Splits placeontop proc (#79702)

## About The Pull Request
I find the proc hard to read honestly. There's no reason we can't split
this into two functions - the secondary functionality is used only once,
in reader.dmm.
## Why It's Good For The Game
Code improvement
Glorious snake case
## Changelog
N/A nothing player facing

---------

Co-authored-by: san7890 <34697715+san7890@users.noreply.github.com>
This commit is contained in:
Jeremiah
2023-11-18 19:58:31 -08:00
committed by GitHub
parent a396f3c129
commit 7a1b1fa9ad
31 changed files with 84 additions and 96 deletions
+2 -2
View File
@@ -153,11 +153,11 @@
if(1 to 9)
var/turf/here = get_turf(src)
for(var/turf/closed/T in range(2, src))
here.PlaceOnTop(T.type)
here.place_on_top(T.type)
qdel(airlock)
qdel(src)
return
here.PlaceOnTop(/turf/closed/wall)
here.place_on_top(/turf/closed/wall)
qdel(airlock)
qdel(src)
return
+1 -1
View File
@@ -950,7 +950,7 @@ GLOBAL_LIST_EMPTY(map_model_default)
// Note: we make the assertion that the last path WILL be a turf. if it isn't, this will fail.
if(placeOnTop)
instance = crds.PlaceOnTop(null, members[index], CHANGETURF_DEFER_CHANGE | (no_changeturf ? CHANGETURF_SKIP : NONE))
instance = crds.load_on_top(members[index], CHANGETURF_DEFER_CHANGE | (no_changeturf ? CHANGETURF_SKIP : NONE))
else if(no_changeturf)
instance = create_atom(members[index], crds)//first preloader pass
else