From b44fa098acde6d21822e541587b1cf3ba785c7cc Mon Sep 17 00:00:00 2001 From: Xhuis Date: Tue, 29 Mar 2016 19:56:33 -0400 Subject: [PATCH] Fixes animated statues being invisible --- code/modules/projectiles/projectile/magic.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm index 1a3dd84e13c..4c30b0f7c60 100644 --- a/code/modules/projectiles/projectile/magic.dm +++ b/code/modules/projectiles/projectile/magic.dm @@ -302,6 +302,9 @@ S.name = "statue of [H.name]" S.faction = list("\ref[firer]") S.icon = change.icon + S.icon_state = change.icon_state + S.overlays = change.overlays + S.color = change.color if(H.mind) H.mind.transfer_to(S) S << "You are an animate statue. You cannot move when monitored, but are nearly invincible and deadly when unobserved! Do not harm [firer.name], your creator."