[MIRROR] Adds a sprite for rubbershot and the rubbershot box [MDB IGNORE] (#11387)

* Adds a sprite for rubbershot and the rubbershot box (#64562)

Gives rubbershot and rubbershot boxes a new sprite to differentiate them from beanbags.

* Adds a sprite for rubbershot and the rubbershot box

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-02-09 01:46:55 +01:00
committed by GitHub
parent c285498ab0
commit 7c2e83bfc3
4 changed files with 2 additions and 2 deletions

View File

@@ -933,7 +933,7 @@
/obj/item/storage/box/beanbag /obj/item/storage/box/beanbag
name = "box of beanbags" name = "box of beanbags"
desc = "A box full of beanbag shells." desc = "A box full of beanbag shells."
icon_state = "rubbershot_box" icon_state = "beanbagshot_box"
illustration = null illustration = null
/obj/item/storage/box/beanbag/PopulateContents() /obj/item/storage/box/beanbag/PopulateContents()

View File

@@ -81,7 +81,7 @@
/obj/item/ammo_casing/shotgun/rubbershot /obj/item/ammo_casing/shotgun/rubbershot
name = "rubber shot" name = "rubber shot"
desc = "A shotgun casing filled with densely-packed rubber balls, used to incapacitate crowds from a distance." desc = "A shotgun casing filled with densely-packed rubber balls, used to incapacitate crowds from a distance."
icon_state = "bshell" icon_state = "rshell"
projectile_type = /obj/projectile/bullet/pellet/shotgun_rubbershot projectile_type = /obj/projectile/bullet/pellet/shotgun_rubbershot
pellets = 6 pellets = 6
variance = 20 variance = 20

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