Splits placeontop proc (#79702)

## About The Pull Request
I find the proc hard to read honestly. There's no reason we can't split
this into two functions - the secondary functionality is used only once,
in reader.dmm.
## Why It's Good For The Game
Code improvement
Glorious snake case
## Changelog
N/A nothing player facing

---------

Co-authored-by: san7890 <34697715+san7890@users.noreply.github.com>
This commit is contained in:
Jeremiah
2023-11-19 04:58:31 +01:00
committed by GitHub
co-authored by san7890
parent a396f3c129
commit 7a1b1fa9ad
31 changed files with 84 additions and 96 deletions
@@ -361,7 +361,7 @@
return
to_chat(user, span_notice("You add the plating."))
var/turf/T = get_turf(src)
T.PlaceOnTop(/turf/closed/wall/metal_foam_base)
T.place_on_top(/turf/closed/wall/metal_foam_base)
transfer_fingerprints_to(T)
qdel(src)
return
@@ -393,7 +393,7 @@
/obj/effect/particle_effect/fluid/foam/metal/smart/make_result() //Smart foam adheres to area borders for walls
var/turf/open/location = loc
if(isspaceturf(location))
location.PlaceOnTop(/turf/open/floor/plating/foam)
location.place_on_top(/turf/open/floor/plating/foam)
for(var/cardinal in GLOB.cardinals)
var/turf/cardinal_turf = get_step(location, cardinal)