From 7bd8822d4f46cd4bca5974578a3b0c4e1c35089c Mon Sep 17 00:00:00 2001 From: _0Steven <42909981+00-Steven@users.noreply.github.com> Date: Sat, 7 Jun 2025 05:15:32 +0200 Subject: [PATCH] I'm sure why these are snowflaked to early return, so now they're not (removes ancient code cruft) (#91482) --- code/game/objects/effects/effects.dm | 5 ----- 1 file changed, 5 deletions(-) diff --git a/code/game/objects/effects/effects.dm b/code/game/objects/effects/effects.dm index c37f0d16338..e1fbde7859d 100644 --- a/code/game/objects/effects/effects.dm +++ b/code/game/objects/effects/effects.dm @@ -12,11 +12,6 @@ /obj/effect/attackby(obj/item/weapon, mob/user, list/modifiers, list/attack_modifiers) if(SEND_SIGNAL(weapon, COMSIG_ITEM_ATTACK_EFFECT, src, user, modifiers, attack_modifiers) & COMPONENT_NO_AFTERATTACK) return TRUE - - // I'm not sure why these are snowflaked to early return but they are - if(istype(weapon, /obj/item/mop) || istype(weapon, /obj/item/soap)) - return - return ..() /obj/effect/attack_generic(mob/user, damage_amount, damage_type, damage_flag, sound_effect, armor_penetration)