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Automatic changelog compile [ci skip]
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author: "Ezel/Improvedname, JohnFulpWillard"
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delete-after: True
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changes:
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- balance: "Only holy roles can use bibles to their full extent now."
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- balance: "Non-Honorbound chaplains now have a one-time use rite to turn someone into a Deacon, allowing them to use Chaplain equipment."
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author: "SmArtKar"
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delete-after: True
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changes:
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- rscadd: "Dagger-blaster and harpoon crusher skins have received unique attack animations."
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- rscadd: "Four base crusher retool kits have been merged into one item."
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- image: "Resprited crusher skins and the crusher retool kit"
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- bugfix: "Fixed attack animations being offset when attacking large objects or mobs."
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author: "Jacquerel"
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delete-after: True
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changes:
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- balance: "Ice Whelps now switch between their breath attacks depending on the situation"
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- bugfix: "Ice Whelps will use their breath attacks more than once per encounter"
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author: "SmArtKar"
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delete-after: True
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changes:
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- rscadd: "Cult Master is now assigned to the player with most hours as a cultist upon roundstart, instead of being votable."
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- rscadd: "Cult Masters can transfer their role once."
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- balance: "Mark Target now gives all cultists a noticable directional indicator, similar to heretics' living hearbeat"
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- bugfix: "Fixed cult master's broken speech spans"
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- bugfix: "Fixed Eldritch Pulse not working"
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author: "necromanceranne"
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delete-after: True
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changes:
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- balance: "Mechs are considerably more vulnerable to EMPs than they were previously."
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- balance: "The tier of capacitor inside a mech will substantially improve a mech's defenses against EMP damage. Having only tier 1 capacitors will result in your mech rapidly destroyed from repeat EMPs."
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- balance: "Mechs suffer more power loss from EMPs. It can take upwards of 8 heavy strength EMPs to deplete a mechs cell if it has a tier 4 capacitor. It takes only two if it has a tier 1."
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- balance: "Mechs suffer more integrity loss from EMPs. A durand can withstand around 8 heavy strength EMPs before being destroyed if it has a tier 4 capacitor. It won't survive more than two or three if it has a tier 1."
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@@ -1,5 +0,0 @@
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author: "Aliceee2ch"
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delete-after: True
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changes:
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- bugfix: "huge fix of various mapping mistakes on Catwalk station"
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- map: "small additions for Catwalk station (such as missed buttons, shutters and few decals)"
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@@ -1,4 +0,0 @@
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author: "tonty"
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delete-after: True
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changes:
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- admin: "Cancelling an ERT summon will now say so instead of saying there were no candidates"
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- rscdel: "Fundamentally Evil people no longer get black blood"
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@@ -1,4 +0,0 @@
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author: "jlsnow301"
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delete-after: True
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changes:
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- bugfix: "We're no strangers to bugs: Playing protected audio shouldn't crash the server anymore!"
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@@ -1,4 +0,0 @@
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author: "Rhials"
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delete-after: True
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changes:
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- bugfix: "Revenants can no longer be fake-eaten by the recycler."
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@@ -114,3 +114,47 @@
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- bugfix: Weapons that cannot fit into turrets also cannot fit into emitters.
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- bugfix: Weapons that cannot fit into turrets also cannot fit into emitters.
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- bugfix: The HoP's winter coat now uses the correct suit storage options (like
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- bugfix: The HoP's winter coat now uses the correct suit storage options (like
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the HoP's firearm). The hood now also shares the chest piece's armor values.
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the HoP's firearm). The hood now also shares the chest piece's armor values.
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2025-05-05:
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Aliceee2ch:
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- bugfix: huge fix of various mapping mistakes on Catwalk station
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- map: small additions for Catwalk station (such as missed buttons, shutters and
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few decals)
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Ezel/Improvedname, JohnFulpWillard:
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- balance: Only holy roles can use bibles to their full extent now.
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- balance: Non-Honorbound chaplains now have a one-time use rite to turn someone
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into a Deacon, allowing them to use Chaplain equipment.
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Jacquerel:
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- balance: Ice Whelps now switch between their breath attacks depending on the situation
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- bugfix: Ice Whelps will use their breath attacks more than once per encounter
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Rhials:
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- bugfix: Revenants can no longer be fake-eaten by the recycler.
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SmArtKar:
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- rscadd: Cult Master is now assigned to the player with most hours as a cultist
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upon roundstart, instead of being votable.
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- rscadd: Cult Masters can transfer their role once.
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- balance: Mark Target now gives all cultists a noticable directional indicator,
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similar to heretics' living hearbeat
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- bugfix: Fixed cult master's broken speech spans
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- bugfix: Fixed Eldritch Pulse not working
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- rscdel: Fundamentally Evil people no longer get black blood
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- rscadd: Dagger-blaster and harpoon crusher skins have received unique attack animations.
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- rscadd: Four base crusher retool kits have been merged into one item.
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- image: Resprited crusher skins and the crusher retool kit
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- bugfix: Fixed attack animations being offset when attacking large objects or mobs.
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jlsnow301:
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- bugfix: 'We''re no strangers to bugs: Playing protected audio shouldn''t crash
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the server anymore!'
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necromanceranne:
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- balance: Mechs are considerably more vulnerable to EMPs than they were previously.
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- balance: The tier of capacitor inside a mech will substantially improve a mech's
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defenses against EMP damage. Having only tier 1 capacitors will result in your
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mech rapidly destroyed from repeat EMPs.
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- balance: Mechs suffer more power loss from EMPs. It can take upwards of 8 heavy
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strength EMPs to deplete a mechs cell if it has a tier 4 capacitor. It takes
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only two if it has a tier 1.
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- balance: Mechs suffer more integrity loss from EMPs. A durand can withstand around
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8 heavy strength EMPs before being destroyed if it has a tier 4 capacitor. It
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won't survive more than two or three if it has a tier 1.
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tonty:
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- admin: Cancelling an ERT summon will now say so instead of saying there were no
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candidates
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