Void cloaks do not block surgery while invisibile (#95804)

## About The Pull Request

fixes https://github.com/tgstation/tgstation/issues/95803

The void cloak and its hood do not obstruct body parts for things such
as surgery. I guess it also lets you shave a heretic while their hood is
on but that seems kind of funny.

## Why It's Good For The Game

A) This is going to result in a lot of complications due to the strip
menu obscuring that the void cloak has.

B) It also gets rid of some meta tells that you have the cloak. 

Honestly, I wonder if it would be better if this was a neck item and the
'hood' is just an abstraction, but that's kind of exiting the realm of a
fix at that point.

## Changelog
🆑
fix: Void cloaks no longer obstruct surgery while invisible.
/🆑

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com>
This commit is contained in:
necromanceranne
2026-05-01 21:38:01 -04:00
committed by GitHub
co-authored by MrMelbert SyncIt21
parent e88c41216e
commit 7aa5fb5d06
4 changed files with 12 additions and 3 deletions
+4
View File
@@ -244,6 +244,10 @@
var/obj/item/clothing/under/jumpsuit = test_mob.get_item_by_slot(ITEM_SLOT_ICLOTHING)
jumpsuit.adjust_to_alt()
TEST_ASSERT(test_mob.is_location_accessible(BODY_ZONE_CHEST), "Chest should be accessible after rolling jumpsuit down")
jumpsuit.adjust_to_alt()
jumpsuit.flags_cover |= ALLOW_SURGERY_THROUGH
TEST_ASSERT(test_mob.is_location_accessible(BODY_ZONE_CHEST), "Chest should be accessible if it has the ALLOW_SURGERY_THROUGH flag")
/// Tests surgeries which just modify basic surgical states
/datum/unit_test/state_surgeries