From 7bb4cf6a7971cfe3ec60c421bf64b1dfca64defd Mon Sep 17 00:00:00 2001 From: Aranclanos Date: Wed, 18 Dec 2013 12:25:39 -0300 Subject: [PATCH] Makes the attackby() of storage objects return 0 if the can_be_insterted() fails. This will fix hand labelers on pill bottles. --- code/game/objects/items/weapons/storage/storage.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index 7b37c0e9c56..a2eed50be22 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -300,10 +300,10 @@ if(isrobot(user)) user << "You're a robot. No." - return 1 //Robots can't interact with storage items. + return 0 //Robots can't interact with storage items. if(!can_be_inserted(W)) - return 1 + return 0 if(istype(W, /obj/item/weapon/tray)) //THIS ISN'T HOW OOP WORKS var/obj/item/weapon/tray/T = W