Fixes minimap crashes. (#20620)

* Fixes minimap crashes.

* Removes some "fixes" that aren't needed anymore

* Snowflake for my tables?
This commit is contained in:
Kyle Spier-Swenson
2016-09-21 12:42:12 +02:00
committed by AnturK
parent 11c149abbf
commit 7cb30f244e
+6 -19
View File
@@ -73,24 +73,10 @@ var/datum/subsystem/minimap/SSminimap
// Scale it up to our target size.
minimap.Scale(MINIMAP_SIZE, MINIMAP_SIZE)
var/counter = 512
// Loop over turfs and generate icons.
for(var/T in block(locate(x1, y1, z), locate(x2, y2, z)))
generate_tile(T, minimap)
//byond bug, this fixes OOM crashes by flattening and reseting the minimap icon holder every so and so tiles
counter--
if(counter <= 0)
counter = 512
var/icon/flatten = new /icon()
flatten.Insert(minimap, "", SOUTH, 1, 0)
del(minimap)
minimap = flatten
stoplag() //we have to sleep in order to get byond to clear out the proc's garbage bin
CHECK_TICK
// Create a new icon and insert the generated minimap, so that BYOND doesn't generate different directions.
var/icon/final = new /icon()
final.Insert(minimap, "", SOUTH, 1, 0)
@@ -99,7 +85,7 @@ var/datum/subsystem/minimap/SSminimap
/datum/subsystem/minimap/proc/generate_tile(turf/tile, icon/minimap)
var/icon/tile_icon
var/obj/obj
var/list/obj_icons = list()
var/list/obj_icons
// Don't use icons for space, just add objects in space if they exist.
if(istype(tile, /turf/open/space))
obj = locate(/obj/structure/lattice/catwalk) in tile
@@ -116,18 +102,20 @@ var/datum/subsystem/minimap/SSminimap
tile_icon = new /icon('icons/obj/atmospherics/pipes/transit_tube.dmi', obj.icon_state, obj.dir)
else
tile_icon = new /icon(tile.icon, tile.icon_state, tile.dir)
obj_icons.Cut()
obj_icons = list()
obj = locate(/obj/structure) in tile
if(obj)
obj_icons += getFlatIcon(obj)
obj_icons += new /icon(obj.icon, obj.icon_state, obj.dir, 1, 0)
obj = locate(/obj/machinery) in tile
if(obj)
obj_icons += new /icon(obj.icon, obj.icon_state, obj.dir, 1, 0)
obj = locate(/obj/structure/window) in tile
if(obj)
obj_icons += new /icon('icons/obj/smooth_structures/window.dmi', "window", SOUTH)
obj = locate(/obj/structure/table) in tile
if(obj)
obj_icons += new /icon('icons/obj/smooth_structures/table.dmi', "table", SOUTH)
for(var/I in obj_icons)
var/icon/obj_icon = I
tile_icon.Blend(obj_icon, ICON_OVERLAY)
@@ -137,4 +125,3 @@ var/datum/subsystem/minimap/SSminimap
tile_icon.Scale(TILE_SIZE, TILE_SIZE)
// Add the tile to the minimap.
minimap.Blend(tile_icon, ICON_OVERLAY, ((tile.x - 1) * TILE_SIZE), ((tile.y - 1) * TILE_SIZE))
del(tile_icon)