if(G.anchored) - var/obj/machinery/singularity/S = new /obj/machinery/singularity(get_turf(G), 50) + var/obj/singularity/S = new /obj/singularity(get_turf(G), 50) // qdel(G) S.energy = 1750 S.current_size = 7 diff --git a/code/modules/admin/verbs/possess.dm b/code/modules/admin/verbs/possess.dm index 773e475b9f4..0947155158c 100644 --- a/code/modules/admin/verbs/possess.dm +++ b/code/modules/admin/verbs/possess.dm @@ -2,7 +2,7 @@ set name = "Possess Obj" set category = "Object" - if(istype(O,/obj/machinery/singularity)) + if(istype(O,/obj/singularity)) if(config.forbid_singulo_possession) usr << "It is forbidden to possess singularities." return diff --git a/code/modules/awaymissions/mission_code/Academy.dm b/code/modules/awaymissions/mission_code/Academy.dm index eb91c32bfe1..1e1f03457ac 100644 --- a/code/modules/awaymissions/mission_code/Academy.dm +++ b/code/modules/awaymissions/mission_code/Academy.dm @@ -22,15 +22,15 @@ //Academy Items -/obj/machinery/singularity/academy +/obj/singularity/academy dissipate = 0 move_self = 0 grav_pull = 1 -/obj/machinery/singularity/academy/admin_investigate_setup() +/obj/singularity/academy/admin_investigate_setup() return -/obj/machinery/singularity/academy/process() +/obj/singularity/academy/process() eat() if(prob(1)) mezzer() diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm index cb0ab5087df..a97d1f13f30 100644 --- a/code/modules/awaymissions/mission_code/stationCollision.dm +++ b/code/modules/awaymissions/mission_code/stationCollision.dm @@ -159,21 +159,21 @@ var/sc_safecode5 = "[rand(0,9)]" /* * Modified Nar-Sie */ -/obj/machinery/singularity/narsie/sc_Narsie +/obj/singularity/narsie/sc_Narsie desc = "Your body becomes weak and your feel your mind slipping away as you try to comprehend what you know can't be possible." move_self = 0 //Contianed narsie does not move! grav_pull = 0 //Contained narsie does not pull stuff in! //Override this to prevent no adminlog runtimes and admin warnings about a singularity without containment -/obj/machinery/singularity/narsie/sc_Narsie/admin_investigate_setup() +/obj/singularity/narsie/sc_Narsie/admin_investigate_setup() return -/obj/machinery/singularity/narsie/sc_Narsie/process() +/obj/singularity/narsie/sc_Narsie/process() eat() if(prob(25)) mezzer() -/obj/machinery/singularity/narsie/sc_Narsie/consume(var/atom/A) +/obj/singularity/narsie/sc_Narsie/consume(var/atom/A) if(is_type_in_list(A, uneatable)) return 0 if (istype(A,/mob/living)) @@ -194,5 +194,5 @@ var/sc_safecode5 = "[rand(0,9)]" T.ChangeTurf(/turf/space) return -/obj/machinery/singularity/narsie/sc_Narsie/ex_act() +/obj/singularity/narsie/sc_Narsie/ex_act() return \ No newline at end of file diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index e26a681c46a..e80a4a863c3 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -518,7 +518,7 @@ var/list/slot_equipment_priority = list( \ namecounts[name] = 1 creatures[name] = O - if(istype(O, /obj/machinery/singularity)) + if(istype(O, /obj/singularity)) var/name = "Singularity" if (names.Find(name)) namecounts[name]++ diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm index 377670faa43..14062e210f5 100644 --- a/code/modules/power/singularity/containment_field.dm +++ b/code/modules/power/singularity/containment_field.dm @@ -74,7 +74,7 @@ return ..() /obj/machinery/field/CanPass(obj/mover as obj, turf/target, height=0) - if((istype(mover, /obj/machinery) && !istype(mover, /obj/machinery/singularity)) || \ + if((istype(mover, /obj/machinery) && !istype(mover, /obj/singularity)) || \ istype(mover, /obj/structure) || \ istype(mover, /obj/mecha)) bump(mover) diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index 34f49fa328b..02112139df4 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -344,7 +344,7 @@ field_generator power level display //I want to avoid using global variables. spawn(1) var/temp = 1 //stops spam - for(var/obj/machinery/singularity/O in world) + for(var/obj/singularity/O in world) if(O.last_warning && temp) if((world.time - O.last_warning) > 50) //to stop message-spam temp = 0 diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm index d618cd54eef..0f27d92cd47 100644 --- a/code/modules/power/singularity/generator.dm +++ b/code/modules/power/singularity/generator.dm @@ -12,7 +12,7 @@ /obj/machinery/the_singularitygen/process() var/turf/T = get_turf(src) if(src.energy >= 200) - new /obj/machinery/singularity/(T, 50) + new /obj/singularity/(T, 50) if(src) qdel(src) /obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user) diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index 9253dfde465..c33bc19bff7 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -1,4 +1,4 @@ -/obj/machinery/singularity/narsie //Moving narsie to a child object of the singularity so it can be made to function differently. --NEO +/obj/singularity/narsie //Moving narsie to a child object of the singularity so it can be made to function differently. --NEO name = "Nar-sie's Avatar" desc = "Your mind begins to bubble and ooze as it tries to comprehend what it sees." icon = 'icons/obj/magic_terror.dmi' @@ -12,7 +12,7 @@ consume_range = 6 //How many tiles out do we eat var/uneatable = list(/turf/space, /obj/effect/overlay, /mob/living/simple_animal/construct) -/obj/machinery/singularity/narsie/large +/obj/singularity/narsie/large name = "Nar-Sie" icon = 'icons/obj/narsie.dmi' // Pixel stuff centers Narsie. @@ -23,7 +23,7 @@ grav_pull = 10 consume_range = 12 //How many tiles out do we eat -/obj/machinery/singularity/narsie/large/New() +/obj/singularity/narsie/large/New() ..() world << "NAR-SIE HAS RISEN" world << pick(sound('sound/hallucinations/im_here1.ogg'), sound('sound/hallucinations/im_here2.ogg')) @@ -39,7 +39,7 @@ emergency_shuttle.incall(0.3) // Cannot recall -/obj/machinery/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob) +/obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob) if(!(src in view())) user << "Your soul is too far away." return @@ -47,7 +47,7 @@ new /obj/effect/effect/sleep_smoke(user.loc) -/obj/machinery/singularity/narsie/process() +/obj/singularity/narsie/process() eat() if(!target || prob(5)) pickcultist() @@ -56,15 +56,15 @@ mezzer() -/obj/machinery/singularity/narsie/Bump(atom/A)//you dare stand before a god?! +/obj/singularity/narsie/Bump(atom/A)//you dare stand before a god?! godsmack(A) return -/obj/machinery/singularity/narsie/Bumped(atom/A) +/obj/singularity/narsie/Bumped(atom/A) godsmack(A) return -/obj/machinery/singularity/narsie/proc/godsmack(var/atom/A) +/obj/singularity/narsie/proc/godsmack(var/atom/A) if(istype(A,/obj/)) var/obj/O = A O.ex_act(1.0) @@ -75,7 +75,7 @@ T.ChangeTurf(/turf/simulated/floor/engine/cult) -/obj/machinery/singularity/narsie/mezzer() +/obj/singularity/narsie/mezzer() for(var/mob/living/carbon/M in oviewers(8, src)) if(M.stat == CONSCIOUS) if(!iscultist(M)) @@ -83,7 +83,7 @@ M.apply_effect(3, STUN) -/obj/machinery/singularity/narsie/consume(var/atom/A) +/obj/singularity/narsie/consume(var/atom/A) if(is_type_in_list(A, uneatable)) return 0 @@ -105,11 +105,11 @@ return -/obj/machinery/singularity/narsie/ex_act() //No throwing bombs at it either. --NEO +/obj/singularity/narsie/ex_act() //No throwing bombs at it either. --NEO return -/obj/machinery/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO +/obj/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO var/list/cultists = list() var/list/noncultists = list() for(var/mob/living/carbon/food in living_mob_list) //we don't care about constructs or cult-Ians or whatever. cult-monkeys are fair game i guess @@ -143,7 +143,7 @@ return -/obj/machinery/singularity/narsie/proc/acquire(var/mob/food) +/obj/singularity/narsie/proc/acquire(var/mob/food) target << "NAR-SIE HAS LOST INTEREST IN YOU" target = food if(ishuman(target)) @@ -152,10 +152,10 @@ target << "NAR-SIE HAS CHOSEN YOU TO LEAD HIM TO HIS NEXT MEAL" //Wizard narsie -/obj/machinery/singularity/narsie/wizard +/obj/singularity/narsie/wizard grav_pull = 0 -/obj/machinery/singularity/narsie/wizard/eat() +/obj/singularity/narsie/wizard/eat() set background = BACKGROUND_ENABLED // if(defer_powernet_rebuild != 2) // defer_powernet_rebuild = 1 @@ -167,7 +167,7 @@ return -/obj/machinery/singularity/narsie/proc/narsie_spawn_animation() +/obj/singularity/narsie/proc/narsie_spawn_animation() icon = 'icons/obj/narsie_spawn_anim.dmi' dir = SOUTH move_self = 0 diff --git a/code/modules/power/singularity/particle_accelerator/particle.dm b/code/modules/power/singularity/particle_accelerator/particle.dm index 7d41c552c37..ed5d1f760d2 100644 --- a/code/modules/power/singularity/particle_accelerator/particle.dm +++ b/code/modules/power/singularity/particle_accelerator/particle.dm @@ -38,7 +38,7 @@ if (A) if(ismob(A)) toxmob(A) - if((istype(A,/obj/machinery/the_singularitygen))||(istype(A,/obj/machinery/singularity/))) + if((istype(A,/obj/machinery/the_singularitygen))||(istype(A,/obj/singularity/))) A:energy += energy return diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 60a9f5f1cd9..8f1443cb6c3 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -1,6 +1,6 @@ //This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33 -/obj/machinery/singularity +/obj/singularity name = "gravitational singularity" desc = "A gravitational singularity." icon = 'icons/obj/singularity.dmi' @@ -10,7 +10,6 @@ layer = 6 luminosity = 6 unacidable = 1 //Don't comment this out. - use_power = 0 var/current_size = 1 var/allowed_size = 1 var/contained = 1 //Are we going to move around? @@ -27,20 +26,24 @@ var/last_failed_movement = 0//Will not move in the same dir if it couldnt before, will help with the getting stuck on fields thing var/last_warning -/obj/machinery/singularity/New(loc, var/starting_energy = 50, var/temp = 0) +/obj/singularity/New(loc, var/starting_energy = 50, var/temp = 0) //CARN: admin-alert for chuckle-fuckery. admin_investigate_setup() src.energy = starting_energy ..() + processing_objects.Add(src) for(var/obj/machinery/power/singularity_beacon/singubeacon in world) if(singubeacon.active) target = singubeacon break return +/obj/singularity/Destroy() + processing_objects.Remove(src) + ..() -/obj/machinery/singularity/Move(atom/newloc, direct) +/obj/singularity/Move(atom/newloc, direct) if(current_size >= STAGE_FIVE || check_turfs_in(direct)) last_failed_movement = 0//Reset this because we moved return ..() @@ -49,17 +52,17 @@ return 0 -/obj/machinery/singularity/attack_hand(mob/user as mob) +/obj/singularity/attack_hand(mob/user as mob) consume(user) return 1 -/obj/machinery/singularity/Process_Spacemove() //The singularity stops drifting for no man! +/obj/singularity/Process_Spacemove() //The singularity stops drifting for no man! return 0 -/obj/machinery/singularity/blob_act(severity) +/obj/singularity/blob_act(severity) return -/obj/machinery/singularity/ex_act(severity, target) +/obj/singularity/ex_act(severity, target) switch(severity) if(1.0) if(current_size <= STAGE_TWO) @@ -75,21 +78,21 @@ return -/obj/machinery/singularity/bullet_act(obj/item/projectile/P) +/obj/singularity/bullet_act(obj/item/projectile/P) return 0 //Will there be an impact? Who knows. Will we see it? No. -/obj/machinery/singularity/Bump(atom/A) +/obj/singularity/Bump(atom/A) consume(A) return -/obj/machinery/singularity/Bumped(atom/A) +/obj/singularity/Bumped(atom/A) consume(A) return -/obj/machinery/singularity/process() +/obj/singularity/process() if(current_size >= STAGE_TWO) move() pulse() @@ -102,17 +105,17 @@ return -/obj/machinery/singularity/attack_ai() //to prevent ais from gibbing themselves when they click on one. +/obj/singularity/attack_ai() //to prevent ais from gibbing themselves when they click on one. return -/obj/machinery/singularity/proc/admin_investigate_setup() +/obj/singularity/proc/admin_investigate_setup() last_warning = world.time var/count = locate(/obj/machinery/field/containment) in orange(30, src) if(!count) message_admins("A singulo has been created without containment fields active ([x],[y],[z])",1) investigate_log("was created. [count?"":"No containment fields were active"]","singulo") -/obj/machinery/singularity/proc/dissipate() +/obj/singularity/proc/dissipate() if(!dissipate) return if(dissipate_track >= dissipate_delay) @@ -122,7 +125,7 @@ dissipate_track++ -/obj/machinery/singularity/proc/expand(var/force_size = 0) +/obj/singularity/proc/expand(var/force_size = 0) var/temp_allowed_size = src.allowed_size if(force_size) temp_allowed_size = force_size @@ -191,7 +194,7 @@ return 0 -/obj/machinery/singularity/proc/check_energy() +/obj/singularity/proc/check_energy() if(energy <= 0) investigate_log("collapsed.","singulo") qdel(src) @@ -212,11 +215,11 @@ return 1 -/obj/machinery/singularity/proc/eat() +/obj/singularity/proc/eat() set background = BACKGROUND_ENABLED for(var/atom/X in orange(grav_pull,src)) var/dist = get_dist(X, src) - var/obj/machinery/singularity/S = src + var/obj/singularity/S = src if(dist > consume_range) X.singularity_pull(S, current_size) else if(dist <= consume_range) @@ -224,13 +227,13 @@ return -/obj/machinery/singularity/proc/consume(var/atom/A) +/obj/singularity/proc/consume(var/atom/A) var/gain = A.singularity_act(current_size) src.energy += gain return -/obj/machinery/singularity/proc/move(var/force_move = 0) +/obj/singularity/proc/move(var/force_move = 0) if(!move_self) return 0 @@ -245,7 +248,7 @@ step(src, movement_dir) -/obj/machinery/singularity/proc/check_turfs_in(var/direction = 0, var/step = 0) +/obj/singularity/proc/check_turfs_in(var/direction = 0, var/step = 0) if(!direction) return 0 var/steps = 0 @@ -298,7 +301,7 @@ return 1 -/obj/machinery/singularity/proc/can_move(var/turf/T) +/obj/singularity/proc/can_move(var/turf/T) if(!T) return 0 if((locate(/obj/machinery/field/containment) in T)||(locate(/obj/machinery/shieldwall) in T)) @@ -314,7 +317,7 @@ return 1 -/obj/machinery/singularity/proc/event() +/obj/singularity/proc/event() var/numb = pick(1,2,3,4,5,6) switch(numb) if(1)//EMP @@ -328,7 +331,7 @@ return 1 -/obj/machinery/singularity/proc/toxmob() +/obj/singularity/proc/toxmob() var/toxrange = 10 var/toxdamage = 4 var/radiation = 15 @@ -344,7 +347,7 @@ return -/obj/machinery/singularity/proc/mezzer() +/obj/singularity/proc/mezzer() for(var/mob/living/carbon/M in oviewers(8, src)) if(istype(M, /mob/living/carbon/brain)) //Ignore brains continue @@ -361,19 +364,19 @@ return -/obj/machinery/singularity/proc/emp_area() +/obj/singularity/proc/emp_area() empulse(src, 8, 10) return -/obj/machinery/singularity/proc/pulse() +/obj/singularity/proc/pulse() for(var/obj/machinery/power/rad_collector/R in rad_collectors) if(get_dist(R, src) <= 15) // Better than using orange() every process R.receive_pulse(energy) return -/obj/machinery/singularity/singularity_act() +/obj/singularity/singularity_act() var/gain = (energy/2) var/dist = max((current_size - 2),1) explosion(src.loc,(dist),(dist*2),(dist*4))