mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-17 19:14:15 +01:00
Fixes a bug that prevents killing AIs before roundstart
This commit is contained in:
committed by
Jesus Hussein Chris
parent
986aa80bb3
commit
7b89ef11f4
@@ -105,8 +105,8 @@ datum/shuttle_controller
|
||||
callshuttle = 0 //if there's an alive AI or a communication console on the station z level, we don't call the shuttle
|
||||
break
|
||||
|
||||
if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction")
|
||||
callshuttle = 0
|
||||
if(ticker && ticker.mode && (ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction"))
|
||||
callshuttle = 0
|
||||
|
||||
if(callshuttle)
|
||||
if(!online && direction == 1) //we don't call the shuttle if it's already coming
|
||||
|
||||
Reference in New Issue
Block a user