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tgui: List Input (#56065)
Ported over from https://gitlab.com/cmdevs/colonial-warfare/-/merge_requests/613 which provides an input box to select an option from a list. Has a search bar to allow filtering for results and an onKeyDown event to replicate default behaviour from the default list input boxes that BYOND provides (where you are able to type the first letter of an element in the list and it'll jump to the first element that matches and then the next and so on) Right now, it is only applied to the holopad and "Drop Bomb" verb for administrators. Credits to bobbahbrown for the Loader element from AlertModal.js which allows for a timed input (was needed on the CM codebase for timed inputs) and for the majority of the DM code. Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
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@@ -480,7 +480,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
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set desc = "Cause an explosion of varying strength at your location."
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var/list/choices = list("Small Bomb (1, 2, 3, 3)", "Medium Bomb (2, 3, 4, 4)", "Big Bomb (3, 5, 7, 5)", "Maxcap", "Custom Bomb")
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var/choice = input("What size explosion would you like to produce? NOTE: You can do all this rapidly and in an IC manner (using cruise missiles!) with the Config/Launch Supplypod verb. WARNING: These ignore the maxcap") as null|anything in choices
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var/choice = tgui_input_list(usr, "What size explosion would you like to produce? NOTE: You can do all this rapidly and in an IC manner (using cruise missiles!) with the Config/Launch Supplypod verb. WARNING: These ignore the maxcap", "Drop Bomb", choices)
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var/turf/epicenter = mob.loc
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switch(choice)
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